[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GFLm4u0ig4/springsettings.991162.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2c70090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8454 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/991162/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fe9400] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fe9400] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 570ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 642ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Madehonestly was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/991162/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/991162/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51666a20,0x515b1f10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fba0b15fd56256f1e185f79648b97af0 [f=-000001] Connection attempt from flap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: flap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=-000001] > SPRINGIE:User Danielsonx|chicken_digger|3_3||False||Empire|US [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[Game::Load][lua{Rules,Gaia}={0x63903aa0,0x47cadc80}]" [f=-000001] Allies: I choose: FlappyCom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a272cf70,0000000061d25ff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000001126668b0,0000000103e93e50}]" [f=-000001] Allies: I choose: Drake! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_7||False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4844,-60.991699,253]: 0 finished unit Engineer Commander [f=-000001] [0] Event [274,-60.716797,4871]: 1 finished unit Recon Commander [f=0000000] [0] flap, team: 1, elo:2128 [f=0000000] [0] DanWarior, team: 0, elo:1926 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0000009] [9] Event [4800,0,480]: 0 finished unit Shipyard [f=0000014] [14] Event [376,-60.594025,4872]: 1 finished unit Amphbot Factory [f=0000026] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0000026] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000fac4c890,0000000108a72140}]" [f=0000102] [102] Event [4920,0,120]: 0 finished unit Wind/Tidal Generator [f=0000192] [192] Event [4920,0,200]: 0 finished unit Wind/Tidal Generator [f=0000282] [282] Event [4920,0,280]: 0 finished unit Wind/Tidal Generator [f=0000353] [353] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000372] [372] Event [4920,0,360]: 0 finished unit Wind/Tidal Generator [f=0000462] [462] Event [4920,0,440]: 0 finished unit Wind/Tidal Generator [f=0000476] [476] Event [4808,0,480]: 0 finished unit Hunter [f=0000492] [492] Event [216,0,4984]: 1 finished unit Wind/Tidal Generator [f=0000526] [526] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0000627] [627] Event [216,0,4904]: 1 finished unit Wind/Tidal Generator [f=0000690] [690] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000761] [761] Event [216,0,4824]: 1 finished unit Wind/Tidal Generator [f=0000783] [783] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0000930] [930] Event [4808,0,480]: 0 finished unit Hunter [f=0001114] [1114] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0001235] [1235] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0001279] [1279] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0001428] [1428] Event [4808,-2,480]: 0 finished unit Cutter [f=0001464] [1464] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0001739] [1739] Event [4744,-59.104004,104]: 0 finished unit Storage [f=0001864] [1864] Event [4808,-2,480]: 0 finished unit Cutter [f=0001918] [1918] Event [4696,0,120]: 0 finished unit Wind/Tidal Generator [f=0001940] [1940] Event [280,0,4904]: 1 finished unit Wind/Tidal Generator [f=0002048] [2048] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0002126] [2126] Event [4616,0,120]: 0 finished unit Wind/Tidal Generator [f=0002243] [2243] Event [103.04245,-58.970543,4746.48242]: 1 lost unit Duck [f=0002287] [2287] Event [280,0,4824]: 1 finished unit Wind/Tidal Generator [f=0002346] [2346] Event [4536,0,104]: 0 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [4808,0,480]: 0 finished unit Hunter [f=0002406] [2406] Event [216,0,4904]: 1 lost unit Wind/Tidal Generator [f=0002524] [2524] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0002558] [2558] Event [216,0,4984]: 1 lost unit Wind/Tidal Generator [f=0002571] [2571] Event [168,0,4920]: 1 finished unit Wind/Tidal Generator [f=0002606] [2606] Event [4696,0,200]: 0 finished unit Wind/Tidal Generator [f=0002696] [2696] Event [532.295593,-59.864265,4668.07324]: 1 lost unit Duck [f=0002818] [2818] Event [4808,0,480]: 0 finished unit Hunter [f=0002834] [2834] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0002849] [2849] Event [4616,0,200]: 0 finished unit Wind/Tidal Generator [f=0002855] [2855] Event [216,0,4824]: 1 lost unit Wind/Tidal Generator [f=0002912] [2912] Event [168,0,4984]: 1 finished unit Wind/Tidal Generator [f=0002951] [2951] Event [241.052643,-60.662548,4885.00928]: 1 lost unit Conch [f=0003106] [3106] Event [4536,0,200]: 0 finished unit Wind/Tidal Generator [f=0003115] [3115] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0003156] [3156] Event [602.482239,0,5062.21973]: 0 lost unit Hunter [f=0003281] [3281] Event [4696,0,280]: 0 finished unit Wind/Tidal Generator [f=0003334] [3334] Event [1400,-1,5016]: 1 lost unit Metal Extractor [f=0003448] [3448] Event [4616,0,280]: 0 finished unit Wind/Tidal Generator [f=0003580] [3580] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0003601] [3601] Event [158.901031,-2,4750.94189]: 0 lost unit Cutter [f=0003612] [3612] Event [4536,0,280]: 0 finished unit