[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZtzEDGolJ7/springsettings.997926.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3fd0095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4062 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/997926/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fd1da0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fd1da0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1067ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1307ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/997926/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (572ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/997926/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c9f670,0x535fdb50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fab1bf5f095a426d56a25027a2355d66 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 4hundred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000e8c94e10,00000000e985bcd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={00000000617d1f60,00000000e5c7aae0}]" [f=-000001] <4hundred> Allies: I choose: Standard! [f=-000001] <4hundred> what me crush you with pover 50% of your damage [f=-000001] <4hundred> hmm, get cab [f=-000001] Allies: I choose: Grandma! [f=-000001] what [f=-000001] <4hundred> this map doesnt [f=-000001] [0] Event [6864,91.1745605,4836]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1961,12.6500206,1324]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:3076, userid: 440239 [f=0000000] [0] 4hundred, team: 1, elo:2497, userid: 77714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6712,91.171875,4696]: 0 finished unit Shieldbot Factory [f=0000010] [10] Event [2080,11.796875,1448]: 1 finished unit Cloakbot Factory [f=0000233] [233] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0000240] [240] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0000440] [440] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0000444] [444] Event [6700,91.171875,4696]: 0 finished unit Convict [f=0000466] [466] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0000582] [582] Event [7064,211.226563,4744]: 0 finished unit Wind/Tidal Generator [f=0000652] [652] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0000672] [672] Event [7064,211.226563,4840]: 0 finished unit Wind/Tidal Generator [f=0000677] [677] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0000706] [706] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000762] [762] Event [7064,211.226563,4904]: 0 finished unit Wind/Tidal Generator [f=0000853] [853] Event [7032,211.226563,4984]: 0 finished unit Wind/Tidal Generator [f=0000859] [859] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0000901] [901] Event [2024,11.796875,1272]: 1 finished unit Solar Collector [f=0000944] [944] Event [6968,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [6888,211.226563,5016]: 0 finished unit Wind/Tidal Generator [f=0001240] [1240] Event [6700,91.171875,4696]: 0 finished unit Convict [f=0001292] [1292] Event [2120,11.796875,1208]: 1 finished unit Solar Collector [f=0001295] [1295] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0001313] [1313] Event [6824,211.226563,5016]: 0 finished unit Wind/Tidal Generator [f=0001396] [1396] Event [6700,91.171875,4696]: 0 finished unit Dirtbag [f=0001510] [1510] Event [6776,91.171875,4920]: 0 finished unit Solar Collector [f=0001543] [1543] Event [2096,11.796875,1264]: 1 finished unit Lotus [f=0001690] [1690] Event [6968,91.171875,4696]: 0 finished unit Solar Collector [f=0001862] [1862] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0001877] [1877] Event [1896,16.8004456,1224]: 1 finished unit Solar Collector [f=0002147] [2147] Event [6968,91.171875,4888]: 0 finished unit Caretaker [f=0002196] [2196] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0002250] [2250] Event [1992,13.8083801,1096]: 1 finished unit Solar Collector [f=0002335] [2335] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0002493] [2493] Event [5755.25879,137.800812,3793.72852]: 1 lost unit Glaive [f=0002546] [2546] Event [6700,91.171875,4696]: 0 finished unit Convict [f=0002612] [2612] Event [2089.6001,11.796875,1448]: 1 finished unit Reaver [f=0002995] [2995] Event [2089.6001,11.796875,1448]: 1 finished unit Conjurer [f=0003025] [3025] Event [6984,91.171875,4584]: 0 finished unit Solar Collector [f=0003316] [3316] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0003351] [3351] Event [6821.01855,111.711601,3816.92554]: 1 lost unit Glaive [f=0003372] [3372] Event [2089.6001,11.796875,1448]: 1 finished unit Conjurer [f=0003400] [3400] Event [6679.61768,109.42382,3866.67676]: 0 lost unit Convict [f=0003411] [3411] Event [6689.06299,120.378479,3789.30762]: 1 lost unit Glaive [f=0003443] [3443] Event [6586.57617,129.121765,3755.22046]: 1 lost unit Glaive [f=0003447] [3447] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0003580] [3580] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0003716] [3716] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0003735] [3735] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0003839] [3839] Event [6968,91.171875,4456]: 0 finished unit Solar Collector [f=0003902] [3902] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0004047] [4047] Event [2089.6001,11.796875,1448]: 1 finished unit Reaver [f=0004110] [4110] Event [6700,91.171875,4696]: 0 finished unit Convict [f=0004139] [4139] Event [4258.77637,13.78125,2513.01807]: 0 lost unit Bandit [f=0004463] [4463] Event [6824,91.171875,4360]: 0 finished unit Solar Collector [f=0004510] [4510] Event [6700,91.171875,4696]: 0 finished unit Rogue [f=0004549] [4549] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0004738] [4738] Event [6700,91.171875,4696]: 0 finished unit Rogue [f=0004923] [4923] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0005003] [5003] Event [6700,91.171875,4696]: 0 finished unit Rogue [f=0005032] [5032] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0005115] [5115] Event [4544,24.6604309,2896]: 1 finished unit Lotus [f=0005295] [5295] Event [2089.6001,11.796875,1448]: 1 finished unit Conjurer [f=0005301] [5301] Event [6680,91.171875,4264]: 0 finished unit Solar Collector [f=0005313] [5313] Event [6700,91.171875,4696]: 0 finished unit Rogue [f=0005355] [5355] Event [4624,17.4128113,2768]: 1 finished unit Lotus [f=0005433] [5433] Event [5120,11.796875,3760]: 0 finished unit Lotus [f=0005438] [5438] Event [1160,11.796875,2120]: 1 finished unit Solar Collector [f=0005615] [5615] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0005655] [5655] Event [4720,13.78125,2592]: 1 finished unit Lotus [f=0005662] [5662] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0005693] [5693] Event [6824,211.226563,5016]: 0 lost unit Wind/Tidal Generator [f=0005710] [5710] Event [5568,96.7645569,3392]: 0 finished unit Lotus [f=0005739] [5739] Event [6888,211.226563,5016]: 0 lost unit Wind/Tidal Generator [f=0005798] [5798] Event [7032,211.226563,4984]: 0 lost unit Wind/Tidal Generator [f=0005858] [5858] Event [7064,211.226563,4744]: 0 lost unit Wind/Tidal Generator [f=0005916] [5916] Event [7064,211.442627,4840]: 0 lost unit Wind/Tidal Generator [f=0005964] [5964] Event [7064,211.137604,4904]: 0 lost unit Wind/Tidal Generator [f=0006035] [6035] Event [6968,211.226563,5032]: 0 lost unit Wind/Tidal Generator [f=0006065] [6065] Event [6800,91.171875,4752]: 0 finished unit Lotus [f=0006079] [6079] Event [5680,82.0871582,3216]: 0 finished unit Picket [f=0006126] [6126] Event [6690.09668,211.226563,5064.00439]: 1 lost unit Glaive [f=0006260] [6260] Event [2089.6001,11.796875,1448]: 1 finished unit Conjurer [f=0006280] [6280] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0006667] [6667] Event [2089.6001,11.796875,1448]: 1 finished unit Conjurer [f=0006697] [6697] Event [6700,91.171875,4696]: 0 finished unit Rogue [f=0006786] [6786] Event [6536,91.171875,4168]: 0 finished unit Solar Collector [f=0006799] [6799] Event [5012.33008,12.5174437,2603.60889]: 1 lost unit Reaver [f=0006853] [6853] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0006958] [6958] Event [7080,210.192444,4568]: 0 finished unit Wind/Tidal Generator [f=0007087] [7087] Event [2089.6001,11.796875,1448]: 1 finished unit Imp [f=0007101] [7101] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0007125] [7125] Event [4944,11.796875,3808]: 0 finished unit Lotus [f=0007261] [7261] Event [4624,17.4128113,2768]: 