[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vV70lmmOEk/springsettings.992257.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd4d4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8510 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/992257/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4688af70] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4688af70] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/992257/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (294ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11638,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/992257/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x544f9c50,0x542ff370}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4c3cb45fe5f55d52f5d374e018df2838 [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet] added new player Dud_Roket with number 2 to team 0 [f=-000001] > SPRINGIE:User Dud_Roket|mahlazer|3_2||False|||US [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={0000000068f76550,00000000ef314d50}]" [f=-000001] Connection attempt from Dud_Roket [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dud_Roket" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dud_Roket" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009ffd9710,00000000a6c60840}]" [f=-000001] Allies: I choose: I make stuff! [f=-000001] Allies: I choose: Memento mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dud_Roket" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dud_Roket" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dud_Roket" string="[Game::Load][lua{Rules,Gaia}={00000000c9b43ad0,00000000758a0030}]" [f=-000001] Allies: I choose: I make stuff! [f=-000001] [0] Event [6198,47.0737305,2559]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1497,47.0739136,1223]: 1 finished unit Engineer Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2187 [f=0000000] [0] DanWarior, team: 0, elo:1919 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1624,27.9296875,1352]: 1 finished unit Jumpbot Factory [f=0000009] [9] Event [6320,47.0703125,2576]: 0 finished unit Rover Assembly [f=0000240] [240] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000262] [262] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0000410] [410] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0000463] [463] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0000480] [480] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000496] [496] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0000732] [732] Event [6128,47.0703125,2640]: 0 finished unit Lotus [f=0000886] [886] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0001024] [1024] Event [6408,47.0703125,2696]: 0 finished unit Wind/Tidal Generator [f=0001059] [1059] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0001092] [1092] Event [872,298.632813,1032]: 1 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [1648,27.9296875,1352]: 1 finished unit Pyro [f=0001182] [1182] Event [920,298.632813,984]: 1 finished unit Wind/Tidal Generator [f=0001237] [1237] Event [6408,47.0703125,2616]: 0 finished unit Wind/Tidal Generator [f=0001360] [1360] Event [968,298.632813,952]: 1 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [6408,47.0703125,2536]: 0 finished unit Wind/Tidal Generator [f=0001575] [1575] Event [1016,298.632813,904]: 1 finished unit Wind/Tidal Generator [f=0001604] [1604] Event [4620.80811,27.9296875,2603.59106]: 1 lost unit Puppy [f=0001658] [1658] Event [6408,47.0703125,2456]: 0 finished unit Wind/Tidal Generator [f=0001864] [1864] Event [6456,47.0703125,2456]: 0 finished unit Wind/Tidal Generator [f=0001880] [1880] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Mason [f=0001912] [1912] Event [1208,298.632813,744]: 