[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QmSU7IMv9i/springsettings.991314.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a1c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8465 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/991314/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 251ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449ad510] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449ad510] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 182ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 971ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1049ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Egirl_Tamer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/991314/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (444ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/991314/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x4fe6ef20,0x5fd90f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cad6b15f439fa03b2c3f63d44596f592 [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from anger_birb [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: anger_birb changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={00000000661d89b0,00000000ad363c60}]" [f=-000001] Allies: I choose: Engineer commando! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[Game::Load][lua{Rules,Gaia}={00000000ebdbb130,00000000df6fde40}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] admiral, it's an honor [f=-000001] hi [f=-000001] :) [f=-000001] xd [f=-000001] [0] Event [5486,124.37854,966]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2783,124.379028,6050]: 1 finished unit Guardian Commander [f=0000000] [0] Tarkin, team: 0, elo:2163 [f=0000000] [0] anger_birb, team: 1, elo:1883 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5384,124.375,1136]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [2872,124.375,6000]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0000313] [313] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0000479] [479] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0000480] [480] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0000526] [526] Event [2712,124.375,6120]: 1 finished unit Solar Collector [f=0000650] [650] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0000676] [676] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0000689] [689] Event [2863.51807,201.375,6129.12793]: 1 finished unit Firefly [f=0000780] [780] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0000864] [864] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0000882] [882] Event [5528,124.375,1064]: 0 finished unit Wind/Tidal Generator [f=0000915] [915] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0001034] [1034] Event [5528,124.375,984]: 0 finished unit Wind/Tidal Generator [f=0001065] [1065] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0001140] [1140] Event [2888,124.375,6200]: 1 finished unit Solar Collector [f=0001204] [1204] Event [5384,124.375,1145.59998]: 0 finished unit Conjurer [f=0001209] [1209] Event [5528,124.375,904]: 0 finished unit Wind/Tidal Generator [f=0001260] [1260] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0001335] [1335] Event [5528,124.375,824]: 0 finished unit Wind/Tidal Generator [f=0001455] [1455] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0001471] [1471] Event [5272,124.375,920]: 0 finished unit Wind/Tidal Generator [f=0001492] [1492] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0001574] [1574] Event [5352,124.375,856]: 0 finished unit Wind/Tidal Generator [f=0001705] [1705] Event [5432,124.375,792]: 0 finished unit Wind/Tidal Generator [f=0001720] [1720] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0001750] [1750] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0001753] [1753] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0001949] [1949] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0002072] [2072] Event [2648,124.375,6344]: 1 finished unit Solar Collector [f=0002075] [2075] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0002232] [2232] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0002307] [2307] Event [5344,124.375,1008]: 0 finished unit Lotus [f=0002390] [2390] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0002501] [2501] Event [2768,124.375,6224]: 1 finished unit Lotus [f=0002511] [2511] Event [4992,124.375,2752]: 0 finished unit Radar Tower [f=0002643] [2643] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0002645] [2645] Event [5384,124.375,1145.59998]: 0 finished unit Conjurer [f=0002850] [2850] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0003045] [3045] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0003088] [3088] Event [5384,124.375,1145.59998]: 0 finished unit Reaver [f=0003240] [3240] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0003449] [3449] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0003518] [3518] Event [4393.34033,59.040905,5665.00146]: 0 lost unit Glaive [f=0003644] [3644] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0003708] [3708] Event [4992,124.375,2752]: 0 lost unit Radar Tower [f=0003787] [3787] Event [5384,124.375,1145.59998]: 0 finished unit Reaver [f=0003839] [3839] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0004034] [4034] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0004229] [4229] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0004425] [4425] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0004499] [4499] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0004560] [4560] Event [3600,124.375,4256]: 1 finished unit Radar Tower [f=0004634] [4634] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0004694] [4694] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0004823] [4823] Event [6888,124.375,1160]: 0 finished unit Metal Extractor [f=0004829] [4829] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0004905] [4905] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0004964] [4964] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0005024] [5024] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0005027] [5027] Event [6888,124.375,1160]: 0 lost unit Metal Extractor [f=0005172] [5172] Event [6743.65186,124.375,616.252441]: 0 lost unit Conjurer [f=0005219] [5219] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0005264] [5264] Event [4104,24.3688965,4040]: 1 finished unit Metal Extractor [f=0005325] [5325] Event [2872.01465,124.375,5990.3999]: 1 finished unit Conjurer [f=0005414] [5414] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0005490] [5490] Event [4024,24.3688965,4024]: 1 finished unit Solar Collector [f=0005521] [5521] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0005534] [5534] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0005609] [5609] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0005804] [5804] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0005816] [5816] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0005999] [5999] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0006014] [6014] Event [3624,24.3688965,3928]: 1 finished unit Metal Extractor [f=0006151] [6151] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0006193] [6193] Event [2872.01465,124.375,5990.3999]: 1 finished unit Conjurer [f=0006194] [6194] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0006248] [6248] Event [6611.62451,-10.002047,1856.66467]: 1 lost unit Glaive [f=0006303] [6303] Event [6575.60889,-8.2990589,1857.17798]: 1 lost unit Glaive [f=0006340] [6340] Event [6744.04492,-4.8248425,1855.46375]: 1 lost unit Glaive [f=0006381] [6381] Event [3704,24.3688965,3960]: 1 finished unit Solar Collector [f=0006401] [6401] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0006548] [6548] Event [6820.69531,124.375,1449.53955]: 1 lost unit Glaive [f=0006562] [6562] Event [6762.06104,124.375,1340.82764]: 1 lost unit Glaive [f=0006679] [6679] Event [5336,124.375,920]: 0 finished unit Caretaker [f=0006688] [6688] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0006764] [6764] Event [6777.21777,124.375,820.554749]: 0 lost unit Glaive [f=0006772] [6772] Event [5384,124.375,1145.59998]: 0 finished unit Reaver [f=0006787] [6787] Event [6792.31348,124.375,558.41449]: 1 lost unit Glaive [f=0006881] [6881] Event [2792,124.375,6168]: 1 finished unit Caretaker [f=0006913] [6913] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0007070] [7070] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0007123] [7123] Event [5384,124.375,1145.59998]: 0 finished unit Reaver [f=0007182] [7182] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0007338] [7338] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0007452] [7452] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0007558] [7558] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0007608] [7608] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0007662] [7662] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0007722] [7722] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0007767] [7767] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0007825] [7825] Event [4274.90234,124.375,1255.98523]: 1 lost unit Glaive [f=0007848] [7848] Event [4225.92969,124.375,1348.89221]: 1 lost unit Glaive [f=0007872] [7872] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0007878] [7878] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0007977] [7977] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0007992] [7992] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0008082] [8082] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008202] [8202] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008210] [8210] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0008321] [8321] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008391] [8391] Event [6278.25244,24.3688965,3940.37964]: 1 lost unit Glaive [f=0008426] [8426] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0008426] [8426] Event [6346.7832,24.3688965,3927.11426]: 1 lost unit Glaive [f=0008440] [8440] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008448] [8448] Event [6522.31201,24.3688965,4093.18359]: 0 lost unit Glaive [f=0008461] [8461] Event [6514.49561,24.3688965,3970.43848]: 1 lost unit Glaive [f=0008500] [8500] Event [6571.64404,-9.5517807,4272.57373]: 1 lost unit Glaive [f=0008560] [8560] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008653] [8653] Event [3584,263.4375,2224]: 0 finished unit Radar Tower [f=0008711] [8711] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008725] [8725] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0008793] [8793] Event [1408,124.375,5776]: 1 finished unit Lotus [f=0008829] [8829] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0008921] [8921] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0008949] [8949] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0009070] [9070] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0009190] [9190] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0009213] [9213] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0009336] [9336] Event [4238.68945,226.657822,2821.53857]: 1 lost unit Firefly [f=0009393] [9393] Event [5384,124.375,1145.59998]: 0 finished unit Conjurer [f=0009405] [9405] Event [3656,124.375,1992]: 0 finished unit Wind/Tidal Generator [f=0009437] [9437] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0009475] [9475] Event [4154.80176,124.375,2724.9436]: 0 lost unit Reaver [f=0009507] [9507] Event [4374.08398,24.3688965,3190.72998]: 1 finished unit Guardian Commander [f=0009589] [9589] Event [5384,124.375,1145.59998]: 0 finished unit Conjurer [f=0009630] [9630] Event [3672,124.375,2072]: 0 finished unit Wind/Tidal Generator [f=0009659] [9659] Event [4351.14502,101.368896,2996.51733]: 1 finished unit Firefly [f=0009708] [9708] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0009791] [9791] Event [4649.96777,229.437988,2580.2605]: 1 lost unit Firefly [f=0009855] [9855] Event [3768,124.375,2184]: 0 finished unit Wind/Tidal Generator [f=0009872] [9872] Event [4415.02881,101.695885,2801.15723]: 1 lost unit Ronin [f=0009892] [9892] Event [2872.01465,124.375,5990.3999]: 1 finished unit Glaive [f=0009925] [9925] Event [4343.92432,76.9402542,2848.56299]: 1 lost unit Glaive [f=0010011] [10011] Event [1288,124.375,6008]: 1 finished unit Metal Extractor [f=0010109] [10109] Event [4312.37549,151.467804,2855.88745]: 1 finished unit Firefly [f=0010110] [10110] Event [2872.01465,124.375,5990.3999]: 1 finished unit Ronin [f=0010140] [10140] Event [3848,124.375,2216]: 0 finished unit Wind/Tidal Generator [f=0010146] [10146] Event [4311.24951,155.089218,2908.19141]: 1 lost unit Firefly [f=0010188] [10188] Event [4336.34229,24.3688965,2980.19067]: 0 lost unit Glaive [f=0010188] [10188] Event [4325.12158,25.6771221,2954.15601]: 0 lost unit Glaive [f=0010190] [10190] Event [4356.72656,24.4070244,2966.2688]: 0 lost unit Glaive [f=0010209] [10209] Event [4380.01025,24.3722706,2976.65332]: 0 lost unit Glaive [f=0010236] [10236] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0010282] [10282] Event [4346.04932,24.3588791,3094.15552]: 0 lost unit Glaive [f=0010286] [10286] Event [4313.65381,24.3688965,3112.64746]: 0 lost unit Glaive [f=0010371] [10371] Event [4342.58398,24.3688965,3218.16113]: 0 lost unit Glaive [f=0010374] [10374] Event [4318.33936,24.3690147,3213.29346]: 0 lost unit Glaive [f=0010440] [10440] Event [4373.36768,24.3688965,3229.34204]: 1 lost unit Guardian Commander [f=0010574] rip [f=0010633] [10633] Event [4648,263.413086,5192]: 1 finished unit Wind/Tidal Generator [f=0010672] rip [f=0010695] [10695] Event [2872.01465,124.375,5990.3999]: 1 finished unit Reaver [f=0010734] [10734] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0010855] [10855] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0010975] [10975] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011095] [11095] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011116] [11116] Event [1016,124.375,6152]: 1 finished unit Metal Extractor [f=0011142] [11142] Event [4632,263.4375,5112]: 1 finished unit Wind/Tidal Generator [f=0011215] [11215] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011314] [11314] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011399] [11399] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011439] [11439] Event [2872.01465,124.375,5990.3999]: 1 finished unit Reaver [f=0011474] [11474] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011549] [11549] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011593] [11593] Event [4600,260.239258,5032]: 1 finished unit Wind/Tidal Generator [f=0011624] [11624] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011699] [11699] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011774] [11774] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011849] [11849] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011924] [11924] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0011999] [11999] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0012034] [12034] Event [4285.30469,124.375,5023.6582]: 1 lost unit Conjurer [f=0012064] [12064] Event [4536,124.375,5224]: 1 lost unit Metal Extractor [f=0012072] [12072] Event [2872.01465,124.375,5990.3999]: 1 finished unit Reaver [f=0012074] [12074] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0012109] [12109] Event [4632,263.4375,5112]: 1 lost unit Wind/Tidal Generator [f=0012110] [12110] Event [4600,260.239258,5032]: 1 lost unit Wind/Tidal Generator [f=0012127] [12127] Event [4584,263.388672,4952]: 1 lost unit Wind/Tidal Generator [f=0012128] [12128] Event [4648,263.520508,5192]: 1 lost unit Wind/Tidal Generator [f=0012149] [12149] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0012205] [12205] Event [5602.50293,123.985596,2714.65601]: 1 lost unit Glaive [f=0012211] [12211] Event [1272,124.375,6344]: 1 finished unit Metal Extractor [f=0012224] [12224] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0012234] [12234] Event [5617.64258,123.673309,2710.40845]: 1 lost unit Glaive [f=0012261] [12261] Event [5606.13135,124.375,2648.13354]: 1 lost unit Glaive [f=0012299] [12299] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0012374] [12374] Event [5384,124.375,1145.59998]: 0 finished unit Glaive [f=0012395] [12395] Event [5429.15723,124.375,2470.37964]: 0 lost unit Reaver [f=0012484] [12484] Event [2872.01465,124.375,5990.3999]: 1 finished unit Conjurer [f=0012821] [12821] Event [2872.01465,124.375,5990.3999]: 1 finished unit Conjurer [f=0012846] [12846] Event [5849.52686,24.3688965,3090.81763]: 1 lost unit Glaive [f=0012860] [12860] Event [6137.27539,24.3688965,3036.3501]: 1 lost unit Ronin [f=0012874] [12874] Event [5914.84131,24.3688965,3142.99365]: 1 lost unit Glaive [f=0012889] [12889] Event [5870.73486,24.3688965,3217.28247]: 1 lost unit Glaive [f=0012900] [12900] Event [6059.15723,24.3688965,3204.65869]: 1 lost unit