[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DxVubWpzrD/springsettings.993125.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbd38090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8553 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/993125/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c5a4c0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c5a4c0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 605ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RyMarq was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/993125/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1bf21a2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1bf21a2 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1bf21a2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1bf21b2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1bf21b2 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1bf21b2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11636,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/993125/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e9fd20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b9f9b55f770b23bab5f2b8675fc8eb57 [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x973dd8d0,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=-000001] [Game::ClientReadNet] added new player JARG with number 3 to team 0 [f=-000001] > SPRINGIE:User JARG|gunshipheavyskirm|2_4||False|||US [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from JARG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000092cfeb10,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[Game::Load][lua{Rules,Gaia}={0000000097e95660,0000000000000000}]" [f=-000001] Spectator LordSwan3x left the game: timeout [f=-000001] [0] Event [undefined]: LordSwan3x timed out [f=-000001] Allies: I choose: Memento mori! [f=-000001] [JARG] Allies: lets see if someone picks spider [f=-000001] > Game will be force started in 60 seconds [f=-000001] E [f=-000001] Hi again :). gl, hf [f=-000001] [0] Event [643,100.00415,2875]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4681,211.795776,2452]: 1 finished unit Guardian Commander [f=0000000] [0] rtwfroody, team: 1, elo:2128 [f=0000000] [0] DanWarior, team: 0, elo:1883 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4552,211.792023,2520]: 1 finished unit Shieldbot Factory [f=0000138] [138] Event [824,100,2888]: 0 finished unit Spider Factory [f=0000233] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0000250] Connection attempt from LordSwan3x [f=0000250] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000250] -> Connection established (given id 2) [f=0000277] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000277] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000293] [293] Event [860,100,2888]: 0 finished unit Flea [f=0000300] [300] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000379] [379] Event [860,100,2888]: 0 finished unit Flea [f=0000390] [390] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0000413] [JARG] Allies: 2 many fleas [f=0000473] [473] Event [860,100,2888]: 0 finished unit Flea [f=0000488] [JARG] Allies: no venoms [f=0000519] [519] Event [4540,211.792023,2520]: 1 finished unit Convict [f=0000565] [565] Event [860,100,2888]: 0 finished unit Flea [f=0000647] [647] Event [860,100,2888]: 0 finished unit Flea [f=0000689] [689] Event [4856.02539,288.792023,2384.68237]: 1 finished unit Firefly [f=0000737] [737] Event [860,100,2888]: 0 finished unit Flea [f=0000750] [750] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000752] [752] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0000765] [765] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0000827] [827] Event [860,100,2888]: 0 finished unit Flea [f=0000917] [917] Event [860,100,2888]: 0 finished unit Flea [f=0000996] [996] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0001007] [1007] Event [860,100,2888]: 0 finished unit Flea [f=0001060] [1060] Event [4872,211.792023,2424]: 1 finished unit Solar Collector [f=0001097] [1097] Event [860,100,2888]: 0 finished unit Flea [f=0001140] [1140] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0001393] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0001396] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0001396] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000942208b0,0000000000000000}]" [f=0001415] [1415] Event [4156.84521,211.792023,3284.88916]: 0 lost unit Flea [f=0001447] [1447] Event [4194.00732,211.792023,3305.44312]: 0 lost unit Flea [f=0001471] [1471] Event [4872,211.792023,2216]: 1 finished unit Solar Collector [f=0001597] [1597] Event [4634.1123,211.792023,1989.18323]: 0 lost unit Flea [f=0001598] [1598] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0001637] [1637] Event [4855.2002,211.792023,1883.21631]: 0 lost unit Flea [f=0001656] [1656] Event [1024,100,2960]: 0 finished unit Lotus [f=0001769] [1769] Event [5031.85352,211.792023,1896.19666]: 0 lost unit Flea [f=0001893] [1893] Event [4728,211.792023,2104]: 1 finished unit Solar Collector [f=0001955] [1955] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [f=0001995] [1995] Event [4287.5293,211.792023,3229.73975]: 0 lost unit Flea [f=0001999] [1999] Event [4299.40479,211.792023,3208.83179]: 0 lost unit Flea [f=0002028] [2028] Event [4322.63965,211.792023,3184.09595]: 0 lost unit Flea [f=0002039] [2039] Event [4290.48389,211.792023,3186.3689]: 0 lost unit Flea [f=0002076] [2076] Event [4240,211.792023,3216]: 1 finished unit Lotus [f=0002136] [2136] Event [744,100,3080]: 0 finished unit Solar Collector [f=0002162] [2162] Event [860,100,2888]: 0 finished unit Weaver [f=0002370] [JARG] Allies: good micro on the fleas for the most part, could have won that trade bottom w/ better execution [f=0002506] [2506] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [664,100,2840]: 0 finished unit Solar Collector [f=0002542] [JARG] Allies: excellent def by red [f=0002588] [2588] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0002862] [2862] Event [760,100,2760]: 0 finished unit Solar Collector [f=0002903] [2903] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0002988] [2988] Event [4512,211.792023,2224]: 1 finished unit Lotus [f=0003166] [3166] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0003271] [3271] Event [1048,100,2808]: 0 finished unit Solar Collector [f=0003370] [3370] Event [4344,211.792023,3352]: 1 finished unit Solar Collector [f=0003409] [3409] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0003514] [3514] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0003584] [3584] Event [856,100,3128]: 0 finished unit Solar Collector [f=0003587] [3587] Event [860,100,2888]: 0 finished unit Redback [f=0003645] [3645] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0003885] [3885] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0003945] [3945] Event [328,100,3896]: 0 finished unit Solar Collector [f=0003948] [JARG] Allies: red already ahead in econ and activating his com toward midfield will probably convert to territory [f=0004021] [4021] Event [1136,100,2784]: 0 finished unit Lotus [f=0004176] [4176] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [f=0004265] [4265] Event [860,100,2888]: 0 finished unit Weaver [f=0004268] [4268] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0004280] [4280] Event [248,100,3800]: 0 finished unit Solar Collector [f=0004283] [4283] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0004419] [JARG] Allies: not ahead* [f=0004513] [4513] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0004535] [4535] Event [283.075409,211.792023,2446.52051]: 1 lost unit Bandit [f=0004584] [4584] Event [183.22467,211.792023,2467.64771]: 1 lost unit Bandit [f=0004604] [4604] Event [215.606308,198.610718,2534.64307]: 1 lost unit Bandit [f=0004616] [4616] Event [328,100,3816]: 0 finished unit Solar Collector [f=0004751] [4751] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0004771] [4771] Event [4952,211.792023,3864]: 1 finished unit Solar Collector [f=0004991] [4991] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0005142] [5142] Event [860,100,2888]: 0 finished unit Redback [f=0005366] [5366] Event [4540,211.792023,2520]: 1 finished unit Convict [f=0005400] [5400] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0005534] [5534] Event [1760,211.792023,2080]: 0 finished unit Lotus [f=0005607] [5607] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0005626] [JARG] Allies: blue com in the back would rather be a builder with that build order [f=0005848] [5848] Event [704,211.792023,1712]: 0 finished unit Lotus [f=0005894] [5894] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0005929] [5929] Event [4904,211.792023,3976]: 1 finished unit Solar Collector [f=0005983] [5983] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0006020] [JARG] Allies: com has his own laser so you usually want to build econ first unless you expect a big raid [f=0006239] [6239] Event [2160,304.956085,1104]: 1 finished unit Lotus [f=0006342] [6342] Event [4600,211.792023,1992]: 1 finished unit Solar Collector [f=0006356] [6356] Event [4540,211.792023,2520]: 1 finished unit Convict [f=0006378] [JARG] Allies: supporting redback near is good- but you're conceding too much territory [f=0006433] [6433] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0006488] [6488] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0006527] [6527] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0006688] [6688] Event [860,100,2888]: 0 finished unit Redback [f=0006694] [6694] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0006802] [6802] Event [1854.10706,416.295746,1206.5918]: 1 lost unit Firefly [f=0006838] [6838] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0006949] [6949] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0006975] [6975] Event [2560,304.956085,1936]: 1 finished unit Radar Tower [f=0007095] [7095] Event [3584,304.956085,3872]: 1 finished unit Lotus [f=0007109] [7109] Event [2528.55029,381.956085,1907.74011]: 1 finished unit Firefly [f=0007123] [7123] Event [248,211.792023,1736]: 0 finished unit Solar Collector [f=0007198] [7198] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0007319] [7319] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0007343] [7343] Event [1024,359.612335,2128]: 0 finished unit Radar Tower [f=0007428] [7428] Event [280,211.792023,1640]: 0 finished unit Solar Collector [f=0007437] [7437] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0007463] [7463] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0007507] [7507] Event [860,100,2888]: 0 finished unit Weaver [f=0007574] [JARG] Allies: red doing well, should hunt that redback with bandits and try to secure this area up top [f=0007619] [7619] Event [2448,304.956085,2032]: 1 finished unit Lotus [f=0007812] [7812] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0007814] [7814] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0007932] [7932] Event [1056,332.28421,2080]: 0 finished unit Picket [f=0007951] [7951] Event [648,100,3656]: 0 finished unit Geothermal Generator [f=0008009] [8009] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0008053] [8053] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0008080] [8080] Event [4424,211.792023,3464]: 1 finished unit Solar Collector [f=0008150] [8150] Event [860,100,2888]: 0 finished unit Hermit [f=0008196] [JARG] Allies: holding here is 'safe' tho [f=0008200] [8200] Event [552,211.792023,2136]: 0 finished unit Solar Collector [f=0008252] [8252] Event [1927.12305,214.380722,2561.54883]: 1 lost unit Bandit [f=0008270] [8270] Event [4384,100,1360]: 1 finished unit Lotus [f=0008294] [8294] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0008294] [8294] Event [4385.79639,100,1182.78394]: 0 lost unit Flea [f=0008380] [8380] Event [648,211.792023,2136]: 0 finished unit Solar Collector [f=0008588] [8588] Event [4536,211.792023,3560]: 1 finished unit Solar Collector [f=0008618] [8618] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0008624] [8624] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0008667] [8667] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0008701] JARG added point: [f=0008819] [JARG] Allies: good spot for wind [f=0008952] [8952] Event [776,100,3624]: 0 finished unit Stardust [f=0008975] [JARG] Allies: you're a behind behind in energy [f=0009010] [9010] Event [860,100,2888]: 0 finished unit Recluse [f=0009043] [9043] Event [4540,211.792023,2520]: 1 finished unit Convict [f=0009113] [9113] Event [4648,211.792023,3672]: 1 finished unit Solar Collector [f=0009193] [9193] Event [1843.34229,220.202637,2730.82422]: 1 lost unit Bandit [f=0009219] [9219] Event [976,211.792023,864]: 0 finished unit Lotus [f=0009270] [9270] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0009279] [9279] Event [1830.79138,212.728226,2600.50928]: 1 lost unit Bandit [f=0009329] [9329] Event [2944,393.151398,3648]: 1 finished unit Lotus [f=0009335] [9335] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0009412] [9412] Event [1538.005,211.792023,2192.21851]: 0 finished unit Engineer Commander [f=0009412] game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0009412] [9412] Received game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0009510] [9510] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0009519] [9519] Event [860,100,2888]: 0 finished unit Hermit [f=0009614] [9614] Event [3184,393.151398,352]: 1 finished unit Lotus [f=0009623] [9623] Event [4760,211.792023,3768]: 1 finished unit Solar Collector [f=0009639] [9639] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0009762] [JARG] Allies: I'd also say a bit late on the caretakers, and a bit too many [f=0009885] [9885] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0009989] [9989] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0010048] [10048] Event [2087.37695,273.707916,2631.94434]: 1 lost unit Bandit [f=0010093] [10093] Event [2171.5249,309.03363,2636.80688]: 1 lost unit Bandit [f=0010147] [10147] Event [4840,211.792023,3880]: 1 finished unit Solar Collector [f=0010167] [10167] Event [2153.30273,336.451721,2343.28906]: 0 lost unit Hermit [f=0010227] [10227] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0010229] [10229] Event [2172.75342,382.30307,2448.14673]: 0 lost unit Recluse [f=0010254] [10254] Event [1792,212.57724,2592]: 0 finished unit Picket [f=0010273] [10273] Event [4712,211.792023,2392]: 1 finished unit Caretaker [f=0010339] [10339] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0010374] [10374] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0010377] [10377] Event [860,100,2888]: 0 finished unit Recluse [f=0010447] [10447] Event [2487.06274,304.956085,2394.62622]: 1 lost unit Bandit [f=0010479] [10479] Event [2392.99316,334.010376,2572.93774]: 1 lost unit Bandit [f=0010567] [10567] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0010574] [10574] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0010574] [10574] Event [2325.17163,319.271851,2458.58667]: 0 lost unit Redback [f=0010618] [10618] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0010674] [10674] Event [2448,304.956085,2032]: 1 lost unit Lotus [f=0010720] [10720] Event [2424,393.151398,3800]: 1 finished unit Solar Collector [f=0010726] [10726] Event [2560,304.956085,1936]: 1 lost unit Radar Tower [f=0010755] [10755] Event [4632,211.792023,2392]: 1 finished unit Caretaker [f=0010774] [10774] Event [2000,393.151398,192]: 0 lost unit Lotus [f=0010798] [10798] Event [2552,305.930206,2024]: 1 lost unit Metal Extractor [f=0010839] [10839] Event [2312.78784,304.956085,1959.86865]: 0 lost unit Redback [f=0010843] [10843] Event [1792,212.57724,2592]: 0 lost unit Picket [f=0010862] [10862] Event [168,211.792023,216]: 0 finished unit Solar Collector [f=0011011] [11011] Event [2592,393.151398,400]: 1 finished unit Lotus [f=0011036] [11036] Event [2560,393.151398,3936]: 0 finished unit Picket [f=0011107] [11107] Event [4520,211.792023,2408]: 1 finished unit Caretaker [f=0011120] [11120] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0011126] [11126] Event [860,100,2888]: 0 finished unit Redback [f=0011147] [11147] Event [152,211.792023,328]: 0 finished unit Solar Collector [f=0011205] [11205] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0011288] [11288] Event [2688,393.151398,3856]: 0 lost unit Lotus [f=0011341] [11341] Event [4728,211.792023,2296]: 1 finished unit Solar Collector [f=0011377] [11377] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0011468] [11468] Event [2400,393.151398,3696]: 1 finished unit Lotus [f=0011472] [11472] Event [4632,211.792023,2232]: 1 finished unit Solar Collector [f=0011506] [11506] Event [1848,211.792023,1928]: 0 lost unit Metal Extractor [f=0011512] [11512] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0011556] [11556] Event [808,100,3000]: 0 finished unit