[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MJN5qgCCKy/springsettings.994922.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06a8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8614 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/994922/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457e58a0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457e58a0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 580ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RyMarq was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/994922/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-2b68ae3c" [f=-000001] [Path] [PathEstimator::WriteFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-2b68ae3c" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-2b68ae4c" [f=-000001] [Path] [PathEstimator::WriteFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-2b68ae4c" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4469ms, checksum 6b7370bf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11786,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/994922/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520df600,0x6310a920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5a60b95ff71d7aae7ea0a20f28a8b3c1 [f=-000001] Connection attempt from lilmojorisin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lilmojorisin changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000ecabf960,000000005f4e1ab0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[Game::Load][lua{Rules,Gaia}={00000000c72f34e0,00000000e1cf9890}]" [f=-000001] Allies: I choose: Bully! [f=-000001] gl hf [f=-000001] Allies: I choose: Hello World! [f=-000001] gl hf [f=-000001] [0] Event [4842,192.908936,3912]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1327,192.941406,569]: 1 finished unit Guardian Commander [f=0000000] [0] Shapeshifters, team: 0, elo:2462 [f=0000000] [0] lilmojorisin, team: 1, elo:2279 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1432,192.937317,608]: 1 finished unit Cloakbot Factory [f=0000015] [15] Event [4776,189.855042,3784]: 0 finished unit Shieldbot Factory [f=0000122] [Game::ClientReadNet] added new player Kshatriya with number 2 to team 0 [f=0000122] > SPRINGIE:User Kshatriya|factoryjump|7_7||False|AtoSen||US [f=0000146] Connection attempt from Kshatriya [f=0000146] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000146] -> Connection established (given id 2) [f=0000171] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0000171] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000299] [299] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000301] [301] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000328] [328] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0000419] [419] Event [4904,191.838684,3944]: 0 finished unit Wind/Tidal Generator [f=0000434] [434] Event [4764,190.576782,3784]: 0 finished unit Convict [f=0000531] [531] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0000558] [558] Event [1208,188.069763,456]: 1 finished unit Solar Collector [f=0000567] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=0000569] [569] Event [4936,189.702454,4008]: 0 finished unit Wind/Tidal Generator [f=0000570] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=0000570] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={000000007bfac0d0,00000000fe2747d0}]" [f=0000681] [681] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0000689] [689] Event [4833.97168,269.937317,4036.74243]: 0 finished unit Firefly [f=0000689] [689] Event [1255.05457,265.317749,414.294403]: 1 finished unit Firefly [f=0000735] [735] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0000901] [901] Event [1192,190.999451,312]: 1 finished unit Solar Collector [f=0000930] [930] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0001272] [Kshatriya] Allies: !predict [f=0001272] > Team Shapeshifters has a 74.1% chance to win [f=0001272] > Team lilmojorisin has a 25.9% chance to win [f=0001274] [1274] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001294] [1294] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001390] [1390] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0001392] [1392] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001437] [1437] Event [4764,190.576782,3784]: 0 finished unit Convict [f=0001511] [1511] Event [4904,192.746582,4184]: 0 finished unit Wind/Tidal Generator [f=0001682] [1682] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001744] [1744] Event [4888,192.937317,4248]: 0 finished unit Wind/Tidal Generator [f=0001966] [1966] Event [4764,190.576782,3784]: 0 finished unit Convict [f=0001997] [1997] Event [1432,190.831604,617.599976]: 1 finished unit Conjurer [f=0002021] [2021] Event [4472,186.528625,3832]: 0 finished unit Solar Collector [f=0002218] [2218] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0002477] [2477] Event [4504,189.229431,3752]: 0 finished unit Solar Collector [f=0002484] [2484] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0002630] [2630] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002673] [2673] Event [1568,173.985901,576]: 1 finished unit Lotus [f=0002681] [2681] Event [1432,190.831604,617.599976]: 1 finished unit Reaver [f=0002854] [2854] Event [4360,192.571106,4744]: 0 finished unit Wind/Tidal Generator [f=0002870] [2870] Event [1820.89404,77.0042038,806.134949]: 0 lost unit Bandit [f=0002906] [2906] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0003076] [3076] Event [4528,188.76149,3808]: 0 finished unit Lotus [f=0003201] [3201] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0003249] [3249] Event [5044.18359,111.926826,3633.34668]: 1 lost unit Glaive [f=0003347] [3347] Event [4936,189.702454,4008]: 0 lost unit Wind/Tidal Generator [f=0003472] [3472] Event [2864,191.625061,208]: 1 finished unit Lotus [f=0003486] [3486] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0003520] [3520] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0003520] [3520] Event [4932.85596,158.474899,3765.2373]: 0 lost unit Bandit [f=0003542] [3542] Event [4993.31299,116.639008,3696.74927]: 0 lost unit Bandit [f=0003572] [3572] Event [4922.07568,144.990829,3692.84863]: 0 lost unit Bandit [f=0003671] [3671] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003812] [3812] Event [5032.0127,100.001564,4092.54541]: 1 lost unit Glaive [f=0003820] [3820] Event [1432,190.831604,617.599976]: 1 finished unit Knight [f=0003922] [3922] Event [4864,186.620178,2336]: 0 finished unit Radar Tower [f=0003935] [3935] Event [5079.96777,105.204468,3871.94116]: 1 lost unit Glaive [f=0004044] [4044] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0004301] [4301] Event [3408,188.458862,4400]: 0 finished unit Lotus [f=0004449] [4449] Event [4770.95557,83.5945053,2393.89673]: 1 lost unit Glaive [f=0004597] [4597] Event [4864,186.620178,2336]: 0 lost unit Radar Tower [f=0004630] [4630] Event [4764,190.576782,3784]: 0 finished unit Outlaw [f=0004720] [4720] Event [3216,185.246887,4464]: 0 finished unit Lotus [f=0004845] [4845] Event [4920,191.670837,2392]: 0 lost unit Metal Extractor [f=0004890] [4890] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0004922] [4922] Event [4816.48096,106.822922,2619.08447]: 1 lost unit Glaive [f=0005112] [5112] Event [1432,190.831604,617.599976]: 1 finished unit Knight [f=0005179] [5179] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0005187] Spectator Kshatriya left the game: normal quit [f=0005187] [5187] Event [undefined]: Kshatriya quit [f=0005193] [5193] Event [3040,184.384766,4496]: 0 finished unit Lotus [f=0005222] [5222] Event [4880,185.010376,2416]: 0 finished unit Lotus [f=0005335] [5335] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0005364] [5364] Event [2626.27002,77.2528076,2250.45361]: 1 finished unit Guardian Commander [f=0005416] [5416] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0005675] [5675] Event [4764,190.576782,3784]: 0 finished unit Bandit [f=0005698] [5698] Event [3598.79492,54.8057556,2796.08154]: 0 lost unit Bandit [f=0005732] [5732] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0005790] [5790] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006287] [6287] Event [4744,185.475769,3896]: 0 finished unit Caretaker [f=0006300] > SPRINGIE:User Kshatriya|factoryjump|7_7||False|AtoSen||US [f=0006317] Connection attempt from Kshatriya [f=0006317] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006317] -> Connection established (given id 2) [f=0006321] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0006321] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006340] [6340] Event [4920,190.510406,2392]: 0 finished unit Metal Extractor [f=0006378] [6378] Event [4764,190.576782,3784]: 0 finished unit Rogue [f=0006381] [6381] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006390] [6390] Event [1432,190.831604,617.599976]: 1 finished unit Knight [f=0006458] [6458] Event [4581.38232,165.12999,3031.99146]: 1 lost unit Firefly [f=0006609] [6609] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0006634] [6634] Event [4764,190.576782,3784]: 0 finished unit Rogue [f=0006717] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=0006717] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=0006717] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={00000000dfd33b80,00000000fe2768a0}]" [f=0006779] [6779] Event [3953.33447,153.539749,3422.62329]: 1 finished unit Firefly [f=0006838] [6838] Event [4183.32764,75.856781,3267.4834]: 0 lost unit Bandit [f=0006878] [6878] Event [4211.31396,77.1100388,3178.46826]: 0 lost unit Bandit [f=0006882] [6882] Event [2952,181.424561,4520]: 0 finished unit Solar Collector [f=0006887] [6887] Event [4247.77393,76.4969101,3211.52246]: 0 lost unit Bandit [f=0006928] [6928] Event [3429.9729,118.013885,4218.15918]: 1 lost unit Glaive [f=0006929] [6929] Event [4378.0293,180.689636,3054.21313]: 1 lost unit Firefly [f=0006975] [6975] Event [4764,190.576782,3784]: 0 finished unit Rogue [f=0006982] [6982] Event [3385.91431,136.867874,4262.08301]: 1 lost unit Glaive [f=0006995] [6995] Event [4096.72705,76.5124512,3210.21167]: 0 lost unit Bandit [f=0007192] [7192] Event [4051.20239,74.3084564,3297.43701]: 0 lost unit Outlaw [f=0007233] [7233] Event [2824,192.830505,4568]: 0 finished unit Solar Collector [f=0007243] [7243] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0007259] [7259] Event [4008.98853,154.237518,3525.11572]: 1 finished unit Firefly [f=0007295] [7295] Event [4764,190.576782,3784]: 0 finished unit Rogue [f=0007516] [7516] Event [4528,188.776596,3808]: 0 lost unit Lotus [f=0007566] [7566] Event [4444.26074,160.097473,3605.27173]: 1 lost unit Knight [f=0007620] [7620] Event [4936,189.200439,4024]: 0 finished unit Wind/Tidal Generator [f=0007635] [7635] Event [4764,190.576782,3784]: 0 finished unit Rogue [f=0007677] [7677] Event [1432,190.831604,617.599976]: 1 finished unit Knight [f=0007728] [7728] Event [4504,187.576141,3752]: 0 lost unit Solar Collector [f=0007797] [7797] Event [4551.68994,188.815628,3674.90186]: 1 lost unit Reaver [f=0007856] [7856] Event [4764,189.25354,3784]: 0 lost unit Rogue [f=0007903] [7903] Event [4764,188.195801,3784]: 0 lost unit Rogue [f=0007935] [7935] Event [4920,191.797943,4104]: 0 finished unit Wind/Tidal Generator [f=0007942] [7942] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0007951] [7951] Event [4764,187.210999,3784]: 0 lost unit Rogue [f=0007993] [7993] Event [4617.39746,192.757782,4322.27148]: 0 lost unit Rogue [f=0008032] [8032] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0008074] [8074] Event [4764,185.231781,3784]: 0 lost unit Rogue [f=0008140] [8140] Event [4744,185.475769,3896]: 0 lost unit Caretaker [f=0008162] [8162] Event [4764,190.608215,3784]: 0 lost unit Rogue [f=0008216] [8216] Event [4904,192.784302,4184]: 0 lost unit Wind/Tidal Generator [f=0008246] [8246] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0008267] [8267] Event [4764,189.198196,3784]: 0 lost unit Thug [f=0008295] [8295] Event [4856,192.632141,4328]: 0 finished unit Wind/Tidal Generator [f=0008319] [8319] Event [4764,188.710022,3784]: 0 lost unit Thug [f=0008367] [8367] Event [4764,188.301788,3784]: 0 lost unit Thug [f=0008384] [8384] Event [4723.24805,149.414948,3529.32568]: 0 lost unit Rogue [f=0008410] [8410] Event [4764,187.988739,3784]: 0 lost unit Thug [f=0008424] [8424] Event [4764,189.82872,3784]: 0 lost unit Thug [f=0008444] [8444] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0008466] [8466] Event [4764,189.175674,3784]: 0 lost unit Thug [f=0008508] [8508] Event [4776,188.908691,3784]: 0 lost unit Shieldbot Factory [f=0008555] [8555] Event [4888,192.937317,4248]: 0 lost unit Wind/Tidal Generator [f=0008564] [8564] Event [4904,192.238007,3944]: 0 lost unit Wind/Tidal Generator [f=0008595] [8595] Event [4776,192.883911,4408]: 0 finished unit Wind/Tidal Generator [f=0008602] [8602] Event [4920,191.797943,4104]: 0 lost unit Wind/Tidal Generator [f=0008635] [8635] Event [4936,189.399414,4024]: 0 lost unit Wind/Tidal Generator [f=0008639] [8639] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0008654] [8654] Event [4856,192.75238,4328]: 0 lost unit Wind/Tidal Generator [f=0008676] [8676] Event [5025.56104,100.247765,3881.92725]: 0 lost unit