[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hpwgO6Iay7/springsettings.991297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f466c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8464 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/991297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d08ae0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d08ae0] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 597ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Tarkin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/991297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e113 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e113 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-48f0e113.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e123 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e123 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-48f0e123.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum 19957a72)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/991297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524e3390,0x631cf4c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 47ceb15f8461d1d22eced952fa99294a [f=-000001] Connection attempt from anger_birb [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: anger_birb changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from H3003 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: H3003 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[Game::Load][lua{Rules,Gaia}={00000000ebdbfff0,000000005ed0cea0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[Game::Load][lua{Rules,Gaia}={0000000061dccbd0,000000014a9e4ce0}]" [f=-000001] hi friend [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4589,189.270447,4000]: 0 finished unit Strike Commander [f=-000001] [0] Event [1291,191.676941,502]: 1 finished unit Engineer Commander [f=0000000] [0] anger_birb, team: 1, elo:1888 [f=0000000] [0] H3003, team: 0, elo:1099 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1408,192.937317,440]: 1 finished unit Cloakbot Factory [f=0000264] [264] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000270] sup i just wanted to 1v1 to test amphbot fac [f=0000358] [358] Event [1192,192.067566,488]: 1 finished unit Wind/Tidal Generator [f=0000448] [448] Event [1160,184.316101,408]: 1 finished unit Wind/Tidal Generator [f=0000450] [450] Event [4696,186.997833,3880]: 0 finished unit Amphbot Factory [f=0000479] sure thing [f=0000513] [513] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0000568] [568] Event [1128,187.802734,328]: 1 finished unit Wind/Tidal Generator [f=0000585] amphs are pretty nice [f=0000645] [645] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000725] [725] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0000831] i agree [f=0000841] [841] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000939] [939] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0000950] [950] Event [4660,190.775131,3880]: 0 finished unit Duck [f=0000958] [958] Event [1048,192.288818,280]: 1 finished unit Wind/Tidal Generator [f=0001127] [1127] Event [968,192.929688,328]: 1 finished unit Wind/Tidal Generator [f=0001179] [1179] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0001206] [1206] Event [4660,190.775131,3880]: 0 finished unit Duck [f=0001463] [1463] Event [4660,190.775131,3880]: 0 finished unit Duck [f=0001529] [1529] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0001615] [1615] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001733] [1733] Event [4660,190.775131,3880]: 0 finished unit Duck [f=0001776] [1776] Event [4560,191.00708,3792]: 0 finished unit Lotus [f=0001840] [1840] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0001959] [1959] Event [1040,192.449036,432]: 1 finished unit Lotus [f=0002430] [2430] Event [1877.68213,57.5477905,2079.22119]: 0 lost unit Duck [f=0002528] [2528] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0002740] [2740] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0002910] [2910] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002940] [2940] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0003040] [3040] Event [3395.86621,76.6533203,3770.4104]: 0 lost unit Duck [f=0003128] [3128] Event [3370.69141,77.1034012,3818.40796]: 1 lost unit Glaive [f=0003130] [3130] Event [376,192.677917,904]: 1 finished unit Solar Collector [f=0003135] [3135] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0003135] [3135] Event [3382.2832,77.257988,3985.35815]: 0 lost unit Duck [f=0003218] [3218] Event [4660,190.775131,3880]: 0 finished unit Scallop [f=0003330] [3330] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0003525] [3525] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0003696] [3696] Event [2148.2832,165.101959,4362.42334]: 0 finished unit Strike Commander [f=0003696] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003696] [3696] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0003734] [3734] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0003929] [3929] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0004045] [4045] Event [4660,190.775131,3880]: 0 finished unit Scallop [f=0004124] [4124] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0004334] [4334] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0004605] [4605] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0004695] [4695] Event [1417.59998,192.5177,440]: 1 finished unit Conjurer [f=0004810] [4810] Event [568,192.906799,1400]: 1 finished unit Solar Collector [f=0004869] [4869] Event [4660,190.775131,3880]: 0 finished unit Bulkhead [f=0004971] [4971] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0005095] [5095] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0005203] [5203] Event [604.014465,192.937317,1185.46924]: 1 finished unit Engineer Commander [f=0005294] [5294] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0005444] [5444] Event [4660,190.775131,3880]: 0 finished unit Conch [f=0005564] [5564] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0005706] you know i may love RTS games as in my fav henre of game but holy shit im bad at them [f=0005759] [5759] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0005858] [5858] Event [2720,184.148254,320]: 1 finished unit Radar Tower [f=0006029] [6029] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0006097] [6097] Event [640,192.029419,1728]: 1 finished unit Lotus [f=0006158] [6158] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0006224] [6224] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0006312] you should.. join me in the ZK VC [f=0006412] [6412] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006442] [6442] Event [640,187.268677,1920]: 1 finished unit Lotus [f=0006494] [6494] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0006555] [6555] Event [4660,190.775131,3880]: 0 finished unit Conch [f=0006680] [6680] Event [4393.17188,98.7717438,3437.06616]: 1 lost unit Glaive [f=0006689] [6689] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0006765] [6765] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0006787] [6787] Event [4569.64307,175.83815,3602.7312]: 1 lost unit Glaive [f=0006817] [6817] Event [2776,185.269775,328]: 1 finished unit Wind/Tidal Generator [f=0006834] [6834] Event [4560,191.00708,3792]: 0 lost unit Lotus [f=0006871] [6871] Event [4552,192.135468,3880]: 0 lost unit Metal Extractor [f=0006873] [6873] Event [4588.39551,192.11792,3781.62476]: 1 lost unit Glaive [f=0006873] [6873] Event [4469.4541,188.207657,3786.12402]: 1 lost unit Glaive [f=0006876] [6876] Event [4586.76074,191.640182,3790.24683]: 1 lost unit Glaive [f=0006892] [6892] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006959] [6959] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0006993] [6993] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0007056] [7056] Event [2824,186.429443,328]: 1 finished unit Wind/Tidal Generator [f=0007154] [7154] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0007235] [7235] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0007389] [7389] Event [248,192.845764,2136]: 1 finished unit Solar Collector [f=0007424] [7424] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0007554] [7554] Event [392,192.258301,2200]: 1 finished unit Solar Collector [f=0007600] [7600] Event [144,106.801453,4144]: 0 finished unit Lotus [f=0007619] [7619] Event [1417.59998,192.5177,440]: 1 finished unit Glaive [f=0007814] [7814] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0008185] [8185] Event [4752,186.002197,4304]: 0 lost unit Lotus [f=0008235] [8235] Event [4552,190.975037,3880]: 0 finished unit Metal Extractor [f=0008280] [8280] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0008642] [8642] Event [576,156.018677,4016]: 0 finished unit Lotus [f=0008731] [8731] Event [336,192.616882,2064]: 1 finished unit Lotus [f=0009000] [9000] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0009154] [9154] Event [4544,194.486084,4288]: 0 finished unit Lotus [f=0009199] [9199] Event [4480,187.161255,3792]: 0 finished unit Lotus [f=0009251] nah [f=0009263] [9263] Event [448.867706,187.282349,2606.97827]: 1 finished unit Engineer Commander [f=0009388] [9388] Event [1417.59998,192.5177,440]: 1 finished unit Conjurer [f=0009455] [9455] Event [912,168.515625,3728]: 0 finished unit Lotus [f=0009672] [9672] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0009676] [9676] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0009821] [9821] Event [584,191.281738,3032]: 1 finished unit Solar Collector [f=0009958] [9958] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0010234] [10234] Event [1360,76.2838745,3648]: 0 finished unit Lotus [f=0010270] [10270] Event [4608,192.937317,4624]: 0 finished unit Lotus [f=0010370] [10370] Event [480,191.182556,3024]: 1 finished unit Picket [f=0010536] [10536] Event [4436.52051,145.633179,3558.23877]: 1 lost unit Glaive [f=0010563] [10563] Event [560,191.235962,2928]: 1 finished unit Picket [f=0010568] [10568] Event [4488.53027,174.90097,3633.64185]: 1 lost unit Glaive [f=0010596] [10596] Event [4480,187.161255,3792]: 0 lost unit Lotus [f=0010632] [10632] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0010667] [10667] Event [4622.68018,172.882614,3585.479]: 1 lost unit Glaive [f=0010712] [10712] Event [4696,192.410889,3752]: 0 lost unit Caretaker [f=0010758] [10758] Event [640,192.263382,3008]: 1 finished unit Picket [f=0010768] [10768] Event [1368,192.937317,568]: 1 finished unit Caretaker [f=0010901] [10901] Event [1417.59998,192.5177,440]: 1 finished unit Conjurer [f=0010952] [10952] Event [480,192.197266,2960]: 1 finished unit Picket [f=0011058] [11058] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0011224] [11224] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0011285] [11285] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0011351] [11351] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0011563] totally forgot about left side of map [f=0011584] [11584] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0011794] [11794] Event [1417.59998,192.5177,440]: 1 finished unit Conjurer [f=0011959] [11959] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0012123] [12123] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0012131] [12131] Event [2368,51.038208,1312]: 1 finished unit Lotus [f=0012149] [12149] Event [4704,189.149475,3680]: 0 finished unit Picket [f=0012198] [12198] Event [2832,189.343872,224]: 1 finished unit Lotus [f=0012259] [12259] Event [4370.30029,92.3880463,3427.05298]: 1 lost unit Ronin [f=0012335] [12335] Event [4704,189.149475,3680]: 0 lost unit Picket [f=0012466] [12466] Event [3828.15088,192.937317,4606.04199]: 0 lost unit Conch [f=0012483] [12483] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0012560] [12560] Event [4752,170.728149,3616]: 0 finished unit Lotus [f=0012647] [12647] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0012812] [12812] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0012854] [12854] Event [4560,181.859436,3632]: 0 lost unit Lotus [f=0013159] [13159] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0013279] [13279] Event [4464,177.154541,3664]: 0 finished unit Lotus [f=0013323] [13323] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0013474] [13474] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0013623] [13623] Event [4464,177.154541,3664]: 0 lost unit Lotus [f=0013667] [13667] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0013833] [13833] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0013998] [13998] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0014294] [14294] Event [4660,190.775131,3880]: 0 finished unit Bulkhead [f=0014344] [14344] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0014638] [14638] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0014709] [14709] Event [1240,187.85614,424]: 1 finished unit Caretaker [f=0014710] [14710] Event [872,192.609253,360]: 1 finished unit Wind/Tidal Generator [f=0014915] [14915] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0014942] [14942] Event [792,191.083374,424]: 1 finished unit Wind/Tidal Generator [f=0015045] [15045] Event [4648,193.132324,3784]: 0 finished unit Caretaker [f=0015070] [15070] Event [320,273.137512,2960]: 1 finished unit Radar Tower [f=0015107] [15107] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0015315] [15315] Event [2440,42.06604,1208]: 1 finished unit