[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QP8ZKv2j74/springsettings.989351.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 344ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fece401d0c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7050 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/989351/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45824b10] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45824b10] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 169ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2099ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3822ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1230ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 276ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 17ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 313ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rifqifajarzain was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/989351/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6217b4be [f=-000001] [Path] [PathEstimator::ReadFile] hash=6217b4be file="cache/104dev-maintenance/paths/Otago 1.4.pe-6217b4be.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6217b4ce [f=-000001] [Path] [PathEstimator::ReadFile] hash=6217b4ce file="cache/104dev-maintenance/paths/Otago 1.4.pe2-6217b4ce.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5917ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11632,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/989351/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516096a0,0x608c2370}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cbccae5f46f6380bf98f38ce9a071acf [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000cfed7bd0,00000000a7e43bd0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a1931e40,00000000a1933880}]" [f=-000001] Allies: I choose: Drake! [f=-000001] [0] Event [8345,20.1159668,1262]: 0 finished unit Engineer Commander [f=-000001] [0] Event [838,22.3808594,5345]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:2044 [f=0000000] [0] DanWarior, team: 0, elo:1936 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [704,23.5949554,5368]: 1 finished unit Cloakbot Factory [f=0000029] [29] Event [8152,20.1707916,1272]: 0 finished unit Shieldbot Factory [f=0000241] [241] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0000280] [280] Event [8328,21.2330322,952]: 0 finished unit Solar Collector [f=0000444] [444] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0000481] [481] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0000535] [535] Event [8408,21.7079163,872]: 0 finished unit Solar Collector [f=0000541] [541] Event [8140,20.1982861,1272]: 0 finished unit Convict [f=0000671] [671] Event [904,22.8243103,5384]: 1 finished unit Solar Collector [f=0000769] [769] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0000801] [801] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0000962] [962] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0001011] [1011] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0001030] [1030] Event [952,22.2911072,5272]: 1 finished unit Solar Collector [f=0001384] [1384] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0001449] [1449] Event [952,20.7164917,5112]: 1 finished unit Solar Collector [f=0001638] [1638] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0001788] [1788] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0001979] [1979] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0002055] [2055] Event [856,20.3165894,4984]: 1 finished unit Solar Collector [f=0002080] [2080] Event [8280,24.3989258,504]: 0 finished unit Solar Collector [f=0002153] [2153] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0002505] [2505] Event [8200,23.8907166,568]: 0 finished unit Solar Collector [f=0002526] [2526] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0002560] [2560] Event [712,20.1249695,4872]: 1 finished unit Solar Collector [f=0002621] [2621] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0002699] [2699] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0002840] [2840] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0002897] [2897] Event [8328,23.1075745,680]: 0 finished unit Solar Collector [f=0002942] [2942] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0002991] [2991] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0003028] [3028] Event [568,20.333252,4744]: 1 finished unit Solar Collector [f=0003212] [3212] Event [8280,22.2994385,792]: 0 finished unit Solar Collector [f=0003308] [3308] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0003334] [3334] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0003417] [3417] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0003485] [3485] Event [472,20.4415588,4648]: 1 finished unit Solar Collector [f=0003646] [3646] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0003866] [3866] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0003957] [3957] Event [472,20.1749573,4504]: 1 finished unit Solar Collector [f=0003989] [3989] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0004016] [4016] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0004071] [4071] Event [8096,20.1999512,1184]: 0 finished unit Lotus [f=0004152] [4152] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0004164] [4164] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0004209] [4209] Event [528,20.0583191,4320]: 1 finished unit Lotus [f=0004216] [4216] Event [1022.1554,20.0480671,4560.39111]: 1 lost unit Glaive [f=0004242] [4242] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0004361] [4361] Event [958.336304,20.1175461,4389.04248]: 0 lost unit Bandit [f=0004492] [4492] Event [472,20.083313,4360]: 1 finished unit Solar Collector [f=0004493] [4493] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0004574] [4574] Event [2016,20.3415833,5840]: 1 finished unit Lotus [f=0004642] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0004643] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0004676] [4676] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0004678] Connection attempt from LordSwan3x [f=0004678] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004678] -> Connection established (given id 2) [f=0004694] [4694] Event [8176,23.2158813,704]: 0 finished unit Lotus [f=0004711] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=0004711] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004742] [4742] Event [8203.50977,23.8403244,922.315308]: 0 finished unit Engineer Commander [f=0004742] game_message: Morph complete: Drake lvl 1 -> Drake lvl 2 [f=0004742] [4742] Received game_message: Morph complete: Drake lvl 1 -> Drake lvl 2 [f=0004843] [4843] Event [472,20.2832642,4216]: 1 finished unit Solar Collector [f=0004917] [4917] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0004921] [4921] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0005087] [5087] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0005091] [5091] Event [1400.49255,29.9088364,4043]: 0 lost unit Bandit [f=0005114] [5114] Event [600,20.2249451,4232]: 1 finished unit Solar Collector [f=0005138] [5138] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0005143] [5143] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0005243] [5243] Event [8672,20.0416565,1776]: 0 finished unit Lotus [f=0005286] [5286] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0005380] [5380] Event [744,20.083313,4216]: 1 finished unit Solar Collector [f=0005388] [5388] Event [8280,20.166626,1192]: 0 finished unit Caretaker [f=0005432] [5432] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0005506] [5506] Event [8140,20.1982861,1272]: 0 finished unit Convict [f=0005582] [5582] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0005650] [5650] Event [888,20.3165894,4200]: 1 finished unit Solar Collector [f=0005686] [5686] Event [2768,26.2401428,4176]: 1 finished unit Lotus [f=0005734] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=0005747] [5747] Event [8591.58789,26.1003532,2045.90344]: 1 lost unit Glaive [f=0005798] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=0005798] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009c6e5e40,00000000954ad1f0}]" [f=0005843] [5843] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0005940] [5940] Event [2667.85107,20.2688065,3530.4165]: 1 lost unit Glaive [f=0005950] [5950] Event [1032,21.0830688,4168]: 1 finished unit Solar Collector [f=0005961] [5961] Event [2479.82031,21.0771828,3640.89111]: 0 lost unit Bandit [f=0005988] [5988] Event [8280,20.0499878,1272]: 0 finished unit Caretaker [f=0005996] [5996] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0006118] [6118] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0006136] [6136] Event [8140,20.1982861,1272]: 0 finished unit Convict [f=0006235] [6235] Event [1176,21.9078674,4152]: 1 finished unit Solar Collector [f=0006242] [6242] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0006302] [6302] Event [2480,208.870544,4384]: 1 finished unit Radar Tower [f=0006323] [6323] Event [8824,20.2749329,1784]: 0 finished unit Solar Collector [f=0006364] [6364] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0006484] [6484] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0006535] [6535] Event [1320,23.2825317,4136]: 1 finished unit Solar Collector [f=0006686] [6686] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0006818] [6818] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0006980] [6980] Event [1464,25.2653809,4120]: 1 finished unit Solar Collector [f=0007003] [7003] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0007020] [7020] Event [2512,200.464264,4352]: 1 finished unit Picket [f=0007022] [7022] Event [4528.56641,20.0166626,4481.43457]: 1 lost unit Glaive [f=0007035] [7035] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0007042] [7042] Event [8240,20.0249939,1408]: 0 finished unit Cornea [f=0007136] [7136] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0007177] [7177] Event [4452.55176,20.0641384,4269.86133]: 1 lost unit Glaive [f=0007178] [7178] Event [4360.03223,20.1701107,4198.24609]: 0 lost unit Bandit [f=0007299] [7299] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0007341] [7341] Event [1608,26.1651611,4104]: 1 finished unit Solar Collector [f=0007348] [7348] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0007396] [7396] Event [8064,20.3165894,1328]: 0 finished unit Radar Tower [f=0007433] [7433] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0007615] [7615] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0007693] [7693] Event [1720,27.1482544,4040]: 1 finished unit Solar Collector [f=0007740] [7740] Event [8824,20.4332275,1640]: 0 finished unit Solar Collector [f=0007760] [7760] Event [2496,189.741882,4320]: 1 finished unit Picket [f=0007884] [7884] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0007912] [7912] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0008000] [8000] Event [8192,20.1166382,1424]: 0 finished unit Radar Tower [f=0008016] [8016] Event [1688,25.4236755,3896]: 1 finished unit Solar Collector [f=0008103] [8103] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0008157] [8157] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0008159] [8159] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0008177] [8177] Event [1376,186.317719,3680]: 1 finished unit Radar Tower [f=0008199] [8199] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0008314] [8314] Event [616,23.20755,5240]: 1 finished unit Caretaker [f=0008376] [8376] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0008378] [8378] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0008434] [8434] Event [1656,24.6405334,3752]: 1 finished unit Solar Collector [f=0008538] [8538] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0008584] [8584] Event [8140,20.1982861,1272]: 0 finished unit Bandit [f=0008640] [8640] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0008782] [8782] Event [2480,168.597046,4288]: 1 finished unit Picket [f=0008912] [8912] Event [1624,25.4236755,3608]: 1 finished unit Solar Collector [f=0008933] [8933] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0009068] [9068] Event [552,29.2810669,5336]: 1 finished unit Caretaker [f=0009124] [9124] Event [8808,20.8831177,1528]: 0 finished unit Solar Collector [f=0009155] [9155] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0009175] [9175] Event [688,22.0245056,1520]: 