[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vg87ZuKWlM/springsettings.990562.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f96f0090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8431 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/990562/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462bad80] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462bad80] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 578ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/990562/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (245ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/990562/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5338dd70,0x6420d930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eeb4b05f5ee334ebdd6fc31452e76435 [f=-000001] Connection attempt from MrSiara [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrSiara changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrSiara" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrSiara" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrSiara" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000e213e320,00000000e2a4d0f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrSiara" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrSiara" string="[Game::Load][lua{Rules,Gaia}={00000000f0221aa0,00000001072d0640}]" [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5945,4.02270508,2978]: 0 finished unit Strike Commander [f=-000001] [0] Event [394,11.7976074,2227]: 1 finished unit Engineer Commander [f=0000000] [0] rifqifajarzain, team: 1, elo:1674 [f=0000000] [0] MrSiara, team: 0, elo:1555 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5832,4.08527374,2920]: 0 finished unit Shieldbot Factory [f=0000069] [69] Event [496,11.0051727,2328]: 1 finished unit Cloakbot Factory [f=0000198] [198] Event [200,4.01947021,2296]: 1 finished unit Solar Collector [f=0000386] [386] Event [296,4.01947021,2056]: 1 finished unit Solar Collector [f=0000404] [404] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000451] [451] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0000556] [556] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0000764] [764] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000812] [812] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0000936] [936] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0001037] [1037] Event [5704,4.56695557,3064]: 0 finished unit Solar Collector [f=0001136] [1136] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0001212] [1212] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0001352] [1352] Event [5784,4.50378418,3144]: 0 finished unit Solar Collector [f=0001484] [1484] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0001626] [1626] Event [560,15.3587341,2080]: 1 finished unit Lotus [f=0001818] [1818] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0001843] [1843] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0001901] [1901] Event [5864,4.07211304,3064]: 0 finished unit Solar Collector [f=0001905] [1905] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0002197] [2197] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0002237] [2237] Event [400,-5,2464]: 1 finished unit Lotus [f=0002321] [2321] Event [6008,4.01947021,2904]: 0 finished unit Solar Collector [f=0002414] [2414] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002420] [2420] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0002499] [2499] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0002593] [2593] Event [264,4.02297974,2280]: 1 finished unit Wind/Tidal Generator [f=0002735] [2735] Event [6088,4.01947021,2824]: 0 finished unit Solar Collector [f=0002843] [2843] Event [264,4.01947021,2328]: 1 finished unit Wind/Tidal Generator [f=0002858] [2858] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0002886] [2886] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0002891] [2891] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0002951] [2951] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0002961] [Game::ClientReadNet] added new player golfclubninja with number 2 to team 0 [f=0002961] > SPRINGIE:User golfclubninja|chicken_listener|4_4||False|1TR|Empire|US [f=0002972] Connection attempt from golfclubninja [f=0002972] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002972] -> Connection established (given id 2) [f=0002980] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0002980] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003006] [3006] Event [216,4.01947021,2360]: 1 finished unit Wind/Tidal Generator [f=0003214] [3214] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0003257] [3257] Event [168,4.01947021,2360]: 1 finished unit Wind/Tidal Generator [f=0003315] [3315] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0003330] [3330] Event [208,52.7246094,3200]: 1 finished unit Lotus [f=0003461] [3461] Event [184,4.01947021,2232]: 1 finished unit Wind/Tidal Generator [f=0003472] [3472] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0003475] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0003490] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0003490] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[Game::Load][lua{Rules,Gaia}={00000000974d9030,00000000e6bbb190}]" [f=0003577] [3577] Event [232,4.01947021,2232]: 1 finished unit Wind/Tidal Generator [f=0003721] [3721] Event [312,4.01947021,2120]: 1 finished unit Wind/Tidal Generator [f=0003818] [3818] Event [4736,157.353973,4096]: 0 finished unit Picket [f=0003857] [3857] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0003871] [3871] Event [5820,4.82876873,2920]: 0 finished unit Convict [f=0003886] [3886] Event [232,4.01947021,2072]: 1 finished unit Wind/Tidal Generator [f=0003904] [3904] Event [5520,1.08551025,2736]: 0 finished unit Lotus [f=0003929] [3929] Event [4784,103.233643,1520]: 0 lost unit Picket [f=0004037] [4037] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0004043] [4043] Event [232,4.01947021,2024]: 1 finished unit Wind/Tidal Generator [f=0004130] [4130] Event [5005.42725,87.5817947,1921.95508]: 0 lost unit Convict [f=0004256] [4256] Event [280,4.05456543,1992]: 1 finished unit Wind/Tidal Generator [f=0004337] [4337] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0004339] [4339] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0004388] [4388] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0004486] [4486] Event [328,4.0826416,1992]: 1 finished unit Wind/Tidal Generator [f=0004486] [4486] Event [5520,68.5490417,3264]: 0 finished unit Lotus [f=0004543] [4543] Event [6040,52.742157,2024]: 0 lost unit Metal Extractor [f=0004556] [4556] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0004723] [4723] Event [248,4.01947021,2136]: 1 finished unit Wind/Tidal Generator [f=0004727] [4727] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0004756] [4756] Event [4816,166.369934,3872]: 0 finished unit Picket [f=0004789] [4789] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0004829] [4829] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0004944] [4944] Event [4920,103.237152,1624]: 0 lost unit Metal Extractor [f=0005031] [5031] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0005098] [5098] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0005144] [5144] Event [4961.95166,104.435966,1715.2561]: 0 lost unit Convict [f=0005199] [5199] Event [1152,103.233643,3680]: 1 finished unit Lotus [f=0005256] [5256] Event [120,4.01947021,2136]: 1 finished unit Solar Collector [f=0005261] [5261] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0005323] [5323] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0005415] [5415] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0005505] [5505] Event [6096,4.01947021,2704]: 0 finished unit Lotus [f=0005599] [5599] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0005702] [5702] Event [1328,103.233643,3632]: 1 finished unit Lotus [f=0005708] [5708] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0005768] [5768] Event [5736,9.66629028,2968]: 0 finished unit Caretaker [f=0005789] [5789] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0005823] [5823] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0005873] [5873] Event [168,4.01947021,2024]: 1 finished unit Solar Collector [f=0005917] [5917] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0005923] [5923] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0006001] [6001] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0006081] [6081] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0006223] [6223] Event [56,4.01947021,2248]: 1 finished unit Solar Collector [f=0006291] [6291] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0006304] [6304] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0006521] [6521] Event [5688,13.2214355,2968]: 0 finished unit Caretaker [f=0006561] [6561] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0006644] [6644] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0006721] [6721] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0006756] [6756] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0006825] [6825] Event [1680,4.19143677,3040]: 1 finished unit Lotus [f=0006876] [6876] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0006935] [6935] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0006982] [6982] Event [4506.64551,157.350464,4253.47412]: 1 lost unit Glaive [f=0007040] [7040] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0007049] [7049] Event [4686.76172,157.352951,4122.3252]: 1 lost unit Glaive [f=0007057] [7057] Event [4736,157.353973,4096]: 0 lost unit Picket [f=0007060] [7060] Event [4728.5957,157.350464,4153.22119]: 0 lost unit Bandit [f=0007065] [7065] Event [4732.65527,157.343567,4165.10986]: 0 lost unit Bandit [f=0007095] [7095] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0007146] [7146] Event [4673.14453,157.350464,4162.104]: 1 lost unit Glaive [f=0007151] [7151] Event [4790.32129,157.350464,4301.52197]: 0 lost unit Bandit [f=0007186] [7186] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0007256] [7256] Event [5627.35059,52.8417778,2224.40112]: 1 lost unit Glaive [f=0007275] [7275] Event [4816,166.369934,3872]: 0 lost unit Picket [f=0007308] [7308] Event [5451.89014,54.2887192,2389.13721]: 1 lost unit Glaive [f=0007316] [7316] Event [4776,160.354614,3960]: 0 lost unit Stinger [f=0007328] [7328] Event [6033.84229,54.1250191,2141.99219]: 0 finished unit Strike Commander [f=0007328] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007328] [7328] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007336] [7336] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0007393] [7393] Event [4840,157.350464,4120]: 0 lost unit Metal Extractor [f=0007400] [7400] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0007458] Player MrSiara left the game: normal quit [f=0007458] [7458] Event [undefined]: MrSiara quit [f=0007480] [7480] Event [5832,4.00192261,2760]: 0 finished unit Stardust [f=0007486] [7486] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0007517] [7517] Event [6040,51.5817261,2024]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [5820,4.82876873,2920]: 0 finished unit Bandit [f=0007577] rifqifajarzain has forced a win due to dropped opposition. [f=0007577] game_message: MrSiara has been destroyed! [f=0007577] [7577] Event [undefined]: MrSiara resigned [f=0007577] game_message: rifqifajarzain wins! [f=0007577] Submitting stats [f=0007577] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007577] Part| Total Time|Time of the last 0.5s [f=0007577] Draw 7653.15ms 10.78% [f=0007577] Lua::Callins::Synced 2811.45ms 26.95% [f=0007577] Lua::Callins::Unsynced 9996.03ms 17.47% [f=0007577] Lua::CollectGarbage::Synced 198.82ms 0.00% [f=0007577] Lua::CollectGarbage::Unsynced 406.50ms 0.40% [f=0007577] Misc::Profiler::AddTime 34.35ms 0.10% [f=0007577] Sim 7938.25ms 75.15% [f=0007577] [7577] Received game_message: MrSiara has been destroyed! [f=0007577] [7577] Received game_message: rifqifajarzain wins! [f=0007578] [7578] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4575,5020,5020,4575,17.2235031,179.977798,179.977798,17.2235031,0,0,0,0,0,0,0,0,0,0,0,0,113.509781,451.380341,451.380341,113.509781,470,450,450,470,18,19.7947521,19.7947521,18,1275,1275,1275,1275,19.041769,19.8476944,19.8476944,19.041769,450,845,845,450,0,451.333282,451.333282,0,2380,2450,2450,2380,504.666718,0,0,504.666718,0,0,0,0,451.380341,166.016479,166.016479,451.380341 [f=0007578] [7578] Game End Stats Values: 15,4740,5435,5435,4740,17.3378601,216.22731,216.22731,17.3378601,0,0,0,0,0,0,0,0,0,0,0,0,113.509781,451.380341,451.380341,113.509781,470,450,450,470,18,30.2589722,30.2589722,18,1275,1275,1275,1275,20.4742908,24.2166328,24.2166328,20.4742908,525,910,910,525,0,451.333282,451.333282,0,2470,2800,2800,2470,504.666718,0,0,504.666718,0,0,0,0,451.380341,166.016479,166.016479,451.380341 [f=0007578] [7578] Game End Stats Values: 16,5070,5620,5620,5070,17.6748657,275.338715,275.338715,17.6748657,0,0,0,0,0,0,0,0,0,0,0,0,113.509781,451.380341,451.380341,113.509781,470,450,450,470,18,35.1313515,35.1313515,18,1275,1275,1275,1275,23.4224663,26.9407597,26.9407597,23.4224663,675,975,975,675,0,451.333282,451.333282,0,2650,2920,2920,2650,504.666718,0,0,504.666718,36.0000076,0,0,36.0000076,451.380341,166.016479,166.016479,451.380341 [f=0007578] [7578] Game End Stats Values: 17,4820,5825,5825,4820,18.2352848,338.920898,338.920898,18.2352848,0,0,0,0,0,0,0,0,0,0,0,0,412.339783,814.862488,814.862488,412.339783,370,540,540,370,18,40.7437134,40.7437134,18,1275,1275,1275,1275,21.0373611,29.2388134,29.2388134,21.0373611,525,910,910,525,195,701.333252,701.333252,195,2650,3100,3100,2650,829.666748,260,260,829.666748,36.0000076,0,0,36.0000076,835.012451,509.756927,509.756927,835.012451 [f=0007578] [7578] Game End Stats Values: 18,5095,5850,5850,5095,18.6891346,420.045319,420.045319,18.6891346,0,0,0,0,0,0,0,0,0,0,0,0,545.404358,1215.47998,1215.47998,545.404358,490,540,540,490,18,43.992981,43.992981,18,1355,1275,1275,1355,20.4195271,34.0095711,34.0095711,20.4195271,600,845,845,600,325,994.000854,994.000854,325,2650,3190,3190,2650,1122.33435,455,455,1122.33435,36.0000076,0,0,36.0000076,1242.25537,722.394958,722.394958,1242.25537 [f=0007590] [7590] Event [4968,157.350464,4504]: 0 lost unit Metal Extractor [f=0007611] [7611] Event [5106.71387,77.0131531,3716.87061]: 0 lost unit Convict [f=0007614] [7614] Event [5144,157.350464,4184]: 0 lost unit Metal Extractor [f=0007617] [7617] Event [5064,157.346252,4184]: 0 lost unit Solar Collector [f=0007636] [7636] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0007695] Spectator golfclubninja left the game: normal quit [f=0007695] [7695] Event [undefined]: golfclubninja quit [f=0007701] Player rifqifajarzain left the game: normal quit [f=0007701] [7701] Event [undefined]: rifqifajarzain quit [f=0007707] No clients connected, shutting down