[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vzAVir7TdS/springsettings.990174.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1118090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8420 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/990174/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45995030] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45995030] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] chrisdoor1990 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/990174/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (313ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/990174/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52992670,0x6397dde0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 243fb05ff288d4a3698cebd82c9ceb70 [f=-000001] Connection attempt from BoltBoy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BoltBoy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from zz9liberta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zz9liberta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zz9liberta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zz9liberta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[Game::Load][lua{Rules,Gaia}={00000001054df200,00000001055b2000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zz9liberta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zz9liberta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zz9liberta" string="[Game::Load][lua{Rules,Gaia}={00000000677222b0,00000000ca729550}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5791,4.06842041,2876]: 0 finished unit Engineer Commander [f=-000001] [0] Event [242,4.04443359,2209]: 1 finished unit Recon Commander [f=0000000] [0] BoltBoy, team: 0, elo:1527 [f=0000000] [0] zz9liberta, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000422] [422] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000522] [522] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000673] [673] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000947] [947] Event [5864,4.01947021,2792]: 0 finished unit Gunship Plant [f=0001103] [1103] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0001263] [1263] Event [248,4.01947021,2040]: 1 finished unit Wind/Tidal Generator [f=0001428] [1428] Event [184,4.01947021,2152]: 1 finished unit Wind/Tidal Generator [f=0001743] [1743] Event [6088,4.01947021,2904]: 0 finished unit Solar Collector [f=0001794] [1794] Event [136,4.01947021,2024]: 1 finished unit Solar Collector [f=0001924] [1924] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0002228] [2228] Event [352,7.4307251,2256]: 1 finished unit Lotus [f=0002344] [2344] Event [6088,4.01947021,2984]: 0 finished unit Solar Collector [f=0002520] [2520] Event [280,4.01947021,2344]: 1 finished unit Gunship Plant [f=0002553] [2553] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [6104,4.01947021,3064]: 0 finished unit Solar Collector [f=0002826] [2826] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0003248] [3248] Event [56,4.01947021,2200]: 1 finished unit Solar Collector [f=0003280] [3280] Event [6104,4.02648926,3144]: 0 finished unit Solar Collector [f=0003538] [3538] Event [280,25.1423035,2344]: 1 finished unit Wasp [f=0003721] [3721] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0004058] [4058] Event [5784,4.14230347,2888]: 0 finished unit Stardust [f=0004166] [4166] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0004177] [4177] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0004355] [4355] Event [168,54.4934082,3016]: 1 finished unit Wind/Tidal Generator [f=0004448] [4448] Event [280,25.1423035,2344]: 1 finished unit Wasp [f=0004607] [4607] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0004734] [4734] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0004828] [4828] Event [136,4.01947021,2408]: 1 finished unit Wind/Tidal Generator [f=0004925] [4925] Event [5768,3.99841309,2776]: 0 finished unit Gunship Plate [f=0005205] [5205] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0005287] [5287] Event [288,52.7281189,3056]: 1 finished unit Lotus [f=0005360] [5360] Event [280,25.1423035,2344]: 1 finished unit Wasp [f=0005781] [5781] Event [504,8.7046814,2056]: 1 finished unit Solar Collector [f=0006264] [6264] Event [1296,52.7246094,1504]: 1 finished unit Lotus [f=0006302] [6302] Event [120,48.0815125,2920]: 1 finished unit Wind/Tidal Generator [f=0006414] [6414] Event [264,4.01947021,2216]: 1 finished unit Caretaker [f=0006718] [6718] Event [280,25.1423035,2344]: 1 finished unit Locust [f=0007058] [7058] Event [280,25.1423035,2344]: 1 finished unit Locust [f=0007061] [7061] Event [152,0,2520]: 1 finished unit Wind/Tidal Generator [f=0007111] [7111] Event [56,4.01947021,2344]: 1 finished unit Wind/Tidal Generator [f=0007298] [7298] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0007329] [7329] Event [5848,4.02297974,2888]: 0 finished unit Thresher [f=0007336] [7336] Event [5768,23.9984131,2776]: 0 finished unit Wasp [f=0007424] [7424] Event [280,25.1423035,2344]: 1 finished unit Locust [f=0007574] [7574] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0007665] [7665] Event [240,35.8859253,2832]: 1 finished unit Picket [f=0007881] [7881] Event [280,25.1423035,2344]: 1 finished unit Harpy [f=0008346] [8346] Event [280,25.1423035,2344]: 1 finished unit Harpy [f=0008351] [8351] Event [104,15.7588196,2824]: 1 finished unit Wind/Tidal Generator [f=0008404] [8404] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0008428] [8428] Event [280,25.1423035,2344]: 1 finished unit Blastwing [f=0008836] [8836] Event [256,0,2512]: 1 finished unit Picket [f=0009071] [9071] Event [120,2.62619019,2728]: 1 finished unit Wind/Tidal Generator [f=0009857] [9857] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0010003] [10003] Event [152,0,2616]: 1 finished unit Wind/Tidal Generator [f=0010046] [10046] Event [280,25.1423035,2344]: 1 finished unit Nimbus [f=0010055] [10055] Event [424,0,2600]: 1 finished unit Stardust [f=0010423] [10423] Event [5576,3.8861084,2792]: 0 finished unit Stardust [f=0010595] [10595] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0010661] [10661] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0010684] [10684] Event [5768,23.9984131,2776]: 0 finished unit Wasp [f=0011259] [11259] Event [280,25.1423035,2344]: 1 finished unit Nimbus [f=0012222] [12222] Event [440,54.4267273,2888]: 1 finished unit Stinger [f=0012395] [12395] Event [6016,4.01947021,2904]: 0 finished unit Fusion Reactor [f=0012509] [12509] Event [5712,4.6862793,2880]: 0 finished unit Aegis [f=0012597] [12597] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0013003] [13003] Event [5768,23.9984131,2776]: 0 finished unit Wasp [f=0013108] [13108] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0013308] [13308] Event [5832,0,2600]: 0 finished unit Stardust [f=0013927] Player zz9liberta left the game: timeout [f=0013927] [13927] Event [undefined]: zz9liberta timed out [f=0014050] [14050] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0014464] [14464] Event [5792,5.91110229,2976]: 0 finished unit Rover Assembly [f=0014527] [14527] Event [5768,23.9984131,2776]: 0 finished unit Wasp [f=0014636] [14636] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0014847] [14847] Event [5656,15.5693054,2984]: 0 finished unit Stinger [f=0015015] [15015] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Mason [f=0015387] [15387] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Mason [f=0015530] [15530] Event [5768,23.9984131,2776]: 0 finished unit Wasp [f=0015618] [15618] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0015763] [15763] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Mason [f=0016138] [16138] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Mason [f=0016781] [16781] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0016919] [16919] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Fencer [f=0016938] [16938] Event [5512,0,2664]: 0 finished unit Stinger [f=0017192] [17192] Event [5672,0,2632]: 0 finished unit Thresher [f=0017616] [17616] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Fencer [f=0018555] [18555] Event [5688,4.01947021,2808]: 0 finished unit Thresher [f=0018902] [18902] Event [5504,15.6079102,2960]: 0 finished unit Strider Hub [f=0018918] [18918] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Fencer [f=0018930] [18930] Event [5864,25.0194702,2792]: 0 finished unit Wasp [f=0019196] [19196] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Fencer [f=0019543] [19543] Event [5768,23.9984131,2776]: 0 finished unit Wasp [f=0019544] [19544] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Fencer [f=0019673] [19673] Event [4344,157.838287,120]: 0 finished unit Metal Extractor [f=0019915] [19915] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0019993] BoltBoy has forced a win due to dropped opposition. [f=0019993] game_message: zz9liberta has been destroyed! [f=0019993] [19993] Event [undefined]: zz9liberta resigned [f=0019993] game_message: BoltBoy wins! [f=0019993] Submitting stats [f=0019993] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019993] Part| Total Time|Time of the last 0.5s [f=0019993] Draw 13261.39ms 13.15% [f=0019993] Lua::Callins::Synced 4789.35ms 17.13% [f=0019993] Lua::Callins::Unsynced 17675.29ms 20.82% [f=0019993] Lua::CollectGarbage::Synced 315.80ms 0.10% [f=0019993] Lua::CollectGarbage::Unsynced 728.26ms 1.00% [f=0019993] Misc::Profiler::AddTime 62.87ms 0.10% [f=0019993] Sim 13570.84ms 51.00% [f=0019993] [19993] Received game_message: zz9liberta has been destroyed! [f=0019993] [19993] Received game_message: BoltBoy wins! [f=0019994] [19994] Game End Stats Header: 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[f=0019994] [19994] Game End Stats Values: 27,7770,6425,7770,6425,444.124817,28.3497009,444.124817,28.3497009,0,0,0,0,0,0,0,0,670.830566,919.08075,670.830566,919.08075,0,0,0,0,690,890,690,890,20.3773384,16,20.3773384,16,1275,1275,1275,1275,24.4700184,23.0276928,24.4700184,23.0276928,2825,0,2825,0,0,0,0,0,2980,4260,2980,4260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 28,7770,6425,7770,6425,504.145813,28.8602638,504.145813,28.8602638,0,0,0,0,0,0,0,0,672.302734,1024.42505,672.302734,1024.42505,0,0,0,0,690,890,690,890,19.0466022,16,19.0466022,16,1275,1275,1275,1275,25.0014,23.0340385,25.0014,23.0340385,2825,0,2825,0,0,0,0,0,2980,4260,2980,4260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 29,8190,8040,8190,8040,567.18927,31.9894733,567.18927,31.9894733,0,0,0,0,0,0,0,0,1025.08813,1099.54956,1025.08813,1099.54956,0,0,0,0,1110,1415,1110,1415,18.9592285,27.666666,18.9592285,27.666666,1275,1275,1275,1275,25.2029152,23.2086143,25.2029152,23.2086143,2825,0,2825,0,0,0,0,0,2980,5350,2980,5350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 30,8190,8340,8190,8340,637.702454,44.1625633,637.702454,44.1625633,0,0,0,0,0,0,0,0,1410.60083,1099.54956,1410.60083,1099.54956,0,0,0,0,1110,1415,1110,1415,21.8277225,51,21.8277225,51,1275,1275,1275,1275,25.7008915,25.6782055,25.7008915,25.6782055,2825,0,2825,0,0,0,0,0,2980,5650,2980,5650,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 31,8190,8860,8190,8860,709.715088,51.8937569,709.715088,51.8937569,0,0,0,0,0,0,0,0,1797.61255,1099.54956,1797.61255,1099.54956,0,0,0,0,1110,1635,1110,1635,22.5026646,51,22.5026646,51,1275,1275,1275,1275,25.8008709,25.5154133,25.8008709,25.5154133,2825,0,2825,0,0,0,0,0,2980,5950,2980,5950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 32,8190,8860,8190,8860,783.896484,78.783905,783.896484,78.783905,0,0,0,0,0,0,0,0,2186.79346,1099.54956,2186.79346,1099.54956,0,0,0,0,1110,1635,1110,1635,23.5418491,51,23.5418491,51,1275,1275,1275,1275,25.9454403,26.792675,25.9454403,26.792675,2825,0,2825,0,0,0,0,0,2980,5950,2980,5950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 33,8190,8950,8190,8950,858.99353,115.840759,858.99353,115.840759,0,0,0,0,0,0,0,0,2576.88867,1099.54956,2576.88867,1099.54956,0,0,0,0,1110,1635,1110,1635,23.987215,51,23.987215,51,1275,1275,1275,1275,26.0064926,28.803793,26.0064926,28.803793,2825,0,2825,0,0,0,0,0,2980,6040,2980,6040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 34,8190,10770,8190,10770,941.297974,156.718964,941.297974,156.718964,0,0,0,0,0,0,0,0,2974.19312,1099.54956,2974.19312,1099.54956,0,0,0,0,1110,2055,1110,2055,27.8718967,51,27.8718967,51,1275,1275,1275,1275,26.4869556,29.725214,26.4869556,29.725214,2825,0,2825,0,0,0,0,0,2980,7440,2980,7440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 