[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9lH9kt4nOv/springsettings.989914.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f31fc090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8403 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/989914/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462948b0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462948b0] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 678ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] anger_birb was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/989914/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11644,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/989914/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529003c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 25dfaf5fa4efd2e623d9fb099a071acf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000ee65cab0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cb3cd8a0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Nomad! [f=-000001] gk [f=-000001] gl [f=-000001] hf [f=-000001] hey [f=-000001] gl hf [f=-000001] [0] Event [723,269.312256,566]: 0 finished unit Recon Commander [f=-000001] [0] Event [4245,267.454468,4867]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3314 [f=0000000] [0] PRO_rANDY, team: 1, elo:3172 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4120,267.446533,4808]: 1 finished unit Shieldbot Factory [f=0000009] [9] Event [856,267.446533,552]: 0 finished unit Jumpbot Factory [f=0000292] [292] Event [648,444.397339,1000]: 0 finished unit Wind/Tidal Generator [f=0000353] [353] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000431] [431] Event [520,444.404602,1096]: 0 finished unit Wind/Tidal Generator [f=0000439] [439] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0000492] [492] Event [4280,275.948334,4984]: 1 finished unit Wind/Tidal Generator [f=0000545] [545] Event [856,267.446533,576]: 0 finished unit Constable [f=0000679] [679] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0000761] [761] Event [856,267.446533,576]: 0 finished unit Puppy [f=0000772] [772] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0000909] [909] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0001145] [1145] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001190] [1190] Event [856,267.446533,576]: 0 finished unit Constable [f=0001204] [1204] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0001394] [1394] Event [4360,273.860931,4984]: 1 finished unit Wind/Tidal Generator [f=0001741] [1741] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0001789] [1789] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001815] [1815] Event [4440,271.635803,4968]: 1 finished unit Wind/Tidal Generator [f=0001999] [1999] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0002056] [2056] Event [4472,269.309235,4856]: 1 finished unit Wind/Tidal Generator [f=0002120] [Game::ClientReadNet] added new player PRO_eXist with number 2 to team 0 [f=0002120] > SPRINGIE:User PRO_eXist|energygeo|5_6||False|PRO||GB [f=0002123] [2123] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0002134] Connection attempt from PRO_eXist [f=0002134] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002134] -> Connection established (given id 2) [f=0002137] [2137] Event [856,267.446533,576]: 0 finished unit Constable [f=0002142] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0002142] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002190] [2190] Event [3952,97.9393005,3328]: 1 finished unit Radar Tower [f=0002198] [2198] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002366] [2366] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0002429] [2429] Event [3952,97.9393005,3328]: 1 lost unit Radar Tower [f=0002577] [2577] Event [856,267.446533,576]: 0 finished unit Constable [f=0002607] [2607] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0002662] [2662] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0002739] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0002757] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0002757] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[Game::Load][lua{Rules,Gaia}={0000000101095110,0000000000000000}]" [f=0002833] [2833] Event [1600,266.591248,1088]: 0 finished unit Radar Tower [f=0002850] [2850] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002995] [2995] Event [3616,97.9393005,3296]: 1 finished unit Radar Tower [f=0003015] [3015] Event [856,267.446533,576]: 0 finished unit Constable [f=0003097] [3097] Event [520,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0003322] [3322] Event [424,442.353455,1256]: 0 