[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RfRBoabvEn/springsettings.998954.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f758c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8139 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/998954/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bc4740] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bc4740] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 860ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 969ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] PetTurtle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/998954/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum 6b7370bf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/998954/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524033d0,0x51ed9ab0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 74d4c15f8e8ba0d5a745ffd85fc8eb57 [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000ec5092b0,00000001030d4820}]" [f=-000001] Allies: I choose: you Pikachu! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={0000000067011c70,00000000ec6a9ed0}]" [f=-000001] Allies: I choose: Front Liner! [f=-000001] Well, this probably won't take you very long. Gl, hf. :) [f=-000001] gl hf [f=-000001] :P [f=-000001] [0] Event [888,192.370728,374]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4681,189.511475,3911]: 1 finished unit Strike Commander [f=0000000] [0] Shapeshifters, team: 1, elo:2456 [f=0000000] [0] Danielsonx, team: 0, elo:1979 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [760,191.134872,368]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [4768,188.95668,3792]: 1 finished unit Hovercraft Platform [f=0000284] [284] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000315] [315] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000429] [429] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0000540] [540] Event [1032,192.258301,312]: 0 finished unit Solar Collector [f=0000631] [631] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0000675] [675] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000689] [689] Event [989.835083,269.83905,252.202026]: 0 finished unit Firefly [f=0000826] [826] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0000901] [901] Event [4856,192.929688,3944]: 1 finished unit Solar Collector [f=0000944] [944] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001206] [1206] Event [760,191.502991,377.600006]: 0 finished unit Conjurer [f=0001358] [1358] Event [1192,188.336792,344]: 0 finished unit Solar Collector [f=0001473] [1473] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0001539] [1539] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001582] [1582] Event [4800,191.130661,3792]: 1 finished unit Mace [f=0001892] [1892] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0001905] [1905] Event [1160,192.891541,504]: 0 finished unit Solar Collector [f=0002017] [2017] Event [4800,191.130661,3792]: 1 finished unit Quill [f=0002305] [2305] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0002327] [2327] Event [720,202.962341,752]: 0 finished unit Radar Tower [f=0002598] [2598] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0002628] [2628] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0002880] [2880] Event [760,191.502991,377.600006]: 0 finished unit Conjurer [f=0002916] [2916] Event [4800,191.130661,3792]: 1 finished unit Dagger [f=0003115] [3115] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0003160] [3160] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003224] [3224] Event [4424.18848,186.916153,3797.48022]: 1 finished unit Strike Commander [f=0003322] [3322] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0003454] [3454] Event [4800,191.130661,3792]: 1 finished unit Dagger [f=0003534] [3534] Event [760,191.502991,377.600006]: 0 finished unit Glaive [f=0003712] [3712] Event [4038.24951,77.2399521,3386.51782]: 0 lost unit Glaive [f=0003727] [3727] Event [1990.71851,182.535965,1041.50903]: 0 lost unit Firefly [f=0003978] [3978] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004049] [4049] Event [2109.70508,132.685333,592.869873]: 0 finished unit Firefly [f=0004120] [4120] Event [4720,192.937317,4048]: 1 finished unit Lotus [f=0004146] [4146] Event [1757.17725,231.694092,725.526489]: 0 lost unit Firefly [f=0004305] [4305] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0004367] [4367] Event [1240,192.937317,568]: 0 lost unit Metal Extractor [f=0004469] [4469] Event [1790.09241,158.288971,639.706604]: 0 finished unit Firefly [f=0004475] [4475] Event [4800,191.130661,3792]: 1 finished unit Dagger [f=0004532] [4532] Event [3248.18311,192.630844,4752.64844]: 1 lost unit Dagger [f=0004578] [4578] Event [3187.63208,188.182297,4634.22607]: 1 lost unit Dagger [f=0004625] [4625] Event [4840,191.769257,4200]: 1 finished unit Metal Extractor [f=0004686] [4686] Event [1160,192.891541,504]: 0 lost unit Solar Collector [f=0004715] [4715] Event [1192.30701,303.211823,549.675903]: 0 lost unit Firefly [f=0004779] [4779] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0004851] [4851] Event [1112,192.746582,248]: 0 lost unit Metal Extractor [f=0004950] [4950] Event [834.940308,187.47261,438.658905]: 0 lost unit Reaver [f=0004968] [4968] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005039] [5039] Event [1258.06848,268.808838,499.145691]: 0 finished unit Firefly [f=0005061] [5061] Event [1250.97742,190.249329,396.639313]: 1 lost unit Mace [f=0005297] [5297] Event [2274.42944,76.6343918,1762.47021]: 1 finished unit Strike Commander [f=0005489] [5489] Event [1240,191.936493,568]: 0 finished unit Metal Extractor [f=0005555] [5555] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0005649] [5649] Event [4567.12061,192.926376,4464.82959]: 1 lost unit Quill [f=0005891] [5891] Event [4630.64551,190.281311,4152.55029]: 0 lost unit Glaive [f=0005894] [5894] Event [4693.01514,191.290604,4112.14258]: 1 lost unit Dagger [f=0005953] [5953] Event [4748.9248,190.984268,4163.15381]: 0 lost unit Glaive [f=0005962] [5962] Event [4720,192.937317,4048]: 1 lost unit Lotus [f=0005989] [5989] Event [1527.80969,230.585785,890.509705]: 0 lost unit Firefly [f=0006071] [6071] Event [4840,191.769257,4200]: 1 lost unit Metal Extractor [f=0006172] [6172] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0006299] [6299] Event [1152.03723,265.336792,380.564758]: 0 finished unit Firefly [f=0006341] [6341] Event [1112,191.586151,248]: 0 finished unit Metal Extractor [f=0006387] [6387] Event [1299.08643,296.54007,658.39917]: 0 lost unit Firefly [f=0006410] [6410] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0006441] [6441] Event [1240,191.936493,568]: 0 lost unit Metal Extractor [f=0006477] [6477] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0006658] [6658] Event [4768,191.130661,3792]: 1 lost unit Hovercraft Platform [f=0006689] [6689] Event [1274.35327,268.519348,554.240479]: 0 finished unit Firefly [f=0006808] [6808] Event [4520,187.756958,3816]: 1 lost unit Solar Collector [f=0007090] [7090] Event [1790.72327,82.7966385,593.578308]: 1 lost unit Strike Commander [f=0007095] [7095] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0007110] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0007110] [7110] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0007277] I underestimated you lol [f=0007352] [7352] Event [520,192.937317,360]: 0 finished unit Caretaker [f=0007406] !resign [f=0007406] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0007406] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0007407] > Poll: Resign team 1? [END:SUCCESS] [f=0007407] [7407] Event [undefined]: Shapeshifters resigned [f=0007407] game_message: Shapeshifters has been destroyed! [f=0007407] game_message: Danielsonx