[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ydgeNXstOM/springsettings.999306.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0e1c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8065 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/999306/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452a2160] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452a2160] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1179ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1434ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Danielsonx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/999306/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18e1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-be5f18e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18f1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-be5f18f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (828ms, checksum 7df86974)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11651,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/999306/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ef7950,0x530877e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9b7dc25f2bc4e0594210ca9c5fc8eb57 [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={00000000a8f75980,00000000cd70cc80}]" [f=-000001] Allies: I choose: Engineer commando! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063da2620,000000009ecbe2a0}]" [f=-000001] Allies: I choose: Memento mori! [f=-000001] where is my start box? [f=-000001] BOI [f=-000001] I cant see it [f=-000001] you have 3. how you miss it? [f=-000001] my ui decided to go away.... [f=-000001] > Game will be force started in 60 seconds [f=-000001] is it east or west? [f=-000001] aah. lol. it's on either of the plates [f=-000001] > Game will be force started in 40 seconds [f=-000001] on the left [f=-000001] thx [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1116,47.0706787,4101]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6281,47.0713501,2586]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 1, elo:2312 [f=0000000] [0] Tarkin, team: 0, elo:2064 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1224,47.0703125,4040]: 0 finished unit Amphbot Factory [f=0000030] [30] Event [6176,47.0703125,2592]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1000,47.0703125,4008]: 0 finished unit Metal Extractor [f=0000256] [256] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000354] [354] Event [1260,47.0703125,4040]: 0 finished unit Duck [f=0000446] [446] Event [6392,47.0703125,2472]: 1 finished unit Solar Collector [f=0000464] [464] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0000480] [480] Event [1192,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000582] [582] Event [952,298.632813,4184]: 0 finished unit Wind/Tidal Generator [f=0000595] lemme guess, your rover [f=0000602] [602] Event [1260,47.0703125,4040]: 0 finished unit Duck [f=0000672] [672] Event [1000,298.632813,4232]: 0 finished unit Wind/Tidal Generator [f=0000676] [676] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000762] [762] Event [1032,298.632813,4280]: 0 finished unit Wind/Tidal Generator [f=0000852] played against me before ? [f=0000874] [874] Event [1080,298.632813,4328]: 0 finished unit Wind/Tidal Generator [f=0000969] yep [f=0001032] [1032] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0001062] heh [f=0001077] [1077] Event [6392,47.0703125,2664]: 1 finished unit Solar Collector [f=0001227] [1227] Event [1260,47.0703125,4040]: 0 finished unit Conch [f=0001491] [1491] Event [6312,47.0703125,2744]: 1 finished unit Solar Collector [f=0001540] [1540] Event [1128,298.632813,4360]: 0 finished unit Wind/Tidal Generator [f=0001667] [1667] Event [1192,298.632813,4376]: 0 finished unit Wind/Tidal Generator [f=0001795] [1795] Event [1240,298.61145,4376]: 0 finished unit Wind/Tidal Generator [f=0001873] [1873] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Mason [f=0001897] [1897] Event [6312,47.0703125,2392]: 1 finished unit Solar Collector [f=0001912] [1912] Event [952,47.0703125,4088]: 