35,8190,10890,8190,10890,1028.8728,213.478653,1028.8728,213.478653,0,0,0,0,0,0,0,0,3376.7688,1099.54956,3376.7688,1099.54956,0,0,0,0,1110,2055,1110,2055,30.842535,51,30.842535,51,1275,1275,1275,1275,26.8383255,30.7839775,26.8383255,30.7839775,2825,0,2825,0,0,0,0,0,2980,7560,2980,7560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 36,8190,11610,8190,11610,1117.23132,274.802551,1117.23132,274.802551,0,0,0,0,0,0,0,0,3780.1272,1099.54956,3780.1272,1099.54956,0,0,0,0,1110,2055,1110,2055,31.3203831,51,31.3203831,51,1275,1275,1275,1275,26.8905602,31.0882587,26.8905602,31.0882587,2825,0,2825,0,0,0,0,0,2980,8280,2980,8280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 37,8190,11850,8190,11850,1206.60876,332.430359,1206.60876,332.430359,0,0,0,0,0,0,0,0,4184.50439,1099.54956,4184.50439,1099.54956,0,0,0,0,1110,2055,1110,2055,31.9452515,51,31.9452515,51,1275,1275,1275,1275,26.9584675,30.8418541,26.9584675,30.8418541,2825,0,2825,0,0,0,0,0,2980,8520,2980,8520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 38,8190,11850,8190,11850,1289.66577,382.346619,1289.66577,382.346619,0,0,0,0,0,0,0,0,4582.56152,1099.54956,4582.56152,1099.54956,0,0,0,0,1110,2055,1110,2055,28.4076824,51,28.4076824,51,1275,1275,1275,1275,26.5371284,30.3277473,26.5371284,30.3277473,2825,0,2825,0,0,0,0,0,2980,8520,2980,8520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 39,8190,12710,8190,12710,1356.3949,439.463623,1356.3949,439.463623,0,0,0,0,0,0,0,0,4964.29248,1099.54956,4964.29248,1099.54956,0,0,0,0,1110,2475,1110,2475,20.1533489,51,20.1533489,51,1275,1275,1275,1275,25.4486675,30.807806,25.4486675,30.807806,2825,140,2825,140,0,0,0,0,2980,8820,2980,8820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 40,8190,13160,8190,13160,1429.51855,497.730377,1429.51855,497.730377,0,0,0,0,0,0,0,0,5352.41797,1099.54956,5352.41797,1099.54956,0,0,0,0,1110,2925,1110,2925,23.3130226,51,23.3130226,51,1275,1275,1275,1275,25.8749504,30.8844509,25.8749504,30.8844509,2825,140,2825,140,0,0,0,0,2980,8820,2980,8820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 41,8190,13300,8190,13300,1526.24048,556.269897,1526.24048,556.269897,0,0,0,0,0,0,0,0,5764.1416,1099.54956,5764.1416,1099.54956,0,0,0,0,1110,2925,1110,2925,36.7416534,51,36.7416534,51,1275,1275,1275,1275,27.4481163,30.9026394,27.4481163,30.9026394,2825,280,2825,280,0,0,0,0,2980,8820,2980,8820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 42,8190,13300,8190,13300,1622.25085,614.892029,1622.25085,614.892029,0,0,0,0,0,0,0,0,6175.15283,1099.54956,6175.15283,1099.54956,0,0,0,0,1110,2925,1110,2925,36.2664146,51,36.2664146,51,1275,1275,1275,1275,27.4006824,30.9081497,27.4006824,30.9081497,2825,280,2825,280,0,0,0,0,2980,8820,2980,8820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 43,8190,13750,8190,13750,1707.51917,673.245483,1707.51917,673.245483,0,0,0,0,0,0,0,0,6575.41992,1099.54956,6575.41992,1099.54956,0,0,0,0,1110,3375,1110,3375,29.4849663,51,29.4849663,51,1275,1275,1275,1275,26.6845169,30.890234,26.6845169,30.890234,2825,280,2825,280,0,0,0,0,2980,8820,2980,8820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 44,8190,15130,8190,15130,1791.71008,730.488464,1791.71008,730.488464,0,0,0,0,0,0,0,0,6974.60889,1099.54956,6974.60889,1099.54956,0,0,0,0,1110,3375,1110,3375,28.8487835,51,28.8487835,51,1275,1275,1275,1275,26.6126747,30.8161945,26.6126747,30.8161945,2825,560,2825,560,0,0,0,0,2980,9920,2980,9920,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 45,8190,15660,8190,15660,1872.46204,788.446594,1872.46204,788.446594,0,0,0,0,0,0,0,0,7370.36328,1099.54956,7370.36328,1099.54956,0,0,0,0,1110,3375,1110,3375,26.9285011,51,26.9285011,51,1275,1275,1275,1275,26.383482,31.2638721,26.383482,31.2638721,2825,700,2825,700,0,0,0,0,2980,10310,2980,10310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019994] [19994] Game End Stats Values: 