[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dta2qIrP5e/springsettings.995805.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc60090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8650 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/995805/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fa6cc0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fa6cc0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 593ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/995805/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6180f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6180f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-36d6180f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6181f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6181f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-36d6181f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11628,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/995805/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523836d0,0x51e63910}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 97abba5f6689174cc72eed9148b97af0 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumichan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={000000007735fa30,00000000e870c8f0}]" [f=-000001] Allies: I choose: Bob! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={000000006477a4f0,00000000defdf2a0}]" [f=-000001] Allies: I choose: Anonymous! [f=-000001] hi glhf [f=-000001] u2 [f=-000001] [0] Event [283,195.765015,912]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3657,195.770508,5149]: 1 finished unit Engineer Commander [f=0000000] [0] Fumichan, team: 0, elo:1968 [f=0000000] [0] SausageandMash, team: 1, elo:1697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3776,195.761719,5280]: 1 finished unit Tank Foundry [f=0000049] [49] Event [256,195.761719,1072]: 0 finished unit Rover Assembly [f=0000234] [234] Event [273.99234,196.406815,1071.97034]: 0 finished unit Dart [f=0000285] [285] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000286] [286] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000491] [491] Event [3944,195.761719,5208]: 1 finished unit Solar Collector [f=0000509] [509] Event [184,195.761719,968]: 0 finished unit Solar Collector [f=0000607] [607] Event [273.99234,196.406815,1071.97034]: 0 finished unit Mason [f=0000653] [653] Event [3776.04297,197.081726,5252]: 1 finished unit Welder [f=0000686] [686] Event [3896,195.761719,5304]: 1 finished unit Solar Collector [f=0000780] [780] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0001104] [1104] Event [273.99234,196.406815,1071.97034]: 0 finished unit Scorcher [f=0001160] [1160] Event [3816,195.761719,5416]: 1 finished unit Solar Collector [f=0001160] [1160] Event [248,195.761719,792]: 0 finished unit Solar Collector [f=0001436] [1436] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001621] [1621] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0001851] [1851] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001857] [1857] Event [616,195.761719,1448]: 0 finished unit Solar Collector [f=0001948] [1948] Event [344,195.761719,696]: 0 finished unit Solar Collector [f=0002096] [2096] Event [273.99234,196.406815,1071.97034]: 0 finished unit Scorcher [f=0002173] [2173] Event [3616,195.761719,5248]: 1 finished unit Lotus [f=0002352] [2352] Event [3776.04297,197.081726,5252]: 1 finished unit Kodachi [f=0002476] [2476] Event [273.99234,196.406815,1071.97034]: 0 finished unit Scorcher [f=0002541] [2541] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002854] [2854] Event [960,338.818359,1536]: 0 finished unit Picket [f=0002895] [2895] Event [3256,195.761719,4936]: 1 finished unit Solar Collector [f=0002975] [2975] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003085] [3085] Event [3776.04297,197.081726,5252]: 1 finished unit Kodachi [f=0003144] [3144] Event [273.99234,196.406815,1071.97034]: 0 finished unit Scorcher [f=0003320] [3320] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0003452] [3452] Event [1392,195.761719,1840]: 0 finished unit Radar Tower [f=0003464] [3464] Event [3400,195.761719,4856]: 1 finished unit Solar Collector [f=0003534] [3534] Event [273.99234,196.406815,1071.97034]: 0 finished unit Scorcher [f=0003780] [3780] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0003861] [3861] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0003863] [3863] Event [1236.06165,195.761719,1496.27185]: 1 lost unit Kodachi [f=0003909] [3909] Event [3776.04297,197.081726,5252]: 1 finished unit Kodachi [f=0003915] [3915] Event [2413.12622,195.761719,4895.87109]: 1 lost unit Kodachi [f=0003979] [3979] Event [3400,195.761719,5000]: 1 finished unit Solar Collector [f=0004165] [4165] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0004246] [4246] Event [1264,195.761719,240]: 0 finished unit Lotus [f=0004463] [4463] Event [3776.04297,197.081726,5252]: 1 finished unit Kodachi [f=0004831] [4831] Event [1504,195.761719,368]: 0 finished unit Lotus [f=0004847] [4847] Event [1616,195.761719,1872]: 0 finished unit Lotus [f=0004891] [4891] Event [2944,195.761719,5104]: 1 finished unit Lotus [f=0005017] [5017] Event [3776.04297,197.081726,5252]: 1 finished unit Kodachi [f=0005235] [5235] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0005400] [5400] Event [293.350189,75.310379,5125.5791]: 0 lost unit Dart [f=0005416] [5416] Event [3128,194.859161,4904]: 1 finished unit Metal Extractor [f=0005521] [5521] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0005547] [5547] Event [273.99234,196.406815,1071.97034]: 0 finished unit Ripper [f=0005571] [5571] Event [3776.04297,197.081726,5252]: 1 finished unit Kodachi [f=0005792] [5792] Event [1464,195.761719,1736]: 0 finished unit Caretaker [f=0005935] [5935] Event [273.99234,196.406815,1071.97034]: 0 finished unit Mason [f=0006212] [6212] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0006450] [6450] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0006481] [6481] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0006740] [6740] Event [3776.04297,197.081726,5252]: 1 finished unit Welder [f=0006810] [6810] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0006853] [6853] Event [273.99234,196.406815,1071.97034]: 0 finished unit Ravager [f=0006898] [6898] Event [1256,195.761719,104]: 0 finished unit Solar Collector [f=0006931] [6931] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0007214] [7214] Event [317.79187,75.3030701,5216.02002]: 1 finished unit Engineer Commander [f=0007239] [7239] Event [320,75.3339844,5152]: 1 finished unit Lotus [f=0007691] [7691] Event [273.99234,195.761719,1071.97034]: 0 finished unit Ravager [f=0007726] [7726] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0007728] [7728] Event [1368,195.761719,104]: 0 finished unit Solar Collector [f=0007834] [7834] Event [2594.98657,195.761719,1480.7572]: 1 lost unit Kodachi [f=0007981] [7981] Event [392,195.761719,968]: 0 finished unit Caretaker [f=0008030] [8030] Event [3480,195.761719,5480]: 1 finished unit Caretaker [f=0008311] [8311] Event [273.99234,196.406815,1071.97034]: 0 finished unit Ravager [f=0008390] [8390] Event [2118.1394,195.761719,964.901733]: 1 lost unit Kodachi [f=0008410] [8410] Event [152,195.761719,1096]: 0 finished unit Solar Collector [f=0008551] [8551] Event [3544,195.761719,5544]: 1 finished unit Caretaker [f=0008917] [8917] Event [288,195.761719,1360]: 0 finished unit Lotus [f=0009125] [9125] Event [273.99234,196.406815,1071.97034]: 0 finished unit Ravager [f=0009136] [9136] Event [184,195.761719,1176]: 0 finished unit Solar Collector [f=0009190] [9190] Event [1744,224.982422,208]: 0 finished unit Picket [f=0009306] [9306] Event [3640,195.761719,5560]: 1 finished unit Caretaker [f=0009450] [9450] Event [328,75.2929688,5752]: 1 finished unit Geothermal Generator [f=0009462] [9462] Event [1976,195.761719,4856]: 1 lost unit Metal Extractor [f=0009534] [9534] Event [3776.04297,197.081726,5252]: 1 finished unit Ogre [f=0009559] [9559] Event [1848,195.761719,5160]: 1 lost unit Metal Extractor [f=0009562] [9562] Event [3832,195.761719,5528]: 1 finished unit Solar Collector [f=0009665] [9665] Event [273.99234,196.406815,1071.97034]: 0 finished unit Ravager [f=0009717] [9717] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [f=0009735] [9735] Event [3776.04297,197.081726,5252]: 1 finished unit Welder [f=0009773] [9773] Event [3832,195.761719,5608]: 1 finished unit Solar Collector [f=0009865] [9865] Event [1351.99585,195.761719,4415.06104]: 1 lost unit Welder [f=0009887] [9887] Event [1256,195.761719,4376]: 1 lost unit Stardust [f=0009993] [9993] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0010007] [10007] Event [264,195.761719,1176]: 0 finished unit Solar Collector [f=0010112] [10112] Event [3832,195.761719,5688]: 1 finished unit Solar Collector [f=0010143] [10143] Event [572.51947,126.750999,4862.1333]: 0 lost unit Scorcher [f=0010150] [10150] Event [3776.04297,197.081726,5252]: 1 finished unit Ogre [f=0010227] [10227] Event [3832,195.761719,5768]: 1 finished unit Solar Collector [f=0010268] [10268] Event [320,75.3339844,5152]: 1 lost unit Lotus [f=0010295] [10295] Event [395.349213,76.2882919,5152.35938]: 1 lost unit Kodachi [f=0010352] [10352] Event [168,195.761719,1368]: 0 finished unit Solar Collector [f=0010363] [10363] Event [184,75.2929688,5192]: 1 lost unit Metal Extractor [f=0010448] [10448] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0010480] [10480] Event [275.633911,75.2929688,5471.375]: 0 lost unit Scorcher [f=0010513] [10513] Event [3776.04297,197.081726,5252]: 1 finished unit Welder [f=0010540] [10540] Event [3832,195.761719,5848]: 1 finished unit Solar Collector [f=0010568] [10568] Event [273.99234,196.406815,1071.97034]: 0 finished unit Dominatrix [f=0010634] [10634] Event [328,75.2929688,5752]: 1 lost unit Geothermal Generator [f=0010637] [10637] Event [293.843536,74.4325943,5791.87793]: 0 lost unit Scorcher [f=0010639] [10639] Event [271.63089,73.643219,5778.86768]: 0 lost unit Scorcher [f=0010662] [10662] Event [280,195.761719,1944]: 0 finished unit Solar Collector [f=0010887] [10887] Event [3832,195.761719,5928]: 1 finished unit Solar Collector [f=0011128] [11128] Event [273.99234,196.406815,1071.97034]: 0 finished unit Dominatrix [f=0011214] [11214] Event [3832,195.761719,6008]: 1 finished unit Solar Collector [f=0011460] [11460] Event [3776.04297,197.081726,5252]: 1 finished unit Ogre [f=0011505] [11505] Event [2896,193.945313,416]: 0 finished unit Lotus [f=0011538] [11538] Event [224,227.085938,2096]: 0 finished unit Picket [f=0011628] only just finished that :( [f=0011667] [11667] Event [184,75.9507751,5528]: 1 finished unit Caretaker [f=0011713] [11713] Event [273.99234,196.406815,1071.97034]: 0 finished unit Dominatrix [f=0011741] [11741] Event [616,195.761719,1320]: 0 finished unit Solar Collector [f=0012139] [12139] Event [184,74.3904114,5192]: 1 finished unit Metal Extractor [f=0012293] [12293] Event [3776.04297,197.081726,5252]: 1 finished unit Ogre [f=0012444] [12444] Event [1848,194.859161,5160]: 1 finished unit Metal Extractor [f=0012450] [12450] Event [3104,184.388672,816]: 0 finished unit Picket [f=0012495] [12495] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0012522] [12522] Event [3336,195.761719,5992]: 1 finished unit Energy Pylon [f=0012695] [12695] Event [432,195.761719,1776]: 0 finished unit Lotus [f=0013205] [13205] Event [1976,194.859161,4856]: 1 finished unit Metal Extractor [f=0013590] [13590] Event [1996.38586,195.029648,4068.83618]: 1 lost unit Ogre [f=0013794] [13794] Event [2392,195.837891,6008]: 1 finished unit Energy Pylon [f=0014039] [14039] Event [2189.13232,195.761719,3679.81348]: 0 lost unit Ravager [f=0014043] [14043] Event [273.99234,196.406815,1071.97034]: 0 finished unit Dominatrix [f=0014192] [14192] Event [328,70.6135559,5768]: 1 finished unit Geothermal Generator [f=0014364] [14364] Event [3776.04297,197.081726,5252]: 1 finished unit Minotaur [f=0014405] [14405] Event [1624,194.859161,4536]: 1 finished unit Metal Extractor [f=0014545] [14545] Event [160,195.761719,1512]: 0 finished unit Fusion Reactor [f=0014581] [14581] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0014632] [14632] Event [1624,193.075867,4536]: 1 lost unit Metal Extractor [f=0014727] [14727] Event [273.99234,196.406815,1071.97034]: 0 finished unit Dominatrix [f=0014778] [14778] Event [1976,193.081055,4856]: 1 lost unit Metal Extractor [f=0015040] [15040] Event [216,195.761719,1720]: 0 finished unit Solar Collector [f=0015116] [15116] Event [2487.62183,195.761719,4047.81567]: 0 lost unit Ravager [f=0015146] [15146] Event [273.99234,196.406815,1071.97034]: 0 finished unit Badger [f=0015174] [15174] Event [1480,195.761719,5992]: 1 finished unit Energy Pylon [f=0015227] [15227] Event [1848,193.082428,5160]: 1 lost unit Metal Extractor [f=0015266] [15266] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0015302] [15302] Event [280,195.761719,1816]: 0 finished unit Solar Collector [f=0015501] [15501] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0015587] [15587] Event [273.99234,196.406815,1071.97034]: 0 finished unit Badger [f=0015611] [15611] Event [680,195.761719,4264]: 1 finished unit Stinger [f=0015725] [15725] Event [3776.04297,197.081726,5252]: 1 finished unit Minotaur [f=0015794] [15794] Event [2944,194.701996,5104]: 1 lost unit Lotus [f=0015901] game over well done [f=0016006] [16006] Event [273.99234,196.406815,1071.97034]: 0 finished unit Badger [f=0016098] [16098] Event [616,81.196106,5688]: 1 finished unit Energy Pylon [f=0016104] [16104] Event [3128,193.087921,4904]: 1 lost unit Metal Extractor [f=0016130] gg [f=0016133] [16133] Event [3400,195.761719,4856]: 1 lost unit Solar Collector [f=0016208] [16208] Event [3240,185.332031,1192]: 0 finished unit Stinger [f=0016220] [16220] Event [2833.80981,195.761719,4956.65332]: 0 lost unit Ogre [f=0016255] [16255] Event [undefined]: SausageandMash resigned [f=0016255] game_message: SausageandMash has been destroyed! [f=0016255] game_message: Fumichan wins! [f=0016255] Submitting stats [f=0016255] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016255] Part| Total Time|Time of the last 0.5s [f=0016255] Draw 10740.36ms 19.28% [f=0016255] Lua::Callins::Synced 5344.70ms 13.82% [f=0016255] Lua::Callins::Unsynced 15122.93ms 26.04% [f=0016255] Lua::CollectGarbage::Synced 281.19ms 0.10% [f=0016255] Lua::CollectGarbage::Unsynced 543.73ms 0.30% [f=0016255] Misc::Profiler::AddTime 53.98ms 0.10% [f=0016255] Sim 15684.74ms 60.64% [f=0016255] [16255] Received game_message: SausageandMash has been destroyed! [f=0016255] [16255] Received game_message: Fumichan wins! [f=0016256] [16256] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016256] [16256] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016256] [16256] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 2,2165,2205,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,40,0,40,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 