0 finished unit Wind/Tidal Generator [f=0002349] [2349] Event [1260,47.0703125,4040]: 0 finished unit Archer [f=0002407] [2407] Event [6128,47.0703125,2464]: 1 finished unit Lotus [f=0002751] [2751] Event [6144,47.0703125,2752]: 1 finished unit Radar Tower [f=0002824] [2824] Event [2202.99121,47.0703125,3089.44287]: 0 lost unit Conch [f=0002870] [2870] Event [2344,47.0703125,2968]: 0 lost unit Metal Extractor [f=0003137] [3137] Event [6144,47.0703125,2752]: 1 lost unit Radar Tower [f=0003195] [3195] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0003304] [3304] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0003596] [3596] Event [6144,45.9098816,2752]: 1 finished unit Radar Tower [f=0003621] [3621] Event [6184,47.0703125,1144]: 1 finished unit Metal Extractor [f=0003680] [3680] Event [1260,47.0703125,4040]: 0 finished unit Conch [f=0003884] [3884] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Mason [f=0004197] [4197] Event [1128,47.0703125,4248]: 0 finished unit Wind/Tidal Generator [f=0004480] [4480] Event [5928,47.0703125,904]: 1 finished unit Metal Extractor [f=0004608] [4608] Event [4635.99658,27.9296875,3986.45044]: 0 lost unit Duck [f=0004611] [4611] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0004871] [4871] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0004888] [4888] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0004920] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=0004920] > SPRINGIE:User TheWarning|roost|4_5||False|AtoSen||IN [f=0004942] Connection attempt from TheWarning [f=0004942] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004942] -> Connection established (given id 2) [f=0004955] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0004955] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005156] [5156] Event [6104,47.0703125,1096]: 1 finished unit Solar Collector [f=0005335] [5335] Event [2455.31226,27.9296875,4159.54248]: 1 lost unit Scorcher [f=0005419] [5419] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0005464] [5464] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0005523] [5523] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Mason [f=0005567] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=0005578] [5578] Event [1260,47.0703125,4040]: 0 finished unit Archer [f=0005589] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=0005589] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000010aae8390,0000000107796f10}]" [f=0005648] [5648] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0005875] amph sucks against hover I feel [f=0006180] [6180] Event [1260,47.0703125,4040]: 0 finished unit Archer [f=0006240] [6240] Event [3576,27.9296875,3960]: 0 finished unit Metal Extractor [f=0006278] amphs have good skirmishers [f=0006279] [6279] Event [5976,47.0703125,984]: 1 finished unit Solar Collector [f=0006407] [6407] Event [3536,97.1168518,3808]: 0 finished unit Radar Tower [f=0006455] buoy nerf hurt [f=0006526] [6526] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0006655] [6655] Event [1260,47.0703125,4040]: 0 finished unit Conch [f=0006680] not really [f=0006824] [6824] Event [5585.54834,46.86343,1074.26965]: 0 lost unit Duck [f=0006871] [6871] Event [6232,47.0703125,2312]: 1 finished unit Solar Collector [f=0006902] [6902] Event [2576,100.390625,2944]: 0 finished unit Radar Tower [f=0006912] [6912] Event [1260,47.0703125,4040]: 0 finished unit Duck [f=0006980] [6980] Event [4936,47.0703125,3032]: 1 finished unit Solar Collector [f=0006993] [6993] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0007168] [7168] Event [1260,47.0703125,4040]: 0 finished unit Duck [f=0007288] [7288] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0007343] [7343] Event [4879.22217,47.0703125,3114.12427]: 1 finished unit Engineer Commander [f=0007410] [7410] Event [1260,47.0703125,4040]: 0 finished unit Duck [f=0007482] [7482] Event [4984,47.0703125,3128]: 1 finished unit Solar Collector [f=0007550] [7550] Event [5888,47.0703125,1168]: 1 finished unit Lotus [f=0007665] [7665] Event [1260,47.0703125,4040]: 0 finished unit