[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k6zlOLo8iA/springsettings.996520.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1028090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8411 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/996520/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452e55e0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452e55e0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 719ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 789ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/996520/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6180f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6180f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-36d6180f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6181f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6181f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-36d6181f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/996520/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51764110,0x520c18f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e428bc5f2ce17eeebe58f39594300a2a [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000ebcc62c0,00000000f11cd690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x46f265e0,0x99376720}]" [f=-000001] Allies: I choose: 3 Balls! [f=-000001] Allies: I choose: Support! [f=-000001] Allies: I choose: Recon! [f=-000001] hi glhf [f=-000001] [0] Event [296,195.768188,820]: 0 finished unit Recon Commander [f=-000001] [0] Event [3694,195.771973,5201]: 1 finished unit Strike Commander [f=0000000] [0] exploit, team: 0, elo:2157 [f=0000000] [0] SausageandMash, team: 1, elo:1709 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] hi [f=0000050] gl hf [f=0000075] [75] Event [448,195.761719,944]: 0 finished unit Tank Foundry [f=0000076] [76] Event [3536,195.761719,5328]: 1 finished unit Rover Assembly [f=0000420] [420] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000472] [472] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000494] [494] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Mason [f=0000706] [706] Event [3784,195.761719,5480]: 1 finished unit Solar Collector [f=0000773] [773] Event [476,197.081726,944]: 0 finished unit Welder [f=0000952] [952] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000961] [961] Event [3880,195.761719,5400]: 1 finished unit Solar Collector [f=0000970] [970] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0001091] [1091] Event [136,195.761719,968]: 0 finished unit Wind/Tidal Generator [f=0001256] [1256] Event [200,195.761719,888]: 0 finished unit Wind/Tidal Generator [f=0001467] [1467] Event [264,195.761719,808]: 0 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001673] [1673] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001703] [1703] Event [3976,195.761719,5304]: 1 finished unit Solar Collector [f=0001707] [1707] Event [344,195.761719,728]: 0 finished unit Wind/Tidal Generator [f=0001808] [1808] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0001827] [1827] Event [888,195.761719,1224]: 0 finished unit Solar Collector [f=0001851] !predict [f=0001852] > Team exploit has a 93% chance to win [f=0001852] > Team SausageandMash has a 7% chance to win [f=0001939] [1939] Event [408,195.761719,648]: 0 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [476,197.081726,944]: 0 finished unit Kodachi [f=0002082] lol thats not good [f=0002242] [2242] Event [4008,195.761719,5176]: 1 finished unit Solar Collector [f=0002330] [2330] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002395] it doesn't mean very much [f=0002461] [2461] Event [512,195.761719,816]: 0 finished unit Lotus [f=0002690] I've got beaten by players where predict for them was very low [f=0002696] [2696] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0002753] [2753] Event [488,195.761719,664]: 0 finished unit Solar Collector [f=0002880] [2880] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0002935] lol