[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rkd0bj7SrU/springsettings.998880.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa300090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8160 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/998880/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46628eb0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46628eb0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 935ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1031ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/998880/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (254ms, checksum 6b7370bf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/998880/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fa1e30,0x53801a40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 58afc15f6225e85e7582db6452e76435 [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DanielBres45 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanielBres45 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={000000007b1dd020,00000000bd6ddc90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] good luck [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanielBres45" string="[Game::Load][lua{Rules,Gaia}={00000000d719ec40,00000000cd441c60}]" [f=-000001] Allies: I choose: Andrew Jackson! [f=-000001] oh shid [f=-000001] anir [f=-000001] gl [f=-000001] Allies: I choose: Long Range! [f=-000001] [0] Event [4637,192.042419,3959]: 0 finished unit Guardian Commander [f=-000001] [0] Event [896,190.612259,406]: 1 finished unit Guardian Commander [f=0000000] [0] Anir, team: 0, elo:2818 [f=0000000] [0] DanielBres45, team: 1, elo:2260 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4680,189.5327,3840]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [1056,191.47438,392]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000315] [315] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000358] [358] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0000504] [504] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Conjurer [f=0000542] [542] Event [1000,192.89917,296]: 1 finished unit Solar Collector [f=0000674] [674] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4747.79004,269.79657,3992.78516]: 0 finished unit Firefly [f=0000689] [689] Event [1070.73755,268.773773,464.001373]: 1 finished unit Firefly [f=0000724] [724] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0000841] [841] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0000938] [938] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0001034] [1034] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001089] [1089] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001216] [1216] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Conjurer [f=0001333] [1333] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0001433] [1433] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0001613] [1613] Event [1192,192.052307,296]: 1 finished unit Solar Collector [f=0001644] [1644] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0001658] [1658] Event [4936,190.289917,4024]: 0 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0001870] [1870] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001897] [1897] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0001899] [1899] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0001958] [1958] Event [4920,191.472473,4088]: 0 finished unit Wind/Tidal Generator [f=0002120] [2120] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0002237] [2237] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0002267] [2267] Event [1120,188.545502,320]: 1 finished unit Picket [f=0002270] [2270] Event [4920,191.914978,4152]: 0 finished unit Wind/Tidal Generator [f=0002334] [2334] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0002513] [2513] Event [1144,192.944946,536]: 1 finished unit Solar Collector [f=0002516] [2516] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0002607] [2607] Event [4904,192.822876,4216]: 0 finished unit Wind/Tidal Generator [f=0002677] [2677] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0002700] [2700] Event [574.213257,209.59021,1178.72656]: 1 lost unit Firefly [f=0002703] [2703] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0002756] [2756] Event [3127.1145,295.934937,4573.3335]: 0 lost unit Firefly [f=0002870] [2870] Event [4840,192.937317,4056]: 0 finished unit Wind/Tidal Generator [f=0002976] [2976] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0002988] [2988] Event [1032,192.799988,536]: 