[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hwA9m6rAIH/springsettings.990182.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0c74090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8421 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/990182/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465710f0] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465710f0] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BoltBoy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/990182/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (295ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/990182/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53918890,0x53723190}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6142b05fbc681658f3343d6f0d74ac58 [f=-000001] Connection attempt from PresidentNyan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PresidentNyan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PresidentNyan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PresidentNyan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PresidentNyan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000e7b028a0,00000000ee4c53c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PresidentNyan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PresidentNyan" string="[Game::Load][lua{Rules,Gaia}={000000009cc7d980,00000000ebe86630}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5875,4.03125,2918]: 0 finished unit Recon Commander [f=-000001] [0] Event [410,10.9535522,2190]: 1 finished unit Guardian Commander [f=0000000] [0] PresidentNyan, team: 0, elo:2293 [f=0000000] [0] chrisdoor1990, team: 1, elo:1845 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] [75] Event [5752,4.00894165,2792]: 0 finished unit Shieldbot Factory [f=0000091] [91] Event [504,14.9902344,2136]: 1 finished unit Amphbot Factory [f=0000375] [375] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000487] [487] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000540] [540] Event [312,4.01947021,2040]: 1 finished unit Wind/Tidal Generator [f=0000639] [639] Event [540,17.5613098,2136]: 1 finished unit Conch [f=0000675] [675] Event [232,4.01947021,2120]: 1 finished unit Wind/Tidal Generator [f=0000688] [688] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0000689] [689] Event [373.935059,81.6243286,2139.14478]: 1 finished unit Firefly [f=0000870] [870] Event [168,4.01947021,2200]: 1 finished unit Wind/Tidal Generator [f=0000907] [907] Event [5696,5.77774048,2896]: 0 finished unit Lotus [f=0000922] [922] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0001064] [1064] Event [88,4.01947021,2280]: 1 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0001238] [1238] Event [360,4.02999878,1992]: 1 finished unit Wind/Tidal Generator [f=0001268] [1268] Event [5992,4.01947021,2744]: 0 finished unit Solar Collector [f=0001401] [1401] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0001426] [1426] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0001537] [1537] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0001619] [1619] Event [440,4.0826416,1992]: 1 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [88,4.01947021,2328]: 1 finished unit Wind/Tidal Generator [f=0001782] [1782] Event [5912,4.01947021,2840]: 0 finished unit Solar Collector [f=0001815] [1815] Event [136,4.01947021,2344]: 1 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0001968] [1968] Event [520,3.984375,1992]: 1 finished unit Wind/Tidal Generator [f=0002014] [2014] Event [184,4.01947021,2344]: 1 finished unit Wind/Tidal Generator [f=0002276] [2276] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0002361] [2361] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002362] [2362] Event [568,9.50836182,1944]: 1 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [6008,4.01947021,2936]: 0 finished unit Solar Collector [f=0002442] [2442] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0002512] [2512] Event [648,47.2006226,1864]: 1 finished unit Wind/Tidal Generator [f=0002713] [2713] Event [728,58.0871582,1800]: 1 finished unit Wind/Tidal Generator [f=0002926] [2926] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0002975] [2975] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0003064] [3064] Event [808,70.8758545,1720]: 1 finished unit Wind/Tidal Generator [f=0003118] [3118] Event [440,16.5238953,2232]: 1 finished unit Caretaker [f=0003198] [3198] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0003316] [3316] Event [5880,4.04754639,3048]: 0 finished unit Solar Collector [f=0003333] [3333] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0003415] [3415] Event [888,66.794281,1640]: 1 finished unit Wind/Tidal Generator [f=0003617] [3617] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0003666] [3666] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0003716] [3716] Event [88,4.01947021,2392]: 1 finished unit Wind/Tidal Generator [f=0003872] [3872] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0003880] [3880] Event [968,63.7129211,1560]: 1 finished unit Wind/Tidal Generator [f=0003949] [3949] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0003971] [3971] Event [88,3.15612793,2472]: 1 finished unit Wind/Tidal Generator [f=0003972] [3972] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0004243] [4243] Event [1048,57.157135,1496]: 1 finished unit Wind/Tidal Generator [f=0004245] [4245] Event [88,0,2552]: 1 finished unit Wind/Tidal Generator [f=0004286] [4286] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0004439] [4439] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0004534] [4534] Event [88,0,2632]: 1 finished unit Wind/Tidal Generator [f=0004573] [4573] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0004577] [4577] Event [1128,52.7842712,1416]: 1 finished unit Wind/Tidal