[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5bexpMScr6/springsettings.999532.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 175ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdb88090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8041 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/999532/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 442ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a936e0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a936e0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 313ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1360ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1467ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 284ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grank was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/999532/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6180f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6180f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-36d6180f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6181f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6181f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-36d6181f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (305ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/999532/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50c8a300,0x5fe51590}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 14cbc25f6853dc154371370a4596f592 [f=-000001] Connection attempt from Tarekzak55 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarekzak55 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RobbieR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RobbieR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobbieR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobbieR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobbieR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobbieR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobbieR" string="[Game::Load][lua{Rules,Gaia}={0000000160506900,000000016050b7c0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[Game::Load][lua{Rules,Gaia}={00000000656b07d0,00000000ef7a1820}]" [f=-000001] Allies: I choose: YEET! [f=-000001] [0] Event [283,195.765015,1014]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3851,195.770264,5136]: 1 finished unit Guardian Commander [f=0000000] [0] RobbieR, team: 1, elo:1757 [f=0000000] [0] Tarekzak55, team: 0, elo:1381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000016] Playback continued [f=0000020] [20] Event [3744,195.761719,5072]: 1 finished unit Hovercraft Platform [f=0000023] [23] Event [320,195.761719,1104]: 0 finished unit Tank Foundry [f=0000299] [299] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000300] [300] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000490] [490] Event [3743.95093,195.761719,5104]: 1 finished unit Quill [f=0000525] [525] Event [168,195.761719,968]: 0 finished unit Solar Collector [f=0000635] [635] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0000689] [689] Event [357.109741,272.761719,851.289551]: 0 finished unit Firefly [f=0000689] [689] Event [3776.35254,272.761719,5352.43115]: 1 finished unit Firefly [f=0000780] [780] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000888] [888] Event [3743.95093,195.761719,5104]: 1 finished unit Quill [f=0000989] [989] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0001263] [1263] Event [3816,195.761719,5288]: 1 finished unit Solar Collector [f=0001447] [1447] Event [408,195.761719,632]: 0 finished unit Solar Collector [f=0001465] [1465] Event [320,197.081726,1132]: 0 finished unit Welder [f=0001655] [1655] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0001754] [1754] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001869] [1869] Event [3896,195.761719,5288]: 1 finished unit Solar Collector [f=0001881] [1881] Event [328,195.761719,648]: 0 finished unit Solar Collector [f=0002146] [2146] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0002204] [2204] Event [3466.77148,195.761719,4697.25879]: 1 lost unit Dagger [f=0002343] [2343] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0002465] [2465] Event [720,195.761719,976]: 0 finished unit Lotus [f=0002468] [2468] Event [3816,195.761719,4264]: 1 lost unit Metal Extractor [f=0002481] [2481] Event [3956.14282,195.761719,4275.01074]: 0 lost unit Kodachi [f=0002499] [2499] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0002631] [2631] Event [320,197.081726,1132]: 0 finished unit Welder [f=0002688] [2688] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002798] [2798] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0002846] [2846] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0003054] [3054] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0003363] [3363] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0003421] [3421] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003470] [3470] Event [632,195.761719,1320]: 0 finished unit Solar Collector [f=0003575] [3575] Event [3816,194.859161,4264]: 1 finished unit Metal Extractor [f=0003621] [3621] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0003812] [3812] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0003860] [3860] Event [779.278931,302.180634,186.721909]: 0 lost unit Firefly [f=0003884] [3884] Event [3976,195.761719,5288]: 1 finished unit Solar Collector [f=0004033] [4033] Event [320,195.761719,1132]: 0 finished unit Kodachi [f=0004136] [4136] Event [275.693481,195.761719,569.22052]: 1 lost unit Dagger [f=0004169] [4169] Event [439.103973,272.761719,1190.37317]: 0 finished unit Firefly [f=0004264] [4264] Event [552.414063,195.761719,1503.96765]: 1 lost unit Dagger [f=0004330] [4330] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0004331] [4331] Event [3976,195.761719,5368]: 1 finished unit Solar Collector [f=0004331] [4331] Event [721.172485,195.761719,1303.0022]: 1 lost unit Dagger [f=0004562] [4562] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0004720] [4720] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0004806] [4806] Event [3896,195.761719,5368]: 1 finished unit Solar Collector [f=0004857] [4857] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0004949] [4949] Event [1040,338.34375,1456]: 0 finished unit Lotus [f=0005042] [5042] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0005135] [5135] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0005226] [5226] Event [3816,195.761719,5368]: 1 finished unit Solar Collector [f=0005364] [5364] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0005381] [5381] Event [229.916626,299.032715,871.435242]: 0 lost unit Firefly [f=0005383] [5383] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0005615] [5615] Event [3816,195.761719,5448]: 1 finished unit Solar Collector [f=0005616] [5616] Event [320,195.761719,1132]: 0 finished unit Blitz [f=0005632] [5632] Event [70.3094406,195.761719,840.622803]: 1 lost unit Dagger [f=0005666] [5666] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0005699] [5699] Event [411.053986,272.761719,1212.51587]: 0 finished unit Firefly [f=0005699] [5699] Event [120.460091,195.761719,522.220093]: 1 lost unit Dagger [f=0005732] [5732] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0005926] [5926] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0005931] [5931] Event [3896,195.761719,5448]: 1 finished unit Solar Collector [f=0006012] [6012] Event [320,195.761719,1132]: 0 finished unit Kodachi [f=0006184] [6184] Event [269.717163,195.762695,544.652039]: 1 lost unit Dagger [f=0006189] [6189] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0006292] [6292] Event [3976,195.761719,5448]: 1 finished unit Solar Collector [f=0006352] [6352] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0006383] [6383] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0006461] [6461] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0006480] [6480] Event [320,195.761719,1132]: 0 finished unit Blitz [f=0006486] [6486] Event [280.028961,195.761719,1869.68616]: 1 lost unit Dagger [f=0006511] [6511] Event [464,195.761719,400]: 0 finished unit Lotus [f=0006517] [6517] Event [109.603851,195.761719,1640.78711]: 1 lost unit Dagger [f=0006629] [6629] Event [3976,195.761719,5528]: 1 finished unit Solar Collector [f=0006715] [6715] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0006890] [6890] Event [917.577026,195.761719,228.008179]: 1 lost unit Dagger [f=0006945] [6945] Event [3896,195.761719,5528]: 1 finished unit Solar Collector [f=0006969] [6969] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0007007] [7007] Event [1213.36963,195.761719,775.713318]: 1 lost unit Dagger [f=0007113] [7113] Event [320,195.761719,1132]: 0 finished unit Blitz [f=0007171] [7171] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0007320] [7320] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0007339] [7339] Event [3816,195.761719,5528]: 1 finished unit Solar Collector [f=0007368] [7368] Event [996.444153,195.761719,369.450592]: 1 lost unit Dagger [f=0007372] [7372] Event [3743.95093,195.761719,5104]: 1 finished unit Quill [f=0007485] [7485] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0007495] [7495] Event [1321.21497,195.761719,993.588623]: 1 lost unit Dagger [f=0007560] [7560] Event [3976,195.761719,5608]: 1 finished unit Solar Collector [f=0007627] [7627] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0007655] [7655] Event [1523.48218,195.761719,1377.92297]: 1 lost unit Dagger [f=0007807] [7807] Event [1736.87109,195.761719,1802.47815]: 1 lost unit Dagger [f=0007931] [7931] Event [3896,195.761719,5608]: 1 finished unit Solar Collector [f=0007950] [7950] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0007965] [7965] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0008107] [8107] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0008265] [8265] Event [3816,195.761719,5608]: 1 finished unit Solar Collector [f=0008360] [8360] Event [3743.95093,195.761719,5104]: 1 finished unit Halberd [f=0008530] [8530] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0008609] [8609] Event [3816,195.761719,5688]: 1 finished unit Solar Collector [f=0008619] [8619] Event [3743.95093,195.761719,5104]: 1 finished unit Dagger [f=0008837] [8837] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0008890] [8890] Event [3608,195.761719,5096]: 1 finished unit Caretaker [f=0008925] [8925] Event [3896,195.761719,5688]: 1 finished unit Solar Collector [f=0009024] [9024] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0009122] [9122] Event [3743.95093,195.761719,5104]: 1 finished unit Halberd [f=0009173] [9173] Event [2611.36816,195.761719,3224.40723]: 1 lost unit Halberd [f=0009210] [9210] Event [2656.16113,195.761719,3020.19189]: 1 lost unit Dagger [f=0009357] [9357] Event [1082.13721,195.761719,216.584518]: 1 lost unit Dagger [f=0009369] [9369] Event [3976,195.761719,5688]: 1 finished unit Solar Collector [f=0009401] [9401] Event [3176,195.761719,2968]: 1 lost unit Metal Extractor [f=0009421] [9421] Event [3608,195.761719,5160]: 1 finished unit Caretaker [f=0009582] [9582] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0009625] [9625] Event [3743.95093,195.761719,5104]: 1 finished unit Halberd [f=0009762] [9762] Event [3848,195.761719,3432]: 1 lost unit Metal Extractor [f=0009764] [9764] Event [3496.34009,195.761719,3512.4436]: 1 lost unit Dagger [f=0009839] [9839] Event [344,195.761719,792]: 0 finished unit Caretaker [f=0009854] [9854] Event [3477.71167,195.761841,3493.50073]: 1 lost unit Halberd [f=0009884] [9884] Event [3048,195.761719,3720]: 1 lost unit Metal Extractor [f=0009925] [9925] Event [3608,195.761719,5224]: 1 finished unit Caretaker [f=0010015] [10015] Event [3768,195.761719,3560]: 1 lost unit Metal Extractor [f=0010091] [10091] Event [3743.95093,195.761719,5104]: 1 finished unit Mace [f=0010141] [10141] Event [3343.89209,195.761719,4045.91162]: 1 lost unit Halberd [f=0010168] [10168] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0010192] [10192] Event [3816,194.859161,4264]: 1 lost unit Metal Extractor [f=0010215] [10215] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0010254] [10254] Event [3611.49854,195.761719,4614.87158]: 0 lost unit Kodachi [f=0010280] [10280] Event [3608,195.761719,5288]: 1 finished unit Caretaker [f=0010321] [10321] Event [3851.08032,195.761719,4657.69678]: 0 lost unit Kodachi [f=0010368] [10368] Event [3580.97632,195.761719,4675.84912]: 1 lost unit Mace [f=0010371] [10371] Event [3743.95093,195.761719,5104]: 1 finished unit Halberd [f=0010522] [10522] Event [3608,195.761719,5096]: 1 lost unit Caretaker [f=0010564] [10564] Event [3608,195.761719,5160]: 1 lost unit Caretaker [f=0010632] [10632] Event [3532.6853,195.761719,4973.60742]: 1 lost unit Halberd [f=0010701] [10701] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0010805] [10805] Event [3743.95093,195.761719,5104]: 1 finished unit Mace [f=0010811] [10811] Event [3693.58276,297.473267,4985.2959]: 1 lost unit Firefly [f=0010848] [10848] Event [3743.95093,195.761719,5104]: 1 lost unit