[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WVy8xBcqOF/springsettings.993075.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc37c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8550 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/993075/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458d6ed0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458d6ed0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 650ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RyMarq was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/993075/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6180f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6180f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-36d6180f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36d6181f [f=-000001] [Path] [PathEstimator::ReadFile] hash=36d6181f file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-36d6181f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11637,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/993075/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51efcef0,0x51b8ce00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dce4b55f758f83f4a583b6fb4596f592 [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={00000000bc4a6990,00000000cc537250}]" [f=-000001] Allies: I choose: Eco! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000092d01900,0000000092cfb690}]" [f=-000001] [Game::ClientReadNet] added new player Steel_Blue with number 2 to team 0 [f=-000001] > SPRINGIE:User Steel_Blue|chicken_blimpy|7_7|donator_0|False|AtoSen||US [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Memento mori! [f=-000001] [0] Event [3844,195.766113,5264]: 0 finished unit Engineer Commander [f=-000001] [0] Event [395,195.764954,952]: 1 finished unit Engineer Commander [f=0000000] [0] MrTumnus, team: 1, elo:2117 [f=0000000] [0] DanWarior, team: 0, elo:1907 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [416,195.761719,1072]: 1 finished unit Tank Foundry [f=0000008] [8] Event [3712,195.761719,5168]: 0 finished unit Rover Assembly [f=0000151] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0000171] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0000171] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000f0948da0,0000000065656ad0}]" [f=0000256] [256] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000270] [270] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000358] [358] Event [200,195.761719,952]: 1 finished unit Wind/Tidal Generator [f=0000448] [448] Event [264,195.761719,872]: 1 finished unit Wind/Tidal Generator [f=0000510] [510] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000538] [538] Event [344,195.761719,808]: 1 finished unit Wind/Tidal Generator [f=0000547] [547] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Scorcher [f=0000700] [700] Event [3688,195.761719,5384]: 0 finished unit Solar Collector [f=0000829] [829] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000972] [972] Event [3944,195.761719,5176]: 0 finished unit Solar Collector [f=0001020] [1020] Event [424,195.761719,760]: 1 finished unit Wind/Tidal Generator [f=0001058] [1058] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Scorcher [f=0001298] [1298] Event [3832,195.761719,5336]: 0 finished unit Solar Collector [f=0001741] [1741] Event [488,195.761719,840]: 1 finished unit Wind/Tidal Generator [f=0001780] [1780] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Mason [f=0001793] [1793] Event [3632,195.761719,5088]: 0 finished unit Lotus [f=0001899] [1899] Event [416,197.081726,1100]: 1 finished unit Ogre [f=0001920] [1920] Event [520,195.761719,936]: 1 finished unit Wind/Tidal Generator [f=0001989] [1989] Event [459.680389,195.380722,1343.01709]: 0 lost unit Scorcher [f=0002078] [2078] Event [520,195.761719,1032]: 1 finished unit Wind/Tidal Generator [f=0002617] [2617] Event [416,195.761719,1100]: 1 finished unit Welder [f=0002815] [2815] Event [464,195.761719,880]: 1 finished unit Lotus [f=0002817] [2817] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002857] [2857] Event [3528,195.761719,5320]: 0 finished unit Solar Collector [f=0002936] [2936] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Ripper [f=0003235] [3235] Event [1933.16895,195.35498,3633.60352]: 0 lost unit Scorcher [f=0003351] [3351] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003425] [Game::ClientReadNet] added new player RyMarq with number 3 to team 0 [f=0003426] > SPRINGIE:User RyMarq|jumpaa|6_6|dev_content|False|||US [f=0003436] Connection attempt from RyMarq [f=0003436] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003436] -> Connection established (given id 