well you might win this [f=0002949] [2949] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0003128] [3128] Event [632,195.761719,600]: 0 finished unit Solar Collector [f=0003147] [3147] Event [536,195.761719,1400]: 0 finished unit Solar Collector [f=0003195] [3195] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0003253] [3253] Event [2852.2041,195.761719,4627.98047]: 0 lost unit Kodachi [f=0003432] [3432] Event [600,195.761719,1480]: 0 finished unit Solar Collector [f=0003571] [3571] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0003706] [3706] Event [3568,195.761719,4400]: 1 finished unit Lotus [f=0003711] [3711] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0003715] [3715] Event [563.406372,195.814789,1301.63965]: 1 lost unit Scorcher [f=0004064] [4064] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0004082] [4082] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0004122] [4122] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0004127] [4127] Event [600,195.761719,1480]: 0 lost unit Solar Collector [f=0004149] [4149] Event [727.779785,195.761719,1632.38855]: 1 lost unit Scorcher [f=0004253] [4253] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [476,197.081726,944]: 0 finished unit Ogre [f=0004549] [4549] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0004595] [4595] Event [3944,195.761719,4248]: 1 finished unit Solar Collector [f=0004672] [4672] Event [616,194.993591,1384]: 0 finished unit Metal Extractor [f=0004772] [4772] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0004888] [4888] Event [3928,195.761719,4408]: 1 finished unit Solar Collector [f=0004923] [4923] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0005016] [5016] Event [476,197.081726,944]: 0 finished unit Kodachi [f=0005021] [5021] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Mason [f=0005222] [5222] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0005353] [5353] Event [584,195.852356,1288]: 0 finished unit Solar Collector [f=0005385] [5385] Event [3576,195.761719,4760]: 1 finished unit Solar Collector [f=0005400] [5400] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0005422] [5422] Event [320,195.761719,2800]: 0 lost unit Lotus [f=0005476] [5476] Event [2664,195.761719,6072]: 1 finished unit Solar Collector [f=0005496] [5496] Event [248,195.761719,2728]: 0 lost unit Metal Extractor [f=0005574] [5574] Event [328,195.761719,2584]: 0 lost unit Metal Extractor [f=0005618] [5618] Event [744,195.761719,1224]: 0 finished unit Solar Collector [f=0005624] [5624] Event [413.852081,195.761719,2395.98145]: 0 lost unit Welder [f=0005801] [5801] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0005861] [5861] Event [280,195.761719,1880]: 0 lost unit Metal Extractor [f=0005883] [5883] Event [3256,195.761719,4920]: 1 finished unit Solar Collector [f=0005935] [5935] Event [476,197.081726,944]: 0 finished unit Blitz [f=0005986] [5986] Event [2872,195.761719,6088]: 1 finished unit Solar Collector [f=0006083] [6083] Event [168,195.761719,1032]: 0 lost unit Metal Extractor [f=0006103] [6103] Event [136,195.724915,968]: 0 lost unit Wind/Tidal Generator [f=0006128] [6128] Event [200,195.885773,888]: 0 lost unit Wind/Tidal Generator [f=0006157] [6157] Event [264,195.885773,808]: 0 lost unit Wind/Tidal Generator [f=0006174] [6174] Event [3416,195.761719,4904]: 1 finished unit Solar Collector [f=0006185] [6185] Event [179.982712,195.900146,762.800781]: 1 lost unit Scorcher [f=0006190] [6190] Event [344,195.8255,728]: 0 lost unit Wind/Tidal Generator [f=0006219] [6219] Event [408,195.885773,648]: 0 lost unit Wind/Tidal Generator [f=0006236] [6236] Event [314.657379,196.017578,631.96051]: 1 lost unit Scorcher [f=0006278] [6278] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0006320] [6320] Event [480.010895,195.761719,425.916931]: 1 lost unit Scorcher [f=0006424] [6424] Event [3400,195.761719,5496]: 1 finished unit Caretaker [f=0006482] [6482] Event [2760,195.761719,6072]: 1 finished