[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1sfJYg4v2W/springsettings.988499.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3ee4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8397 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/988499/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45637e10] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45637e10] using game "Zero-K v1.8.11.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 596ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/988499/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a10ca8f [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a10ca8f file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-1a10ca8f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a10ca9f [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a10ca9f file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-1a10ca9f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (308ms, checksum 5470d423)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11644,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/988499/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520a4950,0x63831cb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8ea3ac5faef725b34fcdd40a18df2838 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000fdabf810,00000000fef3c130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={0000000101c82880,00000000eede6da0}]" [f=-000001] oh hi [f=-000001] hey [f=-000001] whats the meta [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Hello? ! [f=-000001] resign rush [f=-000001] gl [f=-000001] looks more metal heavy than fairy land? [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4152,188.675903,713]: 0 finished unit Guardian Commander [f=-000001] [0] Event [384,188.676147,4738]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3054 [f=0000000] [0] Kingstad, team: 0, elo:2961 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [368,188.671875,4624]: 1 finished unit Tank Foundry [f=0000045] [45] Event [4232,188.671875,584]: 0 finished unit Shieldbot Factory [f=0000087] no [f=0000329] [329] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000368] [368] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000438] [438] Event [4220,188.609619,584]: 0 finished unit Convict [f=0000506] [506] Event [4248,188.671875,792]: 0 finished unit Wind/Tidal Generator [f=0000661] [661] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0000689] [689] Event [4147.58691,265.671875,668.486084]: 0 finished unit Firefly [f=0000713] [713] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000817] [817] Event [4220,188.609619,584]: 0 finished unit Convict [f=0000935] [935] Event [696,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0001254] [1254] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0001277] [1277] Event [368.042938,189.991882,4596]: 1 finished unit Welder [f=0001341] [1341] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0001490] [1490] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001733] [1733] Event [1048,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0001844] [1844] Event [3264,58.2354736,928]: 0 finished unit Lotus [f=0001967] [1967] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001986] [1986] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0002018] [2018] Event [3041.5127,134.876587,1317.34351]: 0 lost unit Firefly [f=0002121] [2121] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0002164] [2164] Event [4432,77.104187,1648]: 0 finished unit Lotus [f=0002339] [2339] Event [3042.08252,154.104187,633.974304]: 0 finished unit Firefly [f=0002385] [2385] Event [4466.67773,77.104187,1455.60046]: 1 lost unit Kodachi [f=0002455] [2455] Event [200,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0002536] [2536] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0002603] [2603] Event [368.042938,189.991882,4596]: 1 finished unit Welder [f=0002704] [2704] Event [232,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0002708] [2708] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0002893] [2893] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0002931] [2931] Event [248,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0003043] [3043] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003140] [3140] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003150] [3150] Event [768,180.765381,4096]: 1 finished unit Radar Tower [f=0003197] [3197] Event [280,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0003269] [3269] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003387] [3387] Event [2896,93.0987549,576]: 0 finished unit Radar Tower [f=0003402] [3402] Event [168,188.671875,4424]: 1 finished unit Wind/Tidal Generator [f=0003512] [3512] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0003534] [3534] Event [3738.81885,36.2063866,1974.5686]: 0 lost unit Bandit [f=0003550] [3550] Event [200,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0003736] [3736] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0003761] [3761] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0003820] [3820] Event [232,188.671875,4264]: 1 finished unit Wind/Tidal Generator [f=0004002] [4002] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004003] [4003] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004116] [4116] Event [264,187.504578,4184]: 1 finished unit Wind/Tidal Generator [f=0004138] [4138] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0004389] [4389] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0004397] [4397] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004418] [4418] Event [4904,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0004428] [4428] Event [3915.24976,66.479187,1518.1626]: 0 lost unit Bandit [f=0004454] [4454] Event [1888,57.4002075,4192]: 1 finished unit Lotus [f=0004539] [4539] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0004832] [4832] Event [4496,77.104187,1952]: 0 finished unit Radar Tower [f=0004895] [4895] Event [3352.78613,22.651062,1868.34888]: 1 