1 finished unit Lotus [f=0009361] [9361] Event [1328,144.236328,3552]: 1 finished unit Picket [f=0009409] [9409] Event [1594.59253,26.717535,3675.28345]: 1 finished unit Engineer Commander [f=0009427] [9427] Event [1592,25.0487671,3464]: 1 finished unit Solar Collector [f=0009572] [9572] Event [8140,20.1982861,1272]: 0 finished unit Outlaw [f=0009646] [9646] Event [1440,164.306427,3664]: 1 finished unit Radar Tower [f=0009650] [9650] Event [552,28.7062073,5432]: 1 finished unit Caretaker [f=0009749] [9749] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0009812] [9812] Event [1000,24.098999,5544]: 1 finished unit Solar Collector [f=0009922] [9922] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0009950] [9950] Event [1784,23.2742004,3784]: 1 finished unit Solar Collector [f=0010034] [10034] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0010097] [10097] Event [2480,146.002563,4256]: 1 finished unit Picket [f=0010201] [10201] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0010298] [10298] Event [713.599976,23.0742493,5368]: 1 finished unit Ronin [f=0010431] [10431] Event [1928,24.8321533,3816]: 1 finished unit Solar Collector [f=0010480] [10480] Event [8140,20.1982861,1272]: 0 finished unit Outlaw [f=0010498] [10498] Event [1128,25.5403137,5688]: 1 finished unit Solar Collector [f=0010519] [10519] Event [7312,20.0749817,288]: 0 lost unit Lotus [f=0010557] [10557] Event [2552,22.9326172,2376]: 1 finished unit Metal Extractor [f=0010579] [10579] Event [7128,20.0166626,152]: 0 lost unit Solar Collector [f=0010591] [10591] Event [712,21.9828491,5224]: 1 finished unit Caretaker [f=0010604] [10604] Event [7192.03564,20.0233688,192.036636]: 0 lost unit Convict [f=0010611] [10611] Event [3608,297.790497,6040]: 1 finished unit Geothermal Generator [f=0010678] [10678] Event [4035.91968,21.541687,3166.62305]: 1 lost unit Glaive [f=0010691] [10691] Event [713.599976,23.0742493,5368]: 1 finished unit Ronin [f=0010752] [10752] Event [7496,20.0416565,136]: 0 lost unit Metal Extractor [f=0010794] [10794] Event [7016,20.0916443,152]: 0 lost unit Metal Extractor [f=0010832] [10832] Event [2072,27.414856,3832]: 1 finished unit Solar Collector [f=0010838] [10838] Event [1360,146.577423,3584]: 1 finished unit Picket [f=0010844] [10844] Event [896,21.2330322,2160]: 1 finished unit Lotus [f=0010865] [10865] Event [7520,21.3913269,2720]: 0 finished unit Picket [f=0010926] [10926] Event [8140,20.1982861,1272]: 0 finished unit Rogue [f=0010928] [10928] Event [3832,45.4354553,3912]: 1 finished unit Metal Extractor [f=0010948] [10948] Event [792,21.5829468,5240]: 1 finished unit Caretaker [f=0010989] [10989] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0011086] [11086] Event [3512,293.116638,6040]: 1 finished unit Wind/Tidal Generator [f=0011104] [11104] Event [8216,24.4822388,504]: 0 lost unit Metal Extractor [f=0011143] [11143] Event [1256,23.9240417,5832]: 1 finished unit Solar Collector [f=0011155] [11155] Event [8176,23.2158813,704]: 0 lost unit Lotus [f=0011221] [11221] Event [2216,30.3474731,3864]: 1 finished unit Solar Collector [f=0011241] [11241] Event [8328,21.5912781,888]: 0 lost unit Metal Extractor [f=0011264] [11264] Event [8286.18164,20.5383244,1050.40759]: 1 lost unit Glaive [f=0011265] [11265] Event [713.599976,23.0742493,5368]: 1 finished unit Reaver [f=0011304] [11304] Event [8423.35547,20.6320152,1057.95703]: 1 lost unit Glaive [f=0011315] [11315] Event [8328,20.6753426,952]: 0 lost unit Solar Collector [f=0011319] [11319] Event [8280,20.166626,1192]: 0 lost unit Caretaker [f=0011324] [11324] Event [8314.2666,18.7773819,1191.19617]: 1 lost unit Glaive [f=0011332] [11332] Event [8339.43555,20.9051952,1241.38196]: 1 lost unit Glaive [f=0011345] > SPRINGIE:User DanWarior|turretheavylaser|2_3||False|||RU [f=0011347] > SPRINGIE:User DanWarior|turretheavylaser|2_3||False|||RU [f=0011368] [11368] Event [8280,20.6583557,1272]: 0 lost unit Caretaker [f=0011382] [11382] Event [8341.70801,21.1590328,1244.17529]: 1 lost unit Glaive [f=0011390] Connection attempt from DanWarior [f=0011390] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011390] Player