3) [f=0003444] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0003444] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003520] [3520] Event [536,195.761719,1144]: 1 finished unit Solar Collector [f=0003621] [3621] Event [416,197.081726,1100]: 1 finished unit Welder [f=0003658] [3658] Event [3264,338.818359,4720]: 0 finished unit Radar Tower [f=0003717] [3717] Event [3448,195.761719,5160]: 0 finished unit Solar Collector [f=0003747] [3747] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Scorcher [f=0003872] [3872] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003914] [3914] Event [600,195.761719,1288]: 1 finished unit Solar Collector [f=0003930] [3930] Event [3030.8291,195.761719,4856.01025]: 0 finished unit Engineer Commander [f=0003930] game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0003930] [3930] Received game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0003955] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0003974] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0003974] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={000000006dce9130,00000000dcfe3410}]" [f=0004179] [4179] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Mason [f=0004281] [4281] Event [3416,195.761719,5048]: 0 finished unit Solar Collector [f=0004401] [4401] Event [712,195.761719,1256]: 1 finished unit Solar Collector [f=0004634] [4634] Event [416,195.761719,1936]: 1 finished unit Lotus [f=0004932] [4932] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0004970] [4970] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0004975] [4975] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0004985] [4985] Event [2920.83936,193.992584,5488.08643]: 0 lost unit Ripper [f=0005224] [5224] Event [2752,195.761719,5840]: 0 finished unit Lotus [f=0005282] [5282] Event [2988.70459,195.761719,5552.15869]: 1 lost unit Ogre [f=0005323] [5323] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0005399] [5399] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0005427] [5427] Event [840,195.761719,1224]: 1 finished unit Solar Collector [f=0005437] [5437] Event [304,206.806641,2048]: 1 finished unit Lotus [f=0005546] [5546] Event [1313.35645,195.761719,185.905731]: 1 lost unit Welder [f=0005710] [5710] Event [968,195.761719,1160]: 1 finished unit Solar Collector [f=0005712] [5712] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0005724] [5724] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0005797] [5797] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0005837] [RyMarq] Allies: good [f=0005867] [5867] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0006171] [6171] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0006172] [6172] Event [3120,338.818359,4608]: 0 finished unit Radar Tower [f=0006215] [6215] Event [1584.24622,195.761719,8.6180582]: 0 lost unit Scorcher [f=0006219] [RyMarq] Allies: he even dealt witht he rush sufficiently [f=0006232] [6232] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0006360] [6360] Event [1862.34705,195.761719,4786.58691]: 1 lost unit Kodachi [f=0006402] [6402] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0006428] [6428] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0006497] [6497] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0006583] [6583] Event [1088,195.761719,1344]: 1 finished unit Lotus [f=0006617] [Steel_Blue] Allies: I don't want to be seeing this -29m/s to +10m/s like in the first min [f=0006739] [6739] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006793] [6793] Event [3656,195.761719,5288]: 0 finished unit Storage [f=0006802] [6802] Event [3072,338.818359,4608]: 0 finished unit Picket [f=0006851] [6851] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0006877] [6877] Event [1104,195.761719,1184]: 1 finished unit Lotus [f=0006948] [6948] Event [2744,195.761719,6024]: 0 finished unit Solar Collector [f=0007231] [7231] Event [720,195.761719,1088]: 1 finished unit Lotus [f=0007254] [Steel_Blue] Allies: I have a pictture to berate him on discord with [f=0007283] [7283] Event [176,195.761719,2832]: 1 finished unit Lotus [f=0007304] [7304] Event [416,197.081726,1100]: 1 finished unit Welder [f=0007355] [7355] Event [984,195.761719,1048]: 1 finished unit Wind/Tidal Generator [f=0007472] [RyMarq] Allies: his prio control still isnt great, but this is a real improvent [f=0007538] [7538] Event [1016,195.761719,952]: 1 finished unit Wind/Tidal Generator [f=0007692] [7692] Event [3704,195.761719,5288]: 0 finished unit Caretaker [f=0007703] [7703] Event [384,195.761719,2752]: 1 finished unit Lotus [f=0007718] [7718] Event [3508.58765,195.761719,5261.87305]: 0 finished unit Engineer Commander [f=0007718] game_message: Morph complete: Memento mori lvl 2 -> Memento mori lvl 3 [f=0007718] [7718] Received