[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.h8nQdP4N9X/springsettings.989512.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8ccc095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/989512/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 312ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457b9d90] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457b9d90] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1124ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1358ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 121ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/989512/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (836ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/989512/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536baf60,0x66cdb900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2e0caf5f7a53e2bb709918a74596f592 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000dcd136e0,00000000ce418760}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000006dcc8720,00000000c36200b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5406,191.416748,2418]: 0 finished unit Engineer Commander [f=-000001] [0] Event [776,190.350342,3710]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3286, userid: 86744 [f=0000000] [0] Thomas1, team: 1, elo:2801, userid: 436702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [696,190.15332,3592]: 1 finished unit Spider Factory [f=0000007] [7] Event [5208,191.179199,2408]: 0 finished unit Spider Factory [f=0000099] gl [f=0000114] hf [f=0000169] [169] Event [732,188.617188,3592]: 1 finished unit Flea [f=0000199] hffhf [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000262] [262] Event [732,188.617188,3592]: 1 finished unit Flea [f=0000271] [271] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000511] [511] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000564] [564] Event [5172,190.870895,2408]: 0 finished unit Weaver [f=0000582] [582] Event [5288,191.216797,2376]: 0 finished unit Wind/Tidal Generator [f=0000648] [648] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0000672] [672] Event [5288,191.227539,2424]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [5288,191.227539,2472]: 0 finished unit Wind/Tidal Generator [f=0000787] [787] Event [732,188.617188,3592]: 1 finished unit Weaver [f=0000799] [799] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0000825] [825] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001035] [1035] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001090] [1090] Event [872,183.063477,3544]: 1 finished unit Solar Collector [f=0001137] [1137] Event [5224,191.227539,2488]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [5176,191.227539,2488]: 0 finished unit Wind/Tidal Generator [f=0001282] [1282] Event [696,191.227539,3720]: 1 finished unit Solar Collector [f=0001347] [1347] Event [5224,189.476563,2328]: 0 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [2590.91797,172.143402,3882.90381]: 0 lost unit Flea [f=0001465] [1465] Event [728,186.769531,3864]: 1 finished unit Solar Collector [f=0001503] [1503] Event [5176,188.316406,2328]: 0 finished unit Wind/Tidal Generator [f=0001744] [1744] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0001852] [1852] Event [5536,193.515625,2432]: 0 finished unit Lotus [f=0001895] [1895] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0002033] [2033] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002126] [2126] Event [864,186.748047,3712]: 1 finished unit Picket [f=0002148] [2148] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002170] [2170] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0002243] [2243] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002249] [2249] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0002282] [2282] Event [711.114807,195.214188,3268.0769]: 0 lost unit Flea [f=0002336] [2336] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002418] [2418] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002470] [2470] Event [216,173.363281,2600]: 1 finished unit Solar Collector [f=0002483] [2483] Event [732,188.617188,3592]: 1 finished unit Venom [f=0002507] [2507] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002537] [2537] Event [4288,102.411133,1552]: 0 finished unit Lotus [f=0002596] [2596] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002686] [2686] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002776] [2776] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002866] [2866] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0002891] [2891] Event [160,314.09668,2976]: 1 finished unit Picket [f=0002910] [2910] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002956] [2956] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0003045] [3045] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0003135] [3135] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0003225] [3225] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0003260] [3260] Event [3792,340.415039,1216]: 0 finished unit Radar Tower [f=0003330] [3330] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003378] [3378] Event [732,188.617188,3592]: 1 finished unit Weaver [f=0003464] [Game::ClientReadNet] added new player Trovo22 with number 2 to team 0 [f=0003464] > SPRINGIE:User Trovo22|tankraid|2_2||False||Federation|US [f=0003570] [3570] Event [4192,186.995117,3040]: 0 finished unit Lotus [f=0003628] [3628] Event [2572.79297,188.623184,3917.95679]: 1 lost unit Flea [f=0003721] [3721] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0003733] [3733] Event [2170.68506,187.749725,2339.03491]: 1 lost unit Flea [f=0003910] [3910] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0003917] [3917] Event [4016,174.512695,3280]: 0 finished unit Radar Tower [f=0003980] [3980] Event [5172,190.870895,2408]: 0 finished unit Weaver [f=0003995] [3995] Event [523.280396,180.561584,2670.76709]: 0 lost unit Flea [f=0004076] [4076] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0004112] [4112] Event [824,186.543945,3944]: 1 finished unit Caretaker [f=0004201] [4201] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0004217] [4217] Event [732,188.617188,3592]: 1 finished unit Redback [f=0004378] [4378] Event [368,173.363281,2624]: 1 finished unit Picket [f=0004381] [4381] Event [5368,193.354492,2504]: 0 finished unit Wind/Tidal Generator [f=0004544] [4544] Event [5368,191.249023,2408]: 0 finished unit Wind/Tidal Generator [f=0004576] [4576] Event [3760,225.860352,832]: 0 finished unit Lotus [f=0004603] [4603] Event [5172,190.870895,2408]: 0 finished unit Weaver [f=0004680] [4680] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0004754] [4754] Event [5368,189.165039,2312]: 0 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0004860] [4860] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0004876] [4876] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004904] [4904] Event [5432,193.773438,2488]: 0 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0004980] [4980] Event [732,188.617188,3592]: 1 finished unit Redback [f=0005040] [5040] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0005043] [5043] Event [792.944275,175.760529,2476.3916]: 0 lost unit Flea [f=0005054] [5054] Event [5432,191.227539,2392]: 0 finished unit Wind/Tidal Generator [f=0005130] [5130] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0005220] [5220] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0005249] [5249] Event [5432,188.477539,2296]: 0 finished unit Wind/Tidal Generator [f=0005281] [5281] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0005295] [5295] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0005310] [5310] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0005387] [5387] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0005397] [5397] Event [5464,191.861328,2552]: 0 finished unit Wind/Tidal Generator [f=0005522] [5522] Event [1920,110.414063,4432]: 1 finished unit Lotus [f=0005622] [5622] Event [5496,187.929688,2648]: 0 finished unit Wind/Tidal Generator [f=0005625] [5625] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [5048,184.664063,2136]: 0 finished unit Spider Plate [f=0005817] [5817] Event [5512,198.5,2744]: 0 finished unit Wind/Tidal Generator [f=0005896] [5896] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0005947] [5947] Event [2088,83.3544922,4584]: 1 finished unit Solar Collector [f=0005983] [5983] Event [1739.75989,217.759338,2413.16895]: 0 lost unit Flea [f=0005985] [5985] Event [732,188.617188,3592]: 1 finished unit Redback [f=0006012] [6012] Event [5544,234.894531,2840]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [1578.66882,290.942261,2045.73157]: 0 lost unit Flea [f=0006075] [6075] Event [1730.39856,218.838821,2413.35376]: 0 lost unit Flea [f=0006105] [6105] Event [2432,143.693359,720]: 0 finished unit Lotus [f=0006138] [6138] Event [1794.05383,208.31929,2411.91992]: 0 lost unit Flea [f=0006206] [6206] Event [5608,275.048828,2872]: 0 finished unit Wind/Tidal Generator [f=0006273] [6273] Event [5172,190.870895,2408]: 0 finished unit Widow [f=0006277] [6277] Event [216,198.381836,2808]: 1 finished unit Wind/Tidal Generator [f=0006312] [6312] Event [1864,101.025391,4584]: 1 finished unit Solar Collector [f=0006371] [6371] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0006416] [6416] Event [5704,310.476563,2872]: 0 finished unit Wind/Tidal Generator [f=0006440] [6440] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0006463] [6463] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0006502] [6502] Event [732,188.617188,3592]: 1 finished unit Venom [f=0006515] [6515] Event [152,188.97168,2728]: 1 finished unit Wind/Tidal Generator [f=0006540] [6540] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0006592] [6592] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0006593] [6593] Event [2256,88.0810547,576]: 0 finished unit Lotus [f=0006641] [6641] Event [5800,319.145508,2872]: 0 finished unit Wind/Tidal Generator [f=0006649] [6649] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0006686] [6686] Event [184,352.983398,3064]: 1 finished unit Wind/Tidal Generator [f=0006750] [6750] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0006802] [6802] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0006837] [6837] Event [120,367.925781,3048]: 1 finished unit Wind/Tidal Generator [f=0006865] [6865] Event [5896,343.240234,2872]: 0 finished unit Wind/Tidal Generator [f=0006876] [6876] Event [732,188.617188,3592]: 1 finished unit Venom [f=0006884] [6884] Event [5256,189.508789,1224]: 0 finished unit Wind/Tidal Generator [f=0006985] [6985] Event [56,380.902344,3032]: 1 finished unit Wind/Tidal Generator [f=0007034] [7034] Event [3584,147.367188,5344]: 0 finished unit Lotus [f=0007049] [7049] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007050] [7050] Event [2160,54.1572266,336]: 0 finished unit Lotus [f=0007075] [7075] Event [5992,378.173828,2872]: 0 finished unit Wind/Tidal Generator [f=0007136] [7136] Event [152,257.249023,2888]: 1 finished unit Wind/Tidal Generator [f=0007143] [7143] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007159] [7159] Event [5272,189.508789,1320]: 0 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [1429.60437,229.808487,2419.56665]: 0 lost unit Flea [f=0007251] [7251] Event [1620.79797,224.174133,2415.48804]: 0 lost unit Flea [f=0007285] [7285] Event [6088,401.194336,2872]: 0 finished unit Wind/Tidal Generator [f=0007326] [7326] Event [1630.35254,223.908249,2415.30371]: 0 lost unit Flea [f=0007357] [7357] Event [3344,121.682617,5504]: 0 finished unit Lotus [f=0007376] [7376] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007404] [7404] Event [1968,323.345703,4880]: 1 finished unit Picket [f=0007435] [7435] Event [1637.79663,224.797226,2429.98853]: 0 lost unit Flea [f=0007444] [7444] Event [216,259.848633,2920]: 1 finished unit Wind/Tidal Generator [f=0007455] [7455] Event [5272,192.441406,1416]: 0 finished unit Wind/Tidal Generator [f=0007470] [7470] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0007472] [7472] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007472] [7472] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0007514] [7514] Event [732,188.617188,3592]: 1 finished unit Venom [f=0007560] [7560] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007599] [7599] Event [504,37.0556641,1048]: 1 finished unit Solar Collector [f=0007601] [7601] Event [5288,194.632813,1512]: 0 finished unit Wind/Tidal Generator [f=0007625] [7625] Event [3760,225.860352,832]: 0 lost unit Lotus [f=0007650] [7650] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007673] [7673] Event [3513.45386,226.53363,730.639709]: 1 lost unit Redback [f=0007728] [7728] Event [3166.03955,147.56839,5086.12842]: 1 lost unit Redback [f=0007740] [7740] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007760] [7760] Event [280,262.394531,2952]: 1 finished unit Wind/Tidal Generator [f=0007811] [7811] Event [5288,192.162109,1608]: 0 finished unit Wind/Tidal Generator [f=0007830] [7830] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007836] [7836] Event [1629.36841,223.897766,2414.81299]: 0 lost unit Flea [f=0007871] [7871] Event [312,11.1777344,1032]: 1 finished unit Wind/Tidal Generator [f=0007920] [7920] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0007929] [7929] Event [1630.35254,223.908249,2415.30371]: 0 lost unit Flea [f=0007931] [7931] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007965] [7965] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0007970] [7970] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0008010] [8010] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008021] [8021] Event [5304,187.424805,1704]: 0 finished unit Wind/Tidal Generator [f=0008045] [8045] Event [248,0,1016]: 1 finished unit Wind/Tidal Generator [f=0008086] [8086] Event [732,188.617188,3592]: 1 finished unit Venom [f=0008106] [8106] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0008166] [8166] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008242] [8242] Event [184,0,984]: 1 finished unit Wind/Tidal Generator [f=0008374] [8374] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0008380] [8380] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008465] [8465] Event [5304,189.530273,1800]: 0 finished unit Wind/Tidal Generator [f=0008510] [8510] Event [72,0,872]: 1 finished unit Wind/Tidal Generator [f=0008514] [8514] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008575] [8575] Event [732,188.617188,3592]: 1 finished unit Venom [f=0008597] [8597] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008631] [8631] Event [2304,227.181641,5392]: 1 lost unit Lotus [f=0008662] [8662] Event [136,0,872]: 1 finished unit Wind/Tidal Generator [f=0008696] [8696] Event [5320,191.775391,1896]: 0 finished unit Wind/Tidal Generator [f=0008698] [8698] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008737] [8737] Event [2417.85522,99.778862,4746.83252]: 0 lost unit Flea [f=0008776] [8776] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008812] [8812] Event [200,0,872]: 1 finished unit Wind/Tidal Generator [f=0008813] [8813] Event [2501.1936,82.9995117,4692.90479]: 0 lost unit Flea [f=0008865] [8865] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008895] [8895] Event [2211.40674,150.966476,4158.46289]: 0 lost unit Flea [f=0008898] [8898] Event [732,188.617188,3592]: 1 finished unit Weaver [f=0008901] [8901] Event [2560.04395,310.127075,4869.40283]: 0 lost unit Flea [f=0008905] [8905] Event [5336,187.510742,1992]: 0 finished unit Wind/Tidal Generator [f=0008908] [8908] Event [2376,227.12793,5368]: 1 lost unit Metal Extractor [f=0008926] [8926] Event [2194.03101,222.359253,5253.52393]: 1 lost unit Engineer Commander [f=0008934] [8934] Event [2218.10962,216.754883,5309.23975]: 0 lost unit Flea [f=0008942] [8942] Event [2256.10205,218.493057,5324.65674]: 0 lost unit Flea [f=0008945] [8945] Event [2223.27271,219.084137,5355.49414]: 0 lost unit Flea [f=0008950] [8950] Event [2188.49316,221.761566,5384.25928]: 0 lost unit Flea [f=0008955] [8955] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0008962] [8962] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0009045] [9045] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009095] [9095] Event [248,0,824]: 1 finished unit Wind/Tidal Generator [f=0009101] [9101] Event [2104,224.367188,5272]: 1 lost unit Metal Extractor [f=0009114] [9114] Event [5336,183.03125,2088]: 0 finished unit Wind/Tidal Generator [f=0009135] [9135] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009144] [9144] Event [2508.06909,164.859451,4763.74756]: 0 lost unit Flea [f=0009169] [9169] Event [2040.77441,363.204987,4944.88721]: 0 lost unit Flea [f=0009216] [9216] Event [1968,323.345703,4880]: 1 lost unit Picket [f=0009225] [9225] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009309] [9309] Event [5352,183.81543,2184]: 0 finished unit Wind/Tidal Generator [f=0009315] [9315] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009393] [9393] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0009395] [9395] Event [312,0,824]: 1 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [3312,140.352539,5296]: 0 finished unit Lotus [f=0009405] [9405] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009409] [9409] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0009495] [9495] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009504] [9504] Event [5368,186.866211,2248]: 0 finished unit Wind/Tidal Generator [f=0009582] [9582] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0009585] [9585] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009590] [9590] Event [312,0,760]: 1 finished unit Wind/Tidal Generator [f=0009675] [9675] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009755] [9755] Event [248,0,760]: 1 finished unit Wind/Tidal Generator [f=0009765] [9765] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009825] [9825] Event [1920,77.6181641,608]: 0 finished unit Lotus [f=0009838] [9838] Event [2241.98389,297.179474,5048.10547]: 0 lost unit Flea [f=0009849] [9849] Event [2153.80981,295.181244,5085.16602]: 0 lost unit Flea [f=0009855] [9855] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0009862] [9862] Event [2137.073,284.32782,5099.60889]: 0 lost unit Flea [f=0009871] [9871] Event [2175.78784,297.860809,5074.32764]: 0 lost unit Flea [f=0009880] [9880] Event [2115.46094,274.645569,5110.27344]: 0 lost unit Flea [f=0009895] [9895] Event [2203.21582,295.466095,5065.07373]: 0 lost unit Flea [f=0009903] [9903] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0009908] [9908] Event [2186.37939,289.621979,5081.39063]: 0 lost unit Flea [f=0009915] [9915] Event [2944,217.374023,5376]: 0 finished unit Lotus [f=0009945] [9945] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010010] [10010] Event [1635.12866,223.761215,2415.21265]: 0 lost unit Flea [f=0010035] [10035] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010125] [10125] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010190] [10190] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0010215] [10215] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010236] [10236] Event [4968,187.865234,2328]: 0 finished unit Spider Plate [f=0010305] [10305] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010395] [10395] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010455] [10455] Event [2752,225.333984,5376]: 0 finished unit Lotus [f=0010470] [10470] Event [1744,339.770508,944]: 0 finished unit Lotus [f=0010537] [10537] Event [5288,183.160156,2184]: 0 finished unit Wind/Tidal Generator [f=0010593] [10593] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0010597] [10597] Event [2804.04785,223.690399,5408.67041]: 0 finished unit Engineer Commander [f=0010597] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010597] [10597] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010608] [10608] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010691] o [f=0010696] [10696] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010705] [10705] Event [1648,380.204102,816]: 0 finished unit Radar Tower [f=0010731] [10731] Event [5304,187.994141,2280]: 0 finished unit Wind/Tidal Generator [f=0010766] i zoned out [f=0010785] [10785] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010808] gg [f=0010873] ? [f=0010875] [10875] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0010904] [10904] Event [undefined]: Thomas1 resigned [f=0010904] game_message: Thomas1 has been destroyed! [f=0010904] game_message: Godde wins! [f=0010904] Submitting stats [f=0010904] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010904] Part| Total Time|Time of the last 0.5s [f=0010904] Draw 15527.99ms 22.27% [f=0010904] Lua::Callins::Synced 5063.03ms 7.26% [f=0010904] Lua::Callins::Unsynced 20028.38ms 26.14% [f=0010904] Lua::CollectGarbage::Synced 334.27ms 0.00% [f=0010904] Lua::CollectGarbage::Unsynced 782.27ms 0.60% [f=0010904] Misc::Profiler::AddTime 58.17ms 0.00% [f=0010904] Sim 36181.62ms 62.03% [f=0010904] [10904] Received game_message: Thomas1 has been destroyed! [f=0010904] [10904] Received game_message: Godde wins! [f=0010905] [10905] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010905] [10905] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010905] [10905] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010905] [10905] Game End Stats Values: 2,2215,2165,2215,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.4000001,6.13333321,6.4000001,50,0,50,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010905] [10905] Game End Stats Values: 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[2480,226.107422,5472]: 0 finished unit Lotus [f=0010965] [10965] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011003] [11003] Event [5480,190.776367,2360]: 0 finished unit Wind/Tidal Generator [f=0011055] [11055] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011118] [11118] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0011145] [11145] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011177] Player Godde left the game: normal quit [f=0011177] [11177] Event [undefined]: Godde quit [f=0011183] [11183] Event [5496,193.504883,2456]: 0 finished unit Wind/Tidal Generator [f=0011189] No clients connected, shutting down server [f=0011189] Server shutdown [f=0011235] [11235] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011305] [11305] Event [1520,366.196289,912]: 0 finished unit Picket [f=0011325] [11325] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011393] [11393] Event [5400,192.419922,2616]: 0 finished unit Wind/Tidal Generator [f=0011415] [11415] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011505] [11505] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011554] [11554] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0011558] [11558] Event [5384,189.541016,2664]: 0 finished unit Wind/Tidal Generator [f=0011595] [11595] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011685] [11685] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011775] [11775] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011865] [11865] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0011933] [11933] Event [5496,215.698242,2984]: 0 finished unit Wind/Tidal Generator [f=0011955] [11955] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012045] [12045] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012128] [12128] Event [5592,265.993164,2984]: 0 finished unit Wind/Tidal Generator [f=0012135] [12135] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012177] [12177] Event [5018,184.664063,2136]: 0 finished unit Venom [f=0012225] [12225] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012315] [12315] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012337] [12337] Event [5688,301.334961,2984]: 0 finished unit Wind/Tidal Generator [f=0012405] [12405] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012495] [12495] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012562] [12562] Event [5784,319.811523,2984]: 0 finished unit Wind/Tidal Generator [f=0012585] [12585] Event [5172,190.870895,2408]: 0 finished unit Flea [f=0012668] Autoquit sending quit command. [f=0012668] [QuitAction] user exited to system [f=0012668] [SpringApp::Kill][1] fromRun=1 [f=0012668] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012668] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012668] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012668] [ThreadPool::SetThreadCount][2] workers=0 [f=0012668] [SpringApp::Kill][2] [f=0012668] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012668] [Game::KillLua][3] dtor=0 luaUI=0x53873470 [f=0012668] Start widgetHandler:Shutdown [f=0012668] Shutdown - SaveOrderList Complete [f=0012668] Writing last game win data [f=0012668] Shutdown - SaveConfigData Complete [f=0012668] Shutdown Widget - Chili Highlight [f=0012668] Shutdown Widget - Save/Load API [f=0012668] Shutdown Widget - Draw After Chili [f=0012668] Shutdown Widget - EPIC Menu [f=0012668] Shutdown Widget - Chili Minimap [f=0012668] Shutdown Widget - Chili Widget Selector [f=0012668] Shutdown Widget - Local Team Colors [f=0012668] Shutdown Widget - Display Keys 2 [f=0012668] Shutdown Widget - Save Game Menu [f=0012668] Shutdown Widget - HealthBars [f=0012668] Shutdown Widget - Noises [f=0012668] Shutdown Widget - Unit Icons [f=0012668] Shutdown Widget - Win Counter [f=0012668] Shutdown Widget - BuildETA [f=0012668] Shutdown Widget - SpringRTS Replay Stats [f=0012668] Shutdown Widget - Modular Comm Info [f=0012668] Shutdown Widget - Mex Placement Handler [f=0012668] Shutdown Widget - CameraShake [f=0012668] Shutdown Widget - Chili Economy Panel Default [f=0012668] Shutdown Widget - Chili EndGame Window [f=0012668] Shutdown Widget - Chili Nuke Warning [f=0012668] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012668] Shutdown Widget - Chili Spectator Panels [f=0012668] Shutdown Widget - Context Menu [f=0012668] Shutdown Widget - Darkening [f=0012668] Shutdown Widget - MetalFeatures (new) [f=0012668] Shutdown Widget - Defense Range Zero-K [f=0012668] Shutdown Widget - Grab Input [f=0012668] Input grabbing is disabled! [f=0012668] Shutdown Widget - Highlight Geos [f=0012668] Shutdown Widget - Local Widgets Config [f=0012668] Shutdown Widget - MinimapEvents [f=0012668] Shutdown Widget - Missile Silo Range [f=0012668] Shutdown Widget - Point Tracker [f=0012668] Shutdown Widget - Showeco and Grid Drawer [f=0012668] Shutdown Widget - Stereo3D [f=0012668] Shutdown Widget - Music Player v2 [f=0012668] Shutdown Widget - Attack AoE [f=0012668] Shutdown Widget - Map Edge Extension [f=0012668] Shutdown Widget - Selection Send [f=0012668] Shutdown Widget - LupsManager [f=0012668] Shutdown Widget - Newton Firezone [f=0012668] Shutdown Widget - Chili Pro Console [f=0012668] Shutdown Widget - Lasso Terraform GUI [f=0012668] Shutdown Widget - Chili Framework [f=0012668] Shutdown Widget - Lups [f=0012668] Shutdown Widget - Custom Markers [f=0012668] Shutdown Widget - Chili Core Selector [f=0012668] Shutdown Widget - Select Keys [f=0012668] Shutdown Widget - Pause Screen [f=0012668] Shutdown Widget - Layout Handler [f=0012668] Shutdown Widget - Persistent Build Height [f=0012668] Shutdown Widget - Text To Speech Control [f=0012668] End widgetHandler:Shutdown [f=0012668] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={612476,72437637} {int,ext,rec}Allocs={24403948,0,0} {chunk,block}Bytes={72437637,0} [f=0012668] [Game::KillLua][1] dtor=0 luaGaia=0x66cdb900 [f=0012668] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428702,60950158} {int,ext,rec}Allocs={24403949,0,0} {chunk,block}Bytes={60950158,0} [f=0012668] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428702,60950158} {int,ext,rec}Allocs={24403949,0,0} {chunk,block}Bytes={60950158,0} [f=0012668] [Game::KillLua][2] dtor=0 luaRules=0x536baf60 [f=0012668] Start gadgetHandler:Shutdown [f=0012668] Shutdown - StartSetup [f=0012668] Shutdown - UnitMorph [f=0012668] Shutdown - Carrier Drones [f=0012668] Shutdown - LupsNanoSpray [f=0012668] Shutdown - Missile Silo Controller [f=0012668] Shutdown - Modular Comm Info [f=0012668] Shutdown - Terrain Texture Handler [f=0012668] Shutdown - UnitCloakShield [f=0012668] Shutdown - Starlight Handler [f=0012668] End gadgetHandler:Shutdown [f=0012668] Start gadgetHandler:Shutdown [f=0012668] Shutdown - Save/Load [f=0012668] Shutdown - Teleport Throw [f=0012668] Shutdown - UnitMorph [f=0012668] Shutdown - Modular Comm Info [f=0012668] Shutdown - Retreat Command [f=0012668] Shutdown - Shockwaves [f=0012668] Shutdown - UnitCloakShield [f=0012668] Shutdown - Lups Cloak FX [f=0012668] Shutdown - Lups [f=0012668] Shutdown - Lups Shield [f=0012668] End gadgetHandler:Shutdown [f=0012668] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24404250,0,0} {chunk,block}Bytes={0,0} [f=0012668] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24404250,0,0} {chunk,block}Bytes={0,0} [f=0012668] [Game::KillLua][4] dtor=0 [f=0012668] [Game::~CGame][1] [f=0012668] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012668] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012668] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012668] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012668] [Game::KillLua][4] dtor=1 [f=0012668] [Game::KillMisc][1] [f=0012668] [Game::KillMisc][2] [f=0012668] [Game::KillMisc][3] [f=0012668] [Game::KillRendering][1] [f=0012668] [3DOParser::Kill] allocated 137 pieces [f=0012668] [S3OParser::Kill] allocated 2718 pieces [f=0012668] [AssParser::Kill] allocated 222 pieces [f=0012668] [Game::KillInterface][1] [f=0012668] [Game::KillInterface][2] [f=0012668] [Game::KillSimulation][1] [f=0012668] [Game::KillSimulation][2] [f=0012668] [CCollisionHandler] dis-/continuous tests: 0/701102 [f=0012668] [Game::KillSimulation][3] [f=0012668] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012668] [~CPathCache(24x24)] cacheHits=6 hitPercentage=9% numHashColls=0 maxCacheSize=21 [f=0012668] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012668] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012668] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012668] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012668] [LosHandler::Kill] raycast instance cache-{hits,misses}={14322,13928}; shared=1%; cached=50% [f=0012668] [Game::KillSimulation][4] [f=0012668] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012668] [Game::~CGame][2] [f=0012668] [Game::~CGame][3] [f=0012668] [SpringApp::Kill][3] [f=0012668] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134093 bytes sent 111431 bytes recv'd [f=0012668] [SpringApp::Kill][4] font=0x456ebaa0 [f=0012668] [SpringApp::Kill][5] [f=0012668] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x45762cd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=4677ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=92ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=75ms file="luaui/widgets/gui_display_dps.lua" indx=4625 inflSize=10kb readTime=55ms file="objects3d/strikecom_1.dae" indx=5465 inflSize=999kb readTime=54ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=46ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=43ms file="objects3d/infiltrator.s3o" indx=5198 inflSize=74kb readTime=38ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2851 inflSize=4kb readTime=35ms file="luaui/widgets/gui_chili_cheats.lua" indx=4587 inflSize=18kb readTime=33ms file="units/energywind.lua" indx=6733 inflSize=2kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 53909346 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4588df00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45882af0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457b4e20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8ccc091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]