[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KckPEfoZ6v/springsettings.995421.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb624090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8624 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/995421/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e4c210] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e4c210] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 573ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 642ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shapeshifters was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/995421/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e4f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e4f8 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-3cc8e4f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e508 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-3cc8e508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum af6b08cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11628,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/995421/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524de960,0x637ae0c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 16efb95fc0efd0c0f46902dd5fdaa0bf [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x885d7200,0x99078090}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000655545f0,000000009adadb10}]" [f=-000001] Allies: I choose: Commander! [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [431,188.673218,4827]: 0 finished unit Recon Commander [f=-000001] [0] Event [4679,188.682129,382]: 1 finished unit Engineer Commander [f=0000000] [0] exploit, team: 1, elo:2131 [f=0000000] [0] LordSwan3x, team: 0, elo:2028 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [352,188.671875,4672]: 0 finished unit Tank Foundry [f=0000078] [78] Event [4584,188.671875,544]: 1 finished unit Cloakbot Factory [f=0000124] gl hf [f=0000315] u2 [f=0000316] [316] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000412] [412] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000556] [556] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000603] [603] Event [4584,188.671875,553.599976]: 1 finished unit Glaive [f=0000658] [658] Event [4856,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0000684] [684] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0000748] [748] Event [4776,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0000757] [757] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000838] [838] Event [4696,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0000927] [927] Event [4616,188.671875,232]: 1 finished unit Wind/Tidal Generator [f=0000956] [956] Event [184,188.671875,4776]: 0 finished unit Wind/Tidal Generator [f=0000964] [964] Event [4584,188.671875,553.599976]: 1 finished unit Conjurer [f=0001091] [1091] Event [264,188.609619,4840]: 0 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0001305] [1305] Event [4416,188.671875,576]: 1 finished unit Lotus [f=0001312] [1312] Event [4584,188.671875,553.599976]: 1 finished unit Glaive [f=0001523] [1523] Event [4584,188.671875,553.599976]: 1 finished unit Glaive [f=0001548] [1548] Event [1917.20911,30.7864952,2190.30493]: 1 lost unit Glaive [f=0001674] [1674] Event [344,188.552551,4920]: 0 finished unit Wind/Tidal Generator [f=0001830] [1830] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001910] [1910] Event [424,188.671875,4936]: 0 finished unit Wind/Tidal Generator [f=0001974] [1974] Event [352.042938,189.991882,4644]: 0 finished unit Welder [f=0002027] [2027] Event [4248,188.671875,808]: 1 finished unit Solar Collector [f=0002298] [2298] Event [464,188.671875,4736]: 0 finished unit Lotus [f=0002405] [2405] Event [4584,188.671875,553.599976]: 1 finished unit Reaver [f=0002930] [2930] Event [4584,188.671875,553.599976]: 1 finished unit Reaver [f=0002995] [2995] Event [448,77.104187,3376]: 0 finished unit Lotus [f=0003220] [3220] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0003227] [3227] Event [4564.73535,108.522339,1136.98743]: 0 lost unit Kodachi [f=0003388] [3388] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003552] [3552] Event [4584,188.671875,553.599976]: 1 finished unit Reaver [f=0003665] [3665] Event [888,188.671875,4328]: 0 finished unit Wind/Tidal Generator [f=0003883] [3883] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003936] [3936] Event [936,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0004132] [4132] Event [2837.96167,66.479187,2964.63672]: 1 lost unit Glaive [f=0004182] [4182] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0004329] [4329] Event [4584,188.671875,553.599976]: 1 finished unit Scythe [f=0004364] [4364] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0004518] [4518] Event [4792,188.671875,264]: 1 finished unit Solar Collector [f=0004522] [4522] Event [328,77.104187,3336]: 0 finished unit Wind/Tidal Generator [f=0004650] [4650] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004706] [4706] Event [4584,188.671875,553.599976]: 1 finished unit Conjurer [f=0004735] [4735] Event [408,77.104187,3320]: 0 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0004957] [4957] Event [488,77.104187,3304]: 0 finished unit Wind/Tidal Generator [f=0005125] [5125] Event [4712,188.671875,344]: 1 finished unit Solar Collector [f=0005137] [5137] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0005182] [5182] Event [568,77.104187,3288]: 0 finished unit Wind/Tidal Generator [f=0005282] [5282] Event [4584,188.671875,553.599976]: 1 finished unit Gremlin [f=0005293] [5293] Event [4464,77.104187,1904]: 1 finished unit Lotus [f=0005542] [5542] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0006015] [6015] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0006034] [6034] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0006048] [6048] Event [4584,188.671875,553.599976]: 1 finished unit Scythe [f=0006113] [6113] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006330] [6330] Event [1640,50.546875,3752]: 0 finished unit Solar Collector [f=0006570] [6570] Event [1880,75.8383179,4328]: 0 finished unit Stardust [f=0006579] [6579] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0006749] [6749] Event [4584,188.671875,553.599976]: 1 finished unit Conjurer [f=0006764] [6764] Event [1728,37.4887085,3584]: 0 finished unit Picket [f=0006960] [6960] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007193] [7193] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0007225] [7225] Event [352.042938,189.991882,4644]: 0 finished unit Welder [f=0007350] [7350] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0007697] [7697] Event [1875.43225,59.4541969,1946.53528]: 0 lost unit Kodachi [f=0007723] [7723] Event [1770.40149,52.273468,1994.77625]: 0 lost unit Kodachi [f=0007746] [7746] Event [1687.04822,39.9701538,2145.56128]: 1 lost unit Reaver [f=0007780] [7780] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0007821] [7821] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0008080] [8080] Event [216,188.671875,4616]: 0 finished unit Caretaker [f=0008133] [8133] Event [992,27.5588989,1984]: 0 finished unit Lotus [f=0008382] [8382] Event [448,77.104187,3376]: 0 lost unit Lotus [f=0008439] [8439] Event [328,77.104187,3336]: 0 lost unit Wind/Tidal Generator [f=0008568] [8568] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0008606] [8606] Event [344,77.177887,3256]: 0 lost unit Metal Extractor [f=0008714] [8714] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0008796] [8796] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0008797] [8797] Event [184,188.671875,4536]: 0 finished unit Caretaker [f=0008962] [8962] Event [976.99115,65.152092,3318.79565]: 1 lost unit Scythe [f=0008991] [8991] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0009335] [9335] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0009388] [9388] Event [4064,24.0621948,3152]: 1 finished unit Lotus [f=0009794] [9794] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0009849] [9849] Event [4584,188.671875,553.599976]: 1 finished