Geothermal Generator [f=0015315] [15315] Event [712,192.449036,488]: 1 finished unit Wind/Tidal Generator [f=0015413] [15413] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0015484] [15484] Event [4660,190.775131,3880]: 0 finished unit Bulkhead [f=0015503] [15503] Event [632,192.914429,552]: 1 finished unit Wind/Tidal Generator [f=0015530] [15530] Event [1417.59998,192.5177,440]: 1 finished unit Ronin [f=0015713] [15713] Event [552,192.082825,616]: 1 finished unit Wind/Tidal Generator [f=0015781] [15781] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0015828] [15828] Event [4752,263.692322,320]: 1 finished unit Radar Tower [f=0015893] [15893] Event [472,190.648499,680]: 1 finished unit Wind/Tidal Generator [f=0015915] [15915] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0015953] [15953] Event [2528,43.5690308,1136]: 1 finished unit Lotus [f=0016095] [16095] Event [392,192.784729,744]: 1 finished unit Wind/Tidal Generator [f=0016111] [16111] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0016245] [16245] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0016365] [16365] Event [408,192.937317,1016]: 1 finished unit Wind/Tidal Generator [f=0016380] [16380] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0016515] [16515] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0016530] [16530] Event [424,191.441956,1096]: 1 finished unit Wind/Tidal Generator [f=0016532] [16532] Event [4672,188.687744,704]: 1 finished unit Lotus [f=0016557] [16557] Event [4752,170.728149,3616]: 0 lost unit Lotus [f=0016619] [16619] Event [4494.9668,85.9140549,3345.90259]: 1 lost unit Ronin [f=0016635] [16635] Event [4660,190.775131,3880]: 0 finished unit Bulkhead [f=0016643] [16643] Event [4614.08057,144.70871,3500.20752]: 1 lost unit Glaive [f=0016648] [16648] Event [4480.80664,97.0889206,3391.13135]: 1 lost unit Ronin [f=0016650] [16650] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0016655] [16655] Event [4413.55957,98.7993011,3425.06787]: 1 lost unit Ronin [f=0016717] [16717] Event [456,192.456665,1176]: 1 finished unit Wind/Tidal Generator [f=0016785] [16785] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0016845] [16845] Event [4641.84912,154.660599,3530.12866]: 0 lost unit Scallop [f=0016911] [16911] Event [472,192.372742,1256]: 1 finished unit Wind/Tidal Generator [f=0016920] [16920] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017055] [17055] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017190] [17190] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017207] [17207] Event [4464,192.662659,848]: 1 finished unit Lotus [f=0017226] [17226] Event [4330.56348,75.8674316,3309.02881]: 1 lost unit Ronin [f=0017325] [17325] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017402] [17402] Event [4593.89307,192.201111,3739.03198]: 0 lost unit Conch [f=0017460] [17460] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017501] [17501] Event [4597.54346,192.140564,3774.63525]: 0 lost unit Bulkhead [f=0017595] [17595] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017604] [17604] Event [4648,193.132324,3784]: 0 lost unit Caretaker [f=0017730] [17730] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017731] [17731] Event [4551.146,189.47168,3802.07422]: 0 lost unit Bulkhead [f=0017735] [17735] Event [4437.0791,186.503342,3771.35107]: 0 lost unit Scallop [f=0017838] [17838] Event [4574.56494,191.90979,3841.56763]: 0 lost unit Bulkhead [f=0017851] [17851] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0017865] [17865] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0017886] [17886] Event [4552,190.980377,3880]: 0 lost unit Metal Extractor [f=0017956] [17956] Event [4642.88672,182.482452,3622.26172]: 1 lost unit Reaver [f=0017962] [17962] Event [4696,190.810532,3880]: 0 lost unit Amphbot Factory [f=0017999] [17999] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0018109] [18109] Event [4710.99805,192.264648,4000.32153]: 0 lost unit Bulkhead [f=0018134] [18134] Event [1417.59998,192.5177,440]: 1 finished unit Sling [f=0018134] [18134] Event [4872,192.906799,4008]: 0 lost unit Metal Extractor [f=0018278] [18278] Event [912,168.515625,3728]: 0 lost unit Lotus [f=0018305] [18305] Event [4602.50244,190.598099,3896.58472]: 1 lost unit Ronin [f=0018341] [18341] Event [4551.2124,190.348145,3836.28076]: 1 lost unit Ronin [f=0018365] [18365] Event [4840,192.929688,4200]: 0 lost unit Metal Extractor [f=0018388] [18388] Event [4552,191.701355,616]: 1 finished