3,2505,2485,2505,2485,0.84904242,0.00026566,0.84904242,0.00026566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.60000038,10.3999996,9.60000038,1275,1275,1275,1275,8.05660248,8.40001774,8.05660248,8.40001774,0,40,0,40,0,0,0,0,1230,1170,1230,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 4,2575,2680,2575,2680,6.92855883,1.04401159,6.92855883,1.04401159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,10.666667,12.666667,10.666667,1275,1275,1275,1275,14.84974,10.0695829,14.84974,10.0695829,0,165,0,165,0,0,0,0,1300,1240,1300,1240,96.6665878,0,96.6665878,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 5,2665,2770,2665,2770,11.6502361,2.8075695,11.6502361,2.8075695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,14,12,1275,1275,1275,1275,8.84811211,11.5842381,8.84811211,11.5842381,0,165,0,165,0,0,0,0,1390,1330,1390,1330,96.6665878,0,96.6665878,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 6,2845,3035,2845,3035,18.5021095,11.3217936,18.5021095,11.3217936,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14,14.8000002,14,14.8000002,1275,1275,1275,1275,12.0567923,12.5676146,12.0567923,12.5676146,0,290,0,290,0,0,0,0,1480,1470,1480,1470,96.6665878,0,96.6665878,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 7,3115,3160,3115,3160,23.3997784,21.2132301,23.3997784,21.2132301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14,16,14,16,1275,1275,1275,1275,12.8598452,12.6594296,12.8598452,12.6594296,180,415,180,415,0,0,0,0,1570,1470,1570,1470,96.6665878,0,96.6665878,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 8,3365,3475,3365,3475,27.4102592,34.8717422,27.4102592,34.8717422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,90,100,14.9333334,16,14.9333334,16,1275,1275,1275,1275,14.2673674,13.443902,14.2673674,13.443902,360,540,360,540,0,0,0,0,1640,1560,1640,1560,96.6665878,0,96.6665878,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 9,3525,3655,3525,3655,35.2462769,47.9178925,35.2462769,47.9178925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,100,90,100,16.3999996,16,16.3999996,16,1275,1330,1275,1330,15.5890684,14.8697443,15.5890684,14.8697443,360,665,360,665,0,0,0,0,1800,1560,1800,1560,96.6665878,0,96.6665878,0,0,0,0,0,0,0,0,0 [f=0016256] [16256] Game End Stats Values: 10,3505,3745,3505,3745,45.930706,66.0284958,45.930706,66.0284958,0,0,0,0,0,0,0,0,0,0,0,0,166.075699,356.760101,166.075699,356.760101,90,100,90,100,18.1333332,16,18.1333332,16,1275,1330,1275,1330,17.3789635,16.2740421,17.3789635,16.2740421,180,665,180,665,0,360,0,360,1960,1650,1960,1650,456.666595,0,456.666595,0,0,0,0,0,360.000092,188.479767,360.000092,188.479767 [f=0016256] [16256] Game End Stats Values: 11,3595,3835,3595,3835,69.4407196,87.2833099,69.4407196,87.2833099,0,0,0,0,0,0,0,0,0,0,0,0,316.824982,516.235474,316.824982,516.235474,90,190,90,190,18.2666664,16,18.2666664,16,1275,1330,1275,1330,18.2340031,17.4169884,18.2340031,17.4169884,360,665,360,665,0,450,0,450,1870,1650,1870,1650,546.666626,0,546.666626,0,0,0,0,0,519.475464,353.683044,519.475464,353.683044 [f=0016256] [16256] Game End Stats Values: 12,3685,4015,3685,4015,87.243454,101.413361,87.243454,101.413361,0,0,0,0,0,0,0,0,0,0,0,0,316.824982,516.235474,316.824982,516.235474,180,370,180,370,20,16,20,16,1275,1330,1275,1330,17.4368477,16.9420033,17.4368477,16.9420033,360,665,360,665,0,450,0,450,1870,1650,1870,1650,546.666626,0,546.666626,0,11,0,11,0,519.475464,353.683044,519.475464,353.683044 [f=0016256] [16256] Game End Stats Values: 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[273.99234,195.761719,1071.97034]: 0 finished unit Badger [f=0016568] No clients connected, shutting down server [f=0016568] Server shutdown [f=0016630] [16630] Event [273.99234,196.406815,1071.97034]: 0 finished unit Badger [f=0019546] [19546] Event [3784,75.2929688,392]: 0 finished unit Geothermal Generator [f=0021204] Autoquit sending quit