[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IO3XVl3d92/springsettings.992608.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc83c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8526 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/992608/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454628e0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454628e0] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 604ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/992608/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceab8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceab8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-e3dceab8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceac8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceac8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-e3dceac8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (291ms, checksum 0383af63)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11640,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/992608/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53358640,0x5331fcd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 480fb55f4d1787b769005f6d4596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: slava1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e52434e0,00000000e08b5690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={00000000acec9e50,000000009bd20920}]" [f=-000001] Allies: I choose: slava1! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [6328,26.1169434,4258]: 0 finished unit Engineer Commander [f=-000001] [0] Event [511,26.1203613,2579]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2979 [f=0000000] [0] slava1, team: 0, elo:2329 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [6240,26.1159515,4304]: 0 finished unit Rover Assembly [f=0000009] [9] Event [656,26.1159515,2616]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000294] [294] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0000481] [481] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000663] [663] Event [665.599976,26.1159515,2616]: 1 finished unit Conjurer [f=0000671] [671] Event [568,26.1159515,2776]: 1 finished unit Solar Collector [f=0000796] [796] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Ripper [f=0000939] [939] Event [408,23.7362061,2696]: 1 finished unit Solar Collector [f=0000994] [994] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0001163] [1163] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Mason [f=0001315] [1315] Event [376,26.1159515,2552]: 1 finished unit Solar Collector [f=0001422] [1422] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0001578] [1578] Event [5103.94238,26.1159515,2896.69727]: 0 finished unit Engineer Commander [f=0001578] game_message: Morph complete: slava1 lvl 1 -> slava1 lvl 2 [f=0001578] [1578] Received game_message: Morph complete: slava1 lvl 1 -> slava1 lvl 2 [f=0001690] [1690] Event [472,26.1159515,2440]: 1 finished unit Solar Collector [f=0001757] [1757] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0001940] [1940] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0002122] [2122] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002265] [2265] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0002423] [2423] Event [6320,26.1159515,4336]: 0 finished unit Lotus [f=0002501] [2501] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0002552] [2552] Event [6613.87061,26.1159515,4434.36475]: 1 lost unit Glaive [f=0002558] [2558] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0002774] [2774] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0002788] [2788] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0003020] [3020] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0003024] [3024] Event [4896,26.1159515,2800]: 0 finished unit Lotus [f=0003198] [3198] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0003329] [3329] Event [665.599976,26.1159515,2616]: 1 finished unit Conjurer [f=0003462] [3462] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0003705] [3705] Event [6168,26.1159515,4504]: 0 finished unit Solar Collector [f=0003708] [3708] Event [4752,26.1159515,2592]: 0 finished unit Lotus [f=0003709] [3709] Event [665.599976,26.1159515,2616]: 1 finished unit Conjurer [f=0003780] [3780] Event [4059.65601,20.4090424,2930.65698]: 1 lost unit Glaive [f=0003834] [3834] Event [6248,26.1159515,4504]: 0 lost unit Solar Collector [f=0003843] [3843] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0003860] [3860] Event [6232.3667,26.1159515,4665.26563]: 1 lost unit Glaive [f=0004012] [4012] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0004212] [4212] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0004339] [4339] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Ripper [f=0004414] [4414] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0004443] [4443] Event [6328,26.1159515,4504]: 0 finished unit Solar Collector [f=0004452] [4452] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0004751] [4751] Event [665.599976,26.1159515,2616]: 1 finished unit Ronin [f=0005012] [5012] Event [6224,26.1159515,4576]: 0 finished unit Lotus [f=0005020] [5020] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0005092] [5092] Event [665.599976,26.1159515,2616]: 1 finished unit Ronin [f=0005277] [5277] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0005342] [5342] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0005439] [5439] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0005446] [5446] Event [6608,26.1159515,2416]: 0 finished unit Lotus [f=0005543] [5543] Event [2184,26.1159515,2344]: 1 lost unit Metal Extractor [f=0005577] [5577] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0005632] [5632] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0005645] [5645] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0005687] [5687] Event [6452.61719,26.1159515,2281.50513]: 1 lost unit Glaive [f=0005721] [5721] Event [1696,-5,4160]: 1 finished unit Lotus [f=0005747] [5747] Event [6366.25488,26.1159515,2463.79492]: 1 lost unit Glaive [f=0005785] [5785] Event [1584,26.1159515,2384]: 1 lost unit Radar Tower [f=0005790] izirayd added point: [f=0005799] [5799] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0005978] [5978] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0005980] [5980] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0006009] [6009] Event [6416,26.1159515,2432]: 0 finished unit Lotus [f=0006014] [6014] Event [1352.96692,26.1159515,2551.30859]: 0 lost unit Ripper [f=0006098] [6098] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0006215] [6215] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0006342] [6342] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0006362] [6362] Event [1616,36.6936035,4464]: 1 finished unit Lotus [f=0006495] [6495] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0006545] [6545] Event [6248,26.1159515,4504]: 0 finished unit Solar Collector [f=0006580] [6580] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0006615] [6615] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0006735] [6735] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0006855] [6855] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0006970] [6970] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0007032] [7032] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0007069] [7069] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0007072] [7072] Event [4859.05762,26.1159515,2826.46948]: 1 lost unit Glaive [f=0007093] [7093] Event [4896,26.1159515,2800]: 0 lost unit Lotus [f=0007117] [7117] Event [4683.23389,26.1159515,2693.12671]: 1 lost unit Glaive [f=0007178] [7178] Event [4752,26.1159515,2592]: 0 lost unit Lotus [f=0007231] [7231] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0007257] [7257] Event [4840,26.1159515,2568]: 0 lost unit Metal Extractor [f=0007262] [7262] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0007265] [7265] Event [2184,25.1077652,2344]: 1 finished unit Metal Extractor [f=0007327] [7327] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0007334] [7334] Event [4968,26.1159515,2744]: 0 lost unit Metal Extractor [f=0007411] [7411] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0007771] [7771] Event [6408,26.1159515,4504]: 0 finished unit Solar Collector [f=0007776] [7776] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0007816] [7816] Event [5351.18115,26.1159515,3886.77173]: 1 