lost unit Kodachi [f=0004923] [4923] Event [4904,188.303528,328]: 0 finished unit Wind/Tidal Generator [f=0005091] [5091] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0005107] [5107] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005172] [5172] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0005324] [5324] Event [672,93.8250732,3072]: 1 finished unit Radar Tower [f=0005376] [5376] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0005461] [5461] Event [4904,186.996155,248]: 0 finished unit Wind/Tidal Generator [f=0005510] [5510] Event [552,188.671875,4472]: 1 finished unit Caretaker [f=0005613] [5613] Event [368.042938,189.991882,4596]: 1 finished unit Welder [f=0005820] [5820] Event [4808,187.748413,216]: 0 finished unit Wind/Tidal Generator [f=0005824] [5824] Event [1008,54.1421509,3216]: 1 finished unit Lotus [f=0005827] [5827] Event [328,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0005943] [5943] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0005987] [5987] Event [408,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0006090] [6090] Event [4728,188.651123,152]: 0 finished unit Wind/Tidal Generator [f=0006217] [6217] Event [488,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0006228] [6228] Event [3927.90894,30.8602829,3420.22485]: 0 lost unit Bandit [f=0006228] [6228] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0006336] [6336] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006350] [6350] Event [3869.67407,30.4798985,3322.85156]: 0 lost unit Bandit [f=0006383] [6383] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0006384] [6384] Event [584,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0006439] [6439] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0006454] [6454] Event [4220,188.609619,584]: 0 finished unit Outlaw [f=0006498] [6498] Event [3960.67676,23.979187,3228.90601]: 0 lost unit Bandit [f=0006500] [6500] Event [648,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0006645] [6645] Event [1968,156.698303,640]: 0 finished unit Lotus [f=0006704] [6704] Event [712,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0006718] [6718] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0006726] [6726] Event [4166.44434,30.0151825,2829.80518]: 0 lost unit Rogue [f=0006749] [6749] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0006784] [6784] Event [4299.18555,38.1266365,2961.81567]: 0 lost unit Rogue [f=0006906] [6906] Event [776,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [2216,21.322937,536]: 0 finished unit Solar Collector [f=0006934] [6934] Event [3552,53.9190674,1360]: 0 finished unit Lotus [f=0006949] [6949] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0007002] [7002] Event [1376,41.244812,1760]: 1 finished unit Lotus [f=0007151] [7151] Event [840,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0007229] [7229] Event [2288,22.7340698,592]: 0 finished unit Lotus [f=0007302] [7302] Event [3040,22.5732422,4656]: 1 finished unit Lotus [f=0007344] [7344] Event [904,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0007365] [7365] Event [4220,188.609619,584]: 0 finished unit Convict [f=0007426] [7426] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0007516] [7516] Event [1696,55.859375,1824]: 1 finished unit Lotus [f=0007520] [7520] Event [1568,44.8712158,1824]: 1 finished unit Radar Tower [f=0007715] [7715] Event [2543.57837,122.355759,1019.63055]: 0 lost unit Firefly [f=0007748] [7748] Event [4312,188.671875,776]: 0 finished unit Wind/Tidal Generator [f=0007812] [7812] Event [3200,158.887634,4512]: 1 finished unit Lotus [f=0007916] [7916] Event [4220,188.609619,584]: 0 finished unit Thug [f=0007961] [7961] Event [4376,188.671875,776]: 0 finished unit Wind/Tidal Generator [f=0007979] [7979] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0008039] [8039] Event [1632.98535,142.664917,1340.21216]: 0 finished unit Firefly [f=0008115] [8115] Event [1827.80164,171.008667,1673.26636]: 0 lost unit Firefly [f=0008184] [8184] Event [4376,188.671875,840]: 0 finished unit Wind/Tidal Generator [f=0008316] [8316] Event [552,188.671875,4376]: 1 finished unit Caretaker [f=0008401] [8401] Event [4296,188.443604,120]: 0 finished unit Wind/Tidal Generator [f=0008409] [8409] Event [4312,188.671875,840]: 0 finished unit Wind/Tidal Generator [f=0008429] [8429] Event [1789.85657,118.735809,1218.91504]: 0 finished unit Firefly [f=0008502] [8502] Event [1408,58.494873,1488]: 1 finished unit Lotus [f=0008525] [8525] Event [1769.08167,166.086075,1526.84863]: 0 lost unit Firefly [f=0008624] [8624] Event [4360,188.671875,120]: 0 finished unit Wind/Tidal Generator [f=0008640] [8640] Event [1750.68665,58.9593544,1308.37451]: 1 lost unit Kodachi [f=0008645] [8645] Event [1812.06982,111.510078,1165.60022]: 0 lost unit Firefly [f=0008653] [8653] Event [568,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0008669] [8669] Event [4220,188.609619,584]: 0 finished unit Outlaw [f=0008676] [8676] Event [1904,146.690674,1232]: 0 lost unit Picket [f=0008714] [8714] Event [1840.67456,52.6581459,1132.74841]: 0 lost unit Bandit [f=0008739] [8739] Event [4312,188.671875,904]: 0 finished unit Wind/Tidal Generator [f=0008810] [8810] Event [1568,66.479187,1376]: 1 finished unit Lotus [f=0008864] [8864] Event [4424,188.163452,120]: 0 finished unit Wind/Tidal Generator [f=0008964] [8964] Event [4376,188.671875,904]: 0 finished unit Wind/Tidal Generator [f=0009030] [9030] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0009066] [9066] Event [984,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0009134] [9134] Event [4488,188.671875,120]: 0 finished unit Wind/Tidal Generator [f=0009141] [9141] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0009198] [9198] Event [1632,64.8242188,1280]: 1 lost unit Lotus [f=0009210] [9210] Event [368.042938,189.991882,4596]: 1 finished unit Minotaur [f=0009219] [9219] Event [1808,27.963562,848]: 0 finished unit Picket [f=0009239] [9239] Event [1834.72839,104.826836,921.303894]: 0 finished unit Firefly [f=0009328] [9328] Event [1615.94739,165.782349,1328.96167]: 