command. [f=0021204] [QuitAction] user exited to system [f=0021204] [SpringApp::Kill][1] fromRun=1 [f=0021204] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021204] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021204] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021204] [ThreadPool::SetThreadCount][2] workers=0 [f=0021204] [SpringApp::Kill][2] [f=0021204] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021204] [Game::KillLua][3] dtor=0 luaUI=0x51e30cb0 [f=0021204] Start widgetHandler:Shutdown [f=0021204] Shutdown - SaveOrderList Complete [f=0021204] Writing last game win data [f=0021204] Shutdown - SaveConfigData Complete [f=0021204] Shutdown Widget - Save/Load API [f=0021204] Shutdown Widget - Chili Highlight [f=0021204] Shutdown Widget - Draw After Chili [f=0021204] Shutdown Widget - EPIC Menu [f=0021204] Shutdown Widget - Chili Widget Selector [f=0021204] Shutdown Widget - Chili Minimap [f=0021204] Shutdown Widget - Local Team Colors [f=0021204] Shutdown Widget - Display Keys 2 [f=0021204] Shutdown Widget - Save Game Menu [f=0021204] Shutdown Widget - Unit Icons [f=0021204] Shutdown Widget - Noises [f=0021204] Shutdown Widget - HealthBars [f=0021204] Shutdown Widget - Win Counter [f=0021204] Shutdown Widget - SpringRTS Replay Stats [f=0021204] Shutdown Widget - BuildETA [f=0021204] Shutdown Widget - Modular Comm Info [f=0021204] Shutdown Widget - Music Player v2 [f=0021204] Shutdown Widget - Stereo3D [f=0021204] Shutdown Widget - Showeco and Grid Drawer [f=0021204] Shutdown Widget - Point Tracker [f=0021204] Shutdown Widget - Missile Silo Range [f=0021204] Shutdown Widget - MinimapEvents [f=0021204] Shutdown Widget - Mex Placement Handler [f=0021204] Shutdown Widget - Local Widgets Config [f=0021204] Shutdown Widget - Highlight Geos [f=0021204] Shutdown Widget - Grab Input [f=0021204] Input grabbing is disabled! [f=0021204] Shutdown Widget - Defense Range Zero-K [f=0021204] Shutdown Widget - MetalFeatures (new) [f=0021204] Shutdown Widget - Darkening [f=0021204] Shutdown Widget - Context Menu [f=0021204] Shutdown Widget - Chili Spectator Panels [f=0021204] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021204] Shutdown Widget - Chili Nuke Warning [f=0021204] Shutdown Widget - Chili EndGame Window [f=0021204] Shutdown Widget - Chili Economy Panel Default [f=0021204] Shutdown Widget - CameraShake [f=0021204] Shutdown Widget - Attack AoE [f=0021204] Shutdown Widget - Map Edge Extension [f=0021204] Shutdown Widget - Selection Send [f=0021204] Shutdown Widget - LupsManager [f=0021204] Shutdown Widget - Newton Firezone [f=0021204] Shutdown Widget - Chili Pro Console [f=0021204] Shutdown Widget - Lasso Terraform GUI [f=0021204] Shutdown Widget - Lups [f=0021204] Shutdown Widget - Chili Framework [f=0021204] Shutdown Widget - Chili Core Selector [f=0021204] Shutdown Widget - Custom Markers [f=0021204] Shutdown Widget - Select Keys [f=0021204] Shutdown Widget - Pause Screen [f=0021204] Shutdown Widget - Text To Speech Control [f=0021204] Shutdown Widget - Persistent Build Height [f=0021204] Shutdown Widget - Layout Handler [f=0021204] End widgetHandler:Shutdown [f=0021204] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={708332,76010773} {int,ext,rec}Allocs={24334458,0,0} {chunk,block}Bytes={76010773,0} [f=0021204] [Game::KillLua][1] dtor=0 luaGaia=0x51e63910 [f=0021204] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447447,60621046} {int,ext,rec}Allocs={24334459,0,0} {chunk,block}Bytes={60621046,0} [f=0021204] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447447,60621046} {int,ext,rec}Allocs={24334459,0,0} {chunk,block}Bytes={60621046,0} [f=0021204] [Game::KillLua][2] dtor=0 luaRules=0x523836d0 [f=0021204] Start gadgetHandler:Shutdown [f=0021204] Shutdown - StartSetup [f=0021204] Shutdown - UnitMorph [f=0021204] Shutdown - Carrier Drones [f=0021204] Shutdown - LupsNanoSpray [f=0021204] Shutdown - Missile Silo Controller [f=0021204] Shutdown - Modular Comm Info [f=0021204] Shutdown - Terrain Texture Handler [f=0021204] Shutdown - UnitCloakShield [f=0021204] Shutdown - Starlight Handler [f=0021204] End gadgetHandler:Shutdown [f=0021204] Start gadgetHandler:Shutdown [f=0021204] Shutdown - Save/Load [f=0021204] Shutdown - Teleport Throw [f=0021204] Shutdown - UnitMorph [f=0021204] Shutdown - Modular Comm Info [f=0021204] Shutdown - Retreat Command [f=0021204] Shutdown - Shockwaves [f=0021204] Shutdown - UnitCloakShield [f=0021204] Shutdown - Lups Cloak FX [f=0021204] Shutdown - Lups [f=0021204] Shutdown - Lups Shield [f=0021204] End gadgetHandler:Shutdown [f=0021204] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24334491,0,0} {chunk,block}Bytes={0,0} [f=0021204] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24334491,0,0} {chunk,block}Bytes={0,0} [f=0021204] [Game::KillLua][4] dtor=0 [f=0021204] [Game::~CGame][1] [f=0021204] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021204] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021204] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021204] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021204] [Game::KillLua][4] dtor=1 [f=0021204] [Game::KillMisc][1] [f=0021204] [Game::KillMisc][2] [f=0021204] [Game::KillMisc][3] [f=0021204] [Game::KillRendering][1] [f=0021204] [3DOParser::Kill] allocated 137 pieces [f=0021204] [S3OParser::Kill] allocated 2732 pieces [f=0021204] [AssParser::Kill] allocated 247 pieces [f=0021204] [Game::KillInterface][1] [f=0021204] [Game::KillInterface][2] [f=0021204] [Game::KillSimulation][1] [f=0021204] [Game::KillSimulation][2] [f=0021204] [CCollisionHandler] dis-/continuous tests: 0/61697 [f=0021204] [Game::KillSimulation][3] [f=0021204] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021204] [~CPathCache(16x24)] cacheHits=28 hitPercentage=26% numHashColls=0 maxCacheSize=10 [f=0021204] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021204] [~CPathCache(32x48)] cacheHits=195 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021204] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021204] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021204] [LosHandler::Kill] raycast instance cache-{hits,misses}={5101,9355}; shared=5%; cached=30% [f=0021204] [Game::KillSimulation][4] [f=0021204] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021204] [Game::~CGame][2] [f=0021204] [Game::~CGame][3] [f=0021204] [SpringApp::Kill][3] [f=0021204] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222484 bytes sent 212091 bytes recv'd [f=0021204] [SpringApp::Kill][4] font=0x45edfaa0 [f=0021204] [SpringApp::Kill][5] [f=0021204] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45f578b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3038ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=57ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=56ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=54ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=38ms file="bitmaps/pd/smoketrailthinner.tga" indx=567 inflSize=0kb readTime=30ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=28ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=24ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=23ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=23ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 64585273 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x460409c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4602ed10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fadcd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcc600010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]