[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7yhADKzM5q/springsettings.998734.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f86fc095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4065 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/998734/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 289ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a57520] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a57520] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 937ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1096ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 165ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/998734/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7e1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-c654b7e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7f1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-c654b7f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (898ms, checksum 9fc93ffc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11746,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/998734/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bd8d60,0x53537480}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7d73c15fc22cc938dfd68ecb52e76435 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000666e62c0,00000000ce5703c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={000000009a6cd9b0,00000000dc865550}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Grandma! [f=-000001] [0] Event [630,26.137207,2622]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6425,26.1201172,2441]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:3089, userid: 440239 [f=0000000] [0] Thomas1, team: 0, elo:2612, userid: 436702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [6496,26.1159515,2312]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [760,26.1159515,2520]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000459] [459] Event [6486.3999,26.1159515,2312]: 1 finished unit Conjurer [f=0000480] [480] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000553] [553] Event [772,26.1159515,2520]: 0 finished unit Convict [f=0000628] [628] Event [6552,26.1159515,2424]: 1 finished unit Solar Collector [f=0000661] [661] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0000670] [670] Event [568,26.1159515,2584]: 0 finished unit Solar Collector [f=0000909] [909] Event [6552,26.1159515,2520]: 1 finished unit Solar Collector [f=0000988] [988] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0001223] [1223] Event [6344,26.1159515,2552]: 1 finished unit Solar Collector [f=0001253] [1253] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0001375] [1375] Event [1008,26.1159515,2496]: 0 finished unit Lotus [f=0001493] [1493] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0001579] [1579] Event [6264,26.1159515,2584]: 1 finished unit Solar Collector [f=0001734] [1734] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0001817] [1817] Event [6486.3999,26.1159515,2312]: 1 finished unit Conjurer [f=0001913] [1913] Event [5840,31.8074341,1504]: 1 finished unit Radar Tower [f=0001975] [1975] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0002063] [2063] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0002190] [2190] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0002276] [2276] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0002545] [2545] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0002550] [2550] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0002582] [2582] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [2344,26.1159515,2568]: 0 finished unit Solar Collector [f=0002959] [2959] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0002988] [2988] Event [416.016327,26.1159515,4819.54395]: 0 lost unit Convict [f=0002998] [2998] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0003057] [3057] Event [2304,26.1159515,2416]: 0 finished unit Lotus [f=0003122] [3122] Event [344,26.1159515,4872]: 0 lost unit Metal Extractor [f=0003260] [3260] Event [520,24.1252899,4840]: 0 lost unit Metal Extractor [f=0003324] [3324] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0003658] [3658] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0003681] [3681] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0003691] [3691] Event [5712,79.9000092,3088]: 1 finished unit Radar Tower [f=0003767] [3767] Event [2200,26.1159515,2536]: 0 finished unit Solar Collector [f=0003854] [3854] Event [772,26.1159515,2520]: 0 finished unit Convict [f=0004000] [4000] Event [2440,26.1159515,2504]: 0 finished unit Solar Collector [f=0004030] [4030] Event [6486.3999,26.1159515,2312]: 1 finished unit Imp [f=0004153] [4153] Event [4768,26.1159515,2560]: 1 finished unit Lotus [f=0004180] [4180] Event [2408,26.1159515,2328]: 0 finished unit Solar Collector [f=0004242] [4242] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0004291] [4291] Event [5648,21.3474121,720]: 1 finished unit Lotus [f=0004360] [4360] Event [2312,26.1159515,2248]: 0 finished unit Solar Collector [f=0004463] [4463] Event [772,26.1159515,2520]: 0 finished unit Thug [f=0004485] [4485] Event [4936,26.1159515,2600]: 1 finished unit Solar Collector [f=0004605] [4605] Event [2464,26.1159515,2448]: 0 finished unit Lotus [f=0004675] [4675] Event [5032,26.1159515,2664]: 1 finished unit Solar Collector [f=0004855] [4855] Event [5498.15234,7.16838408,596.268433]: 0 lost unit Bandit [f=0004978] [4978] Event [6486.3999,26.1159515,2312]: 1 finished unit Reaver [f=0005105] [5105] Event [5648,21.3474121,720]: 1 lost unit Lotus [f=0005118] [5118] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0005174] [5174] Event [5496.00586,6.66564465,596.924438]: 0 lost unit Bandit [f=0005219] [5219] Event [772,26.1159515,2520]: 0 finished unit Outlaw [f=0005242] [5242] Event [5501.17578,4.11876535,568.933716]: 0 lost unit Bandit [f=0005256] [5256] Event [5941.4292,-6.4862914,391.664642]: 0 lost unit Bandit [f=0005256] [5256] Event [5943.30225,5.13306427,496.67099]: 1 lost unit Glaive [f=0005275] [5275] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0005297] [5297] Event [5664,19.3115082,864]: 1 finished unit Lotus [f=0005319] [5319] Event [1616,26.1159515,1920]: 0 finished unit Picket [f=0005560] [5560] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0005655] [5655] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0005747] [5747] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0005879] [5879] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0005882] [5882] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0006000] [6000] Event [4160,28.2966309,1440]: 1 finished unit Lotus [f=0006089] [6089] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0006234] [6234] Event [3392,26.1159515,1552]: 0 finished unit Picket [f=0006298] [6298] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0006317] [6317] Event [6208,26.1159515,4432]: 1 finished unit Lotus [f=0006346] [6346] Event [3792,26.1159515,1472]: 1 lost unit Picket [f=0006415] [6415] Event [905.824036,26.1159515,657.699036]: 0 lost unit Convict [f=0006464] [6464] Event [856,26.1159515,552]: 0 lost unit Metal Extractor [f=0006601] [6601] Event [3568,26.1159515,1648]: 0 lost unit Picket [f=0006703] [6703] Event [3610.94214,26.1159515,1455.88196]: 1 lost unit Glaive [f=0006856] [6856] Event [3392,26.1159515,1552]: 0 lost unit Picket [f=0006863] [6863] Event [3744,26.1159515,1712]: 1 finished unit Lotus [f=0006971] [6971] Event [6486.3999,26.1159515,2312]: 1 finished unit Reaver [f=0007024] [7024] Event [3208,26.1521454,1384]: 0 lost unit Metal Extractor [f=0007080] [7080] Event [772,26.1159515,2520]: 0 finished unit Felon [f=0007176] [7176] Event [3832,26.1159515,1672]: 1 finished unit Solar Collector [f=0007301] [7301] Event [6486.3999,26.1159515,2312]: 1 finished unit Sling [f=0007464] [7464] Event [772,26.1159515,2520]: 0 finished unit Convict [f=0007472] [7472] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0007680] [7680] Event [5808,19.1757813,784]: 1 finished unit Lotus [f=0007691] [7691] Event [6486.3999,26.1159515,2312]: 1 finished unit Conjurer [f=0007753] [7753] Event [3864,26.1159515,1576]: 1 finished unit Solar Collector [f=0007793] [7793] Event [3772.2937,26.1159515,1649.25073]: 1 finished unit Engineer Commander [f=0007827] [7827] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0007939] [7939] Event [3680,26.1159515,1584]: 1 finished unit Picket [f=0008013] [8013] Event [6486.3999,26.1159515,2312]: 1 finished unit Sling [f=0008068] [8068] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0008091] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0008091] > SPRINGIE:User cabinboy|roost|4_5||False|||US [f=0008122] [8122] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0008198] > SPRINGIE:User cabinboy|roost|4_5||False|||US [f=0008214] Connection attempt from cabinboy [f=0008214] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008214] -> Connection established (given id 2) [f=0008220] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0008220] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008307] [8307] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0008309] [8309] Event [772,26.1159515,2520]: 0 finished unit Bandit [f=0008489] [8489] Event [3864,26.1159515,1480]: 1 finished unit Solar Collector [f=0008600] [8600] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0008667] [8667] Event [872,26.1159515,2776]: 0 finished unit Caretaker [f=0008672] [8672] Event [2488.00952,26.1159515,2847.6062]: 0 finished unit Engineer Commander [f=0008672] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0008672] [8672] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0008738] [8738] Event [5200,26.1159515,3856]: 1 finished unit Lotus [f=0008882] [8882] Event [6408,26.1159515,2424]: 1 finished unit Caretaker [f=0008912] [8912] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0008976] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=0008998] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=0008998] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000005dcc0780,0000000071444430}]" [f=0009063] [9063] Event [5125.95508,26.1159515,3415.24268]: 0 lost unit Outlaw [f=0009082] [9082] Event [1951.62402,121.640091,598.219238]: 1 lost unit Reaver [f=0009173] [9173] Event [5288.84521,26.1159515,3658.58398]: 0 lost unit Thug [f=0009237] [9237] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0009341] [9341] Event [1479.72961,42.3165512,536.001892]: 1 lost unit Glaive [f=0009432] [9432] Event [496,26.1159515,2544]: 0 finished unit Lotus [f=0009456] [9456] Event [3528,26.1159515,1560]: 1 finished unit Stinger [f=0009525] [9525] Event [772,26.1159515,2520]: 0 finished unit Felon [f=0009640] [9640] Event [1938.85876,32.2929802,1115.23254]: 0 lost unit Felon [f=0009680] [9680] Event [552,26.1159515,2760]: 0 finished unit Solar Collector [f=0009962] [9962] Event [6486.3999,26.1159515,2312]: 1 finished unit Sling [f=0010136] [10136] Event [3704,26.1159515,1640]: 1 finished unit Solar Collector [f=0010172] [10172] Event [6456,26.1159515,2440]: 1 finished unit Caretaker [f=0010188] [10188] Event [2312.94849,49.8349533,1021.4826]: 1 lost unit Ronin [f=0010227] [10227] Event [2334.94312,54.1155624,1005.98944]: 1 lost unit Glaive [f=0010266] [10266] Event [772,26.1159515,2520]: 0 finished unit Dirtbag [f=0010267] [10267] Event [3720,26.1159515,1496]: 1 finished unit Solar Collector [f=0010303] [10303] Event [200,20.0082397,2552]: 0 finished unit Solar Collector [f=0010338] [10338] Event [772,26.1159515,2520]: 0 finished unit Dirtbag [f=0010391] [10391] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0010399] [10399] Event [772,26.1159515,2520]: 0 finished unit Dirtbag [f=0010411] [10411] Event [5184,33.0380249,3984]: 1 finished unit Picket [f=0010426] [10426] Event [3480,26.1159515,1400]: 1 finished unit Stinger [f=0010449] [10449] Event [6486.3999,26.1159515,2312]: 1 finished unit Imp [f=0010544] [10544] Event [6680,20.0082397,2264]: 1 finished unit Solar Collector [f=0010654] [10654] Event [772,26.1159515,2520]: 0 finished unit Snitch [f=0010656] [10656] Event [3592,26.1159515,1432]: 1 finished unit Solar Collector [f=0010775] [10775] Event [3624,26.1159515,1528]: 1 finished unit Solar Collector [f=0010879] [10879] Event [2792,28.0794678,3544]: 0 lost unit Metal Extractor [f=0010883] [10883] Event [456,26.1159515,2344]: 0 finished unit Solar Collector [f=0010929] [10929] Event [2736,26.1159515,4800]: 0 finished unit Lotus [f=0011045] [11045] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0011082] [11082] Event [6536,20.3158875,2120]: 1 finished unit Solar Collector [f=0011099] [11099] Event [3040,24.0890961,4880]: 0 finished unit Lotus [f=0011153] [11153] Event [3208,24.9917336,1384]: 1 finished unit Metal Extractor [f=0011209] [11209] Event [2887.2561,25.0484791,4607.49707]: 