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [856,267.446533,576]: 0 finished unit Constable [f=0003450] [3450] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003451] [3451] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003568] [3568] Event [4120.01855,267.446533,4796]: 1 finished unit Outlaw [f=0003602] [3602] Event [328,442.686829,1256]: 0 finished unit Wind/Tidal Generator [f=0003660] [3660] Event [856,267.446533,576]: 0 finished unit Puppy [f=0003673] [3673] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0003678] [3678] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0003757] [3757] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0003772] [3772] Event [856,267.446533,576]: 0 finished unit Puppy [f=0003860] [3860] Event [232,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0003890] [3890] Event [856,267.446533,576]: 0 finished unit Puppy [f=0004120] [4120] Event [4120.01855,267.446533,4796]: 1 finished unit Thug [f=0004168] [4168] Event [1867.0188,110.021851,1704.42554]: 0 lost unit Puppy [f=0004168] [4168] Event [1877.41199,97.9393005,1710.42383]: 1 lost unit Bandit [f=0004384] [4384] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0004402] [4402] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0004434] [4434] Event [1302.60938,94.1751785,1927.09485]: 0 lost unit Puppy [f=0004491] [4491] Event [1230.63916,57.876255,2187.31006]: 0 lost unit Puppy [f=0004491] [4491] Event [1226.96057,42.1237946,2198.73218]: 1 lost unit Bandit [f=0004517] [4517] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0004535] [4535] Event [136,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0004654] [4654] Event [4728,297.742859,4776]: 1 finished unit Wind/Tidal Generator [f=0004660] [4660] Event [4120.01855,267.446533,4796]: 1 finished unit Thug [f=0004760] [4760] Event [136,441.708374,1160]: 0 finished unit Wind/Tidal Generator [f=0004777] [4777] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0004801] [4801] Event [4616,444.404602,4008]: 1 finished unit Wind/Tidal Generator [f=0004942] [4942] Event [624,200.540924,3504]: 0 finished unit Lotus [f=0004968] [4968] Event [2720,250.812531,4640]: 1 finished unit Radar Tower [f=0004985] [4985] Event [232,442.447662,1160]: 0 finished unit Wind/Tidal Generator [f=0005056] [5056] Event [4632,440.802368,4104]: 1 finished unit Wind/Tidal Generator [f=0005112] [5112] Event [856,267.446533,576]: 0 finished unit Pyro [f=0005137] [5137] Event [4432,91.6698456,3200]: 1 finished unit Lotus [f=0005178] [5178] Event [2032,97.9393005,1872]: 0 finished unit Radar Tower [f=0005200] [5200] Event [4120.01855,267.446533,4796]: 1 finished unit Thug [f=0005239] [5239] Event [328,442.773804,1160]: 0 finished unit Wind/Tidal Generator [f=0005326] [5326] Event [4648,375.295654,4200]: 1 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0005476] [5476] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0005509] [5509] Event [424,444.259644,1160]: 0 finished unit Wind/Tidal Generator [f=0005527] [5527] Event [976,202.251434,3888]: 0 finished unit Lotus [f=0005573] [5573] Event [856,267.446533,576]: 0 finished unit Pyro [f=0005641] [5641] Event [4664,316.333771,4296]: 1 finished unit Wind/Tidal Generator [f=0005701] [5701] Event [4120.01855,267.446533,4796]: 1 finished unit Rogue [f=0005794] [5794] Event [520,444.404602,1160]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [4680,312.057495,4392]: 1 finished unit Wind/Tidal Generator [f=0005944] [5944] Event [4392,269.309235,4680]: 1 finished unit Caretaker [f=0005962] [5962] Event [832,202.251434,4016]: 0 finished unit Lotus [f=0006032] [6032] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0006050] [6050] Event [4632,282.072815,4776]: 1 finished unit Wind/Tidal Generator [f=0006075] [6075] Event [4120.01855,267.446533,4796]: 1 finished unit Rogue [f=0006106] [6106] Event [3136,97.9393005,3552]: 1 finished unit Lotus [f=0006145] [6145] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0006153] [6153] Event [424,440.447235,1064]: 0 finished unit Wind/Tidal Generator [f=0006176] [6176] Event [856,267.446533,576]: 0 finished unit Pyro [f=0006180] [6180] Event [4696,320.501343,4488]: 1 finished unit Wind/Tidal Generator [f=0006292] [6292] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0006371] [Game::ClientReadNet] added new player Dregs with number 3 to team 0 [f=0006371] > SPRINGIE:User Dregs|staticmissilesilo|7_7|dev_content,donator_1|False|||GB [f=0006382] [6382] Event [4392,269.309235,4760]: 1 finished unit Caretaker [f=0006383] Connection attempt from Dregs [f=0006383] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006383] -> Connection