[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zdhEMUzmtX/springsettings.994797.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f57e0090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8604 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/994797/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46916f40] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46916f40] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] RobbieR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/994797/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e01 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e01 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-567d0e01.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e11 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e11 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-567d0e11.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum 00f7ab17)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11629,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/994797/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f2eff0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9336b95f8ff608dbb4ae25b9572f8789 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Lukajz0CZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lukajz0CZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukajz0CZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukajz0CZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000006de6b4d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukajz0CZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukajz0CZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukajz0CZ" string="[Game::Load][lua{Rules,Gaia}={00000000b3d11f20,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [603,171.192993,544]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4506,174.937653,4676]: 1 finished unit Engineer Commander [f=0000000] [0] eqdw, team: 0, elo:1635 [f=0000000] [0] Lukajz0CZ, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [544,172.174011,640]: 0 finished unit Rover Assembly [f=0000005] Playback continued [f=0000124] [124] Event [4576,179.562042,4776]: 1 finished unit Airplane Plant [f=0000213] [213] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0000299] [299] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000349] [349] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0000370] [370] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000487] [487] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0000525] [525] Event [744,173.995728,520]: 0 finished unit Solar Collector [f=0000689] [689] Event [674.997803,252.819244,478.791168]: 0 finished unit Firefly [f=0000691] [691] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000825] [825] Event [744,174.180237,376]: 0 finished unit Solar Collector [f=0000865] [865] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0000899] [899] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Crane [f=0001230] [1230] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001244] [1244] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0001656] [1656] Event [568,175.826355,328]: 0 finished unit Solar Collector [f=0001813] [1813] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001833] [1833] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Crane [f=0001928] [1928] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0002012] [2012] Event [3992,179.707489,4792]: 1 finished unit Solar Collector [f=0002139] [2139] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002213] [2213] Event [920,173.995728,344]: 0 finished unit Solar Collector [f=0002312] [2312] Event [4456,175.578003,4440]: 1 finished unit Solar Collector [f=0002467] [2467] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0002775] [2775] Event [1096,175.819244,328]: 0 finished unit Solar Collector [f=0002812] [2812] Event [1472,172.030334,1360]: 0 finished unit Radar Tower [f=0002839] [2839] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003011] [3011] Event [4904,168.532349,4040]: 1 finished unit Solar Collector [f=0003018] [3018] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0003057] [3057] Event [4520,170.341644,3640]: 1 finished unit Solar Collector [f=0003231] [3231] Event [1256,174.009949,344]: 0 finished