1 lost unit Glaive [f=0011252] [11252] Event [5232,36.9560089,4096]: 1 finished unit Lotus [f=0011308] [11308] Event [3144,30.7578125,4904]: 0 finished unit Solar Collector [f=0011439] [11439] Event [3128,25.6997223,4744]: 0 finished unit Solar Collector [f=0011463] [11463] Event [3030.35718,26.1159515,1902.02344]: 0 lost unit Snitch [f=0011576] [11576] Event [2984,26.1159515,4664]: 0 finished unit Solar Collector [f=0011619] [11619] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0011664] [11664] Event [3384,8.01902771,1192]: 1 finished unit Stardust [f=0011681] [11681] Event [6392,19.9720459,1976]: 1 finished unit Solar Collector [f=0011743] [11743] Event [2859.92456,27.0521278,1638.88647]: 1 lost unit Glaive [f=0011806] [11806] Event [2680,22.0169983,4664]: 0 finished unit Solar Collector [f=0012125] [12125] Event [2520,16.506485,4760]: 0 finished unit Solar Collector [f=0012135] [12135] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0012144] [12144] Event [744,26.1159515,2344]: 0 finished unit Solar Collector [f=0012156] [12156] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0012164] [12164] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0012356] [12356] Event [2680,22.0169983,4664]: 0 lost unit Solar Collector [f=0012519] [12519] Event [6248,21.1664429,1832]: 1 finished unit Solar Collector [f=0012562] [12562] Event [3352,25.1296692,1288]: 1 finished unit Gauss [f=0012632] [12632] Event [772,26.1159515,2520]: 0 finished unit Felon [f=0012657] [12657] Event [936,26.1159515,2376]: 0 finished unit Solar Collector [f=0012672] [12672] Event [2704.98291,-8.6210938,4375.83643]: 1 lost unit Glaive [f=0012724] [12724] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0012783] [12783] Event [2756.54785,2.30567694,4523.5376]: 1 lost unit Reaver [f=0012839] [12839] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0012884] [12884] Event [2936,26.1159515,4760]: 0 lost unit Metal Extractor [f=0012921] [12921] Event [2984,26.1753273,4664]: 0 lost unit Solar Collector [f=0013031] [13031] Event [2736,26.1159515,4800]: 0 lost unit Lotus [f=0013074] [13074] Event [6104,22.9670868,1688]: 1 finished unit Solar Collector [f=0013104] [13104] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0013125] [13125] Event [2520,16.506485,4760]: 0 lost unit Solar Collector [f=0013164] [13164] Event [984,26.1159515,2584]: 0 finished unit Solar Collector [f=0013378] [13378] Event [6760,26.1159515,360]: 1 finished unit Solar Collector [f=0013479] [13479] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0013602] Spectator cabinboy left the game: normal quit [f=0013602] [13602] Event [undefined]: cabinboy quit [f=0013615] [13615] Event [3128,25.6997223,4744]: 0 lost unit Solar Collector [f=0013622] [13622] Event [2979.81787,23.3627815,4556.13867]: 1 lost unit Ronin [f=0013627] [13627] Event [3040,24.0890961,4880]: 0 lost unit Lotus [f=0013629] [13629] Event [5960,23.4828491,1544]: 1 finished unit Solar Collector [f=0013699] [13699] Event [772,26.1159515,2520]: 0 finished unit Felon [f=0013800] [13800] Event [6824,26.1159515,504]: 1 finished unit Solar Collector [f=0013854] [13854] Event [6486.3999,26.1159515,2312]: 1 finished unit Knight [f=0013869] [13869] Event [2824,26.1159515,4984]: 0 lost unit Metal Extractor [f=0013909] [13909] Event [2934.75439,26.2151985,4980.68604]: 1 lost unit Glaive [f=0013922] [13922] Event [2929.51392,23.8948669,5108.92969]: 0 lost unit Engineer Commander [f=0013999] [13999] Event [6486.3999,26.1159515,2312]: 1 finished unit Conjurer [f=0014032] [14032] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0014085] [14085] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014139] [14139] Event [3144,30.8435669,4904]: 0 lost unit Solar Collector [f=0014161] [14161] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014191] [14191] Event [3040.07764,242.687958,1392.58972]: 0 lost unit Dirtbag [f=0014204] [14204] Event [3085.39722,230.884766,1383.95361]: 0 lost unit Dirtbag [f=0014208] [14208] Event [3087.25537,218.31926,1382.23413]: 0 lost unit Dirtbag [f=0014236] [14236] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014269] [14269] Event [3093.78174,40.0635109,1339.44006]: 0 lost unit Bandit [f=0014311] [14311] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014312] [14312] Event [3082.78784,45.1329346,1323.38037]: 0 lost unit Bandit [f=0014322] [14322] Event [3064.4917,47.0275917,1339.11902]: 0 lost unit Bandit [f=0014325] [14325] Event [6888,26.1159515,648]: 1 finished unit Solar Collector [f=0014377] [14377] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0014386] [14386] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014461] [14461] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014536] [14536] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014568] [14568] Event [4488,26.1159515,136]: 1 finished unit Solar Collector [f=0014576] [14576] Event [undefined]: Thomas1 resigned [f=0014576] game_message: Thomas1 has been destroyed! [f=0014576] game_message: Dregs wins! [f=0014576] Submitting stats [f=0014576] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014576] Part| Total Time|Time of the last 0.5s [f=0014576] Draw 20356.09ms 24.78% [f=0014576] Lua::Callins::Synced 9160.70ms 14.19% [f=0014576] Lua::Callins::Unsynced 24577.56ms 28.77% [f=0014576] Lua::CollectGarbage::Synced 570.92ms 0.20% [f=0014576] Lua::CollectGarbage::Unsynced 1085.21ms 0.30% [f=0014576] Misc::Profiler::AddTime 83.15ms 0.00% [f=0014576] Sim 46949.81ms 56.34% [f=0014576] [14576] Received game_message: Thomas1 has been destroyed! [f=0014576] [14576] Received game_message: Dregs wins! [f=0014577] [14577] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014577] [14577] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014577] [14577] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014577] [14577] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014577] [14577] Game End Stats Values: 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32,5005,11515,11515,5005,528.567688,217.672256,217.672256,528.567688,0,0,0,0,0,0,0,0,4.68447876,264.358673,264.358673,4.68447876,1634.10547,4493.19238,4493.19238,1634.10547,460,2380,2380,460,32.7999992,47.7333336,47.7333336,32.7999992,0,1615,1615,0,18.7930317,39.6803513,39.6803513,18.7930317,2175,3270,3270,2175,1242.80005,4402.13379,4402.13379,1242.80005,2370,4250,4250,2370,4402.13379,1362.80005,1362.80005,4402.13379,0,576.160828,576.160828,0,4570.41455,1723.3905,1723.3905,4570.41455 [f=0014577] [14577] Game End Stats Values: 33,4620,12210,12210,4620,571.129028,251.864212,251.864212,571.129028,0,0,0,0,0,0,0,0,4.71070147,264.358673,264.358673,4.71070147,1651.91895,4851.09082,4851.09082,1651.91895,460,2380,2380,460,26.3999996,50.1333351,50.1333351,26.3999996,0,1615,1615,0,13.1041098,37.7461357,37.7461357,13.1041098,1860,3595,3595,1860,1242.80005,4787.13379,4787.13379,1242.80005,2300,4620,4620,2300,4787.13379,1362.80005,1362.80005,4787.13379,0,576.160828,576.160828,0,4931.74463,1743.29968,1743.29968,4931.74463 [f=0014577] [14577] Game End Stats Values: 34,4620,12410,12410,4620,588.669189,267.991486,267.991486,588.669189,0,0,0,0,0,0,0,0,4.71070147,264.358673,264.358673,4.71070147,1651.91895,4851.09082,4851.09082,1651.91895,460,2380,2380,460,26,52,52,26,0,1615,1615,0,12.9233885,40.3545456,40.3545456,12.9233885,1860,3725,3725,1860,1242.80005,4787.13379,4787.13379,1242.80005,2300,4690,4690,2300,4787.13379,1362.80005,1362.80005,4787.13379,0,576.160828,576.160828,0,4931.74463,1743.29968,1743.29968,4931.74463 [f=0014611] [14611] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014685] [14685] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014688] [14688] Event [4440,26.1159515,280]: 1 finished unit Solar Collector [f=0014738] Player Dregs left the game: normal quit [f=0014738] [14738] Event [undefined]: Dregs quit [f=0014760] [14760] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014807] [14807] Event [4376,26.1159515,424]: 1 finished unit Solar Collector [f=0014835] [14835] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014860] No clients connected, shutting down server [f=0014860] Server shutdown [f=0014867] [14867] Event [6936,24.7948761,792]: 1 finished unit Solar Collector [f=0014910] [14910] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0014985] [14985] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015060] [15060] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015135] [15135] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015210] [15210] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015285] [15285] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015360] [15360] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015392] [15392] Event [7000,24.2972107,936]: 1 finished unit Solar Collector [f=0015435] [15435] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015510] [15510] Event [6486.3999,26.1159515,2312]: 1 finished unit Glaive [f=0015606] [15606] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0015712] [15712] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0015817] [15817] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0015923] [15923] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0016025] [16025] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0016134] [16134] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0016235] [16235] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0016340] [16340] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0016449] [16449] Event [6486.3999,26.1159515,2312]: 1 finished unit Ronin [f=0016507] Autoquit sending quit command. [f=0016507] [QuitAction] user exited to system [f=0016507] [SpringApp::Kill][1] fromRun=1 [f=0016507] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016507] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016507] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016507] [ThreadPool::SetThreadCount][2] workers=0 [f=0016507] [SpringApp::Kill][2] [f=0016507] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016507] [Game::KillLua][3] dtor=0 luaUI=0x667a5410 [f=0016507] Start widgetHandler:Shutdown [f=0016507] Shutdown - SaveOrderList Complete [f=0016507] Writing last game win data [f=0016507] Shutdown - SaveConfigData Complete [f=0016507] Shutdown Widget - Save/Load API [f=0016507] Shutdown Widget - Chili Highlight [f=0016507] Shutdown Widget - Draw After Chili [f=0016507] Shutdown Widget - EPIC Menu [f=0016507] Shutdown Widget - Chili Widget Selector [f=0016507] Shutdown Widget - Chili Minimap [f=0016507] Shutdown Widget - Local Team Colors [f=0016507] Shutdown Widget - Display Keys 2 [f=0016507] Shutdown Widget - Save Game Menu [f=0016507] Shutdown Widget - Unit Icons [f=0016507] Shutdown Widget - Noises [f=0016507] Shutdown Widget - HealthBars [f=0016507] Shutdown Widget - Win Counter [f=0016507] Shutdown Widget - SpringRTS Replay Stats [f=0016507] Shutdown Widget - BuildETA [f=0016507] Shutdown Widget - Modular Comm Info [f=0016507] Shutdown Widget - Music Player v2 [f=0016507] Shutdown Widget - Stereo3D [f=0016507] Shutdown Widget - Showeco and Grid Drawer [f=0016507] Shutdown Widget - Point Tracker [f=0016507] Shutdown Widget - Missile Silo Range [f=0016507] Shutdown Widget - MinimapEvents [f=0016507] Shutdown Widget - Local Widgets Config [f=0016507] Shutdown Widget - Highlight Geos [f=0016507] Shutdown Widget - Grab Input [f=0016507] Input grabbing is disabled! [f=0016507] Shutdown Widget - Defense Range Zero-K [f=0016507] Shutdown Widget - MetalFeatures (new) [f=0016507] Shutdown Widget - Darkening [f=0016507] Shutdown Widget - Context Menu [f=0016507] Shutdown Widget - Chili Spectator Panels [f=0016507] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016507] Shutdown Widget - Chili Nuke Warning [f=0016507] Shutdown Widget - Chili EndGame Window [f=0016507] Shutdown Widget - Chili Economy Panel Default [f=0016507] Shutdown Widget - CameraShake [f=0016507] Shutdown Widget - Mex Placement Handler [f=0016507] Shutdown Widget - Attack AoE [f=0016507] Shutdown Widget - UnitShapes [f=0016507] Shutdown Widget - Map Edge Extension [f=0016507] Shutdown Widget - Selection Send [f=0016507] Shutdown Widget - LupsManager [f=0016507] Shutdown Widget - Newton Firezone [f=0016507] Shutdown Widget - Chili Pro Console [f=0016507] Shutdown Widget - Lasso Terraform GUI [f=0016507] Shutdown Widget - Lups [f=0016507] Shutdown Widget - Chili Framework [f=0016507] Shutdown Widget - Chili Core Selector [f=0016507] Shutdown Widget - Custom Markers [f=0016507] Shutdown Widget - Select Keys [f=0016507] Shutdown Widget - Pause Screen [f=0016507] Shutdown Widget - Text To Speech Control [f=0016507] Shutdown Widget - Persistent Build Height [f=0016507] Shutdown Widget - Layout Handler [f=0016507] End widgetHandler:Shutdown [f=0016507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={676523,75017967} {int,ext,rec}Allocs={26172175,0,0} {chunk,block}Bytes={75017967,0} [f=0016507] [Game::KillLua][1] dtor=0 