Rogue [f=0008712] [8712] Event [4776,193.115997,4408]: 0 lost unit Wind/Tidal Generator [f=0008834] [8834] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0008851] [8851] Event [4627.41602,293.560608,4334.30469]: 0 lost unit Firefly [f=0008901] [8901] Event [4840,192.929688,4200]: 0 lost unit Metal Extractor [f=0008965] [8965] Event [4483.52881,293.178589,4655.1543]: 1 lost unit Firefly [f=0008980] [8980] Event [4872,191.82663,4008]: 0 lost unit Metal Extractor [f=0009021] [9021] Event [4472,186.528625,3832]: 0 lost unit Solar Collector [f=0009029] [9029] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0009179] [9179] Event [4587.29785,267.878754,4089.61377]: 0 finished unit Firefly [f=0009224] [9224] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0009258] [9258] Event [4559.52002,290.258514,3826.42944]: 0 lost unit Firefly [f=0009269] [9269] Event [4562.46387,264.140594,3674.38037]: 1 finished unit Firefly [f=0009318] [9318] Event [4640.55176,269.183533,3912.7146]: 0 lost unit Firefly [f=0009359] [9359] Event [4543.15869,187.42984,3678.21777]: 1 lost unit Guardian Commander [f=0009419] [9419] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0009452] [9452] Event [4456.46191,169.952728,3648.4519]: 1 lost unit Knight [f=0009511] [9511] Event [4851.87695,146.405762,3583.41162]: 0 lost unit Rogue [f=0009664] [9664] Event [4673.92676,191.169434,3927.80396]: 0 finished unit Guardian Commander [f=0009664] [9664] Event [4673.92676,191.169434,3927.80396]: 0 lost unit Guardian Commander [f=0009664] game_message: Morph complete: Bully lvl 1 -> Bully lvl 2 [f=0009664] [9664] Received game_message: Morph complete: Bully lvl 1 -> Bully lvl 2 [f=0009703] [9703] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0009844] [9844] Event [4993.40576,119.673119,3584.23267]: 0 lost unit Rogue [f=0010030] [10030] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0010218] [10218] Event [4526.01416,193.091278,4398.89648]: 0 lost unit Guardian Commander [f=0010414] [10414] Event [4360,192.571106,4744]: 0 lost unit Wind/Tidal Generator [f=0010538] [10538] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0010547] [10547] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0010867] dumb all in strats [f=0010897] lol [f=0011029] [11029] Event [3736,192.922058,4472]: 0 lost unit Metal Extractor [f=0011074] [11074] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0011102] [11102] Event [3553.21191,192.937317,4483.56543]: 1 lost unit Glaive [f=0011149] [11149] Event [3542.66626,192.223831,4438.08105]: 1 lost unit Glaive [f=0011210] [11210] Event [3535.53418,192.917221,4461.74316]: 1 lost unit Glaive [f=0011211] [11211] Event [3408,188.458862,4400]: 0 lost unit Lotus [f=0011268] [11268] Event [3369.32593,191.771088,4576.68408]: 0 lost unit Convict [f=0011318] [11318] Event [3329.78003,168.839233,4350.77246]: 1 lost unit Glaive [f=0011367] [11367] Event [3389.6272,189.733688,4451.03564]: 1 lost unit Glaive [f=0011400] [11400] Event [3216,185.246887,4464]: 0 lost unit Lotus [f=0011414] [11414] Event [4880,185.010376,2416]: 0 lost unit Lotus [f=0011417] !resign [f=0011417] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0011417] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0011418] > Poll: Resign team 1? [END:SUCCESS] [f=0011418] [11418] Event [undefined]: Shapeshifters resigned [f=0011418] game_message: Shapeshifters has been destroyed! [f=0011418] game_message: lilmojorisin wins! [f=0011418] Submitting stats [f=0011418] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011418] Part| Total Time|Time of the last 0.5s [f=0011418] Draw 14399.47ms 26.90% [f=0011418] Lua::Callins::Synced 11798.49ms 13.70% [f=0011418] Lua::Callins::Unsynced 16777.36ms 30.90% [f=0011418] Lua::CollectGarbage::Synced 329.58ms 0.00% [f=0011418] Lua::CollectGarbage::Unsynced 650.23ms 0.70% [f=0011418] Misc::Profiler::AddTime 54.20ms 0.10% [f=0011418] Sim 23528.23ms 51.00% [f=0011418] [11418] Received game_message: Shapeshifters has been destroyed! [f=0011418] [11418] Received game_message: lilmojorisin wins! [f=0011418] > Team 1 resigned [f=0011419] [11419] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[11574] Event [undefined]: Kshatriya quit [f=0011620] [11620] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0011677] Spectator Shapeshifters left the game: normal quit [f=0011677] [11677] Event [undefined]: Shapeshifters quit [f=0011683] No clients