DanWarior left the game: terminating existing connection [f=0011390] [11390] Event [undefined]: DanWarior timed out [f=0011390] [11390] Event [undefined]: DanWarior changed status [f=0011390] -> Connection established (given id 0) [f=0011401] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=0011401] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011456] [11456] Event [5368,44.3690491,2232]: 0 finished unit Metal Extractor [f=0011486] [11486] Event [2464,144.294647,4224]: 1 finished unit Picket [f=0011489] [11489] Event [8234.08105,19.1982822,1177.41809]: 1 lost unit Glaive [f=0011532] [11532] Event [3464,302.43103,6040]: 1 finished unit Wind/Tidal Generator [f=0011563] [11563] Event [8036.05566,20.5164242,1212.53369]: 1 lost unit Glaive [f=0011610] [11610] Event [8235.25977,20.6402817,1120.77405]: 1 lost unit Glaive [f=0011612] [11612] Event [8140,20.1982861,1272]: 0 finished unit Rogue [f=0011642] [11642] Event [8223.89746,20.8924599,1168.63208]: 1 lost unit Glaive [f=0011643] [11643] Event [2360,30.3391418,3896]: 1 finished unit Solar Collector [f=0011671] [11671] Event [8201.22168,20.1986923,1131.47668]: 1 lost unit Glaive [f=0011671] [11671] Event [8204.16504,20.4220619,1155.40186]: 1 lost unit Glaive [f=0011676] [11676] Event [8152,20.1982861,1272]: 0 lost unit Shieldbot Factory [f=0011689] [11689] Event [8223.86621,18.94133,1170.15002]: 1 lost unit Glaive [f=0011701] mad_kraft has forced a win due to dropped opposition. [f=0011701] game_message: DanWarior has been destroyed! [f=0011701] [11701] Event [undefined]: DanWarior resigned [f=0011701] game_message: mad_kraft wins! [f=0011701] Submitting stats [f=0011701] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011701] Part| Total Time|Time of the last 0.5s [f=0011701] Draw 18785.13ms 24.70% [f=0011701] Lua::Callins::Synced 20553.37ms 17.06% [f=0011701] Lua::Callins::Unsynced 27678.18ms 22.32% [f=0011701] Lua::CollectGarbage::Synced 3269.85ms 1.39% [f=0011701] Lua::CollectGarbage::Unsynced 4597.52ms 10.32% [f=0011701] Misc::Profiler::AddTime 56.86ms 0.00% [f=0011701] Sim 48673.97ms 51.79% [f=0011701] [11701] Received game_message: DanWarior has been destroyed! [f=0011701] [11701] Received game_message: mad_kraft wins! [f=0011702] [11702] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011702] [11702] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011702] [11702] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011702] [11702] Game End Stats Values: 2,2145,2285,2285,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,7.4666667,7.4666667,8,1275,1275,1275,1275,5.5999999,6.33333302,6.33333302,5.5999999,0,0,0,0,0,0,0,0,870,1010,1010,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011702] [11702] Game End Stats Values: 3,2500,2445,2445,2500,0.40665725,0.10822251,0.10822251,0.40665725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,8.80000019,8.80000019,11.4666662,1275,1275,1275,1275,6.32044363,9.96721458,9.96721458,6.32044363,75,0,0,75,0,0,0,0,1150,1170,1170,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011702] [11702] Game End Stats Values: 4,2575,2635,2635,2575,6.81199741,0.77243972,0.77243972,6.81199741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.1999998,11.1999998,12,1275,1275,1275,1275,8.62702274,10.4442806,10.4442806,8.62702274,150,0,0,150,0,0,0,0,1150,1360,1360,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011702] [11702] Game End Stats Values: 5,2740,2825,2825,2740,14.2950344,4.23975086,4.23975086,14.2950344,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.333333,13.333333,12,1275,1275,1275,1275,9.28553581,10.631155,10.631155,9.28553581,225,0,0,225,0,0,0,0,1240,1550,1550,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011702] [11702] Game End Stats Values: 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shutting down server [f=0011960] Server shutdown [f=0011960] End of demo reached [f=0012019] [12019] Event [3416,303.164185,6024]: 1 finished unit Wind/Tidal Generator [f=0012025] [12025] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0012048] [12048] Event [2504,29.7809448,3912]: 1 finished unit Solar Collector [f=0012108] [12108] Event [1464,21.058075,5896]: 1 finished unit Solar Collector [f=0012121] [12121] Event [1376,177.47821,3616]: 1 finished unit Picket [f=0012142] [12142] Event [3336,20.6581726,2136]: 1 finished unit Metal Extractor [f=0012164] [12164] Event [713.599976,23.0742493,5368]: 1 finished unit Conjurer [f=0012223] [12223] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0012301] [12301] Event [713.599976,23.0742493,5368]: 1 finished unit Glaive [f=0012375] Autoquit sending quit command. [f=0012375] [QuitAction] user exited to system [f=0012375] [SpringApp::Kill][1] fromRun=1 [f=0012375] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012375] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012375] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012375] [ThreadPool::SetThreadCount][2] workers=0 [f=0012375] [SpringApp::Kill][2] [f=0012375] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012375] [Game::KillLua][3] dtor=0 luaUI=0x605143f0 [f=0012375] Start widgetHandler:Shutdown [f=0012375] Shutdown - SaveOrderList Complete [f=0012375] Writing last game win data [f=0012375] Shutdown - SaveConfigData Complete [f=0012375] Shutdown Widget - Chili Highlight [f=0012375] Shutdown Widget - Save/Load API [f=0012375] Shutdown Widget - Draw After Chili [f=0012375] Shutdown Widget - EPIC Menu [f=0012375] Shutdown Widget - Chili Minimap [f=0012375] Shutdown Widget - Chili Widget Selector [f=0012375] Shutdown Widget - Local Team Colors [f=0012375] Shutdown Widget - Display Keys 2 [f=0012375] Shutdown Widget - Save Game Menu [f=0012375] Shutdown Widget - HealthBars [f=0012375] Shutdown Widget - Noises [f=0012375] Shutdown Widget - Unit Icons [f=0012375] Shutdown Widget - Win Counter [f=0012375] Shutdown Widget - BuildETA [f=0012375] Shutdown Widget - SpringRTS Replay Stats [f=0012375] Shutdown Widget - Modular Comm Info [f=0012375] Shutdown Widget - CameraShake [f=0012375] Shutdown Widget - Chili Economy Panel Default [f=0012375] Shutdown Widget - Chili EndGame Window [f=0012375] Shutdown Widget - Chili Nuke Warning [f=0012375] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012375] Shutdown Widget - Chili Spectator Panels [f=0012375] Shutdown Widget - Context Menu [f=0012375] Shutdown Widget - Darkening [f=0012375] Shutdown Widget - MetalFeatures (new) [f=0012375] Shutdown Widget - Defense Range Zero-K [f=0012375] Shutdown Widget - Grab Input [f=0012375] Input grabbing is disabled! [f=0012375] Shutdown Widget - Highlight Geos [f=0012375] Shutdown Widget - Local Widgets Config [f=0012375] Shutdown Widget - Mex Placement Handler [f=0012375] Shutdown Widget - MinimapEvents [f=0012375] Shutdown Widget - Missile Silo Range [f=0012375] Shutdown Widget - Point Tracker [f=0012375] Shutdown Widget - Showeco and Grid Drawer [f=0012375] Shutdown Widget - Stereo3D [f=0012375] Shutdown Widget - Music Player v2 [f=0012375] Shutdown Widget - Attack AoE [f=0012375] Shutdown Widget - UnitShapes [f=0012375] Shutdown Widget - Map Edge Extension [f=0012375] Shutdown Widget - Selection Send [f=0012375] Shutdown Widget - LupsManager [f=0012375] Shutdown Widget - Newton Firezone [f=0012375] Shutdown Widget - Chili Pro Console [f=0012375] Shutdown Widget - Lasso Terraform GUI [f=0012375] Shutdown Widget - Chili Framework [f=0012375] Shutdown Widget - Lups [f=0012375] Shutdown Widget - Custom Markers [f=0012375] Shutdown Widget - Chili Core Selector [f=0012375] Shutdown Widget - Select Keys [f=0012375] Shutdown Widget - Pause Screen [f=0012375] Shutdown Widget - Layout Handler [f=0012375] Shutdown Widget - Persistent Build Height [f=0012375] Shutdown Widget - Text To Speech Control [f=0012375] End widgetHandler:Shutdown [f=0012375] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3016434,332648072} {int,ext,rec}Allocs={23148012,0,0} {chunk,block}Bytes={332648072,0} [f=0012375] [Game::KillLua][1] dtor=0 luaGaia=0x608c2370 [f=0012375] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2944570,326703847} {int,ext,rec}Allocs={23148014,0,0} {chunk,block}Bytes={326703847,0} [f=0012375] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2944570,326703847} {int,ext,rec}Allocs={23148014,0,0} {chunk,block}Bytes={326703847,0} [f=0012375] [Game::KillLua][2] dtor=0 