[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qXDnWhOoWq/springsettings.990480.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fec2c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8429 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/990480/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46927340] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46927340] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 652ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 135ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Madehonestly was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/990480/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/990480/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d55580,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d29bb05ff1812cb029b4912d4596f592 [f=-000001] Connection attempt from Tristianos [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tristianos changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SkepticalViews [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SkepticalViews changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkepticalViews" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkepticalViews" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tristianos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tristianos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tristianos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tristianos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tristianos" string="[Game::Load][lua{Rules,Gaia}={000000006f5bb880,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkepticalViews" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkepticalViews" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkepticalViews" string="[Game::Load][lua{Rules,Gaia}={00000000ba4aff00,0000000000000000}]" [f=-000001] Allies: I choose: Skepah! [f=-000001] [0] Event [4190,341.218262,1071]: 0 finished unit Recon Commander [f=-000001] [0] Event [1318,341.337402,3828]: 1 finished unit Recon Commander [f=0000000] [0] Tristianos, team: 0, elo:1395 [f=0000000] [0] SkepticalViews, team: 1, elo:1354 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000257] [257] Event [4192,341.567841,1144]: 0 finished unit Cloakbot Factory [f=0000286] [286] Event [1000,342.08075,3880]: 1 finished unit Amphbot Factory [f=0000723] [723] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001095] [1095] Event [4152,341.30188,1048]: 0 finished unit Solar Collector [f=0001127] [1127] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0001428] [1428] Event [1036,341.779358,3880]: 1 finished unit Buoy [f=0001460] [1460] Event [4232,341.263885,1048]: 0 finished unit Solar Collector [f=0001502] [1502] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0001513] [1513] Event [2848.53296,235.104263,2829.62256]: 1 finished unit Recon Commander [f=0001845] [1845] Event [4312,341.390533,1048]: 0 finished unit Solar Collector [f=0001907] [1907] Event [1036,341.779358,3880]: 1 finished unit Conch [f=0002241] [2241] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002266] [2266] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0002329] [2329] Event [904,342.334045,3896]: 1 finished unit Solar Collector [f=0002378] [2378] Event [4152,342.549377,1240]: 0 finished unit Solar Collector [f=0002684] [2684] Event [824,341.979431,3896]: 1 finished unit Solar Collector [f=0002737] [2737] Event [4232,341.751465,1240]: 0 finished unit Solar Collector [f=0002956] [2956] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0002969] [2969] Event [824,342.359375,3976]: 1 finished unit Solar Collector [f=0003032] [3032] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0003127] [3127] Event [4312,341.510864,1240]: 0 finished unit Solar Collector [f=0003363] [3363] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0003496] [3496] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0003631] [3631] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0003706] [3706] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0003739] [3739] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0003770] [3770] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0003906] [3906] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0004042] [4042] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0004208] [4208] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0004279] [4279] Event [2792,234.429993,280]: 