Generator [f=0004676] [4676] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0004684] [4684] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0004784] [4784] Event [88,0.95565796,2712]: 1 finished unit Wind/Tidal Generator [f=0004856] [4856] Event [5640,5.15304565,3112]: 0 finished unit Solar Collector [f=0004920] [4920] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0004977] [4977] Event [540,17.5613098,2136]: 1 finished unit Conch [f=0005063] [5063] Event [88,7.03414917,2792]: 1 finished unit Wind/Tidal Generator [f=0005202] [5202] Event [5704,12.2879028,3016]: 0 finished unit Solar Collector [f=0005223] [5223] Event [1079.19592,4.76534557,1896.36255]: 0 lost unit Bandit [f=0005263] [5263] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0005324] [5324] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0005349] [5349] Event [88,32.0500183,2872]: 1 finished unit Wind/Tidal Generator [f=0005383] [5383] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0005406] [5406] Event [3696,111.379242,3728]: 0 finished unit Radar Tower [f=0005503] [5503] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0005524] [5524] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0005592] [5592] Event [5024,103.233643,1296]: 0 finished unit Lotus [f=0005598] [5598] Event [88,52.8720093,2952]: 1 finished unit Wind/Tidal Generator [f=0005779] [5779] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0005895] [5895] Event [88,55.1426697,3032]: 1 finished unit Wind/Tidal Generator [f=0006052] [6052] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0006078] [6078] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0006090] [6090] Event [1424,52.7246094,1376]: 1 finished unit Lotus [f=0006108] [6108] Event [4880,157.350464,4464]: 0 finished unit Lotus [f=0006201] [6201] Event [4688,4.01947021,2752]: 0 finished unit Lotus [f=0006294] [6294] Event [4864,103.233643,1552]: 0 finished unit Lotus [f=0006323] [6323] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0006626] [6626] Event [540,17.5613098,2136]: 1 finished unit Conch [f=0006627] [6627] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0006703] [6703] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0006747] [6747] Event [5592,10.3787231,3032]: 0 finished unit Solar Collector [f=0006796] [6796] Event [1344,52.7246094,1520]: 1 finished unit Lotus [f=0006812] [6812] Event [4816,157.989197,4000]: 0 finished unit Lotus [f=0006899] [6899] Event [152,53.9810181,3032]: 1 finished unit Wind/Tidal Generator [f=0007063] [7063] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0007064] [7064] Event [152,54.465332,2952]: 1 finished unit Wind/Tidal Generator [f=0007149] [7149] Event [5448,4.58099365,3096]: 0 finished unit Solar Collector [f=0007327] [7327] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0007347] [7347] Event [152,36.5141296,2872]: 1 finished unit Wind/Tidal Generator [f=0007381] [7381] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0007427] [7427] Event [1184,53.6195374,1584]: 1 finished unit Lotus [f=0007475] [7475] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0007500] [7500] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0007564] [7564] Event [152,10.3120422,2792]: 1 finished unit Wind/Tidal Generator [f=0007578] [7578] Event [3696,111.379242,3728]: 0 lost unit Radar Tower [f=0007605] [7605] Event [5272,4.10018921,3048]: 0 finished unit Solar Collector [f=0007639] [7639] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0007661] [7661] Event [3728,112.253113,3696]: 0 lost unit Lotus [f=0007694] [7694] Event [3765.99512,108.407333,3748.59033]: 0 lost unit Bandit [f=0007739] [7739] Event [3754.71948,110.465515,3698.13037]: 0 lost unit Bandit [f=0007807] [7807] Event [152,2.11380005,2712]: 1 finished unit Wind/Tidal Generator [f=0007808] [7808] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0007871] [7871] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0007902] [7902] Event [5224,6.69372559,3192]: 0 finished unit Solar Collector [f=0008043] [8043] Event [4293.34375,53.6376419,3257.32959]: 0 lost unit Convict [f=0008072] [8072] Event [152,0,2632]: 1 finished unit Wind/Tidal Generator [f=0008112] [8112] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0008293] [8293] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0008302] [8302] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0008335] [8335] Event [152,0,2552]: 1 finished unit Wind/Tidal Generator [f=0008347] [8347] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0008377] [8377] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0008380] [8380] Event [5384,14.3725586,2984]: 0 finished unit Solar Collector [f=0008445] [8445] Event [1552,163.741302,1200]: 1 finished unit Lotus [f=0008448] [8448] Event [5024.13037,85.9099503,3837.75293]: 0 lost unit Bandit [f=0008459] [8459] Event [5054.44043,80.9596252,3815.50903]: 0 lost unit Bandit [f=0008488] [8488] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0008504] [8504] Event [152,2.37701416,2472]: 1 finished unit Wind/Tidal Generator [f=0008638] [8638] Event [5086.85156,160.755447,4016.40015]: 0 lost unit Convict [f=0008686] [8686] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0008697] [8697] Event [152,4.01947021,2392]: 1 finished unit Wind/Tidal Generator [f=0008779] [8779] Event [5457.38672,129.197861,3757.55225]: 1 lost unit Archer [f=0008795] [8795] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0008855] [8855] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0008879] [8879] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0008968] [8968] Event [5624.14307,107.048004,3398.58423]: 1 lost unit Archer [f=0008994] [8994] Event [1696,159.786072,976]: 1 finished unit Lotus [f=0008997] [8997] Event [5438.19727,83.4124603,3347.9436]: 0 lost unit Rogue [f=0009018] [9018] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0009173] [9173] Event [5528.354,4.5636301,3086.59961]: 1 lost unit Archer [f=0009309] [9309] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0009346] [9346] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0009459] [9459] Event [5832,4.02648926,2888]: 0 finished unit Caretaker [f=0009495] [9495] Event [1696,157.350464,736]: 1 finished unit Lotus [f=0009616] [9616] Event [504,18.1137085,2232]: 1 finished unit Caretaker [f=0009681] [9681] Event [1034.79553,34.8201866,2656.77466]: 0 lost unit Bandit [f=0009779] [9779] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0009830] [9830] Event [568,16.7660522,2232]: 1 finished unit Caretaker [f=0009880] [9880] Event [920,157.350464,952]: 1 finished unit Wind/Tidal Generator [f=0009890] [9890] Event [702.664856,153.427628,3002.38843]: 1 lost unit Firefly [f=0009913] [9913] Event [5740,4.00543213,2792]: 0 finished unit Felon [f=0009979] [9979] Event [1108.51392,103.32814,3435.20776]: 1 lost unit Conch [f=0010020] [10020] Event [1696,161.435547,464]: 1 finished unit Lotus [f=0010045] [10045] Event [5768,5.00564575,2920]: 0 finished unit Caretaker [f=0010060] [10060] Event [936,157.469788,1032]: 1 finished unit Wind/Tidal Generator [f=0010084] [10084] Event [1048,103.233643,3832]: 1 lost unit Metal Extractor [f=0010102] [10102] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0010170] [10170] Event [1224,103.233643,3496]: 1 lost unit Metal Extractor [f=0010192] [10192] Event [1000,103.233643,3560]: 1 lost unit Metal Extractor [f=0010199] [10199] Event [522.106567,72.6059647,2484.40503]: 1 finished unit Firefly [f=0010255] [10255] Event [952,160.221252,1112]: 1 finished unit Wind/Tidal Generator [f=0010281] [10281] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0010492] [10492] Event [952,158.305054,1192]: 1 finished unit Wind/Tidal Generator [f=0010510] [10510] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0010606] [10606] Event [1856,202.009125,304]: 1 finished unit Lotus [f=0010616] [10616] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0010638] [10638] Event [3074.03394,52.7246094,661.703308]: 0 lost unit Bandit [f=0010652] [10652] Event [3109.09302,52.7246094,645.882324]: 0 lost unit Bandit [f=0010658] [10658] Event [3067.84912,52.7246094,623.761719]: 0 lost unit Convict [f=0010713] [10713] Event [3144,52.7246094,648]: 0 lost unit Metal Extractor [f=0010758] [10758] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0010779] [10779] Event [968,124.947052,1272]: 1 finished unit Wind/Tidal Generator [f=0010859] [10859] Event [3560,52.7246094,744]: 0 lost unit Metal Extractor [f=0010959] [10959] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0010998] [10998] Event [984,97.1165466,1352]: 1 finished unit Wind/Tidal Generator [f=0011002] [11002] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0011154] [11154] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0011175] [11175] Event [5896,4.01947021,2744]: 0 finished unit Caretaker [f=0011209] [11209] Event [1000,79.7373962,1432]: 1 finished unit Wind/Tidal Generator [f=0011251] [11251] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0011332] [11332] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0011369] [11369] Event [2408,103.233643,200]: 0 lost unit Metal Extractor [f=0011537] [11537] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0011626] [11626] Event [1288,158.656006,1048]: 1 finished unit Wind/Tidal Generator [f=0011650] [11650] Event [5896,0,2600]: 0 finished unit Caretaker [f=0011683] [11683] Event [968,157.350464,888]: 1 finished unit Wind/Tidal Generator [f=0011742] [11742] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0011756] [11756] Event [2223.03516,99.9252319,3436.26025]: 1 lost unit Firefly [f=0011795] [11795] Event [1208,157.915497,1032]: 1 finished unit Wind/Tidal Generator [f=0011904] [11904] Event [1016,157.350464,808]: 1 finished unit Wind/Tidal Generator [f=0011951] [11951] Event [1582.87036,3.91055226,2870.86279]: 0 lost unit Bandit [f=0011975] [11975] Event [1128,157.462769,1016]: 1 finished unit Wind/Tidal Generator [f=0012005] [12005] Event [5960,0.85037231,2632]: 0 finished unit Storage [f=0012014] [12014] Event [1582.99609,3.60569859,2862.99585]: 0 lost unit Bandit [f=0012036] [12036] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0012059] [12059] Event [1411.68372,181.854309,3421.75]: 1 finished unit Firefly [f=0012071] [12071] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0012084] [12084] Event [1080,157.350464,728]: 1 finished unit Wind/Tidal Generator [f=0012122] [12122] Event [3456,18.0259705,1808]: 0 finished unit Radar Tower [f=0012131] [12131] Event [1544,109.112091,3448]: 1 finished unit Stardust [f=0012170] [12170] Event [1048,157.364502,1000]: 1 finished unit Wind/Tidal Generator [f=0012230] [12230] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0012250] [12250] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0012283] [12283] Event [1728.56189,54.0696373,1430.94238]: 0 lost unit Bandit [f=0012309] [12309] Event [1128,157.350464,648]: 1 finished unit Wind/Tidal Generator [f=0012332] [12332] Event [6088,3.70361328,2648]: 0 finished unit Solar Collector [f=0012378] [12378] Event [968,157.350464,984]: 1 finished unit Wind/Tidal Generator [f=0012384] [12384] Event [1789.76733,105.123528,1269.76807]: 0 lost unit Bandit [f=0012418] [12418] Event [2343.5498,55.0382423,1988.66919]: 0 lost unit Rogue [f=0012424] [12424] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0012437] [12437] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0012492] [12492] Event [1192,157.350464,696]: 1 finished unit Wind/Tidal Generator [f=0012513] [12513] Event [6088,4.01947021,2728]: 0 finished unit Solar Collector [f=0012580] [12580] Event [2632,5.17410278,1496]: 0 lost unit Metal Extractor [f=0012638] [12638] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0012676] [12676] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0012702] [12702] Event [1224,157.350464,776]: 1 finished unit Wind/Tidal Generator [f=0012942] [12942] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0012962] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0012962] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0012994] [12994] Event [1256,157.350464,856]: 1 finished unit Wind/Tidal Generator [f=0013063] Connection attempt from LordSwan3x [f=0013063] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013063] -> Connection established (given id 2) [f=0013101] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0013101] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013152] [13152] Event [3384.21655,17.268774,1806.14795]: 0 lost unit Bandit [f=0013158] [13158] Event [3369.50269,18.1678371,1782.92871]: 0 lost unit Convict [f=0013172] [13172] Event [3456,18.0259705,1808]: 0 lost unit Radar Tower [f=0013204] [13204] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0013276] [13276] Event [1288,157.350464,936]: 1 finished unit Wind/Tidal Generator [f=0013388] [13388] Event [5740,4.00543213,2792]: 0 finished unit Felon [f=0013404] [13404] Event [1672,103.903961,3864]: 1 finished unit Stardust [f=0013446] [13446] Event [6088,4.01947021,2808]: 0 finished unit Solar Collector [f=0013448] [13448] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0013557] [13557] Event [4360,4.53186035,2008]: 0 lost unit Metal Extractor [f=0013630] [13630] Event [2003.72803,24.6179905,3930.07886]: 0 lost unit Bandit [f=0013635] [13635] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0013644] [13644] Event [4454.95508,16.6395702,1973.53113]: 1 lost unit Archer [f=0013670] [13670] Event [4432.44385,7.64414549,2025.11292]: 1 lost unit Archer [f=0013715] [13715] Event [4509.9917,25.2922211,2030.2334]: 1 lost unit Archer [f=0013719] [13719] Event [4551.73926,38.3058319,2022.35669]: 1 lost unit Archer [f=0013775] [13775] Event [4592.70264,50.2093239,2018.18591]: 1 lost unit Archer [f=0013791] [13791] Event [4600.34912,47.5231171,2058.85913]: 1 lost unit Archer [f=0013807] [13807] Event [4637.61572,49.620224,2104.41284]: 1 lost unit Archer [f=0013845] [13845] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0013860] [13860] Event [4683.65234,54.2352715,2116.88818]: 1 lost unit Archer [f=0013920] [13920] Event [4724.2334,30.7740002,2274.49219]: 1 lost unit Archer [f=0013959] [13959] Event [4755.24268,4.92908525,2389.91675]: 1 lost unit Archer [f=0013985] [13985] Event [1713.95068,22.6350384,3391.92383]: 0 lost unit Thug [f=0014038] [14038] Event [4739.81592,-2.8881588,2466.2749]: 1 lost unit Archer [f=0014073] [14073] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0014083] [14083] Event [4688,4.01947021,2752]: 0 lost unit Lotus [f=0014086] [14086] Event [6088,4.01947021,2888]: 0 finished unit Solar Collector [f=0014162] [14162] Event [4744.94482,3.44202828,2714.47705]: 1 lost unit Archer [f=0014196] [14196] Event [4837.66895,5.85548019,2778.01025]: 1 lost unit Archer [f=0014212] [14212] Event [4969.97021,-2.8753347,2692.42236]: 0 lost unit Bandit [f=0014221] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0014245] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0014245] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000066504d70,00000000a1f3c750}]" [f=0014295] [14295] Event [1480,134.671936,4072]: 1 finished unit Stardust [f=0014330] [14330] Event [184,52.7246094,3112]: 1 finished unit Wind/Tidal Generator [f=0014334] [14334] Event [6040,52.742157,2024]: 0 lost unit Metal Extractor [f=0014363] [14363] Event [5048.03857,-2.4953337,2587.37646]: 1 lost unit Archer [f=0014372] [14372] Event [5103.34473,-4.3656826,2633.61768]: 1 lost unit Archer [f=0014480] [14480] Event [264,52.7246094,3160]: 1 finished unit Wind/Tidal Generator [f=0014484] [14484] Event [6029.54102,2.50776529,2387.36035]: 1 lost unit Archer [f=0014505] [14505] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0014546] [14546] Event [5984.97852,3.21680856,2397.01904]: 1 lost unit Archer [f=0014622] [14622] Event [6023.59619,-2.8657882,2445.42749]: 1 lost unit Archer [f=0014630] [14630] Event [344,52.7246094,3192]: 1 finished unit Wind/Tidal Generator [f=0014651] [14651] Event [1223.47253,216.360321,4683.37207]: 0 lost unit Rogue [f=0014675] [14675] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0014840] [14840] Event [424,52.7246094,3240]: 1 finished unit Wind/Tidal Generator [f=0015019] [15019] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0015037] [15037] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0015050] [15050] Event [504,52.7772522,3288]: 1 finished unit Wind/Tidal Generator [f=0015192] [15192] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0015199] [15199] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0015260] [15260] Event [584,63.112793,3320]: 1 finished unit Wind/Tidal Generator [f=0015344] [15344] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0015360] [15360] Event [1032,122.714996,4280]: 1 finished unit Stardust [f=0015378] [15378] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0015457] [15457] Event [664,94.0211487,3368]: 1 finished unit Wind/Tidal Generator [f=0015462] [15462] Event [1000,157.350464,728]: 1 finished unit Wind/Tidal Generator [f=0015543] [15543] Event [5740,4.00543213,2792]: 0 finished unit Convict [f=0015600] [15600] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0015601] [15601] Event [5496,14.4392395,3000]: 0 finished unit Solar Collector [f=0015757] [15757] Event [920,164.018555,664]: 1 finished unit Wind/Tidal Generator [f=0015758] [15758] Event [744,105.581512,3416]: 1 finished unit Wind/Tidal Generator [f=0015819] [15819] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0015883] [15883] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0015975] [15975] Event [824,103.293304,3448]: 1 finished unit Wind/Tidal Generator [f=0016003] [16003] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0016027] [16027] Event [840,197.369537,600]: 1 finished unit Wind/Tidal Generator [f=0016055] [16055] Event [5368,4.53887939,3112]: 0 finished unit Solar Collector [f=0016211] [16211] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0016236] [16236] Event [904,103.299713,3496]: 1 finished unit Wind/Tidal Generator [f=0016341] [16341] Event [760,213.650208,536]: 1 finished unit Wind/Tidal Generator [f=0016385] [16385] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0016424] [16424] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0016429] [16429] Event [1048,102.073212,3832]: 1 finished unit Metal Extractor [f=0016543] [16543] Event [5192,8.6730957,3112]: 0 finished unit Solar Collector [f=0016597] [16597] Event [680,211.498871,472]: 1 finished unit Wind/Tidal Generator [f=0016609] [16609] Event [4880,157.350464,4464]: 0 lost unit Lotus [f=0016611] [16611] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0016644] [16644] Event [4968,157.523499,4504]: 0 lost unit Metal Extractor [f=0016722] [16722] Event [4840,157.350464,4120]: 0 lost unit Metal Extractor [f=0016737] [16737] Event [4954.02344,157.350464,4239.78955]: 1 lost unit Archer [f=0016755] [16755] Event [5228.65967,6.58021212,2983.43164]: 0 finished unit Recon Commander [f=0016755] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0016755] [16755] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0016788] [16788] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0016798] [16798] Event [5144,157.350464,4184]: 0 lost unit Metal Extractor [f=0016801] [16801] Event [5176,8.51165771,3000]: 0 finished unit Solar Collector [f=0016835] [16835] Event [4816,158.009644,4000]: 0 lost unit Lotus [f=0016837] [16837] Event [600,211.467285,408]: 1 finished unit Wind/Tidal Generator [f=0017008] [17008] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0017068] [17068] Event [1000,102.073212,3560]: 1 finished unit Metal Extractor [f=0017132] [17132] Event [520,211.467285,344]: 1 finished unit Wind/Tidal Generator [f=0017162] [17162] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0017199] [17199] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0017224] [17224] Event [5096,5.70755005,3176]: 0 finished unit Solar Collector [f=0017369] [17369] Event [440,211.467285,280]: 1 finished unit Wind/Tidal Generator [f=0017549] [17549] Event [1224,102.073212,3496]: 1 finished unit Metal Extractor [f=0017662] [17662] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0017837] [17837] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0017860] [17860] Event [5740,4.00543213,2792]: 0 finished unit Felon [f=0017933] [17933] Event [1998.36755,4.15976095,2812.53076]: 0 lost unit Rogue [f=0017946] [17946] Event [1899.94592,0.09853861,2812.67554]: 1 lost unit Archer [f=0018017] [18017] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0018029] [18029] Event [2127.17456,55.3790054,2346.11499]: 1 lost unit Archer [f=0018031] [18031] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0018058] [18058] Event [2050.82886,7.41655493,2801.79272]: 1 lost unit Archer [f=0018197] [18197] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0018225] [18225] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0018361] [18361] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0018373] [18373] Event [2118.35669,4.07217932,2890.38013]: 1 lost unit Archer [f=0018377] [18377] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0018389] [18389] Event [2163.99951,4.28855515,2887.34863]: 1 lost unit Archer [f=0018419] [18419] Event [2159.03369,6.8880949,2835.82153]: 1 lost unit Archer [f=0018437] [18437] Event [2090.70239,13.79953,2779.75317]: 1 lost unit Archer [f=0018465] [18465] Event [2137.77539,4.04794788,2891.26514]: 1 lost unit Archer [f=0018557] [18557] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0018641] [18641] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0018737] [18737] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0018917] [18917] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0018962] [18962] Event [1158.30225,104.030556,3287.33911]: 1 finished unit Guardian Commander [f=0019082] [19082] Event [1397.29456,128.890244,2807.15674]: 1 lost unit Firefly [f=0019176] [19176] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0019190] [19190] Event [1149.00903,17.931303,2249.52661]: 1 lost unit Archer [f=0019225] [19225] Event [1208.41687,17.0434437,2271.90869]: 1 lost unit Archer [f=0019232] [19232] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0019259] [19259] Event [1258.72021,16.9804344,2250.48853]: 1 lost unit Archer [f=0019409] [19409] Event [1192.34949,122.111168,2769.16626]: 1 finished unit Firefly [f=0019460] [19460] Event [1323.14563,109.523865,2579.37109]: 1 lost unit Firefly [f=0019469] [19469] Event [456,211.467285,216]: 1 finished unit Geothermal Generator [f=0019501] [19501] Event [4360,3.37144518,2008]: 0 finished unit Metal Extractor [f=0019501] [19501] Event [1266.68774,88.1772156,2696.58936]: 1 lost unit Firefly [f=0019523] [19523] Event [1270.47241,6.39487696,2675.9729]: 1 lost unit Guardian Commander [f=0019539] [19539] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0019570] [19570] Event [1333.5658,3.81521535,2361.33765]: 1 lost unit Archer [f=0019646] [19646] Event [1260.66077,1.59430516,2385.84619]: 1 lost unit Archer [f=0019702] [19702] Event [1405.83655,1.41143966,2439.67285]: 1 lost unit Archer [f=0019894] [19894] Event [5394.54639,159.916855,3958.21167]: 1 lost unit Archer [f=0019906] [19906] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0019926] [19926] Event [5489.68408,161.477661,3903.64746]: 