Caretaker [f=0011577] [JARG] Allies: since you know his base is in that valley it would be good to secure right here and get intel on the area via radar [f=0011612] [11612] Event [2560,393.151398,3936]: 0 lost unit Picket [f=0011615] [11615] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0011711] [11711] Event [4520,211.792023,2120]: 1 finished unit Solar Collector [f=0011731] [11731] Event [1760,211.792023,2080]: 0 lost unit Lotus [f=0011742] [11742] Event [860,100,2888]: 0 finished unit Venom [f=0011785] [11785] Event [888,100,3000]: 0 finished unit Caretaker [f=0011802] [11802] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0011846] [11846] Event [1525.16943,205.714172,2523.979]: 1 lost unit Bandit [f=0011875] [11875] Event [1366.38782,211.792023,1721.59595]: 1 lost unit Bandit [f=0011886] [11886] Event [336,211.792023,320]: 0 finished unit Lotus [f=0011920] [11920] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0011953] [11953] Event [664,100,2968]: 0 finished unit Solar Collector [f=0012008] [12008] Event [4824,100,376]: 1 finished unit Solar Collector [f=0012028] [12028] Event [856,100,2776]: 0 finished unit Solar Collector [f=0012065] [12065] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0012075] [12075] Event [2464,393.151398,3856]: 0 lost unit Lotus [f=0012100] [12100] Event [4440,211.792023,2056]: 1 finished unit Solar Collector [f=0012104] [12104] Event [1852.11133,212.205841,2583.28662]: 1 lost unit Rogue [f=0012129] [12129] Event [744,100,3000]: 0 finished unit Storage [f=0012188] [12188] Event [1495.7301,227.559128,1686.21033]: 0 lost unit Hermit [f=0012220] [12220] Event [2064,393.151398,400]: 1 finished unit Lotus [f=0012220] [12220] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0012311] [12311] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0012400] [12400] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0012451] [12451] Event [2336,393.151398,336]: 1 finished unit Radar Tower [f=0012530] [12530] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0012604] [12604] Event [1543.70764,211.792023,1872.07837]: 1 lost unit Bandit [f=0012619] [12619] Event [4760,100,488]: 1 finished unit Solar Collector [f=0012700] [12700] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0012776] [12776] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0012887] [12887] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0012905] [12905] Event [1056,332.28421,2080]: 0 lost unit Picket [f=0012938] [12938] Event [1024,359.612335,2128]: 0 lost unit Radar Tower [f=0012963] [12963] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0013023] [13023] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0013030] [13030] Event [2160,393.151398,3920]: 1 finished unit Picket [f=0013034] [13034] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0013096] [13096] Event [895.968689,211.792023,1815.22351]: 1 lost unit Bandit [f=0013111] [13111] Event [1031.01294,211.792023,1863.95056]: 1 lost unit Bandit [f=0013148] [13148] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0013167] [13167] Event [4680,100,600]: 1 finished unit Solar Collector [f=0013176] [13176] Event [863.232788,211.792023,1783.98669]: 1 lost unit Bandit [f=0013180] [13180] Event [704,211.792023,1712]: 0 lost unit Lotus [f=0013192] [13192] Event [860,100,2888]: 0 finished unit Recluse [f=0013194] [13194] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0013301] [13301] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0013376] [13376] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0013400] [13400] Event [1402.93652,211.792023,2033.49597]: 1 lost unit Rogue [f=0013461] [13461] Event [860,100,2888]: 0 finished unit Redback [f=0013485] [13485] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0013559] [13559] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0013561] [13561] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0013577] [13577] Event [800,211.792023,880]: 0 finished unit Lotus [f=0013580] [13580] Event [1560,304.956085,632]: 0 lost unit Metal Extractor [f=0013623] [13623] Event [589.039795,211.792023,1615.9408]: 1 lost unit Bandit [f=0013632] [13632] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0013635] [13635] Event [645.125183,212.145645,1805.71997]: 0 lost unit Venom [f=0013690] [13690] Event [4616,100,712]: 1 finished unit Solar Collector [f=0013740] [13740] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0013770] [13770] Event [860,100,2888]: 0 finished unit Recluse [f=0013788] [JARG] Allies: starting to build up your recluse count is good, but I'm not sure you need a 1:1 ratio with redbacks [f=0013799] [13799] Event [1856,393.151398,3776]: 1 finished unit Lotus [f=0013879] [13879] Event [1648,305.561859,592]: 0 lost unit Lotus [f=0013888] [13888] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0013962] [13962] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0014029] [14029] Event [677.764099,211.896988,1821.19434]: 1 lost unit Rogue [f=0014047] [14047] Event [1440.80444,305.074219,619.107056]: 0 lost unit Weaver [f=0014058] [14058] Event [2128,304.956085,944]: 1 finished unit Lotus [f=0014079] [14079] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0014092] [14092] Event [168,211.792023,1784]: 0 lost unit Metal Extractor [f=0014135] [14135] Event [860,100,2888]: 0 finished unit Redback [f=0014154] [14154] Event [4904,304.956085,3064]: 1 finished unit Geothermal Generator [f=0014158] [14158] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0014224] [14224] Event [4552,100,824]: 1 finished unit Solar Collector [f=0014233] [14233] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0014279] [14279] Event [280,211.792023,1640]: 0 lost unit Solar Collector [f=0014327] [14327] Event [600,209.424927,2200]: 0 lost unit Metal Extractor [f=0014341] [14341] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0014424] [14424] Event [554.318726,211.792023,1900.29504]: 1 lost unit Bandit [f=0014433] [14433] Event [4920,304.956085,2968]: 1 finished unit Wind/Tidal Generator [f=0014433] [14433] Event [648,211.572296,2136]: 0 lost unit Solar Collector [f=0014445] [14445] Event [860,100,2888]: 0 finished unit Recluse [f=0014473] [14473] Event [627.077332,211.792023,1991.88025]: 1 lost unit Bandit [f=0014488] [14488] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0014507] [14507] Event [648.685608,211.801239,1998.8573]: 1 lost unit Bandit [f=0014533] [14533] Event [248,211.792023,1736]: 0 lost unit Solar Collector [f=0014551] [14551] Event [272,211.576416,2448]: 0 lost unit Lotus [f=0014563] [14563] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0014672] [14672] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0014681] [14681] Event [453.11264,211.792023,1874.79138]: 1 lost unit Bandit [f=0014688] [14688] Event [4920,304.956085,2904]: 1 finished unit Wind/Tidal Generator [f=0014716] [14716] Event [425.430481,211.792023,1976.76428]: 0 lost unit Redback [f=0014720] [14720] Event [860,100,2888]: 0 finished unit Redback [f=0014735] [14735] Event [418.922302,211.943863,1936.58044]: 1 lost unit Thug [f=0014744] [14744] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0014759] [14759] Event [4472,100,936]: 1 finished unit Solar Collector [f=0014819] [14819] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0014904] [14904] Event [9.989645,211.792023,1806.19336]: 1 lost unit Rogue [f=0014924] [14924] Event [1167.62122,279.868408,768.335999]: 1 lost unit Bandit [f=0014925] [14925] Event [9.69753265,215.806168,1765.42529]: 1 lost unit Rogue [f=0014927] [14927] Event [976,211.792023,864]: 0 lost unit Lotus [f=0014928] [14928] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0014958] [14958] Event [4936,304.956085,2840]: 1 finished unit Wind/Tidal Generator [f=0014978] [14978] Event [1535.26538,211.794861,2450.85767]: 1 lost unit Bandit [f=0014999] [14999] Event [1432.39502,184.667786,2511.08398]: 1 lost unit Bandit [f=0015014] [15014] Event [1455.58752,205.580551,2468.92529]: 1 lost unit Bandit [f=0015030] [15030] Event [860,100,2888]: 0 finished unit Recluse [f=0015048] [JARG] Allies: as shield, you have a few options, going rogues and bandits one that can work pretty well [f=0015067] [15067] Event [888,211.792023,808]: 0 lost unit Metal Extractor [f=0015069] [15069] Event [1097.8009,216.07785,713.610352]: 1 lost unit Bandit [f=0015076] [15076] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0015100] [15100] Event [1429.08118,210.333496,2371.35376]: 1 lost unit Bandit [f=0015114] [15114] Event [4936,304.956085,2776]: 1 finished unit Wind/Tidal Generator [f=0015176] [15176] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0015194] [15194] Event [2552,301.868622,2024]: 1 finished unit Metal Extractor [f=0015250] [15250] Event [4952,301.229523,2712]: 1 finished unit Wind/Tidal Generator [f=0015253] [15253] Event [800,211.792023,880]: 0 lost unit Lotus [f=0015279] [15279] Event [4408,100,1048]: 1 finished unit Solar Collector [f=0015303] [15303] Event [4540,211.792023,2520]: 1 finished unit Convict [f=0015304] [15304] Event [860,100,2888]: 0 finished unit Redback [f=0015340] [15340] Event [4952,273.901398,2648]: 1 finished unit Wind/Tidal Generator [f=0015353] [15353] Event [504,211.792023,1912]: 0 finished unit Caretaker [f=0015408] [15408] Event [1500.4668,174.254288,2666.83228]: 1 lost unit Bandit [f=0015441] [15441] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0015467] [JARG] Allies: you could also opt to go with thug-law or thug-felon [f=0015479] [15479] Event [2416,304.772064,1968]: 1 finished unit Lotus [f=0015490] [15490] Event [2008,393.151398,3848]: 1 finished unit Solar Collector [f=0015518] [15518] Event [1375.40967,200.800247,2384.34399]: 1 lost unit Thug [f=0015539] [15539] Event [763.858093,209.676178,1022.62897]: 0 lost unit Weaver [f=0015607] [15607] Event [4680,211.792023,2504]: 1 finished unit Caretaker [f=0015614] [15614] Event [860,100,2888]: 0 finished unit Recluse [f=0015638] [15638] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0015734] [15734] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0015737] [15737] Event [168,205.717957,1784]: 0 finished unit Metal Extractor [f=0015794] [15794] Event [4824,211.792023,2632]: 1 finished unit Caretaker [f=0015805] [15805] Event [1626.87573,205.129593,2743.34082]: 0 lost unit Redback [f=0015809] [15809] Event [4328,100,1160]: 1 finished unit Solar Collector [f=0015838] [15838] Event [1687.24451,211.792023,2616.36475]: 0 lost unit Redback [f=0015840] [JARG] Allies: you're doing great w/ rogue bandit tho [f=0015859] [15859] Event [860,100,2888]: 0 finished unit Redback [f=0015870] [15870] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0015879] [15879] Event [4968,245.331085,2584]: 1 finished unit Wind/Tidal Generator [f=0015884] [15884] Event [2480,304.956085,2192]: 1 finished unit Lotus [f=0015892] [15892] Event [1763.51294,212.579163,2466.7334]: 1 lost unit Bandit [f=0015959] [15959] Event [4968,216.765625,2520]: 1 finished unit Wind/Tidal Generator [f=0015992] [15992] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0016003] [16003] Event [2120,393.151398,3864]: 1 finished unit Solar Collector [f=0016022] [16022] Event [360,208.316833,1592]: 0 finished unit Metal Extractor [f=0016029] [16029] Event [4984,211.792023,2456]: 1 finished unit Wind/Tidal Generator [f=0016082] [16082] Event [undefined]: DanWarior resigned [f=0016082] game_message: DanWarior has been destroyed! [f=0016082] game_message: rtwfroody wins! [f=0016082] Submitting stats [f=0016082] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016082] Part| Total Time|Time of the last 0.5s [f=0016082] Draw 14576.60ms 24.25% [f=0016082] Lua::Callins::Synced 7468.12ms 10.93% [f=0016082] Lua::Callins::Unsynced 20986.66ms 31.11% [f=0016082] Lua::CollectGarbage::Synced 421.32ms 2.98% [f=0016082] Lua::CollectGarbage::Unsynced 877.03ms 1.99% [f=0016082] Misc::Profiler::AddTime 81.38ms 0.10% [f=0016082] Sim 25404.32ms 58.05% [f=0016082] [16082] Received game_message: DanWarior has been destroyed! [f=0016082] [16082] Received game_message: rtwfroody wins! [f=0016083] [16083] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,5075,5640,5640,5075,212.549515,126.345985,126.345985,212.549515,0,0,0,0,0,0,0,0,0,0,0,0,378.768921,417.023407,417.023407,378.768921,360,450,450,360,26.7999992,22,22,26.7999992,1330,1330,1330,1330,21.1935844,24.7599602,24.7599602,21.1935844,745,1290,1290,745,295.166748,225,225,295.166748,2640,2550,2550,2640,225,295.166748,295.166748,225,0,0,0,0,425.585114,381.937805,381.937805,425.585114 [f=0016083] [16083] Game End Stats Values: 19,5765,5995,5995,5765,257.824677,130.893311,130.893311,257.824677,0,0,0,0,0,0,0,0,0,0,0,0,378.768921,417.023407,417.023407,378.768921,460,450,450,460,33,22,22,33,1330,1330,1330,1330,22.3261452,28.2721062,28.2721062,22.3261452,745,1485,1485,745,295.166748,225,225,295.166748,3230,2710,2710,3230,225,295.166748,295.166748,225,0,0,0,0,425.585114,381.937805,381.937805,425.585114 [f=0016083] [16083] Game End Stats Values: 20,6040,6085,6085,6040,340.320801,135.304825,135.304825,340.320801,0,0,0,0,0,0,0,0,0,0,0,0,453.768982,442.023407,442.023407,453.768982,460,540,540,460,54.8666649,23.8666668,23.8666668,54.8666649,1330,1330,1330,1330,26.424736,29.1338539,29.1338539,26.424736,880,1485,1485,880,370.166748,250,250,370.166748,3370,2710,2710,3370,250,370.166748,370.166748,250,0,0,0,0,454.931793,456.937866,456.937866,454.931793 [f=0016083] [16083] Game End Stats Values: 21,6260,6455,6455,6260,428.434448,148.781769,148.781769,428.434448,0,0,0,0,0,0,0,0,0,149.620331,149.620331,0,456.872437,546.496033,546.496033,456.872437,680,540,540,680,57,25.6000004,25.6000004,57,1330,1330,1330,1330,26.7992439,32.4739151,32.4739151,26.7992439,880,1605,1605,880,370.166748,250,250,370.166748,3370,2960,2960,3370,250,370.166748,370.166748,250,0,0,0,0,559.404419,460.041321,460.041321,559.404419 [f=0016083] [16083] Game End Stats Values: 22,6860,6750,6750,6860,517.235107,157.113495,157.113495,517.235107,0,0,0,0,0,0,0,0,0,261.887024,261.887024,0,671.546753,566.056641,566.056641,671.546753,770,630,630,770,57,27.333334,27.333334,57,1560,1330,1330,1560,26.8450432,33.3741035,33.3741035,26.8450432,1160,1530,1530,1160,520.166748,250,250,520.166748,3370,3240,3240,3370,250,520.166748,520.166748,250,0,0,0,0,581.759399,674.715637,674.715637,581.759399 [f=0016083] [16083] Game End Stats Values: 23,7110,7105,7105,7110,606.035767,163.531555,163.531555,606.035767,0,0,0,0,0,0,0,0,0,344.234802,344.234802,0,671.546753,685.772522,685.772522,671.546753,770,720,720,770,57,29.0666676,29.0666676,57,1560,1330,1330,1560,27.7154961,34.8611221,34.8611221,27.7154961,1320,1725,1725,1320,520.166748,250,250,520.166748,3460,3310,3310,3460,250,520.166748,520.166748,250,0,0,0,0,701.475281,674.715637,674.715637,701.475281 [f=0016083] [16083] Game End Stats Values: 24,6770,7475,7475,6770,694.836426,173.476959,173.476959,694.836426,0,0,0,0,0,0,0,0,0,464.694244,464.694244,0,877.260193,1094.41309,1094.41309,877.260193,870,720,720,870,57,30.666666,30.666666,57,1560,1330,1330,1560,28.7102966,37.1712112,37.1712112,28.7102966,880,1575,1575,880,670.166748,690,690,670.166748,3460,3830,3830,3460,690,670.166748,670.166748,690,0,5.33333349,5.33333349,0,1112.28918,880.429077,880.429077,1112.28918 [f=0016083] [16083] Game End Stats Values: 25,6900,7680,7680,6900,783.637085,175.193222,175.193222,783.637085,0,0,0,0,0,0,0,0,116.404144,525.035339,525.035339,116.404144,1240.22058,1413.53625,1413.53625,1240.22058,870,630,630,870,57,32.1333351,32.1333351,57,1560,1275,1275,1560,29.4560966,40.7669601,40.7669601,29.4560966,920,1675,1675,920,1055.16675,939.5,939.5,1055.16675,3550,4080,4080,3550,939.5,1055.16675,1055.16675,939.5,0,5.33333349,5.33333349,0,1435.75903,1246.42126,1246.42126,1435.75903 [f=0016083] [16083] Game End Stats Values: 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[16083] Game End Stats Values: 34,7895,12025,12025,7895,1697.3407,339.287903,339.287903,1697.3407,0,0,0,0,0,0,0,0,523.259216,656.618042,656.618042,523.259216,2668.73389,4754.6084,4754.6084,2668.73389,670,1180,1180,670,57.7999992,79.4329071,79.4329071,57.7999992,1505,1330,1330,1505,24.4405727,49.2592735,49.2592735,24.4405727,2080,3785,3785,2080,2415.16675,3368.75,3368.75,2415.16675,3640,5710,5710,3640,3368.75,2415.16675,2415.16675,3368.75,0,5.33333349,5.33333349,0,4852.42676,2738.65308,2738.65308,4852.42676 [f=0016083] [16083] Game End Stats Values: 35,7905,11970,11970,7905,1771.6875,455.875916,455.875916,1771.6875,0,0,0,0,0,0,0,0,523.259216,662.761841,662.761841,523.259216,3151.06738,5314.24316,5314.24316,3151.06738,490,1180,1180,490,59,85.727417,85.727417,59,1505,1330,1330,1505,23.266386,50.7802277,50.7802277,23.266386,2360,3465,3465,2360,3105.16675,3638.75,3638.75,3105.16675,3550,5975,5975,3550,3638.75,3105.16675,3105.16675,3638.75,0,5.33333349,5.33333349,0,5449.20801,3293.2229,3293.2229,5449.20801 [f=0016083] [16083] Game End Stats