game_message: Morph complete: Memento mori lvl 2 -> Memento mori lvl 3 [f=0007719] [7719] Event [1032,195.761719,856]: 1 finished unit Wind/Tidal Generator [f=0007731] [7731] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0007772] [7772] Event [3376,195.761719,5104]: 0 finished unit Picket [f=0007887] [7887] Event [1064,195.761719,760]: 1 finished unit Wind/Tidal Generator [f=0007972] [7972] Event [416,197.081726,1100]: 1 finished unit Welder [f=0007986] [7986] Event [2872,195.761719,6008]: 0 finished unit Solar Collector [f=0008052] [8052] Event [1080,195.761719,664]: 1 finished unit Wind/Tidal Generator [f=0008161] [8161] Event [3752,195.761719,5288]: 0 finished unit Caretaker [f=0008180] [8180] Event [432,195.761719,2720]: 1 finished unit Lotus [f=0008264] [8264] Event [1112,195.761719,568]: 1 finished unit Wind/Tidal Generator [f=0008281] [8281] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0008286] [8286] Event [176,195.761719,2832]: 1 lost unit Lotus [f=0008331] [8331] Event [3728,196.154297,4064]: 0 finished unit Lotus [f=0008354] [8354] Event [1122.14551,195.761719,3047.66479]: 0 lost unit Fencer [f=0008357] [8357] Event [1416,195.761719,2440]: 1 lost unit Stinger [f=0008477] [8477] Event [1128,195.761719,472]: 1 finished unit Wind/Tidal Generator [f=0008686] [8686] Event [465.215485,195.761719,3133.93188]: 1 lost unit Kodachi [f=0008694] [8694] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Mason [f=0008696] RyMarq added point: still made the lotus first tho [f=0008706] [8706] Event [1160,195.761719,376]: 1 finished unit Wind/Tidal Generator [f=0008746] [8746] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0008764] [Steel_Blue] Allies: 20m/s the game begins [f=0008833] [8833] Event [336,195.761719,2624]: 1 finished unit Radar Tower [f=0008840] [8840] Event [495.98407,195.761719,3317.03345]: 0 lost unit Fencer [f=0008862] [8862] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Scorcher [f=0008890] [8890] Event [1623.69788,195.761719,2661.09766]: 0 lost unit Fencer [f=0008909] [8909] Event [1192,195.761719,280]: 1 finished unit Wind/Tidal Generator [f=0009041] [9041] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0009076] [9076] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Scorcher [f=0009087] [9087] Event [1208,195.780029,184]: 1 finished unit Wind/Tidal Generator [f=0009114] [9114] Event [408,195.92865,1288]: 1 finished unit Caretaker [f=0009182] RyMarq added point: if it was here even to cover 2 I would have been ok with that [f=0009217] [9217] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0009313] [9313] Event [1375.27441,195.761719,251.172195]: 0 lost unit Fencer [f=0009459] [9459] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Ripper [f=0009490] [9490] Event [472,195.737381,1304]: 1 finished unit Caretaker [f=0009577] [9577] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0009589] [9589] Event [1040,195.761719,3216]: 1 finished unit Lotus [f=0009753] [9753] Event [1856,195.761719,4944]: 0 finished unit Lotus [f=0009812] [9812] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0009815] [9815] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0009824] [9824] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0009915] [Game::ClientReadNet] added new player slava1 with number 4 to team 0 [f=0009915] > SPRINGIE:User slava1|bomberdisarm|5_5||False|Profi||RU [f=0009937] Connection attempt from slava1 [f=0009937] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009937] -> Connection established (given id 4) [f=0010009] [10009] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0010045] [10045] Event [976,195.761719,3280]: 1 finished unit Lotus [f=0010259] [10259] Event [416,197.081726,1100]: 1 finished unit Kodachi [f=0010411] [10411] Event [1160,194.859161,72]: 1 finished unit Metal Extractor [f=0010441] [Steel_Blue] Allies: all these defences firts [f=0010457] RyMarq added point: godddamnit, both? [f=0010595] [10595] Event [2736,195.761719,3920]: 0 finished unit Lotus [f=0010601] [10601] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0010661] [10661] Event [3416,195.761719,5384]: 0 finished unit Solar Collector [f=0010775] [10775] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0010796] [Steel_Blue] Allies: multiproject spending [f=0010903] [10903] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Ripper [f=0010903] [RyMarq] Allies: the first one was ok, but the second one really kills me [f=0010963] [10963] Event [1760,195.761719,4944]: 0 finished unit Picket [f=0011165] [11165] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0011224] [11224] Event [3320,195.761719,5480]: 0 finished unit Solar Collector [f=0011253] [RyMarq] Allies: its not