1 lost unit Archer [f=0019962] [19962] Event [5471.73535,155.167526,3866.49365]: 1 lost unit Archer [f=0020110] [20110] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0020184] [20184] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0020240] [20240] Event [5798.08643,103.297592,3416.18579]: 1 lost unit Archer [f=0020294] [20294] Event [5758.65527,108.749176,3327.97095]: 1 lost unit Archer [f=0020360] [20360] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0020459] [20459] Event [5447.2002,81.4284897,3332.61646]: 1 lost unit Archer [f=0020472] [20472] Event [5343.20752,75.9365234,3404.82886]: 1 lost unit Archer [f=0020505] [20505] Event [1006.45923,11.8562546,2297.7644]: 1 lost unit Archer [f=0020510] [20510] Event [1103.13843,13.8031635,2295.8103]: 1 lost unit Archer [f=0020533] [20533] Event [1124.32605,15.0629387,2282.27905]: 1 lost unit Archer [f=0020534] [20534] Event [1032,103.181076,3496]: 1 finished unit Storage [f=0020564] [20564] Event [1069.26697,16.6958294,2273.10254]: 1 lost unit Archer [f=0020576] [20576] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0020594] [20594] Event [1335.52966,2.64671493,2392.91089]: 0 lost unit Rogue [f=0020598] [20598] Event [1229.19495,18.3121223,2233.67651]: 1 lost unit Archer [f=0020713] [20713] Event [1552.85437,17.9943485,2306.00854]: 0 lost unit Rogue [f=0020722] [20722] Event [1394.7655,4.89289331,2177.76392]: 1 lost unit Archer [f=0020743] [20743] Event [5280,4.66522217,2824]: 0 finished unit Fusion Reactor [f=0020751] [20751] Event [1538.96118,8.51554203,2170.6062]: 1 lost unit Archer [f=0020764] [20764] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0020774] [20774] Event [1693.41724,5.09360123,2195.65698]: 0 lost unit Racketeer [f=0020785] [20785] Event [1598.7915,4.66376209,2139.87256]: 1 lost unit Archer [f=0020799] [20799] Event [1453.98633,5.07503748,2175.30518]: 1 lost unit Archer [f=0020826] [20826] Event [1472.9386,5.6799531,2173.87744]: 1 lost unit Archer [f=0020860] [20860] Event [1516.14404,6.92665243,2163.82861]: 1 lost unit Archer [f=0020873] [20873] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0020969] [20969] Event [1317.71594,4.84928083,2059.53247]: 1 lost unit Archer [f=0020977] [20977] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0021152] [21152] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0021236] [21236] Event [916.778687,4.09885073,2100.52271]: 1 lost unit Archer [f=0021332] [21332] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0021375] [21375] Event [5740,4.00543213,2792]: 0 finished unit Felon [f=0021420] [21420] Event [804.976318,5.28230762,2153.18506]: 1 lost unit Archer [f=0021444] [21444] Event [989.18811,8.33238888,2169.62988]: 0 lost unit Rogue [f=0021479] [21479] Event [1044.02283,6.71692085,2141.96045]: 0 lost unit Aspis [f=0021520] [21520] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0021545] [21545] Event [985.428772,10.5030861,2189.92017]: 1 lost unit Archer [f=0021578] [21578] Event [954.477539,12.6942673,2248.50928]: 1 lost unit Archer [f=0021626] [21626] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0021651] [21651] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0021715] [21715] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0021738] [21738] Event [721.662292,7.27717209,2170.32983]: 1 lost unit Archer [f=0021846] [21846] Event [568,16.7660522,2232]: 1 lost unit Caretaker [f=0021871] [21871] Event [540,17.6038437,2136]: 1 finished unit Archer [f=0021896] [21896] Event [504,18.5635757,2232]: 1 lost unit Caretaker [f=0021920] [21920] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0022147] [22147] Event [992.235107,13.079196,2278.58838]: 1 lost unit Archer [f=0022295] [22295] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0022395] [22395] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0022475] [22475] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0022507] [22507] Event [440,16.5238953,2232]: 1 lost unit Caretaker [f=0022695] [22695] Event [781.56665,3.09360242,2343.49194]: 1 lost unit Archer [f=0022833] [22833] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0022921] [22921] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0022986] [22986] Event [875.606079,12.3470879,2284.02759]: 0 lost unit Thug [f=0023009] [23009] Event [726.58551,5.30629158,2194.54321]: 1 lost unit Archer [f=0023018] [23018] Event [540,17.5613098,2136]: 1 lost unit Archer [f=0023411] [23411] Event [540,17.528923,2136]: 1 finished unit Archer [f=0023470] [23470] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0023602] [23602] Event [1002.13916,12.6698446,2284.63843]: 0 lost unit Felon [f=0023808] [23808] Event [1089.05286,18.0458317,2234.53052]: 1 lost unit Archer [f=0023823] [23823] Event [4952,51.6214371,3720]: 0 finished unit Metal Extractor [f=0024126] [24126] Event [540,17.5613098,2136]: 1 finished unit Archer [f=0024153] [24153] Event [5740,4.00543213,2792]: 0 finished unit Felon [f=0024295] [24295] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0024450] [24450] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0024516] [24516] Event [846.330994,7.63875008,2248.22925]: 1 lost unit Archer [f=0024545] [24545] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0024598] [24598] Event [540,17.5613098,2136]: 1 lost unit Archer [f=0024608] [24608] Event [540,17.5613098,2136]: 1 lost unit Archer [f=0024623] [24623] Event [540,17.5613098,2136]: 1 lost unit Archer [f=0024638] [24638] Event [540,17.5613098,2136]: 1 lost unit Archer [f=0024649] [24649] Event [undefined]: chrisdoor1990 resigned [f=0024649] game_message: chrisdoor1990 has been destroyed! [f=0024649] game_message: PresidentNyan wins! [f=0024649] Submitting stats [f=0024649] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024649] Part| Total Time|Time of the last 0.5s [f=0024649] Draw 