1 finished unit Solar Collector [f=0003029] [3029] Event [1212.46973,264.761169,393.616333]: 1 finished unit Firefly [f=0003059] [3059] Event [3576.98413,269.937317,4511.07373]: 0 finished unit Firefly [f=0003094] [3094] Event [4776,192.937317,4024]: 0 finished unit Wind/Tidal Generator [f=0003193] [3193] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0003329] [3329] Event [3456,190.434875,4512]: 0 finished unit Lotus [f=0003363] [3363] Event [4712,192.914429,4008]: 0 finished unit Wind/Tidal Generator [f=0003410] [3410] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0003469] [3469] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Imp [f=0003506] [3506] Event [904,188.748779,536]: 1 finished unit Solar Collector [f=0003631] [3631] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0003633] [3633] Event [4648,191.88446,3976]: 0 finished unit Wind/Tidal Generator [f=0003674] [3674] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0003856] [3856] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0003869] [3869] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0003888] [3888] Event [4584,191.487732,3944]: 0 finished unit Wind/Tidal Generator [f=0003995] [3995] Event [808,193.013611,568]: 1 finished unit Solar Collector [f=0004064] [4064] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0004081] [4081] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0004259] [4259] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0004456] [4456] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0004532] [4532] Event [648,192.937317,616]: 1 finished unit Solar Collector [f=0004620] [4620] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Conjurer [f=0004634] [4634] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004662] [4662] Event [608,192.937317,752]: 1 lost unit Lotus [f=0004664] [4664] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0004871] [4871] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0004887] [4887] Event [476.234375,190.316788,778.352417]: 1 lost unit Conjurer [f=0004891] [4891] Event [3871.14844,48.5746727,2467.86963]: 1 lost unit Glaive [f=0004935] [4935] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Conjurer [f=0005076] [5076] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005082] [5082] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0005085] [5085] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0005099] [5099] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005129] [5129] Event [4236.06396,74.6904449,3251.31738]: 0 lost unit Glaive [f=0005136] [5136] Event [3632.58887,53.7857857,2772.71997]: 0 lost unit Imp [f=0005177] [5177] Event [4086.66846,77.2528076,3404.53931]: 1 lost unit Glaive [f=0005228] [5228] Event [4016.34619,52.9466858,2931.07813]: 0 lost unit Conjurer [f=0005274] [5274] Event [394.208313,270.54071,1536.61804]: 0 lost unit Glaive [f=0005292] [5292] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0005448] [5448] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0005494] [5494] Event [3646.73438,54.7617722,2887.22217]: 1 lost unit Glaive [f=0005501] [5501] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0005538] [5538] Event [3585.625,55.0847054,2808.00757]: 1 lost unit Glaive [f=0005568] [5568] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0005687] [5687] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0005774] [5774] Event [3213.88159,177.610474,1208.09521]: 1 lost unit Firefly [f=0005807] [5807] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0005872] [5872] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0005877] [5877] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0005921] [5921] Event [2976,191.876831,4704]: 0 finished unit Lotus [f=0005927] [5927] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0006047] [6047] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0006073] [6073] Event [3143.76196,202.044846,4139.68701]: 0 lost unit Firefly [f=0006086] [6086] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0006089] [6089] Event [2737.05322,123.703278,1209.87207]: 1 finished unit Firefly [f=0006096] [6096] Event [3092.27271,146.790543,4361.34131]: 1 lost unit Glaive [f=0006167] [6167] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0006210] [6210] Event [2888,192.929688,4680]: 0 finished unit Solar Collector [f=0006292] [6292] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0006292] [6292] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0006389] [6389] Event [2950.5293,269.923553,4666.63623]: 0 finished unit Firefly [f=0006494] [6494] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0006506] [6506] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0006530] [6530] Event [2952,183.843079,4536]: 0 finished unit Solar Collector [f=0006716] [6716] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0006750] [6750] Event [4520,190.175476,3728]: 0 finished unit Cloakbot Plate [f=0006809] [6809] Event [2864,192.861023,4576]: 0 finished unit Lotus [f=0006829] [6829] Event [2724.22974,192.817474,235.121155]: 0 lost unit Glaive [f=0006927] [6927] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0007093] [7093] Event [648,192.937317,1384]: 1 lost unit Metal Extractor [f=0007101] [7101] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0007137] [7137] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0007167] [7167] Event [1065.59998,184.9646,392]: 1 finished unit Reaver [f=0007167] [7167] Event [4520.03369,190.175476,3706]: 0 finished unit Conjurer [f=0007229] [7229] Event [464,192.937317,880]: 1 lost unit Radar Tower [f=0007270] [7270] Event [285.636444,188.214294,1020.87439]: 0 lost unit Glaive [f=0007276] [7276] Event [361.427704,192.826675,1045.85864]: 1 lost unit Glaive [f=0007287] [7287] Event [872,192.6474,328]: 1 finished unit Caretaker [f=0007297] [7297] Event [4824,190.579834,3824]: 0 finished unit Cloakbot Plate [f=0007318] [7318] Event [541.459839,192.937317,927.433289]: 1 lost unit Glaive [f=0007326] [7326] Event [2304,76.2915039,1888]: 1 finished unit Lotus [f=0007348] [7348] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0007392] [7392] Event [468.407532,192.937317,886.182251]: 1 lost unit Conjurer [f=0007403] [7403] Event [416,192.868652,912]: 1 lost unit Lotus [f=0007455] [7455] Event [376,190.979919,824]: 1 lost unit Metal Extractor [f=0007543] [7543] Event [4520.03369,190.175476,3706]: 0 finished unit Conjurer [f=0007544] [7544] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0007549] [7549] Event [784,192.098083,368]: 1 lost unit Radar Tower [f=0007557] [7557] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0007561] [7561] Event [648,192.937317,616]: 1 lost unit Solar Collector [f=0007562] [7562] Event [657.026306,190.635483,365.776794]: 0 lost unit Glaive [f=0007634] [7634] Event [529.91687,192.929688,415.662445]: 0 lost unit Glaive [f=0007639] [7639] Event [543.017517,192.937759,406.485718]: 0 lost unit Glaive [f=0007708] [7708] Event [540.497864,192.890701,687.957947]: 0 lost unit Glaive [f=0007712] [7712] Event [872,191.106262,392]: 1 finished unit Caretaker [f=0007739] [7739] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0007766] [7766] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0007896] [7896] Event [2192,77.2451782,1856]: 1 finished unit Lotus [f=0007931] [7931] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0007954] [7954] Event [4520.03369,190.175476,3706]: 0 finished unit Conjurer [f=0007978] [7978] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0008031] [8031] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0008120] [8120] Event [1946.13977,218.410309,4254.4165]: 0 lost unit Firefly [f=0008175] [8175] Event [2176,192.685547,4480]: 0 finished unit Lotus [f=0008317] [8317] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0008360] [8360] Event [1065.59998,184.9646,392]: 1 finished unit Reaver [f=0008429] [8429] Event [2059.36206,269.682434,4530.43555]: 0 finished unit Firefly [f=0008435] [8435] Event [1886.36633,183.942886,4468.71191]: 1 lost unit Glaive [f=0008486] [8486] Event [1929.79333,147.250443,4360.74609]: 1 lost unit Glaive [f=0008520] [8520] Event [1817.62622,179.630096,4452.89551]: 1 lost unit Glaive [f=0008531] [8531] Event [1932.55884,294.354675,4565.51123]: 0 lost unit Firefly [f=0008582] [8582] Event [4824.03369,190.579834,3802]: 0 finished unit Imp [f=0008588] [8588] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0008657] [8657] Event [3890.44531,148.140625,2594.97363]: 1 lost unit Firefly [f=0008659] [8659] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0008673] [8673] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0008725] [8725] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0008840] [8840] Event [2096,192.853394,4512]: 0 finished unit Lotus [f=0008849] [8849] Event [2147.07813,265.232849,4578.51855]: 0 finished unit Firefly [f=0008864] [8864] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0008875] [8875] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0008928] [8928] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0008969] [8969] Event [3604.15942,153.941956,1561.38293]: 