even going to really help in the coming raid [f=0011422] [11422] Event [2752,195.761719,5840]: 0 lost unit Lotus [f=0011430] [11430] Event [416,197.081726,1100]: 1 finished unit Minotaur [f=0011467] [11467] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0011534] [11534] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0011624] [11624] Event [1882.41016,199.895187,4571.04736]: 1 lost unit Welder [f=0011635] [11635] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0011641] [11641] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0011738] RyMarq added point: [f=0011744] [11744] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0011746] [11746] Event [2872,195.791473,6008]: 0 lost unit Solar Collector [f=0011792] [11792] Event [2773.37549,195.763275,6095.25586]: 1 lost unit Kodachi [f=0011799] [11799] Event [3160,195.761719,5624]: 0 finished unit Solar Collector [f=0011826] [11826] Event [3728,195.761719,3392]: 0 finished unit Lotus [f=0011852] [11852] Event [2744,195.792694,6024]: 0 lost unit Solar Collector [f=0011892] [11892] Event [2721.5769,195.813278,5728.98193]: 0 lost unit Scorcher [f=0012020] [12020] Event [3153.9397,195.761719,5809.7417]: 0 lost unit Fencer [f=0012053] [12053] Event [3792,195.761719,3328]: 0 finished unit Picket [f=0012136] [12136] Event [3212.21069,195.761719,5650.56348]: 0 lost unit Mason [f=0012198] [12198] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0012212] [12212] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0012252] [12252] Event [3224,195.761719,5528]: 0 lost unit Solar Collector [f=0012294] [12294] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [f=0012378] [12378] Event [3752,195.761719,5288]: 0 lost unit Caretaker [f=0012382] [12382] Event [3704,195.651306,5288]: 0 lost unit Caretaker [f=0012390] [12390] Event [3765.76709,195.731277,5422.45508]: 1 lost unit Kodachi [f=0012428] [12428] Event [3656,195.615997,5288]: 0 lost unit Storage [f=0012430] [12430] Event [3761.00854,195.138718,5413.50146]: 1 lost unit Kodachi [f=0012444] [12444] Event [3775.28906,195.426056,5376.37598]: 1 lost unit Kodachi [f=0012524] [12524] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0012524] [12524] Event [3938.81445,195.761719,5391.61328]: 1 lost unit Kodachi [f=0012530] [12530] Event [3974.02734,195.75354,5379.85547]: 1 lost unit Kodachi [f=0012546] [12546] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0012549] [12549] Event [1655.62622,195.761719,3459.98315]: 0 lost unit Fencer [f=0012669] [12669] Event [416,197.081726,1100]: 1 finished unit Minotaur [f=0012697] [12697] Event [3832,195.761719,3512]: 0 finished unit Solar Collector [f=0012700] [12700] Event [2056.42651,195.761719,3491.73608]: 0 lost unit Fencer [f=0012749] [12749] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Ripper [f=0012770] [12770] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0012824] [12824] Event [3736,195.761719,3480]: 0 finished unit Solar Collector [f=0012966] [12966] Event [1598.58411,195.761719,3107.26685]: 0 lost unit Scorcher [f=0013248] [RyMarq] Allies: frankly this is over now [f=0013290] RyMarq added point: [f=0013434] [13434] Event [864,195.761719,4448]: 1 finished unit Radar Tower [f=0013476] [13476] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Ripper [f=0013486] [13486] Event [1600,195.761719,4320]: 0 finished unit Lotus [f=0013518] [RyMarq] Allies: he keeps doing it, the defense first [f=0013540] Spectator slava1 left the game: timeout [f=0013540] [13540] Event [undefined]: slava1 timed out [f=0013616] RyMarq added point: [f=0013727] [13727] Event [3088,195.761719,2896]: 0 finished unit Lotus [f=0013782] [13782] Event [416,197.081726,1100]: 1 finished unit Minotaur [f=0013806] > SPRINGIE:User slava1|bomberdisarm|5_5||False|Profi||RU [f=0013828] Connection attempt from slava1 [f=0013828] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013828] -> Connection established (given id 4) [f=0013866] [13866] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Mason [f=0013870] [RyMarq] Allies: its a fear reaction honestly [f=0014029] [Steel_Blue] Allies: I want to keep messeging on income to expences [f=0014074] [14074] Event [1464,195.761719,280]: 1 finished unit Shieldbot Factory [f=0014147] [14147] Event [1488,195.761719,4288]: 0 finished unit Picket [f=0014290] [Steel_Blue] Allies: instead of prioritu [f=0014297] [14297] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0014507] [14507] Event [1552,198.480469,288]: 1 finished unit Lotus [f=0014529] [14529] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0014606] [14606] Event [1488,195.761719,4288]: 0 lost unit Picket [f=0014638] [RyMarq] Allies: quite fair [f=0014724] [14724] Event [1600,195.761719,4320]: 0 lost