wins! [f=0007407] Submitting stats [f=0007407] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007407] Part| Total Time|Time of the last 0.5s [f=0007407] Draw 9378.86ms 49.90% [f=0007407] Lua::Callins::Synced 8219.70ms 2.30% [f=0007407] Lua::Callins::Unsynced 11231.94ms 53.59% [f=0007407] Lua::CollectGarbage::Synced 224.75ms 1.70% [f=0007407] Lua::CollectGarbage::Unsynced 509.40ms 1.60% [f=0007407] Misc::Profiler::AddTime 31.99ms 0.10% [f=0007407] Sim 13657.63ms 16.87% [f=0007407] [7407] Received game_message: Shapeshifters has been destroyed! [f=0007407] [7407] Received game_message: Danielsonx wins! [f=0007407] > Team 1 resigned [f=0007408] [7408] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007408] [7408] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007408] [7408] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007408] [7408] Game End Stats Values: 2,2230,2165,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6,6,6.13333321,65,0,0,65,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007408] [7408] Game End Stats Values: 3,2450,2255,2255,2450,0.00118589,0,0,0.00118589,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,8,9.46666622,1275,1275,1275,1275,8.00007915,8.80000019,8.80000019,8.00007915,195,0,0,195,0,0,0,0,960,980,980,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007408] [7408] Game End Stats Values: 4,2660,2325,2325,2660,0.00273511,0.12001219,0.12001219,0.00273511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.73333359,9.73333359,10,1275,1275,1275,1275,9.60010338,10.0079994,10.0079994,9.60010338,195,0,0,195,0,0,0,0,1170,1050,1050,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007408] [7408] Game End Stats Values: 5,2795,2815,2815,2795,4.43858671,0.39592475,0.39592475,4.43858671,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,10,10,11.7333336,1275,1275,1275,1275,10.2957239,10.9517279,10.9517279,10.2957239,260,400,400,260,0,0,0,0,1240,1140,1140,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007408] [7408] Game End Stats Values: 6,2930,2945,2945,2930,11.3789825,0.60000521,0.60000521,11.3789825,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,10,10,13.333333,1275,1275,1275,1275,10.4626932,12.0136051,12.0136051,10.4626932,325,400,400,325,0,0,0,0,1310,1270,1270,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007408] [7408] Game End Stats Values: 7,3140,2855,2855,3140,20.7433701,0.82629734,0.82629734,20.7433701,0,0,0,0,0,0,0,0,0,0,0,0,89.9999466,0,0,89.9999466,0,0,0,0,14,10,10,14,1330,1275,1275,1330,10.8909588,11.881753,11.881753,10.8909588,390,400,400,390,90,0,0,90,1400,1180,1180,1400,0,90,90,0,0,0,0,0,0,89.9999466,89.9999466,0 [f=0007408] [7408] Game End Stats Values: 8,3325,2935,2935,3325,25.5566902,0.96308351,0.96308351,25.5566902,0,0,0,0,0,0,0,0,0,0,0,0,89.9999466,0,0,89.9999466,0,0,0,0,14,10,10,14,1330,1275,1275,1330,12.3208895,12.4091225,12.4091225,12.3208895,455,480,480,455,90,0,0,90,1520,1180,1180,1520,0,90,90,0,0,36.1666489,36.1666489,0,0,89.9999466,89.9999466,0 [f=0007408] [7408] Game End Stats Values: 9,3545,3245,3245,3545,35.3512001,1.17765045,1.17765045,35.3512001,0,0,0,0,0,0,0,0,0,0,0,0,89.9999466,0,0,89.9999466,0,0,0,0,14,10,10,14,1330,1505,1505,1330,14.4085226,10.0143042,10.0143042,14.4085226,585,560,560,585,90,0,0,90,1610,1180,1180,1610,0,90,90,0,13.9999943,36.1666489,36.1666489,13.9999943,0,89.9999466,89.9999466,0 [f=0007408] [7408] Game End Stats Values: 10,3570,3245,3245,3570,41.0237465,1.32794702,1.32794702,41.0237465,0,0,0,0,0,0,0,0,0,0,0,0,139.046143,84.9999771,84.9999771,139.046143,0,0,0,0,14,10,10,14,1330,1505,1505,1330,21.1559486,10.0100203,10.0100203,21.1559486,520,560,560,520,90,85,85,90,1700,1180,1180,1700,85,90,90,85,95.6329956,36.1666489,36.1666489,95.6329956,84.9999771,147.446152,147.446152,84.9999771 [f=0007408] [7408] Game End Stats Values: 