[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jFoN12IRm1/springsettings.999957.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1c40090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8224 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/999957/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 339ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bffd60] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bffd60] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 823ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 931ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 134ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] pio903 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/999957/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (288ms, checksum 6b7370bf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11645,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/999957/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52619b00,0x63606ce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5e8bc35f6819b5be7bfb24e2f30d042d [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={000000010672aeb0,0000000105f60a10}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000060fc7150,0000000094d91cc0}]" [f=-000001] Allies: I choose: Memento mori! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4680,192.351807,4058]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1081,188.970032,430]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 1, elo:2345 [f=0000000] [0] Thomas1, team: 0, elo:2237 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [1232,189.996185,384]: 1 finished unit Rover Assembly [f=0000256] [256] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000446] [446] Event [984,192.929688,296]: 1 finished unit Solar Collector [f=0000451] [451] Event [1249.99231,192.131302,383.970367]: 1 finished unit Scorcher [f=0000663] [663] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000676] [676] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000900] [900] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000958] [958] Event [1249.99231,192.131302,383.970367]: 1 finished unit Scorcher [f=0001036] [1036] Event [1096,189.221802,312]: 1 finished unit Solar Collector [f=0001140] [1140] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001182] [1182] Event [4688,192.059937,4192]: 0 finished unit Tank Foundry [f=0001527] [1527] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001695] [1695] Event [1249.99231,192.131302,383.970367]: 1 finished unit Mason [f=0001844] [1844] Event [1176,192.975464,552]: 1 finished unit Solar Collector [f=0001905] [1905] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0001978] [1978] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0002238] [2238] Event [4660,193.749207,4192]: 0 lost unit Blitz [f=0002243] [2243] Event [4660,193.76326,4192]: 0 lost unit Blitz [f=0002269] [2269] Event [1096,187.924805,440]: 1 finished unit Solar Collector [f=0002294] [2294] Event [4646.37695,192.412613,3940.62231]: 1 lost unit Scorcher [f=0002685] [2685] Event [4552,190.83847,3880]: 0 finished unit Metal Extractor [f=0002715] [2715] Event [1296,191.701355,640]: 1 finished unit Lotus [f=0002752] [2752] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0002897] [2897] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0002921] [2921] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0003009] [3009] Event [1168,209.40918,640]: 1 finished unit Radar Tower [f=0003108] [3108] Event [4832.00049,192.936005,3966.62451]: 1 lost unit Scorcher [f=0003325] [3325] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0003374] [3374] Event [1249.99231,192.131302,383.970367]: 1 finished unit Mason [f=0003872] [3872] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0003874] [3874] Event [4488,186.444092,3800]: 0 finished unit Solar Collector [f=0003971] [3971] Event [2664,192.861023,184]: 1 finished unit Solar Collector [f=0004092] [4092] Event [440,192.159119,808]: 1 finished unit Solar Collector [f=0004210] [4210] Event [4568,191.546173,3784]: 0 finished unit Solar Collector [f=0004317] [4317] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0004537] [4537] Event [4648,192.685547,3784]: 0 finished unit Solar Collector [f=0004576] [4576] Event [2784,187.451782,320]: 1 finished unit Lotus [f=0004680] [4680] Event [1249.99231,192.131302,383.970367]: 1 finished unit Mason [f=0004683] [4683] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0004878] [4878] Event [4592,192.125702,3904]: 0 finished unit Lotus [f=0005015] [5015] Event [2792,188.077393,184]: 1 finished unit Solar Collector [f=0005025] [5025] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005290] [5290] Event [664,192.929688,1448]: 1 finished unit Solar Collector [f=0005349] [5349] Event [4776,189.603271,3928]: 0 finished unit Solar Collector [f=0005395] [5395] Event [2736,188.718262,304]: 1 finished unit Radar Tower [f=0005446] [5446] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0005609] [5609] Event [888,192.304077,376]: 1 finished unit Solar Collector [f=0005808] [5808] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0005895] [5895] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0005979] [5979] Event [4792,192.639771,4136]: 0 finished unit Caretaker [f=0006097] [6097] Event [760,191.983643,472]: 1 finished unit Solar Collector [f=0006239] [Game::ClientReadNet] added new player Dregs with number 2 to team 0 [f=0006239] > SPRINGIE:User Dregs|staticmissilesilo|7_7|dev_content,donator_1|False|||GB [f=0006251] Connection attempt from Dregs [f=0006251] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006251] -> Connection established (given id 2) [f=0006257] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0006257] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006270] [6270] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006342] [6342] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0006363] [6363] Event [4648,192.929688,4392]: 0 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [4600,192.937317,4456]: 0 finished unit Wind/Tidal Generator [f=0006605] [6605] Event [632,192.914429,552]: 1 finished unit Solar Collector [f=0006631] [6631] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0006645] [6645] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006653] [6653] Event [4552,192.822876,4520]: 0 finished unit Wind/Tidal Generator [f=0006668] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=0006687] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=0006687] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000ba3f08a0,00000000c77ac5f0}]" [f=0006777] [6777] Event [4504,192.616882,4584]: 0 finished unit Wind/Tidal Generator [f=0006835] [6835] Event [264,192.433777,2136]: 1 finished unit Solar Collector [f=0006924] [6924] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0007045] [7045] Event [4660,193.749207,4192]: 0 finished unit Welder [f=0007065] [7065] Event [408,192.723694,2200]: 1 finished unit Solar Collector [f=0007123] [7123] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0007194] [7194] Event [504,189.305725,648]: 1 finished unit Solar Collector [f=0007333] [7333] Event [4296,191.624298,4744]: 0 finished unit Metal Extractor [f=0007461] [7461] Event [4536,192.075195,536]: 1 finished unit Solar Collector [f=0007481] [7481] Event [688,188.939514,1840]: 1 finished unit Lotus [f=0007596] [7596] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0007606] [7606] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0007644] [7644] Event [1224,189.641418,472]: 1 finished unit Caretaker [f=0007828] [7828] Event [376,192.334595,728]: 1 finished unit Solar Collector [f=0007911] [7911] Event [528,186.582031,2304]: 1 finished unit Lotus [f=0007933] [7933] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0007964] [7964] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0008148] [8148] Event [592,190.602722,2144]: 1 finished unit Radar Tower [f=0008206] [8206] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0008295] [8295] Event [4608,185.994568,688]: 1 finished unit Lotus [f=0008345] [8345] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0008403] [8403] Event [1272,188.405457,472]: 1 finished unit Caretaker [f=0008531] [8531] Event [392,192.883911,920]: 1 finished unit Solar Collector [f=0008619] [8619] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0008768] [8768] Event [1320,190.083923,472]: 1 finished unit Storage [f=0008791] [8791] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0008874] [8874] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0008933] [8933] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0008949] [8949] Event [4664,191.464844,536]: 1 finished unit Solar Collector [f=0009150] [9150] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0009151] [9151] Event [488,192.937317,1048]: 1 finished unit Solar Collector [f=0009231] [9231] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0009297] [9297] Event [4660,193.749207,4192]: 0 finished unit Welder [f=0009514] [9514] Event [2952,183.843079,4536]: 0 finished unit Solar Collector [f=0009540] [9540] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0009663] [9663] Event [584,192.937317,1176]: 1 finished unit Solar Collector [f=0009684] [9684] Event [2824,192.906799,4616]: 0 finished unit Solar Collector [f=0009730] [9730] Event [504,191.739502,3112]: 1 finished unit Solar Collector [f=0009885] [9885] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0009907] [Game::ClientReadNet] added new player esainane with number 3 to team 0 [f=0009907] > SPRINGIE:User esainane|commsupport|6_6||False|MC|Federation|NZ [f=0009922] [9922] Event [4537.854,76.9428558,1744.92798]: 0 lost unit Welder [f=0009923] Connection attempt from esainane [f=0009923] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0009923] -> Connection established (given id 3) [f=0009933] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0009933] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010189] [10189] Event [680,192.639771,1304]: 1 finished unit Solar Collector [f=0010207] [10207] Event [1249.99231,192.131302,383.970367]: 1 finished unit Mason [f=0010215] [10215] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0010359] [10359] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0010366] [10366] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0010476] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=0010500] [10500] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0010522] [10522] Event [1871.97107,48.8721428,3031.45288]: 1 lost unit Fencer [f=0010524] [10524] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0010538] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=0010538] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x55563a845af0,0x555648a08360}]" [f=0010538] Spectator esainane left the game: normal quit [f=0010538] [10538] Event [undefined]: esainane quit [f=0010643] [10643] Event [1695.4895,55.1150093,2781.69458]: 1 lost unit Ripper [f=0010667] [10667] Event [3736,76.0092163,1464]: 1 finished unit Solar Collector [f=0010690] [10690] Event [4824,191.731873,4264]: 0 finished unit Caretaker [f=0010698] [10698] Event [568,192.082825,1432]: 1 finished unit Solar Collector [f=0010746] [10746] Event [1368,192.929688,504]: 1 finished unit Caretaker [f=0010785] [10785] Event [440,197.545471,2968]: 1 finished unit Stinger [f=0010878] [10878] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0010944] [10944] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0011123] [11123] Event [1368,192.937317,552]: 1 finished unit Caretaker [f=0011244] [11244] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0011286] [11286] Event [592,192.166748,2896]: 1 finished unit Lotus [f=0011306] [11306] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0011311] [11311] Event [1165.66626,73.6054382,3030.37036]: 0 lost unit Blitz [f=0011361] [11361] Event [1368,192.937317,600]: 1 finished unit Storage [f=0011382] [11382] Event [965.519165,104.362152,2959.80591]: 0 lost unit Blitz [f=0011416] [11416] Event [860.747131,137.677856,3035.52686]: 1 lost unit Ripper [f=0011486] [11486] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0011497] [11497] Event [3728,74.5596313,1520]: 1 finished unit Lotus [f=0011504] [11504] Event [568,192.952576,1560]: 1 finished unit Solar Collector [f=0011643] [11643] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0011670] [11670] Event [4660,193.749207,4192]: 0 finished unit Welder [f=0011816] > SPRINGIE:User esainane|commsupport|6_6||False|MC|Federation|NZ [f=0011831] [11831] Event [1456,192.937317,576]: 1 finished unit Rover Plate [f=0011846] Connection attempt from esainane [f=0011846] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0011846] -> Connection established (given id 3) [f=0011855] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0011855] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011920] [11920] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0011985] [11985] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0012229] [12229] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0012232] [12232] Event [3648,77.2451782,1344]: 1 finished unit Radar Tower [f=0012305] [12305] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0012405] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=0012447] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=0012447] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x5556397c3ae0,0x55564b2071e0}]" [f=0012471] [12471] Event [680,191.838684,2984]: 1 finished unit Caretaker [f=0012492] [12492] Event [568,192.586365,1688]: 1 finished unit Solar Collector [f=0012633] [12633] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0012669] [12669] Event [1474,192.782822,576]: 1 finished unit Ripper [f=0012770] [12770] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0012850] [12850] Event [1400,187.894287,696]: 1 finished unit Stinger [f=0012993] [12993] Event [1474,192.782822,576]: 1 finished unit Ripper [f=0013031] [13031] Event [4660,193.749207,4192]: 0 finished unit Welder [f=0013165] [13165] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0013222] [13222] Event [568,192.662659,1816]: 1 finished unit Solar Collector [f=0013370] [13370] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0013426] [13426] Event [1474,192.782822,576]: 1 finished unit Ripper [f=0013539] [13539] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0013564] [13564] Event [1249.99231,192.131302,383.970367]: 1 finished unit Fencer [f=0013835] [13835] Event [4632,192.937317,4568]: 0 finished unit Wind/Tidal Generator [f=0013841] [13841] Event [1474,192.782822,576]: 1 finished unit Ripper [f=0013939] [13939] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0013970] [13970] Event [4696,192.937317,4568]: 0 finished unit Wind/Tidal Generator [f=0014112] [14112] Event [520,189.893188,2984]: 1 finished unit Solar Collector [f=0014146] [14146] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0014150] [14150] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0014157] [14157] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0014164] [14164] Event [504,191.38092,1944]: 1 finished unit Solar Collector [f=0014180] [14180] Event [4760,192.937317,4568]: 0 finished unit Wind/Tidal Generator [f=0014182] [Game::ClientReadNet] added new player manero with number 4 to team 0 [f=0014182] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|||IT [f=0014197] [14197] Event [1208,192.372742,264]: 1 finished unit Solar Collector [f=0014199] Connection attempt from manero [f=0014199] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014199] -> Connection established (given id 4) [f=0014214] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0014214] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014332] [14332] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0014339] [14339] Event [4824,191.693726,4568]: 0 finished unit Wind/Tidal Generator [f=0014393] [14393] Event [504,192.853394,2856]: 1 finished unit Solar Collector [f=0014566] [14566] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ravager [f=0014678] [14678] Event [1336,191.51062,296]: 1 finished unit Solar Collector [f=0014706] [14706] Event [504,192.937317,2712]: 1 finished unit Solar Collector [f=0014746] [14746] Event [4808,190.701904,4344]: 0 finished unit Caretaker [f=0014805] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=0014823] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=0014823] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={0000000066b3c390,00000000e4f30c60}]" [f=0014826] [14826] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0014881] [14881] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0014902] [14902] Event [4824,192.456665,4632]: 0 finished unit Wind/Tidal Generator [f=0014972] [14972] Event [4760,192.937317,4632]: 0 finished unit Wind/Tidal Generator [f=0015021] [15021] Event [472,187.238159,2584]: 1 finished unit Solar Collector [f=0015058] [15058] Event [4920,190.674438,2392]: 0 lost unit Metal Extractor [f=0015067] [15067] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ravager [f=0015089] [15089] Event [1464,170.522156,296]: 1 finished unit Wind/Tidal Generator [f=0015166] [15166] Event [4696,192.937317,4632]: 0 finished unit Wind/Tidal Generator [f=0015193] [15193] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0015204] [15204] Event [2104,71.652832,2120]: 1 finished unit Solar Collector [f=0015347] [15347] Event [376,192.105713,1960]: 1 