[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VfzCruiJoj/springsettings.999606.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f31a8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8290 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/999606/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c742a0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c742a0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 738ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 957ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 152ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/999606/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7e1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-c654b7e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7f1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-c654b7f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (617ms, checksum 9fc93ffc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11645,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/999606/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53903430,0x66f9a190}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c1ddc25fe72609f46f37c253e2511be5 [f=-000001] Connection attempt from Ugga2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ugga2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FellowTacSpat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FellowTacSpat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FellowTacSpat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FellowTacSpat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Dogecoin with number 2 to team 0 [f=-000001] > SPRINGIE:User Dogecoin|turretaafar|3_3||False|||US [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dogecoin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dogecoin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dogecoin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FellowTacSpat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FellowTacSpat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FellowTacSpat" string="[Game::Load][lua{Rules,Gaia}={0000000109b7b750,00000000ec9a2cb0}]" [f=-000001] Allies: I choose: Tac s Lil Spatula! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[Game::Load][lua{Rules,Gaia}={00000000c2383e60,00000000d7cd70b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dogecoin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dogecoin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dogecoin" string="[Game::Load][lua{Rules,Gaia}={000000007d426e70,00000000dcac95a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] ahoi [f=-000001] howdy [f=-000001] [Dogecoin] skirt skirt [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [696,26.119873,2452]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6330,26.1166992,4486]: 1 finished unit Engineer Commander [f=0000000] [0] Ugga2, team: 1, elo:1703 [f=0000000] [0] FellowTacSpat, team: 0, elo:1437 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [688,26.1159515,2592]: 0 finished unit Hovercraft Platform [f=0000013] [13] Event [6264,26.1159515,4352]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0000318] Player Ugga2 left the game: normal quit [f=0000318] [318] Event [undefined]: Ugga2 quit [f=0000347] [347] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0000481] [481] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0000535] [535] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0000555] [555] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000606] [606] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0000671] [671] Event [6392,26.1159515,4552]: 1 finished unit Solar Collector [f=0000737] [737] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0000745] [745] Event [440,26.1159515,2568]: 0 finished unit Solar Collector [f=0000910] [910] Event [6136,26.1159515,4568]: 1 finished unit Solar Collector [f=0001053] [1053] Event [504,26.1159515,2456]: 0 finished unit Solar Collector [f=0001098] [1098] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0001108] > SPRINGIE:User Ugga2|gunshiptrans|0_1||False|||DE [f=0001110] > SPRINGIE:User Ugga2|gunshiptrans|0_1||False|||DE [f=0001144] Connection attempt from Ugga2 [f=0001144] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001144] [1144] Event [undefined]: Ugga2 changed status [f=0001144] -> Connection established (given id 