0 finished unit Wind/Tidal Generator [f=0004371] [4371] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0004431] [4431] Event [4120,342.05542,712]: 0 finished unit Storage [f=0004533] [4533] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0004564] [4564] Event [2872,230.833191,296]: 0 finished unit Wind/Tidal Generator [f=0004696] [4696] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0004891] [4891] Event [2871.81055,227.861145,362.91922]: 0 lost unit Conjurer [f=0004934] [4934] Event [3138.0874,234.616699,980.338196]: 0 lost unit Glaive [f=0004944] [4944] Event [3168.53467,234.545502,936.208069]: 0 lost unit Glaive [f=0004979] [4979] Event [3091.85083,233.842346,955.986511]: 0 lost unit Glaive [f=0005054] [5054] Event [3100.31543,232.572983,932.900757]: 0 lost unit Glaive [f=0005084] [5084] Event [3048,230.047974,920]: 1 lost unit Stinger [f=0005092] [5092] Event [3090.23584,228.63118,905.43866]: 0 lost unit Glaive [f=0005103] [5103] Event [2792,234.429993,280]: 0 lost unit Wind/Tidal Generator [f=0005125] [5125] Event [4072,341.840179,712]: 0 finished unit Storage [f=0005129] [5129] Event [3054.00708,225.529434,865.180176]: 0 lost unit Glaive [f=0005159] [5159] Event [3031.59644,226.984512,786.069458]: 0 lost unit Glaive [f=0005189] [5189] Event [3003.89404,226.82019,783.799744]: 0 lost unit Glaive [f=0005229] [5229] Event [3157.04834,233.202164,900.57251]: 0 lost unit Glaive [f=0005258] [5258] Event [2872,230.833191,296]: 0 lost unit Wind/Tidal Generator [f=0005318] [5318] Event [2952,226.007935,312]: 0 lost unit Wind/Tidal Generator [f=0005482] [5482] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0005485] [5485] Event [3064,227.223755,424]: 0 lost unit Metal Extractor [f=0005611] [5611] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0005746] [5746] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0005769] [5769] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0005801] [5801] Event [3290.55762,234.925446,974.268127]: 0 lost unit Glaive [f=0005841] [5841] Event [3276.71802,234.759735,955.248657]: 0 lost unit Glaive [f=0005881] [5881] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0006016] [6016] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0006212] [6212] Event [2776,234.214722,344]: 0 lost unit Metal Extractor [f=0006243] [6243] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0006302] [6302] Event [3240.18335,234.797302,930.732605]: 0 lost unit Glaive [f=0006342] [6342] Event [3190.5918,234.671326,940.760498]: 0 lost unit Glaive [f=0006382] [6382] Event [3124.33008,230.55191,891.16626]: 0 lost unit Glaive [f=0006424] [6424] Event [3106.99292,230.314285,909.927917]: 0 lost unit Glaive [f=0006468] [6468] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0006668] [6668] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0006821] [6821] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0006937] [6937] Event [3048,226.863495,904]: 1 finished unit Stinger [f=0006955] [6955] Event [4182.3999,341.536194,1144]: 0 finished unit Conjurer [f=0007100] [7100] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007185] [7185] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007264] [7264] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007339] [7339] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007414] [7414] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007489] [7489] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007564] [7564] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007639] [7639] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007714] [7714] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007803] [7803] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007813] [7813] Event [3622.73657,329.437286,922.740601]: 0 lost unit Glaive [f=0007937] [7937] Event [3177.42334,234.519547,874.977539]: 0 lost unit Glaive [f=0007944] [7944] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0007947] [7947] Event [3115.87964,227.133347,848.724365]: 0 lost unit Glaive [f=0007951] [7951] Event [3130.55835,227.116943,821.371277]: 0 lost unit Glaive [f=0007977] [7977] Event [3056.19043,225.863419,853.297424]: 0 lost unit Glaive [f=0008003] [8003] Event [3049.8623,226.97081,801.897217]: 0 lost unit Glaive [f=0008016] [8016] Event [3000,226.314331,904]: 1 finished unit Caretaker [f=0008045] [8045] Event [3041.60254,225.629547,860.588928]: 0 lost unit Glaive [f=0008075] [8075] Event [2906.42993,405.631714,812.557983]: 