[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GivzM05brd/springsettings.989166.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5d5401d0c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7080 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/989166/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 799ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452eb920] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452eb920] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 337ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1837ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2327ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 1295ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1244ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 416ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 519ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Anarchybkk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/989166/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6217b4be [f=-000001] [Path] [PathEstimator::ReadFile] hash=6217b4be file="cache/104dev-maintenance/paths/Otago 1.4.pe-6217b4be.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6217b4ce [f=-000001] [Path] [PathEstimator::ReadFile] hash=6217b4ce file="cache/104dev-maintenance/paths/Otago 1.4.pe2-6217b4ce.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5609ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11630,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/989166/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5142e0d0,0x6072f7e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ef3aae5fb86fd0b491e23970939337a8 [f=-000001] Connection attempt from DapperDan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from KlondikeSam [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DapperDan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DapperDan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DapperDan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DapperDan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DapperDan" string="[Game::Load][lua{Rules,Gaia}={0000000065ae4990,00000000ecdfcc10}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KlondikeSam" string="[Game::Load][lua{Rules,Gaia}={0x650f8160,0x6e400810}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [8722,20.1398926,1625]: 0 finished unit Strike Commander [f=-000001] [0] Event [694,20.1831055,4856]: 1 finished unit Guardian Commander [f=0000000] [0] KlondikeSam, team: 1, elo:1578 [f=0000000] [0] DapperDan, team: 0, elo:1426 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] Playback paused [f=0000090] Playback continued [f=0000121] [121] Event [472,21.6225204,4936]: 1 finished unit Shieldbot Factory [f=0000630] [630] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0000689] [689] Event [484.706055,97.7548752,4775.11133]: 1 finished unit Firefly [f=0000729] Player DapperDan left the game: normal quit [f=0000729] [729] Event [undefined]: DapperDan quit [f=0000856] [856] Event [424,21.3829956,4792]: 1 finished unit Solar Collector [f=0000978] [978] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0001155] [1155] Event [624,20.1499634,4816]: 1 finished unit Lotus [f=0001355] [1355] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0001887] [1887] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0002271] [2271] Event [568,20.2832642,4808]: 1 finished unit Caretaker [f=0002616] [2616] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0003035] [3035] Event [472,20.3499146,4600]: 1 finished unit Solar Collector [f=0003118] [3118] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0003683] [3683] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0003898] [3898] Event [376,20.5665283,4440]: 1 finished unit Solar Collector [f=0004244] [4244] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0004400] [4400] Event [776,21.2996826,5176]: 1 finished unit Solar Collector [f=0004779] [4779] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0004790] [4790] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0004983] [4983] Event [600,21.841217,5144]: 1 finished unit Solar Collector [f=0005204] [5204] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0005758] [5758] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0006050] [6050] Event [529.963074,20.0091171,4528.75537]: 1 finished unit Guardian Commander [f=0006433] [6433] Event [784,21.7745667,5264]: 1 finished unit Lotus [f=0006470] [6470] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0006737] [6737] Event [600,20.1083069,4632]: 1 finished unit Stardust [f=0006963] [6963] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0007261] [7261] Event [744,23.1658936,5352]: 1 finished unit Solar Collector [f=0007279] [7279] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0007730] [7730] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0008613] [8613] Event [568,20.3582458,4696]: 1 finished unit Energy Pylon [f=0008627] [8627] Event [872,22.7659912,5384]: 1 finished unit Solar Collector [f=0008787] [8787] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0009573] [9573] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0010050] [10050] Event [540.098816,20.0540504,4572.39502]: 1 finished unit Guardian Commander [f=0010214] [10214] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0010259] [10259] Event [760,20.6998291,5080]: 1 finished unit Stardust [f=0010312] [10312] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0010379] [10379] Event [540.098816,100.054047,4572.39502]: 1 finished unit Firefly [f=0010519] [10519] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0010730] [10730] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0010955] [10955] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0011362] [11362] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0011512] [11512] Event [1016,24.6821899,5576]: 1 finished unit Solar Collector [f=0011664] [11664] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0011981] [11981] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0012117] [12117] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0012257] [12257] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0012274] [12274] Event [1080,26.0318604,5736]: 1 finished unit Solar Collector [f=0012547] [12547] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0013022] [13022] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0013101] [13101] Event [1192,25.7319336,5848]: 1 finished unit Solar Collector [f=0013270] [13270] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0013329] [13329] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0013582] [13582] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0013756] [13756] Event [1352,22.6326904,5928]: 1 finished unit Solar Collector [f=0013844] [13844] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0014118] [14118] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0014475] [14475] Event [1496,20.9497681,5944]: 1 finished unit Solar Collector [f=0014536] [14536] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0014546] [14546] Event [1656,20.7498169,3288]: 1 finished unit Solar Collector [f=0014802] [14802] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0015096] [15096] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0015184] [15184] Event [1592,25.1070862,3448]: 1 finished unit Solar Collector [f=0015412] [15412] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0015475] [15475] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0015679] [15679] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0015732] [15732] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0015969] [15969] Event [1712,20.8497925,3392]: 1 finished unit Lotus [f=0016056] [16056] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0016270] [16270] Event [2744,34.8547058,4552]: 1 finished unit Solar Collector [f=0016297] [16297] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0016305] [16305] Event [1960,20.2666016,5832]: 1 finished unit Solar Collector [f=0016491] [16491] Event [56,166.872467,5928]: 1 finished unit Geothermal Generator [f=0016514] [16514] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0016696] [16696] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0016747] [16747] Event [1784,20.0416565,5848]: 1 finished unit Solar Collector [f=0016796] [16796] Event [2760,33.5050354,4392]: 1 finished unit Solar Collector [f=0016890] [16890] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0017113] [17113] Event [1496,24.4572449,3368]: 1 finished unit Solar Collector [f=0017170] [17170] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0017241] [17241] Event [1720,20.1083069,6024]: 1 finished unit Solar Collector [f=0017321] [17321] Event [2760,27.0232849,4200]: 1 finished unit Solar Collector [f=0017369] [17369] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0017398] [17398] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0017565] [17565] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0017760] [17760] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0017874] [17874] Event [648,20.2749329,1944]: 1 finished unit Solar Collector [f=0017913] [17913] Event [1904,20.6998291,5664]: 1 finished unit Lotus [f=0017946] [17946] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0017955] [17955] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0018232] [18232] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0018382] [18382] Event [664,20.7081604,1784]: 1 finished unit Solar Collector [f=0018434] [18434] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0018620] [18620] Event [2864,26.8066711,4416]: 1 finished unit Lotus [f=0018630] [18630] Event [484,20.8764534,4936]: 1 finished unit Convict [f=0018825] [18825] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0018907] [18907] Event [680,21.3829956,1608]: 1 finished unit Solar Collector [f=0019020] [19020] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0019297] [19297] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0019339] [19339] Event [3336,20.6581726,2136]: 1 finished unit Metal Extractor [f=0019447] [19447] Event [680,22.6076965,1432]: 1 finished unit Solar Collector [f=0019470] [19470] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0019500] [19500] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0019695] [19695] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0019790] [19790] Event [3368,20.2166138,2232]: 1 finished unit Solar Collector [f=0019890] [19890] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0019922] [19922] Event [4344,20.9247742,5096]: 1 finished unit Solar Collector [f=0019927] [19927] Event [536,20.8997803,1528]: 1 finished unit Solar Collector [f=0020167] [20167] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0020203] [20203] Event [2312,23.2575378,264]: 1 finished unit Metal Extractor [f=0020269] [20269] Event [3288,20.0166626,2392]: 1 finished unit Solar Collector [f=0020369] [20369] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0020445] [20445] Event [4504,20.1749573,5128]: 1 finished unit Solar Collector [f=0020510] [20510] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0020565] [20565] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0020633] [20633] Event [2408,24.9404602,360]: 1 finished unit Solar Collector [f=0020760] [20760] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0020794] [20794] Event [3192,20.0333252,2536]: 1 finished unit Solar Collector [f=0020970] [20970] Event [4664,20.0249939,5144]: 1 finished unit Solar Collector [f=0021044] [21044] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0021158] [21158] Event [2472,26.2817993,504]: 1 finished unit Solar Collector [f=0021254] [21254] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0021319] [21319] Event [3096,20.083313,2664]: 1 finished unit Solar Collector [f=0021442] [21442] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0021480] [21480] Event [4824,20.2249451,5144]: 1 finished unit Solar Collector [f=0021644] [21644] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0021667] [21667] Event [2536,26.8566589,632]: 1 finished unit Solar Collector [f=0021859] [21859] Event [3016,20.6081848,2824]: 1 finished unit Solar Collector [f=0021929] [21929] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0022079] [22079] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0022132] [22132] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0022177] [22177] Event [2584,26.8733215,776]: 1 finished unit Solar Collector [f=0022307] [22307] Event [392,49.2428589,5656]: 1 finished unit Energy Pylon [f=0022334] [22334] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0022399] [22399] Event [2952,20.7998047,2984]: 1 finished unit Solar Collector [f=0022522] [22522] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0022716] [22716] Event [2648,26.8233337,952]: 1 finished unit Solar Collector [f=0022806] [22806] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0023009] [23009] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0023138] [23138] Event [1096,25.9068909,5560]: 1 finished unit Energy Pylon [f=0023197] [23197] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0023226] [23226] Event [2696,26.8233337,1096]: 1 finished unit Solar Collector [f=0023399] [23399] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0023684] [23684] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0023751] [23751] Event [2760,27.2982178,1240]: 1 finished unit Solar Collector [f=0023887] [23887] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0024089] [24089] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0024277] [24277] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0024291] [24291] Event [2808,26.7983398,1464]: 1 finished unit Solar Collector [f=0024561] [24561] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0024645] [24645] Event [4936,20.474884,5080]: 1 finished unit Solar Collector [f=0024764] [24764] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0024795] [24795] Event [2712,27.0649414,1400]: 1 finished unit Solar Collector [f=0024811] [24811] Event [216,49.859375,5560]: 1 finished unit Caretaker [f=0024952] [24952] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0025125] [25125] Event [4968,20.5415344,4920]: 1 finished unit Solar Collector [f=0025154] [25154] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0025269] [25269] Event [4200,21.532959,4920]: 1 finished unit Solar Collector [f=0025439] [25439] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0025642] [25642] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0025680] [25680] Event [5048,20.5165405,4712]: 1 finished unit Solar Collector [f=0025808] [25808] Event [4056,21.3913269,4904]: 1 finished unit Solar Collector [f=0025844] [25844] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0025926] [25926] Event [3480,189.441956,3800]: 1 finished unit Geothermal Generator [f=0026032] [26032] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0026115] [26115] Event [4904,20.0666504,4744]: 1 finished unit Solar Collector [f=0026221] [26221] Event [504,46.1019592,5720]: 1 finished unit Caretaker [f=0026316] [26316] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0026332] [26332] Event [3880,20.9081116,4808]: 1 finished unit Solar Collector [f=0026519] [26519] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0026722] [26722] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0026767] [26767] Event [3912,22.3244324,4936]: 1 finished unit Solar Collector [f=0026924] [26924] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0027209] [27209] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0027292] [27292] Event [3560,188.542175,4024]: 1 finished unit Energy Pylon [f=0027412] [27412] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0027614] [27614] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0027817] [27817] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0027966] [27966] Event [3832,45.4354553,3912]: 1 finished unit Metal Extractor [f=0028101] [28101] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0028304] [28304] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0028507] [28507] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0028709] [28709] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0028994] [28994] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0029197] [29197] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0029399] [29399] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0029602] [29602] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0029886] [29886] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0030089] [30089] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0030292] [30292] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0030494] [30494] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0030679] [30679] Event [4344,24.0823364,2456]: 1 finished unit Metal Extractor [f=0030779] [30779] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0030826] [30826] Event [1008,125.674194,6112]: 1 finished unit Advanced Radar [f=0030982] [30982] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0031184] [31184] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0031231] [31231] Event [2552,22.9326172,2376]: 1 finished unit Metal Extractor [f=0031387] [31387] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0031656] [31656] Event [3600,158.649475,4096]: 1 finished unit Advanced Radar [f=0031695] [31695] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0031793] [31793] Event [2920,24.015686,4344]: 1 finished unit Energy Pylon [f=0032088] [32088] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0032499] [32499] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0032909] [32909] Event [2880,25.5153198,1592]: 1 finished unit Fusion Reactor [f=0032919] [32919] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0033185] [33185] Event [3624,298.70694,6040]: 1 finished unit Geothermal Generator [f=0033234] [33234] Event [4816,20.0749817,4872]: 1 finished unit Fusion Reactor [f=0033310] [33310] Event [856,20.7664795,5128]: 1 finished unit Caretaker [f=0033463] [33463] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0033839] [33839] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0034242] [34242] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0034551] [34551] Event [680,21.4746399,5160]: 1 finished unit Caretaker [f=0034635] [34635] Event [3272,260.41629,5896]: 1 finished unit Energy Pylon [f=0034648] [34648] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0034770] [34770] Event [128,151.101318,5856]: 1 finished unit Big Bertha [f=0035100] [35100] Event [768,20.4998779,2168]: 1 finished unit Fusion Reactor [f=0035264] [35264] Event [484,20.8764534,4936]: 1 finished unit Thug [f=0035662] [35662] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0035823] [35823] Event [8634.05176,20.1040325,1818.53711]: 1 lost unit Rogue [f=0035927] [35927] Event [1160,20.9247742,5096]: 1 finished unit Caretaker [f=0036087] [36087] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0036450] [36450] Event [8589.13281,20.0576935,1881.25793]: 1 lost unit Rogue [f=0036498] [36498] Event [4336,23.5158081,2528]: 1 finished unit Cornea [f=0036522] [36522] Event [484,20.8764534,4936]: 1 finished unit Rogue [f=0036569] [36569] Event [2440,21.4829712,5640]: 1 finished unit Energy Pylon [f=0036874] [36874] Event [4656,20.0333252,5008]: 