unit Lotus [f=0014730] [14730] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0014776] [Steel_Blue] Allies: priority is just a fancier way to manage income to expendatures [f=0014984] [14984] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0015015] [15015] Event [416,197.081726,1100]: 1 finished unit Minotaur [f=0015108] [Steel_Blue] Allies: cause he can micro [f=0015144] [15144] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Mason [f=0015147] [15147] Event [3656,194.72641,5288]: 0 finished unit Caretaker [f=0015167] [15167] Event [3232,195.761719,2256]: 0 finished unit Lotus [f=0015242] [Steel_Blue] Allies: and has map awarenes [f=0015248] [RyMarq] Allies: I mean, really I want him to build his mexs first most the time [f=0015270] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0015270] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015341] [15341] Event [2021.32202,195.761719,4193.31543]: 0 lost unit Engineer Commander [f=0015371] [15371] Event [1272,195.768585,200]: 1 finished unit Caretaker [f=0015390] [15390] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0015407] [15407] Event [1782.00671,195.761719,3835.82568]: 0 lost unit Fencer [f=0015408] [15408] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0015521] [15521] Event [1704,195.761719,4120]: 0 lost unit Metal Extractor [f=0015531] [15531] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Mason [f=0015538] [Steel_Blue] Allies: but little economy awareness [f=0015548] [15548] Event [3704,192.516479,5288]: 0 finished unit Caretaker [f=0015635] [15635] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0015643] [15643] Event [1798.76599,198.878876,4220.30566]: 0 lost unit Ripper [f=0015730] [15730] Event [1824.77588,205.538147,4204.72314]: 1 lost unit Minotaur [f=0015772] [15772] Event [1860.34192,202.332901,4160.47168]: 0 lost unit Ripper [f=0015852] [15852] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0015861] [15861] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0015890] [15890] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0015906] [15906] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0015925] [15925] Event [3752,192.953644,5288]: 0 finished unit Storage [f=0016017] [Steel_Blue] Allies: and economy is like the barrier to entry [f=0016079] [16079] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0016127] [16127] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0016179] [16179] Event [2080.72803,195.761719,954.370056]: 1 lost unit Bandit [f=0016256] [16256] Event [1760,195.761719,4944]: 0 lost unit Picket [f=0016308] [16308] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0016312] [16312] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0016329] [16329] Event [416,197.081726,1100]: 1 finished unit Minotaur [f=0016429] [16429] Event [984,195.761719,4392]: 1 finished unit Stinger [f=0016433] [16433] Event [1856,195.761719,4944]: 0 lost unit Lotus [f=0016496] [16496] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0016611] [16611] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0016682] [16682] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Badger [f=0016705] [16705] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0016734] [16734] Event [1464,195.785339,292]: 1 lost unit Bandit [f=0016742] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0016774] [16774] Event [1538.1488,195.761719,440.957703]: 1 lost unit Bandit [f=0016805] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0016805] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={0000000064e4a320,00000000989a56d0}]" [f=0016881] [16881] Event [1741.48145,195.761719,509.635162]: 1 lost unit Bandit [f=0016885] [16885] Event [1728.8302,195.670227,497.688202]: 1 lost unit Bandit [f=0016885] [16885] Event [1925.07959,195.761719,476.232117]: 0 lost unit Ripper [f=0016894] [RyMarq] Allies: even i dont really ahve it down [f=0016932] [16932] Event [1237.79578,195.371552,5649.44434]: 0 lost unit Mason [f=0016993] [16993] Event [1184,192.632813,5808]: 0 lost unit Lotus [f=0017044] [17044] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0017082] [Steel_Blue] Allies: also it's unfortunate that tank can roflstomp rovers [f=0017196] [17196] Event [2816,195.815277,5856]: 0 finished unit Lotus [f=0017560] [Steel_Blue] Allies: and that happens to be the matchup [f=0017590] [17590] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0017595] [RyMarq] Allies: I mean, tbh, he was doing ok before economic failures [f=0017603] [17603] Event [2246.59888,201.570328,5869.55713]: 0 finished unit Claw [f=0017778] [17778] Event [2321.70532,195.761719,5647.38721]: 0 finished unit Claw [f=0017962] [17962] Event [2781.91211,195.761719,5669.87988]: 0 finished unit