finished unit Solar Collector [f=0015349] [15349] Event [4632,192.922058,4632]: 0 finished unit Wind/Tidal Generator [f=0015394] [15394] Event [456,192.929688,2440]: 1 finished unit Solar Collector [f=0015438] [15438] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0015452] [15452] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0015461] [15461] Event [1560,140.72937,248]: 1 finished unit Wind/Tidal Generator [f=0015675] [15675] Event [4632,191.426697,4696]: 0 finished unit Wind/Tidal Generator [f=0015676] [15676] Event [303.699646,184.526215,2442.61572]: 1 finished unit Engineer Commander [f=0015710] [15710] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0015744] [15744] Event [4696,191.739502,4696]: 0 finished unit Wind/Tidal Generator [f=0015795] [15795] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ripper [f=0015808] [15808] Event [360,191.220703,2328]: 1 finished unit Solar Collector [f=0015865] [15865] Event [1688,106.381836,216]: 1 finished unit Solar Collector [f=0015944] [15944] Event [3728,74.5596313,1520]: 1 lost unit Lotus [f=0015968] [15968] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0015979] [15979] Event [4760,192.418518,4696]: 0 finished unit Wind/Tidal Generator [f=0016118] [16118] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ravager [f=0016140] [16140] Event [184,103.747711,4248]: 0 lost unit Metal Extractor [f=0016192] [16192] Event [1546.5188,128.019119,4210.49561]: 0 lost unit Welder [f=0016214] [16214] Event [4824,192.853394,4696]: 0 finished unit Wind/Tidal Generator [f=0016231] [16231] Event [248,189.427795,1992]: 1 finished unit Solar Collector [f=0016237] [16237] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0016274] [16274] Event [2224,69.2037964,2176]: 1 finished unit Lotus [f=0016299] [16299] Event [4655.70898,77.2004471,1942.86816]: 0 lost unit Blitz [f=0016399] [16399] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ravager [f=0016430] [16430] Event [4731.97607,76.114357,2274.38232]: 1 lost unit Ripper [f=0016447] [16447] Event [4824,183.873596,4760]: 0 finished unit Wind/Tidal Generator [f=0016459] [16459] Event [4599.99512,77.2291718,2303.20605]: 0 lost unit Blitz [f=0016550] [16550] Event [1854.45667,75.6996765,3841.87842]: 1 lost unit Fencer [f=0016618] [16618] Event [1439.26123,170.126022,4286.02344]: 0 lost unit Welder [f=0016628] [16628] Event [1739.27271,77.2679672,3868.86646]: 1 lost unit Fencer [f=0016637] [16637] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0016652] [16652] Event [4760,181.943359,4760]: 0 finished unit Wind/Tidal Generator [f=0016663] [16663] Event [1546.04224,78.4760971,3878.49023]: 0 lost unit Blitz [f=0016734] [16734] Event [1816,100.28595,200]: 1 finished unit Solar Collector [f=0016734] [16734] Event [434.408203,105.851799,4716.94092]: 1 lost unit Ripper [f=0016735] [16735] Event [1486.35291,92.3629608,3943.30249]: 0 lost unit Blitz [f=0016740] [16740] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ravager [f=0016765] [16765] Event [1453.6012,76.4341736,3730.2063]: 1 lost unit Fencer [f=0016793] [16793] Event [1406.95813,107.383102,3921.00098]: 0 lost unit Blitz [f=0016827] [16827] Event [301.635864,105.769943,4406.38135]: 1 lost unit Fencer [f=0016868] [16868] Event [4696,182.393494,4760]: 0 finished unit Wind/Tidal Generator [f=0016888] [16888] Event [1441.88855,102.134094,3937.73071]: 0 lost unit Blitz [f=0016977] [16977] Event [2240,77.2528076,1968]: 1 finished unit Radar Tower [f=0016987] [16987] Event [1486.95496,148.099976,4249.86279]: 1 lost unit Ripper [f=0017015] [17015] Event [642.010376,139.648483,4163.62109]: 1 lost unit Fencer [f=0017030] [17030] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0017067] [17067] Event [1249.99231,192.131302,383.970367]: 1 finished unit Ravager [f=0017080] [17080] Event [4632,184.941711,4760]: 0 finished unit Wind/Tidal Generator [f=0017137] [17137] Event [120,192.319336,2008]: 1 finished unit Solar Collector [f=0017181] [17181] Event [1354.57629,176.139832,4183.48242]: 0 lost unit Blitz [f=0017303] [17303] Event [1155.68823,192.888794,4114.20264]: 0 lost unit Blitz [f=0017314] [17314] Event [1382.61072,181.72821,4288.65479]: 0 lost unit Blitz [f=0017363] [17363] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0017389] [17389] Event [1445.67786,140.353699,4138.04102]: 1 lost unit Ravager [f=0017432] [17432] Event [1572.97461,106.823746,4127.10742]: 