established (given id 3) [f=0006388] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0006388] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006406] [6406] Event [4120.01855,267.446533,4796]: 1 finished unit Rogue [f=0006408] [6408] Event [328,433.96759,1064]: 0 finished unit Wind/Tidal Generator [f=0006415] [6415] Event [712,269.309235,440]: 0 finished unit Caretaker [f=0006424] [6424] Event [4712,315.101624,4584]: 1 finished unit Wind/Tidal Generator [f=0006598] [6598] Event [856,267.446533,576]: 0 finished unit Pyro [f=0006617] [6617] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0006640] [6640] Event [4760,308.42627,4664]: 1 finished unit Wind/Tidal Generator [f=0006692] [6692] Event [232,431.06842,1064]: 0 finished unit Wind/Tidal Generator [f=0006760] [6760] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0006796] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0006812] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0006812] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={0000000067306400,0000000000000000}]" [f=0006826] [6826] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0006887] [6887] Event [4824,310.289001,4760]: 1 finished unit Wind/Tidal Generator [f=0006940] [6940] Event [856,267.446533,576]: 0 finished unit Pyro [f=0006940] [6940] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0006947] [6947] Event [136,427.458954,1064]: 0 finished unit Wind/Tidal Generator [f=0007011] [7011] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007019] [7019] Event [4560,2.94075012,2448]: 1 finished unit Lotus [f=0007057] [7057] Event [2776,97.9393005,3832]: 1 lost unit Metal Extractor [f=0007115] [7115] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007218] [7218] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007232] [7232] Event [4888,310.289001,4856]: 1 finished unit Wind/Tidal Generator [f=0007262] [7262] Event [440,422.573853,984]: 0 finished unit Wind/Tidal Generator [f=0007287] [7287] Event [792,268.424988,408]: 0 finished unit Caretaker [f=0007299] [7299] Event [3224,97.9393005,3880]: 1 lost unit Metal Extractor [f=0007317] [7317] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007345] [7345] Event [856,267.446533,576]: 0 finished unit Pyro [f=0007463] [7463] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007495] [7495] Event [904,262.251434,3976]: 0 finished unit Stardust [f=0007524] [7524] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0007569] [7569] Event [344,419.044128,984]: 0 finished unit Wind/Tidal Generator [f=0007574] [7574] Event [920,267.446533,408]: 0 finished unit Caretaker [f=0007611] [7611] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007619] [7619] Event [4304,74.4777679,2048]: 1 finished unit Lotus [f=0007651] [7651] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0007660] [7660] Event [856,267.446533,576]: 0 finished unit Pyro [f=0007684] [7684] Event [4552,269.309235,4808]: 1 finished unit Wind/Tidal Generator [f=0007781] [7781] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0007836] [7836] Event [856,267.446533,576]: 0 finished unit Pyro [f=0007892] [7892] Event [248,414.202515,984]: 0 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [3608.56567,267.446533,4739.49219]: 1 lost unit Bandit [f=0007944] [7944] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0008025] [8025] Event [856,267.446533,576]: 0 finished unit Pyro [f=0008085] [8085] Event [3064,267.446533,4872]: 1 lost unit Metal Extractor [f=0008123] [8123] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0008155] [8155] Event [4544,96.931839,1904]: 1 finished unit Lotus [f=0008165] [8165] Event [2720,250.812531,4640]: 1 lost unit Radar Tower [f=0008274] [8274] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0008279] [8279] Event [2976,97.9393005,3696]: 1 finished unit Lotus [f=0008288] [8288] Event [856,267.446533,576]: 0 finished unit Pyro [f=0008409] [8409] Event [2511.46606,151.57576,4724.72803]: 1 lost unit Bandit [f=0008448] [8448] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0008458] [8458] Event [3864,267.446533,4744]: 1 finished unit Caretaker [f=0008526] [8526] Event [1148.49683,176.927094,4411.87793]: 1 lost unit Rogue [f=0008529] [8529] Event [4208,202.251434,1472]: 0 finished unit Lotus [f=0008541] [8541] Event [2104,97.9393005,4664]: 1 lost unit Metal Extractor [f=0008560] [8560] Event [152,412.260071,984]: 0 finished unit Wind/Tidal Generator [f=0008569] [8569] Event [896,202.251434,4592]: 1 finished unit Lotus [f=0008596] [8596] Event [856,267.446533,576]: 0 finished unit Pyro [f=0008604] [8604] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0008636] [8636] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0008682] [8682] Event [904,262.380219,3976]: 0 lost unit Stardust [f=0008798] [8798] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0008826] [8826] Event [856,267.446533,576]: 0 finished unit Pyro [f=0008864] [8864] Event [56,411.332336,984]: 0 finished unit Wind/Tidal Generator [f=0009004] [9004] Event [856,267.446533,576]: 0 finished unit Pyro [f=0009019] [9019] Event [1056,198.38829,4640]: 1 finished unit Lotus [f=0009059] [9059] Event [3872,267.446533,4848]: 1 finished unit Lotus [f=0009064] [9064] Event [824.362061,202.251434,4575.68018]: 1 lost unit Outlaw [f=0009079] [9079] Event [56,402.207184,888]: 0 finished unit Wind/Tidal Generator [f=0009079] [9079] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0009100] [9100] Event [1681.94434,97.9393005,4696.42627]: 0 lost unit Pyro [f=0009184] [9184] Event [856,267.446533,576]: 0 finished unit Pyro [f=0009205] [9205] Event [928,200.983047,4720]: 1 finished unit Lotus [f=0009235] [9235] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0009237] [9237] Event [3696,202.251434,1584]: 0 finished unit Lotus [f=0009259] [9259] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0009305] [9305] Event [781.489075,202.251572,4547.38232]: 1 lost unit Thug [f=0009349] [9349] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0009349] [9349] Event [856,267.446533,576]: 0 finished unit Pyro [f=0009351] [9351] Event [152,399.221039,888]: 0 finished unit Wind/Tidal Generator [f=0009415] [9415] Event [821.854431,398.05954,4218.57861]: 0 lost unit Pyro [f=0009441] [9441] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0009529] [9529] Event [856,267.446533,576]: 0 finished unit Pyro [f=0009548] [9548] Event [248,400.750366,888]: 0 finished unit Wind/Tidal Generator [f=0009548] [9548] Event [2776,93.9676666,3832]: 1 finished unit Metal Extractor [f=0009563] [9563] Event [699.2323,202.251434,4466.91162]: 1 lost unit Thug [f=0009591] [9591] Event [976,202.251434,4560]: 1 finished unit Picket [f=0009619] [9619] Event [680.62738,202.251434,4387.48486]: 0 lost unit Pyro [f=0009640] [9640] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0009662] [9662] Event [540.765991,202.42543,4301.82373]: 0 lost unit Pyro [f=0009694] [9694] Event [856,267.446533,576]: 0 finished unit Pyro [f=0009756] [9756] Event [344,399.532715,888]: 0 finished unit Wind/Tidal Generator [f=0009798] [9798] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0009810] [9810] Event [4784,97.9393005,1632]: 1 finished unit Lotus [f=0009860] [9860] Event [639.888367,202.720352,4257.9834]: 1 lost unit Thug [f=0009882] [9882] Event [856,267.446533,576]: 0 finished unit Pyro [f=0009954] [9954] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0010017] [10017] Event [832,202.251434,4016]: 0 lost unit Lotus [f=0010060] [10060] Event [1088,192.655182,4416]: 1 finished unit Picket [f=0010076] [10076] Event [440,321.617493,888]: 0 finished unit Wind/Tidal Generator [f=0010107] [10107] Event [856,267.446533,576]: 0 finished unit Pyro [f=0010127] [10127] Event [976,202.251434,3888]: 0 lost unit Lotus [f=0010151] [10151] Event [1316.25818,287.166687,3614.14063]: 0 lost unit Pyro [f=0010218] [10218] Event [1008,202.251434,3680]: 0 finished unit Lotus [f=0010221] [10221] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0010223] [10223] Event [4752,97.9393005,1712]: 1 finished unit Picket [f=0010283] [10283] Event [1109.8667,202.251434,3712.04419]: 1 lost unit Bandit [f=0010306] [10306] Event [1042.19666,202.251434,3590.07104]: 1 lost unit Bandit [f=0010312] [10312] Event [440,318.109497,792]: 0 finished unit Wind/Tidal Generator [f=0010323] [10323] Event [1008,202.251434,3680]: 0 lost unit Lotus [f=0010341] [10341] Event [979.50061,202.798965,3593.2251]: 1 lost unit Bandit [f=0010371] [10371] Event [4120.01855,267.446533,4796]: 1 finished unit Convict [f=0010659] [10659] Event [896,202.251434,4336]: 1 finished unit Lotus [f=0010672] [10672] Event [344,366.069031,792]: 0 finished unit Wind/Tidal Generator [f=0010673] [10673] Event [4704,97.9393005,1776]: 1 finished unit Picket [f=0010729] [10729] Event [3224,93.8778687,3880]: 1 finished unit Metal Extractor [f=0010749] [10749] Event [4120.01855,267.446533,4796]: 1 finished unit Rogue [f=0010752] [10752] Event [868.676697,202.251434,4540.38281]: 1 lost unit Bandit [f=0010877] [10877] Event [4120.01855,267.446533,4796]: 1 finished unit Rogue [f=0010888] [10888] Event [856,267.446533,576]: 0 finished unit Firewalker [f=0010973] [10973] Event [248,379.890808,792]: 0 finished unit Wind/Tidal Generator [f=0011104] [11104] Event [1488,202.251434,3344]: 0 lost unit Picket [f=0011132] [11132] Event [856,267.446533,576]: 0 finished unit Pyro [f=0011330] [11330] Event [3824,267.446533,4704]: 1 finished unit Lotus [f=0011375] [11375] Event [856,267.446533,576]: 0 finished unit Pyro [f=0011377] [11377] Event [152,377.513489,792]: 0 finished unit Wind/Tidal Generator [f=0011444] [11444] Event [3232,98.4590912,3776]: 1 finished unit Lotus [f=0011500] [11500] Event [3064,263.384949,4872]: 1 lost unit Metal Extractor [f=0011542] [11542] Event [3856,267.446533,4944]: 1 finished unit Lotus [f=0011545] [11545] Event [4368,202.251434,1104]: 0 finished unit Lotus [f=0011609] [11609] Event [856,267.446533,576]: 0 finished unit Pyro [f=0011666] [11666] Event [4120.01855,267.446533,4796]: 1 finished unit Rogue [f=0011670] [11670] Event [948.267822,2.94075012,2680.21777]: 0 finished unit Recon Commander [f=0011670] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011670] [11670] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011692] [11692] Event [3856,267.446533,5040]: 1 finished unit Lotus [f=0011742] [11742] Event [56,375.099945,792]: 0 finished unit Wind/Tidal Generator [f=0011811] [11811] Event [856,267.446533,576]: 0 finished unit Pyro [f=0011976] [11976] Event [4208,202.251434,1472]: 0 lost unit Lotus [f=0012008] [12008] Event [3676.06421,267.446533,4240.63867]: 0 lost unit Pyro [f=0012013] [12013] Event [856,267.446533,576]: 0 finished unit Pyro [f=0012054] [12054] Event [56,351.587677,696]: 0 finished unit Wind/Tidal Generator [f=0012172] [12172] Event [4384,200.149536,1648]: 1 finished unit Lotus [f=0012189] [12189] Event [4016,267.446533,4672]: 1 finished unit Lotus [f=0012204] [12204] Event [856,267.446533,576]: 0 finished unit Pyro [f=0012239] [12239] Event [808.815552,103.210144,3206.18848]: 1 lost unit Bandit [f=0012261] [12261] Event [4238.8999,264.257446,4319.23926]: 0 lost unit Pyro [f=0012308] [12308] Event [693.589111,89.2819061,3152.39624]: 1 lost unit Bandit [f=0012322] [12322] Event [4416,202.251434,912]: 0 finished unit Lotus [f=0012343] [12343] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0012344] [12344] Event [760.764893,92.3053665,3189.90723]: 1 lost unit Bandit [f=0012356] [12356] Event [4664,316.333771,4296]: 1 lost unit Wind/Tidal Generator [f=0012369] [12369] Event [4680,312.541382,4392]: 1 lost unit Wind/Tidal Generator [f=0012406] [12406] Event [4696,321.106506,4488]: 1 lost unit Wind/Tidal Generator [f=0012409] [12409] Event [4216,267.446533,4632]: 1 finished unit Gunship Plant [f=0012416] [12416] Event [4632,282.072815,4776]: 1 lost unit Wind/Tidal Generator [f=0012418] [12418] Event [152,354.878235,696]: 0 finished unit Wind/Tidal Generator [f=0012428] [12428] Event [856,267.446533,576]: 0 finished unit Pyro [f=0012444] [12444] Event [4392,269.309235,4680]: 1 lost unit Caretaker [f=0012474] [12474] Event [1166.46875,87.9513321,3115.04541]: 1 lost unit Bandit [f=0012480] [12480] Event [653.755432,191.504745,3467.76514]: 1 lost unit Bandit [f=0012486] [12486] Event [4392,270.22171,4760]: 1 lost unit Caretaker [f=0012510] [12510] Event [1004.56903,63.6006241,3004.55322]: 1 lost unit Bandit [f=0012515] [12515] Event [624,200.540924,3504]: 0 lost unit Lotus [f=0012517] [12517] Event [4208,150.05188,1760]: 1 finished unit Lotus [f=0012529] [12529] Event [4472,269.309235,4856]: 1 lost unit Wind/Tidal Generator [f=0012550] [12550] Event [4712,315.706482,4584]: 1 lost unit Wind/Tidal Generator [f=0012555] [12555] Event [4728,298.348022,4776]: 1 lost unit Wind/Tidal Generator [f=0012561] [12561] Event [4120.01855,267.446533,4796]: 1 finished unit Bandit [f=0012565] [12565] Event [4552,270.292816,4808]: 1 lost unit Wind/Tidal Generator [f=0012583] [12583] Event [4824,310.89386,4760]: 1 lost unit Wind/Tidal Generator [f=0012592] [12592] Event [1061.57458,45.8625031,2934.41699]: 1 lost unit Bandit [f=0012604] [12604] Event [4760,309.353424,4664]: 1 lost unit Wind/Tidal Generator [f=0012607] [12607] Event [4115.78271,202.796417,1472.39917]: 0 lost unit Constable [f=0012615] [12615] Event [4888,310.520325,4856]: 1 lost unit Wind/Tidal Generator [f=0012626] [12626] Event [4360,273.860931,4984]: 1 lost unit Wind/Tidal Generator [f=0012633] [12633] Event [856,267.446533,576]: 0 finished unit Pyro [f=0012638] [12638] Event [704,2.94075012,2448]: 0 finished unit Lotus [f=0012638] [12638] Event [4440,271.76474,4968]: 1 lost unit Wind/Tidal Generator [f=0012672] [12672] Event [4048,267.642212,4848]: 1 finished unit Picket [f=0012676] [12676] Event [4136.42041,202.556778,1511.3374]: 0 lost unit Constable [f=0012684] [12684] Event [4280,276.152191,4984]: 1 lost unit Wind/Tidal Generator [f=0012708] [12708] Event [4936,310.289001,4952]: 