connected, shutting down server [f=0011683] Server shutdown [f=0011957] [11957] Event [1352,192.868652,504]: 1 finished unit Storage [f=0012217] [12217] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0012544] [12544] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0012872] [12872] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0013187] [13187] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0013514] [13514] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0013841] [13841] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0014168] [14168] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0014495] [14495] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0014822] [14822] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0015137] [15137] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0015464] [15464] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0015791] [15791] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0016118] [16118] Event [1432,190.831604,617.599976]: 1 finished unit Glaive [f=0016413] Autoquit sending quit command. [f=0016413] [QuitAction] user exited to system [f=0016413] [SpringApp::Kill][1] fromRun=1 [f=0016413] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016413] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016413] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016413] [ThreadPool::SetThreadCount][2] workers=0 [f=0016413] [SpringApp::Kill][2] [f=0016413] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016413] [Game::KillLua][3] dtor=0 luaUI=0x62e376a0 [f=0016413] Start widgetHandler:Shutdown [f=0016413] Shutdown - SaveOrderList Complete [f=0016413] Writing last game win data [f=0016413] Shutdown - SaveConfigData Complete [f=0016413] Shutdown Widget - Save/Load API [f=0016413] Shutdown Widget - Chili Highlight [f=0016413] Shutdown Widget - Draw After Chili [f=0016413] Shutdown Widget - EPIC Menu [f=0016413] Shutdown Widget - Chili Widget Selector [f=0016413] Shutdown Widget - Chili Minimap [f=0016413] Shutdown Widget - Local Team Colors [f=0016413] Shutdown Widget - Display Keys 2 [f=0016413] Shutdown Widget - Save Game Menu [f=0016413] Shutdown Widget - Unit Icons [f=0016413] Shutdown Widget - Noises [f=0016413] Shutdown Widget - HealthBars [f=0016413] Shutdown Widget - Win Counter [f=0016413] Shutdown Widget - SpringRTS Replay Stats [f=0016413] Shutdown Widget - BuildETA [f=0016413] Shutdown Widget - Modular Comm Info [f=0016413] Shutdown Widget - Music Player v2 [f=0016413] Shutdown Widget - Stereo3D [f=0016413] Shutdown Widget - Showeco and Grid Drawer [f=0016413] Shutdown Widget - Point Tracker [f=0016413] Shutdown Widget - Missile Silo Range [f=0016413] Shutdown Widget - MinimapEvents [f=0016413] Shutdown Widget - Mex Placement Handler [f=0016413] Shutdown Widget - Local Widgets Config [f=0016413] Shutdown Widget - Highlight Geos [f=0016413] Shutdown Widget - Grab Input [f=0016413] Input grabbing is disabled! [f=0016413] Shutdown Widget - Defense Range Zero-K [f=0016413] Shutdown Widget - MetalFeatures (new) [f=0016413] Shutdown Widget - Darkening [f=0016413] Shutdown Widget - Context Menu [f=0016413] Shutdown Widget - Chili Spectator Panels [f=0016413] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016413] Shutdown Widget - Chili Nuke Warning [f=0016413] Shutdown Widget - Chili EndGame Window [f=0016413] Shutdown Widget - Chili Economy Panel Default [f=0016413] Shutdown Widget - CameraShake [f=0016413] Shutdown Widget - Attack AoE [f=0016413] Shutdown Widget - UnitShapes [f=0016413] Shutdown Widget - Map Edge Extension [f=0016413] Shutdown Widget - Selection Send [f=0016413] Shutdown Widget - LupsManager [f=0016413] Shutdown Widget - Newton Firezone [f=0016413] Shutdown Widget - Chili Pro Console [f=0016413] Shutdown Widget - Lasso Terraform GUI [f=0016413] Shutdown Widget - Lups [f=0016413] Shutdown Widget - Chili Framework [f=0016413] Shutdown Widget - Chili Core Selector [f=0016413] Shutdown Widget - Custom Markers [f=0016413] Shutdown Widget - Select Keys [f=0016413] Shutdown Widget - Pause Screen [f=0016413] Shutdown Widget - Text To Speech Control [f=0016413] Shutdown Widget - Persistent Build Height [f=0016413] Shutdown Widget - Layout Handler [f=0016413] End widgetHandler:Shutdown [f=0016413] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={503959,61299412} {int,ext,rec}Allocs={24287610,0,0} {chunk,block}Bytes={61299412,0} [f=0016413] [Game::KillLua][1] dtor=0 