1) [f=0001154] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0001154] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001158] [1158] Event [656,26.1159515,2592]: 0 finished unit Quill [f=0001237] [1237] Event [6136,26.1159515,4472]: 1 finished unit Solar Collector [f=0001515] [1515] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0001597] [1597] Event [312,26.0164185,2120]: 0 finished unit Solar Collector [f=0001611] [1611] Event [6136,26.1159515,4376]: 1 finished unit Solar Collector [f=0001774] [1774] Event [656,26.1159515,2592]: 0 finished unit Quill [f=0001890] [1890] Event [392,26.1159515,2120]: 0 finished unit Solar Collector [f=0001912] [1912] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0001961] [1961] Event [6184,26.1159515,4664]: 1 finished unit Solar Collector [f=0002080] [2080] Event [472,26.1159515,2120]: 0 finished unit Solar Collector [f=0002141] [2141] Event [6280,26.1159515,4696]: 1 finished unit Solar Collector [f=0002271] [2271] Event [472,26.1159515,2200]: 0 finished unit Solar Collector [f=0002299] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=0002327] [2327] Event [6376,26.1159515,4648]: 1 finished unit Solar Collector [f=0002340] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=0002340] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[Game::Load][lua{Rules,Gaia}={000000006179d950,00000000b00db860}]" [f=0002464] [2464] Event [392,26.1159515,2200]: 0 finished unit Solar Collector [f=0002515] [2515] Event [6488,26.1159515,4536]: 1 finished unit Solar Collector [f=0002695] [2695] Event [6536,26.1159515,4440]: 1 finished unit Solar Collector [f=0002732] [2732] Event [312,26.0164185,2200]: 0 finished unit Solar Collector [f=0002918] [2918] Event [6488,26.1159515,4344]: 1 finished unit Solar Collector [f=0002995] [2995] Event [312,26.1159515,2280]: 0 finished unit Solar Collector [f=0003001] [3001] Event [6195.25098,26.1159515,4412.7251]: 0 lost unit Dagger [f=0003021] [3021] Event [6194.02393,26.1236382,4388.36279]: 0 lost unit Dagger [f=0003136] lol i had disconnect [f=0003171] [3171] Event [6264.01465,26.1164665,4342.3999]: 1 finished unit Glaive [f=0003227] [3227] Event [6392,26.1159515,4328]: 1 finished unit Solar Collector [f=0003227] [3227] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0003266] [3266] Event [392,26.1159515,2280]: 0 finished unit Solar Collector [f=0003411] [3411] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0003615] [3615] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0003850] [3850] Event [472,26.1159515,2280]: 0 finished unit Solar Collector [f=0004022] [4022] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0004300] [4300] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0004419] [4419] Event [6360,26.1159515,4456]: 1 finished unit Caretaker [f=0004471] [4471] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0004512] [4512] Event [6208,26.1159515,4576]: 1 finished unit Lotus [f=0004516] [4516] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0004628] [4628] Event [663.465454,26.1159515,2378.19189]: 0 finished unit Engineer Commander [f=0004628] game_message: Morph complete: Tac s Lil Spatula lvl 1 -> Tac s Lil Spatula lvl 2 [f=0004628] [4628] Received game_message: Morph complete: Tac s Lil Spatula lvl 1 -> Tac s Lil Spatula lvl 2 [f=0004753] [4753] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0004894] [4894] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0004923] [4923] Event [872,26.1159515,2408]: 0 finished unit Stardust [f=0005040] [5040] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0005049] [5049] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0005193] [5193] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0005339] [5339] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0005344] [5344] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0005360] [5360] Event [2400,26.1159515,2640]: 0 lost unit Lotus [f=0005368] [5368] Event [2315.1731,25.8653069,2547.49072]: 0 lost unit Quill [f=0005571] [5571] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0005589] [5589] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0005599] [5599] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0005639] [5639] Event [1764.35205,26.1159515,2602.28516]: 1 lost unit Glaive [f=0005752] [5752] Event [1747.12915,25.4640923,2611.91821]: 0 lost unit Scalpel [f=0005883] [5883] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0006226] [6226] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0006251] [6251] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0006281] [6281] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0006581] [6581] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0006712] [6712] Event [5384,26.1159515,3912]: 1 finished unit Solar Collector [f=0006858] [6858] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0006869] [6869] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0006946] [6946] Event [552,23.0575714,2024]: 0 finished unit Stardust [f=0006991] [6991] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0007105] [7105] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0007224] [7224] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0007285] [7285] Event [4328,26.1159515,232]: 0 finished unit Solar Collector [f=0007344] [7344] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0007558] [7558] Event [547.393066,31.4856758,1744.80994]: 1 lost unit Glaive [f=0007589] [7589] Event [2116.39722,26.0129299,2357.32397]: 1 lost unit Glaive [f=0007697] [7697] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0007861] [7861] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0007881] [7881] Event [1837.7406,26.1159515,2001.31445]: 0 lost unit Scalpel [f=0008014] [8014] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0008158] [8158] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0008205] [8205] Event [3968,178.636826,4544]: 1 finished unit Radar Tower [f=0008281] [8281] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0008387] [8387] Event [1120,26.1159515,2416]: 0 finished unit Radar Tower [f=0008395] [8395] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0008414] [8414] Event [656,26.1159515,2592]: 0 finished unit Mace [f=0008515] [8515] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0008859] [8859] Event [1238.15552,26.1159515,2310.30811]: 0 finished unit Engineer Commander [f=0008859] game_message: Morph complete: Tac s Lil Spatula lvl 2 -> Tac s Lil Spatula lvl 3 [f=0008859] [8859] Received game_message: Morph complete: Tac s Lil Spatula lvl 2 -> Tac s Lil Spatula lvl 3 [f=0009102] [9102] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0009200] [9200] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0009239] [9239] Event [1792,26.1159515,2304]: 0 finished unit Lotus [f=0009340] [9340] Event [3968,178.636826,4544]: 1 finished unit Sparrow [f=0009389] [9389] Event [4272,471.499329,4752]: 1 finished unit Radar Tower [f=0009491] [9491] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0009698] [9698] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0009857] [9857] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0009998] [9998] Event [2424.8147,26.2418137,2452.90063]: 1 lost unit Ronin [f=0010008] [10008] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0010024] [10024] Event [1880,26.1159515,2248]: 0 finished unit Stardust [f=0010063] [10063] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0010134] [10134] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0010225] [10225] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0010254] [10254] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0010367] [10367] Event [2539.09521,26.1733742,2729.51245]: 1 lost unit Glaive [f=0010613] [10613] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0010632] [10632] Event [2593.21289,26.0893841,2620.63257]: 1 lost unit Ronin [f=0010665] [10665] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0010772] [10772] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0010803] [10803] Event [2184.01221,26.1159515,2127.01392]: 0 lost unit Scalpel [f=0010817] [10817] Event [1848,26.1159515,2440]: 0 finished unit Caretaker [f=0010846] [10846] Event [479.136292,32.173214,1742.17847]: 1 lost unit Glaive [f=0010852] [10852] Event [2357.72412,26.1159515,2349.11157]: 1 lost unit Reaver [f=0010871] [10871] Event [433.409088,28.179863,1793.55884]: 1 lost unit Glaive [f=0010876] [10876] Event [416.001556,29.6400166,1790.25525]: 1 lost unit Glaive [f=0010892] [10892] Event [2155.52417,26.1159515,2189.04126]: 0 lost unit Mace [f=0010905] [10905] Event [527.704285,23.5704556,1887.10315]: 1 lost unit Glaive [f=0010915] [10915] Event [515.974976,23.4989758,1919.6051]: 1 lost unit Glaive [f=0010922] [10922] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0010939] [10939] Event [513.678345,23.3815975,1927.83398]: 1 lost unit Glaive [f=0010950] [10950] Event [524.487671,23.3924866,1901.92285]: 1 lost unit Glaive [f=0010952] [10952] Event [547.997803,21.2953205,1894.76831]: 1 lost unit Glaive [f=0010954] [10954] Event [504.213043,23.9652061,1904.59094]: 1 lost unit Glaive [f=0010963] [10963] Event [522.483276,22.6651363,1938.57874]: 1 lost unit Glaive [f=0010965] [10965] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0010979] [10979] Event [533.689087,21.7432861,1962.36719]: 1 lost unit Glaive [f=0010992] [10992] Event [520.549377,23.4832916,1978.87927]: 1 lost unit Glaive [f=0011016] [11016] Event [476.536865,23.8509655,1955.38403]: 1 lost unit Glaive [f=0011026] [11026] Event [458.224182,24.4931812,1932.20325]: 1 lost unit Glaive [f=0011057] [11057] Event [399.929352,23.7004795,1991.604]: 1 lost unit Glaive [f=0011071] [11071] Event [414.069214,23.8085938,2017.2804]: 1 lost unit Glaive [f=0011100] [11100] Event [2125.37378,26.1159515,2546.38696]: 1 lost unit Reaver [f=0011117] [11117] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0011293] [11293] Event [1848,26.1159515,2440]: 0 lost unit Caretaker [f=0011327] [11327] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0011331] [11331] Event [1880,26.1159515,2248]: 0 lost unit Stardust [f=0011440] [11440] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0011559] [11559] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0011651] [11651] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0011753] [11753] Event [2136,26.2411118,2248]: 0 lost unit Caretaker [f=0011899] [11899] Event [2291.83301,26.1528759,2290.45435]: 1 lost unit Ronin [f=0012033] [12033] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0012047] [12047] Event [2074.17822,26.1159515,2445.04419]: 1 lost unit Ronin [f=0012061] [12061] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0012066] [12066] Event [1792,26.1159515,2304]: 0 lost unit Lotus [f=0012117] [12117] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0012211] [12211] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0012315] [12315] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0012379] [12379] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0012540] [12540] Event [2634.78394,26.0633564,2066.57349]: 1 lost unit Ronin [f=0012553] [12553] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0012570] [12570] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0012642] [12642] Event [968,26.1159515,2344]: 0 finished unit Storage [f=0012761] [12761] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0012793] [12793] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0012825] [12825] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0012865] [12865] Event [2216.09814,30.5645294,1531.81042]: 0 lost unit Scalpel [f=0012934] [12934] Event [968,26.1159515,2392]: 0 finished unit Caretaker [f=0012992] [12992] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0013080] [13080] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0013155] [13155] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0013236] [13236] Event [1016,26.1159515,2392]: 0 finished unit Caretaker [f=0013321] [13321] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0013335] [13335] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0013521] [13521] Event [2429.63452,25.9219551,2465.01831]: 0 lost unit Dagger [f=0013529] [13529] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0013570] [13570] Event [2500.96021,26.1159515,2222.56909]: 0 lost unit Dagger [f=0013585] [13585] Event [2418.62598,26.2670269,2570.57446]: 0 lost unit Dagger [f=0013590] [13590] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0013626] [13626] Event [2200.0896,26.2180824,2260.88013]: 0 lost unit Dagger [f=0013692] [13692] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0013769] [13769] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0013845] [13845] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0013897] [13897] Event [5672,37.7794189,4360]: 1 finished unit Energy Pylon [f=0013900] [13900] Event [1701.29309,24.9194965,2717.21875]: 1 lost unit Glaive [f=0013901] [13901] Event [1733.22192,22.7665939,2746.91626]: 0 lost unit Scalpel [f=0013931] [13931] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0014001] [14001] Event [2062.88989,26.1554985,2473.21094]: 1 lost unit Glaive [f=0014094] [14094] Event [1771.23389,26.1921024,2484.33594]: 1 lost unit Glaive [f=0014168] [14168] Event [1789.90015,26.3019619,2563.4231]: 0 lost unit Dagger [f=0014172] [14172] Event [1845.83679,23.202425,2447.69604]: 1 lost unit Glaive [f=0014231] [14231] Event [1864.48853,25.8510113,2571.74976]: 0 lost unit Dagger [f=0014281] [14281] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0014311] [14311] Event [2135.48389,24.831192,2351.38574]: 0 lost unit Dagger [f=0014328] [14328] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0014491] [14491] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0014687] [14687] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Conjurer [f=0014837] [14837] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0014879] [14879] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0014967] [14967] Event [1653.42957,23.9144306,2747.48096]: 1 lost unit Glaive [f=0014978] [14978] Event [2215.26172,26.2471161,2425.49341]: 1 lost unit Ronin [f=0014983] [14983] Event [912,26.1159515,2304]: 0 finished unit Chainsaw [f=0014986] [14986] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0015099] [15099] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0015196] [15196] Event [1204.83533,26.1159515,2122.04175]: 1 lost unit Glaive [f=0015281] [15281] Event [2170.48267,25.6187134,2144.02637]: 1 lost unit Ronin [f=0015311] [15311] Event [6008,24.2338715,4152]: 1 finished unit Caretaker [f=0015311] [15311] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0015322] [15322] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0015460] [15460] Event [992.241943,328.877899,3952.13623]: 1 lost unit Sparrow [f=0015516] [15516] Event [1320,26.1159515,2472]: 0 finished unit Stardust [f=0015521] [15521] Event [5840,19.1757813,656]: 0 finished unit Lotus [f=0015553] [15553] Event [2312,26.2887764,2392]: 1 finished unit Caretaker [f=0015565] [15565] Event [2162.82861,25.0714989,1863.25012]: 1 lost unit Ronin [f=0015592] [15592] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0015726] [15726] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0015864] [15864] Event [2018.53809,26.1159515,1810.98633]: 0 lost unit Scalpel [f=0015873] [15873] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0015919] [15919] Event [1776,27.0236969,2400]: 0 finished unit Lotus [f=0015941] [15941] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0015944] [15944] Event [1776,25.1901817,2336]: 0 lost unit Picket [f=0015983] [15983] Event [1776,27.0236969,2400]: 0 lost unit Lotus [f=0016041] [16041] Event [1776.09253,25.1679459,2345.10254]: 1 lost unit Glaive [f=0016055] [16055] Event [1750.30969,25.9755535,2348.21411]: 1 lost unit Glaive [f=0016060] [16060] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0016127] [16127] Event [1950.15344,24.1712704,2200.32129]: 1 lost unit Ronin [f=0016153] [16153] Event [2208,26.1463165,2496]: 1 finished unit Faraday [f=0016180] [16180] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0016226] [16226] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0016290] [16290] Event [1939.76392,26.5474358,2094.77856]: 0 lost unit Scalpel [f=0016320] [16320] Event [1759.18713,26.3170757,2495.0979]: 0 lost unit Dagger [f=0016323] [16323] Event [1747.57361,26.1591682,2516.80518]: 0 lost unit Dagger [f=0016349] [16349] Event [1957.80237,25.9687214,2455.73706]: 0 lost unit Dagger [f=0016349] [16349] Event [1959.63391,26.5752487,2431.25415]: 0 lost unit Dagger [f=0016376] [16376] Event [2047.84241,26.4934597,2368.65527]: 0 lost unit Dagger [f=0016398] [16398] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0016479] [16479] Event [2111.58569,26.1278782,2173.11108]: 0 lost unit Dagger [f=0016517] [16517] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0016532] [16532] Event [2088.63623,26.4022617,2209.66064]: 0 lost unit Dagger [f=0016536] [16536] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0016541] [16541] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0016613] [16613] Event [1432,26.1159515,2408]: 0 finished unit Caretaker [f=0016649] [16649] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0016677] [16677] Event [5816,19.1757813,792]: 0 finished unit Solar Collector [f=0016789] [16789] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0016821] [16821] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0016899] [16899] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0016932] [16932] Event [4584,363.288788,5032]: 1 finished unit Geothermal Generator [f=0017004] [17004] Event [656,26.1159515,2592]: 0 finished unit Dagger [f=0017049] [17049] Event [2312,26.2006569,2264]: 1 finished unit Caretaker [f=0017097] [17097] Event [1624,26.1159515,2440]: 0 lost unit Stinger [f=0017269] [17269] Event [1432,26.1159515,2408]: 0 lost unit Caretaker [f=0017374] [17374] Event [656,26.1159515,2592]: 0 finished