Values: 36,8525,12485,12485,8525,1835.99268,584.97876,584.97876,1835.99268,0,0,0,0,0,0,0,0,523.259216,662.761841,662.761841,523.259216,3426.05591,5853.16016,5853.16016,3426.05591,490,1270,1270,490,59,93.3059769,93.3059769,59,1505,1330,1330,1505,21.4777641,54.2353516,54.2353516,21.4777641,2880,3485,3485,2880,3355.16675,3808.75,3808.75,3355.16675,3650,6380,6380,3650,3808.75,3355.16675,3355.16675,3808.75,4.66666698,5.33333349,5.33333349,4.66666698,6028.12061,3568.21143,3568.21143,6028.12061 [f=0016083] [16083] Game End Stats Values: 37,8375,13220,13220,8375,1881.50867,680.027832,680.027832,1881.50867,0,0,0,0,0,0,0,0,523.259216,662.761841,662.761841,523.259216,3592.63257,6040.74072,6040.74072,3592.63257,490,1360,1360,490,59,95.2767944,95.2767944,59,1505,1330,1330,1505,25.8504276,53.5492554,53.5492554,25.8504276,2640,3705,3705,2640,3430.16675,4288.75,4288.75,3430.16675,3740,6805,6805,3740,4288.75,3430.16675,3430.16675,4288.75,36.4000282,5.33333349,5.33333349,36.4000282,6217.87451,3734.78809,3734.78809,6217.87451 [f=0016087] [16087] Event [1791.87512,211.792023,2660.19409]: 1 lost unit Bandit [f=0016119] [16119] Event [1594.81323,198.533493,2661.40649]: 0 lost unit Redback [f=0016121] [16121] Event [351.644196,161.475906,2622.20215]: 0 lost unit Weaver [f=0016127] [16127] Event [1370.53064,140.636673,2769.89966]: 0 lost unit Recluse [f=0016131] [16131] Event [336,212.117035,320]: 0 lost unit Lotus [f=0016214] Spectator DanWarior left the game: normal quit [f=0016214] [16214] Event [undefined]: DanWarior quit [f=0016220] gg [f=0016220] Spectator JARG left the game: normal quit [f=0016220] [16220] Event [undefined]: JARG quit [f=0016226] Spectator LordSwan3x left the game: normal quit [f=0016226] [16226] Event [undefined]: LordSwan3x quit [f=0016261] rtwfroody paused the game [f=0016261] rtwfroody unpaused the game [f=0016262] [16262] Event [4984,211.792023,2392]: 1 finished unit Wind/Tidal Generator [f=0016305] No clients connected, shutting down server [f=0016305] Server shutdown [f=0016308] [16308] Event [4264,100,1272]: 1 finished unit Solar Collector [f=0016350] [16350] Event [4540,211.792023,2520]: 1 finished unit Felon [f=0016513] [16513] Event [2232,393.151398,3864]: 1 finished unit Solar Collector [f=0016603] [16603] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0016742] [16742] Event [4456,100,1240]: 1 finished unit Solar Collector [f=0016951] [16951] Event [4936,304.956085,3160]: 1 finished unit Wind/Tidal Generator [f=0016978] [16978] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0017023] [17023] Event [2344,393.151398,3880]: 1 finished unit Solar Collector [f=0017191] [17191] Event [4920,304.956085,3240]: 1 finished unit Wind/Tidal Generator [f=0017218] [17218] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0017459] [17459] Event [4540,211.792023,2520]: 1 finished unit Bandit [f=0017461] [17461] Event [4904,273.901398,3320]: 1 finished unit Wind/Tidal Generator [f=0017490] [17490] Event [2632,393.151398,3816]: 1 finished unit Solar Collector [f=0017731] [17731] Event [4888,213.03421,3400]: 1 finished unit Wind/Tidal Generator [f=0017834] [17834] Event [4540,211.792023,2520]: 1 finished unit Rogue [f=0017986] [17986] Event [4872,211.792023,3480]: 1 finished unit Wind/Tidal Generator [f=0018000] [18000] Event [2744,393.151398,3816]: 1 finished unit Solar Collector [f=0018256] [18256] Event [4856,211.792023,3560]: 1 finished unit Wind/Tidal Generator [f=0018372] [18372] Event [4540,211.792023,2520]: 1 finished unit Thug [f=0018495] [18495] Event [2856,393.151398,3800]: 1 finished unit Solar Collector [f=0018526] [18526] Event [4840,211.792023,3640]: 1 finished unit Wind/Tidal Generator [f=0018796] [18796] Event [4824,211.792023,3720]: 1 finished unit Wind/Tidal Generator [f=0018975] [18975] Event [2968,393.151398,3800]: 1 finished unit Solar Collector [f=0019373] Autoquit sending quit command. [f=0019373] [QuitAction] user exited to system [f=0019373] [SpringApp::Kill][1] fromRun=1 [f=0019373] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019373] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019373] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019373] [ThreadPool::SetThreadCount][2] workers=0 [f=0019373] [SpringApp::Kill][2] [f=0019373] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019373] [Game::KillLua][3] dtor=0 luaUI=0x52cb0ab0 [f=0019373] Start widgetHandler:Shutdown [f=0019373] Shutdown - SaveOrderList Complete [f=0019373] Writing last game win data [f=0019373] Shutdown - SaveConfigData Complete [f=0019373] Shutdown Widget - Save/Load API [f=0019373] Shutdown Widget - Chili Highlight [f=0019373] Shutdown Widget - Draw After Chili [f=0019373] Shutdown Widget - EPIC Menu [f=0019373] Shutdown Widget - Chili Widget Selector [f=0019373] Shutdown Widget - Chili Minimap [f=0019373] Shutdown Widget - Local Team Colors [f=0019373] Shutdown Widget - Display Keys 2 [f=0019373] Shutdown Widget - Save Game Menu [f=0019373] Shutdown Widget - Unit Icons [f=0019373] Shutdown Widget - Noises [f=0019373] Shutdown Widget - HealthBars [f=0019373] Shutdown Widget - Win Counter [f=0019373] Shutdown Widget - SpringRTS Replay Stats [f=0019373] Shutdown Widget - BuildETA [f=0019373] Shutdown Widget - Modular Comm Info [f=0019373] Shutdown Widget - Music Player v2 [f=0019373] Shutdown Widget - Stereo3D [f=0019373] Shutdown Widget - Showeco and Grid Drawer [f=0019373] Shutdown Widget - Point Tracker [f=0019373] Shutdown Widget - Missile Silo Range [f=0019373] Shutdown Widget - MinimapEvents [f=0019373] Shutdown Widget - Mex Placement Handler [f=0019373] Shutdown Widget - Local Widgets Config [f=0019373] Shutdown