[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8AcXBqOfRh/springsettings.999407.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d0c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8052 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/999407/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45891830] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45891830] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 979ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1062ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 37ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 125ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 127ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grank was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/999407/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6180f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6180f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-36d6180f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6181f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6181f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-36d6181f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/999407/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ea0470,0x60f106a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 26a1c25f975687406435488edbab37ef [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000485cf620,00000000ebca67c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={00000000a016d9b0,00000000d43c6f40}]" [f=-000001] Allies: I choose: Engineer commando! [f=-000001] Allies: I choose: Soban! [f=-000001] hi [f=-000001] [0] Event [3761,195.765991,5251]: 0 finished unit Engineer Commander [f=-000001] [0] Event [485,195.762573,918]: 1 finished unit Strike Commander [f=0000000] [0] Tarkin, team: 0, elo:2051 [f=0000000] [0] eqdw, team: 1, elo:1655 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [608,195.761719,960]: 1 finished unit Tank Foundry [f=0000018] [18] Event [3616,195.761719,5232]: 0 finished unit Hovercraft Platform [f=0000070] good luck and have fun [f=0000175] gl hf [f=0000255] [255] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000417] [417] Event [3648,195.761719,5232]: 0 finished unit Dagger [f=0000450] [450] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000495] [495] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000676] [676] Event [472,195.761719,680]: 1 finished unit Solar Collector [f=0000685] [685] Event [3896,195.761719,5176]: 0 finished unit Solar Collector [f=0000763] [763] Event [608,197.081726,988]: 1 finished unit Kodachi [f=0000825] [825] Event [3648,195.761719,5232]: 0 finished unit Quill [f=0000940] [940] Event [3848,195.761719,5256]: 0 finished unit Solar Collector [f=0000998] [998] Event [424,195.761719,760]: 1 finished unit Solar Collector [f=0001354] [1354] Event [3800,195.761719,5336]: 0 finished unit Solar Collector [f=0001390] [1390] Event [3648,195.761719,5232]: 0 finished unit Dagger [f=0001436] [1436] Event [608,197.081726,988]: 1 finished unit Kodachi [f=0001600] [1600] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0001814] [1814] Event [3752,195.761719,5416]: 0 finished unit Solar Collector [f=0002010] [2010] Event [3648,195.761719,5232]: 0 finished unit Dagger [f=0002011] [2011] Event [232,195.761719,1016]: 1 finished unit Solar Collector [f=0002045] [2045] Event [3816,195.761719,5400]: 0 finished unit Wind/Tidal Generator [f=0002323] [2323] Event [3648,195.761719,5232]: 0 finished unit Dagger [f=0002439] [2439] Event [184,195.761719,1096]: 1 finished unit Solar Collector [f=0002576] [2576] Event [608,197.081726,988]: 1 finished unit Welder [f=0002589] [2589] Event [3465.25317,195.761719,4484.10645]: 1 lost unit Kodachi [f=0002850] [2850] Event [360,195.761719,904]: 1 finished unit Solar Collector [f=0002906] [2906] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0002914] [2914] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003227] [3227] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003303] [3303] Event [3864,195.761719,5336]: 0 finished unit Wind/Tidal Generator [f=0003410] [3410] Event [3912,195.761719,5288]: 0 finished unit Wind/Tidal Generator [f=0003582] [3582] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0003590] [3590] Event [3960,195.761719,5240]: 0 finished unit Wind/Tidal Generator [f=0003654] [3654] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0003752] [3752] Event [1732.37732,195.761719,2358.03735]: 0 lost unit Dagger [f=0003862] [3862] Event [1056,338.15625,1504]: 1 finished unit Radar Tower [f=0003926] [3926] Event [2118.48779,195.761719,2665.94604]: 0 lost unit Dagger [f=0003954] [3954] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0004002] [4002] Event [2368.87378,195.761719,2511.63208]: 0 lost unit Dagger [f=0004013] [4013] Event [3648,195.761719,5232]: 0 finished unit Quill [f=0004036] [4036] Event [608,197.081726,988]: 1 