[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.S9SI36BGOd/springsettings.995061.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5068090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8617 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/995061/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4683d550] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4683d550] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 888ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 811ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/995061/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9328a55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9328a55 file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-9328a55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9328a65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9328a65 file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-9328a65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum ed7d3ad5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11630,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/995061/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9585994053e5963c0b9cd60697fd1091b6399f2644fba48751ecda3418a337438c8b3c36564c83eda6f1c91edc274a5d9ffb11a053701a45ad330606c3ea756d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=57f7a195b58cba76a33eec704c1cc064be69b95c0feb483581c3ff701e45a2314648a1d6ffacef1669eb6257aa74ce338026fc0f8f8846512113151f5d47de39]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52efe570,0x63508380}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b17fb95f7a3e06eda2db7debf30d042d [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9585994053e5963c0b9cd60697fd1091b6399f2644fba48751ecda3418a337438c8b3c36564c83eda6f1c91edc274a5d9ffb11a053701a45ad330606c3ea756d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=57f7a195b58cba76a33eec704c1cc064be69b95c0feb483581c3ff701e45a2314648a1d6ffacef1669eb6257aa74ce338026fc0f8f8846512113151f5d47de39]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000006f369980,00000000efdca9b0}]" [f=-000001] Allies: I choose: Nabaal! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9585994053e5963c0b9cd60697fd1091b6399f2644fba48751ecda3418a337438c8b3c36564c83eda6f1c91edc274a5d9ffb11a053701a45ad330606c3ea756d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=57f7a195b58cba76a33eec704c1cc064be69b95c0feb483581c3ff701e45a2314648a1d6ffacef1669eb6257aa74ce338026fc0f8f8846512113151f5d47de39]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={00000000fda00d50,000000011a5dfb80}]" [f=-000001] Allies: I choose: Jumpy man! [f=-000001] Allies: I choose: I make stuff! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4607,-60.447998,225]: 0 finished unit Engineer Commander [f=-000001] [0] Event [322,-60.208069,4808]: 1 finished unit Engineer Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2156 [f=0000000] [0] eqdw, team: 0, elo:1628 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4488,-61.669312,232]: 0 finished unit Amphbot Factory [f=0000009] [9] Event [448,0,4720]: 1 finished unit Shipyard [f=0000241] [241] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000270] [270] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000417] [417] Event [4904,0,136]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000530] [530] Event [4452,-61.044182,232]: 0 finished unit Conch [f=0000552] [552] Event [4968,0,136]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [168,0,4920]: 1 finished unit Wind/Tidal Generator [f=0000642] [642] Event [4904,0,200]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [216,0,4968]: 1 finished unit Wind/Tidal Generator [f=0000691] [691] Event [440.000031,0,4719.98779]: 1 finished unit Mariner [f=0000732] [732] Event [4968,0,200]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [232,0,4920]: 1 finished unit Wind/Tidal Generator [f=0000852] [852] Event [200,0,4872]: 1 finished unit Wind/Tidal Generator [f=0000953] [953] Event [200,0,4824]: 1 finished unit Wind/Tidal Generator [f=0001164] [1164] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0001180] [1180] Event [4452,-61.044182,232]: 0 finished unit Conch [f=0001507] [1507] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0001628] [1628] Event [440.000031,0,4719.98779]: 1 finished unit Hunter [f=0001682] [1682] Event [1496,-1,4904]: 1 finished unit Urchin [f=0002080] [2080] Event [440.000031,0,4719.98779]: 1 finished unit Hunter [f=0002129] [2129] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0002130] [2130] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0002277] [2277] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002595] [2595] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0002803] [2803] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0002886] [2886] Event [3736,0,168]: 0 finished unit Wind/Tidal Generator [f=0002941] [2941] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0003019] [3019] Event [440.000031,0,4719.98779]: 1 finished unit Mariner [f=0003210] [3210] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0003327] [3327] Event [4792,20,360]: 0 finished unit Urchin [f=0003331] [3331] Event [440.000031,-2,4719.98779]: 1 finished unit Cutter [f=0003351] [3351] Event [4776,20,1544]: 0 finished unit Urchin [f=0003375] [3375] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0003405] [3405] Event [56,0,4776]: 1 finished unit Wind/Tidal Generator [f=0003442] [3442] Event [3656,0,120]: 0 finished unit Wind/Tidal Generator [f=0003521] [3521] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0003555] [3555] Event [440.000031,-2,4719.98779]: 1 finished unit Cutter [f=0003555] [3555] Event [104,0,4776]: 1 finished unit Wind/Tidal Generator [f=0003696] [3696] Event [4872,0,1656]: 0 finished unit Wind/Tidal Generator [f=0003702] [3702] Event [152,0,4776]: 1 finished unit Wind/Tidal Generator [f=0003852] [3852] Event [200,0,4776]: 1 finished unit Wind/Tidal Generator [f=0003913] [3913] Event [5032,0,1624]: 0 finished unit Wind/Tidal Generator [f=0003947] [3947] Event [928,162.984619,2432]: 1 finished unit Radar Tower [f=0004113] [4113] Event [5032,0,1528]: 0 finished unit Wind/Tidal Generator [f=0004122] [4122] Event [248,0,4776]: 1 finished unit Wind/Tidal Generator [f=0004160] [4160] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0004211] [4211] Event [3888,17.6300049,3536]: 1 finished unit Radar Tower [f=0004320] [4320] Event [5032,0,1432]: 0 finished unit Wind/Tidal Generator [f=0004359] [4359] Event [912,159.447021,2368]: 1 finished unit Picket [f=0004384] [4384] Event [296,0,4776]: 1 finished unit Wind/Tidal Generator [f=0004444] [4444] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0004545] [4545] Event [5032,0,1336]: 0 finished unit Wind/Tidal Generator [f=0004549] [4549] Event [440.000031,0,4719.98779]: 1 finished unit Mariner [f=0004560] [4560] Event [2148.45264,-59.974476,398.19162]: 0 lost unit Duck [f=0004663] [4663] Event [344,0,4776]: 1 finished unit Wind/Tidal Generator [f=0004692] [4692] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0004713] [4713] Event [3872,9.74731445,3488]: 1 finished unit Lotus [f=0004771] [4771] Event [3544,0,248]: 0 finished unit Wind/Tidal Generator [f=0004774] [4774] Event [5032,0,1240]: 0 finished unit Wind/Tidal Generator [f=0004821] [4821] Event [344,0,4824]: 1 finished unit Wind/Tidal Generator [f=0004902] [4902] Event [424,27.7374268,2520]: 1 finished unit Wind/Tidal Generator [f=0004979] [4979] Event [5032,0,1144]: 0 finished unit Wind/Tidal Generator [f=0004992] [4992] Event [456,17.7233887,2408]: 1 finished unit Wind/Tidal Generator [f=0005021] [5021] Event [4664,0,344]: 0 finished unit Caretaker [f=0005053] [5053] Event [3464,0,200]: 0 finished unit Wind/Tidal Generator [f=0005083] [5083] Event [296,0,4824]: 1 finished unit Wind/Tidal Generator [f=0005140] [5140] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0005181] [5181] Event [5032,0,1048]: 0 finished unit Wind/Tidal