unit Solar Collector [f=0018463] [18463] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0018570] [18570] Event [4794.43896,192.120621,3955.8479]: 1 lost unit Ronin [f=0018596] [18596] Event [4544,194.486084,4288]: 0 lost unit Lotus [f=0018849] [18849] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0018908] [18908] Event [4608,192.937317,4624]: 0 lost unit Lotus [f=0019094] [19094] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0019098] [19098] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0019479] [19479] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0019724] [19724] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0020109] [20109] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0020131] [20131] Event [1360,76.2838745,3648]: 0 lost unit Lotus [f=0020241] [20241] Event [1096,192.258301,520]: 1 finished unit Caretaker [f=0020383] [20383] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0020563] [20563] Event [2464,43.4698486,1088]: 1 finished unit Picket [f=0020684] [20684] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0020886] [20886] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0020926] [20926] Event [4544,192.799988,832]: 1 finished unit Faraday [f=0021179] [21179] Event [2255.9729,193.078003,4486.38818]: 1 lost unit Glaive [f=0021216] [21216] Event [2400,42.727253,1152]: 1 finished unit Picket [f=0021226] [21226] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0021234] [21234] Event [2143.24219,192.899414,4505.55566]: 1 lost unit Glaive [f=0021294] [21294] Event [2158.36621,190.34166,4566.89404]: 1 lost unit Glaive [f=0021295] [21295] Event [2071.49316,192.738419,4502.7373]: 0 lost unit Strike Commander [f=0021296] [21296] Event [2157.71338,191.975952,4541.86719]: 1 lost unit Glaive [f=0021312] [21312] Event [2166.88721,190.136978,4519.64551]: 1 lost unit Glaive [f=0021319] [21319] Event [2199.13086,191.428543,4529.80811]: 1 lost unit Glaive [f=0021322] [21322] Event [2188.90674,189.446381,4578.23779]: 1 lost unit Glaive [f=0021323] [21323] Event [2178.16943,187.065536,4600.15625]: 1 lost unit Glaive [f=0021323] [21323] Event [2008,189.616699,4568]: 0 lost unit Metal Extractor [f=0021327] [21327] Event [2141.59033,189.05571,4502.19043]: 1 lost unit Glaive [f=0021330] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021330] [21330] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021486] [21486] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0021566] [21566] Event [144,106.801453,4144]: 0 lost unit Lotus [f=0021570] [21570] Event [1400,77.8326416,3720]: 0 lost unit Metal Extractor [f=0021586] [21586] Event [576,156.018677,4016]: 0 lost unit Lotus [f=0021759] [21759] Event [184,104.276123,4248]: 0 lost unit Metal Extractor [f=0021893] [21893] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0022014] [22014] Event [872,106.664124,4936]: 0 lost unit Metal Extractor [f=0022058] [22058] Event [2336,48.8943481,1216]: 1 finished unit Picket [f=0022150] [22150] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0022569] [22569] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0022706] game_message: H3003 has been destroyed! [f=0022706] [22706] Event [undefined]: H3003 resigned [f=0022706] game_message: anger_birb wins! [f=0022706] Submitting stats [f=0022706] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022706] Part| Total Time|Time of the last 0.5s [f=0022706] Draw 15316.38ms 32.27% [f=0022706] Lua::Callins::Synced 12511.55ms 13.25% [f=0022706] Lua::Callins::Unsynced 18545.20ms 34.66% [f=0022706] Lua::CollectGarbage::Synced 495.55ms 0.10% [f=0022706] Lua::CollectGarbage::Unsynced 683.02ms 0.40% [f=0022706] Misc::Profiler::AddTime 86.34ms 0.10% [f=0022706] Sim 33702.90ms 41.93% [f=0022706] [22706] Event [168,106.603088,4968]: 0 lost unit Metal Extractor [f=0022706] [22706] Received game_message: H3003 has been destroyed! [f=0022706] [22706] Received game_message: anger_birb wins! [f=0022707] [22707] Game End Stats Header: 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[f=0022919] [22919] Event [2576,43.5614014,1168]: 1 finished unit Picket [f=0022979] [22979] Event [4608,187.390747,784]: 1 finished unit Faraday [f=0023015] No clients connected, shutting down server [f=0023015] Server shutdown [f=0023221] [23221] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0023441] [23441] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0023655] [23655] Event [2512,41.1199951,1232]: 1 finished unit Picket [f=0023780] [23780] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0023997] [23997] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0024337] [24337] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0024393] [24393] Event [2464,45.2627563,1296]: 1 finished unit Picket [f=0024530] [24530] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0024823] [24823] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0025025] [25025] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0025317] [25317] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0025519] [25519] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0025829] [25829] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0026029] [26029] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0026325] [26325] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0026524] [26524] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0026816] [26816] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0027018] [27018] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0027316] [27316] Event [1417.59998,192.5177,440]: 1 finished unit Knight [f=0027526] [27526] Event [1417.59998,192.5177,440]: 1 finished unit Reaver [f=0027832] Autoquit sending quit command. [f=0027832] [QuitAction] user exited to system [f=0027832] [SpringApp::Kill][1] fromRun=1 [f=0027832] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027832] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027832] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027832] [ThreadPool::SetThreadCount][2] workers=0 [f=0027832] [SpringApp::Kill][2] [f=0027832] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027832] [Game::KillLua][3] dtor=0 luaUI=0x62c72320 [f=0027832] Start widgetHandler:Shutdown [f=0027832] Shutdown - SaveOrderList Complete [f=0027832] Writing last game win data [f=0027832] Shutdown - SaveConfigData Complete [f=0027832] Shutdown Widget - Chili Highlight [f=0027832] Shutdown Widget - Save/Load API [f=0027832] Shutdown Widget - Draw After Chili [f=0027832] Shutdown Widget - EPIC Menu [f=0027832] Shutdown Widget - Chili Minimap [f=0027832] Shutdown Widget - Chili Widget Selector [f=0027832] Shutdown Widget - Local Team Colors [f=0027832] Shutdown Widget - Display Keys 2 [f=0027832] Shutdown Widget - Save Game Menu [f=0027832] Shutdown Widget - HealthBars [f=0027832] Shutdown Widget - Noises [f=0027832] Shutdown Widget - Unit Icons [f=0027832] Shutdown Widget - Win Counter [f=0027832] Shutdown Widget - BuildETA [f=0027832] Shutdown Widget - SpringRTS Replay Stats [f=0027832] Shutdown Widget - Modular Comm Info [f=0027832] Shutdown Widget - CameraShake [f=0027832] Shutdown Widget - Chili Economy Panel Default [f=0027832] Shutdown Widget - Chili EndGame Window [f=0027832] Shutdown Widget - Chili Nuke Warning [f=0027832] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027832] Shutdown Widget - Chili Spectator Panels [f=0027832] Shutdown Widget - Context Menu [f=0027832] Shutdown Widget - Darkening [f=0027832] Shutdown Widget - MetalFeatures (new) [f=0027832] Shutdown Widget - Defense Range Zero-K [f=0027832] Shutdown Widget - Grab Input [f=0027832] Input grabbing is disabled! [f=0027832] Shutdown Widget - Highlight Geos [f=0027832] Shutdown Widget - Local Widgets Config [f=0027832] Shutdown Widget - Mex Placement Handler [f=0027832] Shutdown Widget - MinimapEvents [f=0027832] Shutdown Widget - Missile Silo Range [f=0027832] Shutdown Widget - Point Tracker [f=0027832] Shutdown Widget - Showeco and Grid Drawer [f=0027832] Shutdown Widget - Stereo3D [f=0027832] Shutdown Widget - Music Player v2 [f=0027832] Shutdown Widget - Attack AoE [f=0027832] Shutdown Widget - Map Edge Extension [f=0027832] Shutdown Widget - Selection Send [f=0027832] Shutdown Widget - LupsManager [f=0027832] Shutdown Widget - Newton Firezone [f=0027832] Shutdown Widget - Chili Pro Console [f=0027832] Shutdown Widget - Lasso Terraform GUI [f=0027832] Shutdown Widget - Chili Framework [f=0027832] Shutdown Widget - Lups [f=0027832] Shutdown Widget - Custom Markers [f=0027832] Shutdown Widget - Chili Core Selector [f=0027832] Shutdown Widget - Select Keys [f=0027832] Shutdown Widget - Pause Screen [f=0027832] Shutdown Widget - Layout Handler [f=0027832] Shutdown Widget - Persistent Build Height [f=0027832] Shutdown Widget - Text To Speech Control [f=0027832] End widgetHandler:Shutdown [f=0027832] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={581830,68914664} {int,ext,rec}Allocs={25168787,0,0} {chunk,block}Bytes={68914664,0} [f=0027832] [Game::KillLua][1] dtor=0 