finished unit Blitz [f=0004086] [4086] Event [2287.51099,195.761719,2746.31836]: 0 lost unit Dagger [f=0004316] [4316] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004600] [4600] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0004905] [4905] Event [600,195.761719,632]: 1 finished unit Solar Collector [f=0004906] [4906] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004994] [4994] Event [608,197.081726,988]: 1 finished unit Blitz [f=0005108] [5108] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005124] [5124] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005185] [5185] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0005252] [5252] Event [3072,337.3125,4576]: 0 finished unit Radar Tower [f=0005283] [5283] Event [728,195.761719,520]: 1 finished unit Solar Collector [f=0005536] [5536] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005570] [5570] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0005659] [5659] Event [3648,195.761719,5232]: 0 finished unit Quill [f=0005711] [5711] Event [856,195.761719,424]: 1 finished unit Solar Collector [f=0005742] [5742] Event [608,197.081726,988]: 1 finished unit Welder [f=0005895] [5895] Event [352,195.761719,2928]: 1 finished unit Radar Tower [f=0005940] [5940] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0006104] [6104] Event [984,195.761719,312]: 1 finished unit Solar Collector [f=0006165] [6165] Event [2592,195.761719,5696]: 0 finished unit Lotus [f=0006250] [6250] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0006285] [6285] Event [2528,195.761719,4096]: 0 finished unit Lotus [f=0006479] [6479] Event [1112,195.761719,200]: 1 finished unit Solar Collector [f=0006645] [6645] Event [608,197.081726,988]: 1 finished unit Blitz [f=0006659] [6659] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0006820] [6820] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0006836] [6836] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0006853] [6853] Event [1240,195.761719,104]: 1 finished unit Solar Collector [f=0006867] [6867] Event [2733.45386,195.761719,2674.18701]: 0 lost unit Bolas [f=0007004] [7004] Event [2690.98657,195.761719,2536.58081]: 1 lost unit Blitz [f=0007042] [7042] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0007131] [7131] Event [2642.95801,195.761719,2305.63159]: 1 lost unit Blitz [f=0007168] [7168] Event [1368,195.761719,168]: 1 finished unit Solar Collector [f=0007238] [7238] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0007354] !predict [f=0007355] > Team Tarkin has a 90.7% chance to win [f=0007355] > Team eqdw has a 9.3% chance to win [f=0007380] [7380] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0007394] [7394] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0007409] [7409] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0007533] [7533] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0007570] [7570] Event [608,197.081726,988]: 1 finished unit Blitz [f=0007592] [7592] Event [1544,195.761719,2056]: 1 lost unit Stinger [f=0007613] [7613] Event [1752.77197,195.761719,2092.45166]: 0 lost unit Bolas [f=0007867] [7867] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007885] [7885] Event [1716.88013,195.761719,2183.88428]: 0 lost unit Bolas [f=0007953] [7953] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0008006] [8006] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0008060] [8060] Event [1602.49622,195.761719,2229.84058]: 0 lost unit Bolas [f=0008460] [8460] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0008475] [8475] Event [608,197.081726,988]: 1 finished unit Blitz [f=0008683] [8683] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0008760] [8760] Event [2144,195.761719,3232]: 0 finished unit Lotus [f=0008803] [8803] Event [2160,222.826172,48]: 1 finished unit Radar Tower [f=0008816] [8816] Event [1733.85303,195.724915,2165.25952]: 1 finished unit Strike Commander [f=0009007] [9007] Event [2232,195.761719,1112]: 1 finished unit Stinger [f=0009087] [9087] Event [3648,195.761719,5232]: 0 finished unit Quill [f=0009090] [9090] Event [608,197.081726,988]: 1 finished unit Welder [f=0009345] [9345] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0009485] [9485] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0009630] [9630] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0009725] [9725] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0009750] [9750] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0009960] [9960] Event [1720,195.761719,2280]: 1 finished unit Stinger [f=0009994] [9994] Event [1912,195.761719,2856]: 0 lost unit Metal Extractor [f=0010023] [10023] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0010050] [10050] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0010081] [10081] Event [1733.85303,195.724915,2165.25952]: 1 finished unit Strike Commander [f=0010180] [10180] Event [648,195.761719,728]: 1 finished unit Caretaker [f=0010437] [10437] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0010446] [10446] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0010562] [10562] Event [608,197.081726,988]: 1 finished unit Ogre [f=0010698] [10698] Event [1456,195.761719,3808]: 0 finished unit Lotus [f=0010753] [10753] Event [744,195.761719,728]: 1 finished unit Caretaker [f=0010755] [10755] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0010930] [10930] Event [1480,195.761719,280]: 1 finished unit Solar Collector [f=0011107] [11107] Event [744,195.761719,824]: 1 finished unit Caretaker [f=0011266] [11266] Event [1992,195.761719,3000]: 0 finished unit Stinger [f=0011322] [11322] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0011394] [11394] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0011409] [11409] Event [648,195.761719,824]: 1 finished unit Caretaker [f=0011515] [11515] Event [2177.24146,195.761719,5650.59912]: 1 lost unit Kodachi [f=0011523] [11523] Event [768,195.761719,4224]: 0 finished unit Lotus [f=0011549] [11549] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0011565] [11565] Event [1608,195.761719,344]: 1 finished unit Solar Collector [f=0011591] [11591] Event [3608,195.761719,5080]: 0 finished unit Caretaker [f=0011849] [11849] Event [1912,194.859161,2856]: 0 lost unit Metal Extractor [f=0012222] [12222] Event [608,197.081726,988]: 1 finished unit Minotaur [f=0012245] [12245] Event [1752,195.761719,376]: 1 finished unit Solar Collector [f=0012257] [12257] Event [320,151.59375,4400]: 0 finished unit Lotus [f=0012404] [12404] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0012455] [12455] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0012589] [12589] Event [2136,195.761719,2936]: 0 finished unit Stardust [f=0012699] [12699] Event [1880,195.761719,344]: 1 finished unit Solar Collector [f=0012769] [12769] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0013082] [13082] Event [2008,195.761719,328]: 1 finished unit Solar Collector [f=0013111] [13111] Event [2928,195.761719,2800]: 0 finished unit Lotus [f=0013115] [13115] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0013174] [13174] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0013199] [13199] Event [3816,195.761719,5192]: 0 finished unit Wind/Tidal Generator [f=0013243] [13243] Event [2522.31689,195.777222,2222.4082]: 1 lost unit Blitz [f=0013329] [13329] Event [880,195.761719,792]: 1 finished unit Airplane Plant [f=0013433] [13433] Event [3816,195.761719,5144]: 0 finished unit Wind/Tidal Generator [f=0013472] [13472] Event [2136,195.761719,296]: 1 finished unit Solar Collector [f=0013495] [13495] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0013569] [13569] Event [3864,195.761719,5096]: 0 finished unit Wind/Tidal Generator [f=0013807] [13807] Event [3816,195.761719,5096]: 0 finished unit Wind/Tidal Generator [f=0013826] [13826] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0013862] [13862] Event [2264,195.761719,280]: 1 finished unit Solar Collector [f=0013883] [13883] Event [2296,195.761719,2264]: 1 finished unit Stinger [f=0013900] [13900] Event [3776,195.761719,2736]: 0 finished unit Lotus [f=0013909] [13909] Event [3816,195.761719,5048]: 0 finished unit Wind/Tidal Generator [f=0014152] [14152] Event [3864,195.761719,5048]: 0 finished unit Wind/Tidal Generator [f=0014164] [14164] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0014219] [14219] Event [2928,195.761719,2800]: 0 lost unit Lotus [f=0014252] [14252] Event [2392,195.761719,248]: 1 finished unit Solar Collector [f=0014350] [14350] Event [2870.46729,195.246582,2493.98975]: 0 lost unit Bolas [f=0014358] [14358] Event [2854.60938,193.972214,2485.85327]: 0 lost unit Bolas [f=0014410] [14410] Event [2905.90137,195.219177,2340.83765]: 0 lost unit Bolas [f=0014414] [14414] Event [2897.38892,195.719467,2297.30811]: 0 lost unit Bolas [f=0014421] [14421] Event [3912,195.761719,5048]: 0 finished unit Wind/Tidal Generator [f=0014478] [14478] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0014496] [14496] Event [2991.50903,195.28775,2296.61719]: 0 lost unit Bolas [f=0014543] [14543] Event [3912,195.761719,5000]: 0 finished unit Wind/Tidal Generator [f=0014624] [14624] Event [1848,194.859161,5160]: 0 finished unit Metal Extractor [f=0014642] [14642] Event [2520,195.761719,232]: 1 finished unit Solar Collector [f=0014781] [14781] Event [3864,195.761719,5000]: 0 finished unit Wind/Tidal Generator [f=0014808] [14808] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0014842] [14842] Event [608,197.081726,988]: 1 finished unit Blitz [f=0014883] [14883] Event [3816,195.761719,5000]: 0 finished unit Wind/Tidal Generator [f=0015033] [15033] Event [2648,195.761719,200]: 1 finished unit Solar Collector [f=0015111] [15111] Event [3816,195.761719,4952]: 0 finished unit Wind/Tidal Generator [f=0015145] [15145] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0015177] [Game::ClientReadNet] added new player floomby with number 2 to