[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lZzzb2kkey/springsettings.988693.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8e04095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4040 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/988693/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45da1fb0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45da1fb0] using game "Zero-K v1.8.11.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 918ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1007ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 135ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/988693/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e113 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e113 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-48f0e113.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e123 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e123 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-48f0e123.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (373ms, checksum 19957a72)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/988693/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5264a090,0x52039530}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e367ad5f19e15dacf613a2c75fdaa0bf [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000cb044400,00000000db538d90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={0000000069512500,00000000db2b8930}]" [f=-000001] [Game::ClientReadNet] added new player PRO_eXist with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_eXist|energygeo|5_6||False|PRO||GB [f=-000001] [Game::ClientReadNet] added new player rewdrfe2 with number 3 to team 0 [f=-000001] > SPRINGIE:User rewdrfe2|tankheavyarty|5_6||False|SC|Empire|RU [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Melter! [f=-000001] > SPRINGIE:User rewdrfe2|tankheavyarty|5_6||False|SC|Empire|RU [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1486,179.737518,693]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4655,189.625854,4071]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:3139, userid: 440239 [f=0000000] [0] Nighthawk44, team: 0, elo:2417, userid: 459706 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1416,192.937317,616]: 0 finished unit Amphbot Factory [f=0000007] [7] Event [4720,192.628326,3984]: 1 finished unit Tank Foundry [f=0000241] [241] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000284] [284] Event [1584,154.454651,688]: 0 finished unit Lotus [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000491] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=0000515] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=0000540] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000e6949070,00000000de570020}]" [f=0000566] [566] Event [1416,192.314758,652]: 0 finished unit Conch [f=0000598] [598] Event [4424,270.581665,4040]: 1 finished unit Wind/Tidal Generator [f=0000688] [688] Event [4424,272.450867,4088]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [1991.54883,143.472534,669.403809]: 0 finished unit Firefly [f=0000778] [778] Event [4424,273.061218,4152]: 1 finished unit Wind/Tidal Generator [f=0000796] [796] Event [4720.04297,190.706604,3956]: 1 finished unit Welder [f=0000812] [812] Event [1416,192.314758,652]: 0 finished unit Duck [f=0000953] [953] Event [4424,271.016541,4200]: 1 finished unit Wind/Tidal Generator [f=0000961] [961] Event [1320,192.807617,520]: 0 finished unit Solar Collector [f=0001160] [1160] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001279] [1279] Event [1416,192.314758,652]: 0 finished unit Conch [f=0001323] [1323] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001332] [1332] Event [4904,192.220154,4072]: 1 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [4904,192.532959,4136]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [4888,192.914429,4200]: 1 finished unit Wind/Tidal Generator [f=0001668] [1668] Event [1224,191.525879,488]: 0 finished unit Solar Collector [f=0001757] Spectator rewdrfe2 left the game: normal