11,3700,3415,3415,3700,52.9603233,1.73465633,1.73465633,52.9603233,0,0,0,0,0,0,0,0,0,0,0,0,172.646179,279.79129,279.79129,172.646179,0,90,90,0,13.7333336,10,10,13.7333336,1330,1505,1505,1330,16.3957729,10.0271139,10.0271139,16.3957729,740,640,640,740,90,195,195,90,1610,1180,1180,1610,195,90,90,195,95.6329956,36.1666489,36.1666489,95.6329956,282.597656,181.046188,181.046188,282.597656 [f=0007408] [7408] Game End Stats Values: 12,3740,3345,3345,3740,54.0015678,2.08553267,2.08553267,54.0015678,0,0,0,0,0,0,0,0,0,0,0,0,464.98468,712.282532,712.282532,464.98468,0,90,90,0,11.0666666,10,10,11.0666666,1330,1505,1505,1330,13.8027496,11.2233915,11.2233915,13.8027496,960,480,480,960,250,375,375,250,1450,1270,1270,1450,375,250,250,375,95.6329956,36.1666489,36.1666489,95.6329956,726.79718,475.186584,475.186584,726.79718 [f=0007408] [7408] Game End Stats Values: 13,3630,3345,3345,3630,59.6685371,2.24047661,2.24047661,59.6685371,0,0,0,0,0,0,0,0,0,0,0,0,639.797119,1015.64557,1015.64557,639.797119,0,90,90,0,11.333333,10,10,11.333333,1330,1905,1905,1330,16.5111332,12.1214409,12.1214409,16.5111332,740,80,80,740,650,595,595,650,1540,1270,1270,1540,595,651.666687,651.666687,595,131.633194,36.1666489,36.1666489,131.633194,1030.16016,649.999023,649.999023,1030.16016 [f=0007408] [7408] Game End Stats Values: 14,3720,3215,3215,3720,59.7795601,2.69316936,2.69316936,59.7795601,0,0,0,0,0,0,0,0,0,0,0,0,787.376343,1048.14648,1048.14648,787.376343,0,90,90,0,12,10,10,12,1330,1905,1905,1330,17.8740673,16.2746239,16.2746239,17.8740673,740,80,80,740,792.166687,595,595,792.166687,1630,1140,1140,1630,595,857.500061,857.500061,595,167.632645,36.1666489,36.1666489,167.632645,1083.43298,797.578247,797.578247,1083.43298 [f=0007408] [7408] Game End Stats Values: 15,3590,2865,2865,3590,60.0828247,2.91138887,2.91138887,60.0828247,0,0,0,0,0,0,0,0,0,0,0,0,1336.49097,1216.28503,1216.28503,1336.49097,0,0,0,0,12,8.9333334,8.9333334,12,1330,1905,1905,1330,15.8868847,10.8145475,10.8145475,15.8868847,610,0,0,610,1062.16675,745,745,1062.16675,1630,960,960,1630,745,1207.5,1207.5,745,167.632645,36.1666489,36.1666489,167.632645,1269.44604,1355.63892,1355.63892,1269.44604 [f=0007408] [7408] Game End Stats Values: 16,3680,1975,1975,3680,60.424778,2.91138887,2.91138887,60.424778,0,0,0,0,0,0,0,0,32.4281311,0,0,32.4281311,2858.49805,1579.01245,1579.01245,2858.49805,0,0,0,0,12,9.46666622,9.46666622,12,1330,1905,1905,1330,16.289465,6.9333334,6.9333334,16.289465,700,0,0,700,1952.16675,855,855,1952.16675,1630,70,70,1630,985,2150.8335,2150.8335,985,167.632645,36.1666489,36.1666489,167.632645,1808.23816,2895.25781,2895.25781,1808.23816 [f=0007408] [7408] Game End Stats Values: 17,3770,70,70,3770,60.7419472,2.91138887,2.91138887,60.7419472,0,0,0,0,0,0,0,0,112.2453,522.276855,522.276855,112.2453,4103.73633,1956.45874,1956.45874,4103.73633,0,0,0,0,12,8,8,12,1330,0,0,1330,16.2878113,24.5575867,24.5575867,16.2878113,700,0,0,700,3914.8335,855,855,3914.8335,1720,70,70,1720,985,4113.50049,4113.50049,985,167.632645,36.1666489,36.1666489,167.632645,2185.68433,4140.49609,4140.49609,2185.68433 [f=0007408] [7408] Game End Stats Values: 18,3950,70,70,3950,60.9276733,2.91138887,2.91138887,60.9276733,0,0,0,0,0,0,0,0,177.428833,536.276855,536.276855,177.428833,4114.02783,1956.45874,1956.45874,4114.02783,0,0,0,0,12,4,4,12,1330,0,0,1330,18.0265312,2,2,18.0265312,700,0,0,700,3914.8335,855,855,3914.8335,1900,70,70,1900,985,4113.50049,4113.50049,985,167.632645,36.1666489,36.1666489,167.632645,2185.68433,4150.7876,4150.7876,2185.68433 [f=0007455] [7455] Event [4856,192.929688,3944]: 1 lost unit Solar Collector [f=0007478] [7478] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0007635] Player Danielsonx left the game: normal quit [f=0007635] [7635] Event [undefined]: Danielsonx quit [f=0007692] No clients connected, shutting down server [f=0007692] Server shutdown [f=0008204] [8204] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0008798] [8798] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0009392] [9392] Event [760,191.502991,377.600006]: 0 finished unit Reaver [f=0012088] Autoquit sending quit command. [f=0012088] [QuitAction] user exited to system [f=0012088] [SpringApp::Kill][1] fromRun=1 [f=0012088] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012088] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012088] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012088] [ThreadPool::SetThreadCount][2] workers=0 [f=0012088] [SpringApp::Kill][2] [f=0012088] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012088] [Game::KillLua][3] dtor=0 luaUI=0x52cf4690 [f=0012088] Start widgetHandler:Shutdown [f=0012088] Shutdown - SaveOrderList Complete [f=0012088] Writing last game win data [f=0012088] Shutdown - SaveConfigData Complete [f=0012088] Shutdown Widget - Save/Load API [f=0012088] Shutdown Widget - Chili Highlight [f=0012088] Shutdown Widget - Draw After Chili [f=0012088] Shutdown Widget - EPIC Menu [f=0012088] Shutdown Widget - Chili Widget Selector [f=0012088] Shutdown Widget - Chili Minimap [f=0012088] Shutdown Widget - Local Team Colors [f=0012088] Shutdown Widget - Display Keys 2 [f=0012088] Shutdown Widget - Save Game Menu [f=0012088] Shutdown Widget - Unit Icons [f=0012088] Shutdown Widget - Noises [f=0012088] Shutdown Widget - HealthBars [f=0012088] Shutdown Widget - Win Counter [f=0012088] Shutdown Widget - SpringRTS Replay Stats [f=0012088] Shutdown Widget - BuildETA [f=0012088] Shutdown Widget - Modular Comm Info [f=0012088] Shutdown Widget - Music Player v2 [f=0012088] Shutdown Widget - Stereo3D [f=0012088] Shutdown Widget - Showeco and Grid Drawer [f=0012088] Shutdown Widget - Point Tracker [f=0012088] Shutdown Widget - Missile Silo Range [f=0012088] Shutdown Widget - MinimapEvents [f=0012088] Shutdown Widget - Mex Placement Handler [f=0012088] Shutdown Widget - Local Widgets Config [f=0012088] Shutdown Widget - Highlight Geos [f=0012088] Shutdown Widget - Grab Input [f=0012088] Input grabbing is disabled! [f=0012088] Shutdown Widget - Defense Range Zero-K [f=0012088] Shutdown Widget - MetalFeatures (new) [f=0012088] Shutdown Widget - Darkening [f=0012088] Shutdown Widget - Context Menu [f=0012088] Shutdown Widget - Chili Spectator Panels [f=0012088] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012088] Shutdown Widget - Chili Nuke Warning [f=0012088] Shutdown Widget - Chili EndGame Window [f=0012088] Shutdown Widget - Chili Economy Panel Default [f=0012088] Shutdown Widget - CameraShake [f=0012088] Shutdown Widget - Attack AoE [f=0012088] Shutdown Widget - UnitShapes [f=0012088] Shutdown Widget - Map Edge Extension [f=0012088] Shutdown Widget - Selection Send [f=0012088] Shutdown Widget - LupsManager [f=0012088] Shutdown Widget - Newton Firezone [f=0012088] Shutdown Widget - Chili Pro Console [f=0012088] Shutdown Widget - Lasso Terraform GUI [f=0012088] Shutdown Widget - Lups [f=0012088] Shutdown Widget - Chili Framework [f=0012088] Shutdown Widget - Chili Core Selector [f=0012088] Shutdown Widget - Custom Markers [f=0012088] Shutdown Widget - Select Keys [f=0012088] Shutdown Widget - Pause Screen [f=0012088] Shutdown Widget - Text To Speech Control [f=0012088] Shutdown Widget - Persistent Build Height [f=0012088] Shutdown Widget - Layout Handler [f=0012088] End widgetHandler:Shutdown [f=0012088] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={691416,76016567} {int,ext,rec}Allocs={22452486,0,0} {chunk,block}Bytes={76016567,0} [f=0012088] [Game::KillLua][1] dtor=0 luaGaia=0x51ed9ab0 [f=0012088] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={512593,64714726} {int,ext,rec}Allocs={22452487,0,0} {chunk,block}Bytes={64714726,0} [f=0012088] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={512593,64714726} {int,ext,rec}Allocs={22452487,0,0} {chunk,block}Bytes={64714726,0} [f=0012088] [Game::KillLua][2] dtor=0 luaRules=0x524033d0 [f=0012088] Start