1 lost unit Recon Commander [f=0008081] [8081] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0008081] [8081] Event [2876.6958,225.155823,798.555725]: 0 lost unit Glaive [f=0008107] [8107] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0008219] [8219] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0008356] [8356] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0008499] [8499] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0008654] [8654] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0008810] [8810] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0008866] [8866] Event [3617.00293,337.152466,1045.24792]: 0 lost unit Glaive [f=0008874] [8874] Event [3621.92749,338.583344,1058.02185]: 0 lost unit Glaive [f=0008940] [8940] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0008965] [8965] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009001] [9001] Event [3178.05347,234.718872,941.950134]: 0 lost unit Glaive [f=0009009] [9009] Event [3172.02515,234.54982,944.444458]: 0 lost unit Glaive [f=0009035] [9035] Event [4152,341.662842,616]: 0 finished unit Wind/Tidal Generator [f=0009118] [9118] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009138] [9138] Event [3153.27051,234.908783,1001.89191]: 0 lost unit Glaive [f=0009269] [9269] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009406] [9406] Event [3061.73682,229.603592,939.268005]: 0 lost unit Glaive [f=0009420] [9420] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009457] [9457] Event [3098.41992,228.570313,903.242981]: 0 lost unit Glaive [f=0009507] [9507] Event [760,341.352539,3896]: 1 finished unit Storage [f=0009573] [9573] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009607] [9607] Event [3557.82715,308.306122,924.198914]: 0 lost unit Glaive [f=0009629] [9629] Event [4232,341.675476,632]: 0 finished unit Wind/Tidal Generator [f=0009715] [9715] Event [undefined]: SkepticalViews resigned [f=0009715] game_message: SkepticalViews has been destroyed! [f=0009715] game_message: Tristianos wins! [f=0009715] Submitting stats [f=0009715] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009715] Part| Total Time|Time of the last 0.5s [f=0009715] Draw 8321.25ms 10.95% [f=0009715] Lua::Callins::Synced 3350.82ms 27.06% [f=0009715] Lua::Callins::Unsynced 10962.31ms 18.11% [f=0009715] Lua::CollectGarbage::Synced 130.33ms 0.00% [f=0009715] Lua::CollectGarbage::Unsynced 341.81ms 0.20% [f=0009715] Misc::Profiler::AddTime 31.63ms 0.10% [f=0009715] Sim 7952.57ms 54.93% [f=0009715] [9715] Received game_message: SkepticalViews has been destroyed! [f=0009715] [9715] Received game_message: Tristianos wins! [f=0009716] [9716] Game End Stats Header: 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21,2220,4295,2220,4295,7.92003155,182.153824,7.92003155,182.153824,0,0,0,0,0,0,0,0,57.2610588,0,57.2610588,0,1995.78491,2175.93311,1995.78491,2175.93311,420,0,420,0,8,20,8,20,0,1275,0,1275,5.77445078,14.2573385,5.77445078,14.2573385,280,520,280,520,2053.82178,1879.79797,2053.82178,1879.79797,1520,2500,1520,2500,1879.79797,2118.82178,1879.79797,2118.82178,91.201622,0,91.201622,0,2345.7832,2172.42188,2345.7832,2172.42188 [f=0009716] [9716] Game End Stats Values: 22,2220,4265,2220,4265,12.725666,200.386536,12.725666,200.386536,0,0,0,0,0,0,0,0,128.186127,0,128.186127,0,2247.72949,2651.29272,2247.72949,2651.29272,420,0,420,0,8,21.6420422,8,21.6420422,0,1275,0,1275,10.2127342,14.5595121,10.2127342,14.5595121,280,455,280,455,2313.82178,1879.79797,2313.82178,1879.79797,1520,2535,1520,2535,1879.79797,2378.82178,1879.79797,2378.82178,153.955521,0,153.955521,0,2882.52222,2448.10474,2882.52222,2448.10474 [f=0009716] [9716] Game End Stats Values: 23,2320,4235,2320,4235,14.9341755,212.4366,14.9341755,212.4366,0,0,0,0,0,0,0,0,128.293671,0,128.293671,0,2331.62402,2656.63794,2331.62402,2656.63794,420,0,420,0,8,22.228178,8,22.228178,0,1275,0,1275,5.91738987,14.6828938,5.91738987,14.6828938,280,390,280,390,2443.82178,1879.79797,2443.82178,1879.79797,1620,2570,1620,2570,1879.79797,2508.82178,1879.79797,2508.82178,153.955521,0,153.955521,0,2887.86743,2531.99927,2887.86743,2531.99927 [f=0009723] [9723] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009741] [9741] Event [3048,226.863495,904]: 1 lost unit Stinger [f=0009859] Spectator SkepticalViews left the game: normal quit [f=0009859] [9859] Event [undefined]: SkepticalViews quit [f=0009875] [9875] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0009887] Player