Halberd [f=0010872] [10872] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0010946] [10946] Event [3608,195.761719,5224]: 1 lost unit Caretaker [f=0010957] [10957] Event [3645.71387,195.340515,5141.92041]: 1 lost unit Quill [f=0010976] [10976] Event [3608,196.111603,5288]: 1 lost unit Caretaker [f=0011059] [11059] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0011060] [11060] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0011069] [11069] Event [3592.15503,193.794205,5161.21582]: 0 lost unit Blitz [f=0011119] [11119] Event [3606.66699,195.835464,5040.58887]: 0 lost unit Kodachi [f=0011129] [11129] Event [4012.99463,272.761719,5814.01221]: 1 finished unit Firefly [f=0011151] [11151] Event [3466.27051,195.761719,5011.68896]: 1 lost unit Mace [f=0011282] [11282] Event [3744,195.761719,5072]: 1 lost unit Hovercraft Platform [f=0011294] [11294] Event [3741.97485,300.202637,5074.1167]: 1 lost unit Firefly [f=0011372] [11372] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0011552] [11552] Event [3928,195.761719,5112]: 1 lost unit Metal Extractor [f=0011609] [11609] Event [3647.50977,272.767273,5567.52295]: 1 finished unit Firefly [f=0011642] [11642] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0011731] [11731] Event [3691.56104,301.985992,5219.36426]: 1 lost unit Firefly [f=0011776] [11776] Event [248,195.761719,664]: 0 finished unit Solar Collector [f=0011940] [11940] Event [3816,75.2929688,648]: 1 finished unit Wind/Tidal Generator [f=0012059] [12059] Event [3589.39868,271.881531,5066.42627]: 1 finished unit Firefly [f=0012162] [12162] Event [168,195.761719,664]: 0 finished unit Solar Collector [f=0012180] [12180] Event [3896,75.2929688,648]: 1 finished unit Wind/Tidal Generator [f=0012229] [12229] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0012255] [12255] Event [3263.39453,298.917816,4968.00879]: 1 lost unit Firefly [f=0012317] that's not good [f=0012407] [12407] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0012463] [12463] Event [200,195.761719,584]: 0 finished unit Solar Collector [f=0012495] [12495] Event [3976,75.2929688,648]: 1 finished unit Wind/Tidal Generator [f=0012569] [12569] Event [3546.03125,273.450867,5176.94141]: 1 finished unit Firefly [f=0012727] [12727] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0012735] [12735] Event [3976,75.2929688,568]: 1 finished unit Wind/Tidal Generator [f=0012787] [12787] Event [2461.04541,300.203583,5288.37012]: 1 lost unit Firefly [f=0012956] [12956] Event [1848,195.761719,5160]: 1 lost unit Metal Extractor [f=0013018] [13018] Event [312,75.2929688,5752]: 1 finished unit Geothermal Generator [f=0013044] [13044] Event [1976,195.761719,4856]: 1 lost unit Metal Extractor [f=0013080] [13080] Event [3896,75.2929688,568]: 1 finished unit Wind/Tidal Generator [f=0013109] [13109] Event [3534.77002,273.141693,5206.14404]: 1 finished unit Firefly [f=0013125] [13125] Event [3534.86768,263.433716,5206.1792]: 1 lost unit Firefly [f=0013155] [13155] Event [3395.37329,195.761719,5121.28857]: 0 lost unit Kodachi [f=0013200] [13200] Event [3534.77002,273.141693,5206.14404]: 1 lost unit Firefly [f=0013256] [13256] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0013328] [13328] Event [3534.77002,196.141693,5206.14404]: 1 lost unit Guardian Commander [f=0013359] Player RobbieR left the game: normal quit [f=0013359] [13359] Event [undefined]: RobbieR quit [f=0013380] [13380] Event [3816,75.2929688,568]: 1 finished unit Wind/Tidal Generator [f=0013405] [13405] Event [3648,194.484253,5264]: 1 lost unit Hovercraft Platform [f=0013680] [13680] Event [3816,75.2929688,488]: 1 finished unit Wind/Tidal Generator [f=0013714] [13714] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0013980] [13980] Event [3896,75.2929688,488]: 1 finished unit Wind/Tidal Generator [f=0014073] [14073] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0014115] [14115] Event [184,75.2929688,5736]: 1 finished unit Caretaker [f=0014206] [14206] Event [3816,195.761719,5288]: 1 lost unit Solar Collector [f=0014321] [14321] Event [3976,75.2929688,488]: 1 finished unit Wind/Tidal Generator [f=0014380] [14380] Event [3816,195.705719,5368]: 1 lost unit Solar Collector [f=0014415] [14415] Event [3816,195.707703,5448]: 1 lost unit Solar Collector [f=0014418] Tarekzak55 has forced a win due to dropped opposition. [f=0014418] game_message: RobbieR has been destroyed! [f=0014418] [14418] Event [undefined]: RobbieR resigned [f=0014418] game_message: Tarekzak55 wins! [f=0014418] Submitting stats [f=0014418] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014418] Part| Total Time|Time of the last 0.5s [f=0014418] Draw 12557.53ms 32.00% [f=0014418] Lua::Callins::Synced 8281.43ms 9.00% [f=0014418] Lua::Callins::Unsynced 17773.69ms 43.50% [f=0014418] Lua::CollectGarbage::Synced 376.25ms 0.00% [f=0014418] Lua::CollectGarbage::Unsynced 842.63ms 1.00% [f=0014418] Misc::Profiler::AddTime 56.27ms 0.10% [f=0014418] Sim 17474.11ms 26.50% [f=0014418] [14418] Received game_message: RobbieR has been destroyed! [f=0014418] [14418] Received game_message: Tarekzak55 wins! [f=0014419] [14419] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014419] [14419] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014419] [14419] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014419] [14419] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014419] [14419] Game End Stats Values: 3,2435,2535,2535,2435,0.59406137,0,0,0.59406137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,8,9.46666622,1275,1275,1275,1275,8.03960419,8.39999962,8.39999962,8.03960419,180,0,0,180,0,0,0,0,960,1240,1240,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014419] [14419] Game End Stats Values: 4,2525,2605,2605,2525,0.97682965,0,0,0.97682965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.13333321,8.13333321,10,1275,1275,1275,1275,9.49218559,10,10,9.49218559,180,0,0,180,0,0,0,0,1050,1310,1310,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014419] [14419] Game End Stats Values: 5,2795,2775,2775,2795,3.94734168,0,0,3.94734168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,10,10,11.333333,1275,1275,1275,1275,10.1980333,10,10,10.1980333,180,80,80,180,0,0,0,0,1320,1400,1400,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014419] [14419] Game End Stats Values: 6,2865,2845,2845,2865,10.9363518,0,0,10.9363518,0,0,0,0,0,0,0,0,0,0,0,0,232.980606,70.930748,70.930748,232.980606,0,0,0,0,13.4666662,11.4666662,11.4666662,13.4666662,1275,1275,1275,1275,10.4659338,12,12,10.4659338,180,80,80,180,80,0,0,80,1390,1470,1470,1390,0,80,80,0,0,0,0,0,74.0470581,246.523605,246.523605,74.0470581 [f=0014419] [14419] Game End Stats Values: 7,2975,2935,2935,2975,20.3168507,0,0,20.3168507,0,0,0,0,0,0,0,0,0,0,0,0,410.438629,176.883698,176.883698,410.438629,90,0,0,90,14,12,12,14,1275,1275,1275,1275,10.6253662,12.5333338,12.5333338,10.6253662,0,80,80,0,170,180,180,170,1590,1560,1560,1590,180,250,250,180,0,4.16666698,4.16666698,0,180.000015,453.012695,453.012695,180.000015 [f=0014419] [14419] Game End Stats Values: 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10,3565,3415,3415,3565,45.6324272,0,0,45.6324272,0,0,0,0,0,0,0,0,0,0,0,0,427.50528,223.74353,223.74353,427.50528,90,0,0,90,16,12.5333338,12.5333338,16,1275,1275,1275,1275,14.5299282,15.8666668,15.8666668,14.5299282,360,400,400,360,170,200,200,170,1840,1720,1720,1840,200,250,250,200,0,36.1666489,36.1666489,0,226.859848,470.079346,470.079346,226.859848 [f=0014419] [14419] Game End Stats Values: 11,3585,3325,3325,3585,76.0602188,0,0,76.0602188,0,0,0,0,0,0,0,0,0,0,0,0,650.439087,347.575714,347.575714,650.439087,90,0,0,90,14.666667,14.5333338,14.5333338,14.666667,1275,1275,1275,1275,16.0285206,16,16,16.0285206,360,240,240,360,410,200,200,410,1840,1790,1790,1840,200,490,490,200,0,36.1666489,36.1666489,0,351.189087,693.013306,693.013306,351.189087 [f=0014419] [14419] Game End Stats Values: 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34,7815,2845,2845,7815,221.040543,177.146332,177.146332,221.040543,0,0,0,0,0,0,0,0,0,2314.28979,2314.28979,0,7684.4248,2235.91138,2235.91138,7684.4248,270,0,0,270,22,70.062851,70.062851,22,1275,0,0,1275,18.7988701,14,14,18.7988701,3840,0,0,3840,7743.1333,1240,1240,7743.1333,2410,2845,2845,2410,1420,7979.13281,7979.13281,1420,191.999405,197.16597,197.16597,191.999405,2675.93457,8304.54199,8304.54199,2675.93457 [f=0014439] [14439] Event [3896,195.800171,5608]: 1 lost unit Solar Collector [f=0014450] [14450] Event [3816,195.80307,5688]: 1 lost unit Solar Collector [f=0014456] [14456] Event [3896,195.7771,5288]: 1 lost unit Solar Collector [f=0014465] [14465] Event [3896,195.710358,5528]: 1 lost unit Solar Collector [f=0014467] [14467] Event [3816,195.839111,5528]: 1 lost unit