46,8190,15750,8190,15750,1909.86658,816.434998,1909.86658,816.434998,0,0,0,0,0,0,0,0,7554.76953,1099.54956,7554.76953,1099.54956,0,0,0,0,1110,3375,1110,3375,26.6006508,51,26.6006508,51,1275,1275,1275,1275,26.3435345,33.5697594,26.3435345,33.5697594,2825,700,2825,700,0,0,0,0,2980,10400,2980,10400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020121] [20121] Event [5774.00781,10.3605423,2976.02954]: 0 finished unit Ravager [f=0020130] Player BoltBoy left the game: normal quit [f=0020130] [20130] Event [undefined]: BoltBoy quit [f=0020136] No clients connected, shutting down server [f=0020136] Server shutdown [f=0020136] Playback paused [f=0020136] Autoquit sending quit command. [f=0020136] [QuitAction] user exited to system [f=0020136] [SpringApp::Kill][1] fromRun=1 [f=0020136] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020136] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020136] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020136] [ThreadPool::SetThreadCount][2] workers=0 [f=0020136] [SpringApp::Kill][2] [f=0020136] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020136] [Game::KillLua][3] dtor=0 luaUI=0x638f0030 [f=0020136] Start widgetHandler:Shutdown [f=0020136] Shutdown - SaveOrderList Complete [f=0020136] Writing last game win data [f=0020136] Shutdown - SaveConfigData Complete [f=0020136] Shutdown Widget - Save/Load API [f=0020136] Shutdown Widget - Chili Highlight [f=0020136] Shutdown Widget - Draw After Chili [f=0020136] Shutdown Widget - EPIC Menu [f=0020136] Shutdown Widget - Chili Widget Selector [f=0020136] Shutdown Widget - Chili Minimap [f=0020136] Shutdown Widget - Local Team Colors [f=0020136] Shutdown Widget - Display Keys 2 [f=0020136] Shutdown Widget - Save Game Menu [f=0020136] Shutdown Widget - Unit Icons [f=0020136] Shutdown Widget - Noises [f=0020136] Shutdown Widget - HealthBars [f=0020136] Shutdown Widget - Win Counter [f=0020136] Shutdown Widget - SpringRTS Replay Stats [f=0020136] Shutdown Widget - BuildETA [f=0020136] Shutdown Widget - Modular Comm Info [f=0020136] Shutdown Widget - Music Player v2 [f=0020136] Shutdown Widget - Stereo3D [f=0020136] Shutdown Widget - Showeco and Grid Drawer [f=0020136] Shutdown Widget - Point Tracker [f=0020136] Shutdown Widget - Missile Silo Range [f=0020136] Shutdown Widget - MinimapEvents [f=0020136] Shutdown Widget - Mex Placement Handler [f=0020136] Shutdown Widget - Local Widgets Config [f=0020136] Shutdown Widget - Highlight Geos [f=0020136] Shutdown Widget - Grab Input [f=0020136] Input grabbing is disabled! [f=0020136] Shutdown Widget - Defense Range Zero-K [f=0020136] Shutdown Widget - MetalFeatures (new) [f=0020136] Shutdown Widget - Darkening [f=0020136] Shutdown Widget - Context Menu [f=0020136] Shutdown Widget - Chili Spectator Panels [f=0020136] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020136] Shutdown Widget - Chili Nuke Warning [f=0020136] Shutdown Widget - Chili EndGame Window [f=0020136] Shutdown Widget - Chili Economy Panel Default [f=0020136] Shutdown Widget - CameraShake [f=0020136] Shutdown Widget - Attack AoE [f=0020136] Shutdown Widget - UnitShapes [f=0020136] Shutdown Widget - Map Edge Extension [f=0020136] Shutdown Widget - Selection Send [f=0020136] Shutdown Widget - LupsManager [f=0020136] Shutdown Widget - Newton Firezone [f=0020136] Shutdown Widget - Chili Pro Console [f=0020136] Shutdown Widget - Lasso Terraform GUI [f=0020136] Shutdown Widget - Lups [f=0020136] Shutdown Widget - Chili Framework [f=0020136] Shutdown Widget - Chili Core Selector [f=0020136] Shutdown Widget - Custom Markers [f=0020136] Shutdown Widget - Select Keys [f=0020136] Shutdown Widget - Pause Screen [f=0020136] Shutdown Widget - Text To Speech Control [f=0020136] Shutdown Widget - Persistent Build Height [f=0020136] Shutdown Widget - Layout Handler [f=0020136] End widgetHandler:Shutdown [f=0020136] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={800161,80309912} {int,ext,rec}Allocs={27271897,0,0} {chunk,block}Bytes={80309912,0} [f=0020136] [Game::KillLua][1] dtor=0 luaGaia=0x6397dde0 [f=0020136] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564678,66200556} {int,ext,rec}Allocs={27271898,0,0} {chunk,block}Bytes={66200556,0} [f=0020136] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564678,66200556} {int,ext,rec}Allocs={27271898,0,0} {chunk,block}Bytes={66200556,0} [f=0020136] [Game::KillLua][2] dtor=0 