Duck [f=0007731] [7731] Event [6136,36.7149353,2216]: 1 finished unit Solar Collector [f=0007780] [7780] Event [5976,47.0703125,4168]: 1 finished unit Solar Collector [f=0007802] [7802] Event [4800,47.0703125,3104]: 1 finished unit Lotus [f=0007916] [7916] Event [1112,47.0703125,3992]: 0 finished unit Caretaker [f=0008226] [8226] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0008241] [8241] Event [6072,47.0703125,4072]: 1 finished unit Solar Collector [f=0008262] [8262] Event [6136,22.2686768,2088]: 1 finished unit Solar Collector [f=0008273] [8273] Event [3592,96.2036133,3800]: 0 finished unit Stardust [f=0008464] [8464] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0008701] [8701] Event [4448,34.6214294,3424]: 1 finished unit Picket [f=0008739] [8739] Event [4112,27.9296875,3744]: 0 lost unit Picket [f=0008753] [8753] Event [4459.354,28.2307262,1660.97278]: 0 lost unit Archer [f=0008772] [8772] Event [6120,23.828125,1960]: 1 finished unit Solar Collector [f=0008824] [8824] Event [5920,47.0703125,4016]: 1 finished unit Lotus [f=0009057] [9057] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ravager [f=0009074] [9074] Event [4400,27.9296875,3456]: 1 finished unit Picket [f=0009206] [9206] Event [3952,27.9296875,3904]: 0 finished unit Picket [f=0009274] [9274] Event [4320,27.9296875,3440]: 1 lost unit Picket [f=0009279] [9279] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0009339] [9339] Event [4320,27.9296875,3440]: 1 lost unit Picket [f=0009414] [9414] Event [6120,23.9349365,1832]: 1 finished unit Solar Collector [f=0009659] [9659] Event [4336,27.9296875,3440]: 1 finished unit Picket [f=0009729] [9729] Event [3984,27.9296875,3920]: 0 finished unit Picket [f=0009764] [9764] Event [4336,27.9296875,3440]: 1 lost unit Picket [f=0009785] [9785] Event [6184,47.0703125,2504]: 1 finished unit Caretaker [f=0009829] [9829] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0009858] [9858] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0010031] [10031] Event [6104,25.5905151,1704]: 1 finished unit Solar Collector [f=0010153] [10153] Event [4000,27.9296875,3952]: 0 finished unit Picket [f=0010404] [10404] Event [4048,27.9296875,3984]: 0 finished unit Picket [f=0010463] [10463] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0010491] [10491] Event [6232,47.0703125,2504]: 1 finished unit Caretaker [f=0010752] [10752] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ravager [f=0010753] [10753] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0010964] [10964] Event [6104,25.6118774,1576]: 1 finished unit Solar Collector [f=0010993] [10993] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0011022] [11022] Event [6232,47.0703125,2456]: 1 finished unit Storage [f=0011140] [11140] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0011257] [11257] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Mason [f=0011527] [11527] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Mason [f=0011773] [11773] Event [4048,27.9296875,4048]: 0 finished unit Faraday [f=0011818] [11818] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0011840] [11840] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Fencer [f=0011926] [11926] Event [6104,47.0703125,1448]: 1 finished unit Solar Collector [f=0012107] [12107] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0012152] [12152] Event [2280,47.0703125,2136]: 0 finished unit Metal Extractor [f=0012170] [12170] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Fencer [f=0012324] [12324] Event [4600,47.0703125,1944]: 1 finished unit Metal Extractor [f=0012414] [12414] Event [4400,27.9296875,3456]: 1 lost unit Picket [f=0012470] [12470] Event [5080,47.0703125,3272]: 1 finished unit Solar Collector [f=0012550] [12550] Event [6088,47.0703125,1320]: 1 finished unit Solar Collector [f=0012678] [12678] Event [1288,47.0703125,904]: 0 finished unit Metal Extractor [f=0012681] [12681] Event [2088,47.0703125,1944]: 0 finished unit Metal Extractor [f=0012874] [12874] Event [4664,47.0703125,2008]: 1 finished unit Solar Collector [f=0012891] [12891] Event [3576,27.9296875,1224]: 1 lost unit Metal Extractor [f=0013031] [13031] Event [3558.95386,27.9296875,1176.27246]: 1 lost unit Mason [f=0013069] [13069] Event [3656,27.9296875,1160]: 1 lost unit Solar Collector [f=0013072] [13072] Event [5160,47.0703125,3416]: 1 finished unit Solar Collector [f=0013075] [13075] Event [6088,47.0703125,1192]: 1 finished unit Solar Collector [f=0013261] [13261] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0013383] [13383] Event [4384,28.0097961,3104]: 1 finished unit Picket [f=0013470] [13470] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0013572] [13572] Event [4728,47.0703125,2088]: 1 finished unit Solar Collector [f=0013712] [13712] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0013900] [13900] Event [3960.40796,27.9296875,3419.76611]: 0 lost unit Buoy [f=0014022] [14022] Event [5304,27.9296875,3464]: 1 finished unit Solar Collector [f=0014028] [14028] Event [4281.30566,27.9296875,3273.52759]: 1 lost unit Fencer [f=0014162] [14162] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0014162] [14162] Event [4536,325.544922,3512]: 1 finished unit Stinger [f=0014187] [14187] Event [3973.83179,27.9296875,3244.40918]: 1 lost unit Scorcher [f=0014204] [14204] Event [3822.67993,27.9296875,3339.06812]: 0 lost unit Duck [f=0014236] [14236] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0014342] [14342] Event [3920.94287,27.931591,3291.28931]: 0 lost unit Archer [f=0014345] [14345] Event [6184,47.1584702,2824]: 1 finished unit Solar Collector [f=0014346] [14346] Event [4182.81934,27.9296875,3377.46191]: 1 lost unit Ripper [f=0014482] [14482] Event [4163.78906,27.9296875,3210.39526]: 1 lost unit Fencer [f=0014556] [14556] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0014570] [14570] Event [4496,325.544922,3520]: 1 finished unit Picket [f=0014612] [14612] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0014688] [14688] Event [6136,22.5196838,2952]: 1 finished unit Solar Collector [f=0014690] [14690] Event [3451.0625,28.2021351,1137.69214]: 0 lost unit Duck [f=0014755] [14755] Event [3653.63208,27.9296875,943.452209]: 1 lost unit Ripper [f=0014778] [14778] Event [3576,27.2190475,1224]: 0 finished unit Metal Extractor [f=0014804] [14804] Event [4448,34.6214294,3424]: 1 lost unit Picket [f=0014812] [14812] Event [4111.78174,27.9296875,3536.97266]: 0 lost unit Buoy [f=0014886] [14886] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0014889] [14889] Event [5432,27.9296875,3432]: 1 finished unit Solar Collector [f=0014916] [14916] Event [4736,47.0703125,1936]: 1 finished unit Lotus [f=0015040] [15040] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0015061] [15061] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0015190] [15190] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0015265] [15265] Event [6120,25.0617981,3080]: 1 finished unit Solar Collector [f=0015340] [15340] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0015436] [15436] Event [5560,27.9296875,3416]: 1 finished unit Solar Collector [f=0015447] [15447] Event [4301.90137,27.9296875,3616.00049]: 0 lost unit Buoy [f=0015489] [15489] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Scorcher [f=0015511] [15511] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0015594] [15594] Event [4082.01538,27.9463787,3505.37549]: 0 lost unit Buoy [f=0015663] [15663] Event [4560,100.390625,2160]: 1 finished unit Radar Tower [f=0015777] [15777] Event [3576,27.2190475,1224]: 0 lost unit Metal Extractor [f=0015788] [15788] Event [6120,25.0030518,3208]: 1 finished unit Solar Collector [f=0015895] [15895] Event [3522.29541,27.3567505,1194.81006]: 1 lost unit Scorcher [f=0015946] [15946] Event [5688,27.9296875,3384]: 1 finished unit Solar Collector [f=0015960] [15960] Event [1260,47.0703125,4040]: 0 finished unit Buoy [f=0016122] [16122] Event [3471.36646,27.3134594,1074.66553]: 0 lost unit Scallop [f=0016123] [16123] Event [3460.66895,27.2298012,1095.81421]: 0 lost unit Duck [f=0016138] [16138] Event [3487.73413,27.3140011,1121.54797]: 0 lost unit Duck [f=0016181] [16181] Event [3469.18188,27.9272346,1235.58545]: 