1 finished unit Cornea [f=0036954] [36954] Event [2960,23.1075745,4448]: 1 finished unit Cornea [f=0037146] [37146] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0037184] [37184] Event [2736,26.2651367,1712]: 1 finished unit Cornea [f=0037380] [37380] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0037620] [37620] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0037663] [37663] Event [2224,411.387756,4544]: 1 finished unit Advanced Radar [f=0037860] [37860] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0038100] [38100] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0038340] [38340] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0038580] [38580] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0038820] [38820] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0039060] [39060] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0039300] [39300] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0039540] [39540] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0039780] [39780] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0040006] [40006] Event [8655.00781,20.3010254,1926.43628]: 1 lost unit Rogue [f=0040020] [40020] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0040260] [40260] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0040500] [40500] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0040645] [40645] Event [8660.8252,20.0282993,1709.51611]: 1 lost unit Bandit [f=0040740] [40740] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0040980] [40980] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0041220] [41220] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0041460] [41460] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0041700] [41700] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0041940] [41940] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0042180] [42180] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0042310] [42310] Event [8567.02832,20.015976,1744.65918]: 1 lost unit Bandit [f=0042420] [42420] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0042660] [42660] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0042790] [42790] Event [8550.21777,20.0331898,1713.65271]: 1 lost unit Bandit [f=0042900] [42900] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0043140] [43140] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0043152] [43152] Event [8690.47656,20.1467667,1863.70361]: 1 lost unit Bandit [f=0043380] [43380] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0043535] [43535] Event [8681.05664,20.1266136,1823.61804]: 1 lost unit Bandit [f=0043620] [43620] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0043860] [43860] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0044050] [44050] Event [8623.6748,20.0249939,1677.68408]: 1 lost unit Bandit [f=0044100] [44100] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0044324] [44324] Event [8695.39648,20.2079926,1817.31763]: 1 lost unit Bandit [f=0044340] [44340] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0044580] [44580] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0044785] [44785] Event [8606.36621,20.0266953,1637.75793]: 1 lost unit Bandit [f=0044820] [44820] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0044934] [44934] Event [8703.99707,20.1772614,1611.72278]: 1 lost unit Bandit [f=0044940] game_message: DapperDan has been destroyed! [f=0044940] [44940] Event [undefined]: DapperDan resigned [f=0044940] game_message: KlondikeSam wins! [f=0044940] Submitting stats [f=0044940] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0044940] Part| Total Time|Time of the last 0.5s [f=0044940] Draw 39912.96ms 4.20% [f=0044940] Lua::Callins::Synced 46014.34ms 38.24% [f=0044940] Lua::Callins::Unsynced 53349.43ms 5.04% [f=0044940] Lua::CollectGarbage::Synced 23211.25ms 32.67% [f=0044940] Lua::CollectGarbage::Unsynced 30054.75ms 15.76% [f=0044940] Misc::Profiler::AddTime 187.95ms 0.00% [f=0044940] Sim 115106.86ms 44.01% [f=0044940] [44940] Event [8725.53613,20.1165771,1632.63782]: 0 lost unit Strike Commander [f=0044940] [44940] Event [8696.56543,20.0629578,1634.67529]: 1 lost unit Bandit [f=0044940] [44940] Event [8709.65332,20.0583191,1654.99512]: 1 lost unit Bandit [f=0044940] [44940] Event [8728.24219,20.216526,1608.56775]: 1 lost unit Bandit [f=0044940] [44940] Received game_message: DapperDan has been destroyed! [f=0044940] [44940] Received game_message: KlondikeSam wins! [f=0044941] [44941] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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98,1275,41810,41810,1275,0,21069.9414,21069.9414,0,0,0,0,0,0,0,0,0,8524,9879.06543,9879.06543,8524,734.996887,1247.70959,1247.70959,734.996887,0,890,890,0,8,294,294,8,1275,10935,10935,1275,6,74.8459625,74.8459625,6,0,15635,15635,0,735,0,0,735,0,14310,14310,0,0,811.999878,811.999878,0,0,0.03529218,0.03529218,0,1361.38196,734.996887,734.996887,1361.38196 [f=0044941] [44941] Game End Stats Values: 99,1275,41810,41810,1275,0,21508.6641,21508.6641,0,0,0,0,0,0,0,0,0,8614,10261.4971,10261.4971,8614,809.996155,1282.34729,1282.34729,809.996155,0,890,890,0,8,294,294,8,1275,10935,10935,1275,6,74.8477478,74.8477478,6,0,15635,15635,0,810,0,0,810,0,14310,14310,0,0,886.999878,886.999878,0,0,0.03529218,0.03529218,0,1396.01965,809.996155,809.996155,1396.01965 [f=0044941] [44941] Game End Stats Values: 100,1275,41885,41885,1275,0,21947.3867,21947.3867,0,0,0,0,0,0,0,0,0,8704,10644.2617,10644.2617,8704,884.995422,1304.61438,1304.61438,884.995422,0,890,890,0,8,294,294,8,1275,10935,10935,1275,6,74.8477554,74.8477554,6,0,15710,15710,0,885,0,0,885,0,14310,14310,0,0,961.999878,961.999878,0,0,0.03529218,0.03529218,0,1420.76086,884.995422,884.995422,1420.76086 [f=0044941] [44941] Game End Stats Values: 101,1275,41885,41885,1275,0,22356.9141,22356.9141,0,0,0,0,0,0,0,0,0,8782,10977.4307,10977.4307,8782,1129.31128,2121.18384,2121.18384,1129.31128,0,890,890,0,8,294,294,8,1275,10935,10935,1275,6,74.8515549,74.8515549,6,0,15710,15710,0,1035,0,0,1035,0,14310,14310,0,0,1111.99988,1111.99988,0,0,0.03529218,0.03529218,0,2237.33032,1144.31335,1144.31335,2237.33032 [f=0044941] Playback paused [f=0044945] [44945] Event [8683.40039,16.0557022,1658.125]: 1 lost unit Bandit [f=0044945] Playback continued [f=0044946] [44946] Event [8672.54199,15.1343231,1634.33057]: 1 lost unit Bandit [f=0044947] [44947] Event [8706.81934,14.4196472,1579.39978]: 1 lost unit Bandit [f=0044948] [44948] Event [8667.54004,13.6763468,1610.27393]: 1 lost unit Bandit [f=0044952] [44952] Event [8685.76758,12.0915728,1566.03638]: 1 lost unit Bandit [f=0045020] Playback paused [f=0045024] Playback continued [f=0045060] [45060] Event [484,20.8764534,4936]: 1 finished unit Bandit [f=0045200] Autoquit sending quit command. [f=0045200] [QuitAction] user exited to system [f=0045200] [SpringApp::Kill][1] fromRun=1 [f=0045200] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0045200] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0045200] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0045200] [ThreadPool::SetThreadCount][2] workers=0 [f=0045200] [SpringApp::Kill][2] [f=0045200] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0045200] [Game::KillLua][3] dtor=0 luaUI=0x6065a900 [f=0045200] Start widgetHandler:Shutdown [f=0045200] Shutdown - SaveOrderList Complete [f=0045200] Writing last game win data [f=0045200] Shutdown - SaveConfigData Complete [f=0045200] Shutdown Widget - Save/Load API [f=0045200] Shutdown Widget - Chili Highlight [f=0045200] Shutdown Widget - Draw After Chili [f=0045200] Shutdown Widget - EPIC Menu [f=0045200] Shutdown Widget - Chili Widget Selector [f=0045200] Shutdown Widget - Chili Minimap [f=0045200] Shutdown Widget - Local Team Colors [f=0045200] Shutdown Widget - Display Keys 2 [f=0045200] Shutdown Widget - Save Game Menu [f=0045200] Shutdown Widget - Unit Icons [f=0045200] Shutdown Widget - Noises [f=0045200] Shutdown Widget - HealthBars [f=0045200] Shutdown Widget - Win Counter [f=0045200] Shutdown Widget - SpringRTS Replay Stats [f=0045200] Shutdown Widget - BuildETA [f=0045200] Shutdown Widget - Modular Comm Info [f=0045200] Shutdown Widget - Music Player v2 [f=0045200] Shutdown Widget - Stereo3D [f=0045200] Shutdown Widget - Showeco and Grid Drawer [f=0045200] Shutdown Widget - Point Tracker [f=0045200] Shutdown Widget - Missile Silo Range [f=0045200] Shutdown Widget - MinimapEvents [f=0045200] Shutdown Widget - Mex Placement Handler [f=0045200] Shutdown Widget - Local Widgets Config [f=0045200] Shutdown Widget - Highlight Geos [f=0045200] Shutdown Widget - Grab Input [f=0045200] Input grabbing is disabled! [f=0045200] Shutdown Widget - Defense Range Zero-K [f=0045200] Shutdown Widget - MetalFeatures (new) [f=0045200] Shutdown Widget - Darkening [f=0045200] Shutdown Widget - Context Menu [f=0045200] Shutdown Widget - Chili Spectator Panels [f=0045200] Shutdown Widget - Chili Selections & CursorTip v2 [f=0045200] Shutdown Widget - Chili Nuke Warning [f=0045200] Shutdown Widget - Chili EndGame Window [f=0045200] Shutdown Widget - Chili Economy Panel Default [f=0045200] Shutdown Widget - CameraShake [f=0045200] Shutdown Widget - Attack AoE [f=0045200] Shutdown Widget - Map Edge Extension [f=0045200] Shutdown Widget - Selection Send [f=0045200] Shutdown Widget - LupsManager [f=0045200] Shutdown Widget - Newton Firezone [f=0045200] Shutdown Widget - Chili Pro Console [f=0045200] Shutdown Widget - Lasso Terraform GUI [f=0045200] Shutdown Widget - Lups [f=0045200] Shutdown Widget - Chili Framework [f=0045200] Shutdown Widget - Chili Core Selector [f=0045200] Shutdown Widget - Custom Markers [f=0045200] Shutdown Widget - Select Keys [f=0045200] Shutdown Widget - Pause Screen [f=0045200] Shutdown Widget - Text To Speech Control [f=0045200] Shutdown Widget - Persistent Build Height [f=0045200] Shutdown Widget - Layout Handler [f=0045200] End widgetHandler:Shutdown [f=0045200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={6971230,606695235} {int,ext,rec}Allocs={31613946,0,0} {chunk,block}Bytes={606695235,0} [f=0045200] [Game::KillLua][1] dtor=0 luaGaia=0x6072f7e0 [f=0045200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={6899366,600751010} {int,ext,rec}Allocs={31613948,0,0} {chunk,block}Bytes={600751010,0} [f=0045200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={6899366,600751010} {int,ext,rec}Allocs={31613948,0,0} {chunk,block}Bytes={600751010,0} [f=0045200] [Game::KillLua][2] dtor=0 luaRules=0x5142e0d0 [f=0045200] Start gadgetHandler:Shutdown [f=0045200] Shutdown - StartSetup [f=0045200] Shutdown - UnitMorph [f=0045200] Shutdown - Carrier Drones [f=0045200] Shutdown - LupsNanoSpray [f=0045200] Shutdown - Missile Silo Controller [f=0045200] Shutdown - Modular Comm Info [f=0045200] Shutdown - Terrain Texture Handler [f=0045200] Shutdown - UnitCloakShield [f=0045200] Shutdown - Starlight Handler [f=0045200] End gadgetHandler:Shutdown [f=0045200] Start gadgetHandler:Shutdown [f=0045200] Shutdown - Save/Load [f=0045200] Shutdown - Teleport Throw [f=0045200] Shutdown - UnitMorph [f=0045200] Shutdown - Modular Comm Info [f=0045200] Shutdown - Retreat Command [f=0045200] Shutdown - Shockwaves [f=0045200] Shutdown - UnitCloakShield [f=0045200] Shutdown - Lups Cloak FX [f=0045200] Shutdown - Lups [f=0045200] Shutdown - Lups Shield [f=0045200] End gadgetHandler:Shutdown [f=0045200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31614298,0,0} {chunk,block}Bytes={0,0} [f=0045200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31614298,0,0} {chunk,block}Bytes={0,0} [f=0045200] [Game::KillLua][4] dtor=0 [f=0045200] [Game::~CGame][1] [f=0045200] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0045200] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0045200] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0045200] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0045200] [Game::KillLua][4] dtor=1 [f=0045200] [Game::KillMisc][1] [f=0045200] [Game::KillMisc][2] [f=0045200] [Game::KillMisc][3] [f=0045200] [Game::KillRendering][1] [f=0045200] [3DOParser::Kill] allocated 137 pieces [f=0045200] [S3OParser::Kill] allocated 2725 pieces [f=0045200] [AssParser::Kill] allocated 233 pieces [f=0045200] [Game::KillInterface][1] [f=0045200] [Game::KillInterface][2] [f=0045200] [Game::KillSimulation][1] [f=0045200] [Game::KillSimulation][2] [f=0045200] [CCollisionHandler] dis-/continuous tests: 0/739421 [f=0045200] [Game::KillSimulation][3] [f=0045200] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0045200] [~CPathCache(36x24)] cacheHits=73 hitPercentage=32% numHashColls=0 maxCacheSize=36 [f=0045200] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0045200] [~CPathCache(72x48)] cacheHits=1608 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0045200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0045200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0045200] [LosHandler::Kill] raycast instance cache-{hits,misses}={37996,19345}; shared=9%; cached=57% [f=0045200] [Game::KillSimulation][4] [f=0045200] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0045200] [Game::~CGame][2] [f=0045200] [Game::~CGame][3] [f=0045200] [SpringApp::Kill][3] [f=0045200] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 470660 bytes sent 167213 bytes recv'd [f=0045200] [SpringApp::Kill][4] font=0x45223aa0 [f=0045200] [SpringApp::Kill][5] [f=0045200] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x452eb570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=8593ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=387ms file="luaui/widgets/cmd_no_duplicate_orders.lua" indx=4522 inflSize=5kb readTime=257ms file="objects3d/strikecom.dae" indx=5463 inflSize=999kb readTime=154ms file="luaui/widgets/gui_chili_share.lua" indx=4614 inflSize=46kb readTime=135ms file="objects3d/strikecom_1.dae" indx=5465 inflSize=999kb readTime=129ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=126ms file="luaui/widgets/dbg_chili_profiler.lua" indx=4536 inflSize=4kb readTime=68ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=48ms file="luaui/widgets/dbg_chili_redraw_tracker.lua" indx=4537 inflSize=5kb readTime=44ms file="luaui/widgets/gui_chili_facbar.lua" indx=4598 inflSize=19kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 55008036 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x4537c420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45384eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452e2200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5d5408e710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]