[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Nzvv3UQsKo/springsettings.992747.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2f4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8535 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/992747/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459586f0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459586f0] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 601ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Subintroierunt was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/992747/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (294ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11638,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/992747/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53664360,0x66f7b320}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1863b55fa540e0aea0956f58e2511be5 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000cdf47200,00000000eee41f50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000e21ec2d0,000000005d1ec1c0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] gl [f=-000001] hf [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Grandad! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Cuzin Dutty D! [f=-000001] [0] Event [2138,11.8018799,1250]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6005,11.8009644,3036]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3343 [f=0000000] [0] Dregs, team: 1, elo:3074 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5872,11.796875,3080]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [2272,11.796875,1280]: 0 finished unit Rover Assembly [f=0000284] [284] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000441] [441] Event [5862.3999,11.796875,3080]: 1 finished unit Conjurer [f=0000485] [485] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0000569] [569] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2138,88.796875,1250]: 0 finished unit Firefly [f=0000698] [698] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000733] [733] Event [5862.3999,11.796875,3080]: 1 finished unit Glaive [f=0000795] [795] Event [2248,11.796875,1176]: 0 finished unit Solar Collector [f=0000936] [936] Event [6296,137.800812,3256]: 1 finished unit Wind/Tidal Generator [f=0000951] [951] Event [5862.3999,11.796875,3080]: 1 finished unit Glaive [f=0000979] [979] Event [5960,15.5369568,3208]: 1 finished unit Solar Collector [f=0001050] [1050] Event [2248,12.5293884,1384]: 0 finished unit Solar Collector [f=0001137] [1137] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0001165] [1165] Event [5862.3999,11.796875,3080]: 1 finished unit Glaive [f=0001400] [1400] Event [5862.3999,11.796875,3080]: 1 finished unit Glaive [f=0001560] [1560] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0001614] [1614] Event [5862.3999,11.796875,3080]: 1 finished unit Glaive [f=0001886] [1886] Event [3104.2251,17.4569836,2294.50439]: 1 lost unit Glaive [f=0001949] [1949] Event [3500.74316,16.6510544,581.16394]: 1 lost unit Glaive [f=0001980] [1980] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0001990] [1990] Event [5862.3999,11.796875,3080]: 1 finished unit Conjurer [f=0002101] [2101] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Dart [f=0002236] [2236] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Dart [f=0002250] [2250] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0002402] [2402] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002446] [2446] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0002653] [2653] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0002670] [2670] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0002812] [2812] Event [6872,211.226563,3624]: 1 finished unit Wind/Tidal Generator [f=0002951] [2951] Event [6920,211.226563,3608]: 1 finished unit Wind/Tidal Generator [f=0003136] [3136] Event [5862.3999,11.796875,3080]: 1 finished unit Sling [f=0003298] [3298] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0003461] [3461] Event [5862.3999,11.796875,3080]: 1 finished unit Sling [f=0003568] [3568] Event [6968,211.226563,3608]: 1 finished unit Wind/Tidal Generator [f=0003685] [3685] Event [5312,100.252716,3664]: 1 finished unit Radar Tower [f=0003695] [3695] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0003745] [3745] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0003843] [3843] Event [5245.58057,116.954964,3170.91992]: 0 lost unit Firefly [f=0003855] [3855] Event [5862.3999,11.796875,3080]: 1 finished unit Sling [f=0003895] [3895] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Dart [f=0003926] [3926] Event [5312,100.252716,3664]: 1 lost unit Radar Tower [f=0004115] [4115] Event [5864,19.5793457,3240]: 1 finished unit Wind/Tidal Generator [f=0004166] [4166] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0004169] [4169] Event [4874.07227,92.7617493,3087.75708]: 0 finished unit Firefly [f=0004331] [4331] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0004370] [4370] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0004385] [4385] Event [5896,31.4352112,3320]: 1 finished unit Wind/Tidal Generator [f=0004393] [4393] Event [5411.65234,123.750618,2777.08252]: 0 lost unit Firefly [f=0004411] [4411] Event [5365.87891,11.796875,2789.51221]: 1 lost unit Glaive [f=0004449] [4449] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0004655] [4655] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0004686] [4686] Event [5632.83936,11.796875,3077.30884]: 1 lost unit Ronin [f=0004708] [4708] Event [5490.62695,11.796875,2720.58643]: 1 lost unit Glaive [f=0004709] [4709] Event [5359.21143,88.796875,2753.90405]: 0 finished unit Firefly [f=0004744] [4744] Event [5509.13086,11.8033438,2736.79224]: 1 lost unit Glaive [f=0004776] [4776] Event [5377.67725,11.796875,2666.7312]: 0 finished unit Guardian Commander [f=0004776] [4776] Event [5377.67725,11.796875,2666.7312]: 0 lost unit Guardian Commander [f=0004776] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0004776] [4776] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0004866] [4866] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0004886] [4886] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0005020] [5020] Event [5518.95752,11.796875,2668.38306]: 1 lost unit Ronin [f=0005031] [5031] Event [5498.65088,27.3326664,2629.98633]: 0 lost unit Firefly [f=0005075] [5075] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0005096] [5096] Event [5452.02539,11.796875,2687.37622]: 1 lost unit Ronin [f=0005190] [5190] Event [5374.02881,11.796875,2711.88574]: 1 lost unit Ronin [f=0005207] [5207] Event [5122.50635,13.7196646,2359.854]: 0 lost unit Fencer [f=0005285] [5285] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0005335] [5335] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0005339] [5339] Event [5075.97266,88.8577271,2566.37134]: 0 finished unit Firefly [f=0005479] [5479] Event [5434.54102,145.453613,3015.19604]: 0 lost unit Firefly [f=0005495] [5495] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0005693] [5693] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0005784] [5784] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0005789] [5789] Event [5236.52637,89.7890625,2489.08105]: 0 finished unit Firefly [f=0005803] [5803] Event [5853.48877,11.796875,2841.97998]: 1 lost unit Ronin [f=0005824] [5824] Event [5726.38721,11.796875,3065.50391]: 1 lost unit Ronin [f=0005865] [5865] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0005866] [5866] Event [5792.32129,11.796875,2796.33716]: 1 lost unit Ronin [f=0005883] [5883] Event [5436.73828,11.8939304,2658.88403]: 0 lost unit Fencer [f=0005903] [5903] Event [5807.97461,11.4382954,2799.38452]: 1 lost unit Ronin [f=0005943] [5943] Event [5832.33301,11.7969456,2752.52075]: 1 lost unit Ronin [f=0005965] [5965] Event [6175.13379,225.006332,2935.0376]: 0 lost unit Firefly [f=0006040] [6040] Event [5724.30664,11.9049845,3032.0022]: 1 lost unit Ronin [f=0006046] [6046] Event [5862.3999,11.796875,3080]: 1 finished unit Ronin [f=0006094] [6094] Event [5284.36377,11.796875,3016.94482]: 0 lost unit Fencer [f=0006198] [6198] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0006233] [6233] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0006240] [6240] Event [5416.4707,11.9589281,2691.71143]: 0 lost unit Fencer [f=0006246] [6246] Event [5862.3999,12.0047855,3080]: 1 finished unit Ronin [f=0006269] [6269] Event [5571.24951,88.796875,2684.76514]: 0 finished unit Firefly [f=0006271] [6271] Event [5783.22021,11.9021921,2988.44312]: 1 lost unit Ronin [f=0006316] [6316] Event [6132.75635,11.796875,2899.65894]: 1 lost unit Ronin [f=0006405] [6405] Event [5863.90625,119.956268,3095.1792]: 0 lost unit Firefly [f=0006437] [6437] Event [6043.41504,11.796875,2933.5498]: 1 lost unit Ronin [f=0006471] [6471] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006571] [6571] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006588] [6588] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006609] [6609] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006614] [6614] Event [5984,11.8925667,3056]: 1 lost unit Lotus [f=0006624] [6624] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006638] [6638] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006652] [6652] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006668] [6668] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006680] [6680] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006682] [6682] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0006705] [6705] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006719] [6719] Event [5731.35107,88.796875,2914.69238]: 0 finished unit Firefly [f=0006723] [6723] Event [5731.35107,90.1746521,2914.69238]: 0 lost unit Firefly [f=0006727] [6727] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006741] [6741] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006842] [6842] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006861] [6861] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006882] [6882] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006893] [6893] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006911] [6911] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006924] [6924] Event [5862.3999,11.796875,3080]: 1 lost unit Sling [f=0006925] [6925] Event [undefined]: Dregs resigned [f=0006925] game_message: Dregs has been destroyed! [f=0006925] game_message: Godde wins! [f=0006925] Submitting stats [f=0006925] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006925] Part| Total Time|Time of the last 0.5s [f=0006925] Draw 9904.17ms 8.37% [f=0006925] Lua::Callins::Synced 4922.47ms 63.21% [f=0006925] Lua::Callins::Unsynced 12640.82ms 12.56% [f=0006925] Lua::CollectGarbage::Synced 226.32ms 0.10% [f=0006925] Lua::CollectGarbage::Unsynced 449.03ms 0.60% [f=0006925] Misc::Profiler::AddTime 35.52ms 0.00% [f=0006925] Sim 10545.01ms 79.86% [f=0006925] [6925] Received game_message: Dregs has been destroyed! [f=0006925] [6925] Received game_message: Godde wins! [f=0006926] [6926] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006926] [6926] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006926] [6926] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006926] [6926] Game End Stats Values: 2,2285,2165,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.13333321,5.86666679,6.13333321,0,0,0,0,0,0,0,0,1010,890,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006926] [6926] Game End Stats Values: 3,2440,2485,2440,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8,8.26666641,1275,1275,1275,1275,8.66666698,9.33333302,8.66666698,9.33333302,65,140,65,140,0,0,0,0,1100,1050,1100,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006926] [6926] Game