unit Solar Collector [f=0003460] [3460] Event [4808,175.748291,4728]: 1 finished unit Solar Collector [f=0003498] [3498] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0003599] [3599] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003727] [3727] Event [3704,174.059601,3336]: 1 finished unit Solar Collector [f=0003776] [3776] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0003789] [3789] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Crane [f=0003828] [3828] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0004005] [4005] Event [1384,173.995728,440]: 0 finished unit Solar Collector [f=0004209] [4209] Event [3552,172.108398,3232]: 1 finished unit Lotus [f=0004229] [4229] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0004456] [4456] Event [1528,177.458252,536]: 0 finished unit Solar Collector [f=0004567] [4567] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0004568] [4568] Event [4232,183.113251,4728]: 1 finished unit Energy Pylon [f=0004681] [4681] Event [3712,174.066711,3120]: 1 finished unit Lotus [f=0004692] [4692] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0004735] [4735] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Crane [f=0004802] [4802] Event [1656,179.210815,584]: 0 finished unit Solar Collector [f=0005132] [5132] Event [1784,179.402405,632]: 0 finished unit Solar Collector [f=0005382] [5382] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005432] [5432] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005476] [5476] Event [1912,177.83432,680]: 0 finished unit Solar Collector [f=0005677] [5677] Event [4728,175.819244,4264]: 1 finished unit Energy Pylon [f=0005700] [5700] Event [544.029663,172.817337,657.99231]: 0 finished unit Fencer [f=0005784] [5784] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0005794] [5794] Event [2936,181.289734,3928]: 1 finished unit Solar Collector [f=0006106] [6106] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006255] [6255] Event [2720,179.53009,3888]: 1 finished unit Lotus [f=0006406] [6406] Event [616,173.931885,520]: 0 finished unit Caretaker [f=0006413] [6413] Event [2541.67554,173.503922,873.654602]: 0 finished unit Guardian Commander [f=0006413] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006413] [6413] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006450] [6450] Event [544.029663,172.817337,657.99231]: 0 finished unit Ripper [f=0006485] [6485] Event [576,345.05011,2592]: 0 finished unit Radar Tower [f=0006699] [6699] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Owl [f=0006763] [6763] Event [2832,177.642761,3792]: 1 finished unit Lotus [f=0006823] [6823] Event [4728,171.994873,4760]: 1 finished unit Caretaker [f=0006921] [6921] Event [520,173.995728,520]: 0 finished unit Caretaker [f=0007243] [7243] Event [544.029663,172.817337,657.99231]: 0 finished unit Ravager [f=0007324] [7324] Event [2624,177.763367,4528]: 1 finished unit Lotus [f=0007469] [7469] Event [424,179.217896,520]: 0 finished unit Caretaker [f=0007481] [7481] Event [520,175.634766,424]: 0 finished unit Caretaker [f=0007814] [7814] Event [4760,168.709717,5088]: 1 finished unit Fusion Reactor [f=0007820] [7820] Event [424,175.826355,424]: 0 finished unit Caretaker [f=0007933] [7933] Event [2976,168.191772,3536]: 1 finished unit Lotus [f=0008041] [8041] Event [616,175.819244,424]: 0 finished unit Caretaker [f=0008144] [8144] Event [544.029663,172.817337,657.99231]: 0 finished unit Badger [f=0008365] [8365] Event [3136,179.260498,3280]: 1 finished unit Lotus [f=0008539] [8539] Event [3520,175.748291,1168]: 0 finished unit Radar Tower [f=0008688] [8688] Event [872,175.819244,680]: 0 finished unit Razor [f=0008734] [8734] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0008798] [8798] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0008972] [8972] Event [4112,171.959381,3136]: 1 finished unit Lotus [f=0009011] [9011] Event [544.029663,172.817337,657.99231]: 0 finished unit Fencer [f=0009132] [9132] Event [4680,170.164246,5088]: 1 finished unit Fusion Reactor [f=0009226] [9226] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0009405] [9405] Event [4688,175.648956,3040]: 1 finished unit Lotus [f=0009596] [9596] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0009780] [9780] Event [544.029663,172.817337,657.99231]: 0 finished