0 lost unit Firefly [f=0009389] [9389] Event [4552,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0009555] [9555] Event [1728,25.6393433,800]: 0 finished unit Picket [f=0009600] [9600] Event [1568,66.479187,1376]: 1 lost unit Lotus [f=0009625] [9625] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0009629] [9629] Event [1749.04968,104.963562,872.541626]: 0 finished unit Firefly [f=0009753] [9753] Event [1643.92383,168.651428,1496.48401]: 0 lost unit Firefly [f=0009804] [9804] Event [4432,77.104187,1648]: 0 lost unit Lotus [f=0009830] [9830] Event [4496,77.104187,1952]: 0 lost unit Radar Tower [f=0009839] [9839] Event [1144,161.481628,4536]: 1 finished unit Wind/Tidal Generator [f=0009853] [9853] Event [4220,188.609619,584]: 0 finished unit Snitch [f=0009887] [9887] Event [1496,57.5869751,1576]: 1 finished unit Stinger [f=0009960] [9960] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0009960] [9960] Event [4499.67432,94.65271,1151.1582]: 0 lost unit Rogue [f=0010026] [10026] Event [1208,127.713013,4616]: 1 finished unit Wind/Tidal Generator [f=0010048] [10048] Event [4570.63867,185.840744,904.707642]: 0 lost unit Snitch [f=0010048] [10048] Event [4621.54688,175.919556,949.955444]: 1 lost unit Kodachi [f=0010048] [10048] Event [4585.62207,166.610657,976.213135]: 1 lost unit Kodachi [f=0010079] [10079] Event [1235.95483,98.322937,595.96936]: 0 finished unit Firefly [f=0010089] [10089] Event [4376,189.472656,904]: 0 lost unit Wind/Tidal Generator [f=0010103] [10103] Event [4543.44043,172.483856,952.961853]: 1 lost unit Kodachi [f=0010104] [10104] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0010221] [10221] Event [1272,117.669067,4696]: 1 finished unit Wind/Tidal Generator [f=0010334] [10334] Event [4220,188.609619,584]: 0 finished unit Snitch [f=0010366] [10366] Event [4376,188.671875,568]: 0 finished unit Caretaker [f=0010380] [10380] Event [1456,66.5611267,1360]: 1 finished unit Radar Tower [f=0010421] [10421] Event [1336,109.311218,4776]: 1 finished unit Wind/Tidal Generator [f=0010468] [10468] Event [4384,188.671875,512]: 0 finished unit Lotus [f=0010472] [10472] Event [3752,66.479187,1080]: 0 finished unit Geothermal Generator [f=0010659] [10659] Event [4608,66.479187,3680]: 1 finished unit Lotus [f=0010668] [10668] Event [368.042938,189.991882,4596]: 1 finished unit Minotaur [f=0010677] [10677] Event [4220,188.609619,584]: 0 finished unit Thug [f=0010847] [10847] Event [4616,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0010888] [10888] Event [4220,188.609619,584]: 0 finished unit Convict [f=0010979] [10979] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0011084] [11084] Event [4680,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0011103] [11103] Event [1744,53.5610962,1216]: 1 finished unit Lotus [f=0011104] [11104] Event [424.691895,27.0186195,311.497498]: 0 finished unit Guardian Commander [f=0011104] game_message: Morph complete: Hello? lvl 1 -> Hello? lvl 2 [f=0011104] [11104] Received game_message: Morph complete: Hello? lvl 1 -> Hello? lvl 2 [f=0011172] [11172] Event [4220,188.609619,584]: 0 finished unit Thug [f=0011232] [11232] Event [1728,25.6393433,800]: 0 lost unit Picket [f=0011293] [11293] Event [568,188.671875,4568]: 1 finished unit Caretaker [f=0011320] [11320] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0011354] [11354] Event [1808,27.963562,848]: 0 lost unit Picket [f=0011396] [11396] Event [568,188.671875,4664]: 1 finished unit Storage [f=0011497] [11497] Event [4256,66.479187,3680]: 1 finished unit Lotus [f=0011549] [11549] Event [1792,20.461731,1120]: 1 finished unit Lotus [f=0011576] [11576] Event [4220,188.609619,584]: 0 finished unit Outlaw [f=0011603] [11603] Event [4632,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0011610] [11610] Event [2472.00146,56.6090088,2045.54456]: 1 lost unit Kodachi [f=0011782] [11782] Event [1856,58.5620499,1136]: 1 finished unit Picket [f=0011877] [11877] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0011949] [11949] Event [2586.94238,55.8223763,2189.14722]: 0 lost unit Outlaw [f=0011992] [11992] Event [3352,77.104187,696]: 0 finished unit Energy Pylon [f=0012075] [12075] Event [392,106.272278,504]: 0 finished unit Stardust [f=0012108] [12108] Event [4568,75.9437561,1896]: 0 finished unit Metal Extractor [f=0012429] [12429] Event [592,167.359619,544]: 0 finished unit Radar Tower [f=0012440] [12440] Event [4040,24.775219,3064]: 0 lost unit Metal Extractor [f=0012608] [12608] Event [1968,156.698303,640]: 0 lost unit Lotus [f=0012661] [12661] Event [648,188.671875,4456]: 1 finished unit Gunship Plant [f=0012711] [12711] Event [2112,45.6130981,1392]: 1 finished unit Lotus [f=0012821] [12821] Event [3862.78149,21.3173141,2724.09302]: 0 lost unit Convict [f=0012845] [12845] Event [648,209.671875,4456]: 1 finished unit Locust [f=0012893] [12893] Event [4220,188.609619,584]: 0 finished unit Felon [f=0012921] [12921] Event [4728,75.9437561,1912]: 0 finished unit Metal Extractor [f=0013001] [13001] Event [648,209.671875,4456]: 1 finished unit Locust [f=0013129] [13129] Event [2112,45.6130981,1392]: 1 lost unit Lotus [f=0013148] [13148] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0013150] [13150] Event [648,209.671875,4456]: 1 finished unit Locust [f=0013166] [13166] Event [1856,58.5620499,1136]: 1 lost unit Picket [f=0013323] [13323] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0013325] [13325] Event [648,209.671875,4456]: 1 finished unit Locust [f=0013331] [13331] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0013356] [13356] Event [1792,20.461731,1120]: 1 lost unit Lotus [f=0013485] [13485] Event [1911.05005,27.963562,897.833679]: 0 lost unit Rogue [f=0013515] [13515] Event [1663.40918,81.7307434,1139.46509]: 0 lost unit Firefly [f=0013518] [13518] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0013575] [13575] Event [3992,66.479187,1368]: 0 finished unit Energy Pylon [f=0013600] [13600] Event [648,209.671875,4456]: 1 finished unit Locust [f=0013647] [13647] Event [4220,188.609619,584]: 0 finished