[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3Ao35iuVGk/springsettings.996666.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3450090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8419 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/996666/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4513db00] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4513db00] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 579ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/996666/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/996666/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5163d830,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4371bc5f440cc82aa92740409a071acf [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Killingtime [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Killingtime changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={00000000a97ec0b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[Game::Load][lua{Rules,Gaia}={000000007f53ee40,0000000000000000}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] Allies: I choose: Engineer commando! [f=-000001] glhf [f=-000001] u too [f=-000001] [0] Event [1677,191.698334,3427]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2399,190.007324,642]: 1 finished unit Engineer Commander [f=0000000] [0] Tarkin, team: 0, elo:2178 [f=0000000] [0] Killingtime, team: 1, elo:1639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1832,186.605545,3512]: 0 finished unit Amphbot Factory [f=0000010] [10] Event [2280,187.688965,616]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000434] [434] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0000481] [481] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000525] [525] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000529] [529] Event [2280,187.572113,640]: 1 finished unit Constable [f=0000583] [583] Event [2392,191.585632,696]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [2472,195.983704,632]: 1 finished unit Wind/Tidal Generator [f=0000677] [677] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0000765] [765] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000812] [812] Event [2552,198.375977,568]: 1 finished unit Wind/Tidal Generator [f=0000913] [913] Event [1496,210.447754,3448]: 0 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [2632,199.820557,504]: 1 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [1496,216.483643,3368]: 0 finished unit Wind/Tidal Generator [f=0001296] [1296] Event [1496,221.111816,3288]: 0 finished unit Wind/Tidal Generator [f=0001300] [1300] Event [2584,190.47229,440]: 1 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [1544,220.062866,3224]: 0 finished unit Wind/Tidal Generator [f=0001456] [1456] Event [1868,179.002243,3512]: 0 finished unit Conch [f=0001552] [1552] Event [1624,213.39209,3256]: 0 finished unit Wind/Tidal Generator [f=0001584] [1584] Event [2504,189.248535,408]: 1 finished unit Wind/Tidal Generator [f=0001665] [1665] Event [1704,206.086487,3288]: 0 finished unit Wind/Tidal Generator [f=0001776] [1776] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0001802] [1802] Event [1784,194.437927,3320]: 0 finished unit Wind/Tidal Generator [f=0001883] [1883] Event [2424,181.381653,376]: 1 finished unit Wind/Tidal Generator [f=0002004] [2004] Event [2280,187.572113,640]: 1 finished unit Pyro [f=0002240] [2240] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0002264] [2264] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0002267] [2267] Event [1600,204.678711,3024]: 0 finished unit Radar Tower [f=0002364] [2364] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0002427] [2427] Event [2280,187.572113,640]: 1 finished unit Puppy [f=0002538] [2538] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0002790] [2790] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0003095] [3095] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0003150] [3150] Event [1043.25415,-21.244099,1348.93774]: 1 lost unit Puppy [f=0003254] [3254] Event [1868,179.002243,3512]: 0 