End Stats Values: 4,2675,2695,2675,2695,2.68732333,1.84571874,2.68732333,1.84571874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5803881,11.1999998,13.5803881,11.1999998,1275,1275,1275,1275,13.3880281,10.1230478,13.3880281,10.1230478,195,280,195,280,0,0,0,0,1205,1120,1205,1120,0,0,0,0,0.00173777,0,0.00173777,0,0,0,0,0 [f=0006926] [6926] Game End Stats Values: 5,2805,2835,2805,2835,8.43823433,5.35279274,8.43823433,5.35279274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4363194,12,14.4363194,12,1275,1275,1275,1275,13.1744986,10.2338047,13.1744986,10.2338047,325,420,325,420,0,0,0,0,1205,1120,1205,1120,0,0,0,0,0.00301334,0,0.00301334,0,0,0,0,0 [f=0006926] [6926] Game End Stats Values: 6,2795,3055,2795,3055,10.5330572,9.90391445,10.5330572,9.90391445,0,0,0,0,0,0,0,0,0,0,0,0,1.16666663,130.000031,1.16666663,130.000031,0,0,0,0,13.3095751,12,13.3095751,12,1275,1275,1275,1275,13.4063139,12.0367422,13.4063139,12.0367422,195,640,195,640,0,130,0,130,1325,1120,1325,1120,148.999985,0,148.999985,0,0.00401779,26.0000114,0.00401779,26.0000114,130.000031,2.33333325,130.000031,2.33333325 [f=0006926] [6926] Game End Stats Values: 7,3155,3195,3155,3195,10.5330572,15.2237034,10.5330572,15.2237034,0,0,0,0,0,0,0,0,0,0,0,0,1.16666663,130.000031,1.16666663,130.000031,0,0,0,0,10.5264416,12,10.5264416,12,1275,1275,1275,1275,11.0666666,10.3546515,11.0666666,10.3546515,465,780,465,780,0,130,0,130,1415,1120,1415,1120,148.999985,0,148.999985,0,0.00401779,26.0000114,0.00401779,26.0000114,130.000031,2.33333325,130.000031,2.33333325 [f=0006926] [6926] Game End Stats Values: 8,3325,3195,3325,3195,11.1444407,23.6566753,11.1444407,23.6566753,0,0,0,0,0,0,0,0,0,0,0,0,1.16666663,130.000031,1.16666663,130.000031,0,0,0,0,11.2084761,12,11.2084761,12,1275,1275,1275,1275,13.9918671,10.5621967,13.9918671,10.5621967,565,780,565,780,0,130,0,130,1485,1120,1485,1120,148.999985,0,148.999985,0,37.0706596,26.0000114,37.0706596,26.0000114,130.000031,2.33333325,130.000031,2.33333325 [f=0006926] [6926] Game End Stats Values: 9,3460,3335,3460,3335,12.027915,30.9483261,12.027915,30.9483261,0,0,0,0,0,0,0,0,0,0,0,0,1.16666663,150.57663,1.16666663,150.57663,0,0,0,0,12.1028032,12,12.1028032,12,1275,1275,1275,1275,16.8144436,10.4861097,16.8144436,10.4861097,665,920,665,920,0,130,0,130,1520,1120,1520,1120,148.999985,0,148.999985,0,108.537895,26.0000114,108.537895,26.0000114,150.57663,2.33333325,150.57663,2.33333325 [f=0006926] [6926] Game End Stats Values: 10,3560,3495,3560,3495,13.7643557,39.1178246,13.7643557,39.1178246,0,0,0,0,0,0,0,0,0,0,0,0,206.820633,343.5354,206.820633,343.5354,0,0,0,0,13.4126616,12,13.4126616,12,1275,1275,1275,1275,15.3602104,10.5446329,15.3602104,10.5446329,765,1100,765,1100,20,230.33342,20,230.33342,1520,1120,1520,1120,249.333405,20,249.333405,20,149.604492,26.0000114,149.604492,26.0000114,343.5354,207.987305,343.5354,207.987305 [f=0006926] [6926] Game End Stats Values: 11,3655,3635,3655,3635,21.2878571,40.6392822,21.2878571,40.6392822,0,0,0,0,0,0,0,0,0,0,0,0,609.435791,513.961487,609.435791,513.961487,0,0,0,0,20.3359013,12,20.3359013,12,1275,1275,1275,1275,12.7571259,10.1014299,12.7571259,10.1014299,880,1240,880,1240,40,385.333435,40,385.333435,1500,1120,1500,1120,404.333405,40,404.333405,40,164.271606,26.0000114,164.271606,26.0000114,552.532898,610.602417,552.532898,610.602417 [f=0006926] [6926] Game End Stats Values: 12,3615,4025,3615,4025,35.2881775,43.1273079,35.2881775,43.1273079,0,0,0,0,0,0,0,0,0,0,0,0,1050.52991,856.147766,1050.52991,856.147766,0,0,0,0,22.8424301,12,22.8424301,12,1275,1505,1275,1505,15.9333553,10.1658678,15.9333553,10.1658678,840,1380,840,1380,40,605.333435,40,605.333435,1500,1120,1500,1120,624.333374,40,624.333374,40,239.273895,26.0000114,239.273895,26.0000114,984.522705,1112.7843,984.522705,1112.7843 [f=0006926] [6926] Game End Stats Values: 13,3525,4025,3525,4025,41.6734009,49.2611732,41.6734009,49.2611732,0,0,0,0,0,0,0,0,0,0,0,0,1341.57983,1724.71338,1341.57983,1724.71338,0,0,0,0,15.8510094,12,15.8510094,12,1275,1505,1275,1505,14.7590027,10.4089231,14.7590027,10.4089231,750,1380,750,1380,180,875.333435,180,875.333435,1500,1120,1500,1120,894.333374,200,894.333374,200,304.604767,26.0000114,304.604767,26.0000114,1904.2511,1490.05701,1904.2511,1490.05701 [f=0006926] [6926] Game End Stats Values: 14,3525,4165,3525,4165,44.2617836,55.9362793,44.2617836,55.9362793,0,0,0,0,0,0,0,0,0,0,0,0,1586.69946,2023.07031,1586.69946,2023.07031,0,0,0,0,14.6404362,12,14.6404362,12,1275,1505,1275,1505,11.5170021,14.1783409,11.5170021,14.1783409,750,1520,750,1520,200,1055.3335,200,1055.3335,1500,1120,1500,1120,1074.33337,220,1074.33337,220,320.103821,82.333374,320.103821,82.333374,2205.93823,1735.17664,2205.93823,1735.17664 [f=0006926] [6926] Game End Stats Values: 15,3255,3885,3255,3885,45.7069244,63.0853767,45.7069244,63.0853767,0,0,0,0,0,0,0,0,0,0,0,0,1734.99402,2564.64453,1734.99402,2564.64453,0,0,0,0,12.7287302,12,12.7287302,12,1275,1505,1275,1505,9.82967663,10.4766064,9.82967663,10.4766064,570,1240,570,1240,640,1595.3335,640,1595.3335,1410,1120,1410,1120,1614.33337,660,1614.33337,660,320.103821,82.333374,320.103821,82.333374,2804.43823,1931.36316,2804.43823,1931.36316 [f=0006926] [6926] Game End Stats Values: 16,3075,4005,3075,4005,49.8444443,70.6259003,49.8444443,70.6259003,0,0,0,0,0,0,0,0,0,0,0,0,1920.04358,3373.15747,1920.04358,3373.15747,0,0,0,0,11.453023,12,11.453023,12,1275,1505,1275,1505,8.27583504,10.5027008,8.27583504,10.5027008,390,1380,390,1380,680,1948.20007,680,1948.20007,1410,1120,1410,1120,1967.20007,700,1967.20007,700,320.103821,82.333374,320.103821,82.333374,3612.95117,2158.42285,3612.95117,2158.42285 [f=0006926] [6926] Game End Stats Values: 17,3075,4005,3075,4005,53.6968803,73.790451,53.6968803,73.790451,0,0,0,0,0,0,0,0,0,0,0,0,1986.54358,3800.09595,1986.54358,3800.09595,0,0,0,0,14.0162964,12,14.0162964,12,1275,1505,1275,1505,8.64207268,11.8607607,8.64207268,11.8607607,390,1380,390,1380,680,1994.19995,680,1994.19995,1410,1120,1410,1120,2013.19995,700,2013.19995,700,320.103821,90.3334351,320.103821,90.3334351,4039.88965,2224.92285,4039.88965,2224.92285 [f=0006940] [6940] Event [6198.73975,16.111166,3194.10693]: 1 lost unit Sling [f=0006956] [6956] Event [5960,15.5369568,3208]: 1 lost unit Solar Collector [f=0006960] [6960] Event [5864,19.5793457,3240]: 1 lost unit Wind/Tidal Generator [f=0006966] [6966] Event [5872,11.8193817,3080]: 1 lost unit Cloakbot Factory [f=0006968] [6968] Event [6056.06494,11.94032,3099.81274]: 1 lost unit Recon Commander [f=0006968] [6968] Event [5926.7334,25.0256748,3282.27344]: 1 lost unit Ronin [f=0006969] [6969] Event [6024,12.5914631,3128]: 1 lost unit Metal Extractor [f=0007015] Spectator Dregs left the game: normal quit [f=0007015] [7015] Event [undefined]: Dregs quit [f=0007109] [7109] Event [5767.6792,88.796875,2689.12134]: 0 finished unit Firefly [f=0007131] [7131] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0007209] No clients connected, shutting down server [f=0007209] Server shutdown [f=0007209] End of demo reached [f=0007580] [7580] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0008019] [8019] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0008468] [8468] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0008917] [8917] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0009366] [9366] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0009806] [9806] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0010255] [10255] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0010704] [10704] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0011153] [11153] Event [2289.99243,13.4155607,1279.97034]: 0 finished unit Fencer [f=0011381] Autoquit