[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NzDqVyShM2/springsettings.994824.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92d8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8608 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/994824/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465ef670] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465ef670] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 603ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shapeshifters was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/994824/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11627,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/994824/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52af14a0,0x61d63030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0842b95fbac5dd27eb13a34cf30d042d [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|4_5||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000e4280540,00000000f84e7b80}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000006723c020,00000000ec802f50}]" [f=-000001] Spectator TheWarning left the game: normal quit [f=-000001] [0] Event [undefined]: TheWarning quit [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000001189e8fb0,00000000f0ac1b90}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Zeta! [f=-000001] u2u2u [f=-000001] > SPRINGIE:User TheWarning|roost|4_5||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4914,46.3339844,3489]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1195,46.6690216,614]: 1 finished unit Recon Commander [f=0000000] [0] Steel_Blue, team: 0, elo:2714 [f=0000000] [0] therx, team: 1, elo:2259 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [4776,46.3260803,3320]: 0 finished unit Shieldbot Factory [f=0000121] [121] Event [1360,46.3260803,736]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000480] [480] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000502] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=0000502] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=0000502] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000010540a150,0000000103800080}]" [f=0000537] [537] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000537] [537] Event [4776.01855,46.3260803,3308]: 0 finished unit Convict [f=0000627] [627] Event [1377.99231,46.97118,735.970337]: 1 finished unit Mason [f=0000720] [720] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000804] [804] Event [1160,47.5133667,664]: 1 finished unit Solar Collector [f=0000910] [910] Event [4824,46.7754517,3480]: 0 finished unit Solar Collector [f=0001141] [1141] Event [4952,47.5039063,3416]: 0 finished unit Solar Collector [f=0001160] [1160] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0001163] [1163] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001283] [1283] Event [1192,46.4301453,584]: 1 finished unit Solar Collector [f=0001296] [1296] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0001362] [1362] Event [5064,46.9693909,3496]: 0 finished unit Solar Collector [f=0001518] [1518] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0001629] [1629] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0001839] [1839] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0001866] [1866] Event [4848,46.6619263,3376]: 0 finished unit Lotus [f=0001913] [1913] Event [1208,46.8795166,504]: 1 finished unit Solar Collector [f=0002106] [2106] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0002112] [2112] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0002251] [2251] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0002293] [2293] Event [5160,46.3260803,3560]: 0 finished unit Solar Collector [f=0002359] [2359] Event [4186.72119,75.4958801,2778.74951]: 1 lost unit Dart [f=0002489] [2489] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002504] [2504] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0002531] [2531] Event [5128,46.3639221,3640]: 0 finished unit Solar Collector [f=0002689] [2689] Event [1240,47.499176,424]: 1 finished unit Solar Collector [f=0002737] [2737] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0002746] [2746] Event [5048,46.3355408,3640]: 0 finished unit Solar Collector [f=0002785] [2785] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0002874] [2874] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0002935] [2935] Event [4968,47.224823,3640]: 0 finished unit Solar Collector [f=0003115] [3115] Event [5144,46.3260803,3480]: 0 finished unit Solar