0 lost unit Blitz [f=0017446] [17446] Event [1249.99231,192.131302,383.970367]: 1 finished unit Badger [f=0017496] [17496] Event [1346.56689,101.455498,3825.96362]: 1 lost unit Fencer [f=0017511] [17511] Event [1322.07727,150.809906,3983.09814]: 0 lost unit Blitz [f=0017610] [17610] Event [1409.224,130.256454,4014.3562]: 0 lost unit Blitz [f=0017614] [17614] Event [4660,193.749207,4192]: 0 finished unit Blitz [f=0017655] [17655] Event [1552.3761,77.354805,3888.51123]: 0 lost unit Blitz [f=0017665] [17665] Event [undefined]: Thomas1 resigned [f=0017665] game_message: Thomas1 has been destroyed! [f=0017665] game_message: DanWarior wins! [f=0017665] Submitting stats [f=0017665] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017665] Part| Total Time|Time of the last 0.5s [f=0017665] Draw 13942.79ms 19.34% [f=0017665] Lua::Callins::Synced 8713.44ms 14.46% [f=0017665] Lua::Callins::Unsynced 17128.15ms 21.73% [f=0017665] Lua::CollectGarbage::Synced 421.79ms 0.20% [f=0017665] Lua::CollectGarbage::Unsynced 689.27ms 0.90% [f=0017665] Misc::Profiler::AddTime 63.43ms 0.00% [f=0017665] Sim 28844.32ms 68.30% [f=0017665] [17665] Received game_message: Thomas1 has been destroyed! [f=0017665] [17665] Received game_message: DanWarior wins! [f=0017666] [17666] Game End Stats Header: 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[f=0017666] [17666] Game End Stats Values: 36,10905,14765,14765,10905,118.069168,1678.82471,1678.82471,118.069168,0,0,0,0,0,0,0,0,13.6355591,0,0,13.6355591,1218.92017,2559.87842,2559.87842,1218.92017,90,1470,1470,90,45.5744781,83.0866394,83.0866394,45.5744781,1275,1725,1725,1275,28.5455856,38.1298294,38.1298294,28.5455856,5700,5300,5300,5700,870,1358.39795,1358.39795,870,3840,6270,6270,3840,1358.39795,870,870,1358.39795,894.093323,1074.69592,1074.69592,894.093323,2618.2771,1277.34753,1277.34753,2618.2771 [f=0017666] [17666] Game End Stats Values: 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End Stats Values: 39,10025,14920,14920,10025,223.344086,2177.56714,2177.56714,223.344086,0,0,0,0,0,0,0,0,13.6355591,0,0,13.6355591,2961.08276,5898.95215,5898.95215,2961.08276,90,1470,1470,90,53.5778465,93.0861969,93.0861969,53.5778465,1275,1780,1780,1275,27,39.3542137,39.3542137,27,5100,5120,5120,5100,2380,3648.39795,3648.39795,2380,3560,6550,6550,3560,3648.39795,2380,2380,3648.39795,894.093323,1074.69592,1074.69592,894.093323,5967.17725,3095.31519,3095.31519,5967.17725 [f=0017666] [17666] Game End Stats Values: 40,8825,14860,14860,8825,268.317169,2352.84253,2352.84253,268.317169,0,0,0,0,0,0,0,0,13.6355591,0,0,13.6355591,3322.99487,7317.62988,7317.62988,3322.99487,90,1470,1470,90,55.3074913,95.0814285,95.0814285,55.3074913,1275,1780,1780,1275,33.0248833,39.685009,39.685009,33.0248833,3900,4990,4990,3900,2520,5148.39795,5148.39795,2520,3560,6620,6620,3560,5148.39795,2770,2770,5148.39795,996.099548,1074.69592,1074.69592,996.099548,7389.24316,3496.62427,3496.62427,7389.24316 [f=0017666] [17666] Game End Stats Values: 41,8525,14860,14860,8525,279.36969,2397.16162,2397.16162,279.36969,0,0,0,0,0,0,0,0,13.6355591,0,0,13.6355591,3407.70093,7787.72559,7787.72559,3407.70093,90,1470,1470,90,50.1882248,94.9351196,94.9351196,50.1882248,1275,1780,1780,1275,38.6630669,39.0797462,39.0797462,38.6630669,3600,4990,4990,3600,2520,5748.39795,5748.39795,2520,3560,6620,6620,3560,5748.39795,2770,2770,5748.39795,1036.90198,1074.69592,1074.69592,1036.90198,7860.37744,3581.33032,3581.33032,7860.37744 [f=0017672] [17672] Event [1418.89563,136.192154,4058.05786]: 0 lost unit Blitz [f=0017674] [17674] Event [1619.35583,76.979454,3915.37402]: 0 lost unit Blitz [f=0017710] [17710] Event [1236.8689,157.134552,3934.5293]: 0 lost unit Blitz [f=0017714] [17714] Event [1321.58545,133.215973,3914.68994]: 0 lost unit Blitz [f=0017775] [17775] Event [1944,102.094116,184]: 1 finished unit Solar Collector [f=0017778] Spectator Dregs left the game: normal quit [f=0017778] [17778] Event [undefined]: Dregs quit [f=0017784] Spectator manero left the game: normal quit [f=0017784] [17784] Event [undefined]: manero quit [f=0017790] Spectator Thomas1 left the game: normal quit [f=0017790] [17790] Event [undefined]: Thomas1 quit [f=0017796] Player DanWarior left the game: normal quit [f=0017796] [17796] Event [undefined]: DanWarior quit [f=0017817] Spectator esainane left the game: normal quit [f=0017817] [17817] Event [undefined]: esainane quit [f=0017823] No clients connected, shutting down server [f=0017823] Server shutdown [f=0017823] End of demo reached [f=0017850] [17850] Event [1249.99231,192.131302,383.970367]: 1 finished unit Badger [f=0018051] [18051] Event [1249.99231,192.131302,383.970367]: 1 finished unit Mason [f=0018064] [18064] Event [646.629578,184.720764,3369.51709]: 1 finished unit Engineer Commander [f=0018226] [18226] Event [1249.99231,192.131302,383.970367]: 1 finished unit Mason [f=0018282] [18282] Event [776,145.871582,3288]: 1 finished unit Stinger [f=0018496] [18496] Event [2072,102.29248,168]: 1 finished unit Solar Collector [f=0018963] [18963] Event [2328,56.2033081,1416]: 1 finished unit Stinger [f=0019000] [19000] Event [2200,100.675049,152]: 1 finished unit Solar Collector [f=0019673] [19673] Event [2584,187.406006,104]: 1 finished unit Solar Collector [f=0019910] [19910] Event [2520,178.471985,136]: 1 finished unit Wind/Tidal Generator [f=0020150] [20150] Event [2440,146.90155,152]: 1 finished unit Wind/Tidal Generator [f=0020218] Autoquit sending quit command. [f=0020218] [QuitAction] user exited to system [f=0020218] [SpringApp::Kill][1] fromRun=1 [f=0020218] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020218] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020218] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020218] [ThreadPool::SetThreadCount][2] workers=0 [f=0020218] [SpringApp::Kill][2] [f=0020218] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020218] [Game::KillLua][3] dtor=0 luaUI=0x633b5ad0 [f=0020218] Start widgetHandler:Shutdown [f=0020218] Shutdown - SaveOrderList Complete [f=0020218] Writing last game win data [f=0020218] Shutdown - SaveConfigData Complete [f=0020218] Shutdown Widget - Save/Load API [f=0020218] Shutdown Widget - Chili Highlight [f=0020218] Shutdown Widget - Draw After Chili [f=0020218] Shutdown Widget - EPIC Menu [f=0020218] Shutdown Widget - Chili Widget Selector [f=0020218] Shutdown Widget - Chili Minimap [f=0020218] Shutdown Widget - Local Team Colors [f=0020218] Shutdown Widget - Display Keys 2 [f=0020218] Shutdown Widget - Save Game Menu [f=0020218] Shutdown Widget - Unit Icons [f=0020218] Shutdown Widget - Noises [f=0020218] Shutdown Widget - HealthBars [f=0020218] Shutdown Widget - Win Counter [f=0020218] Shutdown Widget - SpringRTS Replay Stats [f=0020218] Shutdown Widget - BuildETA [f=0020218] Shutdown Widget - Modular Comm Info [f=0020218] Shutdown Widget - Music Player v2 [f=0020218] Shutdown Widget - Stereo3D [f=0020218] Shutdown Widget - Showeco and Grid Drawer [f=0020218] Shutdown Widget - Point Tracker [f=0020218] Shutdown Widget - Missile Silo Range [f=0020218] Shutdown Widget - MinimapEvents [f=0020218] Shutdown Widget - Mex Placement Handler [f=0020218] Shutdown Widget - Local Widgets Config [f=0020218] Shutdown Widget - Highlight Geos [f=0020218] Shutdown Widget - Grab Input [f=0020218] Input grabbing is disabled! [f=0020218] Shutdown Widget - Defense Range Zero-K [f=0020218] Shutdown Widget - MetalFeatures (new) [f=0020218] Shutdown Widget - Darkening [f=0020218] Shutdown Widget - Context Menu [f=0020218] Shutdown Widget - Chili Spectator Panels [f=0020218] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020218] Shutdown Widget - Chili Nuke Warning [f=0020218] Shutdown Widget - Chili EndGame Window [f=0020218] Shutdown Widget - Chili Economy Panel Default [f=0020218] Shutdown Widget - CameraShake [f=0020218] Shutdown Widget - Attack AoE [f=0020218] Shutdown Widget - Map Edge Extension [f=0020218] Shutdown Widget - Selection Send [f=0020218] Shutdown Widget - LupsManager [f=0020218] Shutdown Widget - Newton Firezone [f=0020218] Shutdown Widget - Chili Pro Console [f=0020218] Shutdown Widget - Lasso Terraform GUI [f=0020218] Shutdown Widget - Lups [f=0020218] Shutdown Widget - Chili Framework [f=0020218] Shutdown Widget - Chili Core Selector [f=0020218] Shutdown Widget - Custom Markers [f=0020218] Shutdown Widget - Select Keys [f=0020218] Shutdown Widget - Pause Screen [f=0020218] Shutdown Widget - Text To Speech Control [f=0020218] Shutdown Widget - Persistent Build Height [f=0020218] Shutdown Widget - Layout Handler [f=0020218] End widgetHandler:Shutdown [f=0020218] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591298,72257212} {int,ext,rec}Allocs={25475869,0,0} {chunk,block}Bytes={72257212,0} [f=0020218] [Game::KillLua][1] dtor=0 