Generator [f=0005207] [5207] Event [264,26.1499023,2552]: 1 finished unit Wind/Tidal Generator [f=0005336] [5336] Event [248,0,4824]: 1 finished unit Wind/Tidal Generator [f=0005378] [5378] Event [5032,0,952]: 0 finished unit Wind/Tidal Generator [f=0005465] [5465] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0005493] [5493] Event [1906.18494,0,411.375702]: 1 lost unit Hunter [f=0005508] [5508] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0005587] [5587] Event [5048,0,856]: 0 finished unit Wind/Tidal Generator [f=0005589] [5589] Event [264,22.0739746,2472]: 1 finished unit Wind/Tidal Generator [f=0005593] [5593] Event [56,0,4824]: 1 finished unit Wind/Tidal Generator [f=0005702] [5702] Event [4664,0,248]: 0 finished unit Caretaker [f=0005787] [5787] Event [56,0,4872]: 1 finished unit Wind/Tidal Generator [f=0005790] [5790] Event [5048,0,760]: 0 finished unit Wind/Tidal Generator [f=0005883] [5883] Event [4224,168.911743,832]: 0 finished unit Radar Tower [f=0005941] [5941] Event [200,24.0899658,2552]: 1 finished unit Wind/Tidal Generator [f=0006014] [6014] Event [5048,0,664]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [248,0,4872]: 1 finished unit Wind/Tidal Generator [f=0006059] [6059] Event [3960,17.4597168,3544]: 1 finished unit Metal Extractor [f=0006061] [6061] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0006096] [6096] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0006193] [6193] Event [184,29.017334,2648]: 1 finished unit Wind/Tidal Generator [f=0006236] [6236] Event [5048,0,568]: 0 finished unit Wind/Tidal Generator [f=0006369] [6369] Event [4664,0,152]: 0 finished unit Caretaker [f=0006429] [6429] Event [5048,0,472]: 0 finished unit Wind/Tidal Generator [f=0006498] [6498] Event [216,24.8370361,2728]: 1 finished unit Wind/Tidal Generator [f=0006572] [6572] Event [3832,15.4272461,3640]: 1 finished unit Metal Extractor [f=0006644] [6644] Event [5048,0,376]: 0 finished unit Wind/Tidal Generator [f=0006711] [6711] Event [232,-1,3544]: 1 finished unit Urchin [f=0006780] [6780] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0006841] [6841] Event [4568,0,152]: 0 finished unit Caretaker [f=0006851] [6851] Event [5048,0,280]: 0 finished unit Wind/Tidal Generator [f=0006922] [6922] Event [504,0,4936]: 1 finished unit Caretaker [f=0006939] [6939] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0007059] [7059] Event [5048,0,184]: 0 finished unit Wind/Tidal Generator [f=0007261] [7261] Event [584,0,4920]: 1 finished unit Caretaker [f=0007270] [7270] Event [4568,0,248]: 0 finished unit Caretaker [f=0007410] [7410] Event [440.000031,0,4719.98779]: 1 finished unit Corsair [f=0007425] [7425] Event [120,0,5048]: 1 finished unit Wind/Tidal Generator [f=0007482] [7482] Event [168,0,5048]: 1 finished unit Wind/Tidal Generator [f=0007666] [7666] Event [4632,-1,4792]: 1 finished unit Metal Extractor [f=0007698] [7698] Event [4452,-61.044182,232]: 0 finished unit Duck [f=0007720] [7720] Event [4568,0,344]: 0 finished unit Caretaker [f=0007796] [7796] Event [216,0,5048]: 1 finished unit Wind/Tidal Generator [f=0007900] [7900] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0008049] [8049] Event [264,0,5048]: 1 finished unit Wind/Tidal Generator [f=0008183] [8183] Event [4712,20,840]: 0 finished unit Urchin [f=0008223] [8223] Event [1338.46045,-64.066643,3027.66113]: 0 lost unit Duck [f=0008245] [8245] Event [1349.39465,-65.358376,3054.06909]: 0 lost unit Duck [f=0008271] [8271] Event [1438.47717,-66.963638,3073.53711]: 0 lost unit Duck [f=0008277] [8277] Event [1420.98376,-67.366516,3060.48828]: 0 lost unit Duck [f=0008277] [8277] Event [1370.40125,-66.410118,3079.10083]: 0 lost unit Duck [f=0008289] [8289] Event [3640,20,312]: 0 finished unit Urchin [f=0008307] [8307] Event [312,0,5048]: 1 finished unit Wind/Tidal Generator [f=0008342] [8342] Event [4824,-1,4696]: 1 finished unit Metal Extractor [f=0008349] [8349] Event [4452,-61.044182,232]: 0 finished unit Scallop [f=0008490] [8490] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0008503] [8503] Event [360,0,5048]: 1 finished unit Wind/Tidal Generator [f=0008560] [8560] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0008768] [8768] Event [440.000031,0,4719.98779]: 1 finished unit Mariner [f=0008806] [8806] Event [4452,-61.044182,232]: 0 finished unit Scallop [f=0008844] [8844] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0008855] [8855] Event [2499.14014,-61.06654,223.134003]: 0 finished unit Engineer Commander [f=0008855] game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0008855] [8855] Received game_message: Morph complete: Nabaal lvl 1 -> Nabaal lvl 2 [f=0008899] [8899] Event [280,-1,4696]: 1 finished unit Urchin [f=0008968] [8968] Event [1496,-1,2776]: 1 finished unit Urchin [f=0009178] [9178] Event [4452,-61.044182,232]: 0 finished unit Buoy [f=0009354] [9354] Event [2152,-1,3352]: 1 finished unit Urchin [f=0009694] [9694] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0009751] [9751] Event [568,-1,4856]: 1 finished unit Urchin [f=0009759] [9759] Event [4452,-61.044182,232]: 0 finished unit Buoy [f=0009791] [9791] Event [1452.75232,-64.527222,2877.90259]: 1 finished unit Engineer Commander [f=0009864] [9864] Event [3384,-1,5016]: 1 finished unit Metal Extractor [f=0009882] [9882] Event [1416,-1,2760]: 1 finished unit Urchin [f=0009891] [9891] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0009928] [9928] Event [2784,220.283813,3424]: 1 finished unit Radar Tower [f=0010049] [10049] Event [4104,20,1960]: 0 finished unit Urchin [f=0010160] [10160] Event [440.000031,0,4719.98779]: 1 finished unit Corsair [f=0010235] [10235] Event [4452,-61.044182,232]: 0 finished unit Bulkhead [f=0010302] [10302] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0010470] [10470] Event [2792,-1,5016]: 1 finished unit Metal Extractor [f=0010769] [10769] Event [1704,20,488]: 0 finished unit Urchin [f=0010789] [10789] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0010808] [10808] Event [4452,-61.044182,232]: 0 finished unit Bulkhead [f=0010935] [10935] Event [3144,-1,4392]: 1 finished unit Metal Extractor [f=0010935] [10935] Event [1704,20,488]: 0 lost unit Urchin [f=0011020] [11020] Event [440.000031,0,4719.98779]: 1 finished unit Mariner [f=0011023] [11023] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0011041] [11041] Event [4452,-61.044182,232]: 0 finished unit Conch [f=0011248] [11248] Event [4452,-61.044182,232]: 0 finished unit Conch [f=0011256] [11256] Event [1976,-1,728]: 0 lost unit Metal Extractor [f=0011425] [11425] Event [2069.36328,-57.731812,484.73172]: 0 lost unit Duck [f=0011455] [11455] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0011459] [11459] Event [1846.9812,-59.684795,564.291748]: 0 lost unit Duck [f=0011645] [11645] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0011665] [11665] Event [1736,-1,104]: 0 lost unit Metal Extractor [f=0011725] [11725] Event [2872,19.9722099,1640]: 0 lost unit Urchin [f=0011865] [11865] Event [2640,0,3120]: 1 finished unit Cornea [f=0011907] [11907] Event [1676.521,0,300.214508]: 1 lost unit Corsair [f=0011914] [11914] Event [440.000031,0,4719.98779]: 1 finished unit Corsair [f=0012329] [12329] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0012545] [12545] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0012649] [12649] Event [4104,19.9347115,1960]: 0 lost unit Urchin [f=0012688] [12688] Event [4063.42261,-42.199409,2182.35938]: 0 lost unit Duck [f=0012740] [12740] Event [4094.79688,-44.311356,2150.82739]: 0 lost unit Duck [f=0013175] [13175] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0013314] [13314] Event [1160,16.6906738,1576]: 1 finished unit Metal Extractor [f=0013449] [13449] Event [2640,0,3120]: 1 finished unit Iris [f=0013469] [13469] Event [3672,-1,3224]: 1 finished unit Urchin [f=0013483] [13483] Event [1704,17.9981041,488]: 0 finished unit Urchin [f=0013648] [13648] Event [4452,-61.044182,232]: 0 finished unit Grizzly [f=0014025] [14025] Event [1920,178.453369,1024]: 0 finished unit Radar Tower [f=0014162] [14162] Event [1256,19.2779541,1544]: 1 finished unit Stinger [f=0014221] [14221] Event [424,0,4856]: 1 finished unit Wind/Tidal Generator [f=0014391] [14391] Event [3416,-1,3224]: 1 finished unit Urchin [f=0014449] [14449] Event [328,0,4904]: 1 finished unit Wind/Tidal Generator [f=0014501] [14501] Event [712,0,4776]: 1 finished unit Caretaker [f=0014547] [14547] Event [376,0,4904]: 1 finished unit Wind/Tidal Generator [f=0014594] [14594] Event [424,0,4904]: 1 finished unit Wind/Tidal Generator [f=0014682] [14682] Event [440.000031,0,4719.98779]: 1 finished unit Envoy [f=0014701] [14701] Event [424,0,4952]: 1 finished unit Wind/Tidal Generator [f=0014755] [14755] Event [4736,-59.104004,120]: 0 finished unit Fusion Reactor [f=0014759] [14759] Event [376,0,4952]: 1 finished unit Wind/Tidal Generator [f=0014800] [14800] Event [3488,71.1224365,1056]: 0 finished unit Radar Tower [f=0014824] [14824] Event [328,0,4952]: 1 finished unit Wind/Tidal Generator [f=0015142] [15142] Event [88,0,4952]: 1 finished unit Wind/Tidal Generator [f=0015272] [15272] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0015273] [15273] Event [899.276611,16.1553936,1300.51111]: 0 lost unit Buoy [f=0015281] [15281] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0015282] [15282] Event [40,0,4952]: 1 finished unit Wind/Tidal Generator [f=0015494] [15494] Event [40,0,5000]: 1 finished unit Wind/Tidal Generator [f=0015576] [15576] Event [1056,11.9995117,1552]: 1 finished unit Lotus [f=0015594] [15594] Event [762.749695,4.38787413,1264.46265]: 0 lost unit Bulkhead [f=0015722] [15722] Event [88,0,5000]: 1 finished unit Wind/Tidal Generator [f=0015756] [15756] Event [1136,18.8000488,1520]: 1 finished unit Picket [f=0015797] [15797] Event [3488,71.1224365,1056]: 0 lost unit Radar Tower [f=0015816] [15816] Event [3657.27441,-2,1538.63245]: 1 lost unit Cutter [f=0015822] [15822] Event [3623.98071,0,1549.69568]: 1 lost unit Hunter [f=0015828] [15828] Event [3532.02637,0,1556.97888]: 1 lost unit Corsair [f=0015909] [15909] Event [3471.40747,-64.374672,1514.82483]: 0 lost unit Bulkhead [f=0015910] [15910] Event [136,0,5000]: 1 finished unit Wind/Tidal Generator [f=0015925] [15925] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0015964] [15964] Event [328,0,5000]: 1 finished unit Wind/Tidal Generator [f=0016016] [16016] Event [undefined]: eqdw resigned [f=0016016] game_message: eqdw has been destroyed! [f=0016016] game_message: RedEagle_P1 wins! [f=0016016] Submitting stats [f=0016016] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016016] Part| Total Time|Time of the last 0.5s [f=0016016] Draw 23860.53ms 24.08% [f=0016016] Lua::Callins::Synced 5605.52ms 10.65% [f=0016016] Lua::Callins::Unsynced 30522.67ms 30.95% [f=0016016] Lua::CollectGarbage::Synced 403.40ms 1.39% [f=0016016] Lua::CollectGarbage::Unsynced 1269.49ms 0.90% [f=0016016] Misc::Profiler::AddTime 84.46ms 0.10% [f=0016016] Sim 43250.61ms 59.40% [f=0016016] [16016] Received game_message: eqdw has been destroyed! [f=0016016] [16016] Received game_message: RedEagle_P1 wins! [f=0016017] [16017] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016017] [16017] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016017] [16017] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 2,2200,2165,2165,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,925,890,890,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 3,2455,2595,2595,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1911116,9.44000053,9.44000053,11.1911116,1275,1275,1275,1275,8.15555477,9.60000038,9.60000038,8.15555477,0,0,0,0,0,0,0,0,1180,1320,1320,1180,0,0,0,0,3.799999,0,0,3.799999,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 4,2695,2630,2630,2695,6.97853088,9.53905678,9.53905678,6.97853088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8222094,13.7599993,13.7599993,15.8222094,1275,1275,1275,1275,10.6430063,13.6359339,13.6359339,10.6430063,0,0,0,0,0,0,0,0,1420,1355,1355,1420,0,44.9999657,44.9999657,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 