unit Ripper [f=0009906] [9906] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0010285] [10285] Event [544.029663,172.817337,657.99231]: 0 finished unit Ravager [f=0010781] [10781] Event [544.029663,172.817337,657.99231]: 0 finished unit Crasher [f=0010998] [10998] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0011010] [11010] Event [4600,170.540314,5088]: 1 finished unit Fusion Reactor [f=0011333] [11333] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Crane [f=0011693] [11693] Event [544.029663,172.817337,657.99231]: 0 finished unit Badger [f=0011724] [11724] Event [4656,345.404907,2320]: 1 finished unit Advanced Radar [f=0011940] [11940] Event [4614.03125,181.532059,4755.55811]: 1 finished unit Crane [f=0012034] [12034] Event [2720,179.53009,3888]: 1 lost unit Lotus [f=0012042] [12042] Event [2701.73267,183.432388,3817.36108]: 0 lost unit Scorcher [f=0012058] [12058] Event [4104,175.819244,712]: 0 finished unit Razor [f=0012079] [12079] Event [2832,177.642761,3792]: 1 lost unit Lotus [f=0012143] [12143] Event [2824,174.168304,3896]: 1 lost unit Metal Extractor [f=0012176] [12176] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0012277] [12277] Event [2982.35791,170.347321,4286.3833]: 0 lost unit Scorcher [f=0012285] [12285] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0012424] [12424] Event [3304,168.525238,4744]: 1 lost unit Metal Extractor [f=0012445] [12445] Event [904,175.819244,856]: 0 finished unit Thresher [f=0012479] [12479] Event [3519.04517,300.819611,4919.50732]: 1 lost unit Crane [f=0012498] [12498] Event [3558.32202,252.395554,4928.41992]: 1 lost unit Crane [f=0012617] [12617] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0012623] [12623] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0012683] [12683] Event [4104,183.113251,4680]: 1 lost unit Stinger [f=0012688] [12688] Event [544.029663,172.817337,657.99231]: 0 finished unit Fencer [f=0012702] [12702] Event [undefined]: Lukajz0CZ resigned [f=0012702] game_message: Lukajz0CZ has been destroyed! [f=0012702] game_message: eqdw wins! [f=0012702] Submitting stats [f=0012702] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012702] Part| Total Time|Time of the last 0.5s [f=0012702] Draw 9734.43ms 10.55% [f=0012702] Lua::Callins::Synced 4006.26ms 17.91% [f=0012702] Lua::Callins::Unsynced 13977.66ms 17.11% [f=0012702] Lua::CollectGarbage::Synced 262.04ms 0.00% [f=0012702] Lua::CollectGarbage::Unsynced 541.91ms 1.69% [f=0012702] Misc::Profiler::AddTime 46.13ms 0.10% [f=0012702] Sim 17270.31ms 73.83% [f=0012702] [12702] Received game_message: Lukajz0CZ has been destroyed! [f=0012702] [12702] Received game_message: eqdw wins! [f=0012703] [12703] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,6635,7470,6635,7470,228.386978,302.371399,228.386978,302.371399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,720,280,720,280,57,30,57,30,1615,1670,1615,1670,26.3490925,25.5556164,26.3490925,25.5556164,0,1800,0,1800,0,0,0,0,4300,3700,4300,3700,1,0,1,0,0,0,0,0,0,0,0,0 [f=0012703] [12703] Game End Stats Values: 22,7725,7730,7725,7730,352.631836,322.591095,352.631836,322.591095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,810,280,810,280,78,30,78,30,1615,1670,1615,1670,28.3156147,25.3899212,28.3156147,25.3899212,0,1940,0,1940,0,0,0,0,5300,3820,5300,3820,1,0,1,0,0,0,0,0,0,0,0,0 [f=0012703] [12703] Game End Stats Values: 23,7815,7970,7815,7970,507.279602,342.823669,507.279602,342.823669,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,810,280,810,280,92,30,92,30,1615,1670,1615,1670,31.5452633,25.3907852,31.5452633,25.3907852,0,2180,0,2180,0,0,0,0,5390,3820,5390,3820,1,0,1,0,0,0,0,0,0,0,0,0 [f=0012703] [12703] Game End Stats Values: 24,7815,8310,7815,8310,663.024719,356.608459,663.024719,356.608459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,810,280,810,280,92,30,92,30,1615,1670,1615,1670,32.4202881,26.6983051,32.4202881,26.6983051,0,2430,0,2430,0,0,0,0,5390,3910,5390,3910,1,0,1,0,0,0,0,0,0,0,0,0 [f=0012703] [12703] Game End Stats Values: 25,7815,8530,7815,8530,810.62262,366.845795,810.62262,366.845795,0,0,0,0,0,0,0,0,62.7808533,0,62.7808533,0,0,0,0,0,810,280,810,280,92,30,92,30,1615,1670,1615,1670,31.8771362,26.7290916,31.8771362,26.7290916,0,2650,0,2650,0,0,0,0,5390,3910,5390,3910,1,0,1,0,0,0,0,0,0,0,0,0 [f=0012703] [12703] Game