[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PviXlbHo2v/springsettings.995963.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe94090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8656 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/995963/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463f4240] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463f4240] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 638ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/995963/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbe75e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbe75e9 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-edbe75e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=edbe75f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=edbe75f9 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-edbe75f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum 9b22757c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11628,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/995963/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53608730,0x64898f10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bdd8ba5f07fccfdf6cb351e54596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000001510c4d80,00000000e5439ab0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000d7d208a0,00000000d9940730}]" [f=-000001] Allies: I choose: 3 Balls! [f=-000001] Allies: I choose: Soban! [f=-000001] hi gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000c2783540,000000009a8f5170}]" [f=-000001] [0] Event [302,4.19421387,1983]: 0 finished unit Strike Commander [f=-000001] [0] Event [5872,4.03222656,2925]: 1 finished unit Strike Commander [f=0000000] [0] SausageandMash, team: 1, elo:1668 [f=0000000] [0] eqdw, team: 0, elo:1627 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] Playback continued [f=0000046] [46] Event [5728,4.03087616,2832]: 1 finished unit Rover Assembly [f=0000173] gl hf [f=0000390] [390] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000464] [464] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Mason [f=0000525] [525] Event [320,106.851082,1776]: 0 finished unit Tank Foundry [f=0000587] [587] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0000725] [725] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0000765] [765] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0001064] [1064] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0001100] [1100] Event [5784,4.50378418,3144]: 1 finished unit Solar Collector [f=0001123] [1123] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0001171] [1171] Event [348,107.756432,1776]: 0 finished unit Welder [f=0001365] [1365] Event [264,4.01947021,2088]: 0 finished unit Solar Collector [f=0001712] [1712] Event [348,107.756432,1776]: 0 finished unit Kodachi [f=0001740] [1740] Event [168,4.01947021,2200]: 0 finished unit Solar Collector [f=0001758] [1758] Event [5864,5.32852173,3144]: 1 finished unit Solar Collector [f=0001832] [1832] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0001965] [1965] Event [1568,153.595276,1280]: 0 finished unit Radar Tower [f=0002161] [2161] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0002270] [2270] Event [5944,5.90057373,3144]: 1 finished unit Solar Collector [f=0002329] [2329] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0002462] [2462] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0002681] [2681] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0002696] [2696] Event [348,107.756432,1776]: 0 finished unit Kodachi [f=0002747] [2747] Event [6024,4.4090271,3144]: 1 finished unit Solar Collector [f=0002786] [2786] Event [264,4.01947021,2296]: 0 finished unit Solar Collector [f=0002843] [2843] Event [14.2228193,4.01947021,2299.63525]: 1 lost unit Dart [f=0002861] [2861] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0003141] [3141] Event [360,4.65820313,2168]: 0 finished unit Solar Collector [f=0003196] [3196] Event [6024,4.01947021,3064]: 1 finished unit Solar Collector [f=0003282] [3282] Event [1163.88147,40.742115,1718.63513]: 1 lost unit Dart [f=0003334] [3334] Event [348,107.756432,1776]: 0 finished unit Kodachi [f=0003365] [3365] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0003384] [3384] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0003596] [3596] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0003646] [3646] Event [6024,4.01947021,2984]: 1 finished unit Solar Collector [f=0003755] [3755] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0003860] [3860] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0003960] [3960] Event [1224,157.350464,920]: 0 finished unit Solar Collector [f=0004001] [4001] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0004062] [4062] Event [5096,103.233643,1288]: 1 lost unit Metal Extractor [f=0004136] [4136] Event [5036.27783,103.233643,1612.5354]: 0 lost unit Kodachi [f=0004141] [4141] Event [6024,4.01947021,2904]: 1 finished unit Solar Collector [f=0004296] [4296] Event [348,107.756432,1776]: 0 finished unit Kodachi [f=0004353] [4353] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0004393] [4393] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0004499] [4499] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0004528] [4528] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0004647] [4647] Event [1096,157.350464,952]: 0 finished unit Solar Collector [f=0004695] [4695] Event [1304,157.494354,1000]: 0 lost unit Metal Extractor [f=0004843] [4843] Event [1106.56323,159.327148,1077.72021]: 0 lost unit Kodachi [f=0004894] [4894] Event [1000,157.350464,936]: 0 lost unit Metal Extractor [f=0004916] [4916] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0004996] [4996] Event [1033.40283,157.111649,884.42749]: 1 lost unit Scorcher [f=0005014] [5014] Event [1166.81726,157.350464,904.727478]: 0 lost unit Welder [f=0005057] [5057] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0005060] [5060] Event [5000,103.233643,1496]: 1 finished unit Caretaker [f=0005092] [5092] Event [1208,157.350464,744]: 0 lost unit Solar Collector [f=0005241] [5241] Event [1096,157.350464,952]: 0 lost unit Solar Collector [f=0005326] [5326] Event [5832,3.84048462,2728]: 1 finished unit Caretaker [f=0005390] [5390] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0005467] [5467] Event [348,107.756432,1776]: 0 finished unit Welder [f=0005491] [5491] Event [408,74.186554,2296]: 0 finished unit Stinger [f=0005495] [5495] Event [4896,103.237152,1168]: 1 finished unit Picket [f=0005537] [5537] Event [1224,157.350464,920]: 0 lost unit Solar Collector [f=0005568] [5568] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0005893] [5893] Event [5832,0,2632]: 1 finished unit Caretaker [f=0005959] [5959] Event [undefined]: eqdw resigned [f=0005959] game_message: eqdw has been destroyed! [f=0005959] game_message: SausageandMash wins! [f=0005959] Submitting stats [f=0005959] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005959] Part| Total Time|Time of the last 0.5s [f=0005959] Draw 7550.22ms 22.60% [f=0005959] Lua::Callins::Synced 2183.79ms 11.30% [f=0005959] Lua::Callins::Unsynced 9461.16ms 29.30% [f=0005959] Lua::CollectGarbage::Synced 153.93ms 0.40% [f=0005959] Lua::CollectGarbage::Unsynced 358.47ms 0.40% [f=0005959] Misc::Profiler::AddTime 25.78ms 0.10% [f=0005959] Sim 6288.24ms 48.60% [f=0005959] [5959] Received game_message: eqdw has been destroyed! [f=0005959] [5959] Received game_message: SausageandMash wins! [f=0005960] [5960] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005960] [5960] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005960] [5960] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 2,1275,2165,2165,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.83333349,5.83333349,5.5999999,0,0,0,0,0,0,0,0,0,890,890,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 3,2075,2455,2455,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,10.1999998,10.1999998,6,0,80,80,0,0,0,0,0,800,1100,1100,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 4,2365,2650,2650,2365,0,0.44114566,0.44114566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,7.86666679,13.0294094,13.0294094,7.86666679,0,205,205,0,0,0,0,0,1090,1170,1170,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 5,2685,2720,2720,2685,0.00295174,0.44114566,0.44114566,0.00295174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,10,10,9.86666679,1275,1275,1275,1275,9.50019741,13,13,9.50019741,180,205,205,180,0,0,0,0,1230,1240,1240,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 6,2740,2935,2935,2740,2.68720412,1.33093071,1.33093071,2.68720412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1330,1275,1275,1330,9.67895126,13.1926537,13.1926537,9.67895126,180,330,330,180,0,0,0,0,1230,1330,1330,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 7,3100,3130,3130,3100,5.24745607,3.1464572,3.1464572,5.24745607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.7333336,13.7333336,12,1330,1275,1275,1330,12.2373495,15.1210356,15.1210356,12.2373495,360,455,455,360,0,0,0,0,1410,1400,1400,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005960] [5960] Game End Stats Values: 8,3240,3285,3285,3240,8.61803913,5.53545523,5.53545523,8.61803913,0,0,0,0,0,0,0,0,0,0,0,0,40,13.5,13.5,40,0,0,0,0,13.4666662,15.6000004,15.6000004,13.4666662,1330,1275,1275,1330,14.2363348,15.1592655,15.1592655,14.2363348,360,540,540,360,40,0,0,40,1550,1470,1470,1550,0,40,40,0,0,0,0,0,13.5,40,40,13.5 [f=0005960] [5960] Game End Stats Values: 9,3510,3530,3530,3510,11.4212255,6.447999,6.447999,11.4212255,0,0,0,0,0,0,0,0,0,0,0,0,79.9999924,22.9029846,22.9029846,79.9999924,0,0,0,0,15.8666668,17.6000004,17.6000004,15.8666668,1330,1275,1275,1330,15.0935459,15.860836,15.860836,15.0935459,540,625,625,540,80,0,0,80,1640,1630,1630,1640,0,80,80,0,0,0,0,0,22.9029846,79.9999924,79.9999924,22.9029846 [f=0005960] [5960] Game End Stats Values: 10,3580,3855,3855,3580,14.1301394,10.4663038,10.4663038,14.1301394,0,0,0,0,0,0,0,0,0,0,0,0,118.815201,99.470192,99.470192,118.815201,0,0,0,0,16.2666664,19.6000004,19.6000004,16.2666664,1330,1275,1275,1330,17.0472622,18.3345547,18.3345547,17.0472622,540,790,790,540,80,0,0,80,1710,1790,1790,1710,0,80,80,0,0,0,0,0,99.470192,118.815201,118.815201,99.470192 [f=0005960] [5960] Game End Stats Values: 11,3670,4140,4140,3670,16.6118908,17.7009048,17.7009048,16.6118908,0,0,0,0,0,0,0,0,0,0,0,0,182.847488,202.902679,202.902679,182.847488,0,0,0,0,18,21.333334,21.333334,18,1330,1275,1275,1330,17.5654507,19.4823074,19.4823074,17.5654507,540,915,915,540,124.000046,180,180,124.000046,1800,1950,1950,1800,180,124.000046,124.000046,180,0,0,0,0,202.902679,204.056274,204.056274,202.902679 [f=0005960] [5960] Game End Stats Values: 12,3380,4305,4305,3380,17.6758614,18.6741009,18.6741009,17.6758614,0,0,0,0,0,0,0,0,0,0,0,0,428.124786,677.455322,677.455322,428.124786,0,0,0,0,18.2666664,22,22,18.2666664,1330,1275,1275,1330,18.137598,20.9315472,20.9315472,18.137598,360,1080,1080,360,124.000046,540,540,124.000046,1690,1950,1950,1690,540,124.000046,124.000046,540,0.00032,0,0,0.00032,724.211243,511.678436,511.678436,724.211243 [f=0005960] [5960] Game End Stats Values: 13,3110,4705,4705,3110,20.4153938,23.1994915,23.1994915,20.4153938,0,0,0,0,0,0,0,0,0,0,0,0,448.915344,863.023376,863.023376,448.915344,0,0,0,0,17.2000008,23.6666641,23.6666641,17.2000008,1330,1275,1275,1330,15.1826334,25.5683556,25.5683556,15.1826334,360,1120,1120,360,249.000046,871.000122,871.000122,249.000046,1420,2310,2310,1420,871.000122,249.000046,249.000046,871.000122,0.00032,72.3343124,72.3343124,0.00032,912.74408,548.970825,548.970825,912.74408 [f=0005960] [5960] Game End Stats Values: 14,3660,4845,4845,3660,28.2385063,23.9682274,23.9682274,28.2385063,0,0,0,0,0,0,0,0,0,0,0,0,448.915344,914.195923,914.195923,448.915344,420,100,100,420,16.2666664,22,22,16.2666664,1330,1275,1275,1330,15.5215425,22.1712589,22.1712589,15.5215425,360,1160,1160,360,249.000046,941.000122,941.000122,249.000046,1550,2310,2310,1550,941.000122,249.000046,249.000046,941.000122,0.00032,81.1979218,81.1979218,0.00032,963.916626,563.729797,563.729797,963.916626 [f=0005960] [5960] Game End Stats Values: 15,3660,5025,5025,3660,28.2385063,24.4058971,24.4058971,28.2385063,0,0,0,0,0,0,0,0,0,0,0,0,448.915344,931.173035,931.173035,448.915344,420,100,100,420,16,22,22,16,1330,1275,1275,1330,15,21.109417,21.109417,15,360,1160,1160,360,249.000046,941.000122,941.000122,249.000046,1550,2490,2490,1550,941.000122,249.000046,249.000046,941.000122,0.00032,81.1979218,81.1979218,0.00032,980.893738,563.729797,563.729797,980.893738 [f=0005973] [5973] Event [4736,103.233643,1488]: 1 finished unit Picket [f=0006002] [6002] Event [5301.26172,4.21983528,2805.323]: 1 lost unit Dart [f=0006007] [6007] Event [5478.59668,15.99193,2960.45361]: 0 lost unit Kodachi [f=0006031] [6031] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0006066] Spectator eqdw left the game: normal quit [f=0006066] [6066] Event [undefined]: eqdw quit [f=0006124] [6124] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0006148] Spectator LordSwan3x left the game: normal quit [f=0006148] [6148] Event [undefined]: LordSwan3x quit [f=0006220] No clients connected, shutting down server [f=0006220] Server shutdown [f=0006279] [6279] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0006344] [6344] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0006490] [6490] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0006554] [6554] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0006711] [6711] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0006779] [6779] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0006943] [6943] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0007115] [7115] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0007454] [7454] Event [4640,164.822235,3936]: 1 finished unit Lotus [f=0007501] [7501] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0007559] [7559] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0007757] [7757] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0007837] [7837] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0008053] [8053] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0008114] [8114] Event [4624,157.350464,4320]: 1 finished unit Lotus [f=0008131] [8131] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0008341] [8341] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0008413] [8413] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0008624] [8624] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0008699] [8699] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0008704] [8704] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0008871] [8871] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0008947] [8947] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0009163] [9163] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0009242] [9242] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0009404] [9404] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0009452] [9452] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0009522] [9522] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0009722] [9722] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0009792] [9792] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0010006] [10006] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0010064] [10064] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0010084] [10084] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0010291] [10291] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0010358] [10358] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0010545] [10545] Event [4936,157.375031,4072]: 1 finished unit Solar Collector [f=0010573] [10573] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0010633] [10633] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Dart [f=0010832] [10832] Event [5710.00781,4.71089792,2832.02954]: 1 finished unit Scorcher [f=0010882] Autoquit sending quit command. [f=0010882] [QuitAction] user exited to system [f=0010882] [SpringApp::Kill][1] fromRun=1 [f=0010882] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010882] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010882] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010882] [ThreadPool::SetThreadCount][2] workers=0 [f=0010882] [SpringApp::Kill][2] [f=0010882] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010882] [Game::KillLua][3] dtor=0 luaUI=0x64c717a0 [f=0010882] Start widgetHandler:Shutdown [f=0010882] Shutdown - SaveOrderList Complete [f=0010882] Writing last game win data [f=0010882] Shutdown - SaveConfigData Complete [f=0010882] Shutdown Widget - Chili Highlight [f=0010882] Shutdown Widget - Save/Load API [f=0010882] Shutdown Widget - Draw After Chili [f=0010882] Shutdown Widget - EPIC Menu [f=0010882] Shutdown Widget - Chili Minimap [f=0010882] Shutdown Widget - Chili Widget Selector [f=0010882] Shutdown Widget - Local Team Colors [f=0010882] Shutdown Widget - Display Keys 2 [f=0010882] Shutdown Widget - Save Game Menu [f=0010882] Shutdown Widget - HealthBars [f=0010882] Shutdown Widget - Noises [f=0010882] Shutdown Widget - Unit Icons [f=0010882] Shutdown Widget - Win Counter [f=0010882] Shutdown Widget - BuildETA [f=0010882] Shutdown Widget - SpringRTS Replay Stats [f=0010882] Shutdown Widget - Modular Comm Info [f=0010882] Shutdown Widget - CameraShake [f=0010882] Shutdown Widget - Chili Economy Panel Default [f=0010882] Shutdown Widget - Chili EndGame Window [f=0010882] Shutdown Widget - Chili Nuke Warning [f=0010882] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010882] Shutdown Widget - Chili Spectator Panels [f=0010882] Shutdown Widget - Context Menu [f=0010882] Shutdown Widget - Darkening [f=0010882] Shutdown Widget - MetalFeatures (new) [f=0010882] Shutdown Widget - Defense Range Zero-K [f=0010882] Shutdown Widget - Grab Input [f=0010882] Input grabbing is disabled! [f=0010882] Shutdown Widget - Highlight Geos [f=0010882] Shutdown Widget - Local Widgets Config [f=0010882] Shutdown Widget - Mex Placement Handler [f=0010882] Shutdown Widget - MinimapEvents [f=0010882] Shutdown Widget - Missile Silo Range [f=0010882] Shutdown Widget - Point Tracker [f=0010882] Shutdown Widget - Showeco and Grid Drawer [f=0010882] Shutdown Widget - Stereo3D [f=0010882] Shutdown Widget - Music Player v2 [f=0010882] Shutdown Widget - Attack AoE [f=0010882] Shutdown Widget - UnitShapes [f=0010882] Shutdown Widget - Map Edge Extension [f=0010882] Shutdown Widget - Selection Send [f=0010882] Shutdown Widget - LupsManager [f=0010882] Shutdown Widget - Newton Firezone [f=0010882] Shutdown Widget - Chili Pro Console [f=0010882] Shutdown Widget - Lasso Terraform GUI [f=0010882] Shutdown Widget - Chili Framework [f=0010882] Shutdown Widget - Lups [f=0010882] Shutdown Widget - Custom Markers [f=0010882] Shutdown Widget - Chili Core Selector [f=0010882] Shutdown Widget - Select Keys [f=0010882] Shutdown Widget - Pause Screen [f=0010882] Shutdown Widget - Layout Handler [f=0010882] Shutdown Widget - Persistent Build Height [f=0010882] Shutdown Widget - Text To Speech Control [f=0010882] End widgetHandler:Shutdown [f=0010882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={669791,80086964} {int,ext,rec}Allocs={21676616,0,0} {chunk,block}Bytes={80086964,0} [f=0010882] [Game::KillLua][1] dtor=0 luaGaia=0x64898f10 [f=0010882] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502362,69424363} {int,ext,rec}Allocs={21676617,0,0} {chunk,block}Bytes={69424363,0} [f=0010882] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502362,69424363} {int,ext,rec}Allocs={21676617,0,0} {chunk,block}Bytes={69424363,0} [f=0010882] [Game::KillLua][2] dtor=0 luaRules=0x53608730 [f=0010882] Start gadgetHandler:Shutdown [f=0010882] Shutdown - StartSetup [f=0010882] Shutdown - UnitMorph [f=0010882] Shutdown - Carrier Drones [f=0010882] Shutdown - LupsNanoSpray [f=0010882] Shutdown - Missile Silo Controller [f=0010882] Shutdown - Modular Comm Info [f=0010882] Shutdown - Terrain Texture Handler [f=0010882] Shutdown - UnitCloakShield [f=0010882] Shutdown - Starlight Handler [f=0010882] End gadgetHandler:Shutdown [f=0010882] Start gadgetHandler:Shutdown [f=0010882] Shutdown - Save/Load [f=0010882] Shutdown - Teleport Throw [f=0010882] Shutdown - UnitMorph [f=0010882] Shutdown - Modular Comm Info [f=0010882] Shutdown - Retreat Command [f=0010882] Shutdown - Shockwaves [f=0010882] Shutdown - UnitCloakShield [f=0010882] Shutdown - Lups Cloak FX [f=0010882] Shutdown - Lups [f=0010882] Shutdown - Lups Shield [f=0010882] End gadgetHandler:Shutdown [f=0010882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21676648,0,0} {chunk,block}Bytes={0,0} [f=0010882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21676648,0,0} {chunk,block}Bytes={0,0} [f=0010882] [Game::KillLua][4] dtor=0 [f=0010882] [Game::~CGame][1] [f=0010882] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010882] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010882] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010882] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010882] [Game::KillLua][4] dtor=1 [f=0010882] [Game::KillMisc][1] [f=0010882] [Game::KillMisc][2] [f=0010882] [Game::KillMisc][3] [f=0010882] [Game::KillRendering][1] [f=0010882] [3DOParser::Kill] allocated 137 pieces [f=0010882] [S3OParser::Kill] allocated 2730 pieces [f=0010882] [AssParser::Kill] allocated 241 pieces [f=0010882] [Game::KillInterface][1] [f=0010882] [Game::KillInterface][2] [f=0010882] [Game::KillSimulation][1] [f=0010882] [Game::KillSimulation][2] [f=0010882] [CCollisionHandler] dis-/continuous tests: 0/205972 [f=0010882] [Game::KillSimulation][3] [f=0010882] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010882] [~CPathCache(24x20)] cacheHits=5 hitPercentage=26% numHashColls=0 maxCacheSize=3 [f=0010882] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010882] [~CPathCache(48x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010882] [LosHandler::Kill] raycast instance cache-{hits,misses}={1544,5317}; shared=6%; cached=16% [f=0010882] [Game::KillSimulation][4] [f=0010882] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010882] [Game::~CGame][2] [f=0010882] [Game::~CGame][3] [f=0010882] [SpringApp::Kill][3] [f=0010882] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114350 bytes sent 75906 bytes recv'd [f=0010882] [SpringApp::Kill][4] font=0x4631eaa0 [f=0010882] [SpringApp::Kill][5] [f=0010882] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4638c610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3417ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=66ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=53ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=42ms file="bitmaps/cc/flashside2.tga" indx=417 inflSize=128kb readTime=38ms file="objects3d/corgol_512.s3o" indx=5033 inflSize=68kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=31ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=29ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=28ms file="luaui/widgets/gui_icon_sets.lua" indx=4638 inflSize=3kb readTime=25ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 62883664 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x464b5380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464d6e70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46395890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efe940010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]