5,2775,2850,2850,2775,14.4080162,13.7282448,13.7282448,14.4080162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,120,0,12.8000011,14,14,12.8000011,1275,1275,1275,1275,10.4952993,10.2792788,10.2792788,10.4952993,80,100,100,80,0,0,0,0,1420,1355,1355,1420,0,44.9999657,44.9999657,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 6,2865,3040,3040,2865,23.4130573,17.0906258,17.0906258,23.4130573,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,120,0,12.8000021,14,14,12.8000021,1275,1275,1275,1275,11.0003357,12.1130457,12.1130457,11.0003357,80,200,200,80,0,0,0,0,1510,1445,1445,1510,0,67.3332825,67.3332825,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 7,2955,3130,3130,2955,25.4750423,21.5624027,21.5624027,25.4750423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,120,0,12.8000021,14,14,12.8000021,1275,1275,1275,1275,13.8707991,12.564786,12.564786,13.8707991,80,200,200,80,0,0,0,0,1600,1535,1535,1600,0,67.3332825,67.3332825,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016017] [16017] Game End Stats Values: 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36,10645,15850,15850,10645,1449.88074,550.146851,550.146851,1449.88074,0,0,0,0,0,0,0,0,0,356.492523,356.492523,0,1934.84326,3189.35718,3189.35718,1934.84326,600,1780,1780,600,76.333374,57.4785385,57.4785385,76.333374,1670,2270,2270,1670,36.4762535,41.7249565,41.7249565,36.4762535,3030,6370,6370,3030,340,1674.00049,1674.00049,340,5345,5430,5430,5345,1834.00049,407.333282,407.333282,1834.00049,156.79921,60.1987419,60.1987419,156.79921,3377.58789,2283.09521,2283.09521,3377.58789 [f=0016017] [16017] Game End Stats Values: 37,10360,16210,16210,10360,1513.89917,552.177734,552.177734,1513.89917,0,0,0,0,0,0,0,0,0,356.492523,356.492523,0,2201.51929,3670.4082,3670.4082,2201.51929,600,1880,1880,600,73.0000076,58.8188553,58.8188553,73.0000076,1615,2270,2270,1615,35.1131516,42.2256622,42.2256622,35.1131516,2800,6560,6560,2800,410,1959.00049,1959.00049,410,5345,5500,5500,5345,2119.00049,817.333252,817.333252,2119.00049,156.79921,60.1987419,60.1987419,156.79921,3866.97217,3956.97363,3956.97363,3866.97217 [f=0016029] [16029] Event [4583.89746,-2,1331.9873]: 1 lost unit Cutter [f=0016039] [16039] Event [3014.6106,-64.795906,1512.00781]: 0 lost unit Buoy [f=0016050] [16050] Event [3963.88379,-66.962357,1653.63538]: 0 lost unit Grizzly [f=0016057] [16057] Event [3075.47217,-66.730103,1513.46545]: 0 lost unit Scallop [f=0016061] [16061] Event [3524.52368,-30.439495,1154.72803]: 0 lost unit Conch [f=0016062] [16062] Event [1772.88513,-60.244598,305.622437]: 0 lost unit Engineer Commander [f=0016065] [16065] Event [3159.48926,-64.55217,1480.20789]: 0 lost unit Scallop [f=0016135] [16135] Event [376,0,5000]: 1 finished unit Wind/Tidal Generator [f=0016160] Spectator eqdw left the game: normal quit [f=0016160] [16160] Event [undefined]: eqdw quit [f=0016272] Player RedEagle_P1 left the game: normal quit [f=0016272] [16272] Event [undefined]: RedEagle_P1 quit [f=0016278] No clients connected, shutting down server [f=0016278] Server shutdown [f=0016306] [16306] Event [424,0,5000]: 1 finished unit Wind/Tidal Generator [f=0016483] [16483] Event [424,0,5048]: 1 finished unit Wind/Tidal Generator [f=0016637] [16637] Event [440.000031,0,4719.98779]: 1 finished unit Envoy [f=0016650] [16650] Event [40,0,5048]: 1 finished unit Wind/Tidal Generator [f=0016821] [16821] Event [40,0,5096]: 1 finished unit Wind/Tidal Generator [f=0016971] [16971] Event [88,0,5096]: 1 finished unit Wind/Tidal Generator [f=0017119] [17119] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0017120] [17120] Event [136,0,5096]: 1 finished unit Wind/Tidal Generator [f=0017172] [17172] Event [184,0,5096]: 1 finished unit Wind/Tidal Generator [f=0017316] [17316] Event [232,0,5096]: 1 finished unit Wind/Tidal Generator [f=0017466] [17466] Event [280,0,5096]: 1 finished