22851.74ms 25.95% [f=0024649] Lua::Callins::Synced 13874.17ms 13.27% [f=0024649] Lua::Callins::Unsynced 29326.58ms 31.44% [f=0024649] Lua::CollectGarbage::Synced 844.99ms 1.00% [f=0024649] Lua::CollectGarbage::Unsynced 1835.19ms 1.40% [f=0024649] Misc::Profiler::AddTime 105.21ms 0.10% [f=0024649] Sim 49008.40ms 52.69% [f=0024649] [24649] Received game_message: chrisdoor1990 has been destroyed! [f=0024649] [24649] Received game_message: PresidentNyan wins! [f=0024650] [24650] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024650] [24650] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024650] [24650] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024650] [24650] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.13333416,7.4666667,9.13333416,7.4666667,1275,1275,1275,1275,5.83333349,5.5999999,5.83333349,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0.00101333,0,0.00101333,0,0,0,0,0 [f=0024650] [24650] Game End Stats Values: 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55,6990,15030,6990,15030,7658.65723,948.710083,7658.65723,948.710083,0,0,0,0,0,0,0,0,4727.16162,2001.93213,4727.16162,2001.93213,6703.60645,14732.4775,6703.60645,14732.4775,1600,270,1600,270,178.772903,83,178.772903,83,0,1505,0,1505,46.4301987,30.4391537,46.4301987,30.4391537,200,8125,200,8125,5719.16699,15223.2002,5719.16699,15223.2002,5190,5130,5190,5130,15223.2002,6409.5,15223.2002,6409.5,188.667145,1270.19312,188.667145,1270.19312,16215.3848,7159.11816,16215.3848,7159.11816 [f=0024650] [24650] Game End Stats Values: 56,6790,15225,6790,15225,7911.3877,1020.69861,7911.3877,1020.69861,0,0,0,0,0,0,0,0,5164.23047,2001.93213,5164.23047,2001.93213,6737.90186,15094.4531,6737.90186,15094.4531,1600,270,1600,270,169.452194,83,169.452194,83,0,1505,0,1505,46.0606995,28.999052,46.0606995,28.999052,0,8320,0,8320,5719.16699,15582.2002,5719.16699,15582.2002,5190,5130,5190,5130,15582.2002,6409.5,15582.2002,6409.5,188.667145,1270.19312,188.667145,1270.19312,16577.3516,7198.96973,16577.3516,7198.96973 [f=0024657] [24657] Event [648,47.2006226,1864]: 1 lost unit Wind/Tidal Generator [f=0024674] [24674] Event [5144,156.190033,4184]: 0 finished unit Metal Extractor [f=0024684] [24684] Event [540,17.5944214,2136]: 1 lost unit Archer [f=0024687] [24687] Event [513.757263,16.4680233,2275.63525]: 1 lost unit Conch [f=0024690] [24690] Event [504,17.5944214,2136]: 1 lost unit Amphbot Factory [f=0024698] [24698] Event [1544,109.112091,3448]: 1 lost unit Stardust [f=0024745] [24745] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0024802] Spectator chrisdoor1990 left the game: normal quit [f=0024802] [24802] Event [undefined]: chrisdoor1990 quit [f=0024850] Spectator LordSwan3x left the game: normal quit [f=0024850] [24850] Event [undefined]: LordSwan3x quit [f=0024908] No clients connected, shutting down server [f=0024908] Server shutdown [f=0025077] [25077] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0025270] [25270] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0025400] [25400] Event [4840,156.21048,4120]: 0 finished unit Metal Extractor [f=0025608] [25608] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0025987] [25987] Event [4968,156.363068,4504]: 0 finished unit Metal Extractor [f=0026173] [26173] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0026686] [26686] Event [5740,4.00543213,2792]: 0 finished unit Felon [f=0026789] [26789] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0026885] [26885] Event [5740,4.00543213,2792]: 0 finished unit Rogue [f=0026957] [26957] Event [5740,4.00543213,2792]: 0 finished unit Bandit [f=0027093] [27093] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0027382] [27382] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0027528] [27528] Event [5740,4.00543213,2792]: 0 finished unit Thug [f=0027817] [27817] Event [5740,4.00543213,2792]: 0 finished unit Racketeer [f=0028303] [28303] Event [5740,4.00543213,2792]: 0 finished unit Aspis [f=0028421] Autoquit sending quit command. [f=0028421] [QuitAction] user exited to system [f=0028421] [SpringApp::Kill][1] fromRun=1 [f=0028421] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028421] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028421] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028421] [ThreadPool::SetThreadCount][2] workers=0 [f=0028421] [SpringApp::Kill][2] [f=0028421] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028421] [Game::KillLua][3] dtor=0 luaUI=0x64747e00 [f=0028421] Start widgetHandler:Shutdown [f=0028421] Shutdown - SaveOrderList Complete [f=0028421] Writing last game win data [f=0028421] Shutdown - SaveConfigData Complete [f=0028421] Shutdown Widget - Chili Highlight [f=0028421] Shutdown Widget - Save/Load API [f=0028421] Shutdown Widget - Draw After Chili [f=0028421] Shutdown Widget - EPIC Menu [f=0028421] Shutdown Widget - Chili Minimap [f=0028421] Shutdown Widget - Chili Widget Selector [f=0028421] Shutdown Widget - Local Team Colors [f=0028421] Shutdown Widget - Display Keys 2 [f=0028421] Shutdown Widget - Save Game Menu [f=0028421] Shutdown Widget - HealthBars [f=0028421] Shutdown Widget - Noises [f=0028421] Shutdown Widget - Unit Icons [f=0028421] Shutdown Widget - Win Counter [f=0028421] Shutdown Widget - BuildETA [f=0028421] Shutdown Widget - SpringRTS Replay Stats [f=0028421] Shutdown Widget - Modular Comm Info [f=0028421] Shutdown Widget - CameraShake [f=0028421] Shutdown Widget - Chili Economy Panel Default [f=0028421] Shutdown Widget - Chili EndGame Window [f=0028421] Shutdown Widget - Chili Nuke Warning [f=0028421] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028421] Shutdown Widget - Chili Spectator Panels [f=0028421] Shutdown Widget - Context Menu [f=0028421] Shutdown Widget - Darkening [f=0028421] Shutdown Widget - MetalFeatures (new) [f=0028421] Shutdown Widget - Defense Range Zero-K [f=0028421] Shutdown Widget - Grab Input [f=0028421] Input grabbing is disabled! [f=0028421] Shutdown Widget - Highlight Geos [f=0028421] Shutdown Widget - Local Widgets Config [f=0028421] Shutdown Widget - Mex Placement Handler [f=0028421] Shutdown Widget - MinimapEvents [f=0028421] Shutdown Widget - Missile Silo Range [f=0028421] Shutdown Widget - Point Tracker [f=0028421] Shutdown Widget - Showeco and Grid Drawer [f=0028421] Shutdown Widget - Stereo3D [f=0028421] Shutdown Widget - Music Player v2 [f=0028421] Shutdown Widget - Attack AoE [f=0028421] Shutdown Widget - Map Edge Extension [f=0028421] Shutdown Widget - Selection Send [f=0028421] Shutdown Widget - LupsManager [f=0028421] Shutdown Widget - Newton Firezone [f=0028421] Shutdown Widget - Chili Pro Console [f=0028421] Shutdown Widget - Lasso Terraform GUI [f=0028421] Shutdown Widget - Chili Framework [f=0028421] Shutdown Widget - Lups [f=0028421] Shutdown Widget - Custom Markers [f=0028421] Shutdown Widget - Chili Core Selector [f=0028421] Shutdown Widget - Select Keys [f=0028421] Shutdown Widget - Pause Screen [f=0028421] Shutdown Widget - Layout Handler [f=0028421] Shutdown Widget - Persistent Build Height [f=0028421] Shutdown Widget - Text To Speech Control [f=0028421] End widgetHandler:Shutdown [f=0028421] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={784606,82774304} {int,ext,rec}Allocs={31863997,0,0} {chunk,block}Bytes={82774304,0} [f=0028421] [Game::KillLua][1] dtor=0 luaGaia=0x53723190 [f=0028421] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550243,68704523} {int,ext,rec}Allocs={31863998,0,0} {chunk,block}Bytes={68704523,0} [f=0028421] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550243,68704523} {int,ext,rec}Allocs={31863998,0,0} {chunk,block}Bytes={68704523,0} [f=0028421] [Game::KillLua][2] dtor=0 luaRules=0x53918890 [f=0028421] Start gadgetHandler:Shutdown [f=0028421] Shutdown - StartSetup [f=0028421] Shutdown - UnitMorph [f=0028421] Shutdown - Carrier Drones [f=0028421] Shutdown - LupsNanoSpray [f=0028421] Shutdown - Missile Silo Controller [f=0028421] Shutdown - Modular Comm Info [f=0028421] Shutdown - Terrain Texture Handler [f=0028421] Shutdown - UnitCloakShield [f=0028421] Shutdown - Starlight Handler [f=0028421] End gadgetHandler:Shutdown [f=0028421] Start gadgetHandler:Shutdown [f=0028421] Shutdown - Save/Load [f=0028421] Shutdown - Teleport Throw [f=0028421] Shutdown - UnitMorph [f=0028421] Shutdown - Modular Comm Info [f=0028421] Shutdown - Retreat Command [f=0028421] Shutdown - Shockwaves [f=0028421] Shutdown - UnitCloakShield [f=0028421] Shutdown - Lups Cloak FX [f=0028421] Shutdown - Lups [f=0028421] Shutdown - Lups Shield [f=0028421] End gadgetHandler:Shutdown [f=0028421] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31864030,0,0} {chunk,block}Bytes={0,0} [f=0028421] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31864030,0,0} {chunk,block}Bytes={0,0} [f=0028421] [Game::KillLua][4] dtor=0 [f=0028421] [Game::~CGame][1] [f=0028421] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028421] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028421] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028421] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028421] [Game::KillLua][4] dtor=1 [f=0028421] [Game::KillMisc][1] [f=0028421] [Game::KillMisc][2] [f=0028421] [Game::KillMisc][3] [f=0028421] [Game::KillRendering][1] [f=0028421] [3DOParser::Kill] allocated 137 pieces [f=0028421] [S3OParser::Kill] allocated 2761 pieces [f=0028421] [AssParser::Kill] allocated 223 pieces [f=0028421] [Game::KillInterface][1] [f=0028421] [Game::KillInterface][2] [f=0028421] [Game::KillSimulation][1] [f=0028421] [Game::KillSimulation][2] [f=0028421] [CCollisionHandler] dis-/continuous tests: 0/550822 [f=0028421] [Game::KillSimulation][3] [f=0028421] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028421] [~CPathCache(24x20)] cacheHits=22 hitPercentage=18% numHashColls=0 maxCacheSize=9 [f=0028421] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028421] [~CPathCache(48x40)] cacheHits=201 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028421] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028421] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028421] [LosHandler::Kill] raycast instance cache-{hits,misses}={10691,26261}; shared=2%; cached=27% [f=0028421] [Game::KillSimulation][4] [f=0028421] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0028421] [Game::~CGame][2] [f=0028421] [Game::~CGame][3] [f=0028421] [SpringApp::Kill][3] [f=0028421] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 298090 bytes sent 352730 bytes recv'd [f=0028421] [SpringApp::Kill][4] font=0x464aeaa0 [f=0028421] [SpringApp::Kill][5] [f=0028421] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x4651ba40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3950ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=89ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=69ms file="objects3d/corseal.s3o" indx=5047 inflSize=105kb readTime=34ms file="objects3d/commrecon3.s3o" indx=4983 inflSize=130kb readTime=29ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=28ms file="luaui/widgets/gfx_outline_no_shader.lua" indx=4567 inflSize=14kb readTime=27ms file="objects3d/corwolv.s3o" indx=5062 inflSize=117kb readTime=27ms file="objects3d/strikecom_3.dae" indx=5469 inflSize=1000kb readTime=25ms file="objects3d/strikecom_1.dae" indx=5465 inflSize=999kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 52894315 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x46609060) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46602860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46576680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0c740010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]