Ronin [f=0012900] [12900] Event [6197.06885,24.3688965,3046.45044]: 1 lost unit Glaive [f=0012913] [12913] Event [5896.26904,24.3688965,3219.48999]: 0 lost unit Glaive [f=0012951] [12951] Event [6197.02197,24.3688965,3277.18457]: 1 lost unit Ronin [f=0012964] [12964] Event [4504.68311,24.3688965,5987.71436]: 0 lost unit Reaver [f=0012976] [12976] Event [undefined]: anger_birb resigned [f=0012976] game_message: anger_birb has been destroyed! [f=0012976] game_message: Tarkin wins! [f=0012976] Submitting stats [f=0012976] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012976] Part| Total Time|Time of the last 0.5s [f=0012976] Draw 19640.01ms 16.58% [f=0012976] Lua::Callins::Synced 7630.63ms 22.34% [f=0012976] Lua::Callins::Unsynced 23314.11ms 18.47% [f=0012976] Lua::CollectGarbage::Synced 438.92ms 0.10% [f=0012976] Lua::CollectGarbage::Unsynced 1010.84ms 0.50% [f=0012976] Misc::Profiler::AddTime 73.80ms 0.10% [f=0012976] Sim 45773.07ms 69.12% [f=0012976] [12976] Received game_message: anger_birb has been destroyed! [f=0012976] [12976] Received game_message: Tarkin wins! [f=0012977] [12977] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012977] [12977] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012977] [12977] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012977] [12977] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.4000001,6,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012977] [12977] Game End Stats Values: 3,2385,2510,2385,2510,0.00104746,0,0.00104746,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,9.46666622,8,1275,1275,1275,1275,8.00007057,10.1333332,8.00007057,10.1333332,130,130,130,130,0,0,0,0,960,1105,960,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012977] [12977] Game End Stats Values: 4,2675,2735,2675,2735,2.33691382,0.62422103,2.33691382,0.62422103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,11.2093239,10.8000002,11.2093239,1275,1275,1275,1275,9.88905716,12.0416145,9.88905716,12.0416145,260,130,260,130,0,0,0,0,1120,1330,1120,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012977] [12977] Game End Stats Values: 5,2895,2970,2895,2970,5.47119093,4.64266777,5.47119093,4.64266777,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,18.1879959,12,18.1879959,1275,1275,1275,1275,10.3422852,12.2678957,10.3422852,12.2678957,390,260,390,260,0,0,0,0,1210,1435,1210,1435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012977] [12977] Game End Stats Values: 6,3030,3100,3030,3100,7.56123734,23.6355,7.56123734,23.6355,0,0,0,0,0,0,0,0,0,0,0,0,53.4130516,8.902174,53.4130516,8.902174,0,0,0,0,12.5333338,23.4875488,12.5333338,23.4875488,1275,1275,1275,1275,12.1393375,13.2661886,12.1393375,13.2661886,455,390,455,390,0,0,0,0,1280,1435,1280,1435,0,0,0,0,0,0,0,0,8.902174,53.4130516,8.902174,53.4130516 [f=0012977] [12977] Game End Stats Values: 7,3250,3365,3250,3365,16.1678085,54.3445587,16.1678085,54.3445587,0,0,0,0,0,0,0,0,0,0,0,0,56.3804436,8.902174,56.3804436,8.902174,90,90,90,90,14,25.4325752,14,25.4325752,1275,1330,1275,1330,12.5737715,14.0472698,12.5737715,14.0472698,585,390,585,390,0,0,0,0,1280,1555,1280,1555,0,0,0,0,0,0,0,0,8.902174,56.3804436,8.902174,56.3804436 [f=0012977] [12977] Game End Stats Values: 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30,4480,6310,4480,6310,168.354309,471.327576,168.354309,471.327576,0,0,0,0,0,0,0,0,407.030945,811.132874,407.030945,811.132874,2412.44238,4017.07861,2412.44238,4017.07861,180,90,180,90,12,29.3221016,12,29.3221016,55,1330,55,1330,18.1616516,26.0957623,18.1616516,26.0957623,1835,2625,1835,2625,1705,3475,1705,3475,2410,2265,2410,2265,3861.6333,1835,3861.6333,1835,0,36.1666489,0,36.1666489,4437.43652,2761.64551,4437.43652,2761.64551 [f=0012997] [12997] Event [6423.14307,24.3688965,2978.80762]: 1 lost unit Ronin [f=0013003] [13003] Event [2475.69556,24.3688965,833.223511]: 1 lost unit Glaive [f=0013007] [13007] Event [2508.09448,24.3688965,914.252869]: 1 lost unit Glaive [f=0013015] [13015] Event [5389.25049,27.927515,3109.60693]: 1 lost unit Ronin [f=0013016] [13016] Event [5452.43457,31.2591095,3062.2356]: 1 lost unit Ronin [f=0013024] [13024] Event [5555.51904,24.3688965,3510.46973]: 1 lost unit Ronin [f=0013025] [13025] Event [6325.48047,24.3688965,3083.31421]: 1 lost unit Ronin [f=0013025] [13025] Event [2456.12646,24.3688965,749.68811]: 1 lost unit Glaive [f=0013076] [anger_birb (replay)] well played dude [f=0013115] Player Tarkin left the game: normal quit [f=0013115] [13115] Event [undefined]: Tarkin quit [f=0013121] [anger_birb (replay)] gg [f=0013258] No clients connected, shutting down server [f=0013258] Server shutdown [f=0013463] [13463] Event [6888,123.214569,1160]: 0 finished unit Metal Extractor [f=0014166] [14166] Event [6920,124.375,840]: 0 finished unit Metal Extractor [f=0014811] [14811] Event [7160,124.375,1000]: 0 finished unit Metal Extractor [f=0014846] Autoquit sending quit command. [f=0014846] [QuitAction] user exited to system [f=0014846] [SpringApp::Kill][1] fromRun=1 [f=0014846] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014846] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014846] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014846] [ThreadPool::SetThreadCount][2] workers=0 [f=0014846] [SpringApp::Kill][2] [f=0014846] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014846] [Game::KillLua][3] dtor=0 luaUI=0x5fc5f050 [f=0014846] Start widgetHandler:Shutdown [f=0014846] Shutdown - SaveOrderList Complete [f=0014846] Writing last game win data [f=0014846] Shutdown - SaveConfigData Complete [f=0014846] Shutdown Widget - Save/Load API [f=0014846] Shutdown Widget - Chili Highlight [f=0014846] Shutdown Widget - Draw After Chili [f=0014846] Shutdown Widget - EPIC Menu [f=0014846] Shutdown Widget - Chili Widget Selector [f=0014846] Shutdown Widget - Chili Minimap [f=0014846] Shutdown Widget - Local Team Colors [f=0014846] Shutdown Widget - Display Keys 2 [f=0014846] Shutdown Widget - Save Game Menu [f=0014846] Shutdown Widget - Unit Icons [f=0014846] Shutdown Widget - Noises [f=0014846] Shutdown Widget - HealthBars [f=0014846] Shutdown Widget - Win Counter [f=0014846] Shutdown Widget - SpringRTS Replay Stats [f=0014846] Shutdown Widget - BuildETA [f=0014846] Shutdown Widget - Modular Comm Info [f=0014846] Shutdown Widget - Music Player v2 [f=0014846] Shutdown Widget - Stereo3D [f=0014846] Shutdown Widget - Showeco and Grid Drawer [f=0014846] Shutdown Widget - Point Tracker [f=0014846] Shutdown Widget - Missile Silo Range [f=0014846] Shutdown Widget - MinimapEvents [f=0014846] Shutdown Widget - Mex Placement Handler [f=0014846] Shutdown Widget - Local Widgets Config [f=0014846] Shutdown Widget - Highlight Geos [f=0014846] Shutdown Widget - Grab Input [f=0014846] Input grabbing is disabled! [f=0014846] Shutdown Widget - Defense Range Zero-K [f=0014846] Shutdown Widget - MetalFeatures (new) [f=0014846] Shutdown Widget - Darkening [f=0014846] Shutdown Widget - Context Menu [f=0014846] Shutdown Widget - Chili Spectator Panels [f=0014846] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014846] Shutdown Widget - Chili Nuke Warning [f=0014846] Shutdown Widget - Chili EndGame Window [f=0014846] Shutdown Widget - Chili Economy Panel Default [f=0014846] Shutdown Widget - CameraShake [f=0014846] Shutdown Widget - Attack AoE [f=0014846] Shutdown Widget - Map Edge Extension [f=0014846] Shutdown Widget - Selection Send [f=0014846] Shutdown Widget - LupsManager [f=0014846] Shutdown Widget - Newton Firezone [f=0014846] Shutdown Widget - Chili Pro Console [f=0014846] Shutdown Widget - Lasso Terraform GUI [f=0014846] Shutdown Widget - Lups [f=0014846] Shutdown Widget - Chili Framework [f=0014846] Shutdown Widget - Chili Core Selector [f=0014846] Shutdown Widget - Custom Markers [f=0014846] Shutdown Widget - Select Keys [f=0014846] Shutdown Widget - Pause Screen [f=0014846] Shutdown Widget - Text To Speech Control [f=0014846] Shutdown Widget - Persistent Build Height [f=0014846] Shutdown Widget - Layout Handler [f=0014846] End widgetHandler:Shutdown [f=0014846] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500661,62095481} {int,ext,rec}Allocs={25682895,0,0} {chunk,block}Bytes={62095481,0} [f=0014846] [Game::KillLua][1] dtor=0 luaGaia=0x5fd90f70 [f=0014846] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296389,49531130} {int,ext,rec}Allocs={25682896,0,0} {chunk,block}Bytes={49531130,0} [f=0014846] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296389,49531130} {int,ext,rec}Allocs={25682896,0,0} {chunk,block}Bytes={49531130,0} [f=0014846] [Game::KillLua][2] dtor=0 