quit [f=0001757] [1757] Event [undefined]: rewdrfe2 quit [f=0001769] [1769] Event [1416,192.314758,652]: 0 finished unit Duck [f=0001905] [1905] Event [4720.04297,189.386597,3956]: 1 finished unit Kodachi [f=0002012] [2012] Event [4792,192.929688,4104]: 1 finished unit Caretaker [f=0002028] [2028] Event [1416,192.314758,652]: 0 finished unit Duck [f=0002097] > SPRINGIE:User PRO_eXist|energygeo|5_6||False|PRO||GB [f=0002108] Connection attempt from PRO_eXist [f=0002108] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002108] -> Connection established (given id 2) [f=0002116] [2116] Event [1224,190.579834,360]: 0 finished unit Solar Collector [f=0002177] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0002177] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002390] [2390] Event [4720.04297,190.706604,3956]: 1 finished unit Welder [f=0002467] [2467] Event [1208,192.372742,264]: 0 finished unit Solar Collector [f=0002544] [2544] Event [3356.73828,186.158218,4400.03906]: 0 lost unit Duck [f=0002589] [2589] Event [1416,192.314758,652]: 0 finished unit Duck [f=0002686] [2686] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002845] [2845] Event [4720.04297,190.706604,3956]: 1 finished unit Kodachi [f=0002870] [2870] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0002933] [2933] Event [800,154.271545,1840]: 0 finished unit Lotus [f=0003114] [3114] Event [1416,192.314758,652]: 0 finished unit Duck [f=0003303] [3303] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003335] [3335] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0003492] [3492] Event [4356.34229,72.440155,2568.58325]: 0 lost unit Duck [f=0003578] [3578] Event [3656,192.906799,4456]: 1 finished unit Solar Collector [f=0003626] [3626] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0003685] [3685] Event [4720.04297,190.706604,3956]: 1 finished unit Welder [f=0003762] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=0003794] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=0003794] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[Game::Load][lua{Rules,Gaia}={0000000105f89aa0,00000000f9edbe50}]" [f=0003819] [3819] Event [1416,192.314758,652]: 0 finished unit Archer [f=0003825] [3825] Event [3576,192.853394,4456]: 1 finished unit Solar Collector [f=0003917] [3917] Event [3648,54.8910522,2912]: 1 finished unit Radar Tower [f=0003976] [3976] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0004074] [4074] Event [1416,192.314758,652]: 0 finished unit Duck [f=0004228] [4228] Event [4488,196.065369,3896]: 1 finished unit Wind/Tidal Generator [f=0004230] [4230] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0004276] [4276] Event [4720.04297,190.706604,3956]: 1 finished unit Kodachi [f=0004376] [4376] Event [4488,225.774231,4008]: 1 finished unit Wind/Tidal Generator [f=0004396] [4396] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0004420] [4420] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0004445] [4445] Event [3120,191.907349,4608]: 1 finished unit Lotus [f=0004568] [4568] Event [267.71698,192.566071,2055.54517]: 0 lost unit Conch [f=0004659] [4659] Event [265.944336,192.853424,2280.83594]: 1 lost unit Kodachi [f=0004774] [4774] Event [4488,232.785645,4104]: 1 finished unit Wind/Tidal Generator [f=0004780] [4780] Event [1416,192.314758,652]: 0 finished unit Bulkhead [f=0004801] [4801] Event [456,190.823975,760]: 0 finished unit Solar Collector [f=0004875] [4875] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0004978] [4978] Event [3829.28345,62.0065002,3223.73242]: 0 lost unit Duck [f=0005186] [5186] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005191] [5191] Event [4488,230.756226,4200]: 1 finished unit Wind/Tidal Generator [f=0005245] [5245] Event [4912,189.504089,2240]: 1 finished unit Lotus [f=0005312] [5312] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0005375] [5375] Event [4488,213.864746,4296]: 1 finished unit Wind/Tidal Generator [f=0005475] [5475] Event [2832,192.914429,4624]: 1 finished unit Lotus [f=0005521] [5521] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0005628] [5628] Event [4456,195.737305,4392]: 1 finished unit Wind/Tidal Generator [f=0005725] [5725] Event [5064,186.528625,2344]: 1 finished unit Solar Collector [f=0005757] [5757] Event [1416,192.314758,652]: 0 finished unit Archer [f=0005820] [5820] Event [2721.92676,151.198593,1554.75513]: 0 lost unit Firefly [f=0005837] [5837] Event [4408,190.274658,4488]: 1 finished unit Wind/Tidal Generator [f=0005878] [5878] Event [4952,192.937317,2312]: 1 finished unit Wind/Tidal Generator [f=0005893] [5893] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0005921] [5921] Event [2036.38123,73.1189041,1309.23523]: 1 lost unit Kodachi [f=0005924] [5924] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0006040] [6040] Event [2760,76.4898682,4296]: 1 finished unit Solar Collector [f=0006068] [6068] Event [4344,189.977112,4584]: 1 finished unit Wind/Tidal Generator [f=0006149] [6149] Event [3615.59961,154.248474,1348.93884]: 0 finished unit Firefly [f=0006209] [6209] Event [1416,192.314758,652]: 0 finished unit Conch [f=0006280] [6280] Event [4296,192.937317,4680]: 1 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0006430] [6430] Event [4360,192.929688,4712]: 1 finished unit Wind/Tidal Generator [f=0006511] [6511] Event [504,191.769257,2200]: 0 finished unit Metal Extractor [f=0006567] [6567] Event [3392.42969,172.530075,2212.98926]: 0 lost unit Firefly [f=0006580] [6580] Event [4456,192.937317,4632]: 1 finished unit Wind/Tidal Generator [f=0006659] [6659] Event [1416,192.314758,652]: 0 finished unit Conch [f=0006730] [6730] Event [4552,192.914429,4552]: 1 finished unit Wind/Tidal Generator [f=0006764] [6764] Event [3488,75.8261108,1472]: 0 finished unit Picket [f=0006856] [6856] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0006869] [6869] Event [3582.01636,154.215149,1423.49255]: 0 finished unit Firefly [f=0006905] [6905] Event [4648,192.937317,4472]: 1 finished unit Wind/Tidal Generator [f=0007036] [7036] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0007119] [7119] Event [4744,192.677917,4392]: 1 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [4720.04297,190.706604,3956]: 1 finished unit Welder [f=0007257] [7257] Event [4840,192.212524,4312]: 1 finished unit Wind/Tidal Generator [f=0007475] [7475] Event [2833.80127,77.2528076,2223.37573]: 1 lost unit Blitz [f=0007479] [7479] Event [4936,192.174377,4232]: 1 finished unit Wind/Tidal Generator [f=0007500] [7500] Event [2697.49634,77.1443176,2240.31519]: 0 lost unit Duck [f=0007518] [7518] Event [2650.05396,77.1519089,2121.38086]: 0 lost unit Archer [f=0007596] [7596] Event [2576.12939,77.235878,2174.12036]: 0 lost unit Bulkhead [f=0007675] [7675] Event [2530.56738,77.2396317,2240.38306]: 0 lost unit Duck [f=0007684] [7684] Event [1464,192.922058,520]: 0 finished unit Caretaker [f=0007695] [7695] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0007765] [7765] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0007794] [7794] Event [1416,192.314758,652]: 0 finished unit Buoy [f=0007932] [7932] Event [4712,191.716614,4120]: 1 finished unit Caretaker [f=0007944] [7944] Event [2727.06396,55.6845093,3596.30957]: 1 finished unit Engineer Commander [f=0008160] [8160] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0008214] [8214] Event [1416,192.314758,652]: 0 finished unit Buoy [f=0008219] [8219] Event [3856,77.2375488,1648]: 0 finished unit Lotus [f=0008303] [8303] Event [4728,190.961304,4168]: 1 finished unit Caretaker [f=0008351] [8351] Event [4920,192.761841,4312]: 1 finished unit Wind/Tidal Generator [f=0008499] [8499] Event [4824,192.586365,4392]: 1 finished unit Wind/Tidal Generator [f=0008501] [8501] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0008645] [8645] Event [1416,192.314758,652]: 0 finished unit Buoy [f=0008655] [8655] Event [1880,84.5617676,312]: 0 finished unit Solar Collector [f=0008771] [8771] Event [4728,192.937317,4456]: 1 finished unit Wind/Tidal Generator [f=0008871] [8871] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0008873] [8873] Event [3648,58.2861328,1952]: 0 finished unit Picket [f=0008877] [8877] Event [4984,189.816895,2200]: 1 finished unit Stardust [f=0008912] [8912] Event [4632,192.937317,4536]: 1 finished unit Wind/Tidal Generator [f=0009037] [9037] Event [2008,87.8805542,280]: 0 finished unit Solar Collector [f=0009187] [9187] Event [4536,192.929688,4616]: 1 finished unit Wind/Tidal Generator [f=0009192] [9192] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0009194] [9194] Event [3824,56.027832,2032]: 0 finished unit Lotus [f=0009395] [9395] Event [624,186.276855,2288]: 0 finished unit Lotus [f=0009413] [9413] Event [2136,86.2173462,264]: 0 finished unit Solar Collector [f=0009468] [9468] Event [4440,192.937317,4680]: 1 finished unit Wind/Tidal Generator [f=0009497] [9497] Event [3944,59.6746826,2040]: 0 finished unit Solar Collector [f=0009527] [9527] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0009678] [9678] Event [3648,54.8910522,2912]: 1 lost unit Radar Tower [f=0009745] [9745] Event [3545.10767,177.17128,3025.54883]: 0 lost unit Firefly [f=0009751] [9751] Event [4008,76.0778809,1912]: 0 finished unit Solar Collector [f=0009784] [9784] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0009788] [9788] Event [2264,91.725769,232]: 0 finished unit Solar Collector [f=0009799] [9799] Event [1416,192.314758,652]: 0 finished unit Scallop [f=0009803] [9803] Event [4232,192.937317,4728]: 1 finished unit Wind/Tidal Generator [f=0009817] [9817] Event [2501.54028,76.4428177,2539.18286]: 0 lost unit Archer [f=0009913] [9913] Event [2380.45703,70.1417694,2449.47583]: 0 lost unit Buoy [f=0009987] [9987] Event [2368.01294,63.1642151,2335.32813]: 0 lost unit Buoy [f=0010044] [10044] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0010049] [10049] Event [3874.46313,143.037994,1958.82397]: 0 finished unit Firefly [f=0010104] [10104] Event [2252.02783,77.2528076,1960.1731]: 0 lost unit Buoy [f=0010217] [10217] Event [1416,192.314758,652]: 0 finished unit Scallop [f=0010294] [10294] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0010509] [10509] Event [4699.48291,215.798767,2117.12793]: 0 lost unit Firefly [f=0010532] [10532] Event [4656,76.4135742,2256]: 1 finished unit Radar Tower [f=0010549] [10549] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0010561] [10561] Event [3936,54.7766113,2160]: 0 finished unit Lotus [f=0010638] [10638] Event [1416,192.314758,652]: 0 finished unit Scallop [f=0010660] [10660] Event [800,154.271545,1840]: 0 lost unit Lotus [f=0010804] [10804] Event [4720.04297,190.706604,3956]: 1 finished unit Blitz [f=0010829] [10829] Event [3962.24512,132.684509,2127.92261]: 0 finished unit Firefly [f=0010844] [10844] Event [893.82019,113.154922,1984.56287]: 1 lost unit Blitz [f=0010964] [10964] Event [4016,53.0828857,2240]: 0 finished unit Lotus [f=0010979] [10979] Event [624,186.276855,2288]: 0 lost unit Lotus [f=0011003] [11003] Event [504,191.769257,2200]: 0 lost unit Metal Extractor [f=0011039] [11039] Event [1416,192.314758,652]: 0 finished unit Bulkhead [f=0011073] [11073] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0011088] [11088] Event [4598.34766,183.436157,2118.61133]: 0 lost unit Firefly [f=0011209] [11209] Event [4720.04297,190.706604,3956]: 1 finished unit Ogre [f=0011234] [11234] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0011399] [11399] Event [4301.06592,136.103882,2123.24634]: 0 finished unit Firefly [f=0011428] [11428] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0011446] [11446] Event [4656,76.4135742,2256]: 1 lost unit Radar Tower [f=0011509] [11509] Event [456,190.839264,760]: 0 lost unit Solar Collector [f=0011526] [11526] Event [4894.15479,294.023438,2356.15234]: 0 lost unit Firefly [f=0011550] [11550] Event [4416,72.6980591,2112]: 0 finished unit Picket [f=0011769] [11769] Event [4720.04297,190.706604,3956]: 1 finished unit Emissary [f=0011792] [11792] Event [4720,173.612061,880]: 1 finished unit Lotus [f=0011814] [11814] Event [920,192.929688,280]: 0 lost unit Metal Extractor [f=0011834] [11834] Event [1416,192.314758,652]: 0 finished unit Scallop [f=0011849] [11849] Event [4301.06592,136.103882,2123.24634]: 0 finished unit Firefly [f=0011865] [11865] Event [4416,73.140564,2160]: 0 finished unit Picket [f=0011975] [11975] Event [4797.24951,288.122345,2220.11523]: 0 lost unit Firefly [f=0012144] [12144] Event [3773.14258,74.9272385,3777.56592]: 0 lost unit Duck [f=0012261] [12261] Event [undefined]: Nighthawk44 resigned [f=0012261] game_message: Nighthawk44 has been destroyed! [f=0012261] game_message: Dregs wins! [f=0012261] Submitting stats [f=0012261] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012261] Part| Total Time|Time of the last 0.5s [f=0012261] Draw 12083.81ms 37.99% [f=0012261] Lua::Callins::Synced 6327.06ms 12.86% [f=0012261] Lua::Callins::Unsynced 14808.54ms 43.17% [f=0012261] Lua::CollectGarbage::Synced 292.68ms 0.50% [f=0012261] Lua::CollectGarbage::Unsynced 690.21ms 0.30% [f=0012261] Misc::Profiler::AddTime 49.94ms 0.10% [f=0012261] Sim 21694.42ms 36.19% [f=0012261] [12261] Received game_message: Nighthawk44 has been destroyed! [f=0012261] [12261] Received game_message: Dregs wins! [f=0012262] [12262] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012262] [12262] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012262] [12262] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012262] [12262] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012262] [12262] Game End Stats Values: 3,2415,2560,2560,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,10.2386141,10.2386141,8,1275,1275,1275,1275,9.02221966,9.60000038,9.60000038,9.02221966,80,0,0,80,0,0,0,0,950,1285,1285,950,0,0,0,0,70.466713,0,0,70.466713,0,0,0,0 [f=0012262] [12262] Game End Stats Values: 4,2725,2720,2720,2725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.1555576,15.5863209,15.5863209,11.1555576,1275,1275,1275,1275,9.64445972,12.3833332,12.3833332,9.64445972,80,0,0,80,0,0,0,0,1260,1445,1445,1260,0,0,0,0,95.634613,46.1999626,46.1999626,95.634613,0,0,0,0 [f=0012262] [12262] Game End Stats Values: 5,2875,2790,2790,2875,3.6518712,3.56611562,3.56611562,3.6518712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,15.377779,18.8411217,18.8411217,15.377779,1275,1275,1275,1275,8.11012459,17.1877422,17.1877422,8.11012459,160,0,0,160,0,0,0,0,1330,1515,1515,1330,0,0,0,0,95.6376343,120.599861,120.599861,95.6376343,0,0,0,0 [f=0012262] [12262] Game End Stats Values: 6,3025,3150,3150,3025,5.07235956,17.8483601,17.8483601,5.07235956,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.3999996,23.1573486,23.1573486,12.3999996,1275,1275,1275,1275,14.7613764,12.9521494,12.9521494,14.7613764,240,180,180,240,0,0,0,0,1400,1695,1695,1400,0,0,0,0,241.60376,120.601402,120.601402,241.60376,0,0,0,0 [f=0012262] [12262] Game End Stats Values: 7,3095,3440,3440,3095,11.3408194,24.574667,24.574667,11.3408194,0,0,0,0,0,0,0,0,0,0,0,0,69.8561172,80.0000076,80.0000076,69.8561172,90,0,0,90,14.8000002,18.6410561,18.6410561,14.8000002,1275,1275,1275,1275,11.751236,18.7817554,18.7817554,11.751236,240,180,180,240,0,80,80,0,1470,1985,1985,1470,80,0,0,80,291.937958,195.97641,195.97641,291.937958,80.0000076,69.8561172,69.8561172,80.0000076 [f=0012262] [12262] Game End Stats Values: 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[f=0012268] [12268] Event [309.813629,192.935226,3521.97729]: 0 lost unit Conch [f=0012277] [12277] Event [4720.04297,190.706604,3956]: 1 finished unit Ogre [f=0012299] [12299] Event [4301.06592,136.103882,2123.24634]: 0 finished unit Firefly [f=0012359] [12359] Event [4640,189.450684,800]: 1 finished unit Lotus [f=0012433] Player Dregs left the game: normal quit [f=0012433] [12433] Event [undefined]: Dregs quit [f=0012545] No clients connected, shutting down server [f=0012545] Server shutdown [f=0012867] [12867] Event [504,190.729523,2200]: 1 finished unit Metal Extractor [f=0013032] [13032] Event [4720.04297,190.706604,3956]: 1 finished unit Emissary [f=0013059] [13059] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0013448] [13448] Event [168,191.700592,2088]: 1 finished unit Metal Extractor [f=0013487] [13487] Event [4432,192.7771,544]: 1 finished unit Lotus [f=0013613] [13613] Event [400,191.853943,1968]: 1 finished unit Lotus [f=0013823] [13823] Event [560,189.008179,1936]: 1 finished unit Lotus [f=0013877] [13877] Event [4384,190.587463,672]: 1 finished unit Lotus [f=0014625] [14625] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0015375] [15375] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0016395] [16395] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0016631] Autoquit sending quit command. [f=0016631] [QuitAction] user exited to system [f=0016631] [SpringApp::Kill][1] fromRun=1 [f=0016631] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016631] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016631] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016631] [ThreadPool::SetThreadCount][2] workers=0 [f=0016631] [SpringApp::Kill][2] [f=0016631] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016631] [Game::KillLua][3] dtor=0 luaUI=0x51f739f0 [f=0016631] Start widgetHandler:Shutdown [f=0016631] Shutdown - SaveOrderList Complete [f=0016631] Writing last game win data [f=0016631] Shutdown - SaveConfigData Complete [f=0016631] Shutdown Widget - Save/Load API [f=0016631] Shutdown Widget - Chili Highlight [f=0016631] Shutdown Widget - Draw After Chili [f=0016631] Shutdown Widget - EPIC Menu [f=0016631] Shutdown Widget - Chili Widget Selector [f=0016631] Shutdown Widget - Chili Minimap [f=0016631] Shutdown Widget - Local Team Colors [f=0016631] Shutdown Widget - Display Keys 2 [f=0016631] Shutdown Widget - Save Game Menu [f=0016631] Shutdown Widget - Unit Icons [f=0016631] Shutdown Widget - Noises [f=0016631] Shutdown Widget - HealthBars [f=0016631] Shutdown Widget - Win Counter [f=0016631] Shutdown Widget - SpringRTS Replay Stats [f=0016631] Shutdown Widget - BuildETA [f=0016631] Shutdown Widget - Modular Comm Info [f=0016631] Shutdown Widget - Music Player v2 [f=0016631] Shutdown Widget - Stereo3D [f=0016631] Shutdown Widget - Showeco and Grid Drawer [f=0016631] Shutdown Widget - Point Tracker [f=0016631] Shutdown Widget - Missile Silo Range [f=0016631] Shutdown Widget - MinimapEvents [f=0016631] Shutdown Widget - Local Widgets Config [f=0016631] Shutdown Widget - Highlight Geos [f=0016631] Shutdown Widget - Grab Input [f=0016631] Input grabbing is disabled! [f=0016631] Shutdown Widget - Defense Range Zero-K [f=0016631] Shutdown Widget - MetalFeatures (new) [f=0016631] Shutdown Widget - Darkening [f=0016631] Shutdown Widget - Context Menu [f=0016631] Shutdown Widget - Chili Spectator Panels [f=0016631] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016631] Shutdown Widget - Chili Nuke Warning [f=0016631] Shutdown Widget - Chili EndGame Window [f=0016631] Shutdown Widget - Chili Economy Panel Default [f=0016631] Shutdown Widget - CameraShake [f=0016631] Shutdown Widget - Mex Placement Handler [f=0016631] Shutdown Widget - Attack AoE [f=0016631] Shutdown Widget - Map Edge Extension [f=0016631] Shutdown Widget - Selection Send [f=0016631] Shutdown Widget - LupsManager [f=0016631] Shutdown Widget - Newton Firezone [f=0016631] Shutdown Widget - Chili Pro Console [f=0016631] Shutdown Widget - Lasso Terraform GUI [f=0016631] Shutdown Widget - Lups [f=0016631] Shutdown Widget - Chili Framework [f=0016631] Shutdown Widget - Chili Core Selector [f=0016631] Shutdown Widget - Custom Markers [f=0016631] Shutdown Widget - Select Keys [f=0016631] Shutdown Widget - Pause Screen [f=0016631] Shutdown Widget - Text To Speech Control [f=0016631] Shutdown Widget - Persistent Build Height [f=0016631] Shutdown Widget - Layout Handler [f=0016631] End widgetHandler:Shutdown [f=0016631] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={713569,78565318} {int,ext,rec}Allocs={24218872,0,0} {chunk,block}Bytes={78565318,0} [f=0016631] [Game::KillLua][1] dtor=0 luaGaia=0x52039530 [f=0016631] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493167,65161865} {int,ext,rec}Allocs={24218873,0,0} {chunk,block}Bytes={65161865,0} [f=0016631] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493167,65161865} {int,ext,rec}Allocs={24218873,0,0} {chunk,block}Bytes={65161865,0} [f=0016631] [Game::KillLua][2] dtor=0 luaRules=0x5264a090 [f=0016631] Start