0 lost unit Conch [f=0016249] [16249] Event [4488,47.0703125,3320]: 1 finished unit Caretaker [f=0016283] [16283] Event [6104,25.6759644,3336]: 1 finished unit Solar Collector [f=0016375] [16375] Event [3992,31.6894531,3768]: 0 finished unit Stinger [f=0016441] [16441] Event [5816,27.9296875,3368]: 1 finished unit Solar Collector [f=0016479] [16479] Event [1260,47.0703125,4040]: 0 finished unit Bulkhead [f=0016611] [16611] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Mason [f=0016791] [16791] Event [6088,27.4223328,3464]: 1 finished unit Solar Collector [f=0016864] [16864] Event [1260,47.0703125,4040]: 0 finished unit Bulkhead [f=0016898] [16898] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Badger [f=0016951] [16951] Event [5944,27.9296875,3336]: 1 finished unit Solar Collector [f=0016971] [16971] Event [2280,47.0703125,2136]: 0 lost unit Metal Extractor [f=0017035] [17035] Event [2088,47.0703125,1944]: 0 lost unit Metal Extractor [f=0017173] [17173] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ravager [f=0017315] [17315] Event [6088,39.2837524,3592]: 1 finished unit Solar Collector [f=0017406] [17406] Event [1288,46.5499115,904]: 0 lost unit Metal Extractor [f=0017439] [17439] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Badger [f=0017446] [17446] Event [1000,47.0703125,1144]: 0 lost unit Metal Extractor [f=0017488] [17488] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0017592] [17592] Event [2298.94922,47.0703125,1918.44983]: 1 lost unit Scorcher [f=0017699] [17699] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ravager [f=0017712] [17712] Event [4424,38.2797241,3256]: 1 finished unit Gauss [f=0017823] [17823] Event [6072,47.0703125,3720]: 1 finished unit Solar Collector [f=0017844] [17844] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Fencer [f=0017882] [17882] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0018004] [18004] Event [5976,27.9296875,2760]: 1 finished unit Caretaker [f=0018009] [18009] Event [808,47.0703125,2456]: 0 lost unit Metal Extractor [f=0018075] [18075] Event [808,47.0703125,2680]: 0 lost unit Metal Extractor [f=0018159] [18159] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0018186] [18186] Event [4888,47.0703125,2136]: 1 finished unit Solar Collector [f=0018301] [18301] Event [1260,47.0703125,4040]: 0 finished unit Scallop [f=0018352] [18352] Event [3576,26.1357498,1224]: 1 finished unit Metal Extractor [f=0018400] [18400] Event [5928,27.9296875,2760]: 1 finished unit Caretaker [f=0018486] [18486] Event [6056,47.0703125,3848]: 1 finished unit Solar Collector [f=0018496] [18496] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Fencer [f=0018638] [18638] Event [4130.33594,27.932579,3177.52954]: 1 lost unit Mason [f=0018662] [18662] Event [5952,27.9296875,2688]: 1 finished unit Rover Plate [f=0018712] [18712] Event [1224.57605,27.6953335,2977.27148]: 1 lost unit Ripper [f=0018756] [18756] Event [1406.91162,27.9571075,3260.77808]: 0 lost unit Scallop [f=0018873] [18873] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0018914] [18914] Event [5016,47.0703125,2120]: 1 finished unit Solar Collector [f=0019038] [19038] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Fencer [f=0019087] [19087] Event [1000,47.0703125,4008]: 0 lost unit Metal Extractor [f=0019144] [19144] Event [952,47.2378159,4088]: 0 lost unit Wind/Tidal Generator [f=0019164] [19164] Event [1128,47.0703125,4248]: 0 lost unit Wind/Tidal Generator [f=0019233] [19233] Event [1192,47.0703125,4232]: 0 lost unit Metal Extractor [f=0019259] [19259] Event [1260,47.0703125,4040]: 0 finished unit Archer [f=0019271] [19271] Event [6056,47.0703125,3976]: 1 finished unit Solar Collector [f=0019311] [19311] Event [1337.33203,47.0703125,4076.18359]: 0 lost unit Archer [f=0019313] [19313] Event [4512.92236,47.0703125,3201.3103]: 1 finished unit Engineer Commander [f=0019313] [19313] Event [6158.00781,47.7154121,2592.02954]: 1 finished unit Ripper [f=0019433] [19433] Event [3512,27.8919315,1256]: 1 finished unit Solar Collector [f=0019501] [19501] Event [1348.4491,41.8436317,3698.50635]: 