finished unit Conch [f=0003460] [3460] Event [2440.09595,191.753845,599.826721]: 1 finished unit Engineer Commander [f=0003509] [3509] Event [2376,189.579773,632]: 1 finished unit Stardust [f=0003576] [3576] Event [2280,187.572113,640]: 1 finished unit Constable [f=0003811] [3811] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0003901] [3901] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0004155] [4155] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0004302] [4302] Event [2280,187.572113,640]: 1 finished unit Pyro [f=0004410] [4410] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0004576] [4576] Event [2280,187.572113,640]: 1 finished unit Puppy [f=0004874] [4874] Event [1868,179.002243,3512]: 0 finished unit Conch [f=0004908] [4908] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0005060] [5060] Event [1560,17.9710083,968]: 1 finished unit Stardust [f=0005115] [5115] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0005229] [5229] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0005265] [5265] Event [2280,187.572113,640]: 1 finished unit Constable [f=0005333] [5333] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0005370] [5370] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0005501] [5501] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0005528] [5528] Event [2736.5498,23.9576111,2935.35864]: 0 lost unit Duck [f=0005731] [5731] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0005769] [5769] Event [1216,23.9240723,976]: 1 finished unit Lotus [f=0005778] [5778] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0005913] [5913] Event [1720,189.616577,3480]: 0 finished unit Caretaker [f=0006014] [6014] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0006025] [6025] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0006179] [6179] Event [1544,215.44397,3320]: 0 finished unit Wind/Tidal Generator [f=0006200] [6200] Event [1792,28.1657715,976]: 1 finished unit Lotus [f=0006225] [6225] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0006284] [6284] Event [1544,211.367859,3400]: 0 finished unit Wind/Tidal Generator [f=0006316] [6316] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0006434] [6434] Event [1868,179.002243,3512]: 0 finished unit Duck [f=0006449] [6449] Event [1544,203.39978,3480]: 0 finished unit Wind/Tidal Generator [f=0006601] [6601] Event [1544,195.716919,3560]: 0 finished unit Wind/Tidal Generator [f=0006672] [6672] Event [184,34.1924438,2056]: 0 finished unit Metal Extractor [f=0006727] [6727] Event [1624,207.761047,3320]: 0 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [1624,200.326599,3400]: 0 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0006891] [6891] Event [560,133.582214,432]: 1 finished unit Picket [f=0007094] [7094] Event [1624,195.486877,3480]: 0 finished unit Wind/Tidal Generator [f=0007222] [7222] Event [1868,179.002243,3512]: 0 finished unit Archer [f=0007269] [7269] Event [1624,191.447632,3560]: 0 finished unit Wind/Tidal Generator [f=0007352] [7352] Event [1896,98.3145752,712]: 1 finished unit Caretaker [f=0007513] [7513] Event [680,26.8960266,1480]: 0 finished unit Metal Extractor [f=0007721] [7721] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0007722] [7722] Event [1868,179.002243,3512]: 0 finished unit Archer [f=0007778] [7778] Event [2280,187.572113,640]: 1 finished unit Firewalker [f=0007897] [7897] Event [1736,189.340576,3560]: 0 finished unit Caretaker [f=0008055] [8055] Event [2328,164.424133,344]: 1 finished unit Wind/Tidal Generator [f=0008189] [8189] Event [2504,189.248535,408]: 1 lost unit Wind/Tidal Generator [f=0008251] [8251] Event [2584,190.892975,440]: 1 lost unit Wind/Tidal Generator [f=0008252] [8252] Event [2424,181.802338,376]: 1 lost unit Wind/Tidal Generator [f=0008288] [8288] Event [1868,179.002243,3512]: 0 finished unit Archer [f=0008296] [8296] Event [2632,200.024567,504]: 1 lost unit Wind/Tidal Generator [f=0008301] [8301] Event [2328,165.002594,344]: 1 lost unit Wind/Tidal Generator [f=0008363] [8363] Event [2552,198.935822,568]: 1 lost unit Wind/Tidal Generator [f=0008388] [8388] Event [2809.63013,31.3771801,287.294586]: 0 lost unit Duck [f=0008401] [8401] Event [448,33.3183594,1328]: 0 finished unit Lotus [f=0008405] [8405] Event [2280,187.572113,640]: 1 finished unit Pyro [f=0008463] [8463] Event [1720,186.101807,3640]: 0 finished unit Caretaker [f=0008515] [8515] Event [2909.30444,18.8435078,292.419617]: 0 lost unit Duck [f=0008525] [8525] Event [2798.49707,68.4553375,382.276917]: 1 lost unit Pyro [f=0008534] [8534] Event [2248,122.76178,296]: 1 finished unit Wind/Tidal Generator [f=0008538] [8538] Event [2571.20386,51.445076,220.371613]: 0 lost unit Duck [f=0008657] [8657] Event [2280,187.572113,640]: 1 finished unit Puppy [f=0008715] [8715] Event [1868,179.002243,3512]: 0 finished unit Archer [f=0008883] [8883] Event [2616,216.474487,712]: 1 finished unit Wind/Tidal Generator [f=0009004] [9004] Event [1056,16.9865112,1536]: 0 finished unit Lotus [f=0009018] [9018] Event [1868,179.002243,3512]: 0 finished unit Archer [f=0009118] [9118] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0009204] [9204] Event [1868,179.002243,3512]: 0 finished unit Archer [f=0009302] [9302] Event [2280,187.572113,640]: 1 finished unit Constable [f=0009317] [9317] Event [2216,181.630066,424]: 1 finished unit Wind/Tidal Generator [f=0009531] [9531] Event [1626.88696,14.6802883,1312.75427]: 0 lost unit Duck [f=0009574] [9574] Event [1722.42957,16.7908001,1161.50549]: 0 lost unit Duck [f=0009581] [9581] Event [2528,205.276794,1056]: 1 finished unit Picket [f=0009608] [9608] Event [2552,193.355957,536]: 1 finished unit Wind/Tidal Generator [f=0009642] [9642] Event [1686.31262,14.2202921,1313.1001]: 0 lost unit Duck [f=0009707] [9707] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0009750] [9750] Event [1612.73914,14.0670338,1367.85291]: 0 lost unit Archer [f=0009795] [9795] Event [2136,156.750427,424]: 1 finished unit Wind/Tidal Generator [f=0009934] [9934] Event [2472,190.678009,488]: 1 finished unit Wind/Tidal Generator [f=0010122] [10122] Event [2056,144.356628,424]: 1 finished unit Wind/Tidal Generator [f=0010223] [10223] Event [2392,184.707062,440]: 1 finished unit Wind/Tidal Generator [f=0010403] [10403] Event [1976,115.060486,424]: 1 finished unit Wind/Tidal Generator [f=0010461] [10461] Event [1568,190.785156,3640]: 0 finished unit Fusion Reactor [f=0010472] [10472] Event [2312,181.736542,408]: 1 finished unit Wind/Tidal Generator [f=0010692] [10692] Event [1896,70.0765381,424]: 1 finished unit Wind/Tidal Generator [f=0010748] [10748] Event [3159.35425,-124.40016,794.831726]: 1 lost unit Constable [f=0010914] [10914] Event [2280,187.572113,640]: 1 finished unit Firewalker [f=0010977] [10977] Event [1816,34.6433105,424]: 1 finished unit Wind/Tidal Generator [f=0011169] [11169] Event [1736,26.5463867,424]: 1 finished unit Wind/Tidal Generator [f=0011411] [11411] Event [864,15.0560818,1472]: 0 finished unit Aegis [f=0011424] [11424] Event [2280,187.572113,640]: 1 finished unit Pyro [f=0011514] [11514] Event [2280,187.572113,640]: 1 finished unit Puppy [f=0011710] [11710] Event [2768,201.660767,896]: 1 finished unit Picket [f=0011742] [11742] Event [1868,179.002243,3512]: 0 finished unit Grizzly [f=0011747] [11747] Event [2280,187.572113,640]: 1 finished unit Constable [f=0011913] [11913] Event [2664,193.200439,472]: 1 finished unit Stardust [f=0011952] [11952] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0012162] [12162] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0012372] [12372] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0012483] [12483] Event [2568,217.164551,792]: 1 finished unit Wind/Tidal Generator [f=0012581] [12581] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0012791] [12791] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0012823] [12823] Event [2504,209.463257,744]: 1 finished unit Wind/Tidal Generator [f=0012996] [12996] Event [2408,189.644165,568]: 1 finished unit Wind/Tidal Generator [f=0013001] [13001] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0013211] [13211] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0013297] [13297] Event [2168,165.997498,568]: 1 finished unit Wind/Tidal Generator [f=0013407] [13407] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0013468] [13468] Event [2088,146.334839,552]: 1 finished unit Wind/Tidal Generator [f=0013509] [13509] Event [1677.83691,17.2526913,1095.5282]: 1 lost unit Puppy [f=0013617] [13617] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0013635] [13635] Event [2008,130.444641,552]: 1 finished unit Wind/Tidal Generator [f=0013700] [13700] Event [1792,28.1657715,976]: 1 lost unit Lotus [f=0013780] [13780] Event [1112,15.7948275,1320]: 0 finished unit Stinger [f=0013806] [13806] Event [1928,117.783997,552]: 1 finished unit Wind/Tidal Generator [f=0013812] [13812] Event [1868,179.002243,3512]: 0 finished unit Bulkhead [f=0013824] [13824] Event [2280,187.572113,640]: 1 finished unit Firewalker [f=0013874] [13874] Event [2528,205.276794,1056]: 1 lost unit Picket [f=0013920] [13920] Event [2782.0376,167.166931,537.587585]: 0 lost unit Archer [f=0013921] [13921] Event [2664,193.200439,472]: 1 lost unit Stardust [f=0013945] [13945] Event [1216,23.9240723,976]: 1 lost unit Lotus [f=0013951] [13951] Event [1848,99.6027222,552]: 1 finished unit Wind/Tidal Generator [f=0013976] [13976] Event [2789.21313,166.389709,544.458923]: 0 lost unit Archer [f=0014020] [14020] Event [2755.21509,164.130493,515.172302]: 1 lost unit Puppy [f=0014081] [14081] Event [1560,17.9710083,968]: 1 lost unit Stardust [f=0014096] [14096] Event [1768,75.413147,552]: 1 finished unit Wind/Tidal Generator [f=0014200] [14200] Event [2929.64624,3.44350123,401.185913]: 0 lost unit Archer [f=0014211] [14211] Event [1224,24.991394,904]: 1 lost unit Metal Extractor [f=0014377] [14377] Event [1624,30.8248901,376]: 1 finished unit Wind/Tidal Generator [f=0014555] [14555] Event [1544,33.0791321,360]: 1 finished unit Wind/Tidal Generator [f=0014728] [14728] Event [1464,33.5391846,344]: 1 finished unit Wind/Tidal Generator [f=0014883] [14883] Event [1868,179.002243,3512]: 0 finished unit Lobster [f=0014893] [14893] Event [1384,33.8428345,344]: 1 finished unit Wind/Tidal Generator [f=0015069] [15069] Event [1304,35.2229614,328]: 1 finished unit Wind/Tidal Generator [f=0015094] [15094] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0015251] [15251] Event [1224,33.8428345,312]: 1 finished unit Wind/Tidal Generator [f=0015318] [15318] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0015411] [15411] Event [1144,33.5391846,296]: 1 finished unit Wind/Tidal Generator [f=0015543] [15543] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0015560] [15560] Event [2756.03906,195.882492,611.01001]: 0 lost unit Archer [f=0015566] [15566] Event [1064,67.37146,296]: 1 finished unit Wind/Tidal Generator [f=0015735] [15735] Event [984,123.985504,280]: 1 finished unit Wind/Tidal Generator [f=0015768] [15768] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0015844] [15844] Event [2280,187.572113,640]: 1 finished unit Jack [f=0015933] [15933] Event [undefined]: Killingtime resigned [f=0015933] game_message: Killingtime has been destroyed! [f=0015933] game_message: Tarkin wins! [f=0015933] Submitting stats [f=0015933] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015933] Part| Total Time|Time of the last 0.5s [f=0015933] Draw 12213.14ms 10.50% [f=0015933] Lua::Callins::Synced 5672.93ms 18.51% [f=0015933] Lua::Callins::Unsynced 18409.82ms 16.73% [f=0015933] Lua::CollectGarbage::Synced 294.56ms 0.00% [f=0015933] Lua::CollectGarbage::Unsynced 1156.22ms 1.58% [f=0015933] Misc::Profiler::AddTime 62.79ms 0.00% [f=0015933] Sim 22528.86ms 79.90% [f=0015933] [15933] Received game_message: Killingtime has been destroyed! [f=0015933] [15933] Received game_message: Tarkin wins! [f=0015934] [15934] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015934] [15934] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015934] [15934] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015934] [15934] Game End Stats Values: 2,2165,2245,2165,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,80,0,80,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015934] [15934] Game