Claw [f=0017975] [17975] Event [2816,195.815277,5856]: 0 lost unit Lotus [f=0017988] [17988] Event [1640,195.831146,440]: 1 finished unit Stinger [f=0018028] [18028] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0018126] [18126] Event [3160,195.761719,5624]: 0 lost unit Solar Collector [f=0018139] [18139] Event [3142.32373,195.7724,5748.24658]: 0 finished unit Claw [f=0018185] [18185] Event [3832,195.802948,5408]: 0 finished unit Fusion Reactor [f=0018197] [18197] Event [2931.3877,196.058044,5915.87158]: 0 lost unit Mason [f=0018217] [RyMarq] Allies: but he prolly would have failed due to lack of matchup knowledge [f=0018225] [18225] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0018319] [18319] Event [3416,195.761719,5384]: 0 lost unit Solar Collector [f=0018328] [18328] Event [2936,194.979706,6072]: 0 lost unit Metal Extractor [f=0018328] [18328] Event [3320,195.781494,5480]: 0 lost unit Solar Collector [f=0018359] [18359] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0018393] [18393] Event [3768,195.435516,5480]: 0 finished unit Solar Collector [f=0018407] [18407] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0018423] [18423] Event [3521.06055,195.761719,5663.24121]: 0 finished unit Claw [f=0018430] [RyMarq] Allies: fencers just wont cut it [f=0018443] [18443] Event [3528,195.793457,5320]: 0 lost unit Solar Collector [f=0018537] [18537] Event [3711.99805,196.406815,5150.00781]: 0 finished unit Fencer [f=0018588] [18588] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0018597] [18597] Event [3460.86401,195.761719,5577.28662]: 0 finished unit Claw [f=0018676] [18676] Event [3848,195.840912,5480]: 0 finished unit Solar Collector [f=0018722] [Steel_Blue] Allies: I still think back to that advide I gave once: naked expand to 40m/s then play the game [f=0018737] [18737] Event [3832,195.802948,5408]: 0 lost unit Fusion Reactor [f=0018738] [18738] Event [3832,195.761719,5336]: 0 lost unit Solar Collector [f=0018738] [18738] Event [3848,195.840912,5480]: 0 lost unit Solar Collector [f=0018740] [18740] Event [3768,194.582672,5480]: 0 lost unit Solar Collector [f=0018746] [18746] Event [3688,194.219543,5384]: 0 lost unit Solar Collector [f=0018752] [18752] Event [3040,195.761719,1584]: 0 finished unit Lotus [f=0018756] [18756] Event [3608.00586,196.548874,5417.1499]: 0 lost unit Fencer [f=0018767] [18767] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0018811] [18811] Event [undefined]: DanWarior resigned [f=0018811] game_message: DanWarior has been destroyed! [f=0018811] game_message: MrTumnus wins! [f=0018811] Submitting stats [f=0018811] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018811] Part| Total Time|Time of the last 0.5s [f=0018811] Draw 13846.17ms 11.14% [f=0018811] Lua::Callins::Synced 8544.73ms 14.53% [f=0018811] Lua::Callins::Unsynced 19311.79ms 18.51% [f=0018811] Lua::CollectGarbage::Synced 379.65ms 0.60% [f=0018811] Lua::CollectGarbage::Unsynced 682.95ms 0.60% [f=0018811] Misc::Profiler::AddTime 66.82ms 0.00% [f=0018811] Sim 23632.24ms 69.15% [f=0018811] [18811] Received game_message: DanWarior has been destroyed! [f=0018811] [18811] Received game_message: MrTumnus wins! [f=0018812] [18812] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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42,5710,11945,11945,5710,355.833466,1201.78882,1201.78882,355.833466,0,0,0,0,0,0,0,0,1396.84534,0,0,1396.84534,4830.87158,8512.18066,8512.18066,4830.87158,840,1830,1830,840,38.3333321,51.4451408,51.4451408,38.3333321,110,1385,1385,110,22.5202065,36.1918907,36.1918907,22.5202065,680,4075,4075,680,3197.3335,6344.00049,6344.00049,3197.3335,4080,4655,4655,4080,7488.33398,4072.25024,4072.25024,7488.33398,425.095459,510.20816,510.20816,425.095459,9038.68066,5400.19678,5400.19678,9038.68066 [f=0018812] [18812] Game End Stats Values: 43,3890,12095,12095,3890,377.487396,1246.43726,1246.43726,377.487396,0,0,0,0,0,0,0,0,1577.43884,0,0,1577.43884,4885.88721,9793.95605,9793.95605,4885.88721,930,1830,1830,930,44.5384598,51.0483818,51.0483818,44.5384598,110,1385,1385,110,23.6656895,35.4345016,35.4345016,23.6656895,680,4225,4225,680,3197.3335,7344.00049,7344.00049,3197.3335,2170,4655,4655,2170,9608.33398,4072.25024,4072.25024,9608.33398,425.095459,510.20816,510.20816,425.095459,11331.9268,5669.95264,5669.95264,11331.9268 [f=0018856] [18856] Event [3944,196.711121,5176]: 0 lost unit Solar Collector [f=0018927] Spectator DanWarior left the game: normal quit [f=0018927] [18927] Event [undefined]: DanWarior quit [f=0018933] Spectator RyMarq left the game: normal quit [f=0018933] [18933] Event [undefined]: RyMarq quit [f=0018933] Spectator slava1 left the game: normal quit [f=0018933] [18933] Event [undefined]: slava1 