1 lost unit Ripper [f=0019508] [19508] Event [5144,47.0703125,2104]: 1 finished unit Solar Collector [f=0019545] [19545] Event [1582.11963,47.0703125,4060.20093]: 1 lost unit Scorcher [f=0019582] [19582] Event [1439.2002,47.0703125,4090.55884]: 0 lost unit Scallop [f=0019648] [19648] Event [1313.71057,47.0985222,4109.81494]: 1 lost unit Scorcher [f=0019649] [19649] Event [1283.35046,47.0703125,4126.89014]: 1 lost unit Scorcher [f=0019702] [19702] Event [1018.51233,47.1313477,4118.17822]: 0 lost unit Scallop [f=0019749] [19749] Event [1260,47.0703125,4040]: 0 finished unit Archer [f=0019807] [19807] Event [1112,47.0703125,3992]: 0 lost unit Caretaker [f=0019972] [19972] Event [3656,28.0555534,1192]: 1 finished unit Solar Collector [f=0020010] [20010] Event [1131.31824,47.160717,4075.93579]: 1 lost unit Scorcher [f=0020064] [20064] Event [5272,37.1795654,2088]: 1 finished unit Solar Collector [f=0020224] [20224] Event [undefined]: Tarkin resigned [f=0020224] game_message: Tarkin has been destroyed! [f=0020224] game_message: DanWarior wins! [f=0020224] Submitting stats [f=0020224] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020224] Part| Total Time|Time of the last 0.5s [f=0020224] Draw 23228.75ms 22.00% [f=0020224] Lua::Callins::Synced 10225.05ms 11.90% [f=0020224] Lua::Callins::Unsynced 30520.11ms 30.30% [f=0020224] Lua::CollectGarbage::Synced 722.98ms 0.20% [f=0020224] Lua::CollectGarbage::Unsynced 1348.21ms 0.10% [f=0020224] Misc::Profiler::AddTime 103.97ms 0.00% [f=0020224] Sim 48407.54ms 59.80% [f=0020224] [20224] Received game_message: Tarkin has been destroyed! [f=0020224] [20224] Received game_message: DanWarior wins! [f=0020225] [20225] Game End Stats Header: 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[f=0020225] [20225] Game End Stats Values: 41,8290,11945,11945,8290,381.616577,2069.24561,2069.24561,381.616577,0,0,0,0,0,0,0,0,887.442505,0,0,887.442505,2254.00073,3880.26465,3880.26465,2254.00073,1190,1370,1370,1190,18.9285755,82.5333328,82.5333328,18.9285755,1385,1615,1615,1385,18.5600796,36.6592216,36.6592216,18.5600796,3640,3360,3360,3640,1807.43335,2700.5,2700.5,1807.43335,2075,5600,5600,2075,3213.5,1807.43335,1807.43335,3213.5,140.566269,425.901672,425.901672,140.566269,4008.08472,2429.85986,2429.85986,4008.08472 [f=0020225] [20225] Game End Stats Values: 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[f=0020225] [20225] Game End Stats Values: 45,7540,13390,13390,7540,419.40332,2625.44873,2625.44873,419.40332,0,0,0,0,0,0,0,0,1215.6499,0,0,1215.6499,3237.59229,5515.01904,5515.01904,3237.59229,1190,1370,1370,1190,16.8856773,94.5333328,94.5333328,16.8856773,1385,2015,2015,1385,12.5,41.8669319,41.8669319,12.5,3320,3505,3505,3320,2657.43335,4110.5,4110.5,2657.43335,1645,6500,6500,1645,4623.5,2782.43335,2782.43335,4623.5,140.566269,942.686707,942.686707,140.566269,5762.57764,3519.17017,3519.17017,5762.57764 [f=0020225] [20225] Game End Stats Values: 46,7360,13405,13405,7360,419.40332,2825.3479,2825.3479,419.40332,0,0,0,0,0,0,0,0,1221.35254,0,0,1221.35254,3252.64771,5771.69678,5771.69678,3252.64771,1190,1370,1370,1190,16.3671227,97.7333298,97.7333298,16.3671227,1385,2015,2015,1385,12.5,38.8265953,38.8265953,12.5,3320,3380,3380,3320,2782.43335,4290.5,4290.5,2782.43335,1465,6640,6640,1465,4803.5,2907.43335,2907.43335,4803.5,140.566269,942.686707,942.686707,140.566269,6085.69287,3534.22559,3534.22559,6085.69287 [f=0020266] [20266] Event [3860.78296,27.9296875,3616.1499]: 0 lost unit Buoy [f=0020340] Spectator TheWarning left the game: normal quit [f=0020340] [20340] Event [undefined]: TheWarning quit [f=0020361] Spectator Tarkin left the game: normal quit [f=0020361] [20361] Event [undefined]: Tarkin quit [f=0020367] Player DanWarior left the game: normal quit [f=0020367] [20367] Event [undefined]: DanWarior quit [f=0020373] No clients connected, shutting down server [f=0020373] Server shutdown [f=0020566] [20566] Event [5400,27.9296875,2072]: 1 finished unit Solar Collector [f=0020571] [20571] Event [3568,94.921875,1392]: 1 finished unit Lotus [f=0020931] [20931] Event [3632,97.442627,1392]: 1 finished unit Radar Tower [f=0021075] [21075] Event [5528,27.9296875,2056]: 1 finished unit Solar Collector [f=0021570] [21570] Event [5656,27.9296875,2056]: 1 finished unit Solar Collector [f=0022080] [22080] Event [5784,27.9296875,2040]: 1 finished unit Solar Collector [f=0022590] [22590] Event [5912,27.9296875,2024]: 1 finished unit Solar Collector [f=0022960] Autoquit sending quit command. [f=0022960] [QuitAction] user exited to system [f=0022960] [SpringApp::Kill][1] fromRun=1 [f=0022960] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022960] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022960] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022960] [ThreadPool::SetThreadCount][2] workers=0 [f=0022960] [SpringApp::Kill][2] [f=0022960] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022960] [Game::KillLua][3] dtor=0 luaUI=0x530762a0 [f=0022960] Start widgetHandler:Shutdown [f=0022960] Shutdown - SaveOrderList Complete [f=0022960] Writing last game win data [f=0022960] Shutdown - SaveConfigData Complete [f=0022960] Shutdown Widget - Chili Highlight [f=0022960] Shutdown Widget - Save/Load API [f=0022960] Shutdown Widget - Draw After Chili [f=0022960] Shutdown Widget - EPIC Menu [f=0022960] Shutdown Widget - Chili Minimap [f=0022960] Shutdown Widget - Chili Widget Selector [f=0022960] Shutdown Widget - Local Team Colors [f=0022960] Shutdown Widget - Display Keys 2 [f=0022960] Shutdown Widget - Save Game Menu [f=0022960] Shutdown Widget - HealthBars [f=0022960] Shutdown Widget - Noises [f=0022960] Shutdown Widget - Unit Icons [f=0022960] Shutdown Widget - Win Counter [f=0022960] Shutdown Widget - BuildETA [f=0022960] Shutdown Widget - SpringRTS Replay Stats [f=0022960] Shutdown Widget - Modular Comm Info [f=0022960] Shutdown Widget - CameraShake [f=0022960] Shutdown Widget - Chili Economy Panel Default [f=0022960] Shutdown Widget - Chili EndGame Window [f=0022960] Shutdown Widget - Chili Nuke Warning [f=0022960] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022960] Shutdown Widget - Chili Spectator Panels [f=0022960] Shutdown Widget - Context Menu [f=0022960] Shutdown Widget - Darkening [f=0022960] Shutdown Widget - MetalFeatures (new) [f=0022960] Shutdown Widget - Defense Range Zero-K [f=0022960] Shutdown Widget - Grab Input [f=0022960] Input grabbing is disabled! [f=0022960] Shutdown Widget - Highlight Geos [f=0022960] Shutdown Widget - Local Widgets Config [f=0022960] Shutdown Widget - Mex Placement Handler [f=0022960] Shutdown Widget - MinimapEvents [f=0022960] Shutdown Widget - Missile Silo Range [f=0022960] Shutdown Widget - Point Tracker [f=0022960] Shutdown Widget - Showeco and Grid Drawer [f=0022960] Shutdown Widget - Stereo3D [f=0022960] Shutdown Widget - Music Player v2 [f=0022960] Shutdown Widget - Attack AoE [f=0022960] Shutdown Widget - UnitShapes [f=0022960] Shutdown Widget - Map Edge Extension [f=0022960] Shutdown Widget - Selection Send [f=0022960] Shutdown Widget - LupsManager [f=0022960] Shutdown Widget - Newton Firezone [f=0022960] Shutdown Widget - Chili Pro Console [f=0022960] Shutdown Widget - Lasso Terraform GUI [f=0022960] Shutdown Widget - Chili Framework [f=0022960] Shutdown Widget - Lups [f=0022960] Shutdown Widget - Custom Markers [f=0022960] Shutdown Widget - Chili Core Selector [f=0022960] Shutdown Widget - Select Keys [f=0022960] Shutdown Widget - Pause Screen [f=0022960] Shutdown Widget - Layout Handler [f=0022960] Shutdown Widget - Persistent Build Height [f=0022960] Shutdown Widget - Text To Speech Control [f=0022960] End widgetHandler:Shutdown [f=0022960] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604849,71516551} {int,ext,rec}Allocs={29352947,0,0} {chunk,block}Bytes={71516551,0} [f=0022960] [Game::KillLua][1] dtor=0 luaGaia=0x530877e0 [f=0022960] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370658,57481669} {int,ext,rec}Allocs={29352948,0,0} {chunk,block}Bytes={57481669,0} [f=0022960] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370658,57481669} {int,ext,rec}Allocs={29352948,0,0} {chunk,block}Bytes={57481669,0} [f=0022960] [Game::KillLua][2] dtor=0 