[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qbkf7MZxhp/springsettings.988545.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 63ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f680001d250 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7184 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/988545/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 668ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4602ed60] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4602ed60] using game "Zero-K v1.8.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 212ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1583ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 785ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 19ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 215ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 446ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] chrisdoor1990 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/988545/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3843ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/988545/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52730760,0x646d0a70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f8c9ac5fba0df18b427472d8b86b43a3 [f=-000001] Connection attempt from golfclubninja [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from c__________c [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[Game::Load][lua{Rules,Gaia}={000000009821b020,00000000f18722e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="c__________c" string="[Game::Load][lua{Rules,Gaia}={0x61458f20,0x6ad332d0}]" [f=-000001] Allies: I choose: build! [f=-000001] gl, hf! [f=-000001] glhf 2 [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4884,-58.908691,320]: 0 finished unit Engineer Commander [f=-000001] [0] Event [299,-60.618164,4885]: 1 finished unit Guardian Commander [f=0000000] [0] golfclubninja, team: 0, elo:2155 [f=0000000] [0] c__________c, team: 1, elo:2068 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4800,0,464]: 0 finished unit Shipyard [f=0000046] [46] Event [336,0,4720]: 1 finished unit Shipyard [f=0000240] [240] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000253] [253] Event [4800,-2,471.999969]: 0 finished unit Cutter [f=0000360] [360] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000582] [582] Event [4888,0,184]: 0 finished unit Wind/Tidal Generator [f=0000660] [660] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000672] [672] Event [4936,0,216]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [256.97464,15.5114555,4863.07471]: 1 finished unit Firefly [f=0000702] [702] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0000824] [824] Event [120,0,4760]: 1 finished unit Wind/Tidal Generator [f=0000844] [844] Event [4936,0,264]: 0 finished unit Wind/Tidal Generator [f=0000944] [944] Event [184,0,4824]: 1 finished unit Wind/Tidal Generator [f=0001021] [1021] Event [4840,0,184]: 0 finished unit Wind/Tidal Generator [f=0001044] [1044] Event [4800,0,471.999969]: 0 finished unit Mariner [f=0001058] [1058] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0001117] [1117] Event [248,0,4888]: 1 finished unit Wind/Tidal Generator [f=0001303] [1303] Event [312,0,4936]: 1 finished unit Wind/Tidal Generator [f=0001369] [1369] Event [4800,0,471.999969]: 0 finished unit Hunter [f=0001451] [1451] Event [614.248169,-2,3924.25269]: 0 lost unit Cutter [f=0001574] [1574] Event [376,0,5000]: 1 finished unit Wind/Tidal Generator [f=0001644] [1644] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0001730] [1730] Event [4800,0,471.999969]: 0 finished unit Hunter [f=0001807] [1807] Event [440,0,5064]: 1 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0002119] [2119] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0002162] [2162] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0002380] [2380] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002472] [2472] Event [4800,0,471.999969]: 0 finished unit Hunter [f=0002493] [2493] Event [4904,0,1656]: 0 finished unit Wind/Tidal Generator [f=0002563] [2563] Event [3672,0,104]: 0 finished unit Wind/Tidal Generator [f=0002695] [2695] Event [1048,-1,4760]: 1 finished unit Urchin [f=0002748] [2748] Event [760,-1,3576]: 1 finished unit Urchin [f=0002860] [2860] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0002977] [2977] Event [56,0,3560]: 1 finished unit Wind/Tidal Generator [f=0003145] [3145] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0003148] [3148] Event [120,0,3544]: 1 finished unit Wind/Tidal Generator [f=0003165] [3165] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0003235] [Game::ClientReadNet] added new player flipmedays with number 2 to team 0 [f=0003235] > SPRINGIE:User flipmedays|turretantiheavy|2_2||False|||NZ [f=0003264] Connection attempt from flipmedays [f=0003264] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003264] -> Connection established (given id 2) [f=0003314] [3314] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0003319] [3319] Event [184,0,3544]: 1 finished unit Wind/Tidal Generator [f=0003375] [Game::ClientReadNet][LOGMSG] sender="flipmedays" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003375] [Game::ClientReadNet][LOGMSG] sender="flipmedays" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003396] [3396] Event [3528,0,136]: 0 finished unit Wind/Tidal Generator [f=0003400] [3400] Event [4824,0,1672]: 0 finished unit Wind/Tidal Generator [f=0003486] [3486] Event [248,0,3528]: 1 finished unit Wind/Tidal Generator [f=0003509] [3509] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0003536] [3536] Event [3576,0,136]: 0 finished unit Wind/Tidal Generator [f=0003658] [3658] Event [312,0,3512]: 1 finished unit Wind/Tidal Generator [f=0003678] [3678] Event [3576,0,184]: 0 finished unit Wind/Tidal Generator [f=0003704] [3704] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0003739] [3739] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0003817] [3817] Event [376,0,3496]: 1 finished unit Wind/Tidal Generator [f=0003855] [3855] Event [1336,0,4968]: 1 finished unit Wind/Tidal Generator [f=0003867] [Game::ClientReadNet][LOGMSG] sender="flipmedays" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0003870] [Game::ClientReadNet][LOGMSG] sender="flipmedays" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0003870] [Game::ClientReadNet][LOGMSG] sender="flipmedays" string="[Game::Load][lua{Rules,Gaia}={0000000063abb710,0000000095049d40}]" [f=0003976] [3976] Event [1400,0,4936]: 1 finished unit Wind/Tidal Generator [f=0003984] [3984] Event [440,0,3496]: 1 finished unit Wind/Tidal Generator [f=0004054] [4054] Event [3768,-1,392]: 0 finished unit Urchin [f=0004138] [4138] Event [4664,-1,1464]: 0 finished unit Urchin [f=0004146] [4146] Event [504,0,3480]: 1 finished unit Wind/Tidal Generator [f=0004178] [4178] Event [2115.81885,0,422.126801]: 1 lost unit Hunter [f=0004192] [4192] Event [1464,0,4920]: 1 finished unit Wind/Tidal Generator [f=0004244] [4244] Event [2350.17969,0,4446.93994]: 1 lost unit Hunter [f=0004296] [4296] Event [4824,0,1624]: 0 finished unit Wind/Tidal Generator [f=0004389] [4389] Event [1528,0,4888]: 1 finished unit Wind/Tidal Generator [f=0004462] [4462] Event [4904,0,1608]: 0 finished unit Wind/Tidal Generator [f=0004507] [4507] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0004577] [4577] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0004610] [4610] Event [1592,0,4872]: 1 finished unit Wind/Tidal Generator [f=0004780] [4780] Event [3785.97681,0,1726.69812]: 0 lost unit Hunter [f=0004782] [4782] Event [3849.91113,0,1802.14807]: 1 lost unit Hunter [f=0004824] [4824] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0005141] [5141] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0005319] [5319] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0005333] [5333] Event [184,0,4680]: 1 finished unit Caretaker [f=0005397] [5397] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0005443] [5443] Event [2378.93457,0,2294.25977]: 0 lost unit Hunter [f=0005613] [5613] Event [2312,-1,3448]: 1 finished unit Urchin [f=0005637] [5637] Event [4800,0,471.999969]: 0 finished unit Hunter [f=0005759] [5759] Event [4376,0,344]: 0 finished unit Caretaker [f=0005862] [5862] Event [4800,0,471.999969]: 0 finished unit Hunter [f=0005866] [5866] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0005913] [5913] Event [2040,0,4568]: 1 finished unit Razor [f=0005914] [Game::ClientReadNet] added new player mad_kraft with number 3 to team 0 [f=0005915] > SPRINGIE:User mad_kraft|raveparty|5_3||False|||CA [f=0005927] Connection attempt from mad_kraft [f=0005927] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005927] -> Connection established (given id 3) [f=0005973] [5973] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0006021] [6021] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0006193] [6193] Event [4712,26.1828613,2632]: 0 finished unit Solar Collector [f=0006363] [6363] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0006463] [6463] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0006490] [6490] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0006571] [6571] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0006663] [6663] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0006847] [6847] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0007056] [7056] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0007106] [7106] Event [3680,0,2096]: 0 finished unit Radar Tower [f=0007215] [7215] Event [3256,-1,4600]: 1 finished unit Urchin [f=0007242] [7242] Event [2387.54443,0,3307.8064]: 0 lost unit Hunter [f=0007262] [7262] Event [2312,-1,3448]: 1 lost unit Urchin [f=0007283] [7283] Event [2218.5957,0,3414.54565]: 1 lost unit Hunter [f=0007292] [7292] Event [4800,0,471.999969]: 0 finished unit Siren [f=0007350] [7350] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0007362] [7362] Event [2424,-1,3544]: 1 lost unit Metal Extractor [f=0007413] [7413] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0007527] [7527] Event [2088,-1,3448]: 1 lost unit Metal Extractor [f=0007593] [7593] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0007605] [7605] Event [3752,-1,2280]: 0 finished unit Urchin [f=0007653] [7653] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0007709] [7709] Event [1656.62048,0,3772.18311]: 1 lost unit Mariner [f=0007814] [7814] Event [2792,-1,5016]: 1 finished unit Metal Extractor [f=0007911] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0007911] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007923] [7923] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0007955] [7955] Event [1999.20935,-0.1452707,4441.53174]: 1 lost unit Hunter [f=0007999] [7999] Event [2035.55005,0,4459.64014]: 1 lost unit Hunter [f=0008014] [8014] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0008031] [8031] Event [1760.40186,0,4437.98389]: 0 lost unit Corsair [f=0008065] [8065] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0008242] [8242] Event [1547.82825,0,4666.19727]: 0 lost unit Corsair [f=0008324] [8324] Event [1592,0,4872]: 1 lost unit Wind/Tidal Generator [f=0008331] [8331] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0008358] [8358] Event [2425.61426,0,2966.09766]: 1 lost unit Hunter [f=0008374] [8374] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0008392] [8392] Event [1279.5481,0,4768.17285]: 0 lost unit Corsair [f=0008474] [8474] Event [3144,-1,4392]: 1 finished unit Metal Extractor [f=0008584] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0008598] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0008598] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000ed17a890,00000000ed17a200}]" [f=0008628] [8628] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0008703] [8703] Event [4800,0,471.999969]: 0 finished unit Mariner [f=0008775] [8775] Event [2376,0,104]: 0 finished unit Wind/Tidal Generator [f=0008808] [8808] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0008877] [8877] Event [2376,0,152]: 0 finished unit Wind/Tidal Generator [f=0008967] [8967] Event [2328,0,152]: 0 finished unit Wind/Tidal Generator [f=0009041] [9041] Event [2450.59692,0,3012.51587]: 1 lost unit Hunter [f=0009119] [9119] Event [3384,-1,5016]: 1 finished unit Metal Extractor [f=0009138] [9138] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0009301] [9301] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0009401] [9401] Event [472,10.3405762,2632]: 1 finished unit Urchin [f=0009424] [9424] Event [456,0,4776]: 1 finished unit Caretaker [f=0009470] [9470] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0009502] [9502] Event [2200,-1,3624]: 1 finished unit Urchin [f=0009582] [9582] Event [4872,0,696]: 0 finished unit Caretaker [f=0009621] [9621] Event [4800,0,471.999969]: 0 finished unit Siren [f=0009681] [9681] Event [2489.51221,0,2638.39038]: 1 lost unit Hunter [f=0009715] [9715] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0009763] [9763] Event [3336,0,5032]: 1 finished unit Wind/Tidal Generator [f=0009869] [9869] Event [3288,0,4968]: 1 finished unit Wind/Tidal Generator [f=0009872] [9872] Event [2696,-1,1576]: 0 finished unit Metal Extractor [f=0009968] [9968] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0009969] [9969] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0009970] [9970] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0009989] [9989] Event [3224,0,4904]: 1 finished unit Wind/Tidal Generator [f=0010095] [10095] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0010124] [10124] Event [2696,0,1528]: 0 finished unit Wind/Tidal Generator [f=0010139] [10139] Event [3176,0,4840]: 1 finished unit Wind/Tidal Generator [f=0010147] [10147] Event [2008,-1,424]: 0 finished unit Urchin [f=0010156] [10156] Event [2199.95874,0,3222.60327]: 1 lost unit Hunter [f=0010164] [10164] Event [2296.19141,0,3166.12036]: 0 lost unit Hunter [f=0010215] [10215] Event [2204.45703,0,3142.61304]: 0 lost unit Corsair [f=0010322] [10322] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0010325] [10325] Event [2744,0,1528]: 0 finished unit Wind/Tidal Generator [f=0010326] [10326] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0010436] [10436] Event [2200,-1,3624]: 1 lost unit Urchin [f=0010454] [10454] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0010502] [10502] Event [2744,0,1576]: 0 finished unit Wind/Tidal Generator [f=0010608] [10608] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0010629] [10629] Event [2369.92993,-4,3182.68359]: 0 lost unit Mistral [f=0010629] [10629] Event [2424,-1,3544]: 1 lost unit Metal Extractor [f=0010649] [10649] Event [2856,0,5048]: 1 finished unit Wind/Tidal Generator [f=0010665] [10665] Event [1987.38672,-4,3482.61792]: 1 lost unit Mistral [f=0010691] [10691] Event [2404.50098,-4,3056.49097]: 0 lost unit Mistral [f=0010697] [10697] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0010769] [10769] Event [2920,0,5000]: 1 finished unit Wind/Tidal Generator [f=0010879] [10879] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0010889] [10889] Event [2984,0,4952]: 1 finished unit Wind/Tidal Generator [f=0010964] [10964] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0011009] [11009] Event [3048,0,4904]: 1 finished unit Wind/Tidal Generator [f=0011013] [11013] Event [2551.96265,0,2583.80151]: 1 lost unit Hunter [f=0011072] [11072] Event [2479.60083,-4,2887.89478]: 1 lost unit Mistral [f=0011099] [11099] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0011149] [11149] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0011250] [11250] Event [976,62.6904297,2672]: 1 finished unit Radar Tower [f=0011301] [11301] Event [2605.51587,-4,2411.97852]: 1 lost unit Mistral [f=0011320] [11320] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0011400] [11400] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0011445] [11445] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0011489] [11489] Event [3032,0,4392]: 1 finished unit Wind/Tidal Generator [f=0011549] [11549] Event [1912,-1,3944]: 1 finished unit Urchin [f=0011639] [11639] Event [3096,0,4360]: 1 finished unit Wind/Tidal Generator [f=0011691] [11691] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0011744] [11744] Event [2840,-1,1752]: 0 finished unit Urchin [f=0011804] [11804] Event [3160,0,4344]: 1 finished unit Wind/Tidal Generator [f=0011812] [11812] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0011939] [11939] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0012073] [12073] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0012109] [12109] Event [4800,0,471.999969]: 0 finished unit Siren [f=0012136] [12136] Event [2622.86841,0,2737.73389]: 1 lost unit Hunter [f=0012139] [12139] Event [1160,16.6906738,1576]: 1 finished unit Metal Extractor [f=0012141] [12141] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0012183] [12183] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0012294] [12294] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0012325] [12325] Event [1736,0,56]: 0 finished unit Wind/Tidal Generator [f=0012379] [12379] Event [2530.90918,0,2400.68188]: 1 lost unit Hunter [f=0012419] [12419] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0012428] [12428] Event [2354.25879,-4,2385.24561]: 0 lost unit Mistral [f=0012468] [12468] Event [1784,0,56]: 0 finished unit Wind/Tidal Generator [f=0012479] [12479] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0012559] [12559] Event [1288,15.4876709,1480]: 1 finished unit Metal Extractor [f=0012593] [12593] Event [1784,0,104]: 0 finished unit Wind/Tidal Generator [f=0012659] [12659] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0012772] [12772] Event [3832,15.4272461,3640]: 1 finished unit Metal Extractor [f=0012784] [12784] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0012913] [12913] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0012957] [12957] Event [2920,0,1528]: 0 finished unit Caretaker [f=0013044] [13044] Event [1256,15.256958,1608]: 1 finished unit Urchin [f=0013048] [13048] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0013057] [13057] Event [2840,-1,1752]: 0 lost unit Urchin [f=0013066] [13066] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0013071] [13071] Event [2874.30615,-4,2071.54272]: 1 lost unit Mistral [f=0013222] [13222] Event [3960,17.4597168,3544]: 1 finished unit Metal Extractor [f=0013268] [13268] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0013290] [13290] Event [2696,-1,1576]: 0 lost unit Metal Extractor [f=0013296] [13296] Event [2744,0,1528]: 0 lost unit Wind/Tidal Generator [f=0013297] [13297] Event [2696,0,1528]: 0 lost unit Wind/Tidal Generator [f=0013303] [13303] Event [2744,0,1576]: 0 lost unit Wind/Tidal Generator [f=0013338] [13338] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0013393] [13393] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0013510] [13510] Event [2920,-1,1640]: 0 lost unit Urchin [f=0013522] [13522] Event [2600.12964,-4,2104.927]: 1 lost unit Mistral [f=0013570] [13570] Event [2552.26489,-4,1727.3446]: 0 lost unit Mistral [f=0013592] [13592] Event [3960,17.4597168,3544]: 1 lost unit Metal Extractor [f=0013633] [13633] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0013639] [13639] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0013698] [13698] Event [2292.3938,-4,2142.6665]: 1 lost unit Mistral [f=0013710] [13710] Event [2667.62158,-4,1986.93188]: 0 lost unit Mistral [f=0013740] [13740] Event [2683.72412,0,1975.14319]: 0 lost unit Siren [f=0013810] [13810] Event [168,0,4584]: 1 finished unit Caretaker [f=0013834] [13834] Event [3832,15.4272461,3640]: 1 lost unit Metal Extractor [f=0013888] [13888] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0013927] [13927] Event [4696,-1,4712]: 1 finished unit Urchin [f=0013995] [13995] Event [856,-46.425781,2824]: 1 finished unit Storage [f=0014020] [14020] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0014049] [14049] Event [4632,-1,4792]: 1 finished unit Metal Extractor [f=0014053] [14053] Event [3233.52734,0,3385.63452]: 1 lost unit Hunter [f=0014056] [14056] Event [2888,-1,1624]: 0 lost unit Urchin [f=0014255] [14255] Event [168,0,4488]: 1 finished unit Caretaker [f=0014298] [14298] Event [3137.46411,-4,2945.83887]: 0 lost unit Mistral [f=0014314] [14314] Event [2920,0,1528]: 0 lost unit Caretaker [f=0014349] [14349] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0014385] [14385] Event [4824,-1,4696]: 1 finished unit Metal Extractor [f=0014403] [14403] Event [2920.02588,0,2756.82861]: 1 lost unit Hunter [f=0014515] [14515] Event [3075.92847,-4,2944.31152]: 0 lost unit Mistral [f=0014523] [14523] Event [4800,0,471.999969]: 0 finished unit Siren [f=0014562] [14562] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0014582] [14582] Event [2455.30347,0,2745.74902]: 1 lost unit Hunter [f=0014647] [14647] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0014718] [14718] Event [2508.23242,0,2978.94702]: 0 lost unit Corsair [f=0014773] [14773] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0014775] [14775] Event [2442.02783,0,2797.13623]: 1 lost unit Mariner [f=0014793] [14793] Event [2412.58179,0,2908.48657]: 0 lost unit Corsair [f=0014793] [14793] Event [2405.6333,0,2865.31592]: 1 lost unit Hunter [f=0014814] [14814] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0014850] [14850] Event [2405.44482,0,2865.52954]: 1 lost unit Hunter [f=0014884] [14884] Event [2408.65356,-4,2866.31714]: 0 lost unit Mistral [f=0014917] [14917] Event [2448.95337,0,2839.86914]: 1 lost unit Mariner [f=0014959] [14959] Event [3032,-1,1672]: 0 lost unit Metal Extractor [f=0014970] [14970] Event [2362.1748,0,2630.36255]: 0 lost unit Corsair [f=0014976] [14976] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0014977] [14977] Event [2994.62256,0,1603.0531]: 0 lost unit Mariner [f=0015028] [15028] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0015067] [15067] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0015219] [15219] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0015289] [15289] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0015306] [15306] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0015409] [15409] Event [2819.87036,0,2442.15405]: 0 lost unit Siren [f=0015465] [15465] Event [1752,-1,392]: 0 finished unit Urchin [f=0015469] [15469] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0015566] [15566] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0015665] [15665] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0015786] [15786] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0015809] [15809] Event [3004.3313,0,1743.32568]: 0 lost unit Corsair [f=0015819] [15819] Event [104,0,4712]: 1 finished unit Wind/Tidal Generator [f=0015829] [15829] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0015890] [15890] Event [2899.55127,-4,2084.02808]: 1 lost unit Mistral [f=0016034] [16034] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0016045] [16045] Event [2819.0769,0,1803.01941]: 0 lost unit Corsair [f=0016055] [16055] Event [104,0,4648]: 1 finished unit Wind/Tidal Generator [f=0016078] [16078] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0016180] [16180] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0016209] [16209] Event [104,0,4584]: 1 finished unit Wind/Tidal Generator [f=0016223] [16223] Event [2522.14355,-4,1345.1991]: 1 lost unit Mistral [f=0016232] [16232] Event [2685.74658,0,1363.54382]: 0 lost unit Corsair [f=0016474] [16474] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0016483] [16483] Event [104,0,4520]: 1 finished unit Wind/Tidal Generator [f=0016562] [16562] Event [104,0,4456]: 1 finished unit Wind/Tidal Generator [f=0016564] [16564] Event [536,-1,504]: 1 finished unit Urchin [f=0016696] [16696] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0016705] [16705] Event [712,0,4216]: 1 finished unit Caretaker [f=0016709] [16709] Event [3680,0,2096]: 0 lost unit Radar Tower [f=0016723] [16723] Event [104,0,4392]: 1 finished unit Wind/Tidal Generator [f=0016728] [16728] Event [4800,0,471.999969]: 0 finished unit Siren [f=0016735] [16735] Event [3299.37769,-4,1072.89001]: 0 lost unit Mistral [f=0016793] [16793] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0016821] [16821] Event [104,0,4328]: 1 finished unit Wind/Tidal Generator [f=0016967] [16967] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0016979] [16979] Event [104,0,4264]: 1 finished unit Wind/Tidal Generator [f=0017058] [17058] Event [488,-1,328]: 1 finished unit Metal Extractor [f=0017060] [17060] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0017063] [17063] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0017063] [17063] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0017089] [17089] Event [104,0,4200]: 1 finished unit Wind/Tidal Generator [f=0017127] [17127] Event [3624.09692,-4,2421.50854]: 1 lost unit Mistral [f=0017131] [17131] Event [3752,-1,2280]: 0 lost unit Urchin [f=0017209] [17209] Event [1976,0,776]: 0 finished unit Wind/Tidal Generator [f=0017227] [17227] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0017243] [17243] Event [120,0,4136]: 1 finished unit Wind/Tidal Generator [f=0017324] [17324] Event [520,0,5064]: 1 finished unit Wind/Tidal Generator [f=0017374] [17374] Event [2024,0,776]: 0 finished unit Wind/Tidal Generator [f=0017401] [17401] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0017405] [17405] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0017423] [17423] Event [584,0,5048]: 1 finished unit Wind/Tidal Generator [f=0017424] [17424] Event [120,0,4072]: 1 finished unit Wind/Tidal Generator [f=0017453] [17453] Event [3119.47461,-4,932.457947]: 0 lost unit Mistral [f=0017454] [17454] Event [296,-1,424]: 1 finished unit Metal Extractor [f=0017460] [17460] Event [3166.12109,-4,922.482727]: 0 lost unit Mistral [f=0017495] [17495] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0017504] [17504] Event [648,0,5032]: 1 finished unit Wind/Tidal Generator [f=0017511] [17511] Event [1928,0,776]: 0 finished unit Wind/Tidal Generator [f=0017552] [17552] Event [120,0,4008]: 1 finished unit Wind/Tidal Generator [f=0017600] [17600] Event [712,0,5016]: 1 finished unit Wind/Tidal Generator [f=0017647] [17647] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0017701] [17701] Event [3093.23315,0,833.675049]: 1 lost unit Hunter [f=0017727] [17727] Event [3042.72437,0,699.676575]: 0 lost unit Corsair [f=0017728] [17728] Event [120,0,3944]: 1 finished unit Wind/Tidal Generator [f=0017736] [17736] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0017769] [17769] Event [3070.44312,0,798.930359]: 1 lost unit Hunter [f=0017796] [17796] Event [3248.14917,0,1199.21606]: 1 lost unit Hunter [f=0017826] [17826] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0017903] [17903] Event [3281.9729,0,1227.07678]: 1 lost unit Hunter [f=0017916] [17916] Event [120,0,3880]: 1 finished unit Wind/Tidal Generator [f=0017961] [17961] Event [2072,0,3512]: 1 finished unit Wind/Tidal Generator [f=0018040] [18040] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0018151] [18151] Event [120,0,3816]: 1 finished unit Wind/Tidal Generator [f=0018211] [18211] Event [2136,0,3528]: 1 finished unit Wind/Tidal Generator [f=0018314] [18314] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0018336] [18336] Event [544,0,4904]: 1 finished unit Airplane Plant [f=0018341] [18341] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0018370] [18370] Event [120,0,3752]: 1 finished unit Wind/Tidal Generator [f=0018407] [18407] Event [2200,0,3544]: 1 finished unit Wind/Tidal Generator [f=0018413] [18413] Event [776,0,5000]: 1 finished unit Wind/Tidal Generator [f=0018521] [18521] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0018541] [18541] Event [840,0,4984]: 1 finished unit Wind/Tidal Generator [f=0018601] [18601] Event [120,0,3688]: 1 finished unit Wind/Tidal Generator [f=0018618] [18618] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0018636] [18636] Event [3960,16.299305,3544]: 1 finished unit Metal Extractor [f=0018636] [18636] Event [2264,0,3560]: 1 finished unit Wind/Tidal Generator [f=0018637] [18637] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0018651] [18651] Event [904,0,4968]: 1 finished unit Wind/Tidal Generator [f=0018739] [18739] Event [968,0,4968]: 1 finished unit Wind/Tidal Generator [f=0018772] [18772] Event [3629.59302,-4,1203.60315]: 0 lost unit Mistral [f=0018791] [18791] Event [120,0,3624]: 1 finished unit Wind/Tidal Generator [f=0018797] [18797] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0018815] [18815] Event [2328,0,3576]: 1 finished unit Wind/Tidal Generator [f=0018836] [18836] Event [1032,0,4952]: 1 finished unit Wind/Tidal Generator [f=0018877] [18877] Event [4186.82861,0,1924.84985]: 1 lost unit Hunter [f=0018883] [18883] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0018899] [18899] Event [4800,-55,471.999969]: 0 finished unit Seawolf [f=0018972] [18972] Event [4776,-1,1672]: 0 lost unit Metal Extractor [f=0018986] [18986] Event [3832,14.2668343,3640]: 1 finished unit Metal Extractor [f=0018986] [18986] Event [1096,0,4936]: 1 finished unit Wind/Tidal Generator [f=0019000] [19000] Event [2392,0,3592]: 1 finished unit Wind/Tidal Generator [f=0019022] [19022] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0019098] [19098] Event [1160,0,4920]: 1 finished unit Wind/Tidal Generator [f=0019169] [19169] Event [328.000031,-4,4719.98779]: 1 finished unit Mistral [f=0019175] [19175] Event [3579.02271,-4,1302.45288]: 1 lost unit Mistral [f=0019175] [19175] Event [4200.43262,0,1935.58789]: 1 lost unit Hunter [f=0019181] [19181] Event [4800,-55,471.999969]: 0 finished unit Seawolf [f=0019185] [19185] Event [4056,0,1256]: 0 finished unit Stinger [f=0019203] [19203] Event [1224,0,4904]: 1 finished unit Wind/Tidal Generator [f=0019210] [19210] Event [3617.26416,-4,1368.64087]: 1 lost unit Mistral [f=0019304] [19304] Event [328.000031,0,4719.98779]: 1 finished unit Hunter [f=0019307] [19307] Event [3824.75415,0,1617.26392]: 1 lost unit Hunter [f=0019308] [19308] Event [1288,0,4888]: 1 finished unit Wind/Tidal Generator [f=0019333] [19333] Event [3872.73169,0,1465.11609]: 0 lost unit Corsair [f=0019338] [19338] Event [3716.60034,0,1391.41663]: 1 lost unit Hunter [f=0019348] [19348] Event [3805.27319,0,1480.69128]: 0 lost unit Corsair [f=0019400] [19400] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0019404] [19404] Event [4600,0,4888]: 1 finished unit Wind/Tidal Generator [f=0019413] [19413] Event [1352,0,4872]: 1 finished unit Wind/Tidal Generator [f=0019422] [19422] Event [4800,-55,471.999969]: 0 finished unit Seawolf [f=0019470] [19470] Event [328.000031,0,4719.98779]: 1 finished unit Mariner [f=0019493] [19493] Event [3320,-1,3624]: 1 finished unit Urchin [f=0019518] [19518] Event [1416,0,4856]: 1 finished unit Wind/Tidal Generator [f=0019561] [19561] Event [2757.24927,-4,890.588562]: 1 lost unit Mistral [f=0019569] [19569] Event [4664,0,4856]: 1 finished unit Wind/Tidal Generator [f=0019623] [19623] Event [1480,0,4840]: 1 finished unit Wind/Tidal Generator [f=0019659] [19659] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0019659] [19659] Event [2848.37451,1.03788137,855.66803]: 1 lost unit Hunter [f=0019659] [19659] Event [2813.54004,0,830.849731]: 1 lost unit Hunter [f=0019720] [19720] Event [1544,0,4824]: 1 finished unit Wind/Tidal Generator [f=0019734] [19734] Event [4728,0,4840]: 1 finished unit Wind/Tidal Generator [f=0019830] [19830] Event [2996.6543,0,1136.02112]: 0 lost unit Corsair [f=0019833] [19833] Event [1608,0,4888]: 1 finished unit Wind/Tidal Generator [f=0019865] [19865] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0019899] [19899] Event [4792,0,4808]: 1 finished unit Wind/Tidal Generator [f=0019945] [19945] Event [1672,0,4888]: 1 finished unit Wind/Tidal Generator [f=0020041] [20041] Event [4800,0,471.999969]: 0 finished unit Siren [f=0020060] [20060] Event [2496.74634,-31.334339,1642.41235]: 0 lost unit Seawolf [f=0020070] [20070] Event [3073.20996,0,1441.26807]: 1 lost unit Hunter [f=0020073] [20073] Event [1736,0,4904]: 1 finished unit Wind/Tidal Generator [f=0020074] [20074] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0020079] [20079] Event [4856,0,4776]: 1 finished unit Wind/Tidal Generator [f=0020136] Spectator flipmedays left the game: normal quit [f=0020136] [20136] Event [undefined]: flipmedays quit [f=0020163] [20163] Event [1800,0,4904]: 1 finished unit Wind/Tidal Generator [f=0020180] [20180] Event [3129.56348,0,1420.66882]: 0 lost unit Corsair [f=0020234] [20234] Event [3258.5083,-4,1732.75732]: 1 lost unit Mistral [f=0020244] [20244] Event [4520,0,4792]: 1 finished unit Wind/Tidal Generator [f=0020284] [20284] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0020290] [20290] Event [1864,0,4920]: 1 finished unit Wind/Tidal Generator [f=0020292] [20292] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0020317] [20317] Event [3354.70679,-4,1607.1991]: 1 lost unit Mistral [f=0020409] [20409] Event [4584,0,4760]: 1 finished unit Wind/Tidal Generator [f=0020417] [20417] Event [1928,0,4920]: 1 finished unit Wind/Tidal Generator [f=0020443] [20443] Event [3512.77661,0,1649.7616]: 1 lost unit Hunter [f=0020521] [20521] Event [582.03125,4,4883.55811]: 1 finished unit Owl [f=0020522] [20522] Event [1992,0,4920]: 1 finished unit Wind/Tidal Generator [f=0020531] [20531] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0020574] [20574] Event [4648,0,4728]: 1 finished unit Wind/Tidal Generator [f=0020627] [20627] Event [2056,0,4936]: 1 finished unit Wind/Tidal Generator [f=0020725] [20725] Event [2120,0,4936]: 1 finished unit Wind/Tidal Generator [f=0020734] [20734] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0020739] [20739] Event [4776,0,4664]: 1 finished unit Wind/Tidal Generator [f=0020809] [20809] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0020837] [20837] Event [2184,0,4952]: 1 finished unit Wind/Tidal Generator [f=0020935] [20935] Event [2248,0,4952]: 1 finished unit Wind/Tidal Generator [f=0020944] [20944] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0021055] [21055] Event [2312,0,4952]: 1 finished unit Wind/Tidal Generator [f=0021122] [21122] Event [3170.20435,-4,1256.21838]: 1 lost unit Mistral [f=0021123] [21123] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0021154] [21154] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0021156] [21156] Event [2977.37329,0,766.347107]: 0 lost unit Corsair [f=0021167] [21167] Event [2376,0,4968]: 1 finished unit Wind/Tidal Generator [f=0021199] [21199] Event [3040.77539,-55,1350.17712]: 0 lost unit Seawolf [f=0021220] [21220] Event [4208,169.906006,2720]: 1 finished unit Radar Tower [f=0021232] [21232] Event [2953.77637,-4,1384.11914]: 1 lost unit Mistral [f=0021272] [21272] Event [2440,0,4968]: 1 finished unit Wind/Tidal