End Stats Values: 3,2500,2505,2500,2505,0.15622,0,0.15622,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.88882065,8,8.88882065,8,1275,1275,1275,1275,9.61041451,9.86666679,9.61041451,9.86666679,0,160,0,160,0,0,0,0,1225,1070,1225,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015934] [15934] Game End Stats Values: 4,2570,2610,2570,2610,2.68277335,0.65682667,2.68277335,0.65682667,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9342251,10.0198097,12.9342251,10.0198097,1275,1275,1275,1275,10.168437,12.043788,10.168437,12.043788,0,160,0,160,0,0,0,0,1295,1175,1295,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015934] [15934] Game End Stats Values: 5,2605,2945,2605,2945,15.6206408,1.98993337,15.6206408,1.98993337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.9638157,16.684948,18.9638157,16.684948,1275,1275,1275,1275,10.862524,12.0888739,10.862524,12.0888739,0,240,0,240,0,0,0,0,1330,1430,1330,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015934] [15934] Game End Stats Values: 6,2860,3060,2860,3060,32.3083534,12.5943632,32.3083534,12.5943632,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.3552685,18.9255314,18.3552685,18.9255314,1275,1275,1275,1275,11.1125135,12.7069616,11.1125135,12.7069616,220,320,220,320,0,0,0,0,1365,1465,1365,1465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015934] [15934] Game End Stats Values: 7,2995,3285,2995,3285,34.1343536,18.1027374,34.1343536,18.1027374,0,0,0,0,0,0,0,0,0,0,0,0,23.0666637,40.8602829,23.0666637,40.8602829,0,0,0,0,11.238903,11.5957527,11.238903,11.5957527,1275,1330,1275,1330,11.8550673,13.7005587,11.8550673,13.7005587,265,400,265,400,0,0,0,0,1455,1555,1455,1555,0,0,0,0,0,0,0,0,40.8602829,23.0666637,40.8602829,23.0666637 [f=0015934] [15934] Game End Stats Values: 8,2995,3455,2995,3455,34.9177284,19.2094154,34.9177284,19.2094154,0,0,0,0,0,0,0,0,0,0,0,0,54.3111229,81.7205658,54.3111229,81.7205658,0,0,0,0,11.6007481,11.9485435,11.6007481,11.9485435,1275,1330,1275,1330,12.0522261,14.0737782,12.0522261,14.0737782,265,480,265,480,0,0,0,0,1455,1645,1455,1645,0,0,0,0,0,0,0,0,81.7205658,54.3111229,81.7205658,54.3111229 [f=0015934] [15934] Game End Stats Values: 9,3540,3605,3540,3605,41.4282227,35.3658714,41.4282227,35.3658714,0,0,0,0,0,0,0,0,0,0,0,0,82.844429,167.580841,82.844429,167.580841,220,0,220,0,13.1385975,13.4479132,13.1385975,13.4479132,1505,1330,1505,1330,12.4340353,17.077095,12.4340353,17.077095,220,480,220,480,0,45,0,45,1595,1795,1595,1795,45,0,45,0,0,0,0,0,167.580841,82.844429,167.580841,82.844429 [f=0015934] [15934] Game End Stats Values: 10,3630,3685,3630,3685,49.0658531,52.8447838,49.0658531,52.8447838,0,0,0,0,0,0,0,0,0,0,0,0,82.844429,167.580841,82.844429,167.580841,220,0,220,0,13.1246138,13.4342785,13.1246138,13.4342785,1505,1330,1505,1330,13.3091736,17.1652603,13.3091736,17.1652603,220,560,220,560,0,45,0,45,1685,1795,1685,1795,45,0,45,0,0,0,0,0,167.580841,82.844429,167.580841,82.844429 [f=0015934] [15934] Game End Stats Values: 11,3850,3845,3850,3845,52.0730324,66.958992,52.0730324,66.958992,0,0,0,0,0,0,0,0,0,0,0,0,82.844429,167.580841,82.844429,167.580841,220,0,220,0,12.6849995,13.0056658,12.6849995,13.0056658,1505,1330,1505,1330,14.2004786,16.9409466,14.2004786,16.9409466,440,720,440,720,0,45,0,45,1685,1795,1685,1795,45,0,45,0,0,0,0,0,167.580841,82.844429,167.580841,82.844429 [f=0015934] [15934] Game End Stats Values: 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Desolator [f=0015977] [15977] Event [2224.54175,175.884186,808.745117]: 1 lost unit Jack [f=0015979] [15979] Event [2215.01099,169.854034,848.067261]: 1 lost unit Firewalker [f=0015993] [15993] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0016113] Player Tarkin left the game: normal quit [f=0016113] [16113] Event [undefined]: Tarkin quit [f=0016153] [Killingtime (replay)] i should have broken out earlier [f=0016216] No clients connected, shutting down server [f=0016216] Server shutdown [f=0016220] [16220] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0016445] [16445] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0016670] [16670] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0016895] [16895] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0017120] [17120] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0017344] [17344] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0017568] [17568] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0017793] [17793] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0018018] [18018] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0018243] [18243] Event [1868,179.002243,3512]: 0 finished unit Scallop [f=0019796] Autoquit sending quit command. [f=0019796] [QuitAction] user exited to system [f=0019796] [SpringApp::Kill][1] fromRun=1 [f=0019796] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019796] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019796] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019796] [ThreadPool::SetThreadCount][2] workers=0 [f=0019796] [SpringApp::Kill][2] [f=0019796] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019796] [Game::KillLua][3] dtor=0 luaUI=0x60a20ae0 [f=0019796] Start widgetHandler:Shutdown [f=0019796] Shutdown - SaveOrderList Complete [f=0019796] Writing last game win data [f=0019796] Shutdown - SaveConfigData Complete [f=0019796] Shutdown Widget - Save/Load API [f=0019796] Shutdown Widget - Chili Highlight [f=0019796] Shutdown Widget - Draw After Chili [f=0019796] Shutdown Widget - EPIC Menu [f=0019796] Shutdown Widget - Chili Widget Selector [f=0019796] Shutdown Widget - Chili Minimap [f=0019796] Shutdown Widget - Local Team Colors [f=0019796] Shutdown Widget - Display Keys 2 [f=0019796] Shutdown Widget - Save Game Menu [f=0019796] Shutdown Widget - Unit Icons [f=0019796] Shutdown Widget - Noises [f=0019796] Shutdown Widget - HealthBars [f=0019796] Shutdown Widget - Win Counter [f=0019796] Shutdown Widget - SpringRTS Replay Stats [f=0019796] Shutdown Widget - BuildETA [f=0019796] Shutdown Widget - Modular Comm Info [f=0019796] Shutdown Widget - Music Player v2 [f=0019796] Shutdown Widget - Stereo3D [f=0019796] Shutdown Widget - Showeco and Grid Drawer [f=0019796] Shutdown Widget - Point Tracker [f=0019796] Shutdown Widget - Missile Silo Range [f=0019796] Shutdown Widget - MinimapEvents [f=0019796] Shutdown Widget - Mex Placement Handler [f=0019796] Shutdown Widget - Local Widgets Config [f=0019796] Shutdown Widget - Highlight Geos [f=0019796] Shutdown Widget - Grab Input [f=0019796] Input grabbing is disabled! [f=0019796] Shutdown Widget - Defense Range Zero-K [f=0019796] Shutdown Widget - MetalFeatures (new) [f=0019796] Shutdown Widget - Darkening [f=0019796] Shutdown Widget - Context Menu [f=0019796] Shutdown Widget - Chili Spectator Panels [f=0019796] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019796] Shutdown Widget - Chili Nuke Warning [f=0019796] Shutdown Widget - Chili EndGame Window [f=0019796] Shutdown Widget - Chili Economy Panel Default [f=0019796] Shutdown Widget - CameraShake [f=0019796] Shutdown Widget - Attack AoE [f=0019796] Shutdown Widget - UnitShapes [f=0019796] Shutdown Widget - Map Edge Extension [f=0019796] Shutdown Widget - Selection Send [f=0019796] Shutdown Widget - LupsManager [f=0019796] Shutdown Widget - Newton Firezone [f=0019796] Shutdown Widget - Chili Pro Console [f=0019796] Shutdown Widget - Lasso Terraform GUI [f=0019796] Shutdown Widget - Lups [f=0019796] Shutdown Widget - Chili Framework [f=0019796] Shutdown Widget - Chili Core Selector [f=0019796] Shutdown Widget - Custom Markers [f=0019796] Shutdown Widget - Select Keys [f=0019796] Shutdown Widget - Pause Screen [f=0019796] Shutdown Widget - Text To Speech Control [f=0019796] Shutdown Widget - Persistent Build Height [f=0019796] Shutdown Widget - Layout Handler [f=0019796] End widgetHandler:Shutdown [f=0019796] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={851550,88554610} {int,ext,rec}Allocs={26349587,0,0} {chunk,block}Bytes={88554610,0} [f=0019796] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019796] [Game::KillLua][2] dtor=0 