Tristianos left the game: normal quit [f=0009887] [9887] Event [undefined]: Tristianos quit [f=0009893] No clients connected, shutting down server [f=0009893] Server shutdown [f=0010029] [10029] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0010180] [10180] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0010200] [10200] Event [4312,341.498169,648]: 0 finished unit Wind/Tidal Generator [f=0010322] [10322] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0010470] [10470] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0010620] [10620] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0010770] [10770] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0010808] [10808] Event [4392,341.175232,664]: 0 finished unit Wind/Tidal Generator [f=0010912] [10912] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0011062] [11062] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0011212] [11212] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0011360] [11360] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0011394] [11394] Event [4472,341.01059,680]: 0 finished unit Wind/Tidal Generator [f=0011499] [11499] Event [4182.3999,341.536194,1144]: 0 finished unit Glaive [f=0011713] [11713] Event [4504,341.327209,792]: 0 finished unit Wind/Tidal Generator [f=0011955] [11955] Event [4488,341.289215,872]: 0 finished unit Wind/Tidal Generator [f=0012225] [12225] Event [4456,342.004761,952]: 0 finished unit Wind/Tidal Generator [f=0012495] [12495] Event [4440,341.574158,1032]: 0 finished unit Wind/Tidal Generator [f=0012765] [12765] Event [4408,341.599487,1112]: 0 finished unit Wind/Tidal Generator [f=0014899] Autoquit sending quit command. [f=0014899] [QuitAction] user exited to system [f=0014899] [SpringApp::Kill][1] fromRun=1 [f=0014899] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014899] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014899] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014899] [ThreadPool::SetThreadCount][2] workers=0 [f=0014899] [SpringApp::Kill][2] [f=0014899] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014899] [Game::KillLua][3] dtor=0 luaUI=0x53c66ff0 [f=0014899] Start widgetHandler:Shutdown [f=0014899] Shutdown - SaveOrderList Complete [f=0014899] Writing last game win data [f=0014899] Shutdown - SaveConfigData Complete [f=0014899] Shutdown Widget - Chili Highlight [f=0014899] Shutdown Widget - Save/Load API [f=0014899] Shutdown Widget - Draw After Chili [f=0014899] Shutdown Widget - EPIC Menu [f=0014899] Shutdown Widget - Chili Minimap [f=0014899] Shutdown Widget - Chili Widget Selector [f=0014899] Shutdown Widget - Local Team Colors [f=0014899] Shutdown Widget - Display Keys 2 [f=0014899] Shutdown Widget - Save Game Menu [f=0014899] Shutdown Widget - HealthBars [f=0014899] Shutdown Widget - Noises [f=0014899] Shutdown Widget - Unit Icons [f=0014899] Shutdown Widget - Win Counter [f=0014899] Shutdown Widget - BuildETA [f=0014899] Shutdown Widget - SpringRTS Replay Stats [f=0014899] Shutdown Widget - Modular Comm Info [f=0014899] Shutdown Widget - CameraShake [f=0014899] Shutdown Widget - Chili Economy Panel Default [f=0014899] Shutdown Widget - Chili EndGame Window [f=0014899] Shutdown Widget - Chili Nuke Warning [f=0014899] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014899] Shutdown Widget - Chili Spectator Panels [f=0014899] Shutdown Widget - Context Menu [f=0014899] Shutdown Widget - Darkening [f=0014899] Shutdown Widget - MetalFeatures (new) [f=0014899] Shutdown Widget - Defense Range Zero-K [f=0014899] Shutdown Widget - Grab Input [f=0014899] Input grabbing is disabled! [f=0014899] Shutdown Widget - Highlight Geos [f=0014899] Shutdown Widget - Local Widgets Config [f=0014899] Shutdown Widget - Mex Placement Handler [f=0014899] Shutdown Widget - MinimapEvents [f=0014899] Shutdown Widget - Missile Silo Range [f=0014899] Shutdown Widget - Point Tracker [f=0014899] Shutdown Widget - Showeco and Grid Drawer [f=0014899] Shutdown Widget - Stereo3D [f=0014899] Shutdown Widget - Music Player v2 [f=0014899] Shutdown Widget - Attack AoE [f=0014899] Shutdown Widget - UnitShapes [f=0014899] Shutdown Widget - Map Edge Extension [f=0014899] Shutdown Widget - Selection Send [f=0014899] Shutdown Widget - LupsManager [f=0014899] Shutdown Widget - Newton Firezone [f=0014899] Shutdown Widget - Chili Pro Console [f=0014899] Shutdown Widget - Lasso Terraform GUI [f=0014899] Shutdown Widget - Chili Framework [f=0014899] Shutdown Widget - Lups [f=0014899] Shutdown Widget - Custom Markers [f=0014899] Shutdown Widget - Chili Core Selector [f=0014899] Shutdown Widget - Select Keys [f=0014899] Shutdown Widget - Pause Screen [f=0014899] Shutdown Widget - Layout Handler [f=0014899] Shutdown Widget - Persistent Build Height [f=0014899] Shutdown Widget - Text To Speech Control [f=0014899] End widgetHandler:Shutdown [f=0014899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380475,54970777} {int,ext,rec}Allocs={21270342,0,0} {chunk,block}Bytes={54970777,0} [f=0014899] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014899] [Game::KillLua][2] dtor=0 luaRules=0x53d55580 [f=0014899] Start gadgetHandler:Shutdown [f=0014899] Shutdown - StartSetup [f=0014899] Shutdown - UnitMorph [f=0014899] Shutdown - Carrier Drones [f=0014899] Shutdown - LupsNanoSpray [f=0014899] Shutdown - Missile Silo Controller [f=0014899] Shutdown - Modular Comm Info [f=0014899] Shutdown - Terrain Texture Handler [f=0014899] Shutdown - UnitCloakShield [f=0014899] Shutdown - Starlight Handler [f=0014899] End gadgetHandler:Shutdown [f=0014899] Start gadgetHandler:Shutdown [f=0014899] Shutdown - Save/Load [f=0014899] Shutdown - Teleport Throw [f=0014899] Shutdown - UnitMorph [f=0014899] Shutdown - Modular Comm Info [f=0014899] Shutdown - Retreat Command [f=0014899] Shutdown - Shockwaves [f=0014899] Shutdown - UnitCloakShield [f=0014899] Shutdown - Lups Cloak FX [f=0014899] Shutdown - Lups [f=0014899] Shutdown - Lups Shield [f=0014899] End gadgetHandler:Shutdown [f=0014899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21270410,0,0} {chunk,block}Bytes={0,0} [f=0014899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21270410,0,0} {chunk,block}Bytes={0,0} [f=0014899] [Game::KillLua][4] dtor=0 [f=0014899] [Game::~CGame][1] [f=0014899] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014899] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014899] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014899] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014899] [Game::KillLua][4] dtor=1 [f=0014899] [Game::KillMisc][1] [f=0014899] [Game::KillMisc][2] [f=0014899] [Game::KillMisc][3] [f=0014899] [Game::KillRendering][1] [f=0014899] [3DOParser::Kill] allocated 137 pieces [f=0014899] [S3OParser::Kill] allocated 2714 pieces [f=0014899] [AssParser::Kill] allocated 220 pieces [f=0014899] [Game::KillInterface][1] [f=0014899] [Game::KillInterface][2] [f=0014899] [Game::KillSimulation][1] [f=0014899] [Game::KillSimulation][2] [f=0014899] [CCollisionHandler] dis-/continuous tests: 0/1015438 [f=0014899] [Game::KillSimulation][3] [f=0014899] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014899] [~CPathCache(20x20)] cacheHits=47 hitPercentage=57% numHashColls=0 maxCacheSize=6 [f=0014899] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014899] [~CPathCache(40x40)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014899] [LosHandler::Kill] raycast instance cache-{hits,misses}={1982,2090}; shared=16%; cached=33% [f=0014899] [Game::KillSimulation][4] [f=0014899] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014899] [Game::~CGame][2] [f=0014899] [Game::~CGame][3] [f=0014899] [SpringApp::Kill][3] [f=0014899] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155524 bytes sent 79991 bytes recv'd [f=0014899] [SpringApp::Kill][4] font=0x4685eaa0 [f=0014899] [SpringApp::Kill][5] [f=0014899] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x46925110) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3376ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=56ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=48ms file="anims/cursorjump.txt" indx=48 inflSize=0kb readTime=47ms file="objects3d/detriment.s3o" indx=5105 inflSize=514kb readTime=46ms file="objects3d/corcv.s3o" indx=5024 inflSize=92kb readTime=37ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=30ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=27ms file="objects3d/corcomalt.s3o" indx=5019 inflSize=114kb readTime=27ms file="anims/cursorjump_0.png" indx=49 inflSize=1kb readTime=26ms file="scripts/amphaa.lua" indx=5558 inflSize=11kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 54134348 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x469e65f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46a0e300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4691e4a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fec2c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]