1 finished unit Firefly [f=0008980] [8980] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0008985] [8985] Event [4696,104.978027,3384]: 0 finished unit Caretaker [f=0009031] [9031] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0009070] [9070] Event [523.401978,196.871765,1649.64868]: 0 lost unit Glaive [f=0009073] [9073] Event [494.753113,210.941544,1631.8407]: 0 lost unit Glaive [f=0009089] [9089] Event [4824.03369,190.579834,3802]: 0 finished unit Imp [f=0009104] [9104] Event [468.273529,215.862152,1523.0813]: 0 lost unit Glaive [f=0009138] [9138] Event [376,189.819489,824]: 1 finished unit Metal Extractor [f=0009146] [9146] Event [601.375061,192.492905,1407.3938]: 0 lost unit Glaive [f=0009157] [9157] Event [580.037048,192.84404,1369.76208]: 0 lost unit Glaive [f=0009168] [9168] Event [478.019653,188.948685,1308.90747]: 0 lost unit Glaive [f=0009178] [9178] Event [4872,187.024536,2296]: 0 finished unit Stardust [f=0009195] [9195] Event [557.530396,192.937317,1261.20215]: 0 lost unit Glaive [f=0009207] [9207] Event [481.754333,188.943512,1311.39075]: 1 lost unit Reaver [f=0009217] [9217] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0009317] [9317] Event [3584,77.2070313,1520]: 1 finished unit Lotus [f=0009378] [9378] Event [1065.59998,184.9646,392]: 1 finished unit Reaver [f=0009439] [9439] Event [1924.22803,57.4813156,2160.72266]: 1 lost unit Conjurer [f=0009487] [9487] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0009527] [9527] Event [445.209076,192.044479,745.493591]: 1 lost unit Conjurer [f=0009610] [9610] Event [4824.03369,190.579834,3802]: 0 finished unit Imp [f=0009615] [9615] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0009639] [9639] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0009647] [9647] Event [544,192.937317,800]: 1 lost unit Lotus [f=0009699] [9699] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0009734] [9734] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0009831] [9831] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0009882] [9882] Event [3952,42.5543213,2800]: 0 finished unit Radar Tower [f=0009894] [9894] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0009928] [9928] Event [450.732513,192.518127,903.404053]: 1 lost unit Conjurer [f=0009950] [9950] Event [356.199554,192.987106,934.43866]: 0 lost unit Glaive [f=0009958] [9958] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0010085] [10085] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0010130] [10130] Event [4680.01465,192.189636,3830.3999]: 0 finished unit Glaive [f=0010352] [10352] Event [1065.59998,184.9646,392]: 1 finished unit Knight [f=0010448] [10448] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0010450] [10450] Event [3952,42.5543213,2800]: 0 lost unit Radar Tower [f=0010466] [10466] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0010476] [10476] Event [4173.34766,50.9158249,2680.09326]: 0 lost unit Imp [f=0010558] [10558] Event [2661.46631,179.963943,3329.80518]: 0 lost unit Firefly [f=0010652] [10652] Event [3997.19751,41.7273598,2706.31226]: 0 lost unit Conjurer [f=0010663] [10663] Event [4084.71411,44.4593468,2735.29736]: 1 lost unit Glaive [f=0010688] [10688] Event [4033.16064,42.5854225,2694.29541]: 1 lost unit Glaive [f=0010705] [10705] Event [3930.78833,41.7744217,2619.11328]: 1 lost unit Glaive [f=0010757] [10757] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0010768] [10768] Event [1065.59998,184.9646,392]: 1 finished unit Reaver [f=0010859] [10859] Event [2147.07813,265.232849,4578.51855]: 0 finished unit Firefly [f=0010883] [10883] Event [4024.08447,42.2992325,2713.98657]: 0 lost unit Conjurer [f=0010905] [10905] Event [1065.59998,184.9646,392]: 1 finished unit Conjurer [f=0011012] [11012] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0011097] [11097] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0011129] [11129] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0011798] [11798] Event [4824.03369,190.579834,3802]: 0 finished unit Phantom [f=0011799] [11799] Event [1065.59998,184.9646,392]: 1 finished unit Knight [f=0011848] [11848] Event [4304,60.59021,2656]: 0 finished unit Radar Tower [f=0011848] [11848] Event [1347.55298,55.6845093,2500.99878]: 1 lost unit Glaive [f=0011877] [11877] Event [1285.56873,55.6845093,2517.05054]: 0 lost unit Glaive [f=0011882] [11882] Event [1327.15076,54.9281693,2560.09082]: 0 lost unit Glaive [f=0011890] [11890] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0011893] [11893] Event [1385.88367,55.6683426,2459.35815]: 1 lost unit