Solar Collector [f=0014467] [14467] Event [3816,195.769089,5608]: 1 lost unit Solar Collector [f=0014539] [14539] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0014731] No clients connected, shutting down server [f=0014731] Server shutdown [f=0015017] [15017] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0015317] [15317] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0015784] [15784] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0016263] [16263] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0016562] [16562] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0017029] [17029] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0017508] [17508] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0017807] [17807] Event [320,197.081726,1132]: 0 finished unit Kodachi [f=0018286] [18286] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0018766] [18766] Event [320,197.081726,1132]: 0 finished unit Blitz [f=0018939] Autoquit sending quit command. [f=0018939] [QuitAction] user exited to system [f=0018939] [SpringApp::Kill][1] fromRun=1 [f=0018939] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018939] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018939] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018939] [ThreadPool::SetThreadCount][2] workers=0 [f=0018939] [SpringApp::Kill][2] [f=0018939] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018939] [Game::KillLua][3] dtor=0 luaUI=0x505b9a20 [f=0018939] Start widgetHandler:Shutdown [f=0018939] Shutdown - SaveOrderList Complete [f=0018939] Writing last game win data [f=0018939] Shutdown - SaveConfigData Complete [f=0018939] Shutdown Widget - Save/Load API [f=0018939] Shutdown Widget - Chili Highlight [f=0018939] Shutdown Widget - Draw After Chili [f=0018939] Shutdown Widget - EPIC Menu [f=0018939] Shutdown Widget - Chili Widget Selector [f=0018939] Shutdown Widget - Chili Minimap [f=0018939] Shutdown Widget - Local Team Colors [f=0018939] Shutdown Widget - Display Keys 2 [f=0018939] Shutdown Widget - Save Game Menu [f=0018939] Shutdown Widget - Unit Icons [f=0018939] Shutdown Widget - Noises [f=0018939] Shutdown Widget - HealthBars [f=0018939] Shutdown Widget - Win Counter [f=0018939] Shutdown Widget - SpringRTS Replay Stats [f=0018939] Shutdown Widget - BuildETA [f=0018939] Shutdown Widget - Modular Comm Info [f=0018939] Shutdown Widget - Music Player v2 [f=0018939] Shutdown Widget - Stereo3D [f=0018939] Shutdown Widget - Showeco and Grid Drawer [f=0018939] Shutdown Widget - Point Tracker [f=0018939] Shutdown Widget - Missile Silo Range [f=0018939] Shutdown Widget - MinimapEvents [f=0018939] Shutdown Widget - Mex Placement Handler [f=0018939] Shutdown Widget - Local Widgets Config [f=0018939] Shutdown Widget - Highlight Geos [f=0018939] Shutdown Widget - Grab Input [f=0018939] Input grabbing is disabled! [f=0018939] Shutdown Widget - Defense Range Zero-K [f=0018939] Shutdown Widget - MetalFeatures (new) [f=0018939] Shutdown Widget - Darkening [f=0018939] Shutdown Widget - Context Menu [f=0018939] Shutdown Widget - Chili Spectator Panels [f=0018939] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018939] Shutdown Widget - Chili Nuke Warning [f=0018939] Shutdown Widget - Chili EndGame Window [f=0018939] Shutdown Widget - Chili Economy Panel Default [f=0018939] Shutdown Widget - CameraShake [f=0018939] Shutdown Widget - Attack AoE [f=0018939] Shutdown Widget - UnitShapes [f=0018939] Shutdown Widget - Map Edge Extension [f=0018939] Shutdown Widget - Selection Send [f=0018939] Shutdown Widget - LupsManager [f=0018939] Shutdown Widget - Newton Firezone [f=0018939] Shutdown Widget - Chili Pro Console [f=0018939] Shutdown Widget - Lasso Terraform GUI [f=0018939] Shutdown Widget - Lups [f=0018939] Shutdown Widget - Chili Framework [f=0018939] Shutdown Widget - Chili Core Selector [f=0018939] Shutdown Widget - Custom Markers [f=0018939] Shutdown Widget - Select Keys [f=0018939] Shutdown Widget - Pause Screen [f=0018939] Shutdown Widget - Text To Speech Control [f=0018939] Shutdown Widget - Persistent Build Height [f=0018939] Shutdown Widget - Layout Handler [f=0018939] End widgetHandler:Shutdown [f=0018939] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671782,73591657} {int,ext,rec}Allocs={24088100,0,0} {chunk,block}Bytes={73591657,0} [f=0018939] [Game::KillLua][1] dtor=0 luaGaia=0x5fe51590 [f=0018939] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431485,59253662} {int,ext,rec}Allocs={24088101,0,0} {chunk,block}Bytes={59253662,0} [f=0018939] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431485,59253662} {int,ext,rec}Allocs={24088101,0,0} {chunk,block}Bytes={59253662,0} [f=0018939] [Game::KillLua][2] dtor=0 luaRules=0x50c8a300 [f=0018939] Start gadgetHandler:Shutdown [f=0018939] Shutdown - StartSetup [f=0018939] Shutdown - UnitMorph [f=0018939] Shutdown - Carrier Drones [f=0018939] Shutdown - LupsNanoSpray [f=0018939] Shutdown - Missile Silo Controller [f=0018939] Shutdown - Modular Comm Info [f=0018939] Shutdown - Terrain Texture Handler [f=0018939] Shutdown - UnitCloakShield [f=0018939] Shutdown - Starlight Handler [f=0018939] End gadgetHandler:Shutdown [f=0018939] Start gadgetHandler:Shutdown [f=0018939] Shutdown - Save/Load [f=0018939] Shutdown - Teleport Throw [f=0018939] Shutdown - UnitMorph [f=0018939] Shutdown - Modular Comm Info [f=0018939] Shutdown - Retreat Command [f=0018939] Shutdown - Shockwaves [f=0018939] Shutdown - UnitCloakShield [f=0018939] Shutdown - Lups Cloak FX [f=0018939] Shutdown - Lups [f=0018939] Shutdown - Lups Shield [f=0018939] End gadgetHandler:Shutdown [f=0018939] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24088139,0,0} {chunk,block}Bytes={0,0} [f=0018939] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24088139,0,0} {chunk,block}Bytes={0,0} [f=0018939] [Game::KillLua][4] dtor=0 [f=0018939] [Game::~CGame][1] [f=0018939] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018939] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018939] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018939] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018939] [Game::KillLua][4] dtor=1 [f=0018939] [Game::KillMisc][1] [f=0018939] [Game::KillMisc][2] [f=0018939] [Game::KillMisc][3] [f=0018939] [Game::KillRendering][1] [f=0018939] [3DOParser::Kill] allocated 137 pieces [f=0018939] [S3OParser::Kill] allocated 2779 pieces [f=0018939] [AssParser::Kill] allocated 223 pieces [f=0018939] [Game::KillInterface][1] [f=0018939] [Game::KillInterface][2] [f=0018939] [Game::KillSimulation][1] [f=0018939] [Game::KillSimulation][2] [f=0018939] [CCollisionHandler] dis-/continuous tests: 0/26194 [f=0018939] [Game::KillSimulation][3] [f=0018939] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018939] [~CPathCache(16x24)] cacheHits=9 hitPercentage=16% numHashColls=0 maxCacheSize=5 [f=0018939] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018939] [~CPathCache(32x48)] cacheHits=196 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018939] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018939] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018939] [LosHandler::Kill] raycast instance cache-{hits,misses}={5333,11316}; shared=1%; cached=31% [f=0018939] [Game::KillSimulation][4] [f=0018939] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018939] [Game::~CGame][2] [f=0018939] [Game::~CGame][3] [f=0018939] [SpringApp::Kill][3] [f=0018939] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199287 bytes sent 173592 bytes recv'd [f=0018939] [SpringApp::Kill][4] font=0x449d2aa0 [f=0018939] [SpringApp::Kill][5] [f=0018939] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x437777c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=8177ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=175ms file="objects3d/corleveler_512.s3o" indx=5037 inflSize=83kb readTime=164ms file="objects3d/thud.s3o" indx=5492 inflSize=130kb readTime=160ms file="luaui/widgets/gui_chili_share.lua" indx=4616 inflSize=46kb readTime=129ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=109ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=81ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=71ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=62ms file="luarules/gadgets/unit_teleporter.lua" indx=1800 inflSize=28kb readTime=60ms file="objects3d/puppy.s3o" indx=5297 inflSize=34kb readTime=58ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 63349000 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x44b22ef0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b1a400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a97f90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdb880010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]