unit Solar Collector [f=0006550] [6550] Event [476,197.081726,944]: 0 finished unit Welder [f=0006600] [6600] Event [3280,195.761719,4480]: 1 finished unit Radar Tower [f=0006781] [6781] Event [3568,195.761719,4400]: 1 lost unit Lotus [f=0006900] [6900] Event [3576,195.761719,5496]: 1 finished unit Caretaker [f=0006982] [6982] Event [168,194.821625,1032]: 0 finished unit Metal Extractor [f=0007223] [7223] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0007766] [7766] Event [476,197.081726,944]: 0 finished unit Ogre [f=0007955] [7955] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0007994] [7994] Event [3038.52734,173.910599,145.90303]: 0 lost unit Kodachi [f=0008212] [8212] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0008239] [8239] Event [500.387665,195.761719,1671.32092]: 1 lost unit Scorcher [f=0008272] [8272] Event [280,194.859161,1880]: 0 finished unit Metal Extractor [f=0008313] [8313] Event [3528,195.830231,4328]: 1 finished unit Stardust [f=0008332] [8332] Event [616,194.993591,1384]: 0 lost unit Metal Extractor [f=0008396] [8396] Event [476,197.081726,944]: 0 finished unit Welder [f=0008517] [8517] Event [824.013245,195.761719,1246.09998]: 1 lost unit Scorcher [f=0008536] [8536] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0008551] [8551] Event [968,195.761719,1240]: 0 lost unit Metal Extractor [f=0008742] [8742] Event [1291.93042,195.761719,811.37677]: 1 lost unit Scorcher [f=0008897] [8897] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0008939] [8939] Event [476,197.081726,944]: 0 finished unit Kodachi [f=0009058] [9058] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0009251] [9251] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0009613] [9613] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0009688] [9688] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0009731] [9731] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0009755] [9755] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0009766] [9766] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0009831] [9831] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0009840] [9840] Event [476,197.081726,944]: 0 finished unit Blitz [f=0009890] [9890] Event [328,194.859161,2584]: 0 finished unit Metal Extractor [f=0010031] [10031] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0010125] [10125] Event [2712,195.761719,5144]: 1 finished unit Stardust [f=0010296] [10296] Event [3002.46118,194.806061,3685.42407]: 1 lost unit Blitz [f=0010363] [10363] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0010465] [10465] Event [476,197.081726,944]: 0 finished unit Welder [f=0010477] [10477] Event [248,194.859161,2728]: 0 finished unit Metal Extractor [f=0010552] [10552] Event [616,194.155426,1384]: 0 finished unit Metal Extractor [f=0010590] [10590] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0010664] [10664] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0010724] [10724] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0010742] that's gg [f=0010764] see [f=0010784] [10784] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0010871] [10871] Event [undefined]: exploit resigned [f=0010871] game_message: exploit has been destroyed! [f=0010871] game_message: SausageandMash wins! [f=0010871] Submitting stats [f=0010871] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010871] Part| Total Time|Time of the last 0.5s [f=0010871] Draw 9138.03ms 10.57% [f=0010871] Lua::Callins::Synced 4086.88ms 15.65% [f=0010871] Lua::Callins::Unsynced 12549.88ms 16.55% [f=0010871] Lua::CollectGarbage::Synced 208.64ms 1.40% [f=0010871] Lua::CollectGarbage::Unsynced 554.73ms 1.99% [f=0010871] Misc::Profiler::AddTime 36.53ms 0.10% [f=0010871] Sim 11125.28ms 69.09% [f=0010871] [10871] Received game_message: exploit has been destroyed! [f=0010871] [10871] Received game_message: SausageandMash