luaRules=0x516096a0 [f=0012375] Start gadgetHandler:Shutdown [f=0012375] Shutdown - StartSetup [f=0012375] Shutdown - UnitMorph [f=0012375] Shutdown - Carrier Drones [f=0012375] Shutdown - LupsNanoSpray [f=0012375] Shutdown - Missile Silo Controller [f=0012375] Shutdown - Modular Comm Info [f=0012375] Shutdown - Terrain Texture Handler [f=0012375] Shutdown - UnitCloakShield [f=0012375] Shutdown - Starlight Handler [f=0012375] End gadgetHandler:Shutdown [f=0012375] Start gadgetHandler:Shutdown [f=0012375] Shutdown - Save/Load [f=0012375] Shutdown - Teleport Throw [f=0012375] Shutdown - UnitMorph [f=0012375] Shutdown - Modular Comm Info [f=0012375] Shutdown - Retreat Command [f=0012375] Shutdown - Shockwaves [f=0012375] Shutdown - UnitCloakShield [f=0012375] Shutdown - Lups Cloak FX [f=0012375] Shutdown - Lups [f=0012375] Shutdown - Lups Shield [f=0012375] End gadgetHandler:Shutdown [f=0012375] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23148105,0,0} {chunk,block}Bytes={0,0} [f=0012375] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23148105,0,0} {chunk,block}Bytes={0,0} [f=0012375] [Game::KillLua][4] dtor=0 [f=0012375] [Game::~CGame][1] [f=0012375] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012375] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012375] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012375] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012375] [Game::KillLua][4] dtor=1 [f=0012375] [Game::KillMisc][1] [f=0012375] [Game::KillMisc][2] [f=0012375] [Game::KillMisc][3] [f=0012375] [Game::KillRendering][1] [f=0012375] [3DOParser::Kill] allocated 137 pieces [f=0012375] [S3OParser::Kill] allocated 2724 pieces [f=0012375] [AssParser::Kill] allocated 231 pieces [f=0012375] [Game::KillInterface][1] [f=0012375] [Game::KillInterface][2] [f=0012375] [Game::KillSimulation][1] [f=0012375] [Game::KillSimulation][2] [f=0012375] [CCollisionHandler] dis-/continuous tests: 0/42883 [f=0012375] [Game::KillSimulation][3] [f=0012375] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012375] [~CPathCache(36x24)] cacheHits=99 hitPercentage=48% numHashColls=0 maxCacheSize=18 [f=0012375] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012375] [~CPathCache(72x48)] cacheHits=648 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012375] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012375] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012375] [LosHandler::Kill] raycast instance cache-{hits,misses}={8412,9149}; shared=14%; cached=34% [f=0012375] [Game::KillSimulation][4] [f=0012375] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012375] [Game::~CGame][2] [f=0012375] [Game::~CGame][3] [f=0012375] [SpringApp::Kill][3] [f=0012375] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131800 bytes sent 111403 bytes recv'd [f=0012375] [SpringApp::Kill][4] font=0x4575baa0 [f=0012375] [SpringApp::Kill][5] [f=0012375] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x457c8830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=9123ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=595ms file="luarules/gadgets/unit_shield_link.lua" indx=1786 inflSize=18kb readTime=542ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4641 inflSize=61kb readTime=280ms file="objects3d/strikecom_1.dae" indx=5465 inflSize=999kb readTime=214ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=117ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=85ms file="objects3d/strikecom.dae" indx=5463 inflSize=999kb readTime=77ms file="objects3d/bantha.s3o" indx=4890 inflSize=433kb readTime=74ms file="objects3d/cremcom3.s3o" indx=5074 inflSize=200kb readTime=67ms file="objects3d/commsupport5.s3o" indx=4997 inflSize=100kb readTime=61ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 52103365 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x458ec530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a84710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45822cd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fece408e710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]