luaRules=0x52992670 [f=0020136] Start gadgetHandler:Shutdown [f=0020136] Shutdown - StartSetup [f=0020136] Shutdown - UnitMorph [f=0020136] Shutdown - Carrier Drones [f=0020136] Shutdown - LupsNanoSpray [f=0020136] Shutdown - Missile Silo Controller [f=0020136] Shutdown - Modular Comm Info [f=0020136] Shutdown - Terrain Texture Handler [f=0020136] Shutdown - UnitCloakShield [f=0020136] Shutdown - Starlight Handler [f=0020136] End gadgetHandler:Shutdown [f=0020136] Start gadgetHandler:Shutdown [f=0020136] Shutdown - Save/Load [f=0020136] Shutdown - Teleport Throw [f=0020136] Shutdown - UnitMorph [f=0020136] Shutdown - Modular Comm Info [f=0020136] Shutdown - Retreat Command [f=0020136] Shutdown - Shockwaves [f=0020136] Shutdown - UnitCloakShield [f=0020136] Shutdown - Lups Cloak FX [f=0020136] Shutdown - Lups [f=0020136] Shutdown - Lups Shield [f=0020136] End gadgetHandler:Shutdown [f=0020136] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27271930,0,0} {chunk,block}Bytes={0,0} [f=0020136] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27271930,0,0} {chunk,block}Bytes={0,0} [f=0020136] [Game::KillLua][4] dtor=0 [f=0020136] [Game::~CGame][1] [f=0020136] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020136] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020136] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020136] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020136] [Game::KillLua][4] dtor=1 [f=0020136] [Game::KillMisc][1] [f=0020136] [Game::KillMisc][2] [f=0020136] [Game::KillMisc][3] [f=0020136] [Game::KillRendering][1] [f=0020136] [3DOParser::Kill] allocated 137 pieces [f=0020136] [S3OParser::Kill] allocated 2805 pieces [f=0020136] [AssParser::Kill] allocated 266 pieces [f=0020136] [Game::KillInterface][1] [f=0020136] [Game::KillInterface][2] [f=0020136] [Game::KillSimulation][1] [f=0020136] [Game::KillSimulation][2] [f=0020136] [CCollisionHandler] dis-/continuous tests: 0/451516 [f=0020136] [Game::KillSimulation][3] [f=0020136] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020136] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020136] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020136] [~CPathCache(48x40)] cacheHits=424 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020136] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020136] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020136] [LosHandler::Kill] raycast instance cache-{hits,misses}={6772,2205}; shared=2%; cached=74% [f=0020136] [Game::KillSimulation][4] [f=0020136] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020136] [Game::~CGame][2] [f=0020136] [Game::~CGame][3] [f=0020136] [SpringApp::Kill][3] [f=0020136] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210950 bytes sent 96665 bytes recv'd [f=0020136] [SpringApp::Kill][4] font=0x458cfaa0 [f=0020136] [SpringApp::Kill][5] [f=0020136] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x459920f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3916ms file="objects3d/shieldfelon.s3o" indx=5392 inflSize=86kb readTime=97ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=89ms file="objects3d/cormort.s3o" indx=5040 inflSize=44kb readTime=45ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=37ms file="luaui/widgets/gui_chili_vote.lua" indx=4617 inflSize=8kb readTime=34ms file="luaui/widgets/camera_cofc.lua" indx=3810 inflSize=94kb readTime=30ms file="objects3d/hunchback.s3o" indx=5196 inflSize=75kb readTime=28ms file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4596 inflSize=12kb readTime=28ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=27ms file="objects3d/thud.s3o" indx=5490 inflSize=130kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 56732520 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x45a26a00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a14a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459934b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f11180010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]