lost unit Glaive [f=0007857] [7857] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Ripper [f=0007982] [7982] Event [568,26.1159515,2344]: 1 finished unit Solar Collector [f=0008191] [8191] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0008200] [8200] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0008281] [8281] Event [6488,26.1159515,4504]: 0 finished unit Solar Collector [f=0008343] [8343] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0008387] [8387] Event [712,26.1159515,2328]: 1 finished unit Solar Collector [f=0008529] [8529] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0008706] [8706] Event [776,26.1159515,2440]: 1 finished unit Solar Collector [f=0008731] [8731] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0008746] [8746] Event [6360,26.1159515,4584]: 0 finished unit Solar Collector [f=0008803] [8803] Event [665.599976,26.1159515,2616]: 1 finished unit Conjurer [f=0008859] [8859] Event [6057.67627,26.1159515,4694.86914]: 1 lost unit Glaive [f=0009124] [9124] Event [936,26.1159515,2440]: 1 finished unit Solar Collector [f=0009124] [9124] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0009133] [9133] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0009196] [9196] Event [6440,26.1159515,4584]: 0 finished unit Solar Collector [f=0009243] [9243] Event [2096,49.3524017,1024]: 1 finished unit Lotus [f=0009329] [9329] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0009510] [9510] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Ripper [f=0009681] [9681] Event [6024,26.1159515,4504]: 0 finished unit Stardust [f=0009721] [9721] Event [6520,26.1159515,4584]: 0 finished unit Solar Collector [f=0009858] [9858] Event [2912,26.1159515,4640]: 1 finished unit Lotus [f=0009884] [9884] Event [6420.98145,26.1159515,2334.17676]: 1 lost unit Glaive [f=0009885] [9885] Event [6416,26.1159515,2432]: 0 lost unit Lotus [f=0009900] [9900] Event [6457.38477,26.1294899,2301.39771]: 1 lost unit Glaive [f=0009907] [9907] Event [6440,26.2747002,2520]: 0 lost unit Metal Extractor [f=0009949] [9949] Event [6608,26.1159515,2416]: 0 lost unit Lotus [f=0009951] [9951] Event [6632.51563,26.0190735,2418.05322]: 1 lost unit Glaive [f=0009965] [9965] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0009973] [9973] Event [6632,25.2901878,2344]: 0 lost unit Metal Extractor [f=0010064] [10064] Event [1952,26.1159515,1312]: 1 finished unit Lotus [f=0010126] [10126] Event [856,26.1159515,2520]: 1 finished unit Caretaker [f=0010223] [10223] Event [3841.03931,26.1159515,3381.49438]: 1 lost unit Ronin [f=0010273] [10273] Event [3704.34644,26.1159515,3405.01147]: 1 lost unit Ronin [f=0010299] [10299] Event [665.599976,26.1159515,2616]: 1 finished unit Reaver [f=0010392] [10392] Event [2328,26.1159515,2360]: 1 finished unit Stardust [f=0010530] [10530] Event [6504,26.1159515,4424]: 0 finished unit Solar Collector [f=0010546] [10546] Event [2789.42676,28.5381985,3603.40283]: 1 lost unit Glaive [f=0010580] [10580] Event [2688,28.2513885,3472]: 1 lost unit Lotus [f=0010609] [10609] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0010643] [10643] Event [2740.6521,34.6691093,3656.68188]: 1 lost unit Glaive [f=0010661] [10661] Event [984,26.1159515,2552]: 1 finished unit Caretaker [f=0010667] [10667] Event [2538.48486,-4.3295751,3712.80005]: 1 lost unit Conjurer [f=0010764] [10764] Event [6440,26.1159515,4296]: 0 finished unit Stardust [f=0010774] [10774] Event [2944,25.3739777,4592]: 1 finished unit Lotus [f=0010866] [10866] Event [665.599976,26.1159515,2616]: 1 finished unit Reaver [f=0010989] [10989] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011108] [11108] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011109] [11109] Event [6239.99805,26.7610531,4286.00781]: 0 finished unit Scorcher [f=0011176] gg [f=0011184] [11184] Event [6376,26.1159515,4424]: 0 finished unit Solar Collector [f=0011226] [11226] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011238] [11238] Event [undefined]: slava1 resigned [f=0011238] game_message: slava1 has been destroyed! [f=0011238] game_message: izirayd wins! [f=0011238] Submitting stats [f=0011238] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011238] Part| Total Time|Time of the last 0.5s [f=0011238] Draw 15307.27ms 20.34% [f=0011238] Lua::Callins::Synced 4744.86ms 11.07% [f=0011238] Lua::Callins::Unsynced 18135.43ms 24.63% [f=0011238] Lua::CollectGarbage::Synced 301.67ms 3.19% [f=0011238] Lua::CollectGarbage::Unsynced 705.25ms 1.89% [f=0011238] Misc::Profiler::AddTime 60.49ms 0.10% [f=0011238] Sim 30437.65ms 59.92% [f=0011238] [11238] Received game_message: slava1 has been destroyed! [f=0011238] [11238] Received game_message: izirayd wins! [f=0011239] [11239] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011239] [11239] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011239] [11239] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011239] [11239] Game End Stats Values: 2,2075,2230,2230,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,65,65,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011239] [11239] Game End Stats Values: 3,2315,2510,2510,2315,0,0.02044295,0.02044295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,6,9.60136318,9.60136318,6,240,65,65,240,0,0,0,0,800,1170,1170,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011239] [11239] Game End Stats Values: 4,2435,2715,2715,2435,0,1.49552464,1.49552464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6000004,11.6000004,8,1275,1275,1275,1275,6,10.0983391,10.0983391,6,240,130,130,240,0,0,0,0,920,1310,1310,920,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011239] [11239] Game End Stats Values: 5,2665,2915,2915,2665,0,6.58510828,6.58510828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.2666664,14.2666664,8,1505,1275,1275,1505,6,10.3393049,10.3393049,6,240,260,260,240,0,0,0,0,920,1380,1380,920,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011239] [11239] Game End Stats Values: 6,2755,2980,2980,2755,0,17.3833466,17.3833466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16,16,8,1505,1275,1275,1505,6.4000001,10.719883,10.719883,6.4000001,240,325,325,240,0,0,0,0,1010,1380,1380,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011239] [11239] Game End Stats Values: 7,2845,3135,3135,2845,0,29.9620781,29.9620781,0,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,88.3872528,88.3872528,64.9999313,90,0,0,90,8,16,16,8,1505,1275,1275,1505,8,11.505249,11.505249,8,240,390,390,240,65,0,0,65,1010,1470,1470,1010,0,65,65,0,0,0,0,0,88.3872528,64.9999313,64.9999313,88.3872528 [f=0011239] [11239] Game End Stats Values: 8,3025,3265,3265,3025,0,41.4337006,41.4337006,0,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,88.3872528,88.3872528,64.9999313,180,0,0,180,8,16,16,8,1505,1275,1275,1505,9.46666622,12.7647734,12.7647734,9.46666622,240,520,520,240,65,0,0,65,1100,1470,1470,1100,0,65,65,0,0,0,0,0,88.3872528,64.9999313,64.9999313,88.3872528 [f=0011239] [11239] Game End Stats Values: 9,3025,3540,3540,3025,0,50.8750191,50.8750191,0,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,88.3872528,88.3872528,64.9999313,180,0,0,180,8,16,16,8,1505,1275,1275,1505,10,14.2294207,14.2294207,10,240,585,585,240,65,0,0,65,1100,1680,1680,1100,0,65,65,0,0,0,0,0,88.3872528,64.9999313,64.9999313,88.3872528 [f=0011239] [11239] Game End Stats Values: 10,3185,3660,3660,3185,0,60.1132736,60.1132736,0,0,0,0,0,0,0,0,0,0,0,0,0,209.837479,112.017937,112.017937,209.837479,270,0,0,270,14.2488804,16,16,14.2488804,1505,1275,1275,1505,10,14.6158838,14.6158838,10,240,585,585,240,195,14.166667,14.166667,195,1170,1800,1800,1170,14.166667,195,195,14.166667,0.00191334,0,0,0.00191334,112.017937,209.837479,209.837479,112.017937 [f=0011239] [11239] Game End Stats Values: 11,3495,3880,3880,3495,0,69.9540787,69.9540787,0,0,0,0,0,0,0,0,0,0,0,0,0,209.837479,112.017937,112.017937,209.837479,270,0,0,270,14.4177742,16,16,14.4177742,1505,1275,1275,1505,10,14.6560545,14.6560545,10,480,715,715,480,195,14.166667,14.166667,195,1240,1890,1890,1240,14.166667,195,195,14.166667,0.00302399,0,0,0.00302399,112.017937,209.837479,209.837479,112.017937 [f=0011239] [11239] Game End Stats Values: 12,3495,3970,3970,3495,0,72.3208542,72.3208542,0,0,0,0,0,0,0,0,0,0,0,0,0,209.837479,112.017937,112.017937,209.837479,270,0,0,270,12,16,16,12,1505,1275,1275,1505,10,16.1577854,16.1577854,10,480,805,805,480,195,14.166667,14.166667,195,1240,1890,1890,1240,14.166667,195,195,14.166667,0.00302399,0,0,0.00302399,112.017937,209.837479,209.837479,112.017937 [f=0011239] [11239] Game End Stats Values: 13,3585,4305,4305,3585,0,75.8937988,75.8937988,0,0,0,0,0,0,0,0,0,0,0,0,0,209.837479,112.017937,112.017937,209.837479,360,0,0,360,12,16,16,12,1505,1275,1275,1505,10.1888885,17.7048626,17.7048626,10.1888885,480,960,960,480,195,14.166667,14.166667,195,1240,2070,2070,1240,14.166667,195,195,14.166667,3.29714179,0,0,3.29714179,112.017937,209.837479,209.837479,112.017937 [f=0011239] [11239] Game End Stats Values: 14,3890,4460,4460,3890,1.19306397,76.7963791,76.7963791,1.19306397,0,0,0,0,0,0,0,0,0,0,0,0,385.918152,220.800354,220.800354,385.918152,450,90,90,450,12,16,16,12,1505,1275,1275,1505,10.7462044,20.060173,20.060173,10.7462044,605,1025,1025,605,371.000061,14.166667,14.166667,371.000061,1330,2070,2070,1330,14.166667,371.000061,371.000061,14.166667,3.29714179,0,0,3.29714179,227.366562,385.918152,385.918152,227.366562 [f=0011239] [11239] Game End Stats Values: 15,3740,4745,4745,3740,2.17769885,79.9117737,79.9117737,2.17769885,0,0,0,0,0,0,0,0,0,0,0,0,385.918152,376.094452,376.094452,385.918152,540,90,90,540,12,16,16,12,1505,1275,1275,1505,12.0656433,21.407692,21.407692,12.0656433,365,1220,1220,365,371.000061,254.166672,254.166672,371.000061,1330,2160,2160,1330,254.166672,371.000061,371.000061,254.166672,3.29714179,0,0,3.29714179,382.660675,385.918152,385.918152,382.660675 [f=0011239] [11239] Game End Stats Values: 16,4025,5030,5030,4025,3.49550009,87.6371536,87.6371536,3.49550009,0,0,0,0,0,0,0,0,0,0,0,0,385.918152,376.094452,376.094452,385.918152,540,180,180,540,12.666667,16,16,12.666667,1505,1275,1275,1505,12.6211863,22.5150242,22.5150242,12.6211863,490,1415,1415,490,371.000061,254.166672,254.166672,371.000061,1490,2160,2160,1490,254.166672,371.000061,371.000061,254.166672,3.29714179,0,0,3.29714179,382.660675,385.918152,385.918152,382.660675 [f=0011239] [11239] Game End Stats Values: 17,4060,5030,5030,4060,6.09918833,87.640686,87.640686,6.09918833,0,0,0,0,0,0,0,0,0,0,0,0,546.297974,558.940247,558.940247,546.297974,360,180,180,360,14,16,16,14,1505,1275,1275,1505,18.4402485,22.0002365,22.0002365,18.4402485,615,1415,1415,615,501.000061,434.166687,434.166687,501.000061,1580,2160,2160,1580,434.166687,501.000061,501.000061,434.166687,55.563858,0,0,55.563858,570.914124,556.726746,556.726746,570.914124 [f=0011239] [11239] Game End Stats Values: 18,3970,5340,5340,3970,6.91394281,87.6539383,87.6539383,6.91394281,0,0,0,0,0,0,0,0,0,0,0,0,549.371643,730.683105,730.683105,549.371643,360,180,180,360,14,16,16,14,1505,1275,1275,1505,14.4543171,24.9342155,24.9342155,14.4543171,615,1545,1545,615,501.000061,614.166687,614.166687,501.000061,1490,2340,2340,1490,614.166687,501.000061,501.000061,614.166687,55.563858,0,0,55.563858,742.656982,622.925598,622.925598,742.656982 [f=0011239] [11239] Game End Stats Values: 19,4280,5410,5410,4280,13.3727598,87.6876678,87.6876678,13.3727598,0,0,0,0,0,0,0,0,0,0,0,0,611.298096,774.433105,774.433105,611.298096,360,180,180,360,15.1999998,16.2666664,16.2666664,15.1999998,1505,1275,1275,1505,14.4305868,26.0022507,26.0022507,14.4305868,855,1545,1545,855,566.000061,614.166687,614.166687,566.000061,1560,2410,2410,1560,614.166687,566.000061,566.000061,614.166687,55.563858,0,0,55.563858,794.610107,684.852051,684.852051,794.610107 [f=0011239] [11239] Game End Stats Values: 20,4350,5815,5815,4350,24.4842129,87.7174988,87.7174988,24.4842129,0,0,0,0,0,0,0,0,0,84.5591125,84.5591125,0,611.298096,774.433105,774.433105,611.298096,360,180,180,360,16.9333324,18.5333328,18.5333328,16.9333324,1505,1275,1275,1505,25.5407753,28.0019894,28.0019894,25.5407753,855,1610,1610,855,566.000061,614.166687,614.166687,566.000061,1630,2750,2750,1630,776.16687,566.000061,566.000061,776.16687,55.563858,0,0,55.563858,794.610107,684.852051,684.852051,794.610107 [f=0011239] [11239] Game End Stats Values: 21,4545,5940,5940,4545,41.4931602,87.7933273,87.7933273,41.4931602,0,0,0,0,0,0,0,0,0,246.552917,246.552917,0,727.171143,778.044495,778.044495,727.171143,360,180,180,360,18.9333324,21.0666676,21.0666676,18.9333324,1505,1275,1275,1505,15.4894867,31.8717232,31.8717232,15.4894867,980,1545,1545,980,631.000061,614.166687,614.166687,631.000061,1700,2940,2940,1700,781.500183,631.000061,631.000061,781.500183,55.563858,0,0,55.563858,801.832886,800.725098,800.725098,801.832886 [f=0011239] [11239] Game End Stats Values: 22,4615,6320,6320,4615,52.8590355,89.5484619,89.5484619,52.8590355,0,0,0,0,0,0,0,0,0,424.862091,424.862091,0,734.763855,778.044495,778.044495,734.763855,360,270,270,360,20.9333324,23.2000008,23.2000008,20.9333324,1505,1275,1275,1505,14.7577257,33.317009,33.317009,14.7577257,980,1675,1675,980,631.000061,614.166687,614.166687,631.000061,1770,3100,3100,1770,781.500183,631.000061,631.000061,781.500183,55.563858,0,0,55.563858,801.832886,808.31781,808.31781,801.832886 [f=0011239] [11239] Game End Stats Values: 23,5055,6345,6345,5055,63.467392,89.7582626,89.7582626,63.467392,0,0,0,0,0,0,0,0,0,587.522949,587.522949,0,858.267578,936.891357,936.891357,858.267578,490,360,360,490,22.5333328,24,24,22.5333328,1505,1275,1275,1505,14.7072239,36.5473213,36.5473213,14.7072239,1220,1610,1610,1220,696.000061,704.166687,704.166687,696.000061,1840,3100,3100,1840,871.500183,734.000061,734.000061,871.500183,55.563858,0,0,55.563858,960.679749,1000.48065,1000.48065,960.679749 [f=0011239] [11239] Game End Stats Values: 24,4910,6525,6525,4910,78.6981888,89.7655334,89.7655334,78.6981888,0,0,0,0,0,0,0,0,0,737.584839,737.584839,0,1074.22388,1172.24255,1172.24255,1074.22388,400,450,450,400,24,24,24,24,1505,1275,1275,1505,11.8153849,34.0004845,34.0004845,11.8153849,1345,1520,1520,1345,1006.00006,974.166687,974.166687,1006.00006,1660,3280,3280,1660,1141.50024,1044,1044,1141.50024,55.563858,0,0,55.563858,1201.98804,1379.7854,1379.7854,1201.98804 [f=0011239] [11239] Game End Stats Values: 25,5325,6765,6765,5325,109.3395,89.7853546,89.7853546,109.3395,0,0,0,0,0,0,0,0,0,887.53479,887.53479,0,1362.56848,1233.87866,1233.87866,1362.56848,620,760,760,620,25.0666676,24,24,25.0666676,1505,1275,1275,1505,12.0427551,34.0013199,34.0013199,12.0427551,1470,1390,1390,1470,1294.33337,974.166687,974.166687,1294.33337,1730,3340,3340,1730,1141.50024,1332.33337,1332.33337,1141.50024,55.563858,0,0,55.563858,1279.35413,1668.13,1668.13,1279.35413 [f=0011239] [11239] Game End Stats Values: 26,5520,7180,7180,5520,142.308441,90.6303711,90.6303711,142.308441,0,0,0,0,0,0,0,0,0,1134.83398,1134.83398,0,1369.73987,1277.41321,1277.41321,1369.73987,620,760,760,620,26.1333332,24,24,26.1333332,1505,1275,1275,1505,13.931263,40.4563522,40.4563522,13.931263,1595,1805,1805,1595,1294.33337,974.166687,974.166687,1294.33337,1800,3340,3340,1800,1141.50024,1332.33337,1332.33337,1141.50024,81.6972198,96.3334808,96.3334808,81.6972198,1322.88867,1675.30139,1675.30139,1322.88867 [f=0011251] [11251] Event [2470.19629,22.0829525,3395.85669]: 0 lost unit Scorcher [f=0011253] [11253] Event [2433.21118,14.5300121,3389.06934]: 0 lost unit Scorcher [f=0011272] [11272] Event [2477.37231,12.2832584,3472.12866]: 0 lost unit Scorcher [f=0011286] [11286] Event [2549.60107,28.7276955,3431.0542]: 0 lost unit Scorcher [f=0011344] [11344] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011352] Spectator slava1 left the game: normal quit [f=0011352] [11352] Event [undefined]: slava1 quit [f=0011426] Player izirayd left the game: normal quit [f=0011426] [11426] Event [undefined]: izirayd quit [f=0011432] No clients connected, shutting down server [f=0011432] Server shutdown [f=0011445] [11445] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011559] [11559] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011571] [11571] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0011651] [11651] Event [3216,19.718689,4496]: 1 finished unit Lotus [f=0011653] [11653] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011740] [11740] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011831] [11831] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0011924] [11924] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012015] [12015] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012122] [12122] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012216] [12216] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012309] [12309] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012402] [12402] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012495] [12495] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012500] [12500] Event [3536,26.1159515,1392]: 