Generator [f=0021304] [21304] Event [3528,0,952]: 0 finished unit Caretaker [f=0021366] [21366] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0021384] [21384] Event [2504,0,4984]: 1 finished unit Wind/Tidal Generator [f=0021419] [21419] Event [4800,0,471.999969]: 0 finished unit Corsair [f=0021444] [21444] Event [3093.20093,-55,1038.07141]: 0 lost unit Seawolf [f=0021497] [21497] Event [2568,0,4984]: 1 finished unit Wind/Tidal Generator [f=0021518] [21518] Event [3140.45239,0,649.489197]: 0 lost unit Siren [f=0021573] [21573] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0021594] [21594] Event [2632,0,4984]: 1 finished unit Wind/Tidal Generator [f=0021600] [21600] Event [4208,169.906006,2720]: 1 lost unit Radar Tower [f=0021616] [21616] Event [3154.49854,102.044937,438.101563]: 1 lost unit Firefly [f=0021671] [21671] Event [4800,-4,471.999969]: 0 finished unit Mistral [f=0021684] [21684] Event [3274.32837,0,661.096375]: 0 lost unit Siren [f=0021714] [21714] Event [2696,0,5000]: 1 finished unit Wind/Tidal Generator [f=0021720] [21720] Event [3528,0,952]: 0 lost unit Caretaker [f=0021777] [21777] Event [undefined]: golfclubninja resigned [f=0021777] game_message: golfclubninja has been destroyed! [f=0021777] game_message: c__________c wins! [f=0021777] Submitting stats [f=0021777] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021777] Part| Total Time|Time of the last 0.5s [f=0021777] Draw 39658.75ms 8.58% [f=0021777] Lua::Callins::Synced 13621.74ms 11.31% [f=0021777] Lua::Callins::Unsynced 50798.22ms 12.28% [f=0021777] Lua::CollectGarbage::Synced 3805.04ms 1.17% [f=0021777] Lua::CollectGarbage::Unsynced 3246.25ms 6.43% [f=0021777] Misc::Profiler::AddTime 124.86ms 0.00% [f=0021777] Sim 87655.91ms 78.27% [f=0021777] [21777] Received game_message: golfclubninja has been destroyed! [f=0021777] [21777] Received game_message: c__________c wins! [f=0021778] [21778] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0021778] [21778] Game End Stats Values: 50,19015,7440,19015,7440,1444.0542,875.991516,1444.0542,875.991516,0,0,0,0,0,0,0,0,476.4664,0,476.4664,0,10317.9863,10162.0449,10317.9863,10162.0449,1360,900,1360,900,128.199844,35.2000046,128.199844,35.2000046,1670,1275,1670,1275,72.3166046,38.3712006,72.3166046,38.3712006,5500,2200,5500,2200,9855.08398,7715.75,9855.08398,7715.75,10485,3065,10485,3065,8061.4165,12495.084,8061.4165,12495.084,3356.46191,201.821518,3356.46191,201.821518,11158.4902,13058.9521,11158.4902,13058.9521 [f=0021810] [21810] Event [582.03125,4,4883.55811]: 1 finished unit Owl [f=0021815] [21815] Event [3672.60083,0,931.036804]: 0 lost unit Mariner [f=0021825] [21825] Event [4056,0,1256]: 0 lost unit Stinger [f=0021886] Spectator golfclubninja left the game: normal quit [f=0021886] [21886] Event [undefined]: golfclubninja quit [f=0021924] Player c__________c left the game: normal quit [f=0021924] [21924] Event [undefined]: c__________c quit [f=0021929] [21929] Event [3189.54419,11.0701752,1325.60254]: 1 finished unit Firefly [f=0021930] [21930] Event [3264,0,1216]: 1 finished unit Radar Tower [f=0021968] [21968] Event [2520,0,2808]: 1 finished unit Caretaker [f=0022022] [22022] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0022036] No clients connected, shutting down server [f=0022036] Server shutdown [f=0022128] [22128] Event [2504,0,2728]: 1 finished unit Caretaker [f=0022232] [22232] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0022401] [22401] Event [2344,-8,2760]: 1 finished unit Airpad [f=0022442] [22442] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0022669] [22669] Event [582.03125,4,4883.55811]: 1 finished unit Raven [f=0022692] Autoquit sending quit command. [f=0022692] [QuitAction] user exited to system [f=0022692] [SpringApp::Kill][1] fromRun=1 [f=0022692] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022692] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022692] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022692] [ThreadPool::SetThreadCount][2] workers=0 [f=0022692] [SpringApp::Kill][2] [f=0022692] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022692] [Game::KillLua][3] dtor=0 luaUI=0x63593150 [f=0022692] Start widgetHandler:Shutdown [f=0022692] Shutdown - SaveOrderList Complete [f=0022692] Writing last game win data [f=0022692] Shutdown - SaveConfigData Complete [f=0022692] Shutdown Widget - Chili Highlight [f=0022692] Shutdown Widget - Save/Load API [f=0022692] Shutdown Widget - Draw After Chili [f=0022692] Shutdown Widget - EPIC Menu [f=0022692] Shutdown Widget - Chili Minimap [f=0022692] Shutdown Widget - Chili Widget Selector [f=0022692] Shutdown Widget - Local Team Colors [f=0022692] Shutdown Widget - Display Keys 2 [f=0022692] Shutdown Widget - Save Game Menu [f=0022692] Shutdown Widget - HealthBars [f=0022692] Shutdown Widget - Noises [f=0022692] Shutdown Widget - Unit Icons [f=0022692] Shutdown Widget - Win Counter [f=0022692] Shutdown Widget - BuildETA [f=0022692] Shutdown Widget - SpringRTS Replay Stats [f=0022692] Shutdown Widget - Modular Comm Info [f=0022692] Shutdown Widget - CameraShake [f=0022692] Shutdown Widget - Chili Economy Panel Default [f=0022692] Shutdown Widget - Chili EndGame Window [f=0022692] Shutdown Widget - Chili Nuke Warning [f=0022692] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022692] Shutdown Widget - Chili Spectator Panels [f=0022692] Shutdown Widget - Context Menu [f=0022692] Shutdown Widget - Darkening [f=0022692] Shutdown Widget - MetalFeatures (new) [f=0022692] Shutdown Widget - Defense Range Zero-K [f=0022692] Shutdown Widget - Grab Input [f=0022692] Input grabbing is disabled! [f=0022692] Shutdown Widget - Highlight Geos [f=0022692] Shutdown Widget - Local Widgets Config [f=0022692] Shutdown Widget - Mex Placement Handler [f=0022692] Shutdown Widget - MinimapEvents [f=0022692] Shutdown Widget - Missile Silo Range [f=0022692] Shutdown Widget - Point Tracker [f=0022692] Shutdown Widget - Showeco and Grid Drawer [f=0022692] Shutdown Widget - Stereo3D [f=0022692] Shutdown Widget - Music Player v2 [f=0022692] Shutdown Widget - Attack AoE [f=0022692] Shutdown Widget - Selection Send [f=0022692] Shutdown Widget - LupsManager [f=0022692] Shutdown Widget - Newton Firezone [f=0022692] Shutdown Widget - Chili Pro Console [f=0022692] Shutdown Widget - Lasso Terraform GUI [f=0022692] Shutdown Widget - Chili Framework [f=0022692] Shutdown Widget - Lups [f=0022692] Shutdown Widget - Custom Markers [f=0022692] Shutdown Widget - Chili Core Selector [f=0022692] Shutdown Widget - Select Keys [f=0022692] Shutdown Widget - Pause Screen [f=0022692] Shutdown Widget - Layout Handler [f=0022692] Shutdown Widget - Persistent Build Height [f=0022692] Shutdown Widget - Text To Speech Control [f=0022692] End widgetHandler:Shutdown [f=0022692] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2208182,193444380} {int,ext,rec}Allocs={36143034,0,0} {chunk,block}Bytes={193444380,0} [f=0022692] [Game::KillLua][1] dtor=0 luaGaia=0x646d0a70 [f=0022692] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1970597,179225089} {int,ext,rec}Allocs={36143035,0,0} {chunk,block}Bytes={179225089,0} [f=0022692] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1970597,179225089} {int,ext,rec}Allocs={36143035,0,0} {chunk,block}Bytes={179225089,0} [f=0022692] [Game::KillLua][2] dtor=0 luaRules=0x52730760 [f=0022692] Start gadgetHandler:Shutdown [f=0022692] Shutdown - StartSetup [f=0022692] Shutdown - UnitMorph [f=0022692] Shutdown - Carrier Drones [f=0022692] Shutdown - LupsNanoSpray [f=0022692] Shutdown - Missile Silo Controller [f=0022692] Shutdown - Modular Comm Info [f=0022692] Shutdown - Terrain Texture Handler [f=0022692] Shutdown - UnitCloakShield [f=0022692] Shutdown - Starlight Handler [f=0022692] End gadgetHandler:Shutdown [f=0022692] Start gadgetHandler:Shutdown [f=0022692] Shutdown - Save/Load [f=0022692] Shutdown - Teleport Throw [f=0022692] Shutdown - UnitMorph [f=0022692] Shutdown - Modular Comm Info [f=0022692] Shutdown - Retreat Command [f=0022692] Shutdown - Shockwaves [f=0022692] Shutdown - we require more minerals v1.1 [f=0022692] Shutdown - UnitCloakShield [f=0022692] Shutdown - Lups Cloak FX [f=0022692] Shutdown - Lups [f=0022692] Shutdown - Lups Shield [f=0022692] End gadgetHandler:Shutdown [f=0022692] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36143074,0,0} {chunk,block}Bytes={0,0} [f=0022692] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36143074,0,0} {chunk,block}Bytes={0,0} [f=0022692] [Game::KillLua][4] dtor=0 [f=0022692] [Game::~CGame][1] [f=0022692] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022692] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022692] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022692] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022692] [Game::KillLua][4] dtor=1 [f=0022692] [Game::KillMisc][1] [f=0022692] [Game::KillMisc][2] [f=0022692] [Game::KillMisc][3] [f=0022692] [Game::KillRendering][1] [f=0022692] [3DOParser::Kill] allocated 137 pieces [f=0022692] [S3OParser::Kill] allocated 2861 pieces [f=0022692] [AssParser::Kill] allocated 255 pieces [f=0022692] [Game::KillInterface][1] [f=0022692] [Game::KillInterface][2] [f=0022692] [Game::KillSimulation][1] [f=0022692] [Game::KillSimulation][2] [f=0022692] [CCollisionHandler] dis-/continuous tests: 0/1378349 [f=0022692] [Game::KillSimulation][3] [f=0022692] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022692] [~CPathCache(20x20)] cacheHits=265 hitPercentage=38% numHashColls=0 maxCacheSize=17 [f=0022692] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022692] [~CPathCache(40x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022692] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022692] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022692] [LosHandler::Kill] raycast instance cache-{hits,misses}={18800,28416}; shared=0%; cached=40% [f=0022692] [Game::KillSimulation][4] [f=0022692] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022692] [Game::~CGame][2] [f=0022692] [Game::~CGame][3] [f=0022692] [SpringApp::Kill][3] [f=0022692] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 240552 bytes sent 252270 bytes recv'd [f=0022692] [SpringApp::Kill][4] font=0x45f5faa0 [f=0022692] [SpringApp::Kill][5] [f=0022692] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7800 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0ba02c835afc7eb20d9c0fb6d527050a.sdp (0x4602e6d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0ba02c835afc7eb20d9c0fb6d527050a.sdp" numZipFiles=7800 sumInflSize=722825kb sumReadTime=8245ms file="unittextures/bcore_abc_1.tga" indx=6973 inflSize=3210kb readTime=610ms file="unittextures/bcore_abc_2.tga" indx=6975 inflSize=1800kb readTime=263ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=232ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=194ms file="objects3d/strikecom_1.dae" indx=5465 inflSize=999kb readTime=167ms file="objects3d/detriment.s3o" indx=5105 inflSize=514kb readTime=73ms file="objects3d/commsupport2.s3o" indx=4991 inflSize=91kb readTime=52ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=52ms file="luaui/widgets/unit_stockpile.lua" indx=4758 inflSize=1kb readTime=51ms file="objects3d/commrecon3.s3o" indx=4983 inflSize=130kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0ba02c835afc7eb20d9c0fb6d527050a.sdp] 55653733 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x460bf700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46255a20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fd4ff0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f680008db10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]