gadgetHandler:Shutdown [f=0016631] Shutdown - StartSetup [f=0016631] Shutdown - UnitMorph [f=0016631] Shutdown - Carrier Drones [f=0016631] Shutdown - LupsNanoSpray [f=0016631] Shutdown - Missile Silo Controller [f=0016631] Shutdown - Modular Comm Info [f=0016631] Shutdown - Terrain Texture Handler [f=0016631] Shutdown - UnitCloakShield [f=0016631] Shutdown - Starlight Handler [f=0016631] End gadgetHandler:Shutdown [f=0016631] Start gadgetHandler:Shutdown [f=0016631] Shutdown - Save/Load [f=0016631] Shutdown - Teleport Throw [f=0016631] Shutdown - UnitMorph [f=0016631] Shutdown - Modular Comm Info [f=0016631] Shutdown - Retreat Command [f=0016631] Shutdown - Shockwaves [f=0016631] Shutdown - UnitCloakShield [f=0016631] Shutdown - Lups Cloak FX [f=0016631] Shutdown - Lups [f=0016631] Shutdown - Lups Shield [f=0016631] End gadgetHandler:Shutdown [f=0016631] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24218904,0,0} {chunk,block}Bytes={0,0} [f=0016631] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24218904,0,0} {chunk,block}Bytes={0,0} [f=0016631] [Game::KillLua][4] dtor=0 [f=0016631] [Game::~CGame][1] [f=0016631] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016631] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016631] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016631] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016631] [Game::KillLua][4] dtor=1 [f=0016631] [Game::KillMisc][1] [f=0016631] [Game::KillMisc][2] [f=0016631] [Game::KillMisc][3] [f=0016631] [Game::KillRendering][1] [f=0016631] [3DOParser::Kill] allocated 137 pieces [f=0016631] [S3OParser::Kill] allocated 2842 pieces [f=0016631] [AssParser::Kill] allocated 225 pieces [f=0016631] [Game::KillInterface][1] [f=0016631] [Game::KillInterface][2] [f=0016631] [Game::KillSimulation][1] [f=0016631] [Game::KillSimulation][2] [f=0016631] [CCollisionHandler] dis-/continuous tests: 0/1181112 [f=0016631] [Game::KillSimulation][3] [f=0016631] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016631] [~CPathCache(20x20)] cacheHits=25 hitPercentage=16% numHashColls=0 maxCacheSize=11 [f=0016631] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016631] [~CPathCache(40x40)] cacheHits=117 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016631] [LosHandler::Kill] raycast instance cache-{hits,misses}={3619,10925}; shared=1%; cached=24% [f=0016631] [Game::KillSimulation][4] [f=0016631] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016631] [Game::~CGame][2] [f=0016631] [Game::~CGame][3] [f=0016631] [SpringApp::Kill][3] [f=0016631] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175481 bytes sent 176348 bytes recv'd [f=0016631] [SpringApp::Kill][4] font=0x45d32aa0 [f=0016631] [SpringApp::Kill][5] [f=0016631] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7804 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp (0x45db9950) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp" numZipFiles=7804 sumInflSize=722844kb sumReadTime=3823ms file="unittextures/bcore_abc_1.tga" indx=6977 inflSize=3210kb readTime=81ms file="objects3d/strikecom_2.dae" indx=5467 inflSize=1000kb readTime=67ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=64ms file="unittextures/factorytank_1.png" indx=7152 inflSize=4103kb readTime=55ms file="unittextures/bcore_abc_2.tga" indx=6979 inflSize=1800kb readTime=41ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4610 inflSize=9kb readTime=33ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=30ms file="luaui/widgets/unit_terraform_draw.lua" indx=4760 inflSize=6kb readTime=29ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=28ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4593 inflSize=55kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bf13d007f4f5b47228a18d05faf205e0.sdp] 62832379 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45e8fc50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46034840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45dadbd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8e04091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]