unit Wind/Tidal Generator [f=0017614] [17614] Event [440.000031,0,4719.98779]: 1 finished unit Siren [f=0017643] [17643] Event [328,0,5096]: 1 finished unit Wind/Tidal Generator [f=0017796] [17796] Event [376,0,5096]: 1 finished unit Wind/Tidal Generator [f=0018036] [18036] Event [424,0,5096]: 1 finished unit Wind/Tidal Generator [f=0018208] Autoquit sending quit command. [f=0018208] [QuitAction] user exited to system [f=0018208] [SpringApp::Kill][1] fromRun=1 [f=0018208] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018208] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018208] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018208] [ThreadPool::SetThreadCount][2] workers=0 [f=0018208] [SpringApp::Kill][2] [f=0018208] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018208] [Game::KillLua][3] dtor=0 luaUI=0x53083c00 [f=0018208] Start widgetHandler:Shutdown [f=0018208] Shutdown - SaveOrderList Complete [f=0018208] Writing last game win data [f=0018208] Shutdown - SaveConfigData Complete [f=0018208] Shutdown Widget - Chili Highlight [f=0018208] Shutdown Widget - Save/Load API [f=0018208] Shutdown Widget - Draw After Chili [f=0018208] Shutdown Widget - EPIC Menu [f=0018208] Shutdown Widget - Chili Minimap [f=0018208] Shutdown Widget - Chili Widget Selector [f=0018208] Shutdown Widget - Local Team Colors [f=0018208] Shutdown Widget - Display Keys 2 [f=0018208] Shutdown Widget - Save Game Menu [f=0018208] Shutdown Widget - HealthBars [f=0018208] Shutdown Widget - Noises [f=0018208] Shutdown Widget - Unit Icons [f=0018208] Shutdown Widget - Win Counter [f=0018208] Shutdown Widget - BuildETA [f=0018208] Shutdown Widget - SpringRTS Replay Stats [f=0018208] Shutdown Widget - Modular Comm Info [f=0018208] Shutdown Widget - CameraShake [f=0018208] Shutdown Widget - Chili Economy Panel Default [f=0018208] Shutdown Widget - Chili EndGame Window [f=0018208] Shutdown Widget - Chili Nuke Warning [f=0018208] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018208] Shutdown Widget - Chili Spectator Panels [f=0018208] Shutdown Widget - Context Menu [f=0018208] Shutdown Widget - Darkening [f=0018208] Shutdown Widget - MetalFeatures (new) [f=0018208] Shutdown Widget - Defense Range Zero-K [f=0018208] Shutdown Widget - Grab Input [f=0018208] Input grabbing is disabled! [f=0018208] Shutdown Widget - Highlight Geos [f=0018208] Shutdown Widget - Local Widgets Config [f=0018208] Shutdown Widget - Mex Placement Handler [f=0018208] Shutdown Widget - MinimapEvents [f=0018208] Shutdown Widget - Missile Silo Range [f=0018208] Shutdown Widget - Point Tracker [f=0018208] Shutdown Widget - Showeco and Grid Drawer [f=0018208] Shutdown Widget - Stereo3D [f=0018208] Shutdown Widget - Music Player v2 [f=0018208] Shutdown Widget - Attack AoE [f=0018208] Shutdown Widget - Selection Send [f=0018208] Shutdown Widget - LupsManager [f=0018208] Shutdown Widget - Newton Firezone [f=0018208] Shutdown Widget - Chili Pro Console [f=0018208] Shutdown Widget - Lasso Terraform GUI [f=0018208] Shutdown Widget - Chili Framework [f=0018208] Shutdown Widget - Lups [f=0018208] Shutdown Widget - Custom Markers [f=0018208] Shutdown Widget - Chili Core Selector [f=0018208] Shutdown Widget - Select Keys [f=0018208] Shutdown Widget - Pause Screen [f=0018208] Shutdown Widget - Layout Handler [f=0018208] Shutdown Widget - Persistent Build Height [f=0018208] Shutdown Widget - Text To Speech Control [f=0018208] End widgetHandler:Shutdown [f=0018208] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={549231,67044684} {int,ext,rec}Allocs={31020578,0,0} {chunk,block}Bytes={67044684,0} [f=0018208] [Game::KillLua][1] dtor=0 luaGaia=0x63508380 [f=0018208] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315036,53004201} {int,ext,rec}Allocs={31020579,0,0} {chunk,block}Bytes={53004201,0} [f=0018208] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315036,53004201} {int,ext,rec}Allocs={31020579,0,0} {chunk,block}Bytes={53004201,0} [f=0018208] [Game::KillLua][2] dtor=0 