1 lost unit Metal Extractor [f=0012740] [12740] Event [4079.41919,202.409409,1490.21936]: 0 lost unit Constable [f=0012754] [12754] Event [248,357.016357,696]: 0 finished unit Wind/Tidal Generator [f=0012754] [12754] Event [4064,200.13504,1600]: 0 lost unit Picket [f=0012761] [12761] Event [408,97.9393005,3144]: 0 lost unit Metal Extractor [f=0012767] [12767] Event [728,201.688995,4456]: 1 finished unit Metal Extractor [f=0012770] [12770] Event [1111.84058,74.7496338,3065.90039]: 1 lost unit Bandit [f=0012787] [12787] Event [4528.41016,303.282532,5039.4209]: 0 lost unit Pyro [f=0012833] [12833] Event [4818.73633,317.897308,4592.85938]: 1 lost unit Bandit [f=0012838] [12838] Event [856,267.446533,576]: 0 finished unit Pyro [f=0012915] [12915] Event [4048,267.446533,4896]: 1 finished unit Picket [f=0012918] [12918] Event [168,97.9393005,3544]: 0 lost unit Metal Extractor [f=0012942] [12942] Event [4648,313.173676,4568]: 1 lost unit Metal Extractor [f=0012997] [12997] Event [4256,180.71785,1648]: 1 finished unit Picket [f=0013000] [13000] Event [344,339.135742,696]: 0 finished unit Wind/Tidal Generator [f=0013019] [13019] Event [4541.55664,308.326569,4348.47754]: 1 lost unit Bandit [f=0013032] [13032] Event [4648,375.295654,4200]: 1 lost unit Wind/Tidal Generator [f=0013055] [13055] Event [856,267.446533,576]: 0 finished unit Pyro [f=0013064] [13064] Event [4632,441.407227,4104]: 1 lost unit Wind/Tidal Generator [f=0013090] [13090] Event [4734.70996,410.391235,4172.58154]: 0 lost unit Pyro [f=0013125] [13125] Event [440,312.637329,696]: 0 finished unit Wind/Tidal Generator [f=0013135] [13135] Event [4616,445.00946,4008]: 1 lost unit Wind/Tidal Generator [f=0013182] [13182] Event [278.207458,97.9393005,3415.10742]: 1 lost unit Bandit [f=0013224] [13224] Event [400.133942,97.9393005,3459.33813]: 1 lost unit Bandit [f=0013266] [13266] Event [532.786743,108.11895,3510.08032]: 1 lost unit Bandit [f=0013266] [13266] Event [856,267.446533,576]: 0 finished unit Pyro [f=0013270] [13270] Event [4536,444.404602,3976]: 1 lost unit Metal Extractor [f=0013334] [13334] Event [440,318.841553,600]: 0 finished unit Wind/Tidal Generator [f=0013644] [13644] Event [4432,91.6698456,3200]: 1 lost unit Lotus [f=0013698] [13698] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0013715] [13715] Event [4208,198.338165,1600]: 1 finished unit Picket [f=0013731] [13731] Event [344,325.683594,600]: 0 finished unit Wind/Tidal Generator [f=0013784] [13784] Event [4368,202.251434,1104]: 0 lost unit Lotus [f=0013787] [13787] Event [592,3.28140259,2768]: 0 finished unit Lotus [f=0013851] [13851] Event [4344,97.9393005,3400]: 1 lost unit Metal Extractor [f=0013855] [13855] Event [856,267.446533,576]: 0 finished unit Jack [f=0013961] [13961] Event [248,336.367035,600]: 0 finished unit Wind/Tidal Generator [f=0014041] [14041] Event [4984,2.94075012,3032]: 1 lost unit Metal Extractor [f=0014203] [14203] Event [3616,97.9393005,3296]: 1 lost unit Radar Tower [f=0014297] [14297] Event [620.911133,111.858688,3405.29688]: 1 lost unit Bandit [f=0014318] [14318] Event [152,338.686371,600]: 0 finished unit Wind/Tidal Generator [f=0014364] [14364] Event [856,267.446533,576]: 0 finished unit Jack [f=0014439] gg [f=0014484] [14484] Event [3464,97.9393005,3208]: 1 lost unit Metal Extractor [f=0014502] [14502] Event [undefined]: PRO_rANDY resigned [f=0014502] game_message: PRO_rANDY has been destroyed! [f=0014502] game_message: Godde wins! [f=0014502] Submitting stats [f=0014502] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014502] Part| Total Time|Time of the last 0.5s [f=0014502] Draw 16837.75ms 36.00% [f=0014502] Lua::Callins::Synced 9470.79ms 15.10% [f=0014502] Lua::Callins::Unsynced 19953.34ms 38.80% [f=0014502] Lua::CollectGarbage::Synced 382.46ms 0.20% [f=0014502] Lua::CollectGarbage::Unsynced 760.08ms 0.50% [f=0014502] Misc::Profiler::AddTime 64.91ms 0.10% [f=0014502] Sim 33055.14ms 48.90% [f=0014502] [14502] Received game_message: PRO_rANDY has been destroyed! [f=0014502] [14502] Received game_message: Godde wins! [f=0014503] [14503] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,7935,13115,7935,13115,343.47699,401.732025,343.47699,401.732025,0,0,0,0,0,0,0,0,870.00769,164.593292,870.00769,164.593292,5147.9292,5042.80371,5147.9292,5042.80371,2420,360,2420,360,8,85.5487747,8,85.5487747,1275,1615,1275,1615,25.1556702,39.9946823,25.1556702,39.9946823,600,6720,600,6720,3417.43335,4627.00049,3417.43335,4627.00049,3640,4420,3640,4420,5051.5,3571.43335,5051.5,3571.43335,1275.16064,344.816406,1275.16064,344.816406,5354.71777,5969.89111,5354.71777,5969.89111 [f=0014516] gg [f=0014636] Spectator PRO_eXist