Collector [f=0003220] [3220] Event [1256,46.5815125,344]: 1 finished unit Solar Collector [f=0003307] [3307] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0003442] [3442] Event [4776.01855,46.3260803,3308]: 0 finished unit Convict [f=0003495] [3495] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0003582] [3582] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0003710] [3710] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0003843] [3843] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0003856] [3856] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0003936] [3936] Event [1272,46.3260803,264]: 1 finished unit Solar Collector [f=0003962] [3962] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003973] [3973] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0004093] [4093] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0004093] [4093] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0004267] [4267] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0004512] [4512] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0004525] [4525] Event [1288,45.730072,184]: 1 finished unit Solar Collector [f=0004535] [4535] Event [3712,74.3810425,3184]: 0 finished unit Lotus [f=0004753] [4753] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0004993] [4993] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0005100] [5100] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0005115] [5115] Event [2336,75.5021057,912]: 1 finished unit Lotus [f=0005191] [5191] Event [1320,45.1104126,104]: 1 finished unit Solar Collector [f=0005205] [5205] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0005231] [5231] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0005348] [5348] Event [3576,70.2250061,3176]: 0 finished unit Metal Extractor [f=0005657] [5657] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dominatrix [f=0005800] [5800] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0005910] [5910] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0006192] [6192] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0006230] [6230] Event [4776.01855,46.3260803,3308]: 0 finished unit Convict [f=0006240] [6240] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0006315] [6315] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0006480] [6480] Event [4384,17.0554504,1936]: 0 finished unit Lotus [f=0006480] [6480] Event [3184,-5,2192]: 0 finished unit Lotus [f=0006527] [6527] Event [4776.01855,46.3260803,3308]: 0 finished unit Convict [f=0006705] [6705] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0006720] [6720] Event [4240,16.20401,1904]: 0 finished unit Lotus [f=0006755] [6755] Event [4776.01855,46.3260803,3308]: 0 finished unit Convict [f=0006839] [6839] Event [3728,74.5466003,3296]: 0 finished unit Lotus [f=0006850] [6850] Event [1042.54749,46.5755043,946.094116]: 1 lost unit Dart [f=0006851] [6851] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0006953] [6953] Event [4776.01855,46.3260803,3308]: 0 finished unit Convict [f=0006960] [6960] Event [4128,15.9343872,2016]: 0 finished unit Lotus [f=0007009] [7009] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0007063] [7063] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007065] [7065] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007099] [7099] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007120] [7120] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007128] [7128] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007142] [7142] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007160] [7160] Event [1377.99231,46.97118,735.970337]: 1 lost unit Scorcher [f=0007297] [7297] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0007331] [7331] Event [1305.21411,46.4097633,575.356812]: 1 lost unit Dart [f=0007345] [7345] Event [1453.8291,46.3260803,469.691681]: 1 lost unit Dart [f=0007355] [7355] Event [1341.53235,46.5707626,478.165833]: 1 lost unit Dart [f=0007388] [7388] Event [1472.25452,46.3260803,411.282898]: 0 lost unit Bandit [f=0007423] [7423] Event [1557.64746,45.8499908,292.97226]: 0 lost unit Bandit [f=0007425] [7425] Event [1365.13879,47.2338905,366.56308]: 1 lost unit Scorcher [f=0007436] [7436] Event [1324.91846,47.5372505,407.604095]: 0 lost unit Bandit [f=0007446] [7446] Event [1495.09473,46.2698021,305.220703]: 0 lost unit Bandit [f=0007514] [7514] Event [1386.54089,46.3260803,279.824585]: 0 lost unit Bandit [f=0007530] [7530] Event [1660.82019,46.3295937,78.8110352]: 0 lost unit Bandit [f=0007552] [7552] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0007693] [7693] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0007867] [7867] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0007974] [7974] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0008004] [8004] Event [4776.01855,46.3260803,3308]: 0 finished unit Thug [f=0008070] [8070] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0008117] [8117] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0008375] [8375] Event [4776.01855,46.3260803,3308]: 0 finished unit Thug [f=0008377] [8377] Event [3696,74.286438,576]: 1 finished unit Lotus [f=0008399] [8399] Event [3760,74.7358093,3264]: 0 finished unit Radar Tower [f=0008456] [8456] Event [1377.99231,46.97118,735.970337]: 1 finished unit Mason [f=0008494] [8494] Event [2113.35547,74.286438,15.1708279]: 0 lost unit Bandit [f=0008580] [8580] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0008593] [8593] Event [4792,46.382843,3416]: 0 finished unit Caretaker [f=0008614] [8614] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0008754] [8754] Event [5807.87598,74.4757462,2858.44409]: 1 lost unit Dart [f=0008812] [8812] Event [5943.38428,74.2882843,2858.49683]: 1 lost unit Dart [f=0008893] [8893] Event [4776.01855,46.3260803,3308]: 0 finished unit Thug [f=0008919] [8919] Event [4760,46.7991028,3544]: 0 finished unit Caretaker [f=0008970] [8970] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0008983] [8983] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0008993] [8993] Event [6134.69092,74.286438,2984.37769]: 1 lost unit Scorcher [f=0009105] [9105] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0009168] [9168] Event [4776.01855,46.3260803,3308]: 0 finished unit Thug [f=0009277] [9277] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009383] [9383] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009402] [9402] Event [2768,74.286438,3456]: 1 finished unit Lotus [f=0009474] [9474] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009495] [9495] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0009576] [9576] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009627] [9627] Event [2648,74.286438,3592]: 0 lost unit Metal Extractor [f=0009630] [9630] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0009681] [9681] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009685] [9685] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0009772] [9772] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009832] [9832] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0009876] [9876] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009976] [9976] Event [2913.14307,74.286438,3500.47339]: 0 lost unit Bandit [f=0009981] [9981] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0009989] [9989] Event [2848,74.286438,3712]: 1 finished unit Lotus [f=0010020] [10020] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0010056] [10056] Event [5125.34521,75.5021057,801.92627]: 0 lost unit Bandit [f=0010058] [10058] Event [2786.85864,74.286438,3632.32251]: 1 lost unit Convict [f=0010070] [10070] Event [2848,74.286438,3712]: 1 lost unit Lotus [f=0010086] [10086] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0010097] [10097] Event [3949.28296,15.6478338,2066.71118]: 1 lost unit Dart [f=0010155] [10155] Event [2768,74.286438,3456]: 1 lost unit Lotus [f=0010190] [10190] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0010241] [10241] Event [4612.7085,26.8955441,965.211548]: 0 lost unit Bandit [f=0010289] [10289] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0010295] [10295] Event [3943.50269,6.20551682,1888.02625]: 1 lost unit Scorcher [f=0010311] [10311] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0010330] [10330] Event [4235.31055,17.1071892,1853.88831]: 1 lost unit Scorcher [f=0010355] [10355] Event [5217.00781,75.5021057,712.531006]: 0 lost unit Bandit [f=0010372] [10372] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0010380] [10380] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0010400] [10400] Event [4240.39111,15.5956478,1865.4425]: 1 lost unit Scorcher [f=0010466] [10466] Event [4046.71606,13.573576,2014.11951]: 1 lost unit Scorcher [f=0010479] [10479] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0010502] [10502] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0010515] [10515] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0010565] [10565] Event [5251.79346,76.1629028,596.565674]: 1 lost unit Recon Commander [f=0010570] [10570] Event [4424,16.0384521,1848]: 0 lost unit Metal Extractor [f=0010584] [10584] Event [4574.83105,25.8104916,1742.55347]: 1 lost unit Scorcher [f=0010593] [10593] Event [5320,65.7029877,664]: 1 lost unit Metal Extractor [f=0010681] [10681] Event [3151.87012,56.0859261,2779.71167]: 1 lost unit Thug [f=0010696] [10696] Event [2587.55615,16.4613819,2749.45532]: 0 lost unit Bandit [f=0010728] [10728] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0010756] [10756] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0010886] [10886] Event [5048,74.286438,360]: 1 lost unit Metal Extractor [f=0010962] [10962] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0011053] [11053] Event [5832,17.1547852,2152]: 0 finished unit Solar Collector [f=0011088] [11088] Event [5344,66.5967712,560]: 0 finished unit Lotus [f=0011175] [11175] Event [5258.65771,63.1834831,674.542847]: 1 lost unit Scorcher [f=0011202] [11202] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0011234] Spectator TheWarning left the game: normal quit [f=0011234] [11234] Event [undefined]: TheWarning quit [f=0011255] [11255] Event [4128,15.9343872,2016]: 1 lost unit Lotus [f=0011294] [11294] Event [5624,15.972229,2136]: 0 finished unit Solar Collector [f=0011335] [11335] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dominatrix [f=0011444] [11444] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0011497] [11497] Event [5608,16.8709717,2024]: 0 finished unit Solar Collector [f=0011505] [11505] Event [5456,78.0169067,704]: 0 finished unit Lotus [f=0011513] [11513] Event [1377.99231,46.97118,735.970337]: 1 finished unit Dart [f=0011607] [11607] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0011657] [11657] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0011699] [11699] Event [3426.44141,15.8323421,2393.13208]: 1 lost unit Bandit [f=0011721] [11721] Event [3346.88672,-12.692932,2120.12842]: 1 lost unit Dominatrix [f=0011785] [11785] Event [5912,17.1689758,1880]: 0 finished unit Solar Collector [f=0011827] [11827] Event [5232,62.4428635,656]: 0 finished unit Lotus [f=0011834] [11834] Event [1464,46.3260803,536]: 1 finished unit Storage [f=0011878] [11878] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0011920] zzzzz [f=0011940] gg [f=0011944] [11944] Event [1377.99231,46.97118,735.970337]: 1 finished unit Scorcher [f=0011986] [11986] Event [2935.97827,-12.692932,2114.32788]: 1 lost unit Dart [f=0011986] [11986] Event [3263.0564,-3.852241,1737.93372]: 1 lost unit Scorcher [f=0011987] [11987] Event [5808,18.0109558,1920]: 0 finished unit Lotus [f=0012020] [12020] Event [undefined]: therx resigned [f=0012020] game_message: therx has been destroyed! [f=0012020] game_message: Steel_Blue wins! [f=0012020] Submitting stats [f=0012020] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012020] Part| Total Time|Time of the last 0.5s [f=0012020] Draw 19109.96ms 19.66% [f=0012020] Lua::Callins::Synced 6609.21ms 12.28% [f=0012020] Lua::Callins::Unsynced 25130.94ms 25.25% [f=0012020] Lua::CollectGarbage::Synced 389.70ms 0.20% [f=0012020] Lua::CollectGarbage::Unsynced 1050.29ms 1.80% [f=0012020] Misc::Profiler::AddTime 75.57ms 0.10% [f=0012020] Sim 34305.03ms 60.28% [f=0012020] [12020] Received game_message: therx has been destroyed! [f=0012020] [12020] Received game_message: Steel_Blue wins! [f=0012021] [12021] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012021] [12021] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012021] [12021] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012021] [12021] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012021] [12021] Game End Stats Values: 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[3220.11157,11.7566357,1627.2262]: 1 lost unit Scorcher [f=0012069] [12069] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0012161] gg [f=0012175] Spectator therx left the game: normal quit [f=0012175] [12175] Event [undefined]: therx quit [f=0012227] [12227] Event [5320,63.6516724,664]: 0 finished unit Metal Extractor [f=0012275] [12275] Event [5728,17.1973572,1952]: 0 finished unit Lotus [f=0012282] Player Steel_Blue left the game: normal quit [f=0012282] [12282] Event [undefined]: Steel_Blue quit [f=0012288] No clients connected, shutting down server [f=0012288] Server shutdown [f=0012440] [12440] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0012482] [12482] Event [5512,76.1242065,504]: 0 finished unit Metal Extractor [f=0012543] [12543] Event [5648,17.3771057,1952]: 0 finished unit Lotus [f=0012629] [12629] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0012702] [12702] Event [5664,16.9182739,2032]: 0 finished unit Lotus [f=0012754] [12754] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0012843] [12843] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0012936] [12936] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013022] [13022] Event [5048,70.2250061,360]: 0 finished unit Metal Extractor [f=0013063] [13063] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013158] [13158] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013248] [13248] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013338] [13338] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013428] [13428] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013518] [13518] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013608] [13608] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013698] [13698] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013788] [13788] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013878] [13878] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0013968] [13968] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0014058] [14058] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0014148] [14148] Event [4776.01855,46.3260803,3308]: 0 finished unit Bandit [f=0014181] Autoquit sending quit command. [f=0014181] [QuitAction] user exited to system [f=0014181] [SpringApp::Kill][1] fromRun=1 [f=0014181] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014181] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014181] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014181] [ThreadPool::SetThreadCount][2] workers=0 [f=0014181] [SpringApp::Kill][2] [f=0014181] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014181] [Game::KillLua][3] dtor=0 luaUI=0x61acb380 [f=0014181] Start widgetHandler:Shutdown [f=0014181] Shutdown - SaveOrderList Complete [f=0014181] Writing last game win data [f=0014181] Shutdown - SaveConfigData Complete [f=0014181] Shutdown Widget - Chili Highlight [f=0014181] Shutdown Widget - Save/Load API [f=0014181] Shutdown Widget - Draw After Chili [f=0014181] Shutdown Widget - EPIC Menu [f=0014181] Shutdown Widget - Chili Minimap [f=0014181] Shutdown Widget - Chili Widget Selector [f=0014181] Shutdown Widget - Local Team Colors [f=0014181] Shutdown Widget - Display Keys 2 [f=0014181] Shutdown Widget - Save Game Menu [f=0014181] Shutdown Widget - HealthBars [f=0014181] Shutdown Widget - Noises [f=0014181] Shutdown Widget - Unit Icons [f=0014181] Shutdown Widget - Win Counter [f=0014181] Shutdown Widget - BuildETA [f=0014181] Shutdown Widget - SpringRTS Replay Stats [f=0014181] Shutdown Widget - Modular Comm Info [f=0014181] Shutdown Widget - CameraShake [f=0014181] Shutdown Widget - Chili Economy Panel Default [f=0014181] Shutdown Widget - Chili EndGame Window [f=0014181] Shutdown Widget - Chili Nuke Warning [f=0014181] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014181] Shutdown Widget - Chili Spectator Panels [f=0014181] Shutdown Widget - Context Menu [f=0014181] Shutdown Widget - Darkening [f=0014181] Shutdown Widget - MetalFeatures (new) [f=0014181] Shutdown Widget - Defense Range Zero-K [f=0014181] Shutdown Widget - Grab Input [f=0014181] Input grabbing is disabled! [f=0014181] Shutdown Widget - Highlight Geos [f=0014181] Shutdown Widget - Local Widgets Config [f=0014181] Shutdown Widget - Mex Placement Handler [f=0014181] Shutdown Widget - MinimapEvents [f=0014181] Shutdown Widget - Missile Silo Range [f=0014181] Shutdown Widget - Point Tracker [f=0014181] Shutdown Widget - Showeco and Grid Drawer [f=0014181] Shutdown Widget - Stereo3D [f=0014181] Shutdown Widget - Music Player v2 [f=0014181] Shutdown Widget - Attack AoE [f=0014181] Shutdown Widget - Map Edge Extension [f=0014181] Shutdown Widget - Selection Send [f=0014181] Shutdown Widget - LupsManager [f=0014181] Shutdown Widget - Newton Firezone [f=0014181] Shutdown Widget - Chili Pro Console [f=0014181] Shutdown Widget - Lasso Terraform GUI [f=0014181] Shutdown Widget - Chili Framework [f=0014181] Shutdown Widget - Lups [f=0014181] Shutdown Widget - Custom Markers [f=0014181] Shutdown Widget - Chili Core Selector [f=0014181] Shutdown Widget - Select Keys [f=0014181] Shutdown Widget - Pause Screen [f=0014181] Shutdown Widget - Layout Handler [f=0014181] Shutdown Widget - Persistent Build Height [f=0014181] Shutdown Widget - Text To Speech Control [f=0014181] End widgetHandler:Shutdown [f=0014181] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579419,68167540} {int,ext,rec}Allocs={28272879,0,0} {chunk,block}Bytes={68167540,0} [f=0014181] [Game::KillLua][1] dtor=0 luaGaia=0x61d63030 [f=0014181] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381541,55962521} {int,ext,rec}Allocs={28272880,0,0} {chunk,block}Bytes={55962521,0} [f=0014181] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381541,55962521} {int,ext,rec}Allocs={28272880,0,0} {chunk,block}Bytes={55962521,0} [f=0014181] [Game::KillLua][2] dtor=0 luaRules=0x52af14a0 [f=0014181] Start gadgetHandler:Shutdown [f=0014181] Shutdown - StartSetup [f=0014181] Shutdown - UnitMorph [f=0014181] Shutdown - Carrier Drones [f=0014181] Shutdown - LupsNanoSpray [f=0014181] Shutdown - Missile Silo Controller [f=0014181] Shutdown - Modular Comm Info [f=0014181] Shutdown - Terrain Texture Handler [f=0014181] Shutdown - UnitCloakShield [f=0014181] Shutdown - Starlight Handler [f=0014181] End gadgetHandler:Shutdown [f=0014181] Start gadgetHandler:Shutdown [f=0014181] Shutdown - Save/Load [f=0014181] Shutdown - Teleport Throw [f=0014181] Shutdown - UnitMorph [f=0014181] Shutdown - Modular Comm Info [f=0014181] Shutdown - Retreat Command [f=0014181] Shutdown - Shockwaves [f=0014181] Shutdown - UnitCloakShield [f=0014181] Shutdown - Lups Cloak FX [f=0014181] Shutdown - Lups [f=0014181] Shutdown - Lups Shield [f=0014181] End gadgetHandler:Shutdown [f=0014181] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28272912,0,0} {chunk,block}Bytes={0,0} [f=0014181] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28272912,0,0} {chunk,block}Bytes={0,0} [f=0014181] [Game::KillLua][4] dtor=0 [f=0014181] [Game::~CGame][1] [f=0014181] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014181] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014181] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014181] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014181] [Game::KillLua][4] dtor=1 [f=0014181] [Game::KillMisc][1] [f=0014181] [Game::KillMisc][2] [f=0014181] [Game::KillMisc][3] [f=0014181] [Game::KillRendering][1] [f=0014181] [3DOParser::Kill] allocated 137 pieces [f=0014181] [S3OParser::Kill] allocated 2672 pieces [f=0014181] [AssParser::Kill] allocated 241 pieces [f=0014181] [Game::KillInterface][1] [f=0014181] [Game::KillInterface][2] [f=0014181] [Game::KillSimulation][1] [f=0014181] [Game::KillSimulation][2] [f=0014181] [CCollisionHandler] dis-/continuous tests: 0/1927788 [f=0014181] [Game::KillSimulation][3] [f=0014181] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014181] [~CPathCache(24x16)] cacheHits=47 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0014181] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014181] [~CPathCache(48x32)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014181] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014181] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014181] [LosHandler::Kill] raycast instance cache-{hits,misses}={8399,14642}; shared=8%; cached=28% [f=0014181] [Game::KillSimulation][4] [f=0014181] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014181] [Game::~CGame][2] [f=0014181] [Game::~CGame][3] [f=0014181] [SpringApp::Kill][3] [f=0014181] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150807 bytes sent 216154 bytes recv'd [f=0014181] [SpringApp::Kill][4] font=0x46522aa0 [f=0014181] [SpringApp::Kill][5] [f=0014181] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x46591490) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3201ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=67ms file="bitmaps/other/debris2.tga" indx=521 inflSize=1kb readTime=40ms file="bitmaps/pd/shield3hex.png" indx=558 inflSize=5kb readTime=39ms file="luaui/utilities/engine_range_circles.lua" indx=3786 inflSize=3kb readTime=32ms file="luaui/widgets/gui_display_dps.lua" indx=4627 inflSize=10kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=28ms file="bitmaps/gpl/smallflare.tga" indx=477 inflSize=4kb readTime=26ms file="luaui/widgets/chili_old/controls/font.lua" indx=4173 inflSize=6kb readTime=25ms file="objects3d/crasher.s3o" indx=5070 inflSize=161kb readTime=24ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56593088 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x46689af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468216b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4659ee70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f92d80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]