unit Bandit [f=0013829] [13829] Event [1847.62097,98.3749847,631.800537]: 0 finished unit Firefly [f=0013831] [13831] Event [648,209.671875,4456]: 1 finished unit Locust [f=0013853] [13853] Event [1952,157.538757,640]: 0 finished unit Lotus [f=0013873] [13873] Event [4040,24.775219,3064]: 1 finished unit Metal Extractor [f=0013902] [13902] Event [1744,53.5610962,1216]: 1 lost unit Lotus [f=0013908] [13908] Event [4220,188.609619,584]: 0 finished unit Snitch [f=0014030] [14030] Event [648,209.671875,4456]: 1 finished unit Locust [f=0014131] [14131] Event [1621.95007,168.619537,1039.89355]: 0 lost unit Firefly [f=0014164] [14164] Event [4220,188.609619,584]: 0 finished unit Snitch [f=0014171] [14171] Event [2152,65.1147461,1784]: 1 finished unit Stinger [f=0014233] [14233] Event [648,209.671875,4456]: 1 finished unit Locust [f=0014321] [14321] Event [1847.62097,21.3749828,631.800537]: 0 finished unit Guardian Commander [f=0014321] game_message: Morph complete: Hello? lvl 2 -> Hello? lvl 3 [f=0014321] [14321] Received game_message: Morph complete: Hello? lvl 2 -> Hello? lvl 3 [f=0014352] [14352] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0014412] [14412] Event [648,209.671875,4456]: 1 finished unit Locust [f=0014459] [14459] Event [1847.62097,101.374985,631.800537]: 0 finished unit Firefly [f=0014580] [14580] Event [1629.01306,168.916748,1059.75354]: 0 lost unit Firefly [f=0014651] [14651] Event [648,209.671875,4456]: 1 finished unit Locust [f=0014704] [14704] Event [4220,188.609619,584]: 0 finished unit Racketeer [f=0014721] [14721] Event [4448,92.3284912,2064]: 0 finished unit Radar Tower [f=0014849] [14849] Event [1818.07275,101.322937,682.32135]: 0 finished unit Firefly [f=0014972] [14972] Event [4220,188.609619,584]: 0 finished unit Snitch [f=0015045] [15045] Event [1598.50464,166.985687,1103.78967]: 0 lost unit Firefly [f=0015135] [15135] Event [4680,77.104187,1448]: 0 finished unit Energy Pylon [f=0015225] [15225] Event [2208,56.7828369,1712]: 1 finished unit Faraday [f=0015239] [15239] Event [1767.08679,101.322937,638.060974]: 0 finished unit Firefly [f=0015247] [15247] Event [648,209.671875,4456]: 1 finished unit Locust [f=0015329] [15329] Event [1573.83313,167.451813,1078.68311]: 0 lost unit Firefly [f=0015335] [15335] Event [4376,188.671875,680]: 0 finished unit Caretaker [f=0015341] [15341] Event [4220,188.609619,584]: 0 finished unit Rogue [f=0015395] [15395] Event [4440,173.855896,1000]: 0 finished unit Wind/Tidal Generator [f=0015524] [15524] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0015629] [15629] Event [1730.83215,101.322937,629.807373]: 0 finished unit Firefly [f=0015753] [15753] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0015851] [15851] Event [3000.13867,32.9880905,1164.83289]: 0 lost unit Snitch [f=0015853] [15853] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0015854] [15854] Event [1579.11963,166.158325,1020.58881]: 0 lost unit Firefly [f=0015944] [15944] Event [4440,173.855896,1000]: 0 lost unit Wind/Tidal Generator [f=0015971] [15971] Event [4408,187.779541,904]: 0 lost unit Wind/Tidal Generator [f=0015989] [15989] Event [648,209.671875,4456]: 1 finished unit Locust [f=0016018] [16018] Event [4376,188.671875,680]: 0 lost unit Caretaker [f=0016019] [16019] Event [1730.83215,101.322937,629.807373]: 0 finished unit Firefly [f=0016066] [16066] Event [3264,58.2354736,928]: 0 lost unit Lotus [f=0016104] [16104] Event [1066.19263,66.479187,3600.3479]: 0 lost unit Bandit [f=0016122] [16122] Event [975.221863,65.0752182,3314.90283]: 0 lost unit Bandit [f=0016122] [16122] Event [1527.85168,165.393494,1064.71851]: 0 lost unit Firefly [f=0016152] [16152] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0016167] [16167] Event [4384,188.671875,512]: 0 lost unit Lotus [f=0016168] [16168] Event [4376,188.671875,568]: 0 lost unit Caretaker [f=0016219] [16219] Event [798.357544,77.9957886,3352.67822]: 0 lost unit Bandit [f=0016229] [16229] Event [3352,77.104187,696]: 0 lost unit Energy Pylon [f=0016230] [16230] Event [4568,268.658447,744]: 0 finished unit Stardust [f=0016273] [16273] Event [4220,188.609619,584]: 0 finished unit Outlaw [f=0016353] [16353] Event [4296,188.443604,120]: 0 lost unit Wind/Tidal Generator [f=0016375] [16375] Event [4360,188.480377,120]: 0 lost unit Wind/Tidal Generator [f=0016393] [16393] Event [4424,187.976227,120]: 0 lost unit Wind/Tidal Generator [f=0016409] [16409] Event [1730.83215,101.322937,629.807373]: 0 finished unit Firefly [f=0016421] [16421] Event [4488,188.48465,120]: 0 lost unit Wind/Tidal Generator [f=0016447] [16447] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0016464] [16464] Event [4491.24512,284.268707,842.303894]: 1 lost unit Locust [f=0016475] [16475] Event [4552,188.519897,136]: 0 lost unit Wind/Tidal Generator [f=0016497] [16497] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0016506] [16506] Event [4616,188.482819,136]: 0 lost unit Wind/Tidal Generator [f=0016521] [16521] Event [4680,188.618698,136]: 0 lost unit Wind/Tidal Generator [f=0016543] [16543] Event [4632,188.991699,216]: 0 lost unit Wind/Tidal Generator [f=0016549] [16549] Event [4728,188.684158,152]: 0 lost unit Wind/Tidal Generator [f=0016563] [16563] Event [4808,187.748413,216]: 0 lost unit Wind/Tidal Generator [f=0016570] [16570] Event [648,209.671875,4456]: 1 finished unit Locust [f=0016582] [16582] Event [4904,187.16156,248]: 0 lost unit Wind/Tidal Generator [f=0016600] [16600] Event [4904,188.361816,328]: 0 lost unit Wind/Tidal Generator [f=0016613] [16613] Event [1761.95972,27.963562,883.044006]: 0 finished unit Guardian Commander [f=0016613] game_message: Morph complete: Hello? lvl 3 -> Hello? lvl 4 [f=0016613] [16613] Received game_message: Morph complete: Hello? lvl 3 -> Hello? lvl 4 [f=0016620] [16620] Event [368.042938,189.991882,4596]: 1 finished unit Kodachi [f=0016638] [16638] Event [4703.71826,288.941772,621.438477]: 1 lost unit Locust [f=0016649] [16649] Event [4904,188.730164,408]: 0 lost unit Wind/Tidal Generator [f=0016666] [16666] Event [4856,188.52005,312]: 0 