luaRules=0x52ef7950 [f=0022960] Start gadgetHandler:Shutdown [f=0022960] Shutdown - StartSetup [f=0022960] Shutdown - UnitMorph [f=0022960] Shutdown - Carrier Drones [f=0022960] Shutdown - LupsNanoSpray [f=0022960] Shutdown - Missile Silo Controller [f=0022960] Shutdown - Modular Comm Info [f=0022960] Shutdown - Terrain Texture Handler [f=0022960] Shutdown - UnitCloakShield [f=0022960] Shutdown - Starlight Handler [f=0022960] End gadgetHandler:Shutdown [f=0022960] Start gadgetHandler:Shutdown [f=0022960] Shutdown - Save/Load [f=0022960] Shutdown - Teleport Throw [f=0022960] Shutdown - UnitMorph [f=0022960] Shutdown - Modular Comm Info [f=0022960] Shutdown - Retreat Command [f=0022960] Shutdown - Shockwaves [f=0022960] Shutdown - UnitCloakShield [f=0022960] Shutdown - Lups Cloak FX [f=0022960] Shutdown - Lups [f=0022960] Shutdown - Lups Shield [f=0022960] End gadgetHandler:Shutdown [f=0022960] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29352980,0,0} {chunk,block}Bytes={0,0} [f=0022960] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29352980,0,0} {chunk,block}Bytes={0,0} [f=0022960] [Game::KillLua][4] dtor=0 [f=0022960] [Game::~CGame][1] [f=0022960] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022960] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022960] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022960] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022960] [Game::KillLua][4] dtor=1 [f=0022960] [Game::KillMisc][1] [f=0022960] [Game::KillMisc][2] [f=0022960] [Game::KillMisc][3] [f=0022960] [Game::KillRendering][1] [f=0022960] [3DOParser::Kill] allocated 155 pieces [f=0022960] [S3OParser::Kill] allocated 2743 pieces [f=0022960] [AssParser::Kill] allocated 265 pieces [f=0022960] [Game::KillInterface][1] [f=0022960] [Game::KillInterface][2] [f=0022960] [Game::KillSimulation][1] [f=0022960] [Game::KillSimulation][2] [f=0022960] [CCollisionHandler] dis-/continuous tests: 0/1125011 [f=0022960] [Game::KillSimulation][3] [f=0022960] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022960] [~CPathCache(28x20)] cacheHits=34 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0022960] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022960] [~CPathCache(56x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022960] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022960] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022960] [LosHandler::Kill] raycast instance cache-{hits,misses}={3428,10525}; shared=3%; cached=22% [f=0022960] [Game::KillSimulation][4] [f=0022960] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022960] [Game::~CGame][2] [f=0022960] [Game::~CGame][3] [f=0022960] [SpringApp::Kill][3] [f=0022960] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 242333 bytes sent 188437 bytes recv'd [f=0022960] [SpringApp::Kill][4] font=0x451d0aa0 [f=0022960] [SpringApp::Kill][5] [f=0022960] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4523e9f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5578ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=115ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=79ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=65ms file="objects3d/corcomalt.s3o" indx=5021 inflSize=114kb readTime=64ms file="luaui/widgets/cmd_layout_handler.lua" indx=4520 inflSize=5kb readTime=53ms file="luaui/widgets/gui_healthbars.lua" indx=4634 inflSize=50kb readTime=42ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=39ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4016 inflSize=6kb readTime=39ms file="unittextures/gauss3_tex1.png" indx=7174 inflSize=1103kb readTime=36ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4611 inflSize=46kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 61131098 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45329110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45326a00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4529f700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0e1c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]