left the game: normal quit [f=0014636] [14636] Event [undefined]: PRO_eXist quit [f=0014675] [14675] Event [56,336.910645,600]: 0 finished unit Wind/Tidal Generator [f=0014677] Spectator PRO_rANDY left the game: normal quit [f=0014677] [14677] Event [undefined]: PRO_rANDY quit [f=0014697] Spectator Dregs left the game: normal quit [f=0014697] [14697] Event [undefined]: Dregs quit [f=0014738] No clients connected, shutting down server [f=0014738] Server shutdown [f=0014738] End of demo reached [f=0014815] [14815] Event [856,267.446533,576]: 0 finished unit Jack [f=0014986] [14986] Event [856,267.446533,576]: 0 finished unit Pyro [f=0015151] [15151] Event [856,267.446533,576]: 0 finished unit Pyro [f=0015316] [15316] Event [856,267.446533,576]: 0 finished unit Pyro [f=0015481] [15481] Event [856,267.446533,576]: 0 finished unit Pyro [f=0015646] [15646] Event [856,267.446533,576]: 0 finished unit Pyro [f=0015811] [15811] Event [856,267.446533,576]: 0 finished unit Pyro [f=0015976] [15976] Event [856,267.446533,576]: 0 finished unit Pyro [f=0016141] [16141] Event [856,267.446533,576]: 0 finished unit Pyro [f=0016306] [16306] Event [856,267.446533,576]: 0 finished unit Pyro [f=0016471] [16471] Event [856,267.446533,576]: 0 finished unit Pyro [f=0016636] [16636] Event [856,267.446533,576]: 0 finished unit Pyro [f=0016801] [16801] Event [856,267.446533,576]: 0 finished unit Pyro [f=0016966] [16966] Event [856,267.446533,576]: 0 finished unit Pyro [f=0017131] [17131] Event [856,267.446533,576]: 0 finished unit Pyro [f=0017296] [17296] Event [856,267.446533,576]: 0 finished unit Pyro [f=0017461] [17461] Event [856,267.446533,576]: 0 finished unit Pyro [f=0017627] [17627] Event [856,267.446533,576]: 0 finished unit Pyro [f=0017791] [17791] Event [856,267.446533,576]: 0 finished unit Pyro [f=0017849] Autoquit sending quit command. [f=0017849] [QuitAction] user exited to system [f=0017849] [SpringApp::Kill][1] fromRun=1 [f=0017849] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017849] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017849] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017849] [ThreadPool::SetThreadCount][2] workers=0 [f=0017849] [SpringApp::Kill][2] [f=0017849] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017849] [Game::KillLua][3] dtor=0 luaUI=0x53060040 [f=0017849] Start widgetHandler:Shutdown [f=0017849] Shutdown - SaveOrderList Complete [f=0017849] Writing last game win data [f=0017849] Shutdown - SaveConfigData Complete [f=0017849] Shutdown Widget - Save/Load API [f=0017849] Shutdown Widget - Chili Highlight [f=0017849] Shutdown Widget - Draw After Chili [f=0017849] Shutdown Widget - EPIC Menu [f=0017849] Shutdown Widget - Chili Widget Selector [f=0017849] Shutdown Widget - Chili Minimap [f=0017849] Shutdown Widget - Local Team Colors [f=0017849] Shutdown Widget - Display Keys 2 [f=0017849] Shutdown Widget - Save Game Menu [f=0017849] Shutdown Widget - Unit Icons [f=0017849] Shutdown Widget - Noises [f=0017849] Shutdown Widget - HealthBars [f=0017849] Shutdown Widget - Win Counter [f=0017849] Shutdown Widget - SpringRTS Replay Stats [f=0017849] Shutdown Widget - BuildETA [f=0017849] Shutdown Widget - Modular Comm Info [f=0017849] Shutdown Widget - Music Player v2 [f=0017849] Shutdown Widget - Stereo3D [f=0017849] Shutdown Widget - Showeco and Grid Drawer [f=0017849] Shutdown Widget - Point Tracker [f=0017849] Shutdown Widget - Missile Silo Range [f=0017849] Shutdown Widget - MinimapEvents [f=0017849] Shutdown Widget - Mex Placement Handler [f=0017849] Shutdown Widget - Local Widgets Config [f=0017849] Shutdown Widget - Highlight Geos [f=0017849] Shutdown Widget - Grab Input [f=0017849] Input grabbing is disabled! [f=0017849] Shutdown Widget - Defense Range Zero-K [f=0017849] Shutdown Widget - MetalFeatures (new) [f=0017849] Shutdown Widget - Darkening [f=0017849] Shutdown Widget - Context Menu [f=0017849] Shutdown Widget - Chili Spectator Panels [f=0017849] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017849] Shutdown Widget - Chili Nuke Warning [f=0017849] Shutdown Widget - Chili EndGame Window [f=0017849] Shutdown Widget - Chili Economy Panel Default [f=0017849] Shutdown Widget - CameraShake [f=0017849] Shutdown Widget - Attack AoE [f=0017849] Shutdown Widget - Map Edge Extension [f=0017849] Shutdown Widget - Selection Send [f=0017849] Shutdown Widget - LupsManager [f=0017849] Shutdown Widget - Newton Firezone [f=0017849] Shutdown Widget - Chili Pro Console [f=0017849] Shutdown Widget - Lasso Terraform GUI [f=0017849] Shutdown Widget - Lups [f=0017849] Shutdown Widget - Chili Framework [f=0017849] Shutdown Widget - Chili