[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UmKlUFGK2D/springsettings.995428.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa14c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8625 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/995428/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46074ed0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46074ed0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 562ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] slava1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/995428/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (313ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11630,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/995428/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53dc8f00,0x53d00690}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 92f1b95fac9120be39c8510bb86b43a3 [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from anger_birb [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: anger_birb changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={0000000094599880,00000000d3896d90}]" [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[Game::Load][lua{Rules,Gaia}={00000000e7209b90,00000000f11a5680}]" [f=-000001] Oh hello again! [f=-000001] hallo [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] you too [f=-000001] [0] Event [1458,11.802002,2164]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6687,91.1740723,4681]: 1 finished unit Engineer Commander [f=0000000] [0] StStephenHawking, team: 1, elo:2250 [f=0000000] [0] anger_birb, team: 0, elo:1831 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6544,91.171875,4792]: 1 finished unit Cloakbot Factory [f=0000014] [14] Event [1576,11.796875,2216]: 0 finished unit Shieldbot Factory [f=0000267] [267] Event [6534.3999,91.171875,4792]: 1 finished unit Conjurer [f=0000389] [389] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000397] [397] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000444] [444] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0000631] [631] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000675] [675] Event [1208,11.796875,2072]: 0 finished unit Solar Collector [f=0000678] [678] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0000689] [689] Event [1329.71204,88.796875,2116.12231]: 0 finished unit Firefly [f=0000881] [881] Event [6952,91.171875,4728]: 1 finished unit Solar Collector [f=0000895] [895] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0000918] [918] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0001034] [1034] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0001060] [1060] Event [6872,91.171875,4792]: 1 finished unit Solar Collector [f=0001244] [1244] Event [6808,91.171875,4888]: 1 finished unit Solar Collector [f=0001294] [1294] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0001507] [1507] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0001539] [1539] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0001718] [1718] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0001771] [1771] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0001929] [1929] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0002011] [2011] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0002140] [2140] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0002179] [2179] Event [2653.97021,22.5324917,2174.14771]: 0 finished unit Guardian Commander [f=0002179] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002179] [2179] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002351] [2351] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0002561] [2561] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0002565] [2565] Event [4482.19482,22.3253784,3029.51318]: 1 lost unit Glaive [f=0002620] [2620] Event [6211.06738,91.171875,4771.74414]: 0 lost unit Bandit [f=0002772] [2772] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0002982] [2982] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0003011] [3011] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003169] [3169] Event [5187.61328,11.9494267,2890.44922]: 1 lost unit Glaive [f=0003193] [3193] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0003294] [3294] Event [3384,14.7734375,1672]: 0 finished unit Solar Collector [f=0003315] [3315] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0003359] [3359] Event [4971.04834,15.7617493,3098.88208]: 0 lost unit Bandit [f=0003389] [3389] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0003414] [3414] Event [5036.34863,14.7331238,2975.05981]: 1 lost unit Glaive [f=0003429] [3429] Event [4921.30225,15.7617493,2897.01758]: 0 lost unit Bandit [f=0003555] [3555] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003584] [3584] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0003681] [3681] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003728] [3728] Event [1588,11.796875,2216]: 0 finished unit Convict [f=0003840] [3840] Event [4896,11.796875,3664]: 1 finished unit Lotus [f=0003960] [3960] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0004040] [4040] Event [3488,18.2228394,1680]: 0 finished unit Lotus [f=0004200] [4200] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0004225] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0004225] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0004232] [4232] Event [4976,90.2959595,4208]: 1 finished unit Radar Tower [f=0004245] Connection attempt from LordSwan3x [f=0004245] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004245] -> Connection established (given id 2) [f=0004272] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0004272] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004440] [4440] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0004610] [4610] Event [3144,189.227905,1704]: 0 finished unit Wind/Tidal Generator [f=0004612] [4612] Event [6534.3999,91.171875,4792]: 1 finished unit Conjurer [f=0004730] [4730] Event [3160,189.394562,1656]: 0 finished unit Wind/Tidal Generator [f=0004868] [4868] Event [3176,188.40625,1608]: 0 finished unit Wind/Tidal Generator [f=0004993] [4993] Event [6534.3999,91.171875,4792]: 1 finished unit Conjurer [f=0005047] [5047] Event [3176,188.40625,1560]: 0 finished unit Wind/Tidal Generator [f=0005145] [5145] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0005223] [5223] Event [3192,189.394562,1512]: 0 finished unit Wind/Tidal Generator [f=0005334] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=0005380] [5380] Event [1588,11.796875,2216]: 0 finished unit Outlaw [f=0005382] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=0005382] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000ac336660,0000000065557a70}]" [f=0005501] [5501] Event [4789.91602,29.9470081,4027.0022]: 1 finished unit Engineer Commander [f=0005603] [5603] Event [2040,11.796875,1288]: 0 finished unit Solar Collector [f=0005655] [5655] Event [6534.3999,91.171875,4792]: 1 finished unit Reaver [f=0005939] [5939] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0006165] [6165] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0006212] [6212] Event [4112.22607,16.3028736,4351.2002]: 0 lost unit Bandit [f=0006231] [6231] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0006273] [6273] Event [3808,11.855011,2416]: 0 finished unit Lotus [f=0006405] [6405] Event [1588,11.796875,2216]: 0 finished unit Bandit [f=0006464] [6464] Event [4224,14.7734375,4384]: 1 finished unit Lotus [f=0006545] [6545] Event [1673.65417,11.796875,2252.57495]: 0 lost unit Bandit [f=0006588] [6588] Event [1532.65454,11.796875,2350.58252]: 1 lost unit Glaive [f=0006786] [6786] Event [2048,11.796875,1216]: 0 finished unit Lotus [f=0006854] [6854] Event [1574.37439,11.796875,2093.84546]: 1 lost unit Glaive [f=0006867] [6867] Event [1492.53601,11.796875,2165.08887]: 1 lost unit Glaive [f=0006886] [6886] Event [1427.81165,11.796875,2184.43286]: 1 lost unit Glaive [f=0006888] [6888] Event [3584,11.796875,2848]: 0 finished unit Lotus [f=0006911] [6911] Event [1576,11.796875,2216]: 0 lost unit Shieldbot Factory [f=0006931] [6931] Event [1544.29321,10.4941063,2112.22607]: 1 lost unit Glaive [f=0006934] [6934] Event [1514.19592,9.79265976,2145.72119]: 1 lost unit Glaive [f=0006988] wow [f=0007040] [7040] Event [undefined]: anger_birb resigned [f=0007040] game_message: anger_birb has been destroyed! [f=0007040] game_message: StStephenHawking