team 0 [f=0015177] > SPRINGIE:User floomby|turretaaclose|4_4||False|||US [f=0015181] [15181] Event [842.000183,199.761719,812.5]: 1 finished unit Owl [f=0015207] Connection attempt from floomby [f=0015207] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015207] -> Connection established (given id 2) [f=0015234] [15234] Event [3784,15.2929688,392]: 1 finished unit Geothermal Generator [f=0015263] [15263] Event [3864,195.761719,4952]: 0 finished unit Wind/Tidal Generator [f=0015264] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0015264] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015408] [15408] Event [3040,195.780029,2752]: 0 finished unit Lotus [f=0015445] [15445] Event [2776,195.755859,184]: 1 finished unit Solar Collector [f=0015476] [15476] Event [608,197.081726,988]: 1 finished unit Blitz [f=0015713] [15713] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0015726] [15726] Event [3656,195.761719,4984]: 0 finished unit Caretaker [f=0015849] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0015882] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0015882] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={00000000e7592b50,00000000675e7b90}]" [f=0015915] [15915] Event [842.000183,199.761719,812.5]: 1 finished unit Owl [f=0015961] [15961] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0016143] [16143] Event [3736,195.761719,4968]: 0 finished unit Caretaker [f=0016159] [16159] Event [608,197.081726,988]: 1 finished unit Blitz [f=0016275] [16275] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0016276] [16276] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0016478] [16478] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0016524] [16524] Event [3304,48.4160156,344]: 1 finished unit Energy Pylon [f=0016567] [16567] Event [123.168571,75.2929688,5271.67432]: 1 lost unit Blitz [f=0016601] [16601] Event [2697.02393,195.761719,2154.64673]: 1 finished unit Strike Commander [f=0016601] [16601] Event [2697.02393,195.761719,2154.64673]: 1 lost unit Strike Commander [f=0016673] [16673] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0016868] [16868] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0017063] [17063] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0017135] [17135] Event [2072,135.761719,888]: 1 finished unit Energy Pylon [f=0017256] [17256] Event [608,197.081726,988]: 1 finished unit Emissary [f=0017258] [17258] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0017394] [17394] Event [842.000183,199.761719,812.5]: 1 finished unit Raven [f=0017452] [17452] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0017551] [17551] Event [608,197.081726,988]: 1 finished unit Kodachi [f=0017578] air swap this quick [f=0017647] [17647] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0017732] [17732] Event [3648,195.761719,5232]: 0 finished unit Flail [f=0017796] [17796] Event [842.000183,199.761719,812.5]: 1 finished unit Raven [f=0017864] !predict [f=0017864] > Team Tarkin has a 90.7% chance to win [f=0017865] > Team eqdw has a 9.3% chance to win [f=0017949] [17949] Event [608,197.081726,988]: 1 finished unit Kodachi [f=0018067] [18067] Event [3648,195.761719,5232]: 0 finished unit Flail [f=0018131] [18131] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0018197] [18197] Event [842.000183,199.761719,812.5]: 1 finished unit Raven [f=0018321] [18321] Event [608,197.081726,988]: 1 finished unit Kodachi [f=0018333] [18333] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0018363] [18363] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0018531] [18531] Event [842.000183,199.761719,812.5]: 1 finished unit Raven [f=0018744] [18744] Event [352,195.761719,2928]: 1 lost unit Radar Tower [f=0018777] [18777] Event [940.839355,195.761719,2845.26563]: 1 lost unit Kodachi [f=0018908] [18908] Event [842.000183,199.761719,812.5]: 1 finished unit Raven [f=0018958] [18958] Event [248,195.761719,2728]: 1 lost unit Metal Extractor [f=0018978] [18978] Event [884.445374,195.761719,3447.48389]: 0 lost unit Scalpel [f=0018988] [18988] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0019034] [19034] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0019048] [19048] Event [940.127502,195.776917,3580.98975]: 0 lost unit Scalpel [f=0019059] [19059] Event [806.889526,196.491501,3551.49414]: 0 lost unit Scalpel [f=0019232] [19232] Event [608,197.081726,988]: 1 finished unit Minotaur [f=0019255] [19255] Event [3744,195.761719,4632]: 0 finished unit Fusion Reactor [f=0019273] [19273] Event [280,195.761719,1880]: 1 lost unit Metal Extractor [f=0019339] [19339] Event [368.886566,195.761719,1646.45288]: 0 lost unit Bolas [f=0019342] [19342] Event [358.987,195.765076,1689.34717]: 0 lost unit Bolas [f=0019350] [19350] Event [401.044556,195.761719,1729.10742]: 0 lost unit Bolas [f=0019683] [19683] Event [2320,195.761719,3456]: 0 finished unit Chainsaw [f=0019881] [19881] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0019957] [19957] Event [608,197.081726,988]: 1 finished unit Minotaur [f=0020076] [20076] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0020097] [20097] Event [3832,195.761719,4792]: 0 finished unit Wind/Tidal Generator [f=0020271] [20271] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0020295] [20295] Event [3912,195.761719,4872]: 0 finished unit Wind/Tidal Generator [f=0020466] [20466] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0020661] [20661] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0020856] [20856] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0020933] [20933] Event [280,194.859161,1880]: 1 finished unit Metal Extractor [f=0021051] [21051] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0021246] [21246] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0021418] [21418] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0021481] [21481] Event [637.79071,195.540695,2799.90088]: 1 lost unit Kodachi [f=0021553] [21553] Event [542.763672,195.925858,2804.91016]: 1 lost unit Kodachi [f=0021606] [21606] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0021614] [21614] Event [511.503967,195.019226,2998.51831]: 1 lost unit Blitz [f=0021738] [21738] Event [328,194.859161,2584]: 1 finished unit Metal Extractor [f=0021801] [21801] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0021863] [21863] Event [393.853088,195.761719,3073.91699]: 0 lost unit Flail [f=0021921] [21921] Event [529.146545,192.563202,2987.27466]: 1 lost unit Blitz [f=0021937] [21937] Event [598.479187,195.761719,3142.30005]: 0 lost unit Scalpel [f=0021958] [21958] Event [135.111588,195.761719,2857.93213]: 0 lost unit Scalpel [f=0021984] [21984] Event [710.644775,195.325775,3164.89575]: 0 lost unit Scalpel [f=0021996] [21996] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0022071] [22071] Event [864.112854,195.761719,3331.7085]: 0 lost unit Scalpel [f=0022083] [22083] Event [842.859802,195.788742,3365.88599]: 0 lost unit Scalpel [f=0022114] [22114] Event [630.848816,195.701889,2939.09277]: 0 lost unit Bolas [f=0022168] [22168] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0022184] [22184] Event [760,135.761719,1192]: 1 finished unit Energy Pylon [f=0022197] [22197] Event [604.277222,195.697662,3275.54541]: 0 lost unit Bolas [f=0022302] [22302] Event [248,194.859161,2728]: 1 finished unit Metal Extractor [f=0022320] [22320] Event [936.55957,195.933319,3064.45215]: 1 lost unit Ogre [f=0022370] [22370] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0022425] [22425] Event [696,195.761719,3832]: 0 lost unit Metal Extractor [f=0022434] [22434] Event [620.093079,418.134583,3946.90405]: 1 lost unit Raven [f=0022472] [22472] Event [403.252716,195.761719,3919.62598]: 0 lost unit Flail [f=0022556] [22556] Event [936,195.761719,4488]: 0 lost unit Metal Extractor [f=0022565] [22565] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0022651] [22651] Event [1992,195.761719,3000]: 0 lost unit Stinger [f=0022711] [22711] Event [184,75.2929688,5192]: 0 lost unit Metal Extractor [f=0022715] [22715] Event [3784,15.2929688,392]: 1 finished unit Advanced Geothermal [f=0022761] [22761] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0022868] [22868] Event [888,195.761719,968]: 1 finished unit Airpad [f=0022869] [22869] Event [842.000183,199.761719,812.5]: 1 finished unit Likho [f=0022933] [22933] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0022944] [22944] Event [608,197.081726,988]: 1 finished unit Ogre [f=0022984] [22984] Event [1096.38135,215.111404,1866.7179]: 1 lost unit Raven [f=0023030] [23030] Event [965.195923,215.717941,2280.95923]: 1 lost unit Raven [f=0023072] [23072] Event [696,194.859161,3832]: 0 finished unit Metal Extractor [f=0023094] [Game::ClientReadNet] added new player dyth68 with number 3 to team 0 [f=0023094] > SPRINGIE:User dyth68|bomberriot|6_6|dev_content,donator_1|False|||GB [f=0023108] Connection attempt from dyth68 [f=0023108] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0023108] -> Connection established (given id 3) [f=0023121] [23121] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0023121] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0023121] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0023259] [23259] Event [1655.31091,195.761719,3607.53467]: 0 lost unit Scalpel [f=0023315] [23315] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0023331] [23331] Event [608,197.081726,988]: 1 finished unit Ogre [f=0023510] [23510] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0023564] [23564] Event [936,194.859161,4488]: 0 finished unit Metal Extractor [f=0023622] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0023622] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0023622] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000641d9810,0000000094f35560}]" [f=0023682] [23682] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0023736] [23736] Event [608,197.081726,988]: 