wins! [f=0010872] [10872] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010872] [10872] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010872] [10872] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010872] [10872] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010872] [10872] Game End Stats Values: 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13,4150,4200,4150,4200,81.8862228,113.44574,81.8862228,113.44574,0,0,0,0,0,0,0,0,0,0,0,0,440.163452,308.972137,440.163452,308.972137,90,90,90,90,20,23.3866749,20,23.3866749,1275,1275,1275,1275,20.8239231,20.8018818,20.8239231,20.8018818,625,680,625,680,340,250,340,250,2160,2155,2160,2155,250,340,250,340,0,114.40062,0,114.40062,335.197144,451.816986,335.197144,451.816986 [f=0010872] [10872] Game End Stats Values: 14,4470,3890,4470,3890,94.1474991,148.651443,94.1474991,148.651443,0,0,0,0,0,0,0,0,0,0,0,0,828.443115,380.470856,828.443115,380.470856,90,90,90,90,23.333334,26.4939957,23.333334,26.4939957,1275,1275,1275,1275,20.8174191,19.9470463,20.8174191,19.9470463,875,680,875,680,755.500061,250,755.500061,250,2230,1845,2230,1845,250,755.500061,250,755.500061,0,114.40062,0,114.40062,432.893341,842.112854,432.893341,842.112854 [f=0010872] [10872] Game End Stats Values: 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17,4825,4125,4825,4125,198.359222,243.333435,198.359222,243.333435,0,0,0,0,0,0,0,0,0,0,0,0,1342.93555,737.938538,1342.93555,737.938538,0,90,0,90,32,20,32,20,1330,1275,1330,1275,22.9045525,13.430747,22.9045525,13.430747,625,980,625,980,1110.5,715,1110.5,715,2870,1780,2870,1780,715,1110.5,715,1110.5,0,156.650452,0,156.650452,817.239014,1391.71069,817.239014,1391.71069 [f=0010872] [10872] Game End Stats Values: 18,5245,4125,5245,4125,244.684799,279.32962,244.684799,279.32962,0,0,0,0,0,0,0,0,0,0,0,0,1342.93555,737.938538,1342.93555,737.938538,0,90,0,90,32,20,32,20,1330,1275,1330,1275,23.0883732,22.6997471,23.0883732,22.6997471,1045,980,1045,980,1110.5,715,1110.5,715,2870,1780,2870,1780,715,1110.5,715,1110.5,0,253.150452,0,253.150452,817.239014,1391.71069,817.239014,1391.71069 [f=0010872] [10872] Game End Stats Values: 19,5540,4445,5540,4445,292.499268,313.481415,292.499268,313.481415,0,0,0,0,0,0,0,0,0,141.659851,0,141.659851,1388.05847,798.061523,1388.05847,798.061523,0,90,0,90,32,20,32,20,1330,1275,1330,1275,23.1876297,21.8434505,23.1876297,21.8434505,1340,1300,1340,1300,1290.5,715,1290.5,715,2870,1780,2870,1780,840,1290.5,840,1290.5,0,330.149902,0,330.149902,925.197815,1436.83362,925.197815,1436.83362 [f=0010872] [10872] Game End Stats Values: 20,5725,4645,5725,4645,341.498352,332.21817,341.498352,332.21817,0,0,0,0,0,0,0,0,0,211.388397,0,211.388397,1771.25793,1078.70459,1771.25793,1078.70459,220,90,220,90,32,18.2666664,32,18.2666664,1330,1275,1330,1275,23.2666054,18.8491192,23.2666054,18.8491192,1215,1300,1215,1300,1380.5,965,1380.5,965,2960,1980,2960,1980,1090,1380.5,1090,1380.5,0,380.399902,0,380.399902,1227.42236,1840.95593,1227.42236,1840.95593 [f=0010872] [10872] Game End Stats Values: 21,6020,4735,6020,4735,387.136658,345.747559,387.136658,345.747559,0,0,0,0,0,0,0,0,0,250.12561,0,250.12561,1816.17175,1151.47449,1816.17175,1151.47449,220,90,220,90,32,19.0666676,32,19.0666676,1330,1275,1330,1275,24.9092236,13.1686258,24.9092236,13.1686258,1510,1480,1510,1480,1470.5,1090,1470.5,1090,2960,1890,2960,1890,1215,1470.5,1215,1470.5,0,380.399902,0,380.399902,1300.19226,1896.078,1300.19226,1896.078 [f=0010872] [10872] Game End Stats Values: 22,6110,4825,6110,4825,426.633026,354.969391,426.633026,354.969391,0,0,0,0,0,0,0,0,0,250.12561,0,250.12561,1816.17175,1151.47449,1816.17175,1151.47449,220,90,220,90,32,20,32,20,1330,1275,1330,1275,26.2330914,15.6814585,26.2330914,15.6814585,1510,1480,1510,1480,1470.5,1090,1470.5,1090,3050,1980,3050,1980,1215,1470.5,1215,1470.5,0,416.399353,0,416.399353,1300.19226,1896.078,1300.19226,1896.078 [f=0010872] [10872] Game End Stats Values: 