Core Selector [f=0017849] Shutdown Widget - Custom Markers [f=0017849] Shutdown Widget - Select Keys [f=0017849] Shutdown Widget - Pause Screen [f=0017849] Shutdown Widget - Text To Speech Control [f=0017849] Shutdown Widget - Persistent Build Height [f=0017849] Shutdown Widget - Layout Handler [f=0017849] End widgetHandler:Shutdown [f=0017849] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1638489,201180873} {int,ext,rec}Allocs={26093451,0,0} {chunk,block}Bytes={201180873,0} [f=0017849] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017849] [Game::KillLua][2] dtor=0 luaRules=0x529003c0 [f=0017849] Start gadgetHandler:Shutdown [f=0017849] Shutdown - StartSetup [f=0017849] Shutdown - UnitMorph [f=0017849] Shutdown - Carrier Drones [f=0017849] Shutdown - LupsNanoSpray [f=0017849] Shutdown - Missile Silo Controller [f=0017849] Shutdown - Modular Comm Info [f=0017849] Shutdown - Terrain Texture Handler [f=0017849] Shutdown - UnitCloakShield [f=0017849] Shutdown - Starlight Handler [f=0017849] End gadgetHandler:Shutdown [f=0017849] Start gadgetHandler:Shutdown [f=0017849] Shutdown - Save/Load [f=0017849] Shutdown - Teleport Throw [f=0017849] Shutdown - UnitMorph [f=0017849] Shutdown - Modular Comm Info [f=0017849] Shutdown - Retreat Command [f=0017849] Shutdown - Shockwaves [f=0017849] Shutdown - we require more minerals v1.1 [f=0017849] Shutdown - UnitCloakShield [f=0017849] Shutdown - Lups Cloak FX [f=0017849] Shutdown - Lups [f=0017849] Shutdown - Lups Shield [f=0017849] End gadgetHandler:Shutdown [f=0017849] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26093484,0,0} {chunk,block}Bytes={0,0} [f=0017849] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26093484,0,0} {chunk,block}Bytes={0,0} [f=0017849] [Game::KillLua][4] dtor=0 [f=0017849] [Game::~CGame][1] [f=0017849] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017849] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017849] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017849] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017849] [Game::KillLua][4] dtor=1 [f=0017849] [Game::KillMisc][1] [f=0017849] [Game::KillMisc][2] [f=0017849] [Game::KillMisc][3] [f=0017849] [Game::KillRendering][1] [f=0017849] [3DOParser::Kill] allocated 137 pieces [f=0017849] [S3OParser::Kill] allocated 2755 pieces [f=0017849] [AssParser::Kill] allocated 222 pieces [f=0017849] [Game::KillInterface][1] [f=0017849] [Game::KillInterface][2] [f=0017849] [Game::KillSimulation][1] [f=0017849] [Game::KillSimulation][2] [f=0017849] [CCollisionHandler] dis-/continuous tests: 0/1460855 [f=0017849] [Game::KillSimulation][3] [f=0017849] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017849] [~CPathCache(20x20)] cacheHits=113 hitPercentage=30% numHashColls=0 maxCacheSize=22 [f=0017849] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017849] [~CPathCache(40x40)] cacheHits=472 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017849] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017849] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017849] [LosHandler::Kill] raycast instance cache-{hits,misses}={10385,15761}; shared=5%; cached=35% [f=0017849] [Game::KillSimulation][4] [f=0017849] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017849] [Game::~CGame][2] [f=0017849] [Game::~CGame][3] [f=0017849] [SpringApp::Kill][3] [f=0017849] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188945 bytes sent 225860 bytes recv'd [f=0017849] [SpringApp::Kill][4] font=0x461c9aa0 [f=0017849] [SpringApp::Kill][5] [f=0017849] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x46236fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3789ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=57ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=40ms file="objects3d/chicken_drone.s3o" indx=4943 inflSize=26kb readTime=33ms file="objects3d/chicken_digger.s3o" indx=4939 inflSize=26kb readTime=32ms file="objects3d/amphraider.s3o" indx=4835 inflSize=346kb readTime=31ms file="objects3d/chicken_shield.s3o" indx=4949 inflSize=56kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=28ms file="objects3d/chicken.s3o" indx=4937 inflSize=26kb readTime=27ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=26ms file="gamedata/modularcomms/moduledefs.lua" indx=862 inflSize=30kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 53477502 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x4631e1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4632e3b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462465e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f31fc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]