1 finished unit Ogre [f=0023870] [23870] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0023874] [23874] Event [1212.05725,195.761719,2930.60913]: 1 lost unit Minotaur [f=0023900] [23900] Event [1416.09656,195.761719,3112.17969]: 0 lost unit Scalpel [f=0023901] [23901] Event [1402.25732,195.761719,3147.43359]: 0 lost unit Scalpel [f=0023903] [23903] Event [1437.57202,195.792496,3162.21729]: 0 lost unit Scalpel [f=0023907] [23907] Event [1317.12952,195.764542,3159.63257]: 0 lost unit Scalpel [f=0023937] [23937] Event [1130.87793,195.318817,2903.0061]: 1 lost unit Emissary [f=0023978] [23978] Event [1345.13452,195.440628,2965.89478]: 1 lost unit Minotaur [f=0024142] I have no idea how to win this [f=0024156] [24156] Event [1733.68726,195.761719,3428.35815]: 0 lost unit Scalpel [f=0024219] [24219] Event [undefined]: eqdw resigned [f=0024219] game_message: eqdw has been destroyed! [f=0024219] game_message: Tarkin wins! [f=0024219] Submitting stats [f=0024219] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024219] Part| Total Time|Time of the last 0.5s [f=0024219] Draw 20340.41ms 16.58% [f=0024219] Lua::Callins::Synced 13341.56ms 15.38% [f=0024219] Lua::Callins::Unsynced 27909.79ms 20.48% [f=0024219] Lua::CollectGarbage::Synced 599.98ms 0.20% [f=0024219] Lua::CollectGarbage::Unsynced 1659.25ms 2.90% [f=0024219] Misc::Profiler::AddTime 95.39ms 0.00% [f=0024219] Sim 43274.59ms 70.13% [f=0024219] [24219] Received game_message: eqdw has been destroyed! [f=0024219] [24219] Received game_message: Tarkin wins! [f=0024220] [24220] Game End Stats Header: 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[24220] Game End Stats Values: 48,18490,14820,18490,14820,1289.4635,723.503601,1289.4635,723.503601,0,0,0,0,0,0,0,0,800.787354,7891.28711,800.787354,7891.28711,3979.09668,4495.41553,3979.09668,4495.41553,1260,2260,1260,2260,54,67.2713699,54,67.2713699,3850,1330,3850,1330,40.4908485,54.1018677,40.4908485,54.1018677,6510,5480,6510,5480,3536,2079,3536,2079,6870,5750,6870,5750,2425.3335,3536,2425.3335,3536,567.211609,72.166748,567.211609,72.166748,4790.98096,4021.79785,4790.98096,4021.79785 [f=0024220] [24220] Game End Stats Values: 49,18130,15230,18130,15230,1324.72693,791.554871,1324.72693,791.554871,0,0,0,0,0,0,0,0,800.787354,8179.7041,800.787354,8179.7041,4216.48828,4855.41504,4216.48828,4855.41504,1260,2260,1260,2260,54,78.1015549,54,78.1015549,3850,1330,3850,1330,42.7509003,54.5367508,42.7509003,54.5367508,6150,5890,6150,5890,3536,2439,3536,2439,6870,5750,6870,5750,2785.3335,3536,2785.3335,3536,603.209412,72.166748,603.209412,72.166748,5150.98047,4269.84229,5150.98047,4269.84229 [f=0024220] [24220] Game End Stats Values: 50,17620,14930,17620,14930,1363.26587,865.378479,1363.26587,865.378479,0,0,0,0,0,0,0,0,800.787354,8515.55566,800.787354,8515.55566,5348.09619,6417.47119,5348.09619,6417.47119,1260,2260,1260,2260,54,84.3716583,54,84.3716583,3850,1330,3850,1330,44.1692734,54.9215736,44.1692734,54.9215736,5550,5590,5550,5590,4496,3039,4496,3039,6960,5750,6960,5750,3385.3335,4496,3385.3335,4496,639.207214,72.166748,639.207214,72.166748,6713.03662,5408.09521,6713.03662,5408.09521 [f=0024220] [24220] Game End Stats Values: 51,17110,14130,17110,14130,1406.86133,939.930664,1406.86133,939.930664,0,0,0,0,0,0,0,0,800.787354,8835.13965,800.787354,8835.13965,6567.95898,7350.09717,6567.95898,7350.09717,1260,2260,1260,2260,54,82.6513596,54,82.6513596,3850,1330,3850,1330,43.5730362,54.8368111,43.5730362,54.8368111,4750,4880,4750,4880,5706,3839,5706,3839,7250,5660,7250,5660,4185.3335,5706,4185.3335,5706,639.207214,72.166748,639.207214,72.166748,7645.6626,6637.29346,7645.6626,6637.29346 [f=0024220] [24220] Game End Stats Values: 52,20960,14160,20960,14160,1515.75122,1007.87366,1515.75122,1007.87366,0,0,0,0,0,0,0,0,800.787354,9003.43457,800.787354,9003.43457,6760.34668,8058.87549,6760.34668,8058.87549,1260,1840,1260,1840,94,80.931076,94,80.931076,3850,1330,3850,1330,51.3704262,50.1295433,51.3704262,50.1295433,7250,5510,7250,5510,6306,3839,6306,3839,8600,5480,8600,5480,4185.3335,6306,4185.3335,6306,680.538025,72.166748,680.538025,72.166748,8354.44141,6829.68115,8354.44141,6829.68115 [f=0024220] [24220] Game End Stats Values: 53,20860,14470,20860,14470,1731.22571,1076.02441,1731.22571,1076.02441,0,0,0,0,0,0,0,0,800.787354,9175.26563,800.787354,9175.26563,6980.34668,8422.49316,6980.34668,8422.49316,1260,1840,1260,1840,154,81.508049,154,81.508049,3850,1330,3850,1330,64.7428055,49.7433815,64.7428055,49.7433815,7150,5730,7150,5730,6526,3839,6526,3839,8600,5570,8600,5570,4785.3335,6526,4785.3335,6526,806.530334,72.166748,806.530334,72.166748,8763.55371,7049.68115,8763.55371,7049.68115 [f=0024220] [24220] Game End Stats Values: 54,21360,14970,21360,14970,1920.99438,1146.34216,1920.99438,1146.34216,0,0,0,0,0,0,0,0,873.802429,9389.27539,873.802429,9389.27539,7156.49316,8507.49316,7156.49316,8507.49316,1260,1840,1260,1840,154,82.5046387,154,82.5046387,3850,1330,3850,1330,56.1623573,51.7545395,56.1623573,51.7545395,7650,6140,7650,6140,6526,3839,6526,3839,8600,5660,8600,5660,4785.3335,6526,4785.3335,6526,819.529541,72.166748,819.529541,72.166748,8848.55371,7225.82764,8848.55371,7225.82764 [f=0024220] [24220] Game End Stats Values: 55,18960,13870,18960,13870,2084.65747,1205.69861,2084.65747,1205.69861,0,0,0,0,0,0,0,0,873.802429,9544.98633,873.802429,9544.98633,8255.5498,11377.3525,8255.5498,11377.3525,1260,1620,1260,1620,154,83.0862122,154,83.0862122,3850,1330,3850,1330,54.5894699,52.5658798,54.5894699,52.5658798,5250,5260,5250,5260,7626,6239,7626,6239,8600,5660,8600,5660,7185.3335,7846,7185.3335,7846,819.529541,72.166748,819.529541,72.166748,11991.1045,8370.26953,11991.1045,8370.26953 [f=0024220] [24220] Event [1777.11169,194.537994,3244.10669]: 1 lost unit Minotaur [f=0024263] [24263] Event [2296,195.761719,2264]: 1 lost unit Stinger [f=0024266] [24266] Event [1136.63818,525.90564,691.386719]: 1 lost unit Raven [f=0024266] [24266] Event [1088.45386,525.055359,1082.96741]: 1 lost unit Raven [f=0024268] [24268] Event [926.999817,221.811722,1007]: 1 lost unit Likho [f=0024319] Spectator eqdw left the game: normal quit [f=0024319] [24319] Event [undefined]: eqdw quit [f=0024416] Player Tarkin left the game: normal quit [f=0024416] [24416] Event [undefined]: Tarkin quit [f=0024464] [24464] Event [184,74.3904114,5192]: 0 finished unit Metal Extractor [f=0024487] No clients connected, shutting down server [f=0024487] Server shutdown [f=0024487] End of demo reached [f=0024650] [24650] Event [3648,195.761719,5232]: 0 finished unit Lance [f=0024850] [24850] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0025039] [25039] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0025212] [25212] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0025399] [25399] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0026179] [26179] Event [3648,195.761719,5232]: 0 finished unit Lance [f=0026380] [26380] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0026569] [26569] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0026742] [26742] Event [3648,195.761719,5232]: 0 finished unit Bolas [f=0026929] [26929] Event [3648,195.761719,5232]: 0 finished unit Scalpel [f=0027389] Autoquit sending quit command. [f=0027389] [QuitAction] user exited to system [f=0027389] [SpringApp::Kill][1] fromRun=1 [f=0027389] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027389] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027389] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027389] [ThreadPool::SetThreadCount][2] workers=0 [f=0027389] [SpringApp::Kill][2] [f=0027389] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027389] [Game::KillLua][3] dtor=0 luaUI=0x609deb00 [f=0027389] Start widgetHandler:Shutdown [f=0027389] Shutdown - SaveOrderList Complete [f=0027389] Writing last game win data [f=0027389] Shutdown - SaveConfigData Complete [f=0027389] Shutdown Widget - Save/Load API [f=0027389] Shutdown Widget - Chili Highlight [f=0027389] Shutdown Widget - Draw After Chili [f=0027389] Shutdown Widget - EPIC Menu [f=0027389] Shutdown Widget - Chili Widget Selector [f=0027389] Shutdown Widget - Chili Minimap [f=0027389] Shutdown Widget - Local Team Colors [f=0027389] Shutdown Widget - Display Keys 2 [f=0027389] Shutdown Widget - Save Game Menu [f=0027389] Shutdown Widget - Unit Icons [f=0027389] Shutdown Widget - Noises [f=0027389] Shutdown Widget - HealthBars [f=0027389] Shutdown Widget - Win Counter [f=0027389] Shutdown Widget - SpringRTS Replay Stats [f=0027389] Shutdown Widget - BuildETA [f=0027389] Shutdown Widget - Modular Comm Info [f=0027389] Shutdown Widget - Music Player v2 [f=0027389] Shutdown Widget - Stereo3D [f=0027389] Shutdown Widget - Showeco and Grid Drawer [f=0027389] Shutdown Widget - Point Tracker [f=0027389] Shutdown Widget - Missile Silo Range [f=0027389] Shutdown Widget - MinimapEvents [f=0027389] Shutdown Widget - Mex Placement Handler [f=0027389] Shutdown Widget - Local Widgets Config [f=0027389] Shutdown Widget - Highlight Geos [f=0027389] Shutdown Widget - Grab Input [f=0027389] Input grabbing is disabled! [f=0027389] Shutdown Widget - Defense Range Zero-K [f=0027389] Shutdown Widget - MetalFeatures (new) [f=0027389] Shutdown Widget - Darkening [f=0027389] Shutdown Widget - Context Menu [f=0027389] Shutdown Widget - Chili Spectator Panels [f=0027389] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027389] Shutdown Widget - Chili Nuke Warning [f=0027389] Shutdown Widget - Chili EndGame Window [f=0027389] Shutdown Widget - Chili Economy Panel Default [f=0027389] Shutdown Widget - CameraShake [f=0027389] Shutdown Widget - Attack AoE [f=0027389] Shutdown Widget - Map Edge Extension [f=0027389] Shutdown Widget - Selection Send [f=0027389] Shutdown Widget - LupsManager [f=0027389] Shutdown Widget - Newton Firezone [f=0027389] Shutdown Widget - Chili Pro Console [f=0027389] Shutdown Widget - Lasso Terraform