unit Scalpel [f=0017503] [17503] Event [1756.37,25.5521431,2428.34009]: 1 lost unit Ronin [f=0017559] [17559] Event [1814.15491,24.0606346,2321.69702]: 1 lost unit Ronin [f=0017584] [17584] Event [1823.54028,25.8512592,2396.91479]: 0 lost unit Dagger [f=0017587] [17587] Event [5960,26.1159515,4280]: 1 finished unit Caretaker [f=0017613] [17613] Event [1726.16028,26.2571754,2491.80762]: 1 lost unit Glaive [f=0017638] [17638] Event [1826.14319,26.2289276,2555.49902]: 1 lost unit Glaive [f=0017668] [17668] Event [1623.17615,26.1159515,2414.16528]: 0 lost unit Dagger [f=0017704] [17704] Event [1737.99841,25.5997658,2437.51514]: 0 lost unit Dagger [f=0017713] [17713] Event [1774.72961,26.1188545,2530.63696]: 0 lost unit Dagger [f=0017714] [17714] Event [2184,26.1727715,2216]: 1 finished unit Stinger [f=0017734] [17734] Event [1778.83789,26.4715099,2631.43066]: 0 lost unit Dagger [f=0017739] [17739] Event [1791.76318,26.195364,2514.23828]: 0 lost unit Dagger [f=0017802] [17802] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0017910] [17910] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0017985] [17985] Event [6552,26.1159515,2472]: 1 finished unit Solar Collector [f=0018001] [18001] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0018070] [18070] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0018144] [18144] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0018165] [18165] Event [5944.37207,26.1159515,2741.70728]: 0 lost unit Quill [f=0018208] [18208] Event [undefined]: FellowTacSpat resigned [f=0018208] game_message: FellowTacSpat has been destroyed! [f=0018208] game_message: Ugga2 wins! [f=0018208] Submitting stats [f=0018208] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018208] Part| Total Time|Time of the last 0.5s [f=0018208] Draw 23455.34ms 25.00% [f=0018208] Lua::Callins::Synced 8410.92ms 8.07% [f=0018208] Lua::Callins::Unsynced 27924.75ms 29.58% [f=0018208] Lua::CollectGarbage::Synced 602.39ms 2.99% [f=0018208] Lua::CollectGarbage::Unsynced 1188.52ms 0.60% [f=0018208] Misc::Profiler::AddTime 90.50ms 0.10% [f=0018208] Sim 49672.23ms 57.57% [f=0018208] [18208] Received game_message: FellowTacSpat has been destroyed! [f=0018208] [18208] Received game_message: Ugga2 wins! [f=0018209] [18209] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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40,7400,8800,8800,7400,1187.37012,1406.93591,1406.93591,1187.37012,0,0,0,0,0,0,0,0,258.422516,0,0,258.422516,4404.17627,6660.20605,6660.20605,4404.17627,1650,340,340,1650,34,57,57,34,2210,1330,1330,2210,23.7117214,30.6403427,30.6403427,23.7117214,700,2210,2210,700,3265,4245.56689,4245.56689,3265,2840,4920,4920,2840,4780.56689,3485,3485,4780.56689,340.72879,440.657654,440.657654,340.72879,7245.19287,4722.3916,4722.3916,7245.19287 [f=0018209] [18209] Game End Stats Values: 41,6920,9560,9560,6920,1235.27185,1465.80334,1465.80334,1235.27185,0,0,0,0,0,0,0,0,258.422516,0,0,258.422516,4600.57764,7134.30566,7134.30566,4600.57764,1650,760,760,1650,34,57,57,34,2210,1330,1330,2210,21.1934566,31.5911865,31.5911865,21.1934566,220,2300,2300,220,3395,4725.56689,4725.56689,3395,2840,5170,5170,2840,5260.56689,3705,3705,5260.56689,340.72879,475.322205,475.322205,340.72879,7727.69189,4981.78711,4981.78711,7727.69189 [f=0018209] [18209] Game End Stats Values: 42,6790,9780,9780,6790,1258.43372,1495.52673,1495.52673,1258.43372,0,0,0,0,0,0,0,0,258.422516,0,0,258.422516,4600.57764,7245.82129,7245.82129,4600.57764,1650,760,760,1650,34,58.7142868,58.7142868,34,2210,1330,1330,2210,21.3088436,44.1033249,44.1033249,21.3088436,220,2520,2520,220,3395,4855.56689,4855.56689,3395,2710,5170,5170,2710,5390.56689,3705,3705,5390.56689,340.72879,591.153625,591.153625,340.72879,7839.20752,4981.78711,4981.78711,7839.20752 [f=0018247] [18247] Event [1400,26.1159515,2280]: 0 lost unit Gauss [f=0018252] [18252] Event [1320,26.1159515,2472]: 0 lost unit Stardust [f=0018253] [18253] Event [1285.77942,25.9422359,2389.05249]: 0 lost unit Engineer Commander [f=0018336] [18336] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0018376] Player Ugga2 left the game: normal quit [f=0018376] [18376] Event [undefined]: Ugga2 quit [f=0018432] [18432] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0018484] Spectator FellowTacSpat left the game: normal quit [f=0018484] [18484] Event [undefined]: FellowTacSpat quit [f=0018490] No clients connected, shutting down server [f=0018490] Server shutdown [f=0018522] [18522] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0018593] [18593] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0018668] [18668] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0018860] [18860] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0018957] [18957] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0019047] [19047] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0019119] [19119] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0019194] [19194] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0019385] [19385] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0019481] [19481] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0019571] [19571] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0019642] [19642] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0019717] [19717] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0019908] [19908] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Reaver [f=0020006] [20006] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0020096] [20096] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Ronin [f=0020167] [20167] Event [6264.01465,26.1159515,4342.3999]: 1 finished unit Glaive [f=0020226] Autoquit sending quit command. [f=0020226] [QuitAction] user exited to system [f=0020226] [SpringApp::Kill][1] fromRun=1 [f=0020226] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020226] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020226] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020226] [ThreadPool::SetThreadCount][2] workers=0 [f=0020226] [SpringApp::Kill][2] [f=0020226] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020226] [Game::KillLua][3] dtor=0 luaUI=0x67111fc0 [f=0020226] Start widgetHandler:Shutdown [f=0020226] Shutdown - SaveOrderList Complete [f=0020226] Writing last game win data [f=0020226] Shutdown - SaveConfigData Complete [f=0020226] Shutdown Widget - Chili Highlight [f=0020226] Shutdown Widget - Save/Load API [f=0020226] Shutdown Widget - Draw After Chili [f=0020226] Shutdown Widget - EPIC Menu [f=0020226] Shutdown Widget - Chili Minimap [f=0020226] Shutdown Widget - Chili Widget Selector [f=0020226] Shutdown Widget - Local Team Colors [f=0020226] Shutdown Widget - Display Keys 2 [f=0020226] Shutdown Widget - Save Game Menu [f=0020226] Shutdown Widget - HealthBars [f=0020226] Shutdown Widget - Noises [f=0020226] Shutdown Widget - Unit Icons [f=0020226] Shutdown Widget - Win Counter [f=0020226] Shutdown Widget - BuildETA [f=0020226] Shutdown Widget - SpringRTS Replay Stats [f=0020226] Shutdown Widget - Modular Comm Info [f=0020226] Shutdown Widget - CameraShake [f=0020226] Shutdown Widget - Chili Economy Panel Default [f=0020226] Shutdown Widget - Chili EndGame Window [f=0020226] Shutdown Widget - Chili Nuke Warning [f=0020226] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020226] Shutdown Widget - Chili Spectator Panels [f=0020226] Shutdown Widget - Context Menu [f=0020226] Shutdown Widget - Darkening [f=0020226] Shutdown Widget - MetalFeatures (new) [f=0020226] Shutdown Widget - Defense Range Zero-K [f=0020226] Shutdown Widget - Grab Input [f=0020226] Input grabbing is disabled! [f=0020226] Shutdown Widget - Highlight Geos [f=0020226] Shutdown Widget - Local Widgets Config [f=0020226] Shutdown Widget - Mex Placement Handler [f=0020226] Shutdown Widget - MinimapEvents [f=0020226] Shutdown Widget - Missile Silo Range [f=0020226] Shutdown Widget - Point Tracker [f=0020226] Shutdown Widget - Showeco and Grid Drawer [f=0020226] Shutdown Widget - Stereo3D [f=0020226] Shutdown Widget - Music Player v2 [f=0020226] Shutdown Widget - Attack AoE [f=0020226] Shutdown Widget - UnitShapes [f=0020226] Shutdown Widget - Map Edge Extension [f=0020226] Shutdown Widget - Selection Send [f=0020226] Shutdown Widget - LupsManager [f=0020226] Shutdown Widget - Newton Firezone [f=0020226] Shutdown Widget - Chili Pro Console [f=0020226] Shutdown Widget - Lasso Terraform GUI [f=0020226] Shutdown Widget - Chili Framework [f=0020226] Shutdown Widget - Lups [f=0020226] Shutdown Widget - Custom Markers [f=0020226] Shutdown Widget - Chili Core Selector [f=0020226] Shutdown Widget - Select Keys [f=0020226] Shutdown Widget - Pause Screen [f=0020226] Shutdown Widget - Layout Handler [f=0020226] Shutdown Widget - Persistent Build Height [f=0020226] Shutdown Widget - Text To Speech Control [f=0020226] End widgetHandler:Shutdown [f=0020226] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542667,64505307} {int,ext,rec}Allocs={29687764,0,0} {chunk,block}Bytes={64505307,0} [f=0020226] [Game::KillLua][1] dtor=0 