lost unit Metal Extractor [f=0016751] [16751] Event [1408,58.494873,1488]: 1 lost unit Lotus [f=0016772] [16772] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0016799] [16799] Event [1799.51636,101.386055,1106.81506]: 0 finished unit Firefly [f=0016802] [16802] Event [4232,188.609619,584]: 0 lost unit Shieldbot Factory [f=0016809] [16809] Event [1456,66.5611267,1360]: 1 lost unit Radar Tower [f=0016844] [16844] Event [672,93.8250732,3072]: 1 lost unit Radar Tower [f=0016897] [16897] Event [1603.88733,167.309158,1484.46655]: 0 lost unit Firefly [f=0016907] [16907] Event [5126.82959,22.5542564,-138.50159]: 1 lost unit Locust [f=0016930] [16930] Event [1654.61597,168.594391,1610.62952]: 0 lost unit Firefly [f=0016953] [16953] Event [4713.9458,188.671875,572.595764]: 0 lost unit Outlaw [f=0016970] [16970] Event [648,209.671875,4456]: 1 finished unit Locust [f=0017015] [17015] Event [1496,57.0912933,1576]: 1 lost unit Stinger [f=0017019] [17019] Event [1376,41.244812,1760]: 1 lost unit Lotus [f=0017086] [17086] Event [540.671021,75.5096207,3104.00464]: 0 lost unit Bandit [f=0017105] [17105] Event [4592.79932,206.459564,836.323975]: 1 lost unit Locust [f=0017129] [17129] Event [4686.75977,286.954163,853.77887]: 1 lost unit Locust [f=0017142] [17142] Event [4568,268.658447,744]: 0 lost unit Stardust [f=0017157] [17157] Event [1312.41699,32.7725182,1836.521]: 1 lost unit Welder [f=0017170] [17170] Event [1568,44.8712158,1824]: 1 lost unit Radar Tower [f=0017191] [17191] Event [4376,188.671875,776]: 0 lost unit Wind/Tidal Generator [f=0017219] [17219] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0017252] [17252] Event [4456,188.671875,632]: 0 lost unit Caretaker [f=0017273] [17273] Event [4432,189.74823,736]: 0 finished unit Faraday [f=0017358] [17358] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0017381] [17381] Event [1696,55.4153442,1824]: 1 lost unit Lotus [f=0017397] [17397] Event [1294.33472,28.7018547,1878.74255]: 1 lost unit Welder [f=0017487] [17487] Event [4496.51709,186.362625,762.205078]: 0 lost unit Convict [f=0017541] [17541] Event [4515.77686,184.687485,820.996948]: 0 lost unit Convict [f=0017594] [17594] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0017602] [17602] Event [4432,189.74823,736]: 0 lost unit Faraday [f=0017611] [17611] Event [456,188.671875,4440]: 1 finished unit Caretaker [f=0017623] [17623] Event [4376,188.811646,840]: 0 lost unit Wind/Tidal Generator [f=0017633] [17633] Event [4312,189.019684,776]: 0 lost unit Wind/Tidal Generator [f=0017645] [17645] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0017664] [17664] Event [4248,188.517609,792]: 0 lost unit Wind/Tidal Generator [f=0017668] [17668] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Viper [f=0017671] [17671] Event [4312,188.477478,840]: 0 lost unit Wind/Tidal Generator [f=0017709] [17709] Event [4312,188.64212,904]: 0 lost unit Wind/Tidal Generator [f=0017771] [17771] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0017776] [17776] Event [1795.85498,167.307037,1593.19336]: 0 lost unit Viper [f=0017914] [17914] Event [4728,75.9437561,1912]: 0 lost unit Metal Extractor [f=0017966] [17966] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0017968] [17968] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0018028] [18028] Event [3061.61157,29.291687,2378.59912]: 0 lost unit Snitch [f=0018028] [18028] Event [3046.87646,29.4205971,2408.12939]: 1 lost unit Kodachi [f=0018084] [18084] Event [1818.77869,167.082291,1515.89856]: 0 lost unit Firefly [f=0018088] [18088] Event [3364.42407,42.4037209,2939.47021]: 0 lost unit Snitch [f=0018088] [18088] Event [3336.34741,43.2313652,2926.92261]: 1 lost unit Kodachi [f=0018133] [18133] Event [4448,92.3284912,2064]: 0 lost unit Radar Tower [f=0018267] [18267] Event [4680,77.104187,1448]: 0 lost unit Energy Pylon [f=0018288] [18288] Event [4568,75.9437561,1896]: 0 lost unit Metal Extractor [f=0018355] [18355] Event [3992,66.479187,1368]: 0 lost unit Energy Pylon [f=0018417] [18417] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Viper [f=0018431] [18431] Event [2062.91919,78.5098038,1665.45007]: 0 lost unit Firefly [f=0018436] [18436] Event [3752,66.479187,1080]: 0 lost unit Geothermal Generator [f=0018448] [18448] Event [3766.76294,162.877533,1015.98145]: 1 lost unit Locust [f=0018454] [18454] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0018460] [18460] Event [3985.96069,65.8277969,1696.08887]: 0 lost unit Rogue [f=0018508] [18508] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0018621] [18621] Event [3552,54.2735672,1360]: 0 lost unit Lotus [f=0018717] [18717] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0018724] [18724] Event [1959.52979,167.787735,1681.51135]: 0 lost unit Viper [f=0018935] [18935] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0019012] [19012] Event [4568,74.9040222,1896]: 1 finished unit Metal Extractor [f=0019017] [19017] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0019157] [19157] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0019246] [19246] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0019252] [19252] Event [2896,93.1075668,576]: 0 lost unit Radar Tower [f=0019466] [19466] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Viper [f=0019541] [19541] Event [2240.96411,45.9508209,418.16275]: 1 lost unit Locust [f=0019558] [19558] Event [2288,22.7340698,592]: 0 lost unit Lotus [f=0019599] [19599] Event [2072.62695,165.05011,1666.55469]: 0 lost unit Firefly [f=0019601] [19601] Event [4728,74.9040222,1912]: 1 finished unit Metal Extractor [f=0019681] [19681] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0019684] [19684] Event [1952,157.538757,640]: 0 lost unit Lotus [f=0019729] [19729] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0019775] [19775] Event [1334.16101,42.9855881,1651.04932]: 0 lost unit Thug [f=0019874] [19874] Event [2216,21.322937,536]: 0 lost unit Solar Collector [f=0019919] [19919] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0019920] [19920] Event [1347.28088,40.1234932,1723.44556]: 0 lost