Widget - Highlight Geos [f=0019373] Shutdown Widget - Grab Input [f=0019373] Input grabbing is disabled! [f=0019373] Shutdown Widget - Defense Range Zero-K [f=0019373] Shutdown Widget - MetalFeatures (new) [f=0019373] Shutdown Widget - Darkening [f=0019373] Shutdown Widget - Context Menu [f=0019373] Shutdown Widget - Chili Spectator Panels [f=0019373] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019373] Shutdown Widget - Chili Nuke Warning [f=0019373] Shutdown Widget - Chili EndGame Window [f=0019373] Shutdown Widget - Chili Economy Panel Default [f=0019373] Shutdown Widget - CameraShake [f=0019373] Shutdown Widget - Attack AoE [f=0019373] Shutdown Widget - Map Edge Extension [f=0019373] Shutdown Widget - Selection Send [f=0019373] Shutdown Widget - LupsManager [f=0019373] Shutdown Widget - Newton Firezone [f=0019373] Shutdown Widget - Chili Pro Console [f=0019373] Shutdown Widget - Lasso Terraform GUI [f=0019373] Shutdown Widget - Lups [f=0019373] Shutdown Widget - Chili Framework [f=0019373] Shutdown Widget - Chili Core Selector [f=0019373] Shutdown Widget - Custom Markers [f=0019373] Shutdown Widget - Select Keys [f=0019373] Shutdown Widget - Pause Screen [f=0019373] Shutdown Widget - Text To Speech Control [f=0019373] Shutdown Widget - Persistent Build Height [f=0019373] Shutdown Widget - Layout Handler [f=0019373] End widgetHandler:Shutdown [f=0019373] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={839722,94715720} {int,ext,rec}Allocs={26824628,0,0} {chunk,block}Bytes={94715720,0} [f=0019373] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019373] [Game::KillLua][2] dtor=0 luaRules=0x52e9fd20 [f=0019373] Start gadgetHandler:Shutdown [f=0019373] Shutdown - StartSetup [f=0019373] Shutdown - UnitMorph [f=0019373] Shutdown - Carrier Drones [f=0019373] Shutdown - LupsNanoSpray [f=0019373] Shutdown - Missile Silo Controller [f=0019373] Shutdown - Modular Comm Info [f=0019373] Shutdown - Terrain Texture Handler [f=0019373] Shutdown - UnitCloakShield [f=0019373] Shutdown - Starlight Handler [f=0019373] End gadgetHandler:Shutdown [f=0019373] Start gadgetHandler:Shutdown [f=0019373] Shutdown - Save/Load [f=0019373] Shutdown - Teleport Throw [f=0019373] Shutdown - UnitMorph [f=0019373] Shutdown - Modular Comm Info [f=0019373] Shutdown - Retreat Command [f=0019373] Shutdown - Shockwaves [f=0019373] Shutdown - UnitCloakShield [f=0019373] Shutdown - Lups Cloak FX [f=0019373] Shutdown - Lups [f=0019373] Shutdown - Lups Shield [f=0019373] End gadgetHandler:Shutdown [f=0019373] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26824666,0,0} {chunk,block}Bytes={0,0} [f=0019373] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26824666,0,0} {chunk,block}Bytes={0,0} [f=0019373] [Game::KillLua][4] dtor=0 [f=0019373] [Game::~CGame][1] [f=0019373] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019373] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019373] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019373] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019373] [Game::KillLua][4] dtor=1 [f=0019373] [Game::KillMisc][1] [f=0019373] [Game::KillMisc][2] [f=0019373] [Game::KillMisc][3] [f=0019373] [Game::KillRendering][1] [f=0019373] [3DOParser::Kill] allocated 137 pieces [f=0019373] [S3OParser::Kill] allocated 2746 pieces [f=0019373] [AssParser::Kill] allocated 225 pieces [f=0019373] [Game::KillInterface][1] [f=0019373] [Game::KillInterface][2] [f=0019373] [Game::KillSimulation][1] [f=0019373] [Game::KillSimulation][2] [f=0019373] [CCollisionHandler] dis-/continuous tests: 0/281073 [f=0019373] [Game::KillSimulation][3] [f=0019373] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019373] [~CPathCache(20x16)] cacheHits=56 hitPercentage=25% numHashColls=0 maxCacheSize=13 [f=0019373] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019373] [~CPathCache(40x32)] cacheHits=392 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019373] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019373] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019373] [LosHandler::Kill] raycast instance cache-{hits,misses}={9061,16081}; shared=2%; cached=34% [f=0019373] [Game::KillSimulation][4] [f=0019373] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019373] [Game::~CGame][2] [f=0019373] [Game::~CGame][3] [f=0019373] [SpringApp::Kill][3] [f=0019373] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205877 bytes sent 210062 bytes recv'd [f=0019373] [SpringApp::Kill][4] font=0x45b8faa0 [f=0019373] [SpringApp::Kill][5] [f=0019373] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45c09420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3060ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=67ms file="luarules/gadgets/unit_timeslow.lua" indx=1803 inflSize=9kb readTime=45ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=38ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=31ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=28ms file="luaui/widgets/mission_results.lua" indx=4698 inflSize=1kb readTime=25ms file="luarules/gadgets/unit_teleporter.lua" indx=1800 inflSize=28kb readTime=21ms file="luarules/gadgets/unit_terraform.lua" indx=1801 inflSize=131kb readTime=21ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=438 inflSize=17kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 52800823 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45ce1bb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cdc280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c01e70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbd380010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]