server [f=0007707] Server shutdown [f=0007897] [7897] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0008105] [8105] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0008166] [8166] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0008326] [8326] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0008476] [8476] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0008626] [8626] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0008776] [8776] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0008790] [8790] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0008926] [8926] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0009030] [9030] Event [1952,156.364288,4896]: 1 finished unit Lotus [f=0009076] [9076] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0009226] [9226] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0009270] [9270] Event [1888,160.3125,4800]: 1 finished unit Lotus [f=0009486] [9486] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0009510] [9510] Event [1856,162.474365,4800]: 1 finished unit Lotus [f=0009755] [9755] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0009901] [9901] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0010051] [10051] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0010201] [10201] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0010351] [10351] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0010501] [10501] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0010651] [10651] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0010801] [10801] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0011061] [11061] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0011328] [11328] Event [505.600006,8.01681519,2328]: 1 finished unit Conjurer [f=0011489] [11489] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0011641] [11641] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0011791] [11791] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0011941] [11941] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0012091] [12091] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0012241] [12241] Event [505.600006,8.01681519,2328]: 1 finished unit Glaive [f=0012277] Autoquit sending quit command. [f=0012277] [QuitAction] user exited to system [f=0012277] [SpringApp::Kill][1] fromRun=1 [f=0012277] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012277] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012277] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012277] [ThreadPool::SetThreadCount][2] workers=0 [f=0012277] [SpringApp::Kill][2] [f=0012277] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012277] [Game::KillLua][3] dtor=0 luaUI=0x63ed3450 [f=0012277] Start widgetHandler:Shutdown [f=0012277] Shutdown - SaveOrderList Complete [f=0012277] Writing last game win data [f=0012277] Shutdown - SaveConfigData Complete [f=0012277] Shutdown Widget - Save/Load API [f=0012277] Shutdown Widget - Chili Highlight [f=0012277] Shutdown Widget - Draw After Chili [f=0012277] Shutdown Widget - EPIC Menu [f=0012277] Shutdown Widget - Chili Widget Selector [f=0012277] Shutdown Widget - Chili Minimap [f=0012277] Shutdown Widget - Local Team Colors [f=0012277] Shutdown Widget - Display Keys 2 [f=0012277] Shutdown Widget - Save Game Menu [f=0012277] Shutdown Widget - Unit Icons [f=0012277] Shutdown Widget - Noises [f=0012277] Shutdown Widget - HealthBars [f=0012277] Shutdown Widget - Win Counter [f=0012277] Shutdown Widget - SpringRTS Replay Stats [f=0012277] Shutdown Widget - BuildETA [f=0012277] Shutdown Widget - Modular Comm Info [f=0012277] Shutdown Widget - Music Player v2 [f=0012277] Shutdown Widget - Stereo3D [f=0012277] Shutdown Widget - Showeco and Grid Drawer [f=0012277] Shutdown Widget - Point Tracker [f=0012277] Shutdown Widget - Missile Silo Range [f=0012277] Shutdown Widget - MinimapEvents [f=0012277] Shutdown Widget - Mex Placement Handler [f=0012277] Shutdown Widget - Local Widgets Config [f=0012277] Shutdown Widget - Highlight Geos [f=0012277] Shutdown Widget - Grab Input [f=0012277] Input grabbing is disabled! [f=0012277] Shutdown Widget - Defense Range Zero-K [f=0012277] Shutdown Widget - MetalFeatures (new) [f=0012277] Shutdown Widget - Darkening [f=0012277] Shutdown Widget - Context Menu [f=0012277] Shutdown Widget - Chili Spectator Panels [f=0012277] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012277] Shutdown Widget - Chili Nuke Warning [f=0012277] Shutdown Widget - Chili EndGame Window [f=0012277] Shutdown Widget - Chili Economy Panel Default [f=0012277] Shutdown Widget - CameraShake [f=0012277] Shutdown Widget - Attack AoE [f=0012277] Shutdown Widget - UnitShapes [f=0012277] Shutdown Widget - Map Edge Extension [f=0012277] Shutdown Widget - Selection Send [f=0012277] Shutdown Widget - LupsManager [f=0012277] Shutdown Widget - Newton Firezone [f=0012277] Shutdown Widget - Chili Pro Console [f=0012277] Shutdown Widget - Lasso Terraform GUI [f=0012277] Shutdown