Conjurer [f=0011912] [11912] Event [1492.39709,54.0493355,2569.32813]: 1 lost unit Glaive [f=0011914] [11914] Event [1328.99207,55.4403687,2546.44287]: 1 lost unit Glaive [f=0011976] [11976] Event [1065.59998,184.9646,392]: 1 finished unit Glaive [f=0012028] [12028] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0012092] [12092] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0012104] [12104] Event [648,191.776886,1384]: 1 finished unit Metal Extractor [f=0012149] [12149] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0012287] [12287] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0012330] [12330] Event [3409.36475,73.8044815,1623.78821]: 1 lost unit Glaive [f=0012345] [12345] Event [3433.57837,73.8841553,1595.78137]: 1 lost unit Glaive [f=0012345] [12345] Event [1714.06995,77.2528076,1151.61792]: 0 lost unit Glaive [f=0012377] [12377] Event [3390.12305,74.620575,1639.23633]: 1 lost unit Glaive [f=0012411] [12411] Event [1759.19434,77.2528076,1059.8623]: 0 lost unit Glaive [f=0012441] [12441] Event [1065.59998,184.9646,392]: 1 finished unit Reaver [f=0012451] gg [f=0012477] [12477] Event [1872.06165,77.2528076,1041.24512]: 0 lost unit Glaive [f=0012517] [12517] Event [3460.37646,70.4829712,1993.34363]: 1 lost unit Glaive [f=0012543] [12543] Event [1842.62695,76.1038742,1286.76196]: 0 lost unit Glaive [f=0012550] [12550] Event [3536.05786,56.5871468,2130.83374]: 1 lost unit Glaive [f=0012553] [12553] Event [1915.03662,77.2315216,1260.39172]: 1 lost unit Knight [f=0012580] [12580] Event [3666.37695,52.3952789,2057.42993]: 1 lost unit Glaive [f=0012581] [12581] Event [3490.01416,55.6202393,2302.34961]: 1 lost unit Glaive [f=0012587] [12587] Event [1859.67542,76.2819748,1245.91431]: 0 lost unit Glaive [f=0012614] [12614] Event [1956.703,77.2386093,1178.51929]: 0 lost unit Glaive [f=0012622] [12622] Event [3543.64429,54.7582436,2184.00708]: 1 lost unit Glaive [f=0012633] [12633] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0012661] [12661] Event [undefined]: DanielBres45 resigned [f=0012661] game_message: DanielBres45 has been destroyed! [f=0012661] game_message: Anir wins! [f=0012661] Submitting stats [f=0012661] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012661] Part| Total Time|Time of the last 0.5s [f=0012661] Draw 13991.70ms 9.27% [f=0012661] Lua::Callins::Synced 8474.31ms 12.76% [f=0012661] Lua::Callins::Unsynced 17379.25ms 62.91% [f=0012661] Lua::CollectGarbage::Synced 374.89ms 0.00% [f=0012661] Lua::CollectGarbage::Unsynced 905.24ms 1.89% [f=0012661] Misc::Profiler::AddTime 68.54ms 0.00% [f=0012661] Sim 26099.22ms 82.25% [f=0012661] [12661] Received game_message: DanielBres45 has been destroyed! [f=0012661] [12661] Received game_message: Anir wins! [f=0012662] [12662] Game End Stats Header: 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[f=0012662] [12662] Game End Stats Values: 27,6195,7265,6195,7265,286.338074,273.646271,286.338074,273.646271,0,0,0,0,0,0,0,0,353.507782,196.06955,353.507782,196.06955,2364.24585,2503.05713,2364.24585,2503.05713,370,670,370,670,20,24.0141315,20,24.0141315,1275,1275,1275,1275,19.3292618,24.1878014,19.3292618,24.1878014,2050,2275,2050,2275,1795,2093.8335,1795,2093.8335,2480,3025,2480,3025,2178.8335,1906.66663,2178.8335,1906.66663,1213.66772,243.830109,1213.66772,243.830109,2661.10596,2504.64966,2661.10596,2504.64966 [f=0012662] [12662] Game End Stats Values: 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[f=0012662] [12662] Game End Stats Values: 30,5825,8260,5825,8260,297.519165,336.876068,297.519165,336.876068,0,0,0,0,0,0,0,0,353.507782,196.06955,353.507782,196.06955,3028.07031,3813.6062,3028.07031,3813.6062,370,670,370,670,20,28.4628391,20,28.4628391,1275,1330,1275,1330,20.0001965,29.9485226,20.0001965,29.9485226,1620,3125,1620,3125,2315,3278.8335,2315,3278.8335,2540,3115,2540,3115,3363.8335,2426.6665,3363.8335,2426.6665,1225.75696,469.321472,1225.75696,469.321472,3997.91284,3347.71021,3997.91284,3347.71021 [f=0012663] gg [f=0012671] [12671] Event [3350.5603,76.2242126,2093.51733]: 1 lost unit Glaive [f=0012676] [12676] Event [3584,77.2070313,1520]: 1 lost unit Lotus [f=0012678] [12678] Event [3282.35059,56.221138,2304.25049]: 1 lost unit Glaive [f=0012685] [12685] Event [3191.71191,55.8149681,2276.729]: 1 lost unit Glaive [f=0012699] [12699] Event [3103.32373,55.9004021,2228.41138]: 1 lost unit Glaive [f=0012704] [12704] Event [1065.59998,185.077164,392]: 1 finished unit Conjurer [f=0012798] [12798] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0012944] Spectator DanielBres45 