luaGaia=0x53537480 [f=0016507] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455069,61553402} {int,ext,rec}Allocs={26172176,0,0} {chunk,block}Bytes={61553402,0} [f=0016507] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455069,61553402} {int,ext,rec}Allocs={26172176,0,0} {chunk,block}Bytes={61553402,0} [f=0016507] [Game::KillLua][2] dtor=0 luaRules=0x52bd8d60 [f=0016507] Start gadgetHandler:Shutdown [f=0016507] Shutdown - StartSetup [f=0016507] Shutdown - UnitMorph [f=0016507] Shutdown - Carrier Drones [f=0016507] Shutdown - LupsNanoSpray [f=0016507] Shutdown - Missile Silo Controller [f=0016507] Shutdown - Modular Comm Info [f=0016507] Shutdown - Terrain Texture Handler [f=0016507] Shutdown - UnitCloakShield [f=0016507] Shutdown - Starlight Handler [f=0016507] End gadgetHandler:Shutdown [f=0016507] Start gadgetHandler:Shutdown [f=0016507] Shutdown - Save/Load [f=0016507] Shutdown - Teleport Throw [f=0016507] Shutdown - UnitMorph [f=0016507] Shutdown - Modular Comm Info [f=0016507] Shutdown - Retreat Command [f=0016507] Shutdown - Shockwaves [f=0016507] Shutdown - UnitCloakShield [f=0016507] Shutdown - Lups Cloak FX [f=0016507] Shutdown - Lups [f=0016507] Shutdown - Lups Shield [f=0016507] End gadgetHandler:Shutdown [f=0016507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26172232,0,0} {chunk,block}Bytes={0,0} [f=0016507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26172232,0,0} {chunk,block}Bytes={0,0} [f=0016507] [Game::KillLua][4] dtor=0 [f=0016507] [Game::~CGame][1] [f=0016507] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016507] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016507] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016507] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016507] [Game::KillLua][4] dtor=1 [f=0016507] [Game::KillMisc][1] [f=0016507] [Game::KillMisc][2] [f=0016507] [Game::KillMisc][3] [f=0016507] [Game::KillRendering][1] [f=0016507] [3DOParser::Kill] allocated 137 pieces [f=0016507] [S3OParser::Kill] allocated 2793 pieces [f=0016507] [AssParser::Kill] allocated 244 pieces [f=0016507] [Game::KillInterface][1] [f=0016507] [Game::KillInterface][2] [f=0016507] [Game::KillSimulation][1] [f=0016507] [Game::KillSimulation][2] [f=0016507] [CCollisionHandler] dis-/continuous tests: 0/1116228 [f=0016507] [Game::KillSimulation][3] [f=0016507] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016507] [~CPathCache(28x20)] cacheHits=62 hitPercentage=31% numHashColls=0 maxCacheSize=13 [f=0016507] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016507] [~CPathCache(56x40)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016507] [LosHandler::Kill] raycast instance cache-{hits,misses}={6636,11435}; shared=3%; cached=34% [f=0016507] [Game::KillSimulation][4] [f=0016507] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016507] [Game::~CGame][2] [f=0016507] [Game::~CGame][3] [f=0016507] [SpringApp::Kill][3] [f=0016507] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176440 bytes sent 668470 bytes recv'd [f=0016507] [SpringApp::Kill][4] font=0x449e7aa0 [f=0016507] [SpringApp::Kill][5] [f=0016507] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44a68ef0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4525ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=89ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=81ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=67ms file="objects3d/strikecom_3.dae" indx=5471 inflSize=1000kb readTime=63ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=55ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=39ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=37ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4664 inflSize=7kb readTime=35ms file="objects3d/hermit.s3o" indx=5180 inflSize=105kb readTime=32ms file="objects3d/gauss.dae" indx=5160 inflSize=1555kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55594552 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44b51890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a534a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a63840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f86fc091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]