luaGaia=0x63606ce0 [f=0020218] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338463,57212623} {int,ext,rec}Allocs={25475870,0,0} {chunk,block}Bytes={57212623,0} [f=0020218] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338463,57212623} {int,ext,rec}Allocs={25475870,0,0} {chunk,block}Bytes={57212623,0} [f=0020218] [Game::KillLua][2] dtor=0 luaRules=0x52619b00 [f=0020218] Start gadgetHandler:Shutdown [f=0020218] Shutdown - StartSetup [f=0020218] Shutdown - UnitMorph [f=0020218] Shutdown - Carrier Drones [f=0020218] Shutdown - LupsNanoSpray [f=0020218] Shutdown - Missile Silo Controller [f=0020218] Shutdown - Modular Comm Info [f=0020218] Shutdown - Terrain Texture Handler [f=0020218] Shutdown - UnitCloakShield [f=0020218] Shutdown - Starlight Handler [f=0020218] End gadgetHandler:Shutdown [f=0020218] Start gadgetHandler:Shutdown [f=0020218] Shutdown - Save/Load [f=0020218] Shutdown - Teleport Throw [f=0020218] Shutdown - UnitMorph [f=0020218] Shutdown - Modular Comm Info [f=0020218] Shutdown - Retreat Command [f=0020218] Shutdown - Shockwaves [f=0020218] Shutdown - UnitCloakShield [f=0020218] Shutdown - Lups Cloak FX [f=0020218] Shutdown - Lups [f=0020218] Shutdown - Lups Shield [f=0020218] End gadgetHandler:Shutdown [f=0020218] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25475902,0,0} {chunk,block}Bytes={0,0} [f=0020218] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25475902,0,0} {chunk,block}Bytes={0,0} [f=0020218] [Game::KillLua][4] dtor=0 [f=0020218] [Game::~CGame][1] [f=0020218] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020218] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020218] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020218] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020218] [Game::KillLua][4] dtor=1 [f=0020218] [Game::KillMisc][1] [f=0020218] [Game::KillMisc][2] [f=0020218] [Game::KillMisc][3] [f=0020218] [Game::KillRendering][1] [f=0020218] [3DOParser::Kill] allocated 137 pieces [f=0020218] [S3OParser::Kill] allocated 2755 pieces [f=0020218] [AssParser::Kill] allocated 248 pieces [f=0020218] [Game::KillInterface][1] [f=0020218] [Game::KillInterface][2] [f=0020218] [Game::KillSimulation][1] [f=0020218] [Game::KillSimulation][2] [f=0020218] [CCollisionHandler] dis-/continuous tests: 0/1527817 [f=0020218] [Game::KillSimulation][3] [f=0020218] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020218] [~CPathCache(20x20)] cacheHits=54 hitPercentage=22% numHashColls=0 maxCacheSize=20 [f=0020218] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020218] [~CPathCache(40x40)] cacheHits=210 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020218] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020218] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020218] [LosHandler::Kill] raycast instance cache-{hits,misses}={5374,16745}; shared=0%; cached=24% [f=0020218] [Game::KillSimulation][4] [f=0020218] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020218] [Game::~CGame][2] [f=0020218] [Game::~CGame][3] [f=0020218] [SpringApp::Kill][3] [f=0020218] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212569 bytes sent 209740 bytes recv'd [f=0020218] [SpringApp::Kill][4] font=0x45b8aaa0 [f=0020218] [SpringApp::Kill][5] [f=0020218] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45bf8930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4019ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=91ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=61ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=58ms file="objects3d/corvrad_big.s3o" indx=5062 inflSize=115kb readTime=34ms file="objects3d/spherewarrior.s3o" indx=5436 inflSize=74kb readTime=33ms file="objects3d/cremcom2.s3o" indx=5074 inflSize=200kb readTime=30ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1822 inflSize=0kb readTime=27ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=25ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=25ms file="gamedata/unitdefs.lua" indx=923 inflSize=2kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 65085510 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45cee600) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cedcc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c5be90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1c400010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]