left the game: normal quit [f=0012944] [12944] Event [undefined]: DanielBres45 quit [f=0012946] [12946] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0012950] No clients connected, shutting down server [f=0012950] Server shutdown [f=0013292] [13292] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0013350] [13350] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0013457] [13457] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0013607] [13607] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0013967] [13967] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0014132] [14132] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0014250] [14250] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0014282] [14282] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0014628] [14628] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0014792] [14792] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0014956] [14956] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0015120] [15120] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0015301] [15301] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0015466] [15466] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0015616] [15616] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0015962] [15962] Event [4520.03369,190.175476,3706]: 0 finished unit Reaver [f=0016126] [16126] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0016276] [16276] Event [4520.03369,190.175476,3706]: 0 finished unit Ronin [f=0016461] Autoquit sending quit command. [f=0016461] [QuitAction] user exited to system [f=0016461] [SpringApp::Kill][1] fromRun=1 [f=0016461] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016461] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016461] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016461] [ThreadPool::SetThreadCount][2] workers=0 [f=0016461] [SpringApp::Kill][2] [f=0016461] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016461] [Game::KillLua][3] dtor=0 luaUI=0x52dbb290 [f=0016461] Start widgetHandler:Shutdown [f=0016461] Shutdown - SaveOrderList Complete [f=0016461] Writing last game win data [f=0016461] Shutdown - SaveConfigData Complete [f=0016461] Shutdown Widget - Save/Load API [f=0016461] Shutdown Widget - Chili Highlight [f=0016461] Shutdown Widget - Draw After Chili [f=0016461] Shutdown Widget - EPIC Menu [f=0016461] Shutdown Widget - Chili Widget Selector [f=0016461] Shutdown Widget - Chili Minimap [f=0016461] Shutdown Widget - Local Team Colors [f=0016461] Shutdown Widget - Display Keys 2 [f=0016461] Shutdown Widget - Save Game Menu [f=0016461] Shutdown Widget - Unit Icons [f=0016461] Shutdown Widget - Noises [f=0016461] Shutdown Widget - HealthBars [f=0016461] Shutdown Widget - Win Counter [f=0016461] Shutdown Widget - SpringRTS Replay Stats [f=0016461] Shutdown Widget - BuildETA [f=0016461] Shutdown Widget - Modular Comm Info [f=0016461] Shutdown Widget - Music Player v2 [f=0016461] Shutdown Widget - Stereo3D [f=0016461] Shutdown Widget - Showeco and Grid Drawer [f=0016461] Shutdown Widget - Point Tracker [f=0016461] Shutdown Widget - Missile Silo Range [f=0016461] Shutdown Widget - MinimapEvents [f=0016461] Shutdown Widget - Mex Placement Handler [f=0016461] Shutdown Widget - Local Widgets Config [f=0016461] Shutdown Widget - Highlight Geos [f=0016461] Shutdown Widget - Grab Input [f=0016461] Input grabbing is disabled! [f=0016461] Shutdown Widget - Defense Range Zero-K [f=0016461] Shutdown Widget - MetalFeatures (new) [f=0016461] Shutdown Widget - Darkening [f=0016461] Shutdown Widget - Context Menu [f=0016461] Shutdown Widget - Chili Spectator Panels [f=0016461] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016461] Shutdown Widget - Chili Nuke Warning [f=0016461] Shutdown Widget - Chili EndGame Window [f=0016461] Shutdown Widget - Chili Economy Panel Default [f=0016461] Shutdown Widget - CameraShake [f=0016461] Shutdown Widget - Attack AoE [f=0016461] Shutdown Widget - Map Edge Extension [f=0016461] Shutdown Widget - Selection Send [f=0016461] Shutdown Widget - LupsManager [f=0016461] Shutdown Widget - Newton Firezone [f=0016461] Shutdown Widget - Chili Pro Console [f=0016461] Shutdown Widget - Lasso Terraform GUI [f=0016461] Shutdown Widget - Lups [f=0016461] Shutdown Widget - Chili Framework [f=0016461] Shutdown Widget - Chili Core Selector [f=0016461] Shutdown Widget - Custom Markers [f=0016461] Shutdown Widget - Select Keys [f=0016461] Shutdown Widget - Pause Screen [f=0016461] Shutdown Widget - Text To Speech Control [f=0016461] Shutdown