23,6740,5305,6740,5305,466.272949,364.368622,466.272949,364.368622,0,0,0,0,0,0,0,0,0,250.12561,0,250.12561,1816.17175,1151.47449,1816.17175,1151.47449,220,90,220,90,32,20,32,20,1330,1275,1330,1275,27.0426617,20.4932957,27.0426617,20.4932957,2050,1780,2050,1780,1470.5,1090,1470.5,1090,3140,2160,3140,2160,1215,1470.5,1215,1470.5,0,496.664795,0,496.664795,1300.19226,1896.078,1300.19226,1896.078 [f=0010872] [10872] Game End Stats Values: 24,7265,4825,7265,4825,493.946625,375.075745,493.946625,375.075745,0,0,0,0,0,0,0,0,0,390.051453,0,390.051453,1864.82043,1385.73425,1864.82043,1385.73425,440,90,440,90,32,20,32,20,1330,1275,1330,1275,27.8449135,23.3804722,27.8449135,23.3804722,2355,1300,2355,1300,1470.5,1390,1470.5,1390,3140,2160,3140,2160,1515,1470.5,1515,1470.5,0,568.914246,0,568.914246,1552.38,1944.72668,1552.38,1944.72668 [f=0010872] [10872] Game End Stats Values: 25,8895,4205,8895,4205,524.088562,379.401215,524.088562,379.401215,0,0,0,0,0,0,0,0,0,390.051453,0,390.051453,2010.31079,1877.73743,2010.31079,1877.73743,440,90,440,90,32,20,32,20,1330,1275,1330,1275,29.742794,20.4216976,29.742794,20.4216976,3895,300,3895,300,1470.5,1390,1470.5,1390,3230,2540,3230,2540,1515,1470.5,1515,1470.5,0,568.914246,0,568.914246,2239.375,2090.21704,2239.375,2090.21704 [f=0010872] [10872] Game End Stats Values: 26,8895,4205,8895,4205,527.432251,379.401215,527.432251,379.401215,0,0,0,0,0,0,0,0,0,390.051453,0,390.051453,2010.31079,1877.73743,2010.31079,1877.73743,440,90,440,90,32,20,32,20,1330,1275,1330,1275,29.1145554,22,29.1145554,22,3895,300,3895,300,1470.5,1390,1470.5,1390,3230,2540,3230,2540,1515,1470.5,1515,1470.5,0,568.914246,0,568.914246,2239.375,2090.21704,2239.375,2090.21704 [f=0010940] thanks [f=0010951] [10951] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0011169] Spectator exploit left the game: normal quit [f=0011169] [11169] Event [undefined]: exploit quit [f=0011175] No clients connected, shutting down server [f=0011175] Server shutdown [f=0011673] [11673] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0011819] [11819] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0011943] [11943] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0012068] [12068] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0012124] [12124] Event [1608,195.761719,3832]: 1 finished unit Stinger [f=0012305] [12305] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0012534] [12534] Event [2552,195.761719,3752]: 1 finished unit Stinger [f=0012869] [12869] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0013019] [13019] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0013025] [13025] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0013093] [13093] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0013138] [13138] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0013268] [13268] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0013634] [13634] Event [3048,195.563202,3720]: 1 finished unit Metal Extractor [f=0013718] [13718] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0013768] [13768] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0013813] [13813] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0013858] [13858] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0013988] [13988] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0014418] [14418] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0014487] [14487] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0014533] [14533] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0014578] [14578] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0014708] [14708] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0015137] [15137] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0015213] [15213] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0015281] [15281] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0015327] [15327] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0015457] [15457] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0015887] [15887] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dominatrix [f=0015956] [15956] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0016002] [16002] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0016047] [16047] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Dart [f=0016177] [16177] Event [3535.99805,196.406815,5310.00781]: 1 finished unit Scorcher [f=0016332] Autoquit sending quit command. [f=0016332] [QuitAction] user exited to system [f=0016332] [SpringApp::Kill][1] fromRun=1 [f=0016332] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016332] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016332] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016332] [ThreadPool::SetThreadCount][2] workers=0 [f=0016332] [SpringApp::Kill][2] [f=0016332] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016332] [Game::KillLua][3] dtor=0 luaUI=0x515751b0 [f=0016332] Start widgetHandler:Shutdown [f=0016332] Shutdown - SaveOrderList Complete [f=0016332] Writing last game win data [f=0016332] Shutdown - SaveConfigData Complete [f=0016332] Shutdown Widget - Chili Highlight [f=0016332] Shutdown Widget - Save/Load API [f=0016332] Shutdown Widget - Draw After Chili [f=0016332] Shutdown Widget - EPIC Menu [f=0016332] Shutdown Widget - Chili Minimap [f=0016332] Shutdown Widget - Chili Widget Selector [f=0016332] Shutdown Widget - Local Team Colors [f=0016332] Shutdown Widget - Display Keys 2 [f=0016332] Shutdown Widget - Save Game Menu [f=0016332] Shutdown Widget - HealthBars [f=0016332] Shutdown Widget - Noises [f=0016332] Shutdown Widget - Unit Icons [f=0016332] Shutdown Widget - Win Counter [f=0016332] Shutdown Widget - BuildETA [f=0016332] Shutdown Widget - SpringRTS Replay Stats [f=0016332] Shutdown Widget - Modular Comm Info [f=0016332] Shutdown Widget - CameraShake [f=0016332] Shutdown Widget - Chili Economy Panel Default [f=0016332] Shutdown Widget - Chili EndGame Window [f=0016332] Shutdown Widget - Chili Nuke Warning [f=0016332] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016332] Shutdown Widget - Chili Spectator Panels [f=0016332] Shutdown Widget - Context Menu [f=0016332] Shutdown Widget - Darkening [f=0016332] Shutdown Widget - MetalFeatures (new) [f=0016332] Shutdown Widget - Defense Range Zero-K [f=0016332] Shutdown Widget - Grab Input [f=0016332] Input grabbing is disabled! [f=0016332] Shutdown Widget - Highlight Geos [f=0016332] Shutdown Widget - Local Widgets Config [f=0016332] Shutdown Widget - Mex Placement Handler [f=0016332] Shutdown Widget - MinimapEvents [f=0016332] Shutdown Widget - Missile Silo Range [f=0016332] Shutdown Widget - Point Tracker [f=0016332] Shutdown Widget - Showeco and Grid Drawer [f=0016332] Shutdown Widget - Stereo3D [f=0016332] Shutdown Widget - Music Player v2 [f=0016332] Shutdown Widget - Attack AoE [f=0016332] Shutdown Widget - UnitShapes [f=0016332] Shutdown Widget - Map Edge Extension [f=0016332] Shutdown Widget - Selection Send [f=0016332] Shutdown Widget - LupsManager [f=0016332] Shutdown Widget - Newton Firezone [f=0016332] Shutdown Widget - Chili Pro Console [f=0016332] Shutdown Widget - Lasso Terraform GUI [f=0016332] Shutdown Widget - Chili Framework [f=0016332] Shutdown Widget - Lups [f=0016332] Shutdown Widget - Custom Markers [f=0016332] Shutdown Widget - Chili Core Selector [f=0016332] Shutdown Widget - Select Keys [f=0016332] Shutdown Widget - Pause Screen [f=0016332] Shutdown Widget - Layout Handler [f=0016332] Shutdown Widget - Persistent Build Height [f=0016332] Shutdown Widget - Text To Speech Control [f=0016332] End widgetHandler:Shutdown [f=0016332] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1011328,101719533} {int,ext,rec}Allocs={23078292,0,0} {chunk,block}Bytes={101719533,0} [f=0016332] [Game::KillLua][1] dtor=0 luaGaia=0x520c18f0 [f=0016332] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={794225,88543890} {int,ext,rec}Allocs={23078293,0,0} {chunk,block}Bytes={88543890,0} [f=0016332] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={794225,88543890} {int,ext,rec}Allocs={23078293,0,0} {chunk,block}Bytes={88543890,0} [f=0016332] [Game::KillLua][2] dtor=0 