gadgetHandler:Shutdown [f=0012088] Shutdown - StartSetup [f=0012088] Shutdown - UnitMorph [f=0012088] Shutdown - Carrier Drones [f=0012088] Shutdown - LupsNanoSpray [f=0012088] Shutdown - Missile Silo Controller [f=0012088] Shutdown - Modular Comm Info [f=0012088] Shutdown - Terrain Texture Handler [f=0012088] Shutdown - UnitCloakShield [f=0012088] Shutdown - Starlight Handler [f=0012088] End gadgetHandler:Shutdown [f=0012088] Start gadgetHandler:Shutdown [f=0012088] Shutdown - Save/Load [f=0012088] Shutdown - Teleport Throw [f=0012088] Shutdown - UnitMorph [f=0012088] Shutdown - Modular Comm Info [f=0012088] Shutdown - Retreat Command [f=0012088] Shutdown - Shockwaves [f=0012088] Shutdown - UnitCloakShield [f=0012088] Shutdown - Lups Cloak FX [f=0012088] Shutdown - Lups [f=0012088] Shutdown - Lups Shield [f=0012088] End gadgetHandler:Shutdown [f=0012088] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22452536,0,0} {chunk,block}Bytes={0,0} [f=0012088] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22452536,0,0} {chunk,block}Bytes={0,0} [f=0012088] [Game::KillLua][4] dtor=0 [f=0012088] [Game::~CGame][1] [f=0012088] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012088] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012088] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012088] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012088] [Game::KillLua][4] dtor=1 [f=0012088] [Game::KillMisc][1] [f=0012088] [Game::KillMisc][2] [f=0012088] [Game::KillMisc][3] [f=0012088] [Game::KillRendering][1] [f=0012088] [3DOParser::Kill] allocated 137 pieces [f=0012088] [S3OParser::Kill] allocated 2797 pieces [f=0012088] [AssParser::Kill] allocated 224 pieces [f=0012088] [Game::KillInterface][1] [f=0012088] [Game::KillInterface][2] [f=0012088] [Game::KillSimulation][1] [f=0012088] [Game::KillSimulation][2] [f=0012088] [CCollisionHandler] dis-/continuous tests: 0/1502170 [f=0012088] [Game::KillSimulation][3] [f=0012088] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012088] [~CPathCache(20x20)] cacheHits=5 hitPercentage=15% numHashColls=0 maxCacheSize=6 [f=0012088] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012088] [~CPathCache(40x40)] cacheHits=167 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012088] [LosHandler::Kill] raycast instance cache-{hits,misses}={1666,4907}; shared=2%; cached=23% [f=0012088] [Game::KillSimulation][4] [f=0012088] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012088] [Game::~CGame][2] [f=0012088] [Game::~CGame][3] [f=0012088] [SpringApp::Kill][3] [f=0012088] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127702 bytes sent 86110 bytes recv'd [f=0012088] [SpringApp::Kill][4] font=0x45af7aa0 [f=0012088] [SpringApp::Kill][5] [f=0012088] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45b65ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4851ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1822 inflSize=0kb readTime=106ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/strikecom_dead_1.dae" indx=5477 inflSize=1986kb readTime=56ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1824 inflSize=2kb readTime=44ms file="luaui/headers/overdrive.lua" indx=2946 inflSize=0kb readTime=44ms file="objects3d/welder.s3o" indx=5511 inflSize=48kb readTime=41ms file="objects3d/hermit.s3o" indx=5180 inflSize=105kb readTime=40ms file="objects3d/storm.s3o" indx=5461 inflSize=85kb readTime=37ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4533 inflSize=13kb readTime=35ms file="bitmaps/gpl/wakelarge.png" indx=483 inflSize=124kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56225629 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45c90830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ca4570) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b75a00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f758c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]