unit Felon [f=0019926] [19926] Event [2296,22.3490906,456]: 0 lost unit Metal Extractor [f=0019989] [19989] Event [2220.1543,83.3364029,2017.25439]: 0 lost unit Firefly [f=0020028] [20028] Event [4544,77.1045685,1728]: 1 finished unit Lotus [f=0020254] [20254] Event [1349.23523,48.3221512,1592.48096]: 0 lost unit Outlaw [f=0020309] [20309] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0020310] [20310] Event [1284.64868,44.4582672,1589.48035]: 0 lost unit Outlaw [f=0020351] [20351] Event [344,75.9437561,3256]: 1 finished unit Metal Extractor [f=0020360] [20360] Event [1535.39941,134.454422,2159.45361]: 0 lost unit Firefly [f=0020452] [20452] Event [1319.68274,48.5675812,1566.52417]: 0 lost unit Rogue [f=0020486] [20486] Event [3564.66113,21.322937,2478.37891]: 0 lost unit Convict [f=0020488] [20488] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0020526] Player Kingstad left the game: timeout [f=0020526] [20526] Event [undefined]: Kingstad timed out [f=0020567] [20567] Event [1314.66455,259.648682,2080.11353]: 0 lost unit Firefly [f=0020607] [20607] Event [421.386139,130.234955,302.28244]: 1 lost unit Locust [f=0020699] [20699] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0020746] [20746] Event [1282.49292,48.6283531,1556.96423]: 0 lost unit Rogue [f=0020780] [20780] Event [536,75.9437561,3208]: 1 finished unit Metal Extractor [f=0020791] [20791] Event [2208,56.7828369,1712]: 1 lost unit Faraday [f=0020807] [20807] Event [648,209.671875,4456]: 1 finished unit Wasp [f=0020813] [20813] Event [1373.23291,47.8786316,1636.52051]: 0 lost unit Thug [f=0020826] [20826] Event [2305.51074,166.538467,1903.63147]: 0 lost unit Viper [f=0020831] [20831] Event [1413.65869,47.3682938,1682.51331]: 0 lost unit Thug [f=0021021] [21021] Event [648,209.671875,4456]: 1 finished unit Wasp [f=0021089] [21089] Event [1488.62524,148.574722,1392.14465]: 0 finished unit Firefly [f=0021199] [21199] Event [1479.26062,148.261261,1386.59912]: 0 lost unit Viper [f=0021277] [21277] Event [1179.16882,52.7631378,1682.46631]: 1 lost unit Locust [f=0021301] [21301] Event [1596.16052,226.21376,1154.05518]: 1 lost unit Locust [f=0021432] [21432] Event [1479.26062,65.7612534,1386.59912]: 0 lost unit Guardian Commander [f=0021436] [21436] Event [1479.26062,148.261261,1386.59912]: 0 lost unit Viper [f=0021449] [21449] Event [1301.73901,150.373138,2040.71851]: 0 lost unit Firefly [f=0021449] [21449] Event [1443.66357,217.333603,2077.21094]: 0 lost unit Firefly [f=0021459] [21459] Event [1593.32007,57.5018616,1695.48059]: 0 lost unit Racketeer [f=0021615] [21615] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0021735] [21735] Event [1704,49.8118591,3784]: 1 finished unit Metal Extractor [f=0021893] [21893] Event [592,167.359619,544]: 0 lost unit Radar Tower [f=0022030] [22030] Event [392,106.272278,504]: 0 lost unit Stardust [f=0022146] [22146] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0022196] [22196] Event [440,25.307312,248]: 0 lost unit Metal Extractor [f=0022271] game_message: Kingstad has been destroyed! [f=0022271] [22271] Event [undefined]: Kingstad resigned [f=0022271] game_message: izirayd wins! [f=0022271] Submitting stats [f=0022271] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022271] Part| Total Time|Time of the last 0.5s [f=0022271] Draw 34017.42ms 33.20% [f=0022271] Lua::Callins::Synced 14539.86ms 5.58% [f=0022271] Lua::Callins::Unsynced 43253.18ms 39.08% [f=0022271] Lua::CollectGarbage::Synced 844.02ms 0.00% [f=0022271] Lua::CollectGarbage::Unsynced 1996.06ms 0.30% [f=0022271] Misc::Profiler::AddTime 119.88ms 0.00% [f=0022271] Sim 74482.99ms 49.35% [f=0022271] [22271] Event [280,27.1429443,344]: 0 lost unit Metal Extractor [f=0022271] [22271] Received game_message: Kingstad has been destroyed! [f=0022271] [22271] Received game_message: izirayd wins! [f=0022272] [22272] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022272] [22272] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022272] [22272] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022272] [22272] Game End Stats Values: 2,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.73333311,5.73333311,6,0,0,0,0,0,0,0,0,1010,890,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022272] [22272] Game End Stats Values: 3,2460,2435,2435,2460,2.09918809,0,0,2.09918809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6199255,8,8,15.6199255,1275,1275,1275,1275,8.13994503,8.66666698,8.66666698,8.13994503,0,180,180,0,0,0,0,0,1165,980,980,1165,0,0,0,0,0.00099,0,0,0.00099,0,0,0,0 [f=0022272] [22272] Game End Stats Values: 4,2625,2670,2670,2625,7.02992535,0,0,7.02992535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3966255,9.23159695,9.23159695,10.3966255,1275,1275,1275,1275,8.32871628,10,10,8.32871628,75,180,180,75,0,0,0,0,1255,1215,1215,1255,0,0,0,0,0.00100333,0,0,0.00100333,0,0,0,0 [f=0022272] [22272] Game End Stats Values: 5,2625,2795,2795,2625,11.3501778,0,0,11.3501778,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.92170715,15.0550404,15.0550404,8.92170715,1275,1275,1275,1275,10.1546831,11.1999998,11.1999998,10.1546831,75,180,180,75,0,0,0,0,1255,1340,1340,1255,0,0,0,0,0.00100333,0.0009925,0.0009925,0.00100333,0,0,0,0 [f=0022272] [22272] Game End Stats Values: 6,2950,2975,2975,2950,12.0889406,0,0,12.0889406,0,0,0,0,0,0,0,0,0,0,0,0,46.3432999,20.0000038,20.0000038,46.3432999,180,0,0,180,10.4335423,15.528204,15.528204,10.4335423,1275,1275,1275,1275,11.1159182,12,12,11.1159182,150,360,360,150,0,20,20,0,1345,1340,1340,1345,20,0,0,20,0.00129834,0.00188751,0.00188751,0.00129834,20.0000038,46.3432999,46.3432999,20.0000038 [f=0022272] [22272] Game End Stats Values: 7,2970,3030,3030,2970,12.2047024,0,0,12.2047024,0,0,0,0,0,0,0,0,0,0,0,0,180.67157,100.312187,100.312187,180.67157,180,0,0,180,13.4796753,10.4012613,10.4012613,13.4796753,1275,1275,1275,1275,12.0077171,12,12,12.0077171,150,180,180,150,180,20,20,180,1345,1575,1575,1345,95,180,180,95,0.00200502,0.00200501,0.00200501,0.00200502,114.264427,180.67157,180.67157,114.264427 [f=0022272] [22272] Game End Stats Values: 