wins! [f=0007040] Submitting stats [f=0007040] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007040] Part| Total Time|Time of the last 0.5s [f=0007040] Draw 9556.74ms 11.54% [f=0007040] Lua::Callins::Synced 1984.48ms 21.19% [f=0007040] Lua::Callins::Unsynced 12535.12ms 18.61% [f=0007040] Lua::CollectGarbage::Synced 224.26ms 0.00% [f=0007040] Lua::CollectGarbage::Unsynced 523.24ms 2.09% [f=0007040] Misc::Profiler::AddTime 39.95ms 0.10% [f=0007040] Sim 5817.33ms 63.48% [f=0007040] [7040] Received game_message: anger_birb has been destroyed! [f=0007040] [7040] Received game_message: StStephenHawking wins! [f=0007041] [7041] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007041] [7041] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007041] [7041] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007041] [7041] Game End Stats Values: 2,2240,2285,2285,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.5999999,5.5999999,5.73333311,75,0,0,75,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007041] [7041] Game End Stats Values: 3,2405,2510,2510,2405,0.24157931,0,0,0.24157931,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1275,1275,1275,8.0161047,11.4999971,11.4999971,8.0161047,150,65,65,150,0,0,0,0,960,1170,1170,960,0,0,0,0,0,43.5000381,43.5000381,0,0,0,0,0 [f=0007041] [7041] Game End Stats Values: 4,2570,2715,2715,2570,9.07102585,1.27556467,1.27556467,9.07102585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.1999998,11.1999998,10,1275,1275,1275,1275,9.78863049,15.007266,15.007266,9.78863049,225,130,130,225,0,0,0,0,1050,1310,1310,1050,0,0,0,0,0,117.499374,117.499374,0,0,0,0,0 [f=0007041] [7041] Game End Stats Values: 5,2720,2845,2845,2720,10.0731955,10.7642937,10.7642937,10.0731955,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14,14,10,1275,1275,1275,1275,10.0668116,14.4770164,14.4770164,10.0668116,375,260,260,375,0,0,0,0,1050,1310,1310,1050,0,0,0,0,0,170.500504,170.500504,0,0,0,0,0 [f=0007041] [7041] Game End Stats Values: 6,3025,2975,2975,3025,10.4290075,22.7021446,22.7021446,10.4290075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14,14,10,1505,1275,1275,1505,10.0237207,10.7958555,10.7958555,10.0237207,450,390,390,450,0,0,0,0,1050,1310,1310,1050,0,0,0,0,0,170.500504,170.500504,0,0,0,0,0 [f=0007041] [7041] Game End Stats Values: 7,2950,3040,3040,2950,24.264452,36.5385933,36.5385933,24.264452,0,0,0,0,0,0,0,0,0,0,0,0,117.975014,139.431747,139.431747,117.975014,0,0,0,0,10,14,14,10,1505,1275,1275,1505,10.9223633,11.4113169,11.4113169,10.9223633,375,455,455,375,65,75,75,65,1050,1310,1310,1050,75,65,65,75,0,182.667542,182.667542,0,141.818115,120.942406,120.942406,141.818115 [f=0007041] [7041] Game End Stats Values: 8,3040,3170,3170,3040,31.0934753,51.789711,51.789711,31.0934753,0,0,0,0,0,0,0,0,0,0,0,0,180.162903,148.977219,148.977219,180.162903,0,0,0,0,10,14,14,10,1505,1275,1275,1505,10.8552685,15.6945047,15.6945047,10.8552685,375,585,585,375,65,75,75,65,1140,1310,1310,1140,75,65,65,75,0,253.169693,253.169693,0,151.363586,183.13028,183.13028,151.363586 [f=0007041] [7041] Game End Stats Values: 9,2960,3415,3415,2960,36.824688,51.789711,51.789711,36.824688,0,0,0,0,0,0,0,0,0,0,0,0,308.170135,220.227325,220.227325,308.170135,0,0,0,0,11.1999998,14,14,11.1999998,1505,1275,1275,1505,12.382081,15.5777979,15.5777979,12.382081,225,650,650,225,195,225,225,195,1210,1490,1490,1210,225,195,195,225,0,320.999146,320.999146,0,225.000061,322.342957,322.342957,225.000061 [f=0007041] [7041] Game End Stats Values: 10,3335,3505,3505,3335,38.7764931,65.7841339,65.7841339,38.7764931,0,0,0,0,0,0,0,0,0,0,0,0,308.170135,220.227325,220.227325,308.170135,90,90,90,90,12,14,14,12,1505,1275,1275,1505,13.5967875,16.588501,16.588501,13.5967875,300,650,650,300,195,225,225,195,1420,1490,1490,1420,225,195,195,225,0,340.997925,340.997925,0,225.000061,322.342957,322.342957,225.000061 [f=0007041] [7041] Game End Stats Values: 11,3485,3560,3560,3485,47.8450432,81.9207764,81.9207764,47.8450432,0,0,0,0,0,0,0,0,0,42.9164429,42.9164429,0,308.170135,220.227325,220.227325,308.170135,90,90,90,90,12,15.3333302,15.3333302,12,1505,1330,1330,1505,14.6045713,16.4091015,16.4091015,14.6045713,450,650,650,450,195,225,225,195,1420,1490,1490,1420,225,195,195,225,0,340.997925,340.997925,0,225.000061,322.342957,322.342957,225.000061 [f=0007041] [7041] Game End Stats Values: 12,3590,3680,3680,3590,51.6888008,94.2094727,94.2094727,51.6888008,0,0,0,0,0,0,0,0,0,121.37149,121.37149,0,308.170135,220.227325,220.227325,308.170135,90,90,90,90,13.1635952,15.6666737,15.6666737,13.1635952,1505,1330,1330,1505,14.2562504,16.485918,16.485918,14.2562504,450,650,650,450,195,225,225,195,1525,1610,1610,1525,225,195,195,225,0,340.997925,340.997925,0,225.000061,322.342957,322.342957,225.000061 [f=0007041] [7041] Game End Stats Values: 13,4000,3800,3800,4000,55.0307045,94.2094727,94.2094727,55.0307045,0,0,0,0,0,0,0,0,0,121.37149,121.37149,0,308.170135,220.227325,220.227325,308.170135,90,90,90,90,18.1293602,16.4166794,16.4166794,18.1293602,1505,1330,1330,1505,15.1561279,16.4166794,16.4166794,15.1561279,700,650,650,700,195,225,225,195,1685,1730,1730,1685,225,195,195,225,0,340.997925,340.997925,0,225.000061,322.342957,322.342957,225.000061 [f=0007041] [7041] Game End Stats Values: 14,4070,4250,4250,4070,84.2278061,94.2094727,94.2094727,84.2278061,0,0,0,0,0,0,0,0,0,121.37149,121.37149,0,308.170135,220.227325,220.227325,308.170135,90,90,90,90,21.0190792,16.2555656,16.2555656,21.0190792,1505,1560,1560,1505,17.9464741,16.2555656,16.2555656,17.9464741,700,870,870,700,195,225,225,195,1755,1730,1730,1755,225,195,195,225,0,340.997925,340.997925,0,225.000061,322.342957,322.342957,225.000061 [f=0007041] [7041] Game End Stats Values: 15,4325,4250,4250,4325,101.30246,94.4863663,94.4863663,101.30246,0,0,0,0,0,0,0,0,0,121.37149,121.37149,0,340.448273,295.227325,295.227325,340.448273,180,90,90,180,23.6296272,14.3277884,14.3277884,23.6296272,1505,1560,1560,1505,17.2716427,14.3462486,14.3462486,17.2716427,775,870,870,775,195,300,300,195,1845,1730,1730,1845,300,195,195,300,0,340.997925,340.997925,0,300.000061,354.621094,354.621094,300.000061 [f=0007041] [7041] Game End Stats Values: 16,4325,4275,4275,4325,141.797119,97.0820541,97.0820541,141.797119,0,0,0,0,0,0,0,0,0,121.37149,121.37149,0,503.979248,825.173584,825.173584,503.979248,180,180,180,180,24.1214828,14,14,24.1214828,1505,1560,1560,1505,20.6996441,14.1730452,14.1730452,20.6996441,775,805,805,775,195,375,375,195,1845,1730,1730,1845,375,260,260,375,0,340.997925,340.997925,0,840.640808,557.626587,557.626587,840.640808 [f=0007041] [7041] Game End Stats Values: 17,3705,3950,3950,3705,169.296783,97.2924805,97.2924805,169.296783,0,0,0,0,0,0,0,0,64.2984924,121.37149,121.37149,64.2984924,657.556519,1259.34424,1259.34424,657.556519,360,180,180,360,21.7091866,14,14,21.7091866,1505,1560,1560,1505,20.7499657,14.0210438,14.0210438,20.7499657,775,480,480,775,455,1175,1175,455,1045,1730,1730,1045,1203,585,585,1203,0,340.997925,340.997925,0,1291.75525,746.925781,746.925781,1291.75525 [f=0007093] [anger_birb (replay)] gg [f=0007132] [anger_birb (replay)] lmao [f=0007180] Spectator LordSwan3x left the game: normal quit [f=0007180] [7180] Event [undefined]: LordSwan3x quit [f=0007200] [7200] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0007282] Player StStephenHawking left the game: normal quit [f=0007282] [7282] Event [undefined]: StStephenHawking quit [f=0007294] [7294] Event [6408,91.171875,4584]: 1 finished unit Caretaker [f=0007300] No clients connected, shutting down server [f=0007300] Server shutdown [f=0007416] [7416] Event [6534.3999,91.171875,4792]: 1 finished unit Reaver [f=0007770] [7770] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0008212] [8212] Event [5928,137.800812,3864]: 1 finished unit Geothermal Generator [f=0008340] [8340] Event [6560,91.171875,4616]: 1 finished unit Cloakbot Plate [f=0008718] [8718] Event [6534.3999,91.171875,4792]: 1 finished unit Knight [f=0008928] [8928] Event [6534.3999,91.171875,4792]: 1 finished unit Ronin [f=0009079] [9079] Event [6534.3999,91.171875,4792]: 1 finished unit Ronin [f=0009227] [9227] Event [6534.3999,91.171875,4792]: 1 finished unit Ronin [f=0009352] [9352] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0009472] [9472] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0009675] [9675] Event [6534.3999,91.171875,4792]: 1 finished unit Conjurer [f=0009885] [9885] Event [6534.3999,91.171875,4792]: 1 finished unit Imp [f=0010083] [10083] Event [6534.3999,91.171875,4792]: 1 finished unit Conjurer [f=0010291] [10291] Event [6534.3999,91.171875,4792]: 1 finished unit Conjurer [f=0010651] [10651] Event [6534.3999,91.171875,4792]: 1 finished unit Reaver [f=0011011] [11011] Event [6534.3999,91.171875,4792]: 1 finished unit Reaver [f=0011566] [11566] Event [6534.3999,91.171875,4792]: 1 finished unit Knight [f=0011731] [11731] Event [6534.3999,91.171875,4792]: 1 finished unit Ronin [f=0011882] [11882] Event [6534.3999,91.171875,4792]: 1 finished unit Ronin [f=0012032] [12032] Event [6534.3999,91.171875,4792]: 1 finished unit Ronin [f=0012145] [12145] Event [6534.3999,91.171875,4792]: 1 finished unit Glaive [f=0012159] Autoquit sending quit command. [f=0012159] [QuitAction] user exited to system [f=0012159] [SpringApp::Kill][1] fromRun=1 [f=0012159] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012159] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012159] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012159] [ThreadPool::SetThreadCount][2] workers=0 [f=0012159] [SpringApp::Kill][2] [f=0012159] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012159] [Game::KillLua][3] dtor=0 luaUI=0x673ae080 [f=0012159] Start widgetHandler:Shutdown [f=0012159] Shutdown - SaveOrderList Complete [f=0012159] Writing last game win data [f=0012159] Shutdown - SaveConfigData Complete [f=0012159] Shutdown Widget - Chili Highlight [f=0012159] Shutdown Widget - Save/Load API [f=0012159] Shutdown Widget - Draw After Chili [f=0012159] Shutdown Widget - EPIC Menu [f=0012159] Shutdown Widget - Chili Minimap [f=0012159] Shutdown Widget - Chili Widget Selector [f=0012159] Shutdown Widget - Local Team Colors [f=0012159] Shutdown Widget - Display Keys 2 [f=0012159] Shutdown Widget - Save Game Menu [f=0012159] Shutdown Widget - HealthBars [f=0012159] Shutdown Widget - Noises [f=0012159] Shutdown Widget - Unit Icons [f=0012159] Shutdown Widget - Win Counter [f=0012159] Shutdown Widget - BuildETA [f=0012159] Shutdown Widget - SpringRTS Replay Stats [f=0012159] Shutdown Widget - Modular Comm Info [f=0012159] Shutdown Widget - CameraShake [f=0012159] Shutdown Widget - Chili Economy Panel Default [f=0012159] Shutdown Widget - Chili EndGame Window [f=0012159] Shutdown Widget - Chili Nuke Warning [f=0012159] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012159] Shutdown Widget - Chili Spectator Panels [f=0012159] Shutdown Widget - Context Menu [f=0012159] Shutdown Widget - Darkening [f=0012159] Shutdown Widget - MetalFeatures (new) [f=0012159] Shutdown Widget - Defense Range Zero-K [f=0012159] Shutdown Widget - Grab Input [f=0012159] Input grabbing is disabled! [f=0012159] Shutdown Widget - Highlight Geos [f=0012159] Shutdown Widget - Local Widgets Config [f=0012159] Shutdown Widget - Mex Placement Handler [f=0012159] Shutdown Widget - MinimapEvents [f=0012159] Shutdown Widget - Missile Silo Range [f=0012159] Shutdown Widget - Point Tracker [f=0012159] Shutdown Widget - Showeco and Grid Drawer [f=0012159] Shutdown Widget - Stereo3D [f=0012159] Shutdown Widget - Music Player v2 [f=0012159] Shutdown Widget - Attack AoE [f=0012159] Shutdown Widget - Map Edge Extension [f=0012159] Shutdown Widget - Selection Send [f=0012159] Shutdown Widget - LupsManager [f=0012159] Shutdown Widget - Newton Firezone [f=0012159] Shutdown Widget - Chili Pro Console [f=0012159] Shutdown Widget - Lasso Terraform GUI [f=0012159] Shutdown Widget - Chili Framework [f=0012159] Shutdown Widget - Lups [f=0012159] Shutdown Widget - Custom Markers [f=0012159] Shutdown Widget - Chili Core Selector [f=0012159] Shutdown Widget - Select Keys [f=0012159] Shutdown Widget - Pause Screen [f=0012159] Shutdown Widget - Layout Handler [f=0012159] Shutdown Widget - Persistent Build Height [f=0012159] Shutdown Widget - Text To Speech Control [f=0012159] End widgetHandler:Shutdown [f=0012159] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={794274,87174194} {int,ext,rec}Allocs={22208403,0,0} {chunk,block}Bytes={87174194,0} [f=0012159] [Game::KillLua][1] dtor=0 luaGaia=0x53d00690 [f=0012159] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={614691,75898247} {int,ext,rec}Allocs={22208404,0,0} {chunk,block}Bytes={75898247,0} [f=0012159] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={614691,75898247} {int,ext,rec}Allocs={22208404,0,0} {chunk,block}Bytes={75898247,0} [f=0012159] [Game::KillLua][2] dtor=0 luaRules=0x53dc8f00 [f=0012159] Start gadgetHandler:Shutdown [f=0012159] Shutdown - StartSetup [f=0012159] Shutdown - UnitMorph [f=0012159] Shutdown - Carrier Drones [f=0012159] Shutdown - LupsNanoSpray [f=0012159] Shutdown - Missile Silo Controller [f=0012159] Shutdown - Modular Comm Info [f=0012159] Shutdown - Terrain Texture Handler [f=0012159] Shutdown - UnitCloakShield [f=0012159] Shutdown - Starlight Handler [f=0012159] End gadgetHandler:Shutdown [f=0012159] Start gadgetHandler:Shutdown [f=0012159] Shutdown - Save/Load [f=0012159] Shutdown - Teleport Throw [f=0012159] Shutdown - UnitMorph [f=0012159] Shutdown - Modular Comm Info [f=0012159] Shutdown - Retreat Command [f=0012159] Shutdown - Shockwaves [f=0012159] Shutdown - UnitCloakShield [f=0012159] Shutdown - Lups Cloak FX [f=0012159] Shutdown - Lups [f=0012159] Shutdown - Lups Shield [f=0012159] End gadgetHandler:Shutdown [f=0012159] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22208478,0,0} {chunk,block}Bytes={0,0} [f=0012159] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22208478,0,0} {chunk,block}Bytes={0,0} [f=0012159] [Game::KillLua][4] dtor=0 [f=0012159] [Game::~CGame][1] [f=0012159] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012159] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012159] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012159] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012159] [Game::KillLua][4] dtor=1 [f=0012159] [Game::KillMisc][1] [f=0012159] [Game::KillMisc][2] [f=0012159] [Game::KillMisc][3] [f=0012159] [Game::KillRendering][1] [f=0012159] [3DOParser::Kill] allocated 137 pieces [f=0012159] [S3OParser::Kill] allocated 2710 pieces [f=0012159] [AssParser::Kill] allocated 223 pieces [f=0012159] [Game::KillInterface][1] [f=0012159] [Game::KillInterface][2] [f=0012159] [Game::KillSimulation][1] [f=0012159] [Game::KillSimulation][2] [f=0012159] [CCollisionHandler] dis-/continuous tests: 0/151243 [f=0012159] [Game::KillSimulation][3] [f=0012159] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012159] [~CPathCache(28x20)] cacheHits=8 hitPercentage=23% numHashColls=0 maxCacheSize=5 [f=0012159] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012159] [~CPathCache(56x40)] cacheHits=306 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012159] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012159] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012159] [LosHandler::Kill] raycast instance cache-{hits,misses}={4533,5815}; shared=9%; cached=35% [f=0012159] [Game::KillSimulation][4] [f=0012159] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012159] [Game::~CGame][2] [f=0012159] [Game::~CGame][3] [f=0012159] [SpringApp::Kill][3] [f=0012159] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127205 bytes sent 84593 bytes recv'd [f=0012159] [SpringApp::Kill][4] font=0x45fa8aa0 [f=0012159] [SpringApp::Kill][5] [f=0012159] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x46016340) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3583ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1788 inflSize=1kb readTime=424ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=76ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=30ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=26ms file="scripts/fakeunit_los.lua" indx=5684 inflSize=0kb readTime=22ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=21ms file="objects3d/venom.s3o" indx=5505 inflSize=118kb readTime=21ms file="objects3d/cremcom5.s3o" indx=5080 inflSize=200kb readTime=21ms file="luarules/gadgets/weapon_area_damage.lua" indx=1820 inflSize=5kb readTime=20ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1822 inflSize=0kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53293165 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4613e1c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46149510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460280b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa14c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]