1 lost unit Lotus [f=0007273] [7273] Event [7080,211.328949,4632]: 0 finished unit Wind/Tidal Generator [f=0007334] [7334] Event [4584,16.7578125,2728]: 1 finished unit Stinger [f=0007365] [7365] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0007365] [7365] Event [1703.77759,13.5206528,2584.09668]: 1 lost unit Glaive [f=0007424] [7424] Event [5135.48389,12.7890625,2919.53418]: 0 lost unit Rogue [f=0007570] [7570] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0007576] [7576] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0007673] [7673] Event [7080,210.074371,4728]: 0 finished unit Wind/Tidal Generator [f=0007729] [7729] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0007758] [7758] Event [5888,11.796875,2848]: 0 finished unit Lotus [f=0007820] [7820] Event [1639.16919,43.4349861,1923.02344]: 1 lost unit Imp [f=0007848] [7848] Event [6700,91.171875,4696]: 0 finished unit Racketeer [f=0007890] [7890] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0007925] [7925] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0007937] [7937] Event [4928,11.796875,3888]: 0 finished unit Picket [f=0007993] [7993] Event [7080,210.156311,4824]: 0 finished unit Wind/Tidal Generator [f=0008023] [8023] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0008070] [8070] Event [1711.30054,68.8155823,1738.7356]: 1 lost unit Glaive [f=0008087] [8087] Event [1528.35364,113.53875,1720.10449]: 0 lost unit Bandit [f=0008116] [8116] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0008163] [8163] Event [1711.0553,26.7043858,1938.76587]: 0 lost unit Bandit [f=0008178] [8178] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0008198] [8198] Event [1795.17505,13.0385342,1953.24243]: 0 lost unit Bandit [f=0008214] [8214] Event [1599.03906,42.9300728,1965.51685]: 0 lost unit Bandit [f=0008303] [8303] Event [6700,91.171875,4696]: 0 finished unit Outlaw [f=0008305] [8305] Event [7080,210.136169,4920]: 0 finished unit Wind/Tidal Generator [f=0008446] [8446] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0008482] [8482] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0008603] [8603] Event [7112,211.3909,4968]: 0 finished unit Wind/Tidal Generator [f=0008725] [8725] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0008728] [8728] Event [6560,12.7890625,2336]: 0 finished unit Lotus [f=0008814] [8814] Event [2089.6001,11.796875,1448]: 1 finished unit Glaive [f=0008947] [8947] Event [6560,12.7890625,2336]: 0 lost unit Lotus [f=0008971] [8971] Event [6602.19092,14.416791,2094.71362]: 1 lost unit Reaver [f=0008979] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=0008979] > SPRINGIE:User TheWarning|roost|4_5||False|AtoSen||IN [f=0008994] [8994] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0009012] [9012] Event [432,91.171875,400]: 1 finished unit Lotus [f=0009016] [9016] Event [7016,209.774536,5016]: 0 finished unit Wind/Tidal Generator [f=0009039] > SPRINGIE:User TheWarning|roost|4_5||False|AtoSen||IN [f=0009068] Connection attempt from TheWarning [f=0009068] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009068] -> Connection established (given id 2) [f=0009081] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009081] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009221] [9221] Event [6700,91.171875,4696]: 0 finished unit Racketeer [f=0009259] [9259] Event [1049.1543,11.796875,2278.58081]: 1 lost unit Glaive [f=0009262] [9262] Event [936.831299,16.1768475,2194.47168]: 0 lost unit Bandit [f=0009274] [9274] Event [6936,209.883484,5032]: 0 finished unit Wind/Tidal Generator [f=0009359] [9359] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0009419] [9419] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0009430] [9430] Event [4064,187.603973,3408]: 1 finished unit Radar Tower [f=0009482] [9482] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0009623] [9623] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0009660] [9660] Event [6624,14.7734375,1952]: 0 finished unit Lotus [f=0009689] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=0009692] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=0009692] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000f16e00e0,00000001041f7420}]" [f=0009728] [9728] Event [6840,209.461121,5032]: 0 finished unit Wind/Tidal Generator [f=0009732] [9732] Event [6700,91.171875,4696]: 0 finished unit Convict [f=0009892] [9892] Event [4720,13.78125,2592]: 1 lost unit Lotus [f=0010025] [10025] Event [3872,13.1960144,4672]: 0 finished unit Lotus [f=0010115] [10115] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0010207] [10207] Event [6744,211.376862,5048]: 0 finished unit Wind/Tidal Generator [f=0010295] [10295] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0010358] [10358] Event [6700,91.171875,4696]: 0 finished unit Outlaw [f=0010396] [10396] Event [3968,15.6687317,4480]: 0 finished unit Radar Tower [f=0010456] [10456] Event [5064.35352,11.9568472,2562.88745]: 0 lost unit Bandit [f=0010491] [10491] Event [6648,211.568512,5048]: 0 finished unit Wind/Tidal Generator [f=0010567] [10567] Event [6700,91.171875,4696]: 0 finished unit Rogue [f=0010637] [10637] Event [1144,10.4044914,2008]: 1 finished unit Metal Extractor [f=0010680] [10680] Event [4584,16.7578125,2728]: 1 lost unit Stinger [f=0010716] [10716] Event [2089.6001,11.796875,1448]: 1 finished unit Phantom [f=0010859] [10859] Event [6700,91.171875,4696]: 0 finished unit Thug [f=0010865] [10865] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0010892] [10892] Event [4544,24.6604309,2896]: 1 lost unit Lotus [f=0011077] [11077] Event [2089.6001,11.796875,1448]: 1 finished unit Conjurer [f=0011155] [11155] Event [6700,91.171875,4696]: 0 finished unit Thug [f=0011201] [11201] Event [1288,10.3463554,2136]: 1 finished unit Metal Extractor [f=0011295] [11295] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0011339] [11339] Event [3936,16.5291443,4416]: 0 finished unit Lotus [f=0011341] [Game::ClientReadNet] added new player wptr_007 with number 3 to team 0 [f=0011341] > SPRINGIE:User wptr_007|shieldriot|4_2||False|SnowSu||CN [f=0011341] > SPRINGIE:User wptr_007|shieldriot|4_2||False|SnowSu||CN [f=0011431] [11431] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0011490] > SPRINGIE:User wptr_007|shieldriot|4_2||False|SnowSu||CN [f=0011511] Connection attempt from wptr_007 [f=0011511] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011511] -> Connection established (given id 3) [f=0011526] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0011526] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011566] [11566] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0011627] [11627] Event [3904,156.981812,3824]: 0 finished unit Radar Tower [f=0011701] [11701] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0011836] [11836] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0011944] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=0011955] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=0011955] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={00000000c3f25e30,00000000b2006b70}]" [f=0011971] [11971] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0011977] [11977] Event [3872,12.7890625,2864]: 1 finished unit Lotus [f=0012104] [12104] Event [4064,187.603973,3408]: 1 lost unit Radar Tower [f=0012106] [12106] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0012126] [12126] Event [2200,11.796875,1336]: 1 finished unit Solar Collector [f=0012169] [12169] Event [6904,211.610168,5096]: 0 finished unit Caretaker [f=0012219] [12219] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0012247] [12247] Event [1224,11.8697357,2008]: 1 finished unit Solar Collector [f=0012295] [12295] Event [4112.81055,17.0024891,3039.21069]: 0 lost unit Outlaw [f=0012312] [12312] Event [3872,12.7890625,2864]: 1 lost unit Lotus [f=0012316] [12316] Event [3920,188.053558,3680]: 0 finished unit Lotus [f=0012324] [12324] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0012369] [12369] Event [3936,13.4208069,2624]: 1 lost unit Lotus [f=0012465] [12465] Event [6512,87.1992493,832]: 0 finished unit Lotus [f=0012497] [12497] Event [1352,12.0371704,2008]: 1 finished unit Solar Collector [f=0012500] [12500] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0012525] [12525] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0012537] [12537] Event [6464,181.154755,5072]: 0 finished unit Lotus [f=0012645] [12645] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0012748] [12748] Event [undefined]: 4hundred resigned [f=0012748] game_message: 4hundred has been destroyed! [f=0012748] game_message: Dregs wins! [f=0012748] Submitting stats [f=0012748] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012748] Part| Total Time|Time of the last 0.5s [f=0012748] Draw 10101.69ms 10.38% [f=0012748] Lua::Callins::Synced 5896.65ms 30.34% [f=0012748] Lua::Callins::Unsynced 14031.36ms 14.77% [f=0012748] Lua::CollectGarbage::Synced 267.25ms 0.20% [f=0012748] Lua::CollectGarbage::Unsynced 524.05ms 2.79% [f=0012748] Misc::Profiler::AddTime 49.36ms 0.10% [f=0012748] Sim 16011.98ms 76.85% [f=0012748] [12748] Received game_message: 4hundred has been destroyed! [f=0012748] [12748] Received game_message: Dregs wins! [f=0012749] [12749] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012749] [12749] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012749] [12749] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012749] [12749] Game End Stats Values: 2,2205,2285,2205,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,130,0,130,0,0,0,0,0,800,1010,800,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012749] [12749] Game End Stats Values: 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30,5600,9015,5600,9015,256.766815,693.079712,256.766815,693.079712,0,0,0,0,0,0,0,0,750.958862,0,750.958862,0,1769.78723,2547.58423,1769.78723,2547.58423,180,1190,180,1190,18,40.4568977,18,40.4568977,1275,1385,1275,1385,25.5172939,27.0175877,25.5172939,27.0175877,1075,3205,1075,3205,1350,2198.6001,1350,2198.6001,3070,3235,3070,3235,2297.26685,1350,2297.26685,1350,102.732964,819.681641,102.732964,819.681641,2602.81714,1854.93848,2602.81714,1854.93848 [f=0012758] [12758] Event [2089.6001,11.8003521,1448]: 1 finished unit Glaive [f=0012776] [12776] Event [6571.68115,15.7617493,1891.67249]: 1 lost unit Glaive [f=0012778] [12778] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0012781] [12781] Event [3316.39282,12.7890625,2482.71045]: 1 lost unit Engineer Commander [f=0012789] [12789] Event [6819.28369,87.1992493,586.65271]: 1 lost unit Glaive [f=0012789] [12789] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0012790] [12790] Event [6382.72998,15.7617493,1647.10168]: 1 lost unit Glaive [f=0012860] Spectator TheWarning left the game: normal quit [f=0012860] [12860] Event [undefined]: TheWarning quit [f=0012866] Spectator 4hundred left the game: normal quit [f=0012866] [12866] Event [undefined]: 4hundred quit [f=0012866] Spectator wptr_007 left the game: normal quit [f=0012866] [12866] Event [undefined]: wptr_007 quit [f=0012872] Player Dregs left the game: normal quit [f=0012872] [12872] Event [undefined]: Dregs quit [f=0012878] No clients connected, shutting down server [f=0012878] Server shutdown [f=0012916] [12916] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0013133] [13133] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0013288] [13288] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0013474] [13474] Event [6264,87.1992493,632]: 0 finished unit Stardust [f=0013557] [13557] Event [6792,211.389832,5096]: 0 finished unit Caretaker [f=0013570] [13570] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0013678] [13678] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0013788] [13788] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0013902] [13902] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0013932] [13932] Event [3816,12.6626472,3368]: 0 finished unit Metal Extractor [f=0014008] [14008] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014212] [14212] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014230] [14230] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0014348] [14348] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014486] [14486] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0014527] [14527] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014537] [14537] Event [2328,191.824646,3976]: 0 finished unit Stardust [f=0014614] [14614] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014693] [14693] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014784] [14784] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0014875] [14875] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015013] [15013] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015188] [15188] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015363] [15363] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015391] [15391] Event [6536,87.1992493,936]: 0 finished unit Stardust [f=0015485] [15485] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015652] [15652] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015812] [15812] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015881] [15881] Event [2472,196.444519,3992]: 0 finished unit Stardust [f=0015956] [15956] Event [6700,91.171875,4696]: 0 finished unit Bandit [f=0015956] Autoquit sending quit command. [f=0015956] [QuitAction] user exited to system [f=0015956] [SpringApp::Kill][1] fromRun=1 [f=0015956] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015956] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015956] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015956] [ThreadPool::SetThreadCount][2] workers=0 [f=0015956] [SpringApp::Kill][2] [f=0015956] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015956] [Game::KillLua][3] dtor=0 luaUI=0x6738d2e0 [f=0015956] Start widgetHandler:Shutdown [f=0015956] Shutdown - SaveOrderList Complete [f=0015956] Writing last game win data [f=0015956] Shutdown - SaveConfigData Complete [f=0015956] Shutdown Widget - Save/Load API [f=0015956] Shutdown Widget - Chili Highlight [f=0015956] Shutdown Widget - Draw After Chili [f=0015956] Shutdown Widget - EPIC Menu [f=0015956] Shutdown Widget - Chili Widget Selector [f=0015956] Shutdown Widget - Chili Minimap [f=0015956] Shutdown Widget - Local Team Colors [f=0015956] Shutdown Widget - Display Keys 2 [f=0015956] Shutdown Widget - Save Game Menu [f=0015956] Shutdown Widget - Unit Icons [f=0015956] Shutdown Widget - Noises [f=0015956] Shutdown Widget - HealthBars [f=0015956] Shutdown Widget - Win Counter [f=0015956] Shutdown Widget - SpringRTS Replay Stats [f=0015956] Shutdown Widget - BuildETA [f=0015956] Shutdown Widget - Modular Comm Info [f=0015956] Shutdown Widget - Music Player v2 [f=0015956] Shutdown Widget - Stereo3D [f=0015956] Shutdown Widget - Showeco and Grid Drawer [f=0015956] Shutdown Widget - Point Tracker [f=0015956] Shutdown Widget - Missile Silo Range [f=0015956] Shutdown Widget - MinimapEvents [f=0015956] Shutdown Widget - Local Widgets Config [f=0015956] Shutdown Widget - Highlight Geos [f=0015956] Shutdown Widget - Grab Input [f=0015956] Input grabbing is disabled! [f=0015956] Shutdown Widget - Defense Range Zero-K [f=0015956] Shutdown Widget - MetalFeatures (new) [f=0015956] Shutdown Widget - Darkening [f=0015956] Shutdown Widget - Context Menu [f=0015956] Shutdown Widget - Chili Spectator Panels [f=0015956] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015956] Shutdown Widget - Chili Nuke Warning [f=0015956] Shutdown Widget - Chili EndGame Window [f=0015956] Shutdown Widget - Chili Economy Panel Default [f=0015956] Shutdown Widget - CameraShake [f=0015956] Shutdown Widget - Mex Placement Handler [f=0015956] Shutdown Widget - Attack AoE [f=0015956] Shutdown Widget - Map Edge Extension [f=0015956] Shutdown Widget - Selection Send [f=0015956] Shutdown Widget - LupsManager [f=0015956] Shutdown Widget - Newton Firezone [f=0015956] Shutdown Widget - Chili Pro Console [f=0015956] Shutdown Widget - Lasso Terraform GUI [f=0015956] Shutdown Widget - Lups [f=0015956] Shutdown Widget - Chili Framework [f=0015956] Shutdown Widget - Chili Core Selector [f=0015956] Shutdown Widget - Custom Markers [f=0015956] Shutdown Widget - Select Keys [f=0015956] Shutdown Widget - Pause Screen [f=0015956] Shutdown Widget - Text To Speech Control [f=0015956] Shutdown Widget - Persistent Build Height [f=0015956] Shutdown Widget - Layout Handler [f=0015956] End widgetHandler:Shutdown [f=0015956] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={937986,93548177} {int,ext,rec}Allocs={24259619,0,0} {chunk,block}Bytes={93548177,0} [f=0015956] [Game::KillLua][1] dtor=0 luaGaia=0x535fdb50 [f=0015956] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723486,80498486} {int,ext,rec}Allocs={24259620,0,0} {chunk,block}Bytes={80498486,0} [f=0015956] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723486,80498486} {int,ext,rec}Allocs={24259620,0,0} {chunk,block}Bytes={80498486,0} [f=0015956] [Game::KillLua][2] dtor=0 luaRules=0x52c9f670 [f=0015956] Start gadgetHandler:Shutdown [f=0015956] Shutdown - StartSetup [f=0015956] Shutdown - UnitMorph [f=0015956] Shutdown - Carrier Drones [f=0015956] Shutdown - LupsNanoSpray [f=0015956] Shutdown - Missile Silo Controller [f=0015956] Shutdown - Modular Comm Info [f=0015956] Shutdown - Terrain Texture Handler [f=0015956] Shutdown - UnitCloakShield [f=0015956] Shutdown - Starlight Handler [f=0015956] End gadgetHandler:Shutdown [f=0015956] Start gadgetHandler:Shutdown [f=0015956] Shutdown - Save/Load [f=0015956] Shutdown - Teleport Throw [f=0015956] Shutdown - UnitMorph [f=0015956] Shutdown - Modular Comm Info [f=0015956] Shutdown - Retreat Command [f=0015956] Shutdown - Shockwaves [f=0015956] Shutdown - UnitCloakShield [f=0015956] Shutdown - Lups Cloak FX [f=0015956] Shutdown - Lups [f=0015956] Shutdown - Lups Shield [f=0015956] End gadgetHandler:Shutdown [f=0015956] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24259652,0,0} {chunk,block}Bytes={0,0} [f=0015956] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24259652,0,0} {chunk,block}Bytes={0,0} [f=0015956] [Game::KillLua][4] dtor=0 [f=0015956] [Game::~CGame][1] [f=0015956] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015956] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015956] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015956] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015956] [Game::KillLua][4] dtor=1 [f=0015956] [Game::KillMisc][1] [f=0015956] [Game::KillMisc][2] [f=0015956] [Game::KillMisc][3] [f=0015956] [Game::KillRendering][1] [f=0015956] [3DOParser::Kill] allocated 137 pieces [f=0015956] [S3OParser::Kill] allocated 2745 pieces [f=0015956] [AssParser::Kill] allocated 223 pieces [f=0015956] [Game::KillInterface][1] [f=0015956] [Game::KillInterface][2] [f=0015956] [Game::KillSimulation][1] [f=0015956] [Game::KillSimulation][2] [f=0015956] [CCollisionHandler] dis-/continuous tests: 0/180858 [f=0015956] [Game::KillSimulation][3] [f=0015956] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015956] [~CPathCache(28x20)] cacheHits=119 hitPercentage=38% numHashColls=0 maxCacheSize=17 [f=0015956] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015956] [~CPathCache(56x40)] cacheHits=3289 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0015956] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015956] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015956] [LosHandler::Kill] raycast instance cache-{hits,misses}={7596,12812}; shared=3%; cached=34% [f=0015956] [Game::KillSimulation][4] [f=0015956] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015956] [Game::~CGame][2] [f=0015956] [Game::~CGame][3] [f=0015956] [SpringApp::Kill][3] [f=0015956] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169074 bytes sent 181520 bytes recv'd [f=0015956] [SpringApp::Kill][4] font=0x44f04aa0 [f=0015956] [SpringApp::Kill][5] [f=0015956] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44f7fc90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3887ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=99ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=60ms file="objects3d/geo.dae.lua" indx=5166 inflSize=0kb readTime=51ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1829 inflSize=11kb readTime=46ms file="objects3d/dante.s3o" indx=5087 inflSize=112kb readTime=42ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=40ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=40ms file="objects3d/puppy.s3o" indx=5297 inflSize=34kb readTime=38ms file="scripts/shipcon.lua" indx=5794 inflSize=2kb readTime=31ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4602 inflSize=20kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53145457 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4506ff60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45207a60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fdbc30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3fd0091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]