luaRules=0x51764110 [f=0016332] Start gadgetHandler:Shutdown [f=0016332] Shutdown - StartSetup [f=0016332] Shutdown - UnitMorph [f=0016332] Shutdown - Carrier Drones [f=0016332] Shutdown - LupsNanoSpray [f=0016332] Shutdown - Missile Silo Controller [f=0016332] Shutdown - Modular Comm Info [f=0016332] Shutdown - Terrain Texture Handler [f=0016332] Shutdown - UnitCloakShield [f=0016332] Shutdown - Starlight Handler [f=0016332] End gadgetHandler:Shutdown [f=0016332] Start gadgetHandler:Shutdown [f=0016332] Shutdown - Save/Load [f=0016332] Shutdown - Teleport Throw [f=0016332] Shutdown - UnitMorph [f=0016332] Shutdown - Modular Comm Info [f=0016332] Shutdown - Retreat Command [f=0016332] Shutdown - Shockwaves [f=0016332] Shutdown - UnitCloakShield [f=0016332] Shutdown - Lups Cloak FX [f=0016332] Shutdown - Lups [f=0016332] Shutdown - Lups Shield [f=0016332] End gadgetHandler:Shutdown [f=0016332] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23078324,0,0} {chunk,block}Bytes={0,0} [f=0016332] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23078324,0,0} {chunk,block}Bytes={0,0} [f=0016332] [Game::KillLua][4] dtor=0 [f=0016332] [Game::~CGame][1] [f=0016332] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016332] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016332] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016332] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016332] [Game::KillLua][4] dtor=1 [f=0016332] [Game::KillMisc][1] [f=0016332] [Game::KillMisc][2] [f=0016332] [Game::KillMisc][3] [f=0016332] [Game::KillRendering][1] [f=0016332] [3DOParser::Kill] allocated 137 pieces [f=0016332] [S3OParser::Kill] allocated 2705 pieces [f=0016332] [AssParser::Kill] allocated 241 pieces [f=0016332] [Game::KillInterface][1] [f=0016332] [Game::KillInterface][2] [f=0016332] [Game::KillSimulation][1] [f=0016332] [Game::KillSimulation][2] [f=0016332] [CCollisionHandler] dis-/continuous tests: 0/24107 [f=0016332] [Game::KillSimulation][3] [f=0016332] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016332] [~CPathCache(16x24)] cacheHits=10 hitPercentage=18% numHashColls=0 maxCacheSize=5 [f=0016332] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016332] [~CPathCache(32x48)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016332] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016332] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016332] [LosHandler::Kill] raycast instance cache-{hits,misses}={2388,5673}; shared=8%; cached=22% [f=0016332] [Game::KillSimulation][4] [f=0016332] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016332] [Game::~CGame][2] [f=0016332] [Game::~CGame][3] [f=0016332] [SpringApp::Kill][3] [f=0016332] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171355 bytes sent 107857 bytes recv'd [f=0016332] [SpringApp::Kill][4] font=0x4526aaa0 [f=0016332] [SpringApp::Kill][5] [f=0016332] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x452f42d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4238ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=84ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=54ms file="effects/thrower.lua" indx=823 inflSize=2kb readTime=51ms file="effects/smoke.lua" indx=807 inflSize=1kb readTime=46ms file="effects/torpedo.lua" indx=825 inflSize=27kb readTime=36ms file="objects3d/corleveler_512.s3o" indx=5037 inflSize=83kb readTime=34ms file="effects/tachyon.lua" indx=817 inflSize=0kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=31ms file="objects3d/clogger.s3o" indx=4981 inflSize=28kb readTime=27ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4599 inflSize=15kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 62819499 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x454070d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45423200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45345880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f10280010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]