luaGaia=0x631cf4c0 [f=0027832] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344676,54664295} {int,ext,rec}Allocs={25168788,0,0} {chunk,block}Bytes={54664295,0} [f=0027832] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344676,54664295} {int,ext,rec}Allocs={25168788,0,0} {chunk,block}Bytes={54664295,0} [f=0027832] [Game::KillLua][2] dtor=0 luaRules=0x524e3390 [f=0027832] Start gadgetHandler:Shutdown [f=0027832] Shutdown - StartSetup [f=0027832] Shutdown - UnitMorph [f=0027832] Shutdown - Carrier Drones [f=0027832] Shutdown - LupsNanoSpray [f=0027832] Shutdown - Missile Silo Controller [f=0027832] Shutdown - Modular Comm Info [f=0027832] Shutdown - Terrain Texture Handler [f=0027832] Shutdown - UnitCloakShield [f=0027832] Shutdown - Starlight Handler [f=0027832] End gadgetHandler:Shutdown [f=0027832] Start gadgetHandler:Shutdown [f=0027832] Shutdown - Save/Load [f=0027832] Shutdown - Teleport Throw [f=0027832] Shutdown - UnitMorph [f=0027832] Shutdown - Modular Comm Info [f=0027832] Shutdown - Retreat Command [f=0027832] Shutdown - Shockwaves [f=0027832] Shutdown - UnitCloakShield [f=0027832] Shutdown - Lups Cloak FX [f=0027832] Shutdown - Lups [f=0027832] Shutdown - Lups Shield [f=0027832] End gadgetHandler:Shutdown [f=0027832] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25168844,0,0} {chunk,block}Bytes={0,0} [f=0027832] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25168844,0,0} {chunk,block}Bytes={0,0} [f=0027832] [Game::KillLua][4] dtor=0 [f=0027832] [Game::~CGame][1] [f=0027832] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027832] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027832] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027832] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027832] [Game::KillLua][4] dtor=1 [f=0027832] [Game::KillMisc][1] [f=0027832] [Game::KillMisc][2] [f=0027832] [Game::KillMisc][3] [f=0027832] [Game::KillRendering][1] [f=0027832] [3DOParser::Kill] allocated 155 pieces [f=0027832] [S3OParser::Kill] allocated 2798 pieces [f=0027832] [AssParser::Kill] allocated 229 pieces [f=0027832] [Game::KillInterface][1] [f=0027832] [Game::KillInterface][2] [f=0027832] [Game::KillSimulation][1] [f=0027832] [Game::KillSimulation][2] [f=0027832] [CCollisionHandler] dis-/continuous tests: 0/1709006 [f=0027832] [Game::KillSimulation][3] [f=0027832] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027832] [~CPathCache(20x20)] cacheHits=108 hitPercentage=40% numHashColls=0 maxCacheSize=7 [f=0027832] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027832] [~CPathCache(40x40)] cacheHits=1180 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027832] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027832] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027832] [LosHandler::Kill] raycast instance cache-{hits,misses}={16828,15058}; shared=5%; cached=48% [f=0027832] [Game::KillSimulation][4] [f=0027832] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027832] [Game::~CGame][2] [f=0027832] [Game::~CGame][3] [f=0027832] [SpringApp::Kill][3] [f=0027832] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 290813 bytes sent 213633 bytes recv'd [f=0027832] [SpringApp::Kill][4] font=0x45c4baa0 [f=0027832] [SpringApp::Kill][5] [f=0027832] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x45d0f8b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3157ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=235ms file="objects3d/spiderriot.s3o" indx=5439 inflSize=134kb readTime=92ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4597 inflSize=15kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=28ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1822 inflSize=0kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5475 inflSize=1986kb readTime=23ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4622 inflSize=3kb readTime=23ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=21ms file="objects3d/strikecom_2.dae" indx=5467 inflSize=1000kb readTime=20ms file="objects3d/chicken_digger.s3o" indx=4939 inflSize=26kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 56010723 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45da38b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f3e740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cbc5a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f466c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]