luaGaia=0x6310a920 [f=0016413] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285740,48012967} {int,ext,rec}Allocs={24287611,0,0} {chunk,block}Bytes={48012967,0} [f=0016413] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285740,48012967} {int,ext,rec}Allocs={24287611,0,0} {chunk,block}Bytes={48012967,0} [f=0016413] [Game::KillLua][2] dtor=0 luaRules=0x520df600 [f=0016413] Start gadgetHandler:Shutdown [f=0016413] Shutdown - StartSetup [f=0016413] Shutdown - UnitMorph [f=0016413] Shutdown - Carrier Drones [f=0016413] Shutdown - LupsNanoSpray [f=0016413] Shutdown - Missile Silo Controller [f=0016413] Shutdown - Modular Comm Info [f=0016413] Shutdown - Terrain Texture Handler [f=0016413] Shutdown - UnitCloakShield [f=0016413] Shutdown - Starlight Handler [f=0016413] End gadgetHandler:Shutdown [f=0016413] Start gadgetHandler:Shutdown [f=0016413] Shutdown - Save/Load [f=0016413] Shutdown - Teleport Throw [f=0016413] Shutdown - UnitMorph [f=0016413] Shutdown - Modular Comm Info [f=0016413] Shutdown - Retreat Command [f=0016413] Shutdown - Shockwaves [f=0016413] Shutdown - UnitCloakShield [f=0016413] Shutdown - Lups Cloak FX [f=0016413] Shutdown - Lups [f=0016413] Shutdown - Lups Shield [f=0016413] End gadgetHandler:Shutdown [f=0016413] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24287649,0,0} {chunk,block}Bytes={0,0} [f=0016413] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24287649,0,0} {chunk,block}Bytes={0,0} [f=0016413] [Game::KillLua][4] dtor=0 [f=0016413] [Game::~CGame][1] [f=0016413] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016413] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016413] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016413] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016413] [Game::KillLua][4] dtor=1 [f=0016413] [Game::KillMisc][1] [f=0016413] [Game::KillMisc][2] [f=0016413] [Game::KillMisc][3] [f=0016413] [Game::KillRendering][1] [f=0016413] [3DOParser::Kill] allocated 137 pieces [f=0016413] [S3OParser::Kill] allocated 2779 pieces [f=0016413] [AssParser::Kill] allocated 222 pieces [f=0016413] [Game::KillInterface][1] [f=0016413] [Game::KillInterface][2] [f=0016413] [Game::KillSimulation][1] [f=0016413] [Game::KillSimulation][2] [f=0016413] [CCollisionHandler] dis-/continuous tests: 0/1958782 [f=0016413] [Game::KillSimulation][3] [f=0016413] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016413] [~CPathCache(20x20)] cacheHits=6 hitPercentage=9% numHashColls=0 maxCacheSize=8 [f=0016413] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016413] [~CPathCache(40x40)] cacheHits=158 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016413] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016413] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016413] [LosHandler::Kill] raycast instance cache-{hits,misses}={5011,9719}; shared=3%; cached=31% [f=0016413] [Game::KillSimulation][4] [f=0016413] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016413] [Game::~CGame][2] [f=0016413] [Game::~CGame][3] [f=0016413] [SpringApp::Kill][3] [f=0016413] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174712 bytes sent 183506 bytes recv'd [f=0016413] [SpringApp::Kill][4] font=0x45714aa0 [f=0016413] [SpringApp::Kill][5] [f=0016413] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45782a30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3230ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=58ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=34ms file="objects3d/spherezeus.s3o" indx=5438 inflSize=118kb readTime=32ms file="luaui/images/lobbyranks/4_5.png" indx=3610 inflSize=154kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=29ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=25ms file="objects3d/strikecom_3.dae" indx=5471 inflSize=1000kb readTime=24ms file="luaui/widgets/chili_old/skins/evolved/tech_overlaywindow.png" indx=4404 inflSize=0kb readTime=24ms file="scripts/factoryjump.lua" indx=5676 inflSize=2kb readTime=22ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4629 inflSize=5kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 52431968 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4586cb80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458805f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457e3e40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06a80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]