luaGaia=0x66f9a190 [f=0020226] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300624,50017443} {int,ext,rec}Allocs={29687765,0,0} {chunk,block}Bytes={50017443,0} [f=0020226] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300624,50017443} {int,ext,rec}Allocs={29687765,0,0} {chunk,block}Bytes={50017443,0} [f=0020226] [Game::KillLua][2] dtor=0 luaRules=0x53903430 [f=0020226] Start gadgetHandler:Shutdown [f=0020226] Shutdown - StartSetup [f=0020226] Shutdown - UnitMorph [f=0020226] Shutdown - Carrier Drones [f=0020226] Shutdown - LupsNanoSpray [f=0020226] Shutdown - Missile Silo Controller [f=0020226] Shutdown - Modular Comm Info [f=0020226] Shutdown - Terrain Texture Handler [f=0020226] Shutdown - UnitCloakShield [f=0020226] Shutdown - Starlight Handler [f=0020226] End gadgetHandler:Shutdown [f=0020226] Start gadgetHandler:Shutdown [f=0020226] Shutdown - Save/Load [f=0020226] Shutdown - Teleport Throw [f=0020226] Shutdown - UnitMorph [f=0020226] Shutdown - Modular Comm Info [f=0020226] Shutdown - Retreat Command [f=0020226] Shutdown - Shockwaves [f=0020226] Shutdown - UnitCloakShield [f=0020226] Shutdown - Lups Cloak FX [f=0020226] Shutdown - Lups [f=0020226] Shutdown - Lups Shield [f=0020226] End gadgetHandler:Shutdown [f=0020226] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29687845,0,0} {chunk,block}Bytes={0,0} [f=0020226] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29687845,0,0} {chunk,block}Bytes={0,0} [f=0020226] [Game::KillLua][4] dtor=0 [f=0020226] [Game::~CGame][1] [f=0020226] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020226] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020226] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020226] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020226] [Game::KillLua][4] dtor=1 [f=0020226] [Game::KillMisc][1] [f=0020226] [Game::KillMisc][2] [f=0020226] [Game::KillMisc][3] [f=0020226] [Game::KillRendering][1] [f=0020226] [3DOParser::Kill] allocated 155 pieces [f=0020226] [S3OParser::Kill] allocated 2910 pieces [f=0020226] [AssParser::Kill] allocated 247 pieces [f=0020226] [Game::KillInterface][1] [f=0020226] [Game::KillInterface][2] [f=0020226] [Game::KillSimulation][1] [f=0020226] [Game::KillSimulation][2] [f=0020226] [CCollisionHandler] dis-/continuous tests: 0/1097610 [f=0020226] [Game::KillSimulation][3] [f=0020226] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020226] [~CPathCache(28x20)] cacheHits=56 hitPercentage=25% numHashColls=0 maxCacheSize=15 [f=0020226] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020226] [~CPathCache(56x40)] cacheHits=80 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020226] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020226] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020226] [LosHandler::Kill] raycast instance cache-{hits,misses}={13320,16359}; shared=8%; cached=37% [f=0020226] [Game::KillSimulation][4] [f=0020226] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020226] [Game::~CGame][2] [f=0020226] [Game::~CGame][3] [f=0020226] [SpringApp::Kill][3] [f=0020226] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214458 bytes sent 205410 bytes recv'd [f=0020226] [SpringApp::Kill][4] font=0x45baaaa0 [f=0020226] [SpringApp::Kill][5] [f=0020226] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45c17910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4340ms file="objects3d/corcomalt5.s3o" indx=5025 inflSize=114kb readTime=80ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=74ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=47ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=44ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=42ms file="luaui/widgets/gui_chili_facbar.lua" indx=4600 inflSize=19kb readTime=41ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1827 inflSize=10kb readTime=32ms file="objects3d/arm_flea.s3o" indx=4854 inflSize=32kb readTime=29ms file="objects3d/commsupport4.s3o" indx=4997 inflSize=96kb readTime=28ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4533 inflSize=13kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 58581522 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45d05b70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d39db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c1c810) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f31a80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]