GUI [f=0027389] Shutdown Widget - Lups [f=0027389] Shutdown Widget - Chili Framework [f=0027389] Shutdown Widget - Chili Core Selector [f=0027389] Shutdown Widget - Custom Markers [f=0027389] Shutdown Widget - Select Keys [f=0027389] Shutdown Widget - Pause Screen [f=0027389] Shutdown Widget - Text To Speech Control [f=0027389] Shutdown Widget - Persistent Build Height [f=0027389] Shutdown Widget - Layout Handler [f=0027389] End widgetHandler:Shutdown [f=0027389] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={877823,89977625} {int,ext,rec}Allocs={30472707,0,0} {chunk,block}Bytes={89977625,0} [f=0027389] [Game::KillLua][1] dtor=0 luaGaia=0x60f106a0 [f=0027389] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={642577,75876202} {int,ext,rec}Allocs={30472708,0,0} {chunk,block}Bytes={75876202,0} [f=0027389] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={642577,75876202} {int,ext,rec}Allocs={30472708,0,0} {chunk,block}Bytes={75876202,0} [f=0027389] [Game::KillLua][2] dtor=0 luaRules=0x51ea0470 [f=0027389] Start gadgetHandler:Shutdown [f=0027389] Shutdown - StartSetup [f=0027389] Shutdown - UnitMorph [f=0027389] Shutdown - Carrier Drones [f=0027389] Shutdown - LupsNanoSpray [f=0027389] Shutdown - Missile Silo Controller [f=0027389] Shutdown - Modular Comm Info [f=0027389] Shutdown - Terrain Texture Handler [f=0027389] Shutdown - UnitCloakShield [f=0027389] Shutdown - Starlight Handler [f=0027389] End gadgetHandler:Shutdown [f=0027389] Start gadgetHandler:Shutdown [f=0027389] Shutdown - Save/Load [f=0027389] Shutdown - Teleport Throw [f=0027389] Shutdown - UnitMorph [f=0027389] Shutdown - Modular Comm Info [f=0027389] Shutdown - Retreat Command [f=0027389] Shutdown - Shockwaves [f=0027389] Shutdown - UnitCloakShield [f=0027389] Shutdown - Lups Cloak FX [f=0027389] Shutdown - Lups [f=0027389] Shutdown - Lups Shield [f=0027389] End gadgetHandler:Shutdown [f=0027389] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30472740,0,0} {chunk,block}Bytes={0,0} [f=0027389] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30472740,0,0} {chunk,block}Bytes={0,0} [f=0027389] [Game::KillLua][4] dtor=0 [f=0027389] [Game::~CGame][1] [f=0027389] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027389] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027389] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027389] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027389] [Game::KillLua][4] dtor=1 [f=0027389] [Game::KillMisc][1] [f=0027389] [Game::KillMisc][2] [f=0027389] [Game::KillMisc][3] [f=0027389] [Game::KillRendering][1] [f=0027389] [3DOParser::Kill] allocated 154 pieces [f=0027389] [S3OParser::Kill] allocated 2944 pieces [f=0027389] [AssParser::Kill] allocated 237 pieces [f=0027389] [Game::KillInterface][1] [f=0027389] [Game::KillInterface][2] [f=0027389] [Game::KillSimulation][1] [f=0027389] [Game::KillSimulation][2] [f=0027389] [CCollisionHandler] dis-/continuous tests: 0/468036 [f=0027389] [Game::KillSimulation][3] [f=0027389] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027389] [~CPathCache(16x24)] cacheHits=32 hitPercentage=16% numHashColls=0 maxCacheSize=10 [f=0027389] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027389] [~CPathCache(32x48)] cacheHits=522 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027389] [LosHandler::Kill] raycast instance cache-{hits,misses}={11119,30057}; shared=0%; cached=27% [f=0027389] [Game::KillSimulation][4] [f=0027389] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027389] [Game::~CGame][2] [f=0027389] [Game::~CGame][3] [f=0027389] [SpringApp::Kill][3] [f=0027389] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 288602 bytes sent 271668 bytes recv'd [f=0027389] [SpringApp::Kill][4] font=0x45818aa0 [f=0027389] [SpringApp::Kill][5] [f=0027389] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x458e9a50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4699ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=82ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=57ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=47ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=45ms file="objects3d/strikecom_3.dae" indx=5471 inflSize=1000kb readTime=36ms file="luaui/configs/lang/pw_units.en.json" indx=2879 inflSize=4kb readTime=30ms file="luaui/configs/icontypes.lua" indx=2849 inflSize=24kb readTime=30ms file="objects3d/noruas.3do" indx=5238 inflSize=41kb readTime=30ms file="scripts/bomberprec.lua" indx=5579 inflSize=11kb readTime=28ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4573 inflSize=16kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 65482048 bytes cached in 2932 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x4597d3b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4589e320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458e2150) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2d0c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]