unit Conjurer [f=0009890] [9890] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0009925] [9925] Event [344,76.0174561,3256]: 0 finished unit Metal Extractor [f=0010132] [10132] Event [352.042938,189.991882,4644]: 0 finished unit Blitz [f=0010228] [10228] Event [4584,188.671875,553.599976]: 1 finished unit Conjurer [f=0010360] [10360] Event [536,75.9437561,3208]: 0 finished unit Metal Extractor [f=0010405] [10405] Event [4148.68799,18.7715302,3424.68384]: 1 finished unit Engineer Commander [f=0010462] [10462] Event [352.042938,189.991882,4644]: 0 finished unit Blitz [f=0010482] [10482] Event [4384,188.671875,400]: 1 finished unit Tank Foundry [f=0010573] [10573] Event [4920,188.671875,408]: 1 finished unit Solar Collector [f=0010604] [10604] Event [4584,188.671875,553.599976]: 1 finished unit Conjurer [f=0010873] [10873] Event [352.042938,189.991882,4644]: 0 finished unit Blitz [f=0011006] [11006] Event [4840,188.671875,456]: 1 finished unit Solar Collector [f=0011473] [11473] Event [352.042938,189.991882,4644]: 0 finished unit Blitz [f=0011478] [11478] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0011525] [11525] Event [4920,188.671875,536]: 1 finished unit Solar Collector [f=0011717] [11717] Event [472,76.5671539,3416]: 0 finished unit Stardust [f=0011724] [11724] Event [4519.13867,21.322937,4447.91064]: 0 lost unit Kodachi [f=0011774] [11774] Event [4356,188.671875,400]: 1 finished unit Minotaur [f=0011960] [11960] Event [352.042938,189.991882,4644]: 0 finished unit Blitz [f=0011998] [11998] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0012024] [12024] Event [4840,188.671875,536]: 1 finished unit Solar Collector [f=0012123] [12123] Event [4856,24.1088867,4632]: 1 lost unit Metal Extractor [f=0012227] [12227] Event [4552,188.671875,408]: 1 finished unit Caretaker [f=0012245] [12245] Event [352.042938,189.991882,4644]: 0 finished unit Welder [f=0012317] [12317] Event [2856,24.9441528,4760]: 0 finished unit Solar Collector [f=0012336] [12336] Event [4668.646,57.7914009,3994.13672]: 1 lost unit Reaver [f=0012423] [12423] Event [4330.36035,22.9002666,4801.20703]: 0 lost unit Blitz [f=0012511] [12511] Event [352.042938,189.991882,4644]: 0 finished unit Welder [f=0012543] [12543] Event [4760,188.671875,536]: 1 finished unit Solar Collector [f=0012620] [12620] Event [4350.18994,29.6548729,4737.84229]: 0 lost unit Blitz [f=0012629] [12629] Event [2984,24.3682861,4728]: 0 finished unit Solar Collector [f=0012632] [12632] Event [456,188.671875,5000]: 0 finished unit Wind/Tidal Generator [f=0012665] [12665] Event [4356,189.991882,400]: 1 finished unit Minotaur [f=0012803] [12803] Event [4430.62891,77.2650223,4732.00928]: 1 lost unit Engineer Commander [f=0012961] [12961] Event [4616,188.671875,408]: 1 finished unit Caretaker [f=0013036] [13036] Event [4760,188.671875,456]: 1 finished unit Solar Collector [f=0013112] [13112] Event [536,188.671875,4984]: 0 finished unit Wind/Tidal Generator [f=0013117] [13117] Event [3184,157.440186,4544]: 0 finished unit Lotus [f=0013276] [13276] Event [616,188.671875,4984]: 0 finished unit Wind/Tidal Generator [f=0013456] [13456] Event [696,188.651123,4968]: 0 finished unit Wind/Tidal Generator [f=0013500] [13500] Event [3152,157.616577,4496]: 0 finished unit Picket [f=0013516] [13516] Event [4920,188.671875,616]: 1 finished unit Solar Collector [f=0013651] [13651] Event [776,188.671875,4968]: 0 finished unit Wind/Tidal Generator [f=0013831] [13831] Event [856,188.671875,4952]: 0 finished unit Wind/Tidal Generator [f=0013904] [13904] Event [4840,188.671875,616]: 1 finished unit Solar Collector [f=0013940] [13940] Event [4356,189.991882,400]: 1 finished unit Ogre [f=0013956] [13956] Event [352.042938,189.991882,4644]: 0 finished unit Minotaur [f=0014011] [14011] Event [936,188.671875,4952]: 0 finished unit Wind/Tidal Generator [f=0014038] [14038] Event [4552,188.671875,344]: 1 finished unit Caretaker [f=0014132] [14132] Event [4760,188.671875,616]: 1 finished unit Solar Collector [f=0014205] [14205] Event [1016,174.093628,4936]: 