1 finished unit Lotus [f=0012582] [12582] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012667] [12667] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012752] [12752] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012845] [12845] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0012938] [12938] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0013032] [13032] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0013124] [13124] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0013232] [13232] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0013325] [13325] Event [665.599976,26.1159515,2616]: 1 finished unit Glaive [f=0013415] Autoquit sending quit command. [f=0013415] [QuitAction] user exited to system [f=0013415] [SpringApp::Kill][1] fromRun=1 [f=0013415] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013415] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013415] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013415] [ThreadPool::SetThreadCount][2] workers=0 [f=0013415] [SpringApp::Kill][2] [f=0013415] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013415] [Game::KillLua][3] dtor=0 luaUI=0x5330fc40 [f=0013415] Start widgetHandler:Shutdown [f=0013415] Shutdown - SaveOrderList Complete [f=0013415] Writing last game win data [f=0013415] Shutdown - SaveConfigData Complete [f=0013415] Shutdown Widget - Save/Load API [f=0013415] Shutdown Widget - Chili Highlight [f=0013415] Shutdown Widget - Draw After Chili [f=0013415] Shutdown Widget - EPIC Menu [f=0013415] Shutdown Widget - Chili Widget Selector [f=0013415] Shutdown Widget - Chili Minimap [f=0013415] Shutdown Widget - Local Team Colors [f=0013415] Shutdown Widget - Display Keys 2 [f=0013415] Shutdown Widget - Save Game Menu [f=0013415] Shutdown Widget - Unit Icons [f=0013415] Shutdown Widget - Noises [f=0013415] Shutdown Widget - HealthBars [f=0013415] Shutdown Widget - Win Counter [f=0013415] Shutdown Widget - SpringRTS Replay Stats [f=0013415] Shutdown Widget - BuildETA [f=0013415] Shutdown Widget - Modular Comm Info [f=0013415] Shutdown Widget - Music Player v2 [f=0013415] Shutdown Widget - Stereo3D [f=0013415] Shutdown Widget - Showeco and Grid Drawer [f=0013415] Shutdown Widget - Point Tracker [f=0013415] Shutdown Widget - Missile Silo Range [f=0013415] Shutdown Widget - MinimapEvents [f=0013415] Shutdown Widget - Mex Placement Handler [f=0013415] Shutdown Widget - Local Widgets Config [f=0013415] Shutdown Widget - Highlight Geos [f=0013415] Shutdown Widget - Grab Input [f=0013415] Input grabbing is disabled! [f=0013415] Shutdown Widget - Defense Range Zero-K [f=0013415] Shutdown Widget - MetalFeatures (new) [f=0013415] Shutdown Widget - Darkening [f=0013415] Shutdown Widget - Context Menu [f=0013415] Shutdown Widget - Chili Spectator Panels [f=0013415] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013415] Shutdown Widget - Chili Nuke Warning [f=0013415] Shutdown Widget - Chili EndGame Window [f=0013415] Shutdown Widget - Chili Economy Panel Default [f=0013415] Shutdown Widget - CameraShake [f=0013415] Shutdown Widget - Attack AoE [f=0013415] Shutdown Widget - UnitShapes [f=0013415] Shutdown Widget - Map Edge Extension [f=0013415] Shutdown Widget - Selection Send [f=0013415] Shutdown Widget - LupsManager [f=0013415] Shutdown Widget - Newton Firezone [f=0013415] Shutdown Widget - Chili Pro Console [f=0013415] Shutdown Widget - Lasso Terraform GUI [f=0013415] Shutdown Widget - Lups [f=0013415] Shutdown Widget - Chili Framework [f=0013415] Shutdown Widget - Chili Core Selector [f=0013415] Shutdown Widget - Custom Markers [f=0013415] Shutdown Widget - Select Keys [f=0013415] Shutdown Widget - Pause Screen [f=0013415] Shutdown Widget - Text To Speech Control [f=0013415] Shutdown Widget - Persistent Build Height [f=0013415] Shutdown Widget - Layout Handler [f=0013415] End widgetHandler:Shutdown [f=0013415] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509201,62842209} {int,ext,rec}Allocs={25110443,0,0} {chunk,block}Bytes={62842209,0} [f=0013415] [Game::KillLua][1] dtor=0 luaGaia=0x5331fcd0 [f=0013415] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316007,50809860} {int,ext,rec}Allocs={25110444,0,0} {chunk,block}Bytes={50809860,0} [f=0013415] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316007,50809860} {int,ext,rec}Allocs={25110444,0,0} {chunk,block}Bytes={50809860,0} [f=0013415] [Game::KillLua][2] dtor=0 luaRules=0x53358640 [f=0013415] Start gadgetHandler:Shutdown [f=0013415] Shutdown - StartSetup [f=0013415] Shutdown - UnitMorph [f=0013415] Shutdown - Carrier Drones [f=0013415] Shutdown - LupsNanoSpray [f=0013415] Shutdown - Missile Silo Controller [f=0013415] Shutdown - Modular Comm Info [f=0013415] Shutdown - Terrain Texture Handler [f=0013415] Shutdown - UnitCloakShield [f=0013415] Shutdown - Starlight Handler [f=0013415] End gadgetHandler:Shutdown [f=0013415] Start gadgetHandler:Shutdown [f=0013415] Shutdown - Save/Load [f=0013415] Shutdown - Teleport Throw [f=0013415] Shutdown - UnitMorph [f=0013415] Shutdown - Modular Comm Info [f=0013415] Shutdown - Retreat Command [f=0013415] Shutdown - Shockwaves [f=0013415] Shutdown - UnitCloakShield [f=0013415] Shutdown - Lups Cloak FX [f=0013415] Shutdown - Lups [f=0013415] Shutdown - Lups Shield [f=0013415] End gadgetHandler:Shutdown [f=0013415] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25110494,0,0} {chunk,block}Bytes={0,0} [f=0013415] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25110494,0,0} {chunk,block}Bytes={0,0} [f=0013415] [Game::KillLua][4] dtor=0 [f=0013415] [Game::~CGame][1] [f=0013415] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013415] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013415] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013415] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013415] [Game::KillLua][4] dtor=1 [f=0013415] [Game::KillMisc][1] [f=0013415] [Game::KillMisc][2] [f=0013415] [Game::KillMisc][3] [f=0013415] [Game::KillRendering][1] [f=0013415] [3DOParser::Kill] allocated 137 pieces [f=0013415] [S3OParser::Kill] allocated 2704 pieces [f=0013415] [AssParser::Kill] allocated 245 pieces [f=0013415] [Game::KillInterface][1] [f=0013415] [Game::KillInterface][2] [f=0013415] [Game::KillSimulation][1] [f=0013415] [Game::KillSimulation][2] [f=0013415] [CCollisionHandler] dis-/continuous tests: 0/918716 [f=0013415] [Game::KillSimulation][3] [f=0013415] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013415] [~CPathCache(28x20)] cacheHits=53 hitPercentage=37% numHashColls=0 maxCacheSize=12 [f=0013415] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013415] [~CPathCache(56x40)] cacheHits=85 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013415] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013415] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013415] [LosHandler::Kill] raycast instance cache-{hits,misses}={14351,12384}; shared=10%; cached=43% [f=0013415] [Game::KillSimulation][4] [f=0013415] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013415] [Game::~CGame][2] [f=0013415] [Game::~CGame][3] [f=0013415] [SpringApp::Kill][3] [f=0013415] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141783 bytes sent 200460 bytes recv'd [f=0013415] [SpringApp::Kill][4] font=0x45396aa0 [f=0013415] [SpringApp::Kill][5] [f=0013415] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x45404290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=4302ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=73ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=72ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=71ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4585 inflSize=32kb readTime=58ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1832 inflSize=2kb readTime=56ms file="luaintro/images/barframe.png" indx=1222 inflSize=34kb readTime=49ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4649 inflSize=14kb readTime=46ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=41ms file="luaui/widgets/gui_pausescreen.lua" indx=4648 inflSize=12kb readTime=32ms file="bitmaps/cc/gunshot.tga" indx=419 inflSize=64kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 56418012 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x454f4e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45518a60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45415900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc83c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]