luaRules=0x4fe6ef20 [f=0014846] Start gadgetHandler:Shutdown [f=0014846] Shutdown - StartSetup [f=0014846] Shutdown - UnitMorph [f=0014846] Shutdown - Carrier Drones [f=0014846] Shutdown - LupsNanoSpray [f=0014846] Shutdown - Missile Silo Controller [f=0014846] Shutdown - Modular Comm Info [f=0014846] Shutdown - Terrain Texture Handler [f=0014846] Shutdown - UnitCloakShield [f=0014846] Shutdown - Starlight Handler [f=0014846] End gadgetHandler:Shutdown [f=0014846] Start gadgetHandler:Shutdown [f=0014846] Shutdown - Save/Load [f=0014846] Shutdown - Teleport Throw [f=0014846] Shutdown - UnitMorph [f=0014846] Shutdown - Modular Comm Info [f=0014846] Shutdown - Retreat Command [f=0014846] Shutdown - Shockwaves [f=0014846] Shutdown - UnitCloakShield [f=0014846] Shutdown - Lups Cloak FX [f=0014846] Shutdown - Lups [f=0014846] Shutdown - Lups Shield [f=0014846] End gadgetHandler:Shutdown [f=0014846] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25682946,0,0} {chunk,block}Bytes={0,0} [f=0014846] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25682946,0,0} {chunk,block}Bytes={0,0} [f=0014846] [Game::KillLua][4] dtor=0 [f=0014846] [Game::~CGame][1] [f=0014846] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014846] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014846] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014846] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014846] [Game::KillLua][4] dtor=1 [f=0014846] [Game::KillMisc][1] [f=0014846] [Game::KillMisc][2] [f=0014846] [Game::KillMisc][3] [f=0014846] [Game::KillRendering][1] [f=0014846] [3DOParser::Kill] allocated 137 pieces [f=0014846] [S3OParser::Kill] allocated 2698 pieces [f=0014846] [AssParser::Kill] allocated 225 pieces [f=0014846] [Game::KillInterface][1] [f=0014846] [Game::KillInterface][2] [f=0014846] [Game::KillSimulation][1] [f=0014846] [Game::KillSimulation][2] [f=0014846] [CCollisionHandler] dis-/continuous tests: 0/255130 [f=0014846] [Game::KillSimulation][3] [f=0014846] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014846] [~CPathCache(32x28)] cacheHits=30 hitPercentage=30% numHashColls=0 maxCacheSize=6 [f=0014846] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014846] [~CPathCache(64x56)] cacheHits=92 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014846] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014846] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014846] [LosHandler::Kill] raycast instance cache-{hits,misses}={15767,16708}; shared=16%; cached=33% [f=0014846] [Game::KillSimulation][4] [f=0014846] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014846] [Game::~CGame][2] [f=0014846] [Game::~CGame][3] [f=0014846] [SpringApp::Kill][3] [f=0014846] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156625 bytes sent 154314 bytes recv'd [f=0014846] [SpringApp::Kill][4] font=0x448dcaa0 [f=0014846] [SpringApp::Kill][5] [f=0014846] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x4494a6b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=5263ms file="luaui/widgets/chili_old/headers/backwardcompability.lua" indx=4202 inflSize=0kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=74ms file="luaui/widgets/chili_old/headers/links.lua" indx=4203 inflSize=3kb readTime=63ms file="luaui/widgets/chili_old/core.lua" indx=4194 inflSize=1kb readTime=43ms file="luaui.lua" indx=1917 inflSize=1kb readTime=42ms file="objects3d/commsupport5.s3o" indx=4997 inflSize=100kb readTime=40ms file="luaui/widgets/gui_chili_share.lua" indx=4614 inflSize=46kb readTime=36ms file="luaui/widgets/api_shared_functions.lua" indx=3806 inflSize=7kb readTime=36ms file="unittextures/tatex/armv3d00.tga" indx=7486 inflSize=8kb readTime=33ms file="unitpics/amphimpulse.png" indx=6292 inflSize=10kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 52841036 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x44a3ccd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a53500) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4495aed0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4a1c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]