Wind/Tidal Generator [f=0003837] [3837] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0003857] [3857] Event [4808,0,480]: 0 finished unit Mariner [f=0004092] [4092] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0004165] [4165] Event [4408,-1,296]: 0 finished unit Urchin [f=0004192] [4192] Event [616.507202,-2,4476.92725]: 0 lost unit Cutter [f=0004348] [4348] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0004567] [4567] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0004639] [4639] Event [3014.23535,-59.352924,4745.06836]: 1 lost unit Conch [f=0004706] [4706] Event [1384,0,4952]: 1 finished unit Wind/Tidal Generator [f=0004812] [4812] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0004830] [4830] Event [2158.9873,0,4712.45654]: 0 lost unit Hunter [f=0004847] [4847] Event [939.055298,0,3752.80981]: 0 lost unit Hunter [f=0004891] [4891] Event [4808,-4,480]: 0 finished unit Mistral [f=0004892] [4892] Event [1464,0,5000]: 1 finished unit Wind/Tidal Generator [f=0004911] [4911] Event [4824,-1,680]: 0 finished unit Urchin [f=0005070] [5070] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0005225] [5225] Event [3720,-1,104]: 0 lost unit Metal Extractor [f=0005284] [5284] Event [678.736267,-60.467194,4806.4248]: 1 lost unit Duck [f=0005335] [5335] Event [651.75415,0,4532.61035]: 0 lost unit Hunter [f=0005335] [5335] Event [3528,-1,184]: 0 lost unit Metal Extractor [f=0005416] [5416] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0005430] [5430] Event [3608,0,168]: 0 lost unit Wind/Tidal Generator [f=0005452] [5452] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0005529] [5529] Event [3640,0,104]: 0 lost unit Wind/Tidal Generator [f=0005584] [5584] Event [3688,0,184]: 0 lost unit Wind/Tidal Generator [f=0005689] [5689] Event [1576,0,4872]: 1 finished unit Wind/Tidal Generator [f=0005762] [5762] Event [3624,-1,296]: 0 lost unit Urchin [f=0005826] [5826] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0005852] [5852] Event [4776,0,328]: 0 finished unit Caretaker [f=0005854] [5854] Event [352,-5,4992]: 1 finished unit Lotus [f=0005928] [5928] Event [1656,0,4920]: 1 finished unit Wind/Tidal Generator [f=0006136] [6136] Event [4808,-4,480]: 0 finished unit Mistral [f=0006310] [6310] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0006555] [6555] Event [3728.00903,-4,1826.51538]: 0 lost unit Mistral [f=0006567] [6567] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0006721] [6721] Event [4808,0,480]: 0 finished unit Hunter [f=0006767] [6767] Event [4824,0,328]: 0 finished unit Caretaker [f=0006823] [6823] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0006977] [6977] Event [4824,-1,1480]: 0 lost unit Urchin [f=0007028] [7028] Event [4808,0,480]: 0 finished unit Hunter [f=0007078] [7078] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0007094] [7094] Event [4781.32324,-57.825146,1571.05444]: 1 lost unit Duck [f=0007098] [7098] Event [4700.27686,0,1408.27625]: 0 lost unit Hunter [f=0007160] [7160] Event [4776,-1,1672]: 0 lost unit Metal Extractor [f=0007207] [7207] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0007301] [7301] Event [4808,0,480]: 0 finished unit Hunter [f=0007447] [7447] Event [2975.77661,-4,1457.39124]: 0 lost unit Mistral [f=0007543] [7543] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0007563] [7563] Event [328,25.9906006,2504]: 1 finished unit Solar Collector [f=0007630] [7630] Event [4808,0,480]: 0 finished unit Hunter [f=0007796] [7796] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0007871] [7871] Event [3672,-1,392]: 0 lost unit Urchin [f=0007961] [7961] Event [4808,0,480]: 0 finished unit Hunter [f=0007972] [7972] Event [408,27.8857422,2552]: 1 finished unit Solar Collector [f=0008056] [8056] Event [3528,-1,184]: 0 lost unit Metal Extractor [f=0008097] [8097] Event [3995.59082,-57.831181,2072.61108]: 1 lost unit Duck [f=0008115] [8115] Event [3992.90454,-59.01918,2055.97485]: 1 lost unit Duck [f=0008117] [8117] Event [3968.83447,-59.50798,2063.21948]: 1 lost unit Duck [f=0008127] [8127] Event [3468.46143,-53.004738,112.781769]: 1 lost unit Duck [f=0008167] [8167] Event [2792,-1,5016]: 1 finished unit Metal Extractor [f=0008288] [8288] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0008316] [8316] Event [4808,0,480]: 0 finished unit Hunter [f=0008316] [8316] Event [3887.81714,-58.907249,2498.32275]: 1 lost unit Duck [f=0008318] [8318] Event [3640,-1,328]: 0 lost unit Urchin [f=0008324] [8324] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0008359] [8359] Event [2776,0,4952]: 1 finished unit Wind/Tidal Generator [f=0008533] [8533] Event [3720,-1,104]: 0 lost unit Metal Extractor [f=0008538] [8538] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0008542] [8542] Event [3762.61646,-60.317993,162.829971]: 1 lost unit Duck [f=0008542] [8542] Event [3749.56934,-60.481468,187.833145]: 1 lost unit Duck [f=0008547] [8547] Event [3725.14063,-60.985485,170.412842]: 1 lost unit Duck [f=0008591] [8591] Event [424,0,4776]: 1 finished unit Caretaker [f=0008609] [8609] Event [2856,0,5000]: 1 finished unit Wind/Tidal Generator [f=0008618] [8618] Event [4808,0,480]: 0 finished unit Hunter [f=0008629] [8629] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0008677] [8677] Event [4856,0,1656]: 0 finished unit Wind/Tidal Generator [f=0008921] [8921] Event [4808,0,480]: 0 finished unit Hunter [f=0008951] [8951] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0008991] [8991] Event [4856,0,1592]: 0 finished unit Wind/Tidal Generator [f=0009003] [9003] Event [488,22.991333,2440]: 1 finished unit Solar Collector [f=0009111] [9111] Event [4936,0,1592]: 0 finished