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37,9770,13250,13250,9770,1022.52954,271.332764,271.332764,1022.52954,0,0,0,0,0,0,0,0,1443.20557,0,0,1443.20557,3413.78442,4798.66748,4798.66748,3413.78442,490,1900,1900,490,48.8619766,31.3720722,31.3720722,48.8619766,2220,1495,1495,2220,37.0713425,34.2669258,34.2669258,37.0713425,2985,4880,4880,2985,1812,3321.80005,3321.80005,1812,4075,4975,4975,4075,3489.4668,2016,2016,3489.4668,524.064514,189.830444,189.830444,524.064514,5039.80371,3509.67017,3509.67017,5039.80371 [f=0022272] [22272] Game End Stats Values: 38,10685,13300,13300,10685,1118.21252,272.909698,272.909698,1118.21252,0,0,0,0,0,0,0,0,1443.20557,0,0,1443.20557,4309.88184,5892.98438,5892.98438,4309.88184,710,1900,1900,710,52.9467163,42.0537262,42.0537262,52.9467163,3375,1495,1495,3375,36.9566574,33.5717964,33.5717964,36.9566574,3160,5020,5020,3160,2342,4051.80005,4051.80005,2342,3420,4885,4885,3420,4219.4668,2546,2546,4219.4668,528.065002,189.830444,189.830444,528.065002,6384.57178,4511.2124,4511.2124,6384.57178 [f=0022272] [22272] Game End Stats Values: 39,9450,12500,12500,9450,1221.29773,321.731171,321.731171,1221.29773,0,0,0,0,0,0,0,0,1538.78149,0,0,1538.78149,5791.43994,6429.26904,6429.26904,5791.43994,710,1300,1300,710,50.07938,70.1361237,70.1361237,50.07938,3375,1385,1385,3375,35.139019,34.05476,34.05476,35.139019,2835,5020,5020,2835,3142,5306.7998,5306.7998,3142,2530,4795,4795,2530,5474.4668,3566,3566,5474.4668,528.065002,189.830444,189.830444,528.065002,6920.85645,5998.9248,5998.9248,6920.85645 [f=0022272] [22272] Game End Stats Values: 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[f=0022272] [22272] Game End Stats Values: 48,4215,15185,15185,4215,1505.16052,611.626526,611.626526,1505.16052,0,0,0,0,0,0,0,0,4064.97363,443.113586,443.113586,4064.97363,8321.26465,12772.168,12772.168,8321.26465,220,1050,1050,220,8,39.859066,39.859066,8,3265,1330,1330,3265,10,39.4545135,39.4545135,10,510,7360,7360,510,4842.5,11135.2998,11135.2998,4842.5,180,5445,5445,180,11377.9668,6143.1665,6143.1665,11377.9668,528.065002,345.278625,345.278625,528.065002,13493.3359,8838.35254,8838.35254,13493.3359 [f=0022272] [22272] Game End Stats Values: 49,615,14305,14305,615,1505.16052,613.625183,613.625183,1505.16052,0,0,0,0,0,0,0,0,4698.47363,443.113586,443.113586,4698.47363,9249.0625,14944.1289,14944.1289,9249.0625,220,1050,1050,220,6.4000001,28.2087708,28.2087708,6.4000001,55,1330,1330,55,8.9333334,43.155468,43.155468,8.9333334,160,6480,6480,160,5062.5,14705.0225,14705.0225,5062.5,180,5445,5445,180,14987.6895,7023.1665,7023.1665,14987.6895,528.065002,455.143616,455.143616,528.065002,15665.2969,10129.2451,10129.2451,15665.2969 [f=0022272] [22272] Game End Stats Values: 50,340,15155,15155,340,1505.16052,613.625183,613.625183,1505.16052,0,0,0,0,0,0,0,0,4788.47363,443.113586,443.113586,4788.47363,9249.0625,15204.1289,15204.1289,9249.0625,0,1050,1050,0,2,21.4638672,21.4638672,2,0,1330,1330,0,6,44.1333618,44.1333618,6,160,7240,7240,160,5062.5,14980.0225,14980.0225,5062.5,180,5535,5535,180,15262.6895,7023.1665,7023.1665,15262.6895,528.065002,559.408691,559.408691,528.065002,15925.2969,10146.5742,10146.5742,15925.2969 [f=0022272] [22272] Game End Stats Values: 51,250,15915,15915,250,1505.16052,614.095276,614.095276,1505.16052,0,0,0,0,0,0,0,0,4832.47363,443.113586,443.113586,4832.47363,9249.0625,15374.6016,15374.6016,9249.0625,0,1050,1050,0,2,27.8532848,27.8532848,2,0,1330,1330,0,5.5,46.0587502,46.0587502,5.5,160,8000,8000,160,5062.5,15070.0225,15070.0225,5062.5,90,5535,5535,90,15352.6895,7023.1665,7023.1665,15352.6895,528.065002,618.607788,618.607788,528.065002,16095.7695,10146.5742,10146.5742,16095.7695 [f=0022398] Player izirayd left the game: normal quit [f=0022398] [22398] Event [undefined]: izirayd quit [f=0022404] No clients connected, shutting down server [f=0022404] Server shutdown [f=0022404] End of demo reached [f=0022660] [22660] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0023171] [23171] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0023684] [23684] Event [648,209.671875,4456]: 1 finished unit Nimbus [f=0024319] Autoquit sending quit command. [f=0024319] [QuitAction] user exited to system [f=0024319] [SpringApp::Kill][1] fromRun=1 [f=0024319] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024319] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024319] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024319] [ThreadPool::SetThreadCount][2] workers=0 [f=0024319] [SpringApp::Kill][2] [f=0024319] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024319] [Game::KillLua][3] dtor=0 luaUI=0x63854ea0 [f=0024319] Start widgetHandler:Shutdown [f=0024319] Shutdown - SaveOrderList Complete [f=0024319] Writing last game win data [f=0024319] Shutdown - SaveConfigData Complete [f=0024319] Shutdown Widget - Save/Load API [f=0024319] Shutdown Widget - Chili Highlight [f=0024319] Shutdown Widget - Draw After Chili [f=0024319] Shutdown Widget - EPIC Menu [f=0024319] Shutdown Widget - Chili Widget Selector [f=0024319] Shutdown Widget - Chili Minimap [f=0024319] Shutdown Widget - Local Team Colors [f=0024319] Shutdown Widget - Display Keys 2 [f=0024319] Shutdown Widget - Save Game Menu [f=0024319] Shutdown Widget - Unit Icons [f=0024319] Shutdown Widget - Noises [f=0024319] Shutdown Widget - HealthBars [f=0024319] Shutdown Widget - Win Counter [f=0024319] Shutdown Widget - SpringRTS Replay Stats [f=0024319] Shutdown Widget - BuildETA [f=0024319] Shutdown Widget - Modular Comm Info [f=0024319] Shutdown Widget - Music Player v2 [f=0024319] Shutdown Widget - Stereo3D [f=0024319] Shutdown Widget - Showeco and Grid Drawer [f=0024319] Shutdown Widget - Point Tracker [f=0024319] Shutdown Widget - Missile Silo Range [f=0024319] Shutdown Widget - MinimapEvents [f=0024319] Shutdown Widget - Mex Placement Handler [f=0024319] Shutdown Widget - Local Widgets Config [f=0024319] Shutdown Widget - Highlight Geos [f=0024319] Shutdown Widget - Grab Input [f=0024319] Input grabbing is disabled! [f=0024319] Shutdown Widget - Defense Range Zero-K [f=0024319] Shutdown