sending quit command. [f=0011381] [QuitAction] user exited to system [f=0011381] [SpringApp::Kill][1] fromRun=1 [f=0011381] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011381] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011381] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011381] [ThreadPool::SetThreadCount][2] workers=0 [f=0011381] [SpringApp::Kill][2] [f=0011381] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011381] [Game::KillLua][3] dtor=0 luaUI=0x67155c20 [f=0011381] Start widgetHandler:Shutdown [f=0011381] Shutdown - SaveOrderList Complete [f=0011381] Writing last game win data [f=0011381] Shutdown - SaveConfigData Complete [f=0011381] Shutdown Widget - Chili Highlight [f=0011381] Shutdown Widget - Save/Load API [f=0011381] Shutdown Widget - Draw After Chili [f=0011381] Shutdown Widget - EPIC Menu [f=0011381] Shutdown Widget - Chili Minimap [f=0011381] Shutdown Widget - Chili Widget Selector [f=0011381] Shutdown Widget - Local Team Colors [f=0011381] Shutdown Widget - Display Keys 2 [f=0011381] Shutdown Widget - Save Game Menu [f=0011381] Shutdown Widget - HealthBars [f=0011381] Shutdown Widget - Noises [f=0011381] Shutdown Widget - Unit Icons [f=0011381] Shutdown Widget - Win Counter [f=0011381] Shutdown Widget - BuildETA [f=0011381] Shutdown Widget - SpringRTS Replay Stats [f=0011381] Shutdown Widget - Modular Comm Info [f=0011381] Shutdown Widget - CameraShake [f=0011381] Shutdown Widget - Chili Economy Panel Default [f=0011381] Shutdown Widget - Chili EndGame Window [f=0011381] Shutdown Widget - Chili Nuke Warning [f=0011381] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011381] Shutdown Widget - Chili Spectator Panels [f=0011381] Shutdown Widget - Context Menu [f=0011381] Shutdown Widget - Darkening [f=0011381] Shutdown Widget - MetalFeatures (new) [f=0011381] Shutdown Widget - Defense Range Zero-K [f=0011381] Shutdown Widget - Grab Input [f=0011381] Input grabbing is disabled! [f=0011381] Shutdown Widget - Highlight Geos [f=0011381] Shutdown Widget - Local Widgets Config [f=0011381] Shutdown Widget - Mex Placement Handler [f=0011381] Shutdown Widget - MinimapEvents [f=0011381] Shutdown Widget - Missile Silo Range [f=0011381] Shutdown Widget - Point Tracker [f=0011381] Shutdown Widget - Showeco and Grid Drawer [f=0011381] Shutdown Widget - Stereo3D [f=0011381] Shutdown Widget - Music Player v2 [f=0011381] Shutdown Widget - Attack AoE [f=0011381] Shutdown Widget - Map Edge Extension [f=0011381] Shutdown Widget - Selection Send [f=0011381] Shutdown Widget - LupsManager [f=0011381] Shutdown Widget - Newton Firezone [f=0011381] Shutdown Widget - Chili Pro Console [f=0011381] Shutdown Widget - Lasso Terraform GUI [f=0011381] Shutdown Widget - Chili Framework [f=0011381] Shutdown Widget - Lups [f=0011381] Shutdown Widget - Custom Markers [f=0011381] Shutdown Widget - Chili Core Selector [f=0011381] Shutdown Widget - Select Keys [f=0011381] Shutdown Widget - Pause Screen [f=0011381] Shutdown Widget - Layout Handler [f=0011381] Shutdown Widget - Persistent Build Height [f=0011381] Shutdown Widget - Text To Speech Control [f=0011381] End widgetHandler:Shutdown [f=0011381] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516457,65585404} {int,ext,rec}Allocs={22328920,0,0} {chunk,block}Bytes={65585404,0} [f=0011381] [Game::KillLua][1] dtor=0 luaGaia=0x66f7b320 [f=0011381] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343759,54662825} {int,ext,rec}Allocs={22328921,0,0} {chunk,block}Bytes={54662825,0} [f=0011381] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343759,54662825} {int,ext,rec}Allocs={22328921,0,0} {chunk,block}Bytes={54662825,0} [f=0011381] [Game::KillLua][2] dtor=0 luaRules=0x53664360 [f=0011381] Start gadgetHandler:Shutdown [f=0011381] Shutdown - StartSetup [f=0011381] Shutdown - UnitMorph [f=0011381] Shutdown - Carrier Drones [f=0011381] Shutdown - LupsNanoSpray [f=0011381] Shutdown - Missile Silo Controller [f=0011381] Shutdown - Modular Comm Info [f=0011381] Shutdown - Terrain Texture Handler [f=0011381] Shutdown - UnitCloakShield [f=0011381] Shutdown - Starlight Handler [f=0011381] End gadgetHandler:Shutdown [f=0011381] Start gadgetHandler:Shutdown [f=0011381] Shutdown - Save/Load [f=0011381] Shutdown - Teleport Throw [f=0011381] Shutdown - UnitMorph [f=0011381] Shutdown - Modular Comm Info [f=0011381] Shutdown - Retreat Command [f=0011381] Shutdown - Shockwaves [f=0011381] Shutdown - UnitCloakShield [f=0011381] Shutdown - Lups Cloak FX [f=0011381] Shutdown - Lups [f=0011381] Shutdown - Lups Shield [f=0011381] End gadgetHandler:Shutdown [f=0011381] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22328959,0,0} {chunk,block}Bytes={0,0} [f=0011381] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22328959,0,0} {chunk,block}Bytes={0,0} [f=0011381] [Game::KillLua][4] dtor=0 [f=0011381] [Game::~CGame][1] [f=0011381] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011381] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011381] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011381] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011381] [Game::KillLua][4] dtor=1 [f=0011381] [Game::KillMisc][1] [f=0011381] [Game::KillMisc][2] [f=0011381] [Game::KillMisc][3] [f=0011381] [Game::KillRendering][1] [f=0011381] [3DOParser::Kill] allocated 137 pieces [f=0011381] [S3OParser::Kill] allocated 2683 pieces [f=0011381] [AssParser::Kill] allocated 243 pieces [f=0011381] [Game::KillInterface][1] [f=0011381] [Game::KillInterface][2] [f=0011381] [Game::KillSimulation][1] [f=0011381] [Game::KillSimulation][2] [f=0011381] [CCollisionHandler] dis-/continuous tests: 0/125387 [f=0011381] [Game::KillSimulation][3] [f=0011381] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011381] [~CPathCache(28x20)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=4 [f=0011381] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011381] [~CPathCache(56x40)] cacheHits=255 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011381] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011381] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011381] [LosHandler::Kill] raycast instance cache-{hits,misses}={4997,6112}; shared=2%; cached=43% [f=0011381] [Game::KillSimulation][4] [f=0011381] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011381] [Game::~CGame][2] [f=0011381] [Game::~CGame][3] [f=0011381] [SpringApp::Kill][3] [f=0011381] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120406 bytes sent 107713 bytes recv'd [f=0011381] [SpringApp::Kill][4] font=0x4588caa0 [f=0011381] [SpringApp::Kill][5] [f=0011381] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x45903c90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3435ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=71ms file="unittextures/factoryveh1.png" indx=7159 inflSize=1077kb readTime=48ms file="objects3d/dante.s3o" indx=5085 inflSize=112kb readTime=37ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=36ms file="scripts/amphbomb.lua" indx=5560 inflSize=3kb readTime=31ms file="scripts/amphriot.lua" indx=5566 inflSize=12kb readTime=29ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1829 inflSize=11kb readTime=27ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=24ms file="luaui/widgets/chili/skins/evolved/tech_progressbar_full_unpadded.png" indx=4061 inflSize=0kb readTime=23ms file="objects3d/sharpshooter.s3o" indx=5389 inflSize=90kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 53777179 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45a20cb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a1b480) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45905380) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2f40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]