End Stats Values: 26,8815,8620,8815,8620,965.605042,377.336151,965.605042,377.336151,0,0,0,0,0,0,0,0,76.5602112,0,76.5602112,0,0,260.744141,0,260.744141,810,280,810,280,108.333336,30,108.333336,30,1615,1670,1615,1670,32.3694458,27.6814709,32.3694458,27.6814709,0,2650,0,2650,0,0,0,0,6390,4000,6390,4000,1,0,1,0,0,0,0,0,260.744141,0,260.744141,0 [f=0012703] [12703] Game End Stats Values: 27,9015,8880,9015,8880,1131.6145,379.617767,1131.6145,379.617767,0,0,0,0,0,0,0,0,76.5602112,0,76.5602112,0,0,260.744141,0,260.744141,810,280,810,280,127,30,127,30,1615,1670,1615,1670,33.1045799,28.2033749,33.1045799,28.2033749,0,2910,0,2910,0,0,0,0,6590,4000,6590,4000,1,0,1,0,0,0,0,0,260.744141,0,260.744141,0 [f=0012703] [12703] Game End Stats Values: 28,9445,9035,9445,9035,1294.80298,383.557404,1294.80298,383.557404,0,0,0,0,0,0,0,0,76.5602112,0,76.5602112,0,207.031662,530.043823,207.031662,530.043823,630,560,630,560,127,30,127,30,2115,1670,2115,1670,32.9165154,28.3139076,32.9165154,28.3139076,0,2785,0,2785,125,270,125,270,6700,4000,6700,4000,271,125,271,125,0,0,0,0,531.324707,257.896118,531.324707,257.896118 [f=0012703] [12703] Game End Stats Values: 29,8955,9525,8955,9525,1454.60425,386.998718,1454.60425,386.998718,0,0,0,0,0,0,0,0,76.5602112,0,76.5602112,0,240.261093,1162.88782,240.261093,1162.88782,630,1010,630,1010,125.800003,30,125.800003,30,2115,1670,2115,1670,30.2850819,28.2806892,30.2850819,28.2806892,0,2825,0,2825,250,760,250,760,6210,4000,6210,4000,761,250,761,250,0,0,0,0,1165.20178,346.292511,1165.20178,346.292511 [f=0012703] [12703] Game End Stats Values: 30,8865,9755,8865,9755,1494.47058,390.154663,1494.47058,390.154663,0,0,0,0,0,0,0,0,76.5602112,0,76.5602112,0,240.261093,1303.47522,240.261093,1303.47522,630,1010,630,1010,126.5,30,126.5,30,2115,1670,2115,1670,26.9922256,29.8425789,26.9922256,29.8425789,0,2965,0,2965,250,876,250,876,6120,4090,6120,4090,877,250,877,250,0,0,0,0,1308.72144,349.001526,1308.72144,349.001526 [f=0012718] [12718] Event [2976,168.191772,3536]: 1 lost unit Lotus [f=0012745] [12745] Event [4232,183.276352,4728]: 1 lost unit Energy Pylon [f=0012750] [12750] Event [2936,181.289734,3928]: 1 lost unit Solar Collector [f=0012750] [12750] Event [1396.31287,550.230286,4208.98584]: 1 lost unit Owl [f=0012751] [12751] Event [4656,345.404907,2320]: 1 lost unit Advanced Radar [f=0012751] [12751] Event [3992,179.888092,4792]: 1 lost unit Solar Collector [f=0012803] Player eqdw left the game: normal quit [f=0012803] [12803] Event [undefined]: eqdw quit [f=0012813] Spectator Lukajz0CZ left the game: normal quit [f=0012813] [12813] Event [undefined]: Lukajz0CZ quit [f=0012819] No clients connected, shutting down server [f=0012819] Server shutdown [f=0012886] [12886] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0013174] [13174] Event [4318.51025,173.879913,838.508545]: 0 finished unit Guardian Commander [f=0013174] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0013174] [13174] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0013288] [13288] Event [544.029663,172.817337,657.99231]: 0 finished unit Ripper [f=0013499] [13499] Event [4318.51025,253.879913,838.508545]: 0 finished unit Firefly [f=0013626] [13626] Event [544.029663,172.817337,657.99231]: 0 finished unit Ravager [f=0013681] [13681] Event [2056,177.557617,664]: 0 finished unit Solar Collector [f=0013889] [13889] Event [4318.51025,253.879913,838.508545]: 0 finished unit Firefly [f=0013916] [13916] Event [544.029663,172.817337,657.99231]: 0 finished unit Crasher [f=0014267] [14267] Event [544.029663,172.817337,657.99231]: 0 finished unit Badger [f=0014386] [14386] Event [120,292.497345,2456]: 0 finished unit Geothermal Generator [f=0014429] [14429] Event [2136,173.995728,792]: 0 finished unit Solar Collector [f=0014432] [14432] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0014474] [14474] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0014604] [14604] Event [544.029663,172.817337,657.99231]: 0 finished unit Fencer [f=0014727] [14727] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0014968] [14968] Event [544.029663,172.817337,657.99231]: 0 finished unit Ripper [f=0015042] [15042] Event [2216,173.811279,920]: 0 finished unit Solar Collector [f=0015206] [15206] Event [544.029663,172.817337,657.99231]: 0 finished unit Ravager [f=0015424] [15424] Event [544.029663,172.817337,657.99231]: 0 finished unit Crasher [f=0015652] [15652] Event [2296,174.116364,1048]: 0 finished unit Solar Collector [f=0015682] [15682] Event [544.029663,172.817337,657.99231]: 0 finished unit Badger [f=0015796] [15796] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0015840] [15840] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0015976] [15976] Event [544.029663,172.817337,657.99231]: 0 finished unit Fencer [f=0016097] [16097] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0016332] [16332] Event [544.029663,172.817337,657.99231]: 0 finished unit Ripper [f=0016367] [16367] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0016540] [16540] Event [544.029663,172.817337,657.99231]: 0 finished unit Ravager [f=0016717] [16717] Event [544.029663,172.817337,657.99231]: 0 finished unit Crasher [f=0016928] [16928] Event [544.029663,172.817337,657.99231]: 0 finished unit Badger [f=0017030] [17030] Event [544.029663,172.817337,657.99231]: 0 finished unit Scorcher [f=0017078] [17078] Event [544.029663,172.817337,657.99231]: 0 finished unit Dart [f=0017179] [17179] Event [544.029663,172.817337,657.99231]: 0 finished unit Fencer [f=0017275] [17275] Event [544.029663,172.817337,657.99231]: 0 finished unit Mason [f=0017321] Autoquit sending quit command. [f=0017321] [QuitAction] user exited to system [f=0017321] [SpringApp::Kill][1] fromRun=1 [f=0017321] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017321] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017321] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017321] [ThreadPool::SetThreadCount][2] workers=0 [f=0017321] [SpringApp::Kill][2] [f=0017321] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017321] [Game::KillLua][3] dtor=0 luaUI=0x63a7d290 [f=0017321] Start widgetHandler:Shutdown [f=0017321] Shutdown - SaveOrderList Complete [f=0017321] Writing last game win data [f=0017321] Shutdown - SaveConfigData Complete [f=0017321] Shutdown Widget - Chili Highlight [f=0017321] Shutdown Widget - Save/Load API [f=0017321] Shutdown Widget - Draw After Chili [f=0017321] Shutdown Widget - EPIC Menu [f=0017321] Shutdown Widget - Chili Minimap [f=0017321] Shutdown Widget - Chili Widget Selector [f=0017321] Shutdown Widget - Local Team Colors [f=0017321] Shutdown Widget - Display Keys 2 [f=0017321] Shutdown Widget - Save Game Menu [f=0017321] Shutdown Widget - HealthBars [f=0017321] Shutdown Widget - Noises [f=0017321] Shutdown Widget - Unit Icons [f=0017321] Shutdown Widget - Win Counter [f=0017321] Shutdown Widget - BuildETA [f=0017321] Shutdown Widget - SpringRTS Replay Stats [f=0017321] Shutdown Widget - Modular Comm Info [f=0017321] Shutdown Widget - CameraShake [f=0017321] Shutdown Widget - Chili Economy Panel Default [f=0017321] Shutdown Widget - Chili EndGame Window [f=0017321] Shutdown Widget - Chili Nuke Warning [f=0017321] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017321] Shutdown Widget - Chili Spectator Panels [f=0017321] Shutdown Widget - Context Menu [f=0017321] Shutdown Widget - Darkening [f=0017321] Shutdown Widget - MetalFeatures (new) [f=0017321] Shutdown Widget - Defense Range Zero-K [f=0017321] Shutdown Widget - Grab Input [f=0017321] Input grabbing is disabled! [f=0017321] Shutdown Widget - Highlight Geos [f=0017321] Shutdown Widget - Local Widgets Config [f=0017321] Shutdown Widget - Mex Placement Handler [f=0017321] Shutdown Widget - MinimapEvents [f=0017321] Shutdown Widget - Missile Silo Range [f=0017321] Shutdown Widget - Point Tracker [f=0017321] Shutdown Widget - Showeco and Grid Drawer [f=0017321] Shutdown Widget - Stereo3D [f=0017321] Shutdown Widget - Music Player v2 [f=0017321] Shutdown Widget - Attack AoE [f=0017321] Shutdown Widget - Map Edge Extension [f=0017321] Shutdown Widget - Selection Send [f=0017321] Shutdown Widget - LupsManager [f=0017321] Shutdown Widget - Newton Firezone [f=0017321] Shutdown Widget - Chili Pro Console [f=0017321] Shutdown Widget - Lasso Terraform GUI [f=0017321] Shutdown Widget - Chili Framework [f=0017321] Shutdown Widget - Lups [f=0017321] Shutdown Widget - Custom Markers [f=0017321] Shutdown Widget - Chili Core Selector [f=0017321] Shutdown Widget - Select Keys [f=0017321] Shutdown Widget - Pause Screen [f=0017321] Shutdown Widget - Layout Handler [f=0017321] Shutdown Widget - Persistent Build Height [f=0017321] Shutdown Widget - Text To Speech Control [f=0017321] End widgetHandler:Shutdown [f=0017321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466584,65412733} {int,ext,rec}Allocs={23683279,0,0} {chunk,block}Bytes={65412733,0} [f=0017321] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017321] [Game::KillLua][2] dtor=0 luaRules=0x52f2eff0 [f=0017321] Start gadgetHandler:Shutdown [f=0017321] Shutdown - StartSetup [f=0017321] Shutdown - UnitMorph [f=0017321] Shutdown - Carrier Drones [f=0017321] Shutdown - LupsNanoSpray [f=0017321] Shutdown - Missile Silo Controller [f=0017321] Shutdown - Modular Comm Info [f=0017321] Shutdown - Terrain Texture Handler [f=0017321] Shutdown - UnitCloakShield [f=0017321] Shutdown - Starlight Handler [f=0017321] End gadgetHandler:Shutdown [f=0017321] Start gadgetHandler:Shutdown [f=0017321] Shutdown - Save/Load [f=0017321] Shutdown - Teleport Throw [f=0017321] Shutdown - UnitMorph [f=0017321] Shutdown - Modular Comm Info [f=0017321] Shutdown - Retreat Command [f=0017321] Shutdown - Shockwaves [f=0017321] Shutdown - UnitCloakShield [f=0017321] Shutdown - Lups Cloak FX [f=0017321] Shutdown - Lups [f=0017321] Shutdown - Lups Shield [f=0017321] End gadgetHandler:Shutdown [f=0017321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23683329,0,0} {chunk,block}Bytes={0,0} [f=0017321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23683329,0,0} {chunk,block}Bytes={0,0} [f=0017321] [Game::KillLua][4] dtor=0 [f=0017321] [Game::~CGame][1] [f=0017321] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017321] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017321] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017321] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017321] [Game::KillLua][4] dtor=1 [f=0017321] [Game::KillMisc][1] [f=0017321] [Game::KillMisc][2] [f=0017321] [Game::KillMisc][3] [f=0017321] [Game::KillRendering][1] [f=0017321] [3DOParser::Kill] allocated 137 pieces [f=0017321] [S3OParser::Kill] allocated 2758 pieces [f=0017321] [AssParser::Kill] allocated 246 pieces [f=0017321] [Game::KillInterface][1] [f=0017321] [Game::KillInterface][2] [f=0017321] [Game::KillSimulation][1] [f=0017321] [Game::KillSimulation][2] [f=0017321] [CCollisionHandler] dis-/continuous tests: 0/33837 [f=0017321] [Game::KillSimulation][3] [f=0017321] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017321] [~CPathCache(20x20)] cacheHits=14 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0017321] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017321] [~CPathCache(40x40)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017321] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017321] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017321] [LosHandler::Kill] raycast instance cache-{hits,misses}={5622,9377}; shared=1%; cached=36% [f=0017321] [Game::KillSimulation][4] [f=0017321] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017321] [Game::~CGame][2] [f=0017321] [Game::~CGame][3] [f=0017321] [SpringApp::Kill][3] [f=0017321] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181224 bytes sent 105633 bytes recv'd [f=0017321] [SpringApp::Kill][4] font=0x4684baa0 [f=0017321] [SpringApp::Kill][5] [f=0017321] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x468b8c30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3731ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=58ms file="objects3d/behe_coroner.s3o" indx=4896 inflSize=70kb readTime=48ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=47ms file="objects3d/firewalker.s3o" indx=5149 inflSize=84kb readTime=43ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=38ms file="objects3d/benzcom4.s3o" indx=4918 inflSize=297kb readTime=34ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=28ms file="objects3d/amphraider3.s3o" indx=4840 inflSize=62kb readTime=26ms file="objects3d/shieldfelon.s3o" indx=5394 inflSize=86kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 57465586 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x469d5530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b72240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4690c0e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f57e00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]