Widget - Lups [f=0012277] Shutdown Widget - Chili Framework [f=0012277] Shutdown Widget - Chili Core Selector [f=0012277] Shutdown Widget - Custom Markers [f=0012277] Shutdown Widget - Select Keys [f=0012277] Shutdown Widget - Pause Screen [f=0012277] Shutdown Widget - Text To Speech Control [f=0012277] Shutdown Widget - Persistent Build Height [f=0012277] Shutdown Widget - Layout Handler [f=0012277] End widgetHandler:Shutdown [f=0012277] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={828386,96494177} {int,ext,rec}Allocs={21991034,0,0} {chunk,block}Bytes={96494177,0} [f=0012277] [Game::KillLua][1] dtor=0 luaGaia=0x6420d930 [f=0012277] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={648299,85191516} {int,ext,rec}Allocs={21991035,0,0} {chunk,block}Bytes={85191516,0} [f=0012277] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={648299,85191516} {int,ext,rec}Allocs={21991035,0,0} {chunk,block}Bytes={85191516,0} [f=0012277] [Game::KillLua][2] dtor=0 luaRules=0x5338dd70 [f=0012277] Start gadgetHandler:Shutdown [f=0012277] Shutdown - StartSetup [f=0012277] Shutdown - UnitMorph [f=0012277] Shutdown - Carrier Drones [f=0012277] Shutdown - LupsNanoSpray [f=0012277] Shutdown - Missile Silo Controller [f=0012277] Shutdown - Modular Comm Info [f=0012277] Shutdown - Terrain Texture Handler [f=0012277] Shutdown - UnitCloakShield [f=0012277] Shutdown - Starlight Handler [f=0012277] End gadgetHandler:Shutdown [f=0012277] Start gadgetHandler:Shutdown [f=0012277] Shutdown - Save/Load [f=0012277] Shutdown - Teleport Throw [f=0012277] Shutdown - UnitMorph [f=0012277] Shutdown - Modular Comm Info [f=0012277] Shutdown - Retreat Command [f=0012277] Shutdown - Shockwaves [f=0012277] Shutdown - UnitCloakShield [f=0012277] Shutdown - Lups Cloak FX [f=0012277] Shutdown - Lups [f=0012277] Shutdown - Lups Shield [f=0012277] End gadgetHandler:Shutdown [f=0012277] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21991139,0,0} {chunk,block}Bytes={0,0} [f=0012277] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21991139,0,0} {chunk,block}Bytes={0,0} [f=0012277] [Game::KillLua][4] dtor=0 [f=0012277] [Game::~CGame][1] [f=0012277] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012277] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012277] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012277] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012277] [Game::KillLua][4] dtor=1 [f=0012277] [Game::KillMisc][1] [f=0012277] [Game::KillMisc][2] [f=0012277] [Game::KillMisc][3] [f=0012277] [Game::KillRendering][1] [f=0012277] [3DOParser::Kill] allocated 137 pieces [f=0012277] [S3OParser::Kill] allocated 2733 pieces [f=0012277] [AssParser::Kill] allocated 220 pieces [f=0012277] [Game::KillInterface][1] [f=0012277] [Game::KillInterface][2] [f=0012277] [Game::KillSimulation][1] [f=0012277] [Game::KillSimulation][2] [f=0012277] [CCollisionHandler] dis-/continuous tests: 0/222312 [f=0012277] [Game::KillSimulation][3] [f=0012277] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012277] [~CPathCache(24x20)] cacheHits=15 hitPercentage=33% numHashColls=0 maxCacheSize=4 [f=0012277] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012277] [~CPathCache(48x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012277] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012277] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012277] [LosHandler::Kill] raycast instance cache-{hits,misses}={2735,5244}; shared=8%; cached=27% [f=0012277] [Game::KillSimulation][4] [f=0012277] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012277] [Game::~CGame][2] [f=0012277] [Game::~CGame][3] [f=0012277] [SpringApp::Kill][3] [f=0012277] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128501 bytes sent 100895 bytes recv'd [f=0012277] [SpringApp::Kill][4] font=0x461efaa0 [f=0012277] [SpringApp::Kill][5] [f=0012277] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x46266ca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3150ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=62ms file="luaui/images/ranks/rank2.png" indx=3705 inflSize=4kb readTime=37ms file="objects3d/cremcom2.s3o" indx=5072 inflSize=200kb readTime=37ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=31ms file="objects3d/strikecom_2.dae" indx=5467 inflSize=1000kb readTime=28ms file="bitmaps/cc/3explo.tga" indx=408 inflSize=64kb readTime=27ms file="anims/cursorraise.txt" indx=121 inflSize=0kb readTime=26ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=26ms file="luaui/headers/overdrive.lua" indx=2944 inflSize=0kb readTime=23ms file="luarules/draw.lua" indx=1607 inflSize=0kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 53544991 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x4637c330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46526980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462b56c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f96f00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]