quit [f=0018939] Player MrTumnus left the game: normal quit [f=0018939] [18939] Event [undefined]: MrTumnus quit [f=0018948] [18948] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0019016] No clients connected, shutting down server [f=0019016] Server shutdown [f=0019127] [19127] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0019307] [19307] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0019391] [19391] Event [416,197.081726,1100]: 1 finished unit Cyclops [f=0019489] [19489] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0019684] [19684] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0019872] [19872] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0020073] [20073] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0020263] [20263] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0020453] [20453] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0020671] [20671] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0020879] [20879] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0021088] [21088] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0021297] [21297] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0021500] [21500] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0021697] [21697] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0021900] [21900] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0022098] [22098] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0022295] [22295] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0022389] [22389] Event [416,197.081726,1100]: 1 finished unit Cyclops [f=0022463] [22463] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0022600] [22600] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0022735] [22735] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0022870] [22870] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0023005] [23005] Event [1464,195.761719,292]: 1 finished unit Bandit [f=0023106] Autoquit sending quit command. [f=0023106] [QuitAction] user exited to system [f=0023106] [SpringApp::Kill][1] fromRun=1 [f=0023106] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023106] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023106] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023106] [ThreadPool::SetThreadCount][2] workers=0 [f=0023106] [SpringApp::Kill][2] [f=0023106] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023106] [Game::KillLua][3] dtor=0 luaUI=0x51b647a0 [f=0023106] Start widgetHandler:Shutdown [f=0023106] Shutdown - SaveOrderList Complete [f=0023106] Writing last game win data [f=0023106] Shutdown - SaveConfigData Complete [f=0023106] Shutdown Widget - Save/Load API [f=0023106] Shutdown Widget - Chili Highlight [f=0023106] Shutdown Widget - Draw After Chili [f=0023106] Shutdown Widget - EPIC Menu [f=0023106] Shutdown Widget - Chili Widget Selector [f=0023106] Shutdown Widget - Chili Minimap [f=0023106] Shutdown Widget - Local Team Colors [f=0023106] Shutdown Widget - Display Keys 2 [f=0023106] Shutdown Widget - Save Game Menu [f=0023106] Shutdown Widget - Unit Icons [f=0023106] Shutdown Widget - Noises [f=0023106] Shutdown Widget - HealthBars [f=0023106] Shutdown Widget - Win Counter [f=0023106] Shutdown Widget - SpringRTS Replay Stats [f=0023106] Shutdown Widget - BuildETA [f=0023106] Shutdown Widget - Modular Comm Info [f=0023106] Shutdown Widget - Music Player v2 [f=0023106] Shutdown Widget - Stereo3D [f=0023106] Shutdown Widget - Showeco and Grid Drawer [f=0023106] Shutdown Widget - Point Tracker [f=0023106] Shutdown Widget - Missile Silo Range [f=0023106] Shutdown Widget - MinimapEvents [f=0023106] Shutdown Widget - Mex Placement Handler [f=0023106] Shutdown Widget - Local Widgets Config [f=0023106] Shutdown Widget - Highlight Geos [f=0023106] Shutdown Widget - Grab Input [f=0023106] Input grabbing is disabled! [f=0023106] Shutdown Widget - Defense Range Zero-K [f=0023106] Shutdown Widget - MetalFeatures (new) [f=0023106] Shutdown Widget - Darkening [f=0023106] Shutdown Widget - Context Menu [f=0023106] Shutdown Widget - Chili Spectator Panels [f=0023106] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023106] Shutdown Widget - Chili Nuke Warning [f=0023106] Shutdown Widget - Chili EndGame Window [f=0023106] Shutdown Widget - Chili Economy Panel Default [f=0023106] Shutdown Widget - CameraShake [f=0023106] Shutdown Widget - Attack AoE [f=0023106] Shutdown Widget - Map Edge Extension [f=0023106] Shutdown Widget - Selection Send [f=0023106] Shutdown Widget - LupsManager [f=0023106] Shutdown Widget - Newton Firezone [f=0023106] Shutdown Widget - Chili Pro Console [f=0023106] Shutdown Widget - Lasso Terraform GUI [f=0023106] Shutdown Widget - Lups [f=0023106] Shutdown Widget - Chili Framework [f=0023106] Shutdown Widget - Chili Core Selector [f=0023106] Shutdown Widget - Custom Markers [f=0023106] Shutdown Widget - Select Keys [f=0023106] Shutdown Widget - Pause Screen [f=0023106] Shutdown Widget - Text To Speech Control [f=0023106] Shutdown Widget - Persistent Build Height [f=0023106] Shutdown Widget - Layout Handler [f=0023106] End widgetHandler:Shutdown [f=0023106] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626171,70678811} {int,ext,rec}Allocs={26924911,0,0} {chunk,block}Bytes={70678811,0} [f=0023106] [Game::KillLua][1] dtor=0 luaGaia=0x51b8ce00 [f=0023106] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387768,56431785} {int,ext,rec}Allocs={26924912,0,0} {chunk,block}Bytes={56431785,0} [f=0023106] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387768,56431785} {int,ext,rec}Allocs={26924912,0,0} {chunk,block}Bytes={56431785,0} [f=0023106] [Game::KillLua][2] dtor=0 luaRules=0x51efcef0 [f=0023106] Start gadgetHandler:Shutdown [f=0023106] Shutdown - StartSetup [f=0023106] Shutdown - UnitMorph [f=0023106] Shutdown - Carrier Drones [f=0023106] Shutdown - LupsNanoSpray [f=0023106] Shutdown - Missile Silo Controller [f=0023106] Shutdown - Modular Comm Info [f=0023106] Shutdown - Terrain Texture Handler [f=0023106] Shutdown - UnitCloakShield [f=0023106] Shutdown - Starlight Handler [f=0023106] End gadgetHandler:Shutdown [f=0023106] Start gadgetHandler:Shutdown [f=0023106] Shutdown - Save/Load [f=0023106] Shutdown - Teleport Throw [f=0023106] Shutdown - UnitMorph [f=0023106] Shutdown - Modular Comm Info [f=0023106] Shutdown - Retreat Command [f=0023106] Shutdown - Shockwaves [f=0023106] Shutdown - UnitCloakShield [f=0023106] Shutdown - Lups Cloak FX [f=0023106] Shutdown - Lups [f=0023106] Shutdown - Lups Shield [f=0023106] End gadgetHandler:Shutdown [f=0023106] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26924944,0,0} {chunk,block}Bytes={0,0} [f=0023106] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26924944,0,0} {chunk,block}Bytes={0,0} [f=0023106] [Game::KillLua][4] dtor=0 [f=0023106] [Game::~CGame][1] [f=0023106] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023106] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023106] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023106] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023106] [Game::KillLua][4] dtor=1 [f=0023106] [Game::KillMisc][1] [f=0023106] [Game::KillMisc][2] [f=0023106] [Game::KillMisc][3] [f=0023106] [Game::KillRendering][1] [f=0023106] [3DOParser::Kill] allocated 137 pieces [f=0023106] [S3OParser::Kill] allocated 2816 pieces [f=0023106] [AssParser::Kill] allocated 245 pieces [f=0023106] [Game::KillInterface][1] [f=0023106] [Game::KillInterface][2] [f=0023106] [Game::KillSimulation][1] [f=0023106] [Game::KillSimulation][2] [f=0023106] [CCollisionHandler] dis-/continuous tests: 0/105398 [f=0023106] [Game::KillSimulation][3] [f=0023106] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023106] [~CPathCache(16x24)] cacheHits=100 hitPercentage=32% numHashColls=0 maxCacheSize=10 [f=0023106] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023106] [~CPathCache(32x48)] cacheHits=273 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023106] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023106] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023106] [LosHandler::Kill] raycast instance cache-{hits,misses}={2262,11035}; shared=1%; cached=16% [f=0023106] [Game::KillSimulation][4] [f=0023106] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023106] [Game::~CGame][2] [f=0023106] [Game::~CGame][3] [f=0023106] [SpringApp::Kill][3] [f=0023106] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 243753 bytes sent 306916 bytes recv'd [f=0023106] [SpringApp::Kill][4] font=0x45808aa0 [f=0023106] [SpringApp::Kill][5] [f=0023106] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4587a740) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=3755ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/spideranarchid.s3o" indx=5440 inflSize=168kb readTime=44ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=30ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=29ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=29ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=29ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=28ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 65557551 bytes cached in 2921 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x45968fc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45971380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45887ce0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc37c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]