unit Wind/Tidal Generator [f=0009115] [9115] Event [344,0,4776]: 1 finished unit Caretaker [f=0009231] [9231] Event [4776,0,1608]: 0 finished unit Wind/Tidal Generator [f=0009280] [9280] Event [3648.22412,-65.155457,2495.30933]: 1 lost unit Duck [f=0009349] [9349] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0009406] [9406] Event [4029.33081,0,2584.55322]: 0 lost unit Hunter [f=0009518] [9518] Event [3640,-1,344]: 0 finished unit Urchin [f=0009523] [9523] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0009573] [9573] Event [4013.95825,-45.874863,2335.32642]: 1 lost unit Duck [f=0009575] [9575] Event [4093.67432,0,2295.06958]: 0 lost unit Hunter [f=0009608] [9608] Event [568,26.5783691,2488]: 1 finished unit Solar Collector [f=0009629] [9629] Event [3384,-1,5016]: 1 finished unit Metal Extractor [f=0009642] [9642] Event [3988.52954,-54.350399,2189.95044]: 1 lost unit Duck [f=0009668] [9668] Event [4808,0,480]: 0 finished unit Hunter [f=0009723] [9723] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0009776] [9776] Event [3368,0,4952]: 1 finished unit Wind/Tidal Generator [f=0009815] [9815] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0009878] [9878] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0009943] [9943] Event [4808,0,480]: 0 finished unit Hunter [f=0010029] [10029] Event [3448,0,5000]: 1 finished unit Wind/Tidal Generator [f=0010079] [10079] Event [1160,16.6906738,1576]: 1 finished unit Metal Extractor [f=0010174] [10174] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0010207] [10207] Event [4808,0,480]: 0 finished unit Hunter [f=0010217] [10217] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0010308] [10308] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0010464] [10464] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0010477] [10477] Event [4808,0,480]: 0 finished unit Hunter [f=0010504] [10504] Event [328,0,3384]: 1 finished unit Wind/Tidal Generator [f=0010569] [10569] Event [1144,19.4976807,1512]: 1 finished unit Solar Collector [f=0010724] [10724] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0010746] [10746] Event [4808,0,480]: 0 finished unit Hunter [f=0010760] [10760] Event [408,0,3432]: 1 finished unit Wind/Tidal Generator [f=0010803] [10803] Event [4680,-1,1448]: 0 finished unit Urchin [f=0010957] [10957] Event [3144,-1,4392]: 1 finished unit Metal Extractor [f=0010958] [10958] Event [4808,0,480]: 0 finished unit Hunter [f=0011000] [11000] Event [412,-58.967773,4872]: 1 finished unit Buoy [f=0011076] [11076] Event [1224,20.4040527,1560]: 1 finished unit Solar Collector [f=0011159] [11159] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0011216] [11216] Event [3128,0,4328]: 1 finished unit Wind/Tidal Generator [f=0011356] [11356] Event [3208,0,4376]: 1 lost unit Wind/Tidal Generator [f=0011403] [11403] Event [4808,-4,480]: 0 finished unit Mistral [f=0011423] [11423] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0011436] [11436] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0011444] [11444] Event [2953.67798,-54.990734,3089.85791]: 1 lost unit Duck [f=0011452] [11452] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0011487] [11487] Event [1062.06006,-65.667686,3447.06812]: 1 lost unit Duck [f=0011497] [11497] Event [3012.03613,-63.571705,2983.29468]: 1 lost unit Duck [f=0011545] [11545] Event [1141.1748,-65.017326,3282.30298]: 1 lost unit Duck [f=0011576] [11576] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0011649] [11649] Event [3058.36743,-64.802803,2789.1936]: 1 lost unit Duck [f=0011678] [11678] Event [152,0,3400]: 1 finished unit Wind/Tidal Generator [f=0011704] [11704] Event [3592,0,200]: 0 finished unit Wind/Tidal Generator [f=0011712] [11712] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0011717] [11717] Event [2553.81494,-65.1464,2820.19434]: 1 lost unit Duck [f=0011744] [11744] Event [1288,15.4876709,1480]: 1 finished unit Metal Extractor [f=0011762] [11762] Event [1597.89099,-63.958855,3592.98755]: 1 lost unit Duck [f=0011768] [11768] Event [4808,-4,480]: 0 finished unit Mistral [f=0011820] ATOSTIC added point: [f=0011887] [11887] Event [1608.96619,-27.735344,3458.03589]: 1 lost unit Duck [f=0011919] [11919] Event [3920,19.4537354,3632]: 1 finished unit Lotus [f=0011929] [11929] Event [2507.10181,-64.211639,2989.47217]: 1 lost unit Conch [f=0012046] [12046] Event [232,0,3448]: 1 finished unit Wind/Tidal Generator [f=0012063] [12063] Event [3136.92017,-60.019653,4454.00732]: 1 lost unit Recon Commander [f=0012079] [12079] Event [3688,0,168]: 0 finished unit Wind/Tidal Generator [f=0012089] [12089] Event [3128,0,4328]: 1 lost unit Wind/Tidal Generator [f=0012102] [12102] Event [3144,-1,4392]: 1 lost unit Metal Extractor [f=0012135] [12135] Event [412,-58.967773,4872]: 1 finished unit Buoy [f=0012142] [12142] Event [4808,0,480]: 0 finished unit Corsair [f=0012194] [12194] Event [1272,15.2789307,1416]: 1 finished unit Solar Collector [f=0012232] [12232] Event [4632,-1,4792]: 1 finished unit Metal Extractor [f=0012279] [12279] Event [3368,0,4952]: 1 lost unit Wind/Tidal Generator [f=0012282] [12282] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0012318] [12318] Event [3624,0,152]: 0 finished unit Wind/Tidal Generator [f=0012403] [12403] Event [1352,3.56750488,1464]: 1 finished unit Wind/Tidal Generator [f=0012434] [12434] Event [408,0,3432]: 1 lost unit Wind/Tidal Generator [f=0012442] [12442] Event [4616,0,4728]: 1 finished unit Wind/Tidal Generator [f=0012485] [12485] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0012490] [12490] Event [4808,0,480]: 0 finished unit Mariner [f=0012540] [12540] Event [355.240723,-33.910374,3439.72754]: 