Widget - Persistent Build Height [f=0016461] Shutdown Widget - Layout Handler [f=0016461] End widgetHandler:Shutdown [f=0016461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={620224,70472781} {int,ext,rec}Allocs={24398558,0,0} {chunk,block}Bytes={70472781,0} [f=0016461] [Game::KillLua][1] dtor=0 luaGaia=0x53801a40 [f=0016461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401209,57149724} {int,ext,rec}Allocs={24398559,0,0} {chunk,block}Bytes={57149724,0} [f=0016461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401209,57149724} {int,ext,rec}Allocs={24398559,0,0} {chunk,block}Bytes={57149724,0} [f=0016461] [Game::KillLua][2] dtor=0 luaRules=0x52fa1e30 [f=0016461] Start gadgetHandler:Shutdown [f=0016461] Shutdown - StartSetup [f=0016461] Shutdown - UnitMorph [f=0016461] Shutdown - Carrier Drones [f=0016461] Shutdown - LupsNanoSpray [f=0016461] Shutdown - Missile Silo Controller [f=0016461] Shutdown - Modular Comm Info [f=0016461] Shutdown - Terrain Texture Handler [f=0016461] Shutdown - UnitCloakShield [f=0016461] Shutdown - Starlight Handler [f=0016461] End gadgetHandler:Shutdown [f=0016461] Start gadgetHandler:Shutdown [f=0016461] Shutdown - Save/Load [f=0016461] Shutdown - Teleport Throw [f=0016461] Shutdown - UnitMorph [f=0016461] Shutdown - Modular Comm Info [f=0016461] Shutdown - Retreat Command [f=0016461] Shutdown - Shockwaves [f=0016461] Shutdown - UnitCloakShield [f=0016461] Shutdown - Lups Cloak FX [f=0016461] Shutdown - Lups [f=0016461] Shutdown - Lups Shield [f=0016461] End gadgetHandler:Shutdown [f=0016461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24398639,0,0} {chunk,block}Bytes={0,0} [f=0016461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24398639,0,0} {chunk,block}Bytes={0,0} [f=0016461] [Game::KillLua][4] dtor=0 [f=0016461] [Game::~CGame][1] [f=0016461] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016461] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016461] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016461] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016461] [Game::KillLua][4] dtor=1 [f=0016461] [Game::KillMisc][1] [f=0016461] [Game::KillMisc][2] [f=0016461] [Game::KillMisc][3] [f=0016461] [Game::KillRendering][1] [f=0016461] [3DOParser::Kill] allocated 137 pieces [f=0016461] [S3OParser::Kill] allocated 2789 pieces [f=0016461] [AssParser::Kill] allocated 222 pieces [f=0016461] [Game::KillInterface][1] [f=0016461] [Game::KillInterface][2] [f=0016461] [Game::KillSimulation][1] [f=0016461] [Game::KillSimulation][2] [f=0016461] [CCollisionHandler] dis-/continuous tests: 0/1222670 [f=0016461] [Game::KillSimulation][3] [f=0016461] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016461] [~CPathCache(20x20)] cacheHits=92 hitPercentage=30% numHashColls=0 maxCacheSize=23 [f=0016461] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016461] [~CPathCache(40x40)] cacheHits=918 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016461] [LosHandler::Kill] raycast instance cache-{hits,misses}={17210,22870}; shared=11%; cached=32% [f=0016461] [Game::KillSimulation][4] [f=0016461] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016461] [Game::~CGame][2] [f=0016461] [Game::~CGame][3] [f=0016461] [SpringApp::Kill][3] [f=0016461] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173059 bytes sent 250120 bytes recv'd [f=0016461] [SpringApp::Kill][4] font=0x46557aa0 [f=0016461] [SpringApp::Kill][5] [f=0016461] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x465ce990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4141ms file="scripts/nanoaim.h.lua" indx=5731 inflSize=2kb readTime=92ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=87ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=70ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=43ms file="objects3d/amphraider.s3o" indx=4837 inflSize=346kb readTime=37ms file="luaui/widgets/gui_chili_facbar.lua" indx=4600 inflSize=19kb readTime=33ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=33ms file="luaintro/images/barframe.png" indx=1222 inflSize=34kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=31ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1825 inflSize=2kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 52623643 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x466af4a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465d9000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465c5d40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa3000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]