0 finished unit Wind/Tidal Generator [f=0014400] [14400] Event [1096,148.864441,4920]: 0 finished unit Wind/Tidal Generator [f=0014496] [14496] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0014511] [14511] Event [4920,188.671875,696]: 1 finished unit Solar Collector [f=0014595] [14595] Event [1176,116.771545,4920]: 0 finished unit Wind/Tidal Generator [f=0014745] [14745] Event [4356,188.671875,400]: 1 finished unit Ogre [f=0014790] [14790] Event [1256,102.821045,4904]: 0 finished unit Wind/Tidal Generator [f=0014791] [14791] Event [4840,188.671875,696]: 1 finished unit Solar Collector [f=0014829] [14829] Event [1242.48621,64.9753723,1446.7406]: 0 lost unit Blitz [f=0014970] [14970] Event [1336,96.1804199,4904]: 0 finished unit Wind/Tidal Generator [f=0014992] [14992] Event [4696,25.5833435,4760]: 0 finished unit Metal Extractor [f=0015036] [15036] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0015164] [15164] Event [4760,188.671875,696]: 1 finished unit Solar Collector [f=0015165] [15165] Event [1416,98.2763672,4888]: 0 finished unit Wind/Tidal Generator [f=0015200] [15200] Event [1902.56897,55.9665527,2069.29297]: 0 lost unit Blitz [f=0015357] [15357] Event [2181.75879,66.479187,2120.125]: 0 lost unit Blitz [f=0015360] [15360] Event [1496,93.7835693,4888]: 0 finished unit Wind/Tidal Generator [f=0015422] [15422] Event [4356,188.671875,400]: 1 finished unit Ogre [f=0015472] [15472] Event [4856,22.606926,4632]: 0 finished unit Metal Extractor [f=0015482] [15482] Event [4920,188.671875,776]: 1 finished unit Solar Collector [f=0015489] [15489] Event [2420.86108,58.4654274,1981.01099]: 0 lost unit Kodachi [f=0015554] [15554] Event [1576,82.2039795,4872]: 0 finished unit Wind/Tidal Generator [f=0015576] [15576] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0015654] [15654] Event [3126.75513,58.7579002,3611.06299]: 0 lost unit Welder [f=0015733] [15733] Event [1656,77.1456909,4856]: 0 finished unit Wind/Tidal Generator [f=0015759] [15759] Event [4824,26.9674683,4824]: 0 finished unit Solar Collector [f=0015793] [15793] Event [4840,188.671875,776]: 1 finished unit Solar Collector [f=0015860] [15860] Event [1679.41833,39.4516258,2126.88379]: 1 lost unit Minotaur [f=0015928] [15928] Event [1736,77.104187,4856]: 0 finished unit Wind/Tidal Generator [f=0015944] [15944] Event [1763.02734,52.8285446,1964.89331]: 1 lost unit Conjurer [f=0016044] [16044] Event [4904,23.0609131,4744]: 0 finished unit Solar Collector [f=0016092] [16092] Event [1651.93018,45.967926,1933.0033]: 1 lost unit Scythe [f=0016115] [16115] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0016123] [16123] Event [1816,77.104187,4840]: 0 finished unit Wind/Tidal Generator [f=0016134] [16134] Event [4760,188.671875,776]: 1 finished unit Solar Collector [f=0016144] [16144] Event [4356,189.991882,400]: 1 finished unit Ogre [f=0016318] [16318] Event [1896,77.104187,4840]: 0 finished unit Wind/Tidal Generator [f=0016416] [16416] Event [4920,188.671875,856]: 1 finished unit Solar Collector [f=0016443] [16443] Event [3502.95337,57.9758453,3450.91968]: 0 lost unit Ogre [f=0016445] [16445] Event [3390.09961,56.967556,3319.90063]: 1 lost unit Ogre [f=0016498] [16498] Event [1976,77.104187,4824]: 0 finished unit Wind/Tidal Generator [f=0016500] [16500] Event [3367.22437,59.1840477,3351.73413]: 0 lost unit Ogre [f=0016570] [16570] Event [2587.51831,48.3835297,1961.13745]: 1 lost unit Minotaur [f=0016656] [16656] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0016706] [16706] Event [3001.84668,33.1315079,2325.75854]: 0 lost unit Kodachi [f=0016713] [16713] Event [2088,77.104187,4744]: 0 finished unit Wind/Tidal Generator [f=0016752] [16752] Event [4840,188.671875,856]: 1 finished unit Solar Collector [f=0016834] [16834] Event [4356,189.991882,400]: 1 finished unit Ogre [f=0016901] [16901] Event [2104,77.104187,4664]: 0 finished unit Wind/Tidal Generator [f=0016978] [16978] Event [4952,27.5073051,4584]: 0 finished unit Stardust [f=0017025] [17025] Event [4064,22.7038765,3152]: 1 lost unit Lotus [f=0017039] [17039] Event [1416,41.6494751,1800]: 0 finished unit Stardust [f=0017066] [17066] Event [2072,77.104187,4808]: 0 finished unit Wind/Tidal Generator [f=0017143] [17143] Event [4760,188.671875,856]: 1 finished unit Solar Collector [f=0017157] [17157] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [f=0017221] [17221] Event [2368.07568,43.7145042,1642.41943]: 1 lost unit Ogre [f=0017224] [17224] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0017242] [17242] Event [1728,37.4887085,3584]: 0 lost unit Picket [f=0017248] [17248] Event [4200,25.8855705,3176]: 1 lost unit Metal Extractor [f=0017288] [17288] Event [1860.19189,34.5386238,3643.67871]: 1 lost unit Reaver [f=0017288] [17288] Event [2279.7937,62.9819374,1898.60352]: 0 lost unit Ogre [f=0017293] [17293] Event [2413.90625,49.3862228,1822.59497]: 1 lost unit Ogre [f=0017462] [17462] Event [4920,188.671875,936]: 1 finished unit Solar Collector [f=0017535] [17535] Event [4720,24.9804688,4384]: 0 finished unit Picket [f=0017577] [17577] Event [4356,189.991882,400]: 1 finished unit Ogre [f=0017659] [17659] Event [3720.052,36.2873955,3242.46826]: 1 lost unit Ogre [f=0017672] [17672] Event [4680,188.671875,856]: 1 finished unit Solar Collector [f=0017764] [17764] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0017801] [17801] Event [2693.42944,47.960144,3313.1123]: 1 lost unit Gremlin [f=0017958] gg [f=0018160] [18160] Event [undefined]: exploit resigned [f=0018160] game_message: exploit has been destroyed! [f=0018160] game_message: LordSwan3x wins! [f=0018160] Submitting stats [f=0018160] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018160] Part| Total Time|Time of the last 0.5s [f=0018160] Draw 21834.60ms 11.33% [f=0018160] Lua::Callins::Synced 6957.19ms 8.55% [f=0018160] Lua::Callins::Unsynced 30572.15ms 23.96% [f=0018160] Lua::CollectGarbage::Synced 431.05ms 0.00% [f=0018160] Lua::CollectGarbage::Unsynced 1088.86ms 0.50% [f=0018160] Misc::Profiler::AddTime 85.84ms 0.00% [f=0018160] Sim 50971.52ms 67.00% [f=0018161] [18161] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018161] [18161] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018161] [18161] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018161] [18161] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018161] [18161] Game End Stats Values: 3,2435,2425,2425,2435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.6426897,8.6426897,8,1275,1275,1275,1275,8.39999962,9.33333302,9.33333302,8.39999962,180,65,65,180,0,0,0,0,980,1085,1085,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018161] [18161] Game End Stats Values: 4,2685,2735,2735,2685,1.39797294,5.24142265,5.24142265,1.39797294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.9898643,14.7473106,14.7473106,12.9898643,1275,1275,1275,1275,10.0931978,10.3494282,10.3494282,10.0931978,360,130,130,360,0,0,0,0,1050,1240,1240,1050,0,0,0,0,0.00056,0.00029167,0.00029167,0.00056,0,0,0,0 [f=0018161] [18161] Game End Stats Values: 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34,9945,8715,8715,9945,533.390625,534.264587,534.264587,533.390625,0,0,0,0,0,0,0,0,416.74118,2019.71191,2019.71191,416.74118,2815.0498,2892.76172,2892.76172,2815.0498,910,270,270,910,49.7310677,35.176136,35.176136,49.7310677,1275,0,0,1275,33.75037,28.9031601,28.9031601,33.75037,3810,3385,3385,3810,2336.19995,1925,1925,2336.19995,3950,5060,5060,3950,2027.00012,2595.86792,2595.86792,2027.00012,0.00200517,89.0093079,89.0093079,0.00200517,2984.16064,2905.63843,2905.63843,2984.16064 [f=0018161] [18161] Game End Stats Values: 35,10305,8785,8785,10305,618.655151,572.57959,572.57959,618.655151,0,0,0,0,0,0,0,0,416.74118,2031.94653,2031.94653,416.74118,3154.146,3249.12109,3249.12109,3154.146,910,270,270,910,61.2789803,39.5517082,39.5517082,61.2789803,1275,0,0,1275,36.884304,31.3765545,31.3765545,36.884304,4010,3385,3385,4010,2336.19995,1925,1925,2336.19995,4110,5130,5130,4110,2327,2595.86792,2595.86792,2327,0.00200517,126.6754,126.6754,0.00200517,3585.99707,3244.73462,3244.73462,3585.99707 [f=0018161] [18161] Game End Stats Values: 36,10320,9355,9355,10320,703.264648,618.028748,618.028748,703.264648,0,0,0,0,0,0,0,0,416.74118,2058.46802,2058.46802,416.74118,3635.63477,3866.33423,3866.33423,3635.63477,910,270,270,910,60.4798927,41.1222763,41.1222763,60.4798927,1275,0,0,1275,38.7072983,29.0299397,29.0299397,38.7072983,4030,3885,3885,4030,2336.19995,2605,2605,2336.19995,4105,5200,5200,4105,3007,2595.86792,2595.86792,3007,0.00200517,126.6754,126.6754,0.00200517,4213.95703,3732.10156,3732.10156,4213.95703 [f=0018161] [18161] Game End Stats Values: 37,11030,8775,8775,11030,795.865173,663.619995,663.619995,795.865173,0,0,0,0,0,0,0,0,416.74118,2095.40259,2095.40259,416.74118,4471.26025,4329.33154,4329.33154,4471.26025,910,270,270,910,59.3708534,42.6632767,42.6632767,59.3708534,1275,0,0,1275,40.1733742,30.2060986,30.2060986,40.1733742,4530,3285,3285,4530,3556.19995,2605,2605,3556.19995,4315,5220,5220,4315,3007,3815.86792,3815.86792,3007,0.00200517,144.342545,144.342545,0.00200517,4758.47461,4567.72607,4567.72607,4758.47461 [f=0018161] [18161] Game End Stats Values: 38,10100,7495,7495,10100,896.079224,717.321594,717.321594,896.079224,0,0,0,0,0,0,0,0,416.74118,2105.36328,2105.36328,416.74118,5577.39648,5268.55859,5268.55859,5577.39648,910,270,270,910,69.8253174,46.3802261,46.3802261,69.8253174,1275,0,0,1275,40.6809349,29.5801067,29.5801067,40.6809349,3530,1935,1935,3530,4906.2002,3605,3605,4906.2002,4385,5290,5290,4385,4007,5165.86816,5165.86816,4007,0.00200517,144.342545,144.342545,0.00200517,5917.12256,5738.75391,5738.75391,5917.12256 [f=0018161] [18161] Game End Stats Values: 39,10965,7910,7910,10965,1046.68652,775.719421,775.719421,1046.68652,0,0,0,0,0,0,0,0,416.74118,2140.87964,2140.87964,416.74118,6263.69775,5631.52197,5631.52197,6263.69775,1350,180,180,1350,85.9436493,50.4308701,50.4308701,85.9436493,1275,0,0,1275,44.0404816,29.8931885,29.8931885,44.0404816,3850,2370,2370,3850,4996.2002,3785,3785,4996.2002,4490,5360,5360,4490,4187,5320.86816,5320.86816,4187,0.00200517,144.342545,144.342545,0.00200517,6280.08594,6430.62793,6430.62793,6280.08594 [f=0018161] [18161] Game End Stats Values: 40,10965,6650,6650,10965,1231.49609,838.435303,838.435303,1231.49609,0,0,0,0,0,0,0,0,416.74118,2159.05298,2159.05298,416.74118,7064.61377,6100.38965,6100.38965,7064.61377,1350,180,180,1350,89.8780899,52.8011856,52.8011856,89.8780899,1275,0,0,1275,46.3206253,27.3810616,27.3810616,46.3206253,3850,1150,1150,3850,6396.2002,4385,4385,6396.2002,4490,5320,5320,4490,4787,6720.86816,6720.86816,4787,0.00200517,144.342545,144.342545,0.00200517,6878.73779,7296.43604,7296.43604,6878.73779 [f=0018161] [18161] Game End Stats Values: 41,11465,6570,6570,11465,1421.56372,906.516785,906.516785,1421.56372,0,0,0,0,0,0,0,0,416.74118,2187.66821,2187.66821,416.74118,7260.37109,6230.17383,6230.17383,7260.37109,1350,180,180,1350,88.9484787,56.1416626,56.1416626,88.9484787,1275,0,0,1275,46.6712112,26.5387707,26.5387707,46.6712112,4350,1000,1000,4350,7046.2002,4385,4385,7046.2002,4490,5390,5390,4490,4787,7370.86816,7370.86816,4787,0.00200517,144.342545,144.342545,0.00200517,7010.15479,7492.19336,7492.19336,7010.15479 [f=0018161] [18161] Game End Stats Values: 42,11465,6570,6570,11465,1496.9314,933.384338,933.384338,1496.9314,0,0,0,0,0,0,0,0,507.60849,2187.83569,2187.83569,507.60849,7455.04736,6424.8501,6424.8501,7455.04736,1350,180,180,1350,88.9212723,56.938488,56.938488,88.9212723,1275,0,0,1275,46.5613213,26.4779205,26.4779205,46.5613213,4350,1000,1000,4350,7046.2002,4385,4385,7046.2002,4490,5390,5390,4490,4787,7370.86816,7370.86816,4787,0.00200517,144.342545,144.342545,0.00200517,7204.83105,7686.86963,7686.86963,7204.83105 [f=0018161] [18161] Received game_message: exploit has been destroyed! [f=0018161] [18161] Received game_message: LordSwan3x wins! [f=0018209] [18209] Event [3016.90063,29.6539307,2130.93164]: 1 lost unit Ogre [f=0018295] Player LordSwan3x left the game: normal quit [f=0018295] [18295] Event [undefined]: LordSwan3x quit [f=0018304] [18304] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0018449] No