1 lost unit Conch [f=0012544] [12544] Event [3384,-1,5016]: 1 lost unit Metal Extractor [f=0012550] [12550] Event [3640,0,88]: 0 finished unit Wind/Tidal Generator [f=0012553] [12553] Event [3448,0,5000]: 1 lost unit Wind/Tidal Generator [f=0012567] [12567] Event [3270.18018,0,4797.67969]: 0 lost unit Hunter [f=0012606] [12606] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0012608] [12608] Event [328,0,3384]: 1 lost unit Wind/Tidal Generator [f=0012609] [12609] Event [2999.54883,-60.060745,4726.72803]: 1 lost unit Duck [f=0012609] [12609] Event [2895.52515,0,4705.11328]: 0 lost unit Hunter [f=0012617] [12617] Event [344,-1,3448]: 1 lost unit Metal Extractor [f=0012642] [12642] Event [4696,0,4776]: 1 finished unit Wind/Tidal Generator [f=0012681] [12681] Event [2005.5448,0,4456.19043]: 0 lost unit Hunter [f=0012703] [12703] Event [3422.39624,-60.292236,4838.50879]: 1 lost unit Duck [f=0012717] [12717] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0012717] [12717] Event [4808,0,480]: 0 finished unit Hunter [f=0012735] [12735] Event [232,0,3448]: 1 lost unit Wind/Tidal Generator [f=0012753] [12753] Event [3605.45044,0,3858.33423]: 0 lost unit Hunter [f=0012779] [12779] Event [2776,0,4952]: 1 lost unit Wind/Tidal Generator [f=0012803] [12803] Event [1881.00537,0,4350.78613]: 0 lost unit Hunter [f=0012862] [12862] Event [3576,0,120]: 0 finished unit Wind/Tidal Generator [f=0012900] [12900] Event [168,-1,3464]: 1 lost unit Metal Extractor [f=0012954] [12954] Event [4808,0,480]: 0 finished unit Hunter [f=0012954] [12954] Event [2554.9585,0,5037.38916]: 0 lost unit Hunter [f=0012955] [12955] Event [2604.87207,-59.417603,4867.43848]: 1 lost unit Duck [f=0012975] [12975] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0013126] [13126] Event [412,-58.967773,4872]: 1 finished unit Buoy [f=0013166] [13166] Event [3672,0,216]: 0 finished unit Wind/Tidal Generator [f=0013173] [13173] Event [4808,0,480]: 0 finished unit Hunter [f=0013204] [13204] Event [4824,-1,4696]: 1 finished unit Metal Extractor [f=0013239] [13239] Event [344,0,4776]: 1 lost unit Caretaker [f=0013270] [13270] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0013382] [13382] Event [4808,0,4632]: 1 finished unit Wind/Tidal Generator [f=0013389] [13389] Event [4808,0,480]: 0 finished unit Hunter [f=0013416] [13416] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0013423] [13423] Event [436.440002,0,4543.74609]: 0 lost unit Hunter [f=0013445] [13445] Event [383.33786,0,4631.65088]: 0 lost unit Hunter [f=0013449] [13449] Event [517.082153,-60.463306,4589.62158]: 1 lost unit Duck [f=0013485] [13485] Event [383.275513,0,4591.15137]: 0 lost unit Hunter [f=0013555] [13555] Event [4888,0,4680]: 1 finished unit Wind/Tidal Generator [f=0013580] [13580] Event [423.106354,0,4612.78418]: 0 lost unit Hunter [f=0013587] [13587] Event [3792,0,480]: 0 finished unit Radar Tower [f=0013588] [13588] Event [4808,0,480]: 0 finished unit Hunter [f=0013636] [13636] Event [3920,19.4537354,3632]: 1 lost unit Lotus [f=0013698] [13698] Event [1352,3.56750488,1464]: 1 lost unit Wind/Tidal Generator [f=0013736] [13736] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0013753] [13753] Event [2776,0,4952]: 1 finished unit Wind/Tidal Generator [f=0013763] [13763] Event [4808,0,480]: 0 finished unit Hunter [f=0013813] [13813] Event [1288,15.4504013,1480]: 1 lost unit Metal Extractor [f=0013890] [13890] Event [1160,15.8225842,1576]: 1 lost unit Metal Extractor [f=0013895] [13895] Event [4712,18.6846924,2488]: 0 finished unit Urchin [f=0013971] [13971] Event [1272,15.2789307,1416]: 1 lost unit Solar Collector [f=0013994] [13994] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0014076] [14076] Event [3832,15.4272461,3640]: 1 lost unit Metal Extractor [f=0014106] [14106] Event [4808,-4,480]: 0 finished unit Mistral [f=0014149] [14149] Event [994.854553,101.321907,2464.11255]: 1 lost unit Conch [f=0014168] [14168] Event [1224,20.2085876,1560]: 1 lost unit Solar Collector [f=0014203] [14203] Event [4224,0,1088]: 0 finished unit Radar Tower [f=0014235] [14235] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0014403] [14403] Event [1144.96216,17.2060127,1432.47791]: 1 lost unit Conch [f=0014445] [14445] Event [4696,26.2322998,2632]: 0 finished unit Solar Collector [f=0014488] [14488] Event [3303.35718,-54.06049,4935.35107]: 1 lost unit Conch [f=0014502] [14502] Event [4808,-4,480]: 0 finished unit Mistral [f=0014539] [14539] Event [4032,17.0398331,3728]: 1 lost unit Lotus [f=0014632] [14632] Event [3384,-1,5016]: 1 lost unit Metal Extractor [f=0014729] [14729] Event [1144,19.4976807,1512]: 1 lost unit Solar Collector [f=0014852] [14852] Event [4011.28101,16.7593498,3754.33667]: 1 lost unit Conch [f=0014947] [14947] Event [4808,0,480]: 0 finished unit Corsair [f=0015057] [15057] Event [1088,17.0697021,1408]: 1 lost unit Lotus [f=0015082] [15082] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0015087] [15087] Event [4096,17.4709702,3728]: 1 lost unit Lotus [f=0015114] [15114] Event [412,-58.967773,4872]: 1 finished unit Buoy [f=0015228] [15228] Event [424,0,5000]: 1 finished unit Caretaker [f=0015295] [15295] Event [4808,0,480]: 0 finished unit Mariner [f=0015310] [15310] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0015488] [15488] Event [368,-5,4800]: 1 finished unit Lotus [f=0015505] [15505] Event [4808,0,480]: 0 finished unit Hunter [f=0015530] [15530] Event [3904.00928,-61.572872,2670.14404]: 0 finished unit Engineer Commander [f=0015530] game_message: Morph complete: Drake lvl 1 -> Drake lvl 2 [f=0015530] [15530] Received game_message: Morph complete: Drake lvl 1 -> Drake