1 finished unit Wind/Tidal Generator [f=0001925] [1925] Event [1648,27.9296875,1352]: 1 finished unit Constable [f=0002008] [2008] Event [5949.6123,27.9296875,2397.6582]: 1 lost unit Puppy [f=0002045] [2045] Event [6456,47.0703125,2536]: 0 finished unit Wind/Tidal Generator [f=0002139] [2139] Event [1144,298.632813,776]: 1 finished unit Wind/Tidal Generator [f=0002220] [2220] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0002246] [2246] Event [6456,47.0703125,2616]: 0 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [1080,298.632813,840]: 1 finished unit Wind/Tidal Generator [f=0002468] [2468] Event [6456,47.0703125,2696]: 0 finished unit Wind/Tidal Generator [f=0002504] [2504] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0002625] [2625] Event [1240,47.0703125,824]: 1 finished unit Wind/Tidal Generator [f=0002637] [2637] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0002810] [2810] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0002829] [2829] Event [952,47.0703125,1080]: 1 finished unit Wind/Tidal Generator [f=0002956] [2956] Event [1978.26282,34.6792831,1172.354]: 1 lost unit Puppy [f=0003006] [3006] Event [1000,47.0703125,1144]: 1 lost unit Metal Extractor [f=0003018] [3018] Event [1908.64148,27.9296875,1166.49377]: 1 lost unit Puppy [f=0003033] [3033] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0003148] [3148] Event [847.374084,53.8008842,1425.40173]: 1 lost unit Puppy [f=0003148] [3148] Event [833.101746,47.0703125,1435.25476]: 0 lost unit Scorcher [f=0003190] [3190] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0003239] [3239] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0003321] [3321] Event [5824,47.0703125,3888]: 0 finished unit Lotus [f=0003340] [3340] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0003475] [3475] Event [1935.31738,13.6524277,767.98938]: 0 lost unit Scorcher [f=0003490] [3490] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0003525] [3525] Event [5390.01318,27.9296875,3518.37988]: 1 lost unit Pyro [f=0003641] [3641] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0003800] [3800] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0004130] [4130] Event [5872,47.0703125,3776]: 0 finished unit Picket [f=0004150] [4150] Event [1000,45.9098816,1144]: 1 finished unit Metal Extractor [f=0004165] [4165] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0004182] [4182] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Ripper [f=0004512] [4512] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0004656] [4656] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0004800] [4800] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0004872] [4872] Event [5104,100.390625,2960]: 0 finished unit Lotus [f=0004877] [4877] Event [5362.41309,27.9296875,3771.71216]: 1 lost unit Puppy [f=0004949] [4949] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0005000] [5000] Event [1328,47.0703125,1120]: 1 finished unit Lotus [f=0005080] [5080] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Fencer [f=0005093] [5093] Event [1648,27.9296875,1352]: 1 finished unit Puppy [f=0005425] [5425] Event [4929.3667,27.9296875,4213.28369]: 1 lost unit Puppy [f=0005460] [5460] Event [4847.64014,27.9296875,4142.03906]: 1 lost unit Puppy [f=0005516] [5516] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0005534] [5534] Event [5056,100.390625,2912]: 0 finished unit Picket [f=0005604] [5604] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0006090] [6090] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0006106] [6106] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0006409] [6409] Event [1648,27.9296875,1352]: 1 finished unit Placeholder [f=0006537] [6537] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0006596] [6596] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Ripper [f=0006702] [6702] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0006717] [6717] Event [2341.14941,27.9296875,2473.92456]: 1 lost unit Puppy [f=0006744] [6744] Event [1016.38098,47.0703125,2810.63452]: 0 lost unit Scorcher [f=0006804] [6804] Event [4936,47.0703125,3032]: 0 finished unit Solar Collector [f=0007010] [7010] Event [2312,47.0703125,2008]: 1 lost unit Stardust [f=0007142] [7142] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Fencer [f=0007205] [7205] Event [5016,47.0703125,3080]: 0 finished unit Solar Collector [f=0007259] [7259] Event [864,47.0703125,2608]: 1 finished unit Faraday [f=0007344] [7344] Event [5992,47.0703125,4136]: 0 finished unit Solar Collector [f=0007398] [7398] Event [2332.48242,27.9296875,2757.70361]: 1 lost unit Constable [f=0007428] [7428] Event [2293.61597,27.9296875,2654.12183]: 1 lost unit Puppy [f=0007462] [7462] Event [2369.91895,27.9296875,2663.82983]: 1 lost unit Puppy [f=0007496] [7496] Event [2582.46826,34.7052994,2725.19385]: 1 lost unit Puppy [f=0007522] [7522] Event [2633.86865,34.5442963,2718.50562]: 1 lost unit Puppy [f=0007522] [7522] Event [2648.13916,27.9296875,2720.00928]: 0 lost unit Scorcher [f=0007551] [7551] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Mason [f=0007643] [7643] Event [848,47.0703125,2544]: 1 finished unit Lotus [f=0007665] [7665] Event [2516.99219,69.5100021,2189.41821]: 1 lost unit Puppy [f=0007680] [7680] Event [2524.97827,70.3324814,2197.22021]: 1 lost unit Puppy [f=0007680] [7680] Event [2519.24805,58.8413124,2178.19824]: 0 lost unit Fencer [f=0007681] [7681] Event [1648,27.9296875,1352]: 1 finished unit Moderator [f=0007913] [7913] Event [undefined]: RedEagle_P1 resigned [f=0007913] game_message: RedEagle_P1 has been destroyed! [f=0007913] game_message: DanWarior wins! [f=0007913] Submitting stats [f=0007913] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007913] Part| Total Time|Time of the last 0.5s [f=0007913] Draw 10979.10ms 12.55% [f=0007913] Lua::Callins::Synced 2338.80ms 12.25% [f=0007913] Lua::Callins::Unsynced 14494.01ms 18.63% [f=0007913] Lua::CollectGarbage::Synced 200.87ms 0.10% [f=0007913] Lua::CollectGarbage::Unsynced 474.68ms 0.30% [f=0007913] Misc::Profiler::AddTime 37.65ms 0.00% [f=0007913] Sim 15110.64ms 75.50% [f=0007913] [7913] Received game_message: RedEagle_P1 has been destroyed! [f=0007913] [7913] Received game_message: DanWarior wins! [f=0007914] [7914] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007914] [7914] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007914] [7914] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007914] [7914] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.19999981,5.5999999,5.5999999,6.19999981,0,90,90,0,0,0,0,0,890,800,800,890,0,2.66666675,2.66666675,0,0,0,0,0,0,0,0,0 [f=0007914] [7914] Game End Stats Values: 3,2470,2345,2345,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,8,8,8,1275,1275,1275,1275,8.80000019,7.37777805,7.37777805,8.80000019,125,90,90,125,0,0,0,0,980,980,980,980,0,2.66666675,2.66666675,0,0,0,0,0,0,0,0,0 [f=0007914] [7914] Game End Stats Values: 4,2665,2635,2635,2665,0.20279464,0,0,0.20279464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8.57450294,8.85014248,8.85014248,8.57450294,1275,1275,1275,1275,9.01351929,8.89999962,8.89999962,9.01351929,250,310,310,250,0,0,0,0,1050,1050,1050,1050,0,2.66666675,2.66666675,0,0,0,0,0,0,0,0,0 [f=0007914] [7914] Game End Stats Values: 5,2735,2660,2660,2735,0.53030646,0,0,0.53030646,0,0,0,0,0,0,0,0,0,0,0,0,45,0,0,45,90,0,0,90,9.4782753,11.3022366,11.3022366,9.4782753,1275,1275,1275,1275,9.02183437,9,9,9.02183437,250,265,265,250,45,0,0,45,1120,1120,1120,1120,0,47.6666679,47.6666679,0,0,0,0,0,0,45,45,0 [f=0007914] [7914] Game End Stats Values: 6,2960,2870,2870,2960,1.85620332,0,0,1.85620332,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,90,0,0,90,11.1223745,13.2354822,13.2354822,11.1223745,1275,1275,1275,1275,9.08839321,9,9,9.08839321,250,265,265,250,90,0,0,90,1345,1330,1330,1345,0,92.6666718,92.6666718,0,0,0,0,0,0,90,90,0 [f=0007914] [7914] Game End Stats Values: 7,3120,2985,2985,3120,7.61173439,0.80851221,0.80851221,7.61173439,0,0,0,0,0,0,0,0,0,0,0,0,100.50779,0,0,100.50779,90,0,0,90,13.8836908,16.1631508,16.1631508,13.8836908,1275,1275,1275,1275,9.38370228,9.05390072,9.05390072,9.38370228,375,310,310,375,90,0,0,90,1380,1400,1400,1380,0,92.6666718,92.6666718,0,0,0,0,0,0,100.50779,100.50779,0 [f=0007914] [7914] Game End Stats Values: 8,2995,2885,2885,2995,15.020895,13.9050121,13.9050121,15.020895,0,0,0,0,0,0,0,0,0,0,0,0,322.730316,233.08844,233.08844,322.730316,90,0,0,90,13.3979959,17.075407,17.075407,13.3979959,1275,1275,1275,1275,9.49394321,9.57310009,9.57310009,9.49394321,250,265,265,250,225,125,125,225,1380,1345,1345,1380,125,317.666687,317.666687,125,0,0,0,0,235.703064,344.776367,344.776367,235.703064 [f=0007914] [7914] Game End Stats Values: 9,3085,2755,2755,3085,15.9781532,22.8391762,22.8391762,15.9781532,0,0,0,0,0,0,0,0,0,0,0,0,592.302368,491.783447,491.783447,592.302368,180,0,0,180,8.81028366,13.2832499,13.2832499,8.81028366,1275,1275,1275,1275,9.06381702,10.1622763,10.1622763,9.06381702,250,135,135,250,445,250,250,445,1380,1345,1345,1380,250,582.666687,582.666687,250,0,31.1999798,31.1999798,0,510.570618,626.528015,626.528015,510.570618 [f=0007914] [7914] Game End Stats Values: 10,3085,2845,2845,3085,16.0848465,31.2537594,31.2537594,16.0848465,0,0,0,0,0,0,0,0,0,0,0,0,592.302368,491.783447,491.783447,592.302368,180,0,0,180,12.996418,14.3354845,14.3354845,12.996418,1275,1275,1275,1275,12.0204306,9.06097221,9.06097221,12.0204306,250,225,225,250,445,250,250,445,1380,1345,1345,1380,250,582.666687,582.666687,250,68,46.3667526,46.3667526,68,569.959534,626.528015,626.528015,569.959534 [f=0007914] [7914] Game End Stats Values: 11,3425,2980,2980,3425,30.0640678,57.6320114,57.6320114,30.0640678,0,0,0,0,0,0,0,0,0,0,0,0,592.302368,491.783447,491.783447,592.302368,280,0,0,280,22.7070675,23.9688358,23.9688358,22.7070675,1275,1275,1275,1275,11.9186163,10.2585516,10.2585516,11.9186163,490,270,270,490,445,250,250,445,1380,1435,1435,1380,250,582.666687,582.666687,250,100.267097,46.3667526,46.3667526,100.267097,569.959534,626.528015,626.528015,569.959534 [f=0007914] [7914] Game End Stats Values: 12,3515,3115,3115,3515,50.4999847,82.8624802,82.8624802,50.4999847,0,0,0,0,0,0,0,0,0,0,0,0,637.302368,491.783447,491.783447,637.302368,370,0,0,370,21.4656429,24.6374645,24.6374645,21.4656429,1275,1275,1275,1275,10.3623953,10.6820316,10.6820316,10.3623953,490,405,405,490,490,250,250,490,1380,1435,1435,1380,250,627.666687,627.666687,250,100.267097,46.3667526,46.3667526,100.267097,569.959534,671.528015,671.528015,569.959534 [f=0007914] [7914] Game End Stats Values: 13,3655,3250,3250,3655,69.9525375,109.878609,109.878609,69.9525375,0,0,0,0,0,0,0,0,0,0,0,0,637.302368,491.783447,491.783447,637.302368,370,90,90,370,19.134119,22.5456505,22.5456505,19.134119,1275,1275,1275,1275,10.2968359,10.801074,10.801074,10.2968359,630,450,450,630,490,250,250,490,1380,1435,1435,1380,250,627.666687,627.666687,250,100.267097,46.3667526,46.3667526,100.267097,569.959534,671.528015,671.528015,569.959534 [f=0007914] [7914] Game End Stats Values: 14,3845,3205,3205,3845,88.6888733,124.800476,124.800476,88.6888733,0,0,0,0,0,0,0,0,0,0,0,0,727.30249,598.580322,598.580322,727.30249,470,90,90,470,18.7561836,22.2065697,22.2065697,18.7561836,1275,1275,1275,1275,11.2490873,10.6947908,10.6947908,11.2490873,630,315,315,630,580,250,250,580,1470,1525,1525,1470,250,762.666687,762.666687,250,100.267097,46.3667526,46.3667526,100.267097,676.756409,769.965637,769.965637,676.756409 [f=0007914] [7914] Game End Stats Values: 15,3935,3295,3295,3935,109.280579,151.441299,151.441299,109.280579,0,0,0,0,0,0,0,0,0,0,0,0,727.30249,598.580322,598.580322,727.30249,470,90,90,470,21.0305786,24.2471294,24.2471294,21.0305786,1275,1275,1275,1275,12.67278,12.7760553,12.7760553,12.67278,630,315,315,630,580,250,250,580,1560,1615,1615,1560,250,762.666687,762.666687,250,100.267097,46.3667526,46.3667526,100.267097,676.756409,769.965637,769.965637,676.756409 [f=0007914] [7914] Game End Stats Values: 16,4230,3500,3500,4230,128.887192,177.694458,177.694458,128.887192,0,0,0,0,0,0,0,0,0,0,0,0,772.30249,616.783203,616.783203,772.30249,470,90,90,470,21.7551613,24.8972187,24.8972187,21.7551613,1275,1275,1275,1275,14.6071062,13.7502117,13.7502117,14.6071062,745,520,520,745,625,375,375,625,1740,1615,1615,1740,375,807.666687,807.666687,375,100.267097,46.3667526,46.3667526,100.267097,694.95929,814.965637,814.965637,694.95929 [f=0007914] [7914] Game End Stats Values: 17,4440,3500,3500,4440,140.426376,197.835312,197.835312,140.426376,0,0,0,0,0,0,0,0,0,0,0,0,894.967102,620.689392,620.689392,894.967102,470,90,90,470,18.0669689,20.1527271,20.1527271,18.0669689,1275,1275,1275,1275,16.7692795,13.3427229,13.3427229,16.7692795,885,520,520,885,727.333252,375,375,727.333252,1810,1615,1615,1810,375,909.999939,909.999939,375,100.267097,46.3667526,46.3667526,100.267097,698.865479,937.630249,937.630249,698.865479 [f=0007914] [7914] Game End Stats Values: 18,4575,3520,3520,4575,172.148148,214.010818,214.010818,172.148148,0,0,0,0,0,0,0,0,0,0,0,0,1155.28552,741.78302,741.78302,1155.28552,470,430,430,470,18.3387146,17.4059105,17.4059105,18.3387146,1275,1275,1275,1275,18.1147842,13.0783663,13.0783663,18.1147842,760,340,340,760,957.333252,500,500,957.333252,2070,1475,1475,2070,500,1230,1230,500,100.267097,46.3667526,46.3667526,100.267097,819.959106,1214.82361,1214.82361,819.959106 [f=0007914] [7914] Game End Stats Values: 19,4435,3670,3670,4435,188.583191,223.144684,223.144684,188.583191,0,0,0,0,0,0,0,0,0,0,0,0,1155.28552,881.78302,881.78302,1155.28552,470,430,430,470,19.2771435,17.2908535,17.2908535,19.2771435,1275,1275,1275,1275,17.8261185,13.0148735,13.0148735,17.8261185,620,490,490,620,957.333252,640,640,957.333252,2070,1475,1475,2070,640,1320,1320,640,100.267097,46.3667526,46.3667526,100.267097,959.959106,1231.69861,1231.69861,959.959106 [f=0007947] [7947] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0007997] [7997] Event [6104,47.0703125,4104]: 0 finished unit Solar Collector [f=0008102] Spectator Dud_Roket left the game: normal quit [f=0008102] [8102] Event [undefined]: Dud_Roket quit [f=0008108] wa? [f=0008108] Spectator RedEagle_P1 left the game: normal quit [f=0008108] [8108] Event [undefined]: RedEagle_P1 quit [f=0008173] No clients connected, shutting down server [f=0008173] Server shutdown [f=0008337] [8337] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0008725] [8725] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0009115] [9115] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Scorcher [f=0009143] [9143] Event [4592,100.390625,2192]: 0 finished unit Lotus [f=0009804] [9804] Event [4544,100.390625,2128]: 0 finished unit Picket [f=0009880] [9880] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Ravager [f=0010388] [10388] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0010690] [10690] Event [6302.00781,47.7154121,2576.02954]: 0 finished unit Badger [f=0011003] [11003] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0011165] Autoquit sending quit command. [f=0011165] [QuitAction] user exited to system [f=0011165] [SpringApp::Kill][1] fromRun=1 [f=0011165] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011165] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011165] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011165] [ThreadPool::SetThreadCount][2] workers=0 [f=0011165] [SpringApp::Kill][2] [f=0011165] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011165] [Game::KillLua][3] dtor=0 luaUI=0x680f8d20 [f=0011165] Start widgetHandler:Shutdown [f=0011165] Shutdown - SaveOrderList Complete [f=0011165] Writing last game win data [f=0011165] Shutdown - SaveConfigData Complete [f=0011165] Shutdown Widget - Save/Load API [f=0011165] Shutdown Widget - Chili Highlight [f=0011165] Shutdown Widget - Draw After Chili [f=0011165] Shutdown Widget - EPIC Menu [f=0011165] Shutdown Widget - Chili Widget Selector [f=0011165] Shutdown Widget - Chili Minimap [f=0011165] Shutdown Widget - Local Team Colors [f=0011165] Shutdown Widget - Display Keys 2 [f=0011165] Shutdown Widget - Save Game Menu [f=0011165] Shutdown Widget - Unit Icons [f=0011165] Shutdown Widget - Noises [f=0011165] Shutdown Widget - HealthBars [f=0011165] Shutdown Widget - Win Counter [f=0011165] Shutdown Widget - SpringRTS Replay Stats [f=0011165] Shutdown Widget - BuildETA [f=0011165] Shutdown Widget - Modular Comm Info [f=0011165] Shutdown Widget - Music Player v2 [f=0011165] Shutdown Widget - Stereo3D [f=0011165] Shutdown Widget - Showeco and Grid Drawer [f=0011165] Shutdown Widget - Point Tracker [f=0011165] Shutdown Widget - Missile Silo Range [f=0011165] Shutdown Widget - MinimapEvents [f=0011165] Shutdown Widget - Mex Placement Handler [f=0011165] Shutdown Widget - Local Widgets Config [f=0011165] Shutdown Widget - Highlight Geos [f=0011165] Shutdown Widget - Grab Input [f=0011165] Input grabbing is disabled! [f=0011165] Shutdown Widget - Defense Range Zero-K [f=0011165] Shutdown Widget - MetalFeatures (new) [f=0011165] Shutdown Widget - Darkening [f=0011165] Shutdown Widget - Context Menu [f=0011165] Shutdown Widget - Chili Spectator Panels [f=0011165] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011165] Shutdown Widget - Chili Nuke Warning [f=0011165] Shutdown Widget - Chili EndGame Window [f=0011165] Shutdown Widget - Chili Economy Panel Default [f=0011165] Shutdown Widget - CameraShake [f=0011165] Shutdown Widget - Attack AoE [f=0011165] Shutdown Widget - UnitShapes [f=0011165] Shutdown Widget - Map Edge Extension [f=0011165] Shutdown Widget - Selection Send [f=0011165] Shutdown Widget - LupsManager [f=0011165] Shutdown Widget - Newton Firezone [f=0011165] Shutdown Widget - Chili Pro Console [f=0011165] Shutdown Widget - Lasso Terraform GUI [f=0011165] Shutdown Widget - Lups [f=0011165] Shutdown Widget - Chili Framework [f=0011165] Shutdown Widget - Chili Core Selector [f=0011165] Shutdown Widget - Custom Markers [f=0011165] Shutdown Widget - Select Keys [f=0011165] Shutdown Widget - Pause Screen [f=0011165] Shutdown Widget - Text To Speech Control [f=0011165] Shutdown Widget - Persistent Build Height [f=0011165] Shutdown Widget - Layout Handler [f=0011165] End widgetHandler:Shutdown [f=0011165] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550100,67146206} {int,ext,rec}Allocs={23101897,0,0} {chunk,block}Bytes={67146206,0} [f=0011165] [Game::KillLua][1] dtor=0 luaGaia=0x542ff370 [f=0011165] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380666,56407099} {int,ext,rec}Allocs={23101898,0,0} {chunk,block}Bytes={56407099,0} [f=0011165] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380666,56407099} {int,ext,rec}Allocs={23101898,0,0} {chunk,block}Bytes={56407099,0} [f=0011165] [Game::KillLua][2] dtor=0 luaRules=0x544f9c50 [f=0011165] Start gadgetHandler:Shutdown [f=0011165] Shutdown - StartSetup [f=0011165] Shutdown - UnitMorph [f=0011165] Shutdown - Carrier Drones [f=0011165] Shutdown - LupsNanoSpray [f=0011165] Shutdown - Missile Silo Controller [f=0011165] Shutdown - Modular Comm Info [f=0011165] Shutdown - Terrain Texture Handler [f=0011165] Shutdown - UnitCloakShield [f=0011165] Shutdown - Starlight Handler [f=0011165] End gadgetHandler:Shutdown [f=0011165] Start gadgetHandler:Shutdown [f=0011165] Shutdown - Save/Load [f=0011165] Shutdown - Teleport Throw [f=0011165] Shutdown - UnitMorph [f=0011165] Shutdown - Modular Comm Info [f=0011165] Shutdown - Retreat Command [f=0011165] Shutdown - Shockwaves [f=0011165] Shutdown - UnitCloakShield [f=0011165] Shutdown - Lups Cloak FX [f=0011165] Shutdown - Lups [f=0011165] Shutdown - Lups Shield [f=0011165] End gadgetHandler:Shutdown [f=0011165] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23101930,0,0} {chunk,block}Bytes={0,0} [f=0011165] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23101930,0,0} {chunk,block}Bytes={0,0} [f=0011165] [Game::KillLua][4] dtor=0 [f=0011165] [Game::~CGame][1] [f=0011165] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011165] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011165] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011165] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011165] [Game::KillLua][4] dtor=1 [f=0011165] [Game::KillMisc][1] [f=0011165] [Game::KillMisc][2] [f=0011165] [Game::KillMisc][3] [f=0011165] [Game::KillRendering][1] [f=0011165] [3DOParser::Kill] allocated 155 pieces [f=0011165] [S3OParser::Kill] allocated 2703 pieces [f=0011165] [AssParser::Kill] allocated 241 pieces [f=0011165] [Game::KillInterface][1] [f=0011165] [Game::KillInterface][2] [f=0011165] [Game::KillSimulation][1] [f=0011165] [Game::KillSimulation][2] [f=0011165] [CCollisionHandler] dis-/continuous tests: 0/379947 [f=0011165] [Game::KillSimulation][3] [f=0011165] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011165] [~CPathCache(28x20)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=21 [f=0011165] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011165] [~CPathCache(56x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011165] [LosHandler::Kill] raycast instance cache-{hits,misses}={2030,5351}; shared=2%; cached=26% [f=0011165] [Game::KillSimulation][4] [f=0011165] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011165] [Game::~CGame][2] [f=0011165] [Game::~CGame][3] [f=0011165] [SpringApp::Kill][3] [f=0011165] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118261 bytes sent 100824 bytes recv'd [f=0011165] [SpringApp::Kill][4] font=0x467c0aa0 [f=0011165] [SpringApp::Kill][5] [f=0011165] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x4683b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3466ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=83ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=49ms file="objects3d/corraid.s3o" indx=5043 inflSize=60kb readTime=45ms file="objects3d/strikecom.dae" indx=5463 inflSize=999kb readTime=38ms file="objects3d/corcomalt5.s3o" indx=5023 inflSize=114kb readTime=28ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1822 inflSize=0kb readTime=25ms file="unittextures/factoryveh1.png" indx=7159 inflSize=1077kb readTime=23ms file="objects3d/corcomalt4.s3o" indx=5022 inflSize=114kb readTime=22ms file="objects3d/corcv.s3o" indx=5024 inflSize=92kb readTime=22ms file="objects3d/commrecon4.s3o" indx=4985 inflSize=133kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 55827065 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x46954850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46aee740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4683e7d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd4d40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]