Widget - MetalFeatures (new) [f=0024319] Shutdown Widget - Darkening [f=0024319] Shutdown Widget - Context Menu [f=0024319] Shutdown Widget - Chili Spectator Panels [f=0024319] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024319] Shutdown Widget - Chili Nuke Warning [f=0024319] Shutdown Widget - Chili EndGame Window [f=0024319] Shutdown Widget - Chili Economy Panel Default [f=0024319] Shutdown Widget - CameraShake [f=0024319] Shutdown Widget - Attack AoE [f=0024319] Shutdown Widget - Map Edge Extension [f=0024319] Shutdown Widget - Selection Send [f=0024319] Shutdown Widget - LupsManager [f=0024319] Shutdown Widget - Newton Firezone [f=0024319] Shutdown Widget - Chili Pro Console [f=0024319] Shutdown Widget - Lasso Terraform GUI [f=0024319] Shutdown Widget - Lups [f=0024319] Shutdown Widget - Chili Framework [f=0024319] Shutdown Widget - Chili Core Selector [f=0024319] Shutdown Widget - Custom Markers [f=0024319] Shutdown Widget - Select Keys [f=0024319] Shutdown Widget - Pause Screen [f=0024319] Shutdown Widget - Text To Speech Control [f=0024319] Shutdown Widget - Persistent Build Height [f=0024319] Shutdown Widget - Layout Handler [f=0024319] End widgetHandler:Shutdown [f=0024319] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={625948,70636653} {int,ext,rec}Allocs={37170369,0,0} {chunk,block}Bytes={70636653,0} [f=0024319] [Game::KillLua][1] dtor=0 luaGaia=0x63831cb0 [f=0024319] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394940,56750484} {int,ext,rec}Allocs={37170370,0,0} {chunk,block}Bytes={56750484,0} [f=0024319] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394940,56750484} {int,ext,rec}Allocs={37170370,0,0} {chunk,block}Bytes={56750484,0} [f=0024319] [Game::KillLua][2] dtor=0 luaRules=0x520a4950 [f=0024319] Start gadgetHandler:Shutdown [f=0024319] Shutdown - StartSetup [f=0024319] Shutdown - UnitMorph [f=0024319] Shutdown - Carrier Drones [f=0024319] Shutdown - LupsNanoSpray [f=0024319] Shutdown - Missile Silo Controller [f=0024319] Shutdown - Modular Comm Info [f=0024319] Shutdown - Terrain Texture Handler [f=0024319] Shutdown - UnitCloakShield [f=0024319] Shutdown - Starlight Handler [f=0024319] End gadgetHandler:Shutdown [f=0024319] Start gadgetHandler:Shutdown [f=0024319] Shutdown - Save/Load [f=0024319] Shutdown - Teleport Throw [f=0024319] Shutdown - UnitMorph [f=0024319] Shutdown - Modular Comm Info [f=0024319] Shutdown - Retreat Command [f=0024319] Shutdown - Shockwaves [f=0024319] Shutdown - UnitCloakShield [f=0024319] Shutdown - Lups Cloak FX [f=0024319] Shutdown - Lups [f=0024319] Shutdown - Lups Shield [f=0024319] End gadgetHandler:Shutdown [f=0024319] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37170402,0,0} {chunk,block}Bytes={0,0} [f=0024319] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37170402,0,0} {chunk,block}Bytes={0,0} [f=0024319] [Game::KillLua][4] dtor=0 [f=0024319] [Game::~CGame][1] [f=0024319] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024319] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024319] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024319] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024319] [Game::KillLua][4] dtor=1 [f=0024319] [Game::KillMisc][1] [f=0024319] [Game::KillMisc][2] [f=0024319] [Game::KillMisc][3] [f=0024319] [Game::KillRendering][1] [f=0024319] [3DOParser::Kill] allocated 155 pieces [f=0024319] [S3OParser::Kill] allocated 2857 pieces [f=0024319] [AssParser::Kill] allocated 261 pieces [f=0024319] [Game::KillInterface][1] [f=0024319] [Game::KillInterface][2] [f=0024319] [Game::KillSimulation][1] [f=0024319] [Game::KillSimulation][2] [f=0024319] [CCollisionHandler] dis-/continuous tests: 0/248745 [f=0024319] [Game::KillSimulation][3] [f=0024319] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024319] [~CPathCache(20x20)] cacheHits=58 hitPercentage=32% numHashColls=0 maxCacheSize=14 [f=0024319] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024319] [~CPathCache(40x40)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024319] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024319] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024319] [LosHandler::Kill] raycast instance cache-{hits,misses}={9984,29786}; shared=1%; cached=24% [f=0024319] [Game::KillSimulation][4] [f=0024319] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024319] [Game::~CGame][2] [f=0024319] [Game::~CGame][3] [f=0024319] [SpringApp::Kill][3] [f=0024319] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 261372 bytes sent 307475 bytes recv'd [f=0024319] [SpringApp::Kill][4] font=0x45557aa0 [f=0024319] [SpringApp::Kill][5] [f=0024319] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7800 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0ba02c835afc7eb20d9c0fb6d527050a.sdp (0x4562dd00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0ba02c835afc7eb20d9c0fb6d527050a.sdp" numZipFiles=7800 sumInflSize=722825kb sumReadTime=3446ms file="unittextures/bcore_abc_1.tga" indx=6973 inflSize=3210kb readTime=84ms file="unittextures/factorytank_1.png" indx=7148 inflSize=4103kb readTime=57ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1832 inflSize=2kb readTime=39ms file="unittextures/bcore_abc_2.tga" indx=6975 inflSize=1800kb readTime=29ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=28ms file="anims/cursordefend_4.png" indx=21 inflSize=1kb readTime=27ms file="objects3d/funnelweb.dae" indx=5153 inflSize=1500kb readTime=27ms file="unittextures/factorytank_2.png" indx=7150 inflSize=4103kb readTime=25ms file="objects3d/m-9.s3o" indx=5225 inflSize=141kb readTime=21ms file="objects3d/amphdeploy.s3o" indx=4833 inflSize=229kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0ba02c835afc7eb20d9c0fb6d527050a.sdp] 62937299 bytes cached in 2931 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x456bd940) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456b7d70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455d3fe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3ee40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]