[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VSjlND7wRC/springsettings.998085.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4de8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8304 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/998085/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460ad2f0] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460ad2f0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 768ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] StStephenHawking was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/998085/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbe75e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbe75e9 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-edbe75e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbe75f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbe75f9 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-edbe75f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (634ms, checksum 9b22757c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/998085/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cd06e0,0x6484da50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5c12c05f1828f5a301abacb65fdaa0bf [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from FFC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FFC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000694f0030,000000006666ff20}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[Game::Load][lua{Rules,Gaia}={000000009de55700,00000000a1dcb980}]" [f=-000001] Allies: I choose: ng! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [269,4.02416992,2246]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5904,4.02362061,2875]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:3052 [f=0000000] [0] FFC, team: 1, elo:2646 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [360,6.434021,2328]: 0 finished unit Amphbot Factory [f=0000023] [23] Event [5792,4.01596069,2792]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000256] [256] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000314] [314] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0000480] [480] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000493] [493] Event [396,10.2811575,2328]: 0 finished unit Conch [f=0000496] [496] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000513] [513] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0000670] [670] Event [72,4.01947021,2312]: 0 finished unit Solar Collector [f=0000686] [686] Event [5880,4.04754639,3048]: 1 finished unit Solar Collector [f=0000708] [708] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0000850] [850] Event [88,4.01947021,2216]: 0 finished unit Solar Collector [f=0000865] [865] Event [5976,4.01947021,2952]: 1 finished unit Solar Collector [f=0001030] [1030] Event [136,4.01947021,2120]: 0 finished unit Solar Collector [f=0001051] [1051] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0001095] [1095] Event [5760,8.30108643,3008]: 1 finished unit Lotus [f=0001225] [1225] Event [200,4.01947021,2024]: 0 finished unit Solar Collector [f=0001405] [1405] Event [296,4.01947021,2056]: 0 finished unit Solar Collector [f=0001435] [1435] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0001636] [1636] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0001684] [1684] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0001745] [1745] Event [56,4.01947021,2392]: 0 finished unit Solar Collector [f=0001803] [1803] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0001890] [1890] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0002081] [2081] Event [6056,53.724823,2136]: 1 finished unit Solar Collector [f=0002116] [2116] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0002266] [2266] Event [1200,162.744598,1232]: 0 finished unit Lotus [f=0002332] [2332] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0002396] [2396] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0002544] [2544] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0002563] [2563] Event [336,2.54196167,2416]: 0 finished unit Picket [f=0002680] [2680] Event [1264,166.366425,1184]: 0 finished unit Radar Tower [f=0002755] [2755] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0002966] [2966] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0003079] [3079] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0003140] [3140] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0003191] [3191] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0003274] [3274] Event [396,10.2811575,2328]: 0 finished unit Conch [f=0003342] [3342] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0003444] [3444] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0003583] [3583] Event [192,52.7246094,3200]: 0 finished unit Lotus [f=0003650] [3650] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0003709] [3709] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0003751] [3751] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0003863] Dregs paused the game [f=0003863] what [f=0003863] You widgetting to get those glaives to do that? [f=0003863] no? [f=0003863] i dont do widgets [f=0003863] Sorry to pause and interrupt [f=0003863] i have noticed some units do that auto avoid now [f=0003863] but it looks v sus [f=0003863] Dregs unpaused the game [f=0003905] [3905] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0004003] its weird and incostant [f=0004006] [4006] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0004045] [4045] Event [152,54.7180176,3016]: 0 finished unit Solar Collector [f=0004191] [4191] Event [1176,157.350464,616]: 0 finished unit Metal Extractor [f=0004226] [4226] Event [120,52.7246094,3176]: 0 finished unit Solar Collector [f=0004290] [4290] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0004398] [4398] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0004445] [4445] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0004634] [4634] Event [1592.18933,163.41539,1203.29688]: 0 lost unit Duck [f=0004682] [4682] Event [1200,157.350464,752]: 0 finished unit Lotus [f=0004710] [4710] Event [4360,4.53186035,2008]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [1424.82947,52.7246094,1446.55811]: 1 lost unit Glaive [f=0004799] [4799] Event [1208,52.7246094,1400]: 0 lost unit Metal Extractor [f=0004802] [4802] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0004823] [4823] Event [1415.30078,52.7246094,1383.07275]: 1 lost unit Glaive [f=0004869] [4869] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0004952] [4952] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0004980] [4980] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0005056] [5056] Event [1232,157.350464,800]: 0 finished unit Lotus [f=0005138] [5138] Event [4440,6.62353516,2056]: 1 finished unit Solar Collector [f=0005235] [5235] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0005280] [5280] Event [1000,103.233643,3560]: 0 finished unit Metal Extractor [f=0005299] [5299] Event [4968,103.233643,1560]: 1 finished unit Solar Collector [f=0005307] [5307] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0005471] [5471] Event [1080,157.350464,632]: 0 finished unit Solar Collector [f=0005545] [5545] Event [1112,103.233643,3544]: 0 finished unit Solar Collector [f=0005579] [5579] Event [4360,6.74285889,1912]: 1 finished unit Solar Collector [f=0005699] [5699] Event [396,10.2811575,2328]: 0 finished unit Conch [f=0005733] [5733] Event [5096,103.233643,1432]: 1 finished unit Solar Collector [f=0005801] [5801] Event [1000,157.350464,792]: 0 finished unit Solar Collector [f=0005826] [5826] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0005865] [5865] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0006028] [6028] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0006090] [6090] Event [1224,103.233643,3496]: 0 finished unit Metal Extractor [f=0006127] [6127] Event [1208,51.5641785,1400]: 0 finished unit Metal Extractor [f=0006175] [6175] Event [3147.93799,53.9100418,1076.74011]: 1 lost unit Glaive [f=0006185] [6185] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0006280] [6280] Event [1160,103.233643,3656]: 0 finished unit Solar Collector [f=0006356] [6356] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0006442] [6442] Event [3802.39795,6.35980892,1186.43188]: 1 lost unit Glaive [f=0006456] [6456] Event [3823.58691,14.8083191,1107.48181]: 1 lost unit Glaive [f=0006461] [6461] Event [4448,28.2351685,1824]: 1 finished unit Lotus [f=0006471] [6471] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0006504] [6504] Event [3504.91675,7.7283988,1164.97095]: 0 lost unit Duck [f=0006521] [6521] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0006521] [6521] Event [1080,157.350464,920]: 0 finished unit Solar Collector [f=0006529] [6529] Event [3672.42139,5.90125418,1168.61816]: 1 lost unit Glaive [f=0006615] [6615] Event [1048,103.233643,3832]: 0 finished unit Metal Extractor [f=0006685] [6685] Event [396,10.2811575,2328]: 0 finished unit Duck [f=0006703] [6703] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0006899] [6899] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0006949] [6949] Event [4752,157.357483,704]: 1 finished unit Lotus [f=0007056] [7056] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0007094] [7094] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0007174] [7174] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0007193] [7193] Event [4750.50928,103.264023,1544.47009]: 0 lost unit Duck [f=0007213] [7213] Event [2141.34741,145.199936,766.325195]: 1 lost unit Glaive [f=0007255] [7255] Event [1192,103.233643,3784]: 0 finished unit Stardust [f=0007257] [7257] Event [2198.51782,119.298218,853.787842]: 1 lost unit Glaive [f=0007261] [7261] Event [4768,103.054657,1744]: 1 finished unit Lotus [f=0007289] [7289] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0007306] [7306] Event [2124.61328,124.78508,931.927063]: 1 lost unit Glaive [f=0007364] [7364] Event [5096,103.233643,1288]: 1 lost unit Metal Extractor [f=0007484] [7484] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0007496] [7496] Event [1336,157.350464,792]: 0 finished unit Stardust [f=0007533] [7533] Event [5144,103.233643,1560]: 1 lost unit Metal Extractor [f=0007566] [7566] Event [5096,103.241577,1432]: 1 lost unit Solar Collector [f=0007613] [7613] Event [4920,103.237152,1624]: 1 lost unit Metal Extractor [f=0007624] [7624] Event [5091.83447,103.324158,1624.99255]: 0 lost unit Duck [f=0007679] [7679] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0007874] [7874] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0007900] [7900] Event [1320,103.956604,3464]: 0 finished unit Stardust [f=0007930] [7930] Event [4952,157.350464,4424]: 1 finished unit Solar Collector [f=0008003] [8003] Event [6040,52.742157,2024]: 1 lost unit Metal Extractor [f=0008135] [8135] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0008157] [8157] Event [1048,103.233643,3688]: 0 finished unit Solar Collector [f=0008202] [8202] Event [6056,53.724823,2136]: 1 lost unit Solar Collector [f=0008355] [8355] Event [5144,102.073212,1560]: 1 finished unit Metal Extractor [f=0008430] [8430] Event [4736,192.65976,480]: 1 finished unit Lotus [f=0008470] [8470] Event [968,103.233643,3848]: 0 finished unit Solar Collector [f=0008535] [8535] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0008554] [8554] Event [5080,157.350464,4328]: 1 finished unit Solar Collector [f=0008595] [8595] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0008605] [8605] Event [1176,157.427673,1000]: 0 finished unit Solar Collector [f=0008759] [8759] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0008760] [8760] Event [4920,102.076721,1624]: 1 finished unit Metal Extractor [f=0008853] [8853] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0008854] [8854] Event [920,103.233643,3656]: 0 finished unit Solar Collector [f=0008903] see your ducks do i tnow [f=0008927] [8927] Event [5952.6333,54.8239365,2146.49097]: 0 lost unit Duck [f=0008930] [8930] Event [5926.59424,54.5759315,2155.63794]: 0 lost unit Archer [f=0008954] [8954] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0008979] [8979] Event [5008,157.350464,4336]: 1 finished unit Radar Tower [f=0009040] [9040] Event [888,103.233643,3752]: 0 finished unit Solar Collector [f=0009149] [9149] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0009171] [9171] Event [472,16.2992859,2184]: 0 finished unit Caretaker [f=0009199] [9199] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0009250] [9250] Event [968,103.233643,3752]: 0 finished unit Solar Collector [f=0009270] [9270] Event [5096,102.073212,1288]: 1 finished unit Metal Extractor [f=0009344] [9344] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0009392] [9392] Event [1120,103.233643,3888]: 0 finished unit Radar Tower [f=0009463] [9463] Event [4303.72217,12.2423382,2875.8252]: 1 lost unit Glaive [f=0009527] [9527] Event [5008,157.350464,4432]: 1 finished unit Lotus [f=0009527] [9527] Event [376,7.37106323,2200]: 0 finished unit Caretaker [f=0009539] [9539] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0009569] [9569] Event [4444.38525,4.43170404,2618.19873]: 1 lost unit Glaive [f=0009638] [9638] Event [4192.56885,4.31449366,2616.62964]: 1 lost unit Glaive [f=0009658] [9658] Event [4152.13135,39.1005936,2795.50757]: 0 lost unit Archer [f=0009661] [9661] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0009734] [9734] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0009809] [9809] Event [4672,161.902313,544]: 1 finished unit Lotus [f=0009873] [9873] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0009929] [9929] Event [5782.3999,4.01245117,2792]: 1 finished unit Glaive [f=0010129] [10129] Event [4740.66846,214.480347,188.30304]: 0 lost unit Duck [f=0010184] [10184] Event [4778.72461,215.680588,248.866837]: 0 lost unit Duck [f=0010230] [10230] Event [1784,4.00894165,3128]: 0 finished unit Metal Extractor [f=0010241] [10241] Event [4750.94092,215.469162,156.183899]: 0 lost unit Duck [f=0010280] [10280] Event [2632,5.17410278,1496]: 0 lost unit Metal Extractor [f=0010287] [10287] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0010357] [10357] Event [5096,102.1521,1448]: 1 finished unit Solar Collector [f=0010443] [10443] Event [5318.53467,211.467285,69.0836411]: 0 lost unit Duck [f=0010672] [10672] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0010893] [10893] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0010968] [10968] Event [464,5.97427368,2056]: 0 finished unit Fusion Reactor [f=0011053] [11053] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0011060] [11060] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0011162] [11162] Event [3752,103.233643,4920]: 1 finished unit Metal Extractor [f=0011260] [11260] Event [1960,0,3160]: 0 finished unit Stardust [f=0011344] [11344] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0011402] [11402] Event [568,17.1134949,2104]: 0 finished unit Stardust [f=0011538] [11538] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0011673] [11673] Event [3760,103.233643,4864]: 1 finished unit Radar Tower [f=0011776] [11776] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0011782] [11782] Event [440,211.467285,200]: 0 finished unit Geothermal Generator [f=0011924] [11924] Event [232,4.01947021,2184]: 0 finished unit Caretaker [f=0011976] [11976] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0011993] [11993] Event [2520,103.233643,392]: 0 finished unit Stardust [f=0012018] [12018] Event [5720,8.230896,2936]: 1 finished unit Caretaker [f=0012040] [12040] Event [4392,168.262024,1208]: 1 finished unit Stardust [f=0012052] [12052] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0012112] [12112] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0012226] [12226] Event [3744,103.233643,4784]: 1 finished unit Lotus [f=0012237] [12237] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0012515] [12515] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0012647] [12647] Event [3015.29883,-2.5787599,2629.59619]: 1 lost unit Glaive [f=0012651] [12651] Event [3033.81787,-3.6404333,2651.87598]: 1 lost unit Glaive [f=0012727] [12727] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0012780] [12780] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0012788] [12788] Event [5832,4.2616272,2952]: 1 finished unit Solar Collector [f=0012810] [12810] Event [232,3.38424683,2432]: 0 finished unit Airplane Plant [f=0012847] [12847] Event [744,181.159058,744]: 0 finished unit Energy Pylon [f=0012939] [12939] Event [3696,103.233643,4896]: 1 finished unit Lotus [f=0012949] [12949] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0013015] [13015] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0013027] [13027] Event [5928,4.01947021,2856]: 1 finished unit Solar Collector [f=0013027] [13027] Event [3196.52441,3.03337741,2625.69775]: 0 lost unit Archer [f=0013069] [13069] Event [1800,157.529449,5000]: 0 finished unit Metal Extractor [f=0013279] [13279] Event [1928,153.075867,4808]: 0 lost unit Stardust [f=0013321] [13321] Event [1906.19568,163.461166,4902.73926]: 1 lost unit Glaive [f=0013358] [13358] Event [4456,108.473358,1384]: 1 finished unit Solar Collector [f=0013366] [13366] Event [252.5,7.38424683,2469.99976]: 0 finished unit Owl [f=0013371] [13371] Event [1800,157.529449,5000]: 0 lost unit Metal Extractor [f=0013481] [13481] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0013489] [13489] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0013537] [13537] Event [3016,52.7246094,760]: 0 finished unit Stardust [f=0013541] [13541] Event [4504,106.462402,1256]: 1 finished unit Solar Collector [f=0013566] [13566] Event [5944,4.01947021,2728]: 1 finished unit Solar Collector [f=0013624] [13624] Event [3800,103.233643,4984]: 1 finished unit Solar Collector [f=0013720] [13720] Event [4552,103.482819,1368]: 1 finished unit Solar Collector [f=0013726] [13726] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0013810] [13810] Event [6056,4.01947021,2728]: 1 finished unit Solar Collector [f=0013869] [13869] Event [136,-8,2600]: 0 