luaRules=0x52efe570 [f=0018208] Start gadgetHandler:Shutdown [f=0018208] Shutdown - StartSetup [f=0018208] Shutdown - UnitMorph [f=0018208] Shutdown - Carrier Drones [f=0018208] Shutdown - LupsNanoSpray [f=0018208] Shutdown - Missile Silo Controller [f=0018208] Shutdown - Modular Comm Info [f=0018208] Shutdown - Terrain Texture Handler [f=0018208] Shutdown - UnitCloakShield [f=0018208] Shutdown - Starlight Handler [f=0018208] End gadgetHandler:Shutdown [f=0018208] Start gadgetHandler:Shutdown [f=0018208] Shutdown - Save/Load [f=0018208] Shutdown - Teleport Throw [f=0018208] Shutdown - UnitMorph [f=0018208] Shutdown - Modular Comm Info [f=0018208] Shutdown - Retreat Command [f=0018208] Shutdown - Shockwaves [f=0018208] Shutdown - we require more minerals v1.1 [f=0018208] Shutdown - UnitCloakShield [f=0018208] Shutdown - Lups Cloak FX [f=0018208] Shutdown - Lups [f=0018208] Shutdown - Lups Shield [f=0018208] End gadgetHandler:Shutdown [f=0018208] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31020672,0,0} {chunk,block}Bytes={0,0} [f=0018208] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31020672,0,0} {chunk,block}Bytes={0,0} [f=0018208] [Game::KillLua][4] dtor=0 [f=0018208] [Game::~CGame][1] [f=0018208] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018208] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018208] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018208] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018208] [Game::KillLua][4] dtor=1 [f=0018208] [Game::KillMisc][1] [f=0018208] [Game::KillMisc][2] [f=0018208] [Game::KillMisc][3] [f=0018208] [Game::KillRendering][1] [f=0018208] [3DOParser::Kill] allocated 137 pieces [f=0018208] [S3OParser::Kill] allocated 2862 pieces [f=0018208] [AssParser::Kill] allocated 249 pieces [f=0018208] [Game::KillInterface][1] [f=0018208] [Game::KillInterface][2] [f=0018208] [Game::KillSimulation][1] [f=0018208] [Game::KillSimulation][2] [f=0018208] [CCollisionHandler] dis-/continuous tests: 0/766869 [f=0018208] [Game::KillSimulation][3] [f=0018208] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018208] [~CPathCache(20x20)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=4 [f=0018208] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018208] [~CPathCache(40x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018208] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018208] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018208] [LosHandler::Kill] raycast instance cache-{hits,misses}={2762,8847}; shared=1%; cached=23% [f=0018208] [Game::KillSimulation][4] [f=0018208] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018208] [Game::~CGame][2] [f=0018208] [Game::~CGame][3] [f=0018208] [SpringApp::Kill][3] [f=0018208] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193233 bytes sent 167053 bytes recv'd [f=0018208] [SpringApp::Kill][4] font=0x46771aa0 [f=0018208] [SpringApp::Kill][5] [f=0018208] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x467df3a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3088ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=43ms file="anims/cursorraise.txt" indx=121 inflSize=0kb readTime=32ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=29ms file="objects3d/behe_coroner.s3o" indx=4896 inflSize=70kb readTime=28ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4601 inflSize=32kb readTime=26ms file="objects3d/m-5.s3o" indx=5224 inflSize=124kb readTime=25ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=22ms file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=22ms file="luaui/widgets/unit_icons.lua" indx=4742 inflSize=9kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 54946479 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x468d1430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468c4ec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468425f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f50680010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]