luaRules=0x5163d830 [f=0019796] Start gadgetHandler:Shutdown [f=0019796] Shutdown - StartSetup [f=0019796] Shutdown - UnitMorph [f=0019796] Shutdown - Carrier Drones [f=0019796] Shutdown - LupsNanoSpray [f=0019796] Shutdown - Missile Silo Controller [f=0019796] Shutdown - Modular Comm Info [f=0019796] Shutdown - Terrain Texture Handler [f=0019796] Shutdown - UnitCloakShield [f=0019796] Shutdown - Starlight Handler [f=0019796] End gadgetHandler:Shutdown [f=0019796] Start gadgetHandler:Shutdown [f=0019796] Shutdown - Save/Load [f=0019796] Shutdown - Teleport Throw [f=0019796] Shutdown - UnitMorph [f=0019796] Shutdown - Modular Comm Info [f=0019796] Shutdown - Retreat Command [f=0019796] Shutdown - Shockwaves [f=0019796] Shutdown - UnitCloakShield [f=0019796] Shutdown - Lups Cloak FX [f=0019796] Shutdown - Lups [f=0019796] Shutdown - Lups Shield [f=0019796] End gadgetHandler:Shutdown [f=0019796] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26349619,0,0} {chunk,block}Bytes={0,0} [f=0019796] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26349619,0,0} {chunk,block}Bytes={0,0} [f=0019796] [Game::KillLua][4] dtor=0 [f=0019796] [Game::~CGame][1] [f=0019796] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019796] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019796] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019796] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019796] [Game::KillLua][4] dtor=1 [f=0019796] [Game::KillMisc][1] [f=0019796] [Game::KillMisc][2] [f=0019796] [Game::KillMisc][3] [f=0019796] [Game::KillRendering][1] [f=0019796] [3DOParser::Kill] allocated 137 pieces [f=0019796] [S3OParser::Kill] allocated 2740 pieces [f=0019796] [AssParser::Kill] allocated 220 pieces [f=0019796] [Game::KillInterface][1] [f=0019796] [Game::KillInterface][2] [f=0019796] [Game::KillSimulation][1] [f=0019796] [Game::KillSimulation][2] [f=0019796] [CCollisionHandler] dis-/continuous tests: 0/209539 [f=0019796] [Game::KillSimulation][3] [f=0019796] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019796] [~CPathCache(16x16)] cacheHits=26 hitPercentage=18% numHashColls=0 maxCacheSize=7 [f=0019796] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019796] [~CPathCache(32x32)] cacheHits=119 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019796] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019796] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019796] [LosHandler::Kill] raycast instance cache-{hits,misses}={6907,7974}; shared=4%; cached=43% [f=0019796] [Game::KillSimulation][4] [f=0019796] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019796] [Game::~CGame][2] [f=0019796] [Game::~CGame][3] [f=0019796] [SpringApp::Kill][3] [f=0019796] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208496 bytes sent 127974 bytes recv'd [f=0019796] [SpringApp::Kill][4] font=0x45071aa0 [f=0019796] [SpringApp::Kill][5] [f=0019796] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x450dfc30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3964ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=72ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=47ms file="objects3d/hlt.s3o" indx=5182 inflSize=47kb readTime=37ms file="objects3d/cremcom2.s3o" indx=5074 inflSize=200kb readTime=34ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=33ms file="objects3d/strikecom_4.dae.lua" indx=5474 inflSize=0kb readTime=33ms file="luaui/configs/keyboard_layout.lua" indx=2855 inflSize=1kb readTime=32ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4744 inflSize=20kb readTime=30ms file="luaui/configs/lang/pw_units.en.json" indx=2879 inflSize=4kb readTime=30ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4197 inflSize=12kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53499212 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x451ca2b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451c6b80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451419d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f34500010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]