finished unit Airpad [f=0013903] [13903] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0013917] [13917] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0014081] [14081] Event [3880,103.233643,4840]: 1 finished unit Solar Collector [f=0014137] [14137] Event [2032,78.807373,4480]: 0 finished unit Lotus [f=0014172] [14172] Event [504,103.588104,1672]: 0 finished unit Energy Pylon [f=0014255] [14255] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0014371] [14371] Event [2016,104.633942,4576]: 0 finished unit Lotus [f=0014417] [14417] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0014464] [14464] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0014610] [14610] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0014674] [14674] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0014679] [14679] Event [6040,51.6636658,2024]: 1 finished unit Metal Extractor [f=0014709] [14709] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0014742] [14742] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0014747] [14747] Event [3174.44897,2.3703928,2430.87109]: 0 lost unit Duck [f=0015018] [15018] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0015080] [15080] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0015158] [15158] Event [4368,111.975861,1504]: 1 finished unit Lotus [f=0015161] [15161] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0015169] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0015170] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0015187] Connection attempt from Anarchid [f=0015187] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0015187] -> Connection established (given id 2) [f=0015202] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0015202] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015275] [15275] Event [1800,156.369019,5000]: 0 finished unit Metal Extractor [f=0015309] [15309] Event [936,54.1108704,1704]: 0 finished unit Stardust [f=0015332] [15332] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0015466] [15466] Event [3088,57.2799683,4592]: 1 finished unit Lotus [f=0015592] [15592] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0015616] [15616] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0015818] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=0015826] [15826] Event [2064,107.459106,4624]: 0 finished unit Picket [f=0015831] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=0015831] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x45f3cee0,0x692aacc0}]" [f=0015883] [15883] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0015888] [15888] Event [5848,4.01947021,2872]: 1 finished unit Caretaker [f=0015940] [15940] Event [252.5,7.38424683,2469.99976]: 0 finished unit Phoenix [f=0015997] [15997] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0016036] [16036] Event [3136,52.7316284,4496]: 1 finished unit Lotus [f=0016246] [16246] Event [5782.3999,4.01245117,2792]: 1 finished unit Reaver [f=0016300] [16300] Event [252.5,7.38424683,2469.99976]: 0 finished unit Phoenix [f=0016371] [16371] Event [5782.3999,4.01245117,2792]: 1 finished unit Ronin [f=0016384] [16384] Event [2480,90.6204224,4688]: 0 finished unit Lotus [f=0016521] [16521] Event [5782.3999,4.01245117,2792]: 1 finished unit Conjurer [f=0016582] [16582] Event [2838.86914,52.7246094,4330.56055]: 1 lost unit Reaver [f=0016616] [16616] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0016631] [16631] Event [undefined]: FFC resigned [f=0016631] game_message: FFC has been destroyed! [f=0016631] game_message: Dregs wins! [f=0016631] Submitting stats [f=0016631] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016631] Part| Total Time|Time of the last 0.5s [f=0016631] Draw 13241.34ms 14.44% [f=0016631] Lua::Callins::Synced 7695.16ms 15.94% [f=0016631] Lua::Callins::Unsynced 17177.70ms 20.22% [f=0016631] Lua::CollectGarbage::Synced 401.18ms 3.09% [f=0016631] Lua::CollectGarbage::Unsynced 653.92ms 0.20% [f=0016631] Misc::Profiler::AddTime 69.75ms 0.10% [f=0016631] Sim 25041.95ms 69.72% [f=0016631] [16631] Received game_message: FFC has been destroyed! [f=0016631] [16631] Received game_message: Dregs wins! [f=0016632] [16632] Event [3205.40723,53.4302406,4497.93359]: 1 lost unit Glaive [f=0016632] [16632] Game End Stats Header: 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32,8650,13945,8650,13945,519.135925,1865.97632,519.135925,1865.97632,0,0,0,0,0,0,0,0,3245.18262,381.042999,3245.18262,381.042999,1754.54187,2098.99902,1754.54187,2098.99902,1030,2000,1030,2000,35.4666672,106,35.4666672,106,1385,1725,1385,1725,31.6948833,48.4222832,31.6948833,48.4222832,2665,3080,2665,3080,1622,1410,1622,1410,3570,7140,3570,7140,1497,1622,1497,1622,134.801239,120.754089,134.801239,120.754089,2241.86792,1914.93738,2241.86792,1914.93738 [f=0016632] [16632] Game End Stats Values: 33,8940,14325,8940,14325,581.464294,2022.08423,581.464294,2022.08423,0,0,0,0,0,0,0,0,3495.19409,381.042999,3495.19409,381.042999,1816.45203,2229.10596,1816.45203,2229.10596,1030,2180,1030,2180,41.2000008,82.6666641,41.2000008,82.6666641,1385,1725,1385,1725,36.9663124,45.4071999,36.9663124,45.4071999,2885,3080,2885,3080,1622,1410,1622,1410,3640,7340,3640,7340,1497,1622,1497,1622,170.969009,120.754089,170.969009,120.754089,2371.97485,1976.84753,2371.97485,1976.84753 [f=0016632] [16632] Game End Stats Values: 34,9330,14835,9330,14835,655.552979,2169.42432,655.552979,2169.42432,0,0,0,0,0,0,0,0,3663.45313,381.042999,3663.45313,381.042999,1936.62756,2316.29102,1936.62756,2316.29102,1030,2180,1030,2180,42,81,42,81,1385,1725,1385,1725,37.0614738,47.382679,37.0614738,47.382679,3065,3500,3065,3500,1702,1410,1702,1410,3850,7430,3850,7430,1497,1702,1497,1702,170.969009,155.403687,170.969009,155.403687,2494.04053,2099.22803,2494.04053,2099.22803 [f=0016632] [16632] Game End Stats Values: 35,9730,15225,9730,15225,708.684387,2313.89478,708.684387,2313.89478,0,0,0,0,0,0,0,0,3735.41846,381.042999,3735.41846,381.042999,2045.7533,2316.29102,2045.7533,2316.29102,1120,2180,1120,2180,42,81,42,81,1385,1725,1385,1725,36.542099,49.0313759,36.542099,49.0313759,3375,3800,3375,3800,1702,1410,1702,1410,3850,7520,3850,7520,1497,1702,1497,1702,170.969009,191.403137,170.969009,191.403137,2494.04053,2208.35669,2494.04053,2208.35669 [f=0016632] [16632] Game End Stats Values: 36,10160,15745,10160,15745,780.369568,2457.92456,780.369568,2457.92456,0,0,0,0,0,0,0,0,3856.60034,381.042999,3856.60034,381.042999,2045.7533,2316.29102,2045.7533,2316.29102,1210,2400,1210,2400,42,81,42,81,1385,1725,1385,1725,37.7790146,48.4686623,37.7790146,48.4686623,3595,4100,3595,4100,1702,1410,1702,1410,3970,7520,3970,7520,1497,1702,1497,1702,170.969009,191.403137,170.969009,191.403137,2494.04053,2208.35669,2494.04053,2208.35669 [f=0016632] [16632] Game End Stats Values: 37,10610,16205,10610,16205,846.533813,2602.78174,846.533813,2602.78174,0,0,0,0,0,0,0,0,3949.10156,381.042999,3949.10156,381.042999,2045.7533,2316.29102,2045.7533,2316.29102,1300,2500,1300,2500,42,81,42,81,1385,1725,1385,1725,37.4109497,48.6571388,37.4109497,48.6571388,3775,4460,3775,4460,1702,1410,1702,1410,4150,7520,4150,7520,1497,1702,1497,1702,170.969009,191.403137,170.969009,191.403137,2494.04053,2208.35669,2494.04053,2208.35669 [f=0016632] [16632] Game End Stats Values: 38,10820,16955,10820,16955,902.746399,2747.41504,902.746399,2747.41504,0,0,0,0,0,0,0,0,4033.87793,381.042999,4033.87793,381.042999,2496.18188,2974.32227,2496.18188,2974.32227,1300,2590,1300,2590,42,81,42,81,1385,1725,1385,1725,36.7475052,48.642231,36.7475052,48.642231,3865,5120,3865,5120,1702,1630,1702,1630,4270,7520,4270,7520,1717,1702,1717,1702,170.969009,191.403137,170.969009,191.403137,3152.07178,2658.78516,3152.07178,2658.78516 [f=0016632] [16632] Event [3204.37256,52.859127,4473.59912]: 1 lost unit Glaive [f=0016639] [16639] Event [3195.08252,52.7246094,4402.47949]: 1 lost unit Glaive [f=0016639] [16639] Event [2870.96729,52.777771,4549.10938]: 1 lost unit Reaver [f=0016641] [16641] Event [3136,52.7316284,4496]: 1 lost unit Lotus [f=0016643] [16643] Event [3198.73389,52.7428741,4449.08936]: 1 lost unit Glaive [f=0016643] [16643] Event [3165.90405,54.8381042,4549.01465]: 1 lost unit Conjurer [f=0016663] [16663] Event [2662.82397,329.282013,4323.58887]: 0 lost unit Phoenix [f=0016664] [16664] Event [3196.63672,52.7411995,4378.51221]: 1 lost unit Glaive [f=0016665] [16665] Event [3203.81787,52.8983917,4424.93701]: 1 lost unit Glaive [f=0016717] [16717] Event [2464,68.4262085,4624]: 0 finished unit Picket [f=0016761] Player Dregs left the game: normal quit [f=0016761] [16761] Event [undefined]: Dregs quit [f=0016797] Spectator FFC left the game: normal quit [f=0016797] [16797] Event [undefined]: FFC quit [f=0016891] No clients connected, shutting down server [f=0016891] Server shutdown [f=0016940] [16940] Event [440,211.467285,200]: 0 finished unit Advanced Geothermal [f=0016940] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0016940] [16940] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0016942] [16942] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0017026] [17026] Event [396,10.2811575,2328]: 0 finished unit Archer [f=0017031] [17031] Event [2464,56.1428833,4576]: 0 finished unit Picket [f=0017079] [17079] Event [312,21.2792969,2728]: 0 finished unit Stardust [f=0017192] [17192] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0017343] [17343] Event [2464,52.7246094,4464]: 0 finished unit Lotus [f=0017448] [17448] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0017701] [17701] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0017956] [17956] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0018211] [18211] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0018290] [18290] Event [760,211.467285,248]: 0 finished unit Stardust [f=0018350] [18350] Event [396,10.2811575,2328]: 0 finished unit Buoy [f=0018465] [18465] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0018500] [18500] Event [520,0,2520]: 0 finished unit Stardust [f=0018719] [18719] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0018974] [18974] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0019230] [19230] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0019245] [19245] Event [3288,52.7246094,760]: 0 finished unit Stinger [f=0019318] [19318] Event [396,10.2811575,2328]: 0 finished unit Buoy [f=0019351] [19351] Event [568,211.467285,376]: 0 finished unit Stardust [f=0019484] [19484] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0019739] [19739] Event [252.5,7.38424683,2469.99976]: 0 finished unit Raven [f=0019774] Autoquit sending quit command. [f=0019774] [QuitAction] user exited to system [f=0019774] [SpringApp::Kill][1] fromRun=1 [f=0019774] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019774] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019774] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019774] [ThreadPool::SetThreadCount][2] workers=0 [f=0019774] [SpringApp::Kill][2] [f=0019774] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019774] [Game::KillLua][3] dtor=0 luaUI=0x53c03380 [f=0019774] Start widgetHandler:Shutdown [f=0019774] Shutdown - SaveOrderList Complete [f=0019774] Writing last game win data [f=0019774] Shutdown - SaveConfigData Complete [f=0019774] Shutdown Widget - Save/Load API [f=0019774] Shutdown Widget - Chili Highlight [f=0019774] Shutdown Widget - Draw After Chili [f=0019774] Shutdown Widget - EPIC Menu [f=0019774] Shutdown Widget - Chili Widget Selector [f=0019774] Shutdown Widget - Chili Minimap [f=0019774] Shutdown Widget - Local Team Colors [f=0019774] Shutdown Widget - Display Keys 2 [f=0019774] Shutdown Widget - Save Game Menu [f=0019774] Shutdown Widget - Unit Icons [f=0019774] Shutdown Widget - Noises [f=0019774] Shutdown Widget - HealthBars [f=0019774] Shutdown Widget - Win Counter [f=0019774] Shutdown Widget - SpringRTS Replay Stats [f=0019774] Shutdown Widget - BuildETA [f=0019774] Shutdown Widget - Modular Comm Info [f=0019774] Shutdown Widget - Music Player v2 [f=0019774] Shutdown Widget - Stereo3D [f=0019774] Shutdown Widget - Showeco and Grid Drawer [f=0019774] Shutdown Widget - Point Tracker [f=0019774] Shutdown Widget - Missile Silo Range [f=0019774] Shutdown Widget - MinimapEvents [f=0019774] Shutdown Widget - Mex Placement Handler [f=0019774] Shutdown Widget - Local Widgets Config [f=0019774] Shutdown Widget - Highlight Geos [f=0019774] Shutdown Widget - Grab Input [f=0019774] Input grabbing is disabled! [f=0019774] Shutdown Widget - Defense Range Zero-K [f=0019774] Shutdown Widget - MetalFeatures (new) [f=0019774] Shutdown Widget - Darkening [f=0019774] Shutdown Widget - Context Menu [f=0019774] Shutdown Widget - Chili Spectator Panels [f=0019774] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019774] Shutdown Widget - Chili Nuke Warning [f=0019774] Shutdown Widget - Chili EndGame Window [f=0019774] Shutdown Widget - Chili Economy Panel Default [f=0019774] Shutdown Widget - CameraShake [f=0019774] Shutdown Widget - Attack AoE [f=0019774] Shutdown Widget - Map Edge Extension [f=0019774] Shutdown Widget - Selection Send [f=0019774] Shutdown Widget - LupsManager [f=0019774] Shutdown Widget - Newton Firezone [f=0019774] Shutdown Widget - Chili Pro Console [f=0019774] Shutdown Widget - Lasso Terraform GUI [f=0019774] Shutdown Widget - Lups [f=0019774] Shutdown Widget - Chili Framework [f=0019774] Shutdown Widget - Chili Core Selector [f=0019774] Shutdown Widget - Custom Markers [f=0019774] Shutdown Widget - Select Keys [f=0019774] Shutdown Widget - Pause Screen [f=0019774] Shutdown Widget - Text To Speech Control [f=0019774] Shutdown Widget - Persistent Build Height [f=0019774] Shutdown Widget - Layout Handler [f=0019774] End widgetHandler:Shutdown [f=0019774] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={682905,76231463} {int,ext,rec}Allocs={26075088,0,0} {chunk,block}Bytes={76231463,0} [f=0019774] [Game::KillLua][1] dtor=0 luaGaia=0x6484da50 [f=0019774] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434367,61455922} {int,ext,rec}Allocs={26075089,0,0} {chunk,block}Bytes={61455922,0} [f=0019774] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434367,61455922} {int,ext,rec}Allocs={26075089,0,0} {chunk,block}Bytes={61455922,0} [f=0019774] [Game::KillLua][2] dtor=0 luaRules=0x52cd06e0 [f=0019774] Start gadgetHandler:Shutdown [f=0019774] Shutdown - StartSetup [f=0019774] Shutdown - UnitMorph [f=0019774] Shutdown - Carrier Drones [f=0019774] Shutdown - LupsNanoSpray [f=0019774] Shutdown - Missile Silo Controller [f=0019774] Shutdown - Modular Comm Info [f=0019774] Shutdown - Terrain Texture Handler [f=0019774] Shutdown - UnitCloakShield [f=0019774] Shutdown - Starlight Handler [f=0019774] End gadgetHandler:Shutdown [f=0019774] Start gadgetHandler:Shutdown [f=0019774] Shutdown - Save/Load [f=0019774] Shutdown - Teleport Throw [f=0019774] Shutdown - UnitMorph [f=0019774] Shutdown - Modular Comm Info [f=0019774] Shutdown - Retreat Command [f=0019774] Shutdown - Shockwaves [f=0019774] Shutdown - UnitCloakShield [f=0019774] Shutdown - Lups Cloak FX [f=0019774] Shutdown - Lups [f=0019774] Shutdown - Lups Shield [f=0019774] End gadgetHandler:Shutdown [f=0019774] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26075121,0,0} {chunk,block}Bytes={0,0} [f=0019774] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26075121,0,0} {chunk,block}Bytes={0,0} [f=0019774] [Game::KillLua][4] dtor=0 [f=0019774] [Game::~CGame][1] [f=0019774] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019774] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019774] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019774] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019774] [Game::KillLua][4] dtor=1 [f=0019774] [Game::KillMisc][1] [f=0019774] [Game::KillMisc][2] [f=0019774] [Game::KillMisc][3] [f=0019774] [Game::KillRendering][1] [f=0019774] [3DOParser::Kill] allocated 137 pieces [f=0019774] [S3OParser::Kill] allocated 2797 pieces [f=0019774] [AssParser::Kill] allocated 237 pieces [f=0019774] [Game::KillInterface][1] [f=0019774] [Game::KillInterface][2] [f=0019774] [Game::KillSimulation][1] [f=0019774] [Game::KillSimulation][2] [f=0019774] [CCollisionHandler] dis-/continuous tests: 0/454030 [f=0019774] [Game::KillSimulation][3] [f=0019774] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019774] [~CPathCache(24x20)] cacheHits=17 hitPercentage=18% numHashColls=0 maxCacheSize=11 [f=0019774] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019774] [~CPathCache(48x40)] cacheHits=223 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019774] [LosHandler::Kill] raycast instance cache-{hits,misses}={21634,24291}; shared=7%; cached=40% [f=0019774] [Game::KillSimulation][4] [f=0019774] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019774] [Game::~CGame][2] [f=0019774] [Game::~CGame][3] [f=0019774] [SpringApp::Kill][3] [f=0019774] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208277 bytes sent 219487 bytes recv'd [f=0019774] [SpringApp::Kill][4] font=0x45fd7aa0 [f=0019774] [SpringApp::Kill][5] [f=0019774] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x460b2090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3731ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=76ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=52ms file="scripts/factoryplane.lua" indx=5677 inflSize=4kb readTime=46ms file="scripts/factoryspider.lua" indx=5681 inflSize=1kb readTime=39ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=37ms file="luaui/images/factory.png" indx=3307 inflSize=6kb readTime=29ms file="bitmaps/other/light_red.png" indx=530 inflSize=15kb readTime=27ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=27ms file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=27ms file="scripts/hoverriot.lua" indx=5712 inflSize=1kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 54350900 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x46135190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46152b20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460b12a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4de80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]