clients connected, shutting down server [f=0018449] Server shutdown [f=0018843] [18843] Event [352.042938,189.991882,4644]: 0 finished unit Ogre [f=0019428] [19428] Event [432,26.2307739,752]: 0 finished unit Lotus [f=0019583] [19583] Event [352.042938,189.991882,4644]: 0 finished unit Emissary [f=0019803] [19803] Event [432,29.291687,816]: 0 finished unit Lotus [f=0019920] [19920] Event [352.042938,189.991882,4644]: 0 finished unit Blitz [f=0020117] [20117] Event [352.042938,189.991882,4644]: 0 finished unit Kodachi [f=0020247] Autoquit sending quit command. [f=0020247] [QuitAction] user exited to system [f=0020247] [SpringApp::Kill][1] fromRun=1 [f=0020247] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020247] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020247] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020247] [ThreadPool::SetThreadCount][2] workers=0 [f=0020247] [SpringApp::Kill][2] [f=0020247] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020247] [Game::KillLua][3] dtor=0 luaUI=0x522e6a30 [f=0020247] Start widgetHandler:Shutdown [f=0020247] Shutdown - SaveOrderList Complete [f=0020247] Writing last game win data [f=0020247] Shutdown - SaveConfigData Complete [f=0020247] Shutdown Widget - Chili Highlight [f=0020247] Shutdown Widget - Save/Load API [f=0020247] Shutdown Widget - Draw After Chili [f=0020247] Shutdown Widget - EPIC Menu [f=0020247] Shutdown Widget - Chili Minimap [f=0020247] Shutdown Widget - Chili Widget Selector [f=0020247] Shutdown Widget - Local Team Colors [f=0020247] Shutdown Widget - Display Keys 2 [f=0020247] Shutdown Widget - Save Game Menu [f=0020247] Shutdown Widget - HealthBars [f=0020247] Shutdown Widget - Noises [f=0020247] Shutdown Widget - Unit Icons [f=0020247] Shutdown Widget - Win Counter [f=0020247] Shutdown Widget - BuildETA [f=0020247] Shutdown Widget - SpringRTS Replay Stats [f=0020247] Shutdown Widget - Modular Comm Info [f=0020247] Shutdown Widget - CameraShake [f=0020247] Shutdown Widget - Chili Economy Panel Default [f=0020247] Shutdown Widget - Chili EndGame Window [f=0020247] Shutdown Widget - Chili Nuke Warning [f=0020247] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020247] Shutdown Widget - Chili Spectator Panels [f=0020247] Shutdown Widget - Context Menu [f=0020247] Shutdown Widget - Darkening [f=0020247] Shutdown Widget - MetalFeatures (new) [f=0020247] Shutdown Widget - Defense Range Zero-K [f=0020247] Shutdown Widget - Grab Input [f=0020247] Input grabbing is disabled! [f=0020247] Shutdown Widget - Highlight Geos [f=0020247] Shutdown Widget - Local Widgets Config [f=0020247] Shutdown Widget - Mex Placement Handler [f=0020247] Shutdown Widget - MinimapEvents [f=0020247] Shutdown Widget - Missile Silo Range [f=0020247] Shutdown Widget - Point Tracker [f=0020247] Shutdown Widget - Showeco and Grid Drawer [f=0020247] Shutdown Widget - Stereo3D [f=0020247] Shutdown Widget - Music Player v2 [f=0020247] Shutdown Widget - Attack AoE [f=0020247] Shutdown Widget - Map Edge Extension [f=0020247] Shutdown Widget - Selection Send [f=0020247] Shutdown Widget - LupsManager [f=0020247] Shutdown Widget - Newton Firezone [f=0020247] Shutdown Widget - Chili Pro Console [f=0020247] Shutdown Widget - Lasso Terraform GUI [f=0020247] Shutdown Widget - Chili Framework [f=0020247] Shutdown Widget - Lups [f=0020247] Shutdown Widget - Custom Markers [f=0020247] Shutdown Widget - Chili Core Selector [f=0020247] Shutdown Widget - Select Keys [f=0020247] Shutdown Widget - Pause Screen [f=0020247] Shutdown Widget - Layout Handler [f=0020247] Shutdown Widget - Persistent Build Height [f=0020247] Shutdown Widget - Text To Speech Control [f=0020247] End widgetHandler:Shutdown [f=0020247] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={523849,63383577} {int,ext,rec}Allocs={28279440,0,0} {chunk,block}Bytes={63383577,0} [f=0020247] [Game::KillLua][1] dtor=0 luaGaia=0x637ae0c0 [f=0020247] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={271746,48431316} {int,ext,rec}Allocs={28279441,0,0} {chunk,block}Bytes={48431316,0} [f=0020247] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={271746,48431316} {int,ext,rec}Allocs={28279441,0,0} {chunk,block}Bytes={48431316,0} [f=0020247] [Game::KillLua][2] dtor=0 luaRules=0x524de960 [f=0020247] Start gadgetHandler:Shutdown [f=0020247] Shutdown - StartSetup [f=0020247] Shutdown - UnitMorph [f=0020247] Shutdown - Carrier Drones [f=0020247] Shutdown - LupsNanoSpray [f=0020247] Shutdown - Missile Silo Controller [f=0020247] Shutdown - Modular Comm Info [f=0020247] Shutdown - Terrain Texture Handler [f=0020247] Shutdown - UnitCloakShield [f=0020247] Shutdown - Starlight Handler [f=0020247] End gadgetHandler:Shutdown [f=0020247] Start gadgetHandler:Shutdown [f=0020247] Shutdown - Save/Load [f=0020247] Shutdown - Teleport Throw [f=0020247] Shutdown - UnitMorph [f=0020247] Shutdown - Modular Comm Info [f=0020247] Shutdown - Retreat Command [f=0020247] Shutdown - Shockwaves [f=0020247] Shutdown - UnitCloakShield [f=0020247] Shutdown - Lups Cloak FX [f=0020247] Shutdown - Lups [f=0020247] Shutdown - Lups Shield [f=0020247] End gadgetHandler:Shutdown [f=0020247] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28279473,0,0} {chunk,block}Bytes={0,0} [f=0020247] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28279473,0,0} {chunk,block}Bytes={0,0} [f=0020247] [Game::KillLua][4] dtor=0 [f=0020247] [Game::~CGame][1] [f=0020247] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020247] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020247] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020247] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020247] [Game::KillLua][4] dtor=1 [f=0020247] [Game::KillMisc][1] [f=0020247] [Game::KillMisc][2] [f=0020247] [Game::KillMisc][3] [f=0020247] [Game::KillRendering][1] [f=0020247] [3DOParser::Kill] allocated 137 pieces [f=0020247] [S3OParser::Kill] allocated 2726 pieces [f=0020247] [AssParser::Kill] allocated 235 pieces [f=0020247] [Game::KillInterface][1] [f=0020247] [Game::KillInterface][2] [f=0020247] [Game::KillSimulation][1] [f=0020247] [Game::KillSimulation][2] [f=0020247] [CCollisionHandler] dis-/continuous tests: 0/88678 [f=0020247] [Game::KillSimulation][3] [f=0020247] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020247] [~CPathCache(20x20)] cacheHits=44 hitPercentage=21% numHashColls=0 maxCacheSize=7 [f=0020247] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020247] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020247] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020247] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020247] [LosHandler::Kill] raycast instance cache-{hits,misses}={3036,12286}; shared=1%; cached=19% [f=0020247] [Game::KillSimulation][4] [f=0020247] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020247] [Game::~CGame][2] [f=0020247] [Game::~CGame][3] [f=0020247] [SpringApp::Kill][3] [f=0020247] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213860 bytes sent 177605 bytes recv'd [f=0020247] [SpringApp::Kill][4] font=0x45d7faa0 [f=0020247] [SpringApp::Kill][5] [f=0020247] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45dedcf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3242ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/geo.dae.lua" indx=5166 inflSize=0kb readTime=37ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=29ms file="luaui/widgets/api_preselection.lua" indx=3804 inflSize=6kb readTime=26ms file="scripts/gunshipassault.lua" indx=5690 inflSize=2kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=24ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=24ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4533 inflSize=13kb readTime=22ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 62628905 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45ed9340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ef0dd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45dfc5e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb6240010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]