[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pZ6LmCvD8C/springsettings.995723.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd6a4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8644 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/995723/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45982e60] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45982e60] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 582ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 653ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/995723/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11628,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/995723/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f4eca0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7a87ba5f7a168f419bed51cf4596f592 [f=-000001] Connection attempt from StiofanKingofAwoo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StiofanKingofAwoo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[Game::Load][lua{Rules,Gaia}={0000000119f24500,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={00000000dce89fc0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer commando! [f=-000001] Allies: I choose: Macro com! [f=-000001] glhf [f=-000001] [0] Event [1654,195.060181,3413]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2544,211.922363,710]: 1 finished unit Engineer Commander [f=0000000] [0] Tarkin, team: 0, elo:2292 [f=0000000] [0] StiofanKingofAwoo, team: 1, elo:2016 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2472,208.625961,792]: 1 finished unit Amphbot Factory [f=0000015] [15] Event [1784,189.273865,3560]: 0 finished unit Amphbot Factory [f=0000024] u too [f=0000255] [255] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0000256] [256] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000371] [371] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0000496] [496] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000510] [510] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000580] [580] Event [2472,213.441803,828]: 1 finished unit Conch [f=0000618] [618] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0000736] [736] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0000750] [750] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000933] [933] Event [2472,213.441803,828]: 1 finished unit Duck [f=0000968] [968] Event [1496,211.94751,3432]: 0 finished unit Wind/Tidal Generator [f=0001172] [1172] Event [1496,217.412964,3352]: 0 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [2424,193.0578,680]: 1 finished unit Solar Collector [f=0001331] [1331] Event [1496,221.838684,3272]: 0 finished unit Wind/Tidal Generator [f=0001400] [1400] Event [1820,185.926956,3560]: 0 finished unit Conch [f=0001420] [1420] Event [2472,213.441803,828]: 1 finished unit Duck [f=0001459] [1459] Event [1560,216.916138,3256]: 0 finished unit Wind/Tidal Generator [f=0001580] [1580] Event [1640,207.862305,3304]: 0 finished unit Wind/Tidal Generator [f=0001691] [1691] Event [1720,196.581787,3352]: 0 finished unit Wind/Tidal Generator [f=0001714] [1714] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0001950] [1950] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0001969] [1969] Event [1648,211.76355,3072]: 0 finished unit Radar Tower [f=0002020] [2020] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0002108] [2108] Event [2584,217.081726,760]: 1 finished unit Solar Collector [f=0002135] [2135] Event [2439.8877,-113.99934,1393.3324]: 0 lost unit Duck [f=0002298] im laggy [f=0002495] StiofanKingofAwoo paused the game [f=0002495] seems fine now [f=0002495] ok ill let you catch up [f=0002495] unpause? [f=0002495] sure [f=0002495] StiofanKingofAwoo unpaused the game [f=0002505] [2505] Event [3768,36.713562,1128]: 1 finished unit Metal Extractor [f=0002601] [2601] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0002712] [2712] Event [2472,213.441803,828]: 1 finished unit Archer [f=0002730] [2730] Event [1904,162.179077,3296]: 0 finished unit Lotus [f=0002750] [2750] Event [2984,0,440]: 1 finished unit Wind/Tidal Generator [f=0002815] was unantural spike [f=0002990] [2990] Event [3080,0,440]: 1 finished unit Wind/Tidal Generator [f=0003083] yea can happen [f=0003106] [3106] Event [1820,185.926956,3560]: 0 finished unit Archer [f=0003192] [3192] Event [3080,0,536]: 1 finished unit Wind/Tidal Generator [f=0003231] [3231] Event [2472,213.441803,828]: 1 finished unit Conch [f=0003349] [3349] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0003465] [3465] Event [3880,35.0481567,2056]: 1 finished unit Metal Extractor [f=0003541] [3541] Event [2984,0,536]: 1 finished unit Wind/Tidal Generator [f=0003730] [3730] Event [1820,185.926956,3560]: 0 finished unit Archer [f=0003780] [3780] Event [3840,34.2016602,2160]: 1 finished unit Lotus [f=0003891] [3891] Event [2472,213.441803,828]: 1 finished unit Duck [f=0003941] [3941] Event [2448,205.359619,1056]: 1 finished unit Radar Tower [f=0003945] [3945] Event [2984,0,632]: 1 finished unit Wind/Tidal Generator [f=0004019] [4019] Event [256.417786,35.8557091,1482.69263]: 1 lost unit Duck [f=0004102] [4102] Event [3080,0,632]: 1 finished unit Wind/Tidal Generator [f=0004158] [4158] Event [2472,213.441803,828]: 1 finished unit Duck [f=0004196] [4196] Event [1820,185.926956,3560]: 0 finished unit Conch [f=0004296] [4296] Event [3080,0,728]: 1 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0004414] [4414] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0004440] [4440] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0004446] [4446] Event [2984,0,728]: 1 finished unit Wind/Tidal Generator [f=0004643] [4643] Event [3719.92041,32.7968674,2372.07251]: 0 lost unit Archer [f=0004665] [4665] Event [3568,73.7017822,2176]: 1 finished unit Lotus [f=0004695] [4695] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0004744] [4744] Event [2984,0,824]: 1 finished unit Wind/Tidal Generator [f=0004846] [4846] Event [3380.26074,26.3479652,2350.07031]: 0 lost unit Archer [f=0004894] [4894] Event [2472,213.441803,828]: 1 finished unit Archer [f=0004927] [4927] Event [3080,0,824]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0004950] [4950] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0004988] [4988] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0005013] [5013] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0005163] [5163] Event [3080,0,920]: 1 finished unit Wind/Tidal Generator [f=0005205] [5205] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0005235] [5235] Event [3568,69.6403503,2176]: 1 finished unit Lotus [f=0005347] [5347] Event [2984,0,920]: 1 finished unit Wind/Tidal Generator [f=0005406] [5406] Event [2472,213.441803,828]: 1 finished unit Conch [f=0005454] [5454] Event [3424,29.2055054,2464]: 0 lost unit Picket [f=0005556] [5556] Event [2984,0,1016]: 1 finished unit Wind/Tidal Generator [f=0005666] [5666] Event [2472,213.441803,828]: 1 finished unit Duck [f=0005705] [5705] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0005706] [5706] Event [3080,0,1016]: 1 finished unit Wind/Tidal Generator [f=0005946] [5946] Event [3176,0,1032]: 1 finished unit Wind/Tidal Generator [f=0005951] [5951] Event [2472,213.441803,828]: 1 finished unit Duck [f=0005981] [5981] Event [3784,30.9168701,2056]: 1 finished unit Solar Collector [f=0006100] [6100] Event [3264,25.7091064,2576]: 0 finished unit Picket [f=0006111] [6111] Event [3176,0,936]: 1 finished unit Wind/Tidal Generator [f=0006117] [6117] Event [159.775162,41.21558,1181.3551]: 0 lost unit Duck [f=0006142] [6142] Event [452.73465,33.0485687,1297.34827]: 0 lost unit Duck [f=0006250] [6250] Event [3864,34.735321,1976]: 1 finished unit Solar Collector [f=0006291] [6291] Event [1820,185.926956,3560]: 0 finished unit Buoy [f=0006316] [6316] Event [3176,0,840]: 1 finished unit Wind/Tidal Generator [f=0006328] [6328] Event [3754.66162,29.2704258,2153.38184]: 1 finished unit Engineer Commander [f=0006512] [6512] Event [3328,28.8834534,2608]: 0 finished unit Picket [f=0006528] [6528] Event [3792,33.2079468,2192]: 1 finished unit Picket [f=0006545] [6545] Event [3176,0,744]: 1 finished unit Wind/Tidal Generator [f=0006585] [6585] Event [3568,69.6403503,2176]: 1 lost unit Lotus [f=0006604] [6604] Event [2472,213.441803,828]: 1 finished unit Archer [f=0006725] [6725] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0006751] [6751] Event [3824,34.0268555,2224]: 1 finished unit Picket [f=0006755] [6755] Event [3176,0,648]: 1 finished unit Wind/Tidal Generator [f=0006838] [6838] Event [2008,0,1096]: 1 finished unit Wind/Tidal Generator [f=0006976] [6976] Event [3872,35.6646118,2240]: 1 finished unit Picket [f=0006988] [6988] Event [2104,0,1096]: 1 finished unit Wind/Tidal Generator [f=0007035] [7035] Event [272,32.2786255,2128]: 0 finished unit Lotus [f=0007075] [7075] Event [2472,213.441803,828]: 1 finished unit Conch [f=0007151] [7151] Event [1820,185.926956,3560]: 0 finished unit Buoy [f=0007153] [7153] Event [2200,0,1096]: 1 finished unit Wind/Tidal Generator [f=0007295] [7295] Event [2920,0,1144]: 1 finished unit Wind/Tidal Generator [f=0007318] [7318] Event [2200,0,1192]: 1 finished unit Wind/Tidal Generator [f=0007332] [7332] Event [2472,213.441803,828]: 1 finished unit Duck [f=0007365] [7365] Event [240,33.6495972,2016]: 0 finished unit Lotus [f=0007531] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0007531] > SPRINGIE:User Danielsonx|chicken_digger|3_3||False||Empire|US [f=0007542] [7542] Event [2104,0,1192]: 1 finished unit Wind/Tidal Generator [f=0007545] Connection attempt from Danielsonx [f=0007545] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007545] -> Connection established (given id 2) [f=0007552] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0007552] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007604] [7604] Event [1820,185.926956,3560]: 0 finished unit Conch [f=0007605] [7605] Event [184,34.1924438,2056]: 0 finished unit Metal Extractor [f=0007713] [7713] Event [3016,0,1144]: 1 finished unit Wind/Tidal Generator [f=0007803] [7803] Event [2472,213.441803,828]: 1 finished unit Duck [f=0007868] [7868] Event [2008,0,1192]: 1 finished unit Wind/Tidal Generator [f=0007869] [7869] Event [288,31.4505615,2048]: 0 finished unit Picket [f=0007898] [7898] Event [3944,36.2258911,2152]: 1 finished unit Stinger [f=0007973] [7973] Event [528,28.1013794,1616]: 1 lost unit Picket [f=0007984] [7984] Event [3112,0,1144]: 1 finished unit Wind/Tidal Generator [f=0008018] [8018] Event [3382.9707,24.5107193,2283.98779]: 0 lost unit Buoy [f=0008113] [8113] Event [2296,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008249] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=0008269] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=0008269] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000006e2324e0,0000000000000000}]" [f=0008285] [8285] Event [3112,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008322] [8322] Event [2392,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008459] [8459] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0008482] [8482] Event [2472,213.441803,828]: 1 finished unit Archer [f=0008514] [8514] Event [3016,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008547] [8547] Event [2488,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008574] [8574] Event [2312,200.648682,856]: 1 finished unit Caretaker [f=0008661] [8661] Event [576,26.3807678,1648]: 1 lost unit Cornea [f=0008700] [8700] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0008745] [8745] Event [1640,198.026367,3400]: 0 finished unit Caretaker [f=0008795] [8795] Event [2920,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008811] [8811] Event [2472,213.441803,828]: 1 finished unit Conch [f=0008824] [8824] Event [2584,0,1240]: 1 finished unit Wind/Tidal Generator [f=0008856] [8856] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0009022] [9022] Event [1496,205.341187,3496]: 0 lost unit Metal Extractor [f=0009024] [9024] Event [2792,0,1224]: 1 finished unit Wind/Tidal Generator [f=0009028] [9028] Event [656,27.3284912,1536]: 1 finished unit Picket [f=0009043] [9043] Event [1638.27405,188.189087,3632.91357]: 1 lost unit Duck [f=0009058] [9058] Event [1640,198.026367,3400]: 0 lost unit Caretaker [f=0009085] [9085] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0009098] [9098] Event [1663.67773,186.317383,3664.24414]: 0 lost unit Duck [f=0009124] [9124] Event [2680,0,1240]: 1 finished unit Wind/Tidal Generator [f=0009134] [9134] Event [1496,211.277496,3432]: 0 lost unit Wind/Tidal Generator [f=0009146] [9146] Event [1541.66492,-87.869408,2667.46362]: 0 lost unit Duck [f=0009156] [9156] Event [1580.84424,201.317795,3475.10376]: 1 lost unit Duck [f=0009167] [9167] Event [1496,217.616974,3352]: 0 lost unit Wind/Tidal Generator [f=0009190] [9190] Event [2216,170.754456,808]: 1 finished unit Caretaker [f=0009192] [9192] Event [2472,213.441803,828]: 1 finished unit Duck [f=0009227] [9227] Event [2888,0,1320]: 1 finished unit Wind/Tidal Generator [f=0009289] [9289] Event [1586.19006,196.195145,3528.28369]: 1 lost unit Duck [f=0009316] [9316] Event [2680,0,1336]: 1 finished unit Wind/Tidal Generator [f=0009343] [9343] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0009408] [9408] Event [1773.94714,176.853775,3712.92358]: 0 lost unit Duck [f=0009424] [9424] Event [1618.46155,193.368652,3532.28882]: 1 lost unit Duck [f=0009448] [9448] Event [2792,0,1320]: 1 finished unit Wind/Tidal Generator [f=0009485] [9485] Event [1772.00195,189.11911,3438.26343]: 0 lost unit Duck [f=0009517] [9517] Event [1640,207.862305,3304]: 0 lost unit Wind/Tidal Generator [f=0009521] [9521] Event [2584,0,1336]: 1 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [1820,185.926956,3560]: 0 finished unit Duck [f=0009600] [9600] Event [2472,213.441803,828]: 1 finished unit Buoy [f=0009632] [9632] Event [1820,185.926956,3560]: 0 lost unit Duck [f=0009636] [9636] Event [1664.22522,184.315384,3697.4126]: 1 lost unit Archer [f=0009669] [9669] Event [1752.68237,186.871658,3630.98364]: 0 lost unit Duck [f=0009691] [9691] Event [2488,0,1336]: 1 finished unit Wind/Tidal Generator [f=0009772] [9772] Event [1820,185.941452,3560]: 0 lost unit Duck [f=0009772] [9772] Event [1784,185.941452,3560]: 0 lost unit Amphbot Factory [f=0009784] [9784] Event [1784.31055,178.295944,3628.15405]: 0 lost unit Duck [f=0009875] [9875] Event [1618.31946,192.216217,3602.76953]: 1 lost unit Archer [f=0009926] [9926] Event [2392,0,1336]: 1 finished unit Wind/Tidal Generator [f=0009952] [9952] Event [2472,213.441803,828]: 1 finished unit Buoy [f=0010120] [10120] Event [2296,0,1336]: 1 finished unit Wind/Tidal Generator [f=0010244] [10244] Event [2472,213.441803,828]: 1 finished unit Scallop [f=0010434] [10434] Event [2216,176.974365,728]: 1 finished unit Caretaker [f=0010642] [10642] Event [2472,213.441803,828]: 1 finished unit Scallop [f=0010696] [10696] Event [1496,200.803223,3496]: 0 finished unit Metal Extractor [f=0010733] [10733] Event [2472,213.441803,828]: 1 finished unit Duck [f=0010840] [10840] Event [2888,0,1320]: 1 lost unit Wind/Tidal Generator [f=0010934] [10934] Event [2846.58252,14.9859514,1526.82544]: 0 lost unit Duck [f=0010949] [10949] Event [2472,213.441803,828]: 1 finished unit Archer [f=0010952] [10952] Event [2825.30322,7.97365761,1507.27002]: 0 lost unit Duck [f=0011015] [11015] Event [2778.00562,16.7583656,1623.87646]: 0 lost unit Duck [f=0011064] [11064] Event [2834.16553,16.8599567,1612.93958]: 1 lost unit Archer [f=0011076] [11076] Event [2970.78198,18.8614845,1673.69141]: 0 lost unit Duck [f=0011248] [11248] Event [2472,213.441803,828]: 1 finished unit Conch [f=0011369] [11369] Event [3120.02393,21.6831284,1863.43628]: 1 lost unit Duck [f=0011386] [11386] Event [3576,89.1963501,2024]: 1 finished unit Stardust [f=0011407] [11407] Event [2472,213.441803,828]: 1 finished unit Duck [f=0011705] [11705] Event [2472,213.441803,828]: 1 finished unit Buoy [f=0011999] [11999] Event [3098.87573,21.4755173,2468.1377]: 0 lost unit Buoy [f=0012056] [12056] Event [2472,213.441803,828]: 1 finished unit Buoy [f=0012354] [12354] Event [undefined]: Tarkin resigned [f=0012354] game_message: Tarkin has been destroyed! [f=0012354] game_message: StiofanKingofAwoo wins! [f=0012354] Submitting stats [f=0012354] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012354] Part| Total Time|Time of the last 0.5s [f=0012354] Draw 12612.10ms 35.16% [f=0012354] Lua::Callins::Synced 3740.28ms 7.99% [f=0012354] Lua::Callins::Unsynced 18511.54ms 47.35% [f=0012354] Lua::CollectGarbage::Synced 232.02ms 0.20% [f=0012354] Lua::CollectGarbage::Unsynced 631.53ms 0.40% [f=0012354] Misc::Profiler::AddTime 60.92ms 0.10% [f=0012354] Sim 16051.42ms 33.07% [f=0012354] [12354] Received game_message: Tarkin has been destroyed! [f=0012354] [12354] Received game_message: StiofanKingofAwoo wins! [f=0012355] [12355] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012355] [12355] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012355] [12355] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012355] [12355] Game End Stats Values: 2,2165,2245,2165,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,80,0,80,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012355] [12355] Game End Stats Values: 3,2495,2505,2495,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.1333332,10.1333332,10.1333332,10.1333332,0,160,0,160,0,0,0,0,1220,1070,1220,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012355] [12355] Game End Stats Values: 4,2645,2610,2645,2610,0,0.5376249,0,0.5376249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2874174,8,10.2874174,1275,1275,1275,1275,12,12.0358419,12,12.0358419,80,160,80,160,0,0,0,0,1290,1175,1290,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012355] [12355] Game End Stats Values: 5,2725,2945,2725,2945,0.42204928,3.40599489,0.42204928,3.40599489,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,17.1210728,9.86666679,17.1210728,1275,1275,1275,1275,12.0281353,12.1912241,12.0281353,12.1912241,160,240,160,240,0,0,0,0,1290,1430,1290,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012355] [12355] Game End Stats Values: 6,2805,3000,2805,3000,2.05367613,20.8471813,2.05367613,20.8471813,0,0,0,0,0,0,0,0,0,0,0,0,84.5800629,57.7822189,84.5800629,57.7822189,0,0,0,0,10.3999996,19.3352699,10.3999996,19.3352699,1275,1330,1275,1330,13.3087749,13.1627464,13.3087749,13.1627464,80,240,80,240,80,0,80,0,1450,1430,1450,1430,80,80,80,80,0,0,0,0,83.386795,84.5800629,83.386795,84.5800629 [f=0012355] [12355] Game End Stats Values: 7,2895,3090,2895,3090,3.88489437,34.8601723,3.88489437,34.8601723,0,0,0,0,0,0,0,0,0,0,0,0,84.5800629,57.7822189,84.5800629,57.7822189,0,0,0,0,12,13.8734932,12,13.8734932,1275,1330,1275,1330,14.7887468,13.2008667,14.7887468,13.2008667,80,240,80,240,80,0,80,0,1540,1520,1540,1520,80,80,80,80,0,0,0,0,83.386795,84.5800629,83.386795,84.5800629 [f=0012355] [12355] Game End Stats Values: 8,3165,3380,3165,3380,5.65191936,41.7529297,5.65191936,41.7529297,0,0,0,0,0,0,0,0,0,0,0,0,84.5800629,57.7822189,84.5800629,57.7822189,0,90,0,90,13.2799978,14.2652559,13.2799978,14.2652559,1275,1330,1275,1330,16.1178017,14.4595175,16.1178017,14.4595175,280,440,280,440,80,0,80,0,1610,1520,1610,1520,80,80,80,80,0,0,0,0,83.386795,84.5800629,83.386795,84.5800629 [f=0012355] [12355] Game End Stats Values: 9,3475,3470,3475,3470,6.98410654,49.2014656,6.98410654,49.2014656,0,0,0,0,0,0,0,0,0,0,0,0,84.5800629,57.7822189,84.5800629,57.7822189,0,90,0,90,15.3600016,15.9302359,15.3600016,15.9302359,1275,1330,1275,1330,16.7888126,15.429903,16.7888126,15.429903,280,440,280,440,80,0,80,0,1920,1610,1920,1610,80,80,80,80,0,0,0,0,83.386795,84.5800629,83.386795,84.5800629 [f=0012355] [12355] Game End Stats Values: 10,3655,3590,3655,3590,8.22641087,68.2828369,8.22641087,68.2828369,0,0,0,0,0,0,0,0,0,0,0,0,142.362289,137.782211,142.362289,137.782211,90,90,90,90,16.960001,16.6633282,16.960001,16.6633282,1330,1330,1330,1330,19.5828209,17.2720909,19.5828209,17.2720909,280,560,280,560,80,80,80,80,1955,1610,1955,1610,160,160,160,160,0,0,0,0,163.386795,164.580063,163.386795,164.580063 [f=0012355] [12355] Game End Stats Values: 11,3840,4000,3840,4000,12.7188864,78.1629868,12.7188864,78.1629868,0,0,0,0,0,0,0,0,0,0,0,0,192.362534,155.554062,192.362534,155.554062,90,90,90,90,19.3599968,22.4226665,19.3599968,22.4226665,1330,1330,1330,1330,19.7994976,17.0586758,19.7994976,17.0586758,360,640,360,640,80,80,80,80,2060,1940,2060,1940,160,160,160,160,0,0,0,0,181.158646,214.580307,181.158646,214.580307 [f=0012355] [12355] Game End Stats Values: 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End Stats Values: 28,9885,3355,9885,3355,610.220581,359.547119,610.220581,359.547119,0,0,0,0,0,0,0,0,0,3598.01514,0,3598.01514,3389.33398,1963.67249,3389.33398,1963.67249,1130,570,1130,570,67.600029,13.4870892,67.600029,13.4870892,1560,1330,1560,1330,28.9820538,28.3900776,28.9820538,28.3900776,2360,0,2360,0,3208.9165,1298,3208.9165,1298,4835,1455,4835,1455,1468,3331.58325,1468,3331.58325,176.799561,36.25,176.799561,36.25,2357.82251,3597.45044,2357.82251,3597.45044 [f=0012355] [12355] Game End Stats Values: 29,9885,3355,9885,3355,634.594971,370.987915,634.594971,370.987915,0,0,0,0,0,0,0,0,0,3749.45581,0,3749.45581,3389.33398,1963.67249,3389.33398,1963.67249,1130,570,1130,570,67.600029,13.9047451,67.600029,13.9047451,1560,1330,1560,1330,28.9820538,29.1344013,28.9820538,29.1344013,2360,0,2360,0,3208.9165,1298,3208.9165,1298,4835,1455,4835,1455,1468,3331.58325,1468,3331.58325,176.799561,36.25,176.799561,36.25,2357.82251,3597.45044,2357.82251,3597.45044 [f=0012382] [12382] Event [3265.01318,25.9749279,2646.88916]: 0 lost unit Conch [f=0012481] Spectator Danielsonx left the game: normal quit [f=0012481] [12481] Event [undefined]: Danielsonx quit [f=0012487] Spectator Tarkin left the game: normal quit [f=0012487] [12487] Event [undefined]: Tarkin quit [f=0012487] Player StiofanKingofAwoo left the game: normal quit [f=0012487] [12487] Event [undefined]: StiofanKingofAwoo quit [f=0012493] No clients connected, shutting down server [f=0012493] Server shutdown [f=0012493] Playback paused [f=0012493] Autoquit sending quit command. [f=0012493] [QuitAction] user exited to system [f=0012493] [SpringApp::Kill][1] fromRun=1 [f=0012493] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012493] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012493] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012493] [ThreadPool::SetThreadCount][2] workers=0 [f=0012493] [SpringApp::Kill][2] [f=0012493] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012493] [Game::KillLua][3] dtor=0 luaUI=0x51d5f4a0 [f=0012493] Start widgetHandler:Shutdown [f=0012493] Shutdown - SaveOrderList Complete [f=0012493] Writing last game win data [f=0012493] Shutdown - SaveConfigData Complete [f=0012493] Shutdown Widget - Save/Load API [f=0012493] Shutdown Widget - Chili Highlight [f=0012493] Shutdown Widget - Draw After Chili [f=0012493] Shutdown Widget - EPIC Menu [f=0012493] Shutdown Widget - Chili Widget Selector [f=0012493] Shutdown Widget - Chili Minimap [f=0012493] Shutdown Widget - Local Team Colors [f=0012493] Shutdown Widget - Display Keys 2 [f=0012493] Shutdown Widget - Save Game Menu [f=0012493] Shutdown Widget - Unit Icons [f=0012493] Shutdown Widget - Noises [f=0012493] Shutdown Widget - HealthBars [f=0012493] Shutdown Widget - Win Counter [f=0012493] Shutdown Widget - SpringRTS Replay Stats [f=0012493] Shutdown Widget - BuildETA [f=0012493] Shutdown Widget - Modular Comm Info [f=0012493] Shutdown Widget - Music Player v2 [f=0012493] Shutdown Widget - Stereo3D [f=0012493] Shutdown Widget - Showeco and Grid Drawer [f=0012493] Shutdown Widget - Point Tracker [f=0012493] Shutdown Widget - Missile Silo Range [f=0012493] Shutdown Widget - MinimapEvents [f=0012493] Shutdown Widget - Mex Placement Handler [f=0012493] Shutdown Widget - Local Widgets Config [f=0012493] Shutdown Widget - Highlight Geos [f=0012493] Shutdown Widget - Grab Input [f=0012493] Input grabbing is disabled! [f=0012493] Shutdown Widget - Defense Range Zero-K [f=0012493] Shutdown Widget - MetalFeatures (new) [f=0012493] Shutdown Widget - Darkening [f=0012493] Shutdown Widget - Context Menu [f=0012493] Shutdown Widget - Chili Spectator Panels [f=0012493] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012493] Shutdown Widget - Chili Nuke Warning [f=0012493] Shutdown Widget - Chili EndGame Window [f=0012493] Shutdown Widget - Chili Economy Panel Default [f=0012493] Shutdown Widget - CameraShake [f=0012493] Shutdown Widget - Attack AoE [f=0012493] Shutdown Widget - Map Edge Extension [f=0012493] Shutdown Widget - Selection Send [f=0012493] Shutdown Widget - LupsManager [f=0012493] Shutdown Widget - Newton Firezone [f=0012493] Shutdown Widget - Chili Pro Console [f=0012493] Shutdown Widget - Lasso Terraform GUI [f=0012493] Shutdown Widget - Lups [f=0012493] Shutdown Widget - Chili Framework [f=0012493] Shutdown Widget - Chili Core Selector [f=0012493] Shutdown Widget - Custom Markers [f=0012493] Shutdown Widget - Select Keys [f=0012493] Shutdown Widget - Pause Screen [f=0012493] Shutdown Widget - Text To Speech Control [f=0012493] Shutdown Widget - Persistent Build Height [f=0012493] Shutdown Widget - Layout Handler [f=0012493] End widgetHandler:Shutdown [f=0012493] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548453,66858085} {int,ext,rec}Allocs={25546868,0,0} {chunk,block}Bytes={66858085,0} [f=0012493] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012493] [Game::KillLua][2] dtor=0 luaRules=0x51f4eca0 [f=0012493] Start gadgetHandler:Shutdown [f=0012493] Shutdown - StartSetup [f=0012493] Shutdown - UnitMorph [f=0012493] Shutdown - Carrier Drones [f=0012493] Shutdown - LupsNanoSpray [f=0012493] Shutdown - Missile Silo Controller [f=0012493] Shutdown - Modular Comm Info [f=0012493] Shutdown - Terrain Texture Handler [f=0012493] Shutdown - UnitCloakShield [f=0012493] Shutdown - Starlight Handler [f=0012493] End gadgetHandler:Shutdown [f=0012493] Start gadgetHandler:Shutdown [f=0012493] Shutdown - Save/Load [f=0012493] Shutdown - Teleport Throw [f=0012493] Shutdown - UnitMorph [f=0012493] Shutdown - Modular Comm Info [f=0012493] Shutdown - Retreat Command [f=0012493] Shutdown - Shockwaves [f=0012493] Shutdown - UnitCloakShield [f=0012493] Shutdown - Lups Cloak FX [f=0012493] Shutdown - Lups [f=0012493] Shutdown - Lups Shield [f=0012493] End gadgetHandler:Shutdown [f=0012493] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25546900,0,0} {chunk,block}Bytes={0,0} [f=0012493] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25546900,0,0} {chunk,block}Bytes={0,0} [f=0012493] [Game::KillLua][4] dtor=0 [f=0012493] [Game::~CGame][1] [f=0012493] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012493] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012493] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012493] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012493] [Game::KillLua][4] dtor=1 [f=0012493] [Game::KillMisc][1] [f=0012493] [Game::KillMisc][2] [f=0012493] [Game::KillMisc][3] [f=0012493] [Game::KillRendering][1] [f=0012493] [3DOParser::Kill] allocated 137 pieces [f=0012493] [S3OParser::Kill] allocated 2710 pieces [f=0012493] [AssParser::Kill] allocated 228 pieces [f=0012493] [Game::KillInterface][1] [f=0012493] [Game::KillInterface][2] [f=0012493] [Game::KillSimulation][1] [f=0012493] [Game::KillSimulation][2] [f=0012493] [CCollisionHandler] dis-/continuous tests: 0/110912 [f=0012493] [Game::KillSimulation][3] [f=0012493] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012493] [~CPathCache(16x16)] cacheHits=11 hitPercentage=15% numHashColls=0 maxCacheSize=13 [f=0012493] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012493] [~CPathCache(32x32)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012493] [LosHandler::Kill] raycast instance cache-{hits,misses}={2247,6318}; shared=2%; cached=24% [f=0012493] [Game::KillSimulation][4] [f=0012493] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012493] [Game::~CGame][2] [f=0012493] [Game::~CGame][3] [f=0012493] [SpringApp::Kill][3] [f=0012493] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133464 bytes sent 128380 bytes recv'd [f=0012493] [SpringApp::Kill][4] font=0x458acaa0 [f=0012493] [SpringApp::Kill][5] [f=0012493] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4591b5d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3155ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=95ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=88ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=38ms file="bitmaps/gpl/smoke_orange.png" indx=478 inflSize=7kb readTime=35ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=28ms file="objects3d/corseal.s3o" indx=5049 inflSize=105kb readTime=28ms file="luaui/widgets/gui_chili_vote.lua" indx=4619 inflSize=8kb readTime=26ms file="luaui/widgets/gui_icon_sets.lua" indx=4638 inflSize=3kb readTime=25ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=24ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 52794238 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x45a14db0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ba01d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4592b070) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd6a40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]