lvl 2 [f=0015628] [15628] Event [3307.56128,-55.775578,4585.84863]: 1 lost unit Duck [f=0015648] [15648] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0015676] [15676] Event [4808,0,480]: 0 finished unit Hunter [f=0015738] [15738] Event [2303.21875,-61.164833,2542.84033]: 1 lost unit Duck [f=0015788] [15788] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0015831] [15831] Event [2696,-1,1576]: 0 finished unit Metal Extractor [f=0015838] [15838] Event [2856,0,5000]: 1 lost unit Wind/Tidal Generator [f=0015860] [15860] Event [4808,0,480]: 0 finished unit Hunter [f=0015880] [15880] Event [4456,0,120]: 0 finished unit Wind/Tidal Generator [f=0015897] [15897] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0015899] [15899] Event [568,26.4756908,2488]: 1 lost unit Solar Collector [f=0015901] [15901] Event [2112.98877,-48.109154,2446.43286]: 1 lost unit Duck [f=0015959] [15959] Event [344,28.0340576,2568]: 1 lost unit Metal Extractor [f=0016015] [16015] Event [4808,0,480]: 0 finished unit Hunter [f=0016033] [16033] Event [4456,0,200]: 0 finished unit Wind/Tidal Generator [f=0016078] [16078] Event [504,26.8914795,2504]: 1 lost unit Metal Extractor [f=0016093] [16093] Event [408,27.7358055,2552]: 1 lost unit Solar Collector [f=0016094] [16094] Event [3384,-1,5016]: 1 lost unit Metal Extractor [f=0016100] [16100] Event [488,22.7920113,2440]: 1 lost unit Solar Collector [f=0016115] [16115] Event [1475.00598,-63.328896,3600.91797]: 1 lost unit Buoy [f=0016118] [16118] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0016126] [16126] Event [4218.81738,-14.580761,2406.14917]: 1 lost unit Conch [f=0016186] [16186] Event [1452.43201,-63.455219,3509.72754]: 1 lost unit Duck [f=0016190] [16190] Event [4808,0,480]: 0 finished unit Hunter [f=0016193] [16193] Event [2659.96655,0,3024.31787]: 0 lost unit Hunter [f=0016219] [16219] Event [4472,0,280]: 0 finished unit Wind/Tidal Generator [f=0016245] [16245] Event [4616,0,4728]: 1 lost unit Wind/Tidal Generator [f=0016281] [16281] Event [3368,0,4952]: 1 lost unit Wind/Tidal Generator [f=0016324] [16324] Event [328,25.9522591,2504]: 1 lost unit Solar Collector [f=0016423] [16423] Event [4808,0,480]: 0 finished unit Hunter [f=0016432] [16432] Event [1736.65564,-14.596809,3742.27124]: 1 lost unit Buoy [f=0016451] [16451] Event [4472,0,360]: 0 finished unit Wind/Tidal Generator [f=0016472] [16472] Event [4808,0,4632]: 1 lost unit Wind/Tidal Generator [f=0016498] [16498] Event [2776,0,4952]: 1 lost unit Wind/Tidal Generator [f=0016577] [16577] Event [3960,17.6327896,3544]: 0 finished unit Metal Extractor [f=0016592] [16592] Event [1910.52075,-14.993447,3710.84741]: 1 lost unit Buoy [f=0016603] [16603] Event [2856,-1,1704]: 0 finished unit Urchin [f=0016643] [16643] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0016677] [16677] Event [2424,-1,3544]: 1 lost unit Metal Extractor [f=0016686] [16686] Event [3448,0,5000]: 1 finished unit Wind/Tidal Generator [f=0016725] [16725] Event [1438.43262,-64.628113,3378.55029]: 1 lost unit Duck [f=0016783] [16783] Event [4808,-4,480]: 0 finished unit Mistral [f=0016815] [16815] Event [2760,0,1560]: 0 finished unit Wind/Tidal Generator [f=0016875] [16875] Event [3023.80322,0,4806.91016]: 0 lost unit Hunter [f=0016914] [16914] Event [2408,0,3480]: 1 lost unit Wind/Tidal Generator [f=0016936] [16936] Event [4632,-1,4792]: 1 lost unit Metal Extractor [f=0016946] [16946] Event [3832,14.5326424,3640]: 0 finished unit Metal Extractor [f=0016951] [16951] Event [412,-58.967773,4872]: 1 finished unit Buoy [f=0017068] [17068] Event [2840,0,1576]: 0 finished unit Wind/Tidal Generator [f=0017088] [17088] Event [2488,0,3528]: 1 lost unit Wind/Tidal Generator [f=0017172] [17172] Event [1024,104.147339,4432]: 1 finished unit Lotus [f=0017175] [17175] Event [4808,-4,480]: 0 finished unit Mistral [f=0017211] [17211] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0017238] [17238] Event [456.864197,-4,2977.09937]: 0 lost unit Mistral [f=0017297] [17297] Event [2088,-1,3448]: 1 lost unit Metal Extractor [f=0017330] [17330] Event [152,0,3400]: 1 lost unit Wind/Tidal Generator [f=0017331] [17331] Event [2920,0,1592]: 0 finished unit Wind/Tidal Generator [f=0017331] [17331] Event [3872,16.5768623,3520]: 0 finished unit Picket [f=0017346] [17346] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0017351] [17351] Event [4824,-1,4696]: 1 lost unit Metal Extractor [f=0017377] [17377] Event [2235.1814,-63.564342,3585.63062]: 1 lost unit Conch [f=0017398] [17398] Event [2450.62866,-4,2958.53809]: 0 lost unit Mistral [f=0017575] [17575] Event [4696,0,4776]: 1 lost unit Wind/Tidal Generator [f=0017592] [17592] Event [3000,0,1608]: 0 finished unit Wind/Tidal Generator [f=0017697] [17697] Event [412,-58.967773,4872]: 1 finished unit Conch [f=0017746] [17746] Event [3816,12.8140354,3560]: 0 finished unit Urchin [f=0017759] [17759] Event [2076.78955,-4,3489.03906]: 0 lost unit Mistral [f=0017807] [17807] Event [4888,0,4680]: 1 lost unit Wind/Tidal Generator [f=0017834] [17834] Event [3144,-1,4392]: 1 finished unit Metal Extractor [f=0017959] [17959] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0018017] [18017] Event [1736,-1,504]: 0 finished unit Urchin [f=0018039] [18039] Event [1544.90759,0,3467.79883]: 0 lost unit Hunter [f=0018039] [18039] Event [1600.2666,-64.590729,3603.57837]: 1 lost unit Duck [f=0018148] [18148] Event [3128,0,4328]: 1 finished unit Wind/Tidal Generator [f=0018158] [18158] Event [4808,0,480]: 0 finished unit Corsair [f=0018159] [18159] Event [3686.76074,0,4458.55176]: 0 lost unit Corsair [f=0018224] [18224] Event [412,-58.967773,4872]: 1 finished unit Duck [f=0018426] [18426] Event [3208,0,4376]: 1 finished unit Wind/Tidal Generator [f=0018474] [18474] Event [5048,-59.230347,96]: 0 finished unit Fusion Reactor [f=0018533] [18533] Event [1641.62988,-35.012436,3509.92554]: 1 lost unit Duck [f=0018544] [18544] Event [527.685181,0,3545.42358]: 0 lost unit Corsair [f=0018561] gg [f=0018586] [18586] Event [4808,0,480]: 0 finished unit Mariner [f=0018618] [18618] Event [undefined]: flap resigned [f=0018618] game_message: flap has been destroyed! [f=0018618] game_message: DanWarior wins! [f=0018618] Submitting stats [f=0018618] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018618] Part| Total Time|Time of the last 0.5s [f=0018618] Draw 26184.60ms 13.93% [f=0018618] Lua::Callins::Synced 8920.15ms 16.62% [f=0018618] Lua::Callins::Unsynced 33777.41ms 19.50% [f=0018618] Lua::CollectGarbage::Synced 509.58ms 0.80% [f=0018618] Lua::CollectGarbage::Unsynced 1378.42ms 0.80% [f=0018618] Misc::Profiler::AddTime 94.35ms 0.00% [f=0018618] Sim 56237.03ms 74.23% [f=0018618] [18618] Received game_message: flap has been destroyed! [f=0018618] [18618] Received game_message: DanWarior wins! [f=0018619] [18619] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018619] [18619] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018619] [18619] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018619] [18619] Game End Stats Values: 2,2215,2165,2165,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.22666645,7.4666667,7.4666667,9.22666645,1275,1275,1275,1275,5.5999999,5.86666679,5.86666679,5.5999999,0,0,0,0,0,0,0,0,940,890,890,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018619] [18619] Game End Stats Values: 3,2440,2500,2500,2440,2.36879182,0.19379956,0.19379956,2.36879182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8400002,9.84000111,9.84000111,13.8400002,1275,1275,1275,1275,6.95791864,8.01292038,8.01292038,6.95791864,100,80,80,100,0,0,0,0,1065,1145,1145,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018619] [18619] Game End Stats Values: 4,2630,2670,2670,2630,13.1288795,3.91825056,3.91825056,13.1288795,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,11.6000013,11.6000013,14,1275,1275,1275,1275,8.98400593,8.3816309,8.3816309,8.98400593,200,160,160,200,0,0,0,0,1155,1235,1235,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018619] [18619] Game End Stats Values: 5,2800,2750,2750,2800,24.8613472,11.19065,11.19065,24.8613472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,11.6000013,11.6000013,14,1275,1275,1275,1275,10.7821636,10.484827,10.484827,10.7821636,270,240,240,270,0,0,0,0,1255,1235,1235,1255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018619] [18619] Game End Stats Values: 6,2940,2855,2855,2940,35.8511887,16.7657394,16.7657394,35.8511887,0,0,0,0,0,0,0,0,0,0,0,0,82.8889008,0,0,82.8889008,0,0,0,0,15.0399971,12.3200026,12.3200026,15.0399971,1275,1275,1275,1275,10.7326555,10.3716736,10.3716736,10.7326555,340,160,160,340,80,0,0,80,1325,1420,1420,1325,0,80,80,0,0,0,0,0,0,82.8889008,82.8889008,0 [f=0018619] [18619] Game End Stats Values: 7,3110,2855,2855,3110,49.39077,24.7600517,24.7600517,49.39077,0,0,0,0,0,0,0,0,0,0,0,0,352.439148,36.1138878,36.1138878,352.439148,0,0,0,0,17.3599987,13.1200008,13.1200008,17.3599987,1275,1275,1275,1275,10.9026384,10.5329542,10.5329542,10.9026384,440,160,160,440,230,0,0,230,1395,1420,1420,1395,0,230,230,0,0,0,0,0,36.1138878,377.850739,377.850739,36.1138878 [f=0018619] [18619] Game End Stats Values: 8,3280,2865,2865,3280,66.7610092,33.1138611,33.1138611,66.7610092,0,0,0,0,0,0,0,0,0,0,0,0,907.96167,126.397232,126.397232,907.96167,0,0,0,0,19.5199986,12.6400013,12.6400013,19.5199986,1275,1275,1275,1275,11.1580172,10.5569201,10.5569201,11.1580172,540,320,320,540,415,0,0,415,1465,1270,1270,1465,0,415,415,0,0,0,0,0,126.397232,943.658081,943.658081,126.397232 [f=0018619] [18619] Game End Stats Values: 9,3250,3015,3015,3250,90.1997757,42.7387924,42.7387924,90.1997757,0,0,0,0,0,0,0,0,0,0,0,0,1021.05646,171.116592,171.116592,1021.05646,0,0,0,0,22.2399979,12.000001,12.000001,22.2399979,1275,1275,1275,1275,11.5625858,10.6416616,10.6416616,11.5625858,440,320,320,440,466.733398,100,100,466.733398,1535,1420,1420,1535,100,466.733398,466.733398,100,0,0,0,0,171.116592,1056.75293,1056.75293,171.116592 [f=0018619] [18619] Game End Stats Values: 10,3415,3095,3095,3415,116.179588,54.6728401,54.6728401,116.179588,0,0,0,0,0,0,0,0,0,0,0,0,1021.05646,206.113907,206.113907,1021.05646,0,0,0,0,24.6399975,12.4800014,12.4800014,24.6399975,1275,1275,1275,1275,11.7319918,10.7956028,10.7956028,11.7319918,370,400,400,370,466.733398,170,170,466.733398,1770,1420,1420,1770,170,466.733398,466.733398,170,0,0,0,0,206.113907,1056.75293,1056.75293,206.113907 [f=0018619] [18619] Game End Stats Values: 11,3465,3255,3255,3465,141.424301,61.6323929,61.6323929,141.424301,0,0,0,0,0,0,0,0,0,0,0,0,1176.42114,276.113892,276.113892,1176.42114,120,0,0,120,24.7999973,12.8000021,12.8000021,24.7999973,1275,1275,1275,1275,11.6829805,12.5473032,12.5473032,11.6829805,300,560,560,300,466.733398,240,240,466.733398,1770,1420,1420,1770,240,466.733398,466.733398,240,0,38.5,38.5,0,276.113892,1212.11768,1212.11768,276.113892 [f=0018619] [18619] Game End Stats Values: 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Game End Stats Values: 40,9260,3335,3335,9260,1414.7124,1091.95227,1091.95227,1414.7124,0,0,0,0,0,0,0,0,0,1316.85144,1316.85144,0,10489.1855,3336.30859,3336.30859,10489.1855,820,270,270,820,46.4800072,15.9199963,15.9199963,46.4800072,1615,0,0,1615,38.2969398,17.8688393,17.8688393,38.2969398,2460,800,800,2460,8843.91699,2791.1499,2791.1499,8843.91699,4365,2265,2265,4365,2991.1499,9138.91699,9138.91699,2991.1499,32,586.002197,586.002197,32,3555.33447,11276.333,11276.333,3555.33447 [f=0018619] [18619] Game End Stats Values: 41,9195,3585,3585,9195,1472.29517,1106.18091,1106.18091,1472.29517,0,0,0,0,0,0,0,0,0,1331.53137,1331.53137,0,10934.5801,3693.42822,3693.42822,10934.5801,940,270,270,940,48.1600189,13.7600002,13.7600002,48.1600189,1615,0,0,1615,39.8388557,13.4819212,13.4819212,39.8388557,2240,880,880,2240,8913.91699,3011.1499,3011.1499,8913.91699,4400,2435,2435,4400,3211.1499,9208.91699,9208.91699,3211.1499,32,586.002197,586.002197,32,3912.4541,11721.7275,11721.7275,3912.4541 [f=0018619] [18619] Game End Stats Values: 42,9215,3655,3655,9215,1545.65723,1110.61743,1110.61743,1545.65723,0,0,0,0,0,0,0,0,0,1349.21802,1349.21802,0,11230.8555,3930.83521,3930.83521,11230.8555,1060,270,270,1060,48.4000206,13.5199995,13.5199995,48.4000206,1615,0,0,1615,40.8908043,14.2957754,14.2957754,40.8908043,2140,880,880,2140,8993.91699,3351.1499,3351.1499,8993.91699,4400,2505,2505,4400,3551.1499,9288.91699,9288.91699,3551.1499,32,586.002197,586.002197,32,4149.86182,12018.0029,12018.0029,4149.86182 [f=0018619] [18619] Game End Stats Values: 43,10175,3575,3575,10175,1593.40503,1116.60364,1116.60364,1593.40503,0,0,0,0,0,0,0,0,0,1358.87085,1358.87085,0,11705.1895,4053.39429,4053.39429,11705.1895,1060,270,270,1060,71.733345,14.999999,14.999999,71.733345,1615,0,0,1615,43.9579964,14.9977036,14.9977036,43.9579964,1900,800,800,1900,9073.91699,3591.1499,3591.1499,9073.91699,5600,2505,2505,5600,3791.1499,9368.91699,9368.91699,3791.1499,32,586.002197,586.002197,32,4272.4209,12492.3369,12492.3369,4272.4209 [f=0018625] [18625] Event [3450.04907,-15.831962,4515.16504]: 1 lost unit Buoy [f=0018641] [18641] Event [1453.35486,0,4009.79468]: 0 lost unit Hunter [f=0018665] [18665] Event [1470.8833,-28.75803,3951.39673]: 1 lost unit Conch [f=0018732] gg [f=0018738] Spectator ATOSTIC left the game: normal quit [f=0018738] [18738] Event [undefined]: ATOSTIC quit [f=0018783] [18783] Event [4696,-59.021606,344]: 0 finished unit Energy Pylon [f=0018786] Spectator Danielsonx left the game: normal quit [f=0018786] [18786] Event [undefined]: Danielsonx quit [f=0018836] [18836] Event [4808,0,480]: 0 finished unit Hunter [f=0018861] Player DanWarior left the game: normal quit [f=0018861] [18861] Event [undefined]: DanWarior quit [f=0018867] No clients connected, shutting down server [f=0018867] Server shutdown [f=0018887] [18887] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0018956] [18956] Event [4808,0,480]: 0 finished unit Hunter [f=0019031] [19031] Event [3912,-1,4232]: 0 finished unit Urchin [f=0019076] [19076] Event [4808,0,480]: 0 finished unit Hunter [f=0019196] [19196] Event [4808,0,480]: 0 finished unit Hunter [f=0019337] [19337] Event [296,-1,424]: 0 finished unit Metal Extractor [f=0019365] [19365] Event [4808,0,480]: 0 finished unit Hunter [f=0019397] [19397] Event [4312,-1,392]: 0 finished unit Urchin [f=0019420] [19420] Event [3864,-1,4392]: 0 finished unit Urchin [f=0019496] [19496] Event [4808,0,480]: 0 finished unit Hunter [f=0019614] [19614] Event [4584,-1,680]: 0 finished unit Urchin [f=0019806] [19806] Event [4808,-4,480]: 0 finished unit Mistral [f=0019846] [19846] Event [456,-1,520]: 0 finished unit Urchin [f=0020014] [20014] Event [4568,0,456]: 0 finished unit Stardust [f=0020181] [20181] Event [4808,-4,480]: 0 finished unit Mistral [f=0020240] [20240] Event [4632,-1,4792]: 0 finished unit Metal Extractor [f=0020446] [20446] Event [4808,0,480]: 0 finished unit Corsair [f=0020619] Autoquit sending quit command. [f=0020619] [QuitAction] user exited to system [f=0020619] [SpringApp::Kill][1] fromRun=1 [f=0020619] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020619] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020619] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020619] [ThreadPool::SetThreadCount][2] workers=0 [f=0020619] [SpringApp::Kill][2] [f=0020619] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020619] [Game::KillLua][3] dtor=0 luaUI=0x51c689e0 [f=0020619] Start widgetHandler:Shutdown [f=0020619] Shutdown - SaveOrderList Complete [f=0020619] Writing last game win data [f=0020619] Shutdown - SaveConfigData Complete [f=0020619] Shutdown Widget - Save/Load API [f=0020619] Shutdown Widget - Chili Highlight [f=0020619] Shutdown Widget - Draw After Chili [f=0020619] Shutdown Widget - EPIC Menu [f=0020619] Shutdown Widget - Chili Widget Selector [f=0020619] Shutdown Widget - Chili Minimap [f=0020619] Shutdown Widget - Local Team Colors [f=0020619] Shutdown Widget - Display Keys 2 [f=0020619] Shutdown Widget - Save Game Menu [f=0020619] Shutdown Widget - Unit Icons [f=0020619] Shutdown Widget - Noises [f=0020619] Shutdown Widget - HealthBars [f=0020619] Shutdown Widget - Win Counter [f=0020619] Shutdown Widget - SpringRTS Replay Stats [f=0020619] Shutdown Widget - BuildETA [f=0020619] Shutdown Widget - Modular Comm Info [f=0020619] Shutdown Widget - Music Player v2 [f=0020619] Shutdown Widget - Stereo3D [f=0020619] Shutdown Widget - Showeco and Grid Drawer [f=0020619] Shutdown Widget - Point Tracker [f=0020619] Shutdown Widget - Missile Silo Range [f=0020619] Shutdown Widget - MinimapEvents [f=0020619] Shutdown Widget - Mex Placement Handler [f=0020619] Shutdown Widget - Local Widgets Config [f=0020619] Shutdown Widget - Highlight Geos [f=0020619] Shutdown Widget - Grab Input [f=0020619] Input grabbing is disabled! [f=0020619] Shutdown Widget - Defense Range Zero-K [f=0020619] Shutdown Widget - MetalFeatures (new) [f=0020619] Shutdown Widget - Darkening [f=0020619] Shutdown Widget - Context Menu [f=0020619] Shutdown Widget - Chili Spectator Panels [f=0020619] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020619] Shutdown Widget - Chili Nuke Warning [f=0020619] Shutdown Widget - Chili EndGame Window [f=0020619] Shutdown Widget - Chili Economy Panel Default [f=0020619] Shutdown Widget - CameraShake [f=0020619] Shutdown Widget - Attack AoE [f=0020619] Shutdown Widget - Selection Send [f=0020619] Shutdown Widget - LupsManager [f=0020619] Shutdown Widget - Newton Firezone [f=0020619] Shutdown Widget - Chili Pro Console [f=0020619] Shutdown Widget - Lasso Terraform GUI [f=0020619] Shutdown Widget - Lups [f=0020619] Shutdown Widget - Chili Framework [f=0020619] Shutdown Widget - Chili Core Selector [f=0020619] Shutdown Widget - Custom Markers [f=0020619] Shutdown Widget - Select Keys [f=0020619] Shutdown Widget - Pause Screen [f=0020619] Shutdown Widget - Text To Speech Control [f=0020619] Shutdown Widget - Persistent Build Height [f=0020619] Shutdown Widget - Layout Handler [f=0020619] End widgetHandler:Shutdown [f=0020619] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={659391,78970695} {int,ext,rec}Allocs={30838507,0,0} {chunk,block}Bytes={78970695,0} [f=0020619] [Game::KillLua][1] dtor=0 luaGaia=0x515b1f10 [f=0020619] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425473,64950955} {int,ext,rec}Allocs={30838508,0,0} {chunk,block}Bytes={64950955,0} [f=0020619] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425473,64950955} {int,ext,rec}Allocs={30838508,0,0} {chunk,block}Bytes={64950955,0} [f=0020619] [Game::KillLua][2] dtor=0 luaRules=0x51666a20 [f=0020619] Start gadgetHandler:Shutdown [f=0020619] Shutdown - StartSetup [f=0020619] Shutdown - UnitMorph [f=0020619] Shutdown - Carrier Drones [f=0020619] Shutdown - LupsNanoSpray [f=0020619] Shutdown - Missile Silo Controller [f=0020619] Shutdown - Modular Comm Info [f=0020619] Shutdown - Terrain Texture Handler [f=0020619] Shutdown - UnitCloakShield [f=0020619] Shutdown - Starlight Handler [f=0020619] End gadgetHandler:Shutdown [f=0020619] Start gadgetHandler:Shutdown [f=0020619] Shutdown - Save/Load [f=0020619] Shutdown - Teleport Throw [f=0020619] Shutdown - UnitMorph [f=0020619] Shutdown - Modular Comm Info [f=0020619] Shutdown - Retreat Command [f=0020619] Shutdown - Shockwaves [f=0020619] Shutdown - we require more minerals v1.1 [f=0020619] Shutdown - UnitCloakShield [f=0020619] Shutdown - Lups Cloak FX [f=0020619] Shutdown - Lups [f=0020619] Shutdown - Lups Shield [f=0020619] End gadgetHandler:Shutdown [f=0020619] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30838541,0,0} {chunk,block}Bytes={0,0} [f=0020619] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30838541,0,0} {chunk,block}Bytes={0,0} [f=0020619] [Game::KillLua][4] dtor=0 [f=0020619] [Game::~CGame][1] [f=0020619] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020619] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020619] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020619] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020619] [Game::KillLua][4] dtor=1 [f=0020619] [Game::KillMisc][1] [f=0020619] [Game::KillMisc][2] [f=0020619] [Game::KillMisc][3] [f=0020619] [Game::KillRendering][1] [f=0020619] [3DOParser::Kill] allocated 137 pieces [f=0020619] [S3OParser::Kill] allocated 2827 pieces [f=0020619] [AssParser::Kill] allocated 241 pieces [f=0020619] [Game::KillInterface][1] [f=0020619] [Game::KillInterface][2] [f=0020619] [Game::KillSimulation][1] [f=0020619] [Game::KillSimulation][2] [f=0020619] [CCollisionHandler] dis-/continuous tests: 0/962879 [f=0020619] [Game::KillSimulation][3] [f=0020619] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020619] [~CPathCache(20x20)] cacheHits=285 hitPercentage=33% numHashColls=0 maxCacheSize=48 [f=0020619] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020619] [~CPathCache(40x40)] cacheHits=150 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020619] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020619] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020619] [LosHandler::Kill] raycast instance cache-{hits,misses}={9970,17033}; shared=2%; cached=35% [f=0020619] [Game::KillSimulation][4] [f=0020619] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020619] [Game::~CGame][2] [f=0020619] [Game::~CGame][3] [f=0020619] [SpringApp::Kill][3] [f=0020619] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 217748 bytes sent 240298 bytes recv'd [f=0020619] [SpringApp::Kill][4] font=0x44f26aa0 [f=0020619] [SpringApp::Kill][5] [f=0020619] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x44fa4240) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3504ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1833 inflSize=4kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=57ms file="objects3d/detriment.s3o" indx=5105 inflSize=514kb readTime=51ms file="objects3d/commrecon.s3o" indx=4980 inflSize=114kb readTime=40ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=39ms file="luaui/widgets/unit_start_state.lua" indx=4756 inflSize=39kb readTime=32ms file="objects3d/cremcom3.s3o" indx=5074 inflSize=200kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=28ms file="luaui/widgets/camera_save_position.lua" indx=3813 inflSize=4kb readTime=26ms file="luaui/widgets/camera_recorder.lua" indx=3812 inflSize=8kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 55509525 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x45082450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4506e510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f9b8b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2c700010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]