[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4rkIPojCrN/springsettings.988410.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 163ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f531401ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7225 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/988410/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 405ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460b3f90] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460b3f90] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 695ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2067ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2150ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 988ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 269ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 136ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shapeshifters was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/988410/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7009ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/988410/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b241b0,0x644ba400}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: da62ac5f9f2fef6ccd434a20939337a8 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000dd7214f0,00000000e2849070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000061fb07c0,00000000ed17b5b0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Pidaras with number 2 to team 0 [f=-000001] > SPRINGIE:User Pidaras|chicken_dodo|1_1||False|||RU [f=-000001] [0] Event [368,8.26538086,2227]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5761,6.11474609,2938]: 1 finished unit Guardian Commander [f=0000000] [0] mad_kraft, team: 0, elo:2031 [f=0000000] [0] chrisdoor1990, team: 1, elo:1979 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [464,11.6921616,2328]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [5752,4.00894165,2792]: 1 finished unit Amphbot Factory [f=0000023] Connection attempt from Pidaras [f=0000023] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000023] -> Connection established (given id 2) [f=0000104] [Game::ClientReadNet][LOGMSG] sender="Pidaras" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0000104] [Game::ClientReadNet][LOGMSG] sender="Pidaras" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000240] [240] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000300] [300] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000440] [440] Event [473.600006,9.36447144,2328]: 0 finished unit Conjurer [f=0000510] [510] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000545] [545] Event [5716,4.00683594,2792]: 1 finished unit Conch [f=0000650] [650] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0000689] [689] Event [5896.01611,81.0194702,2866.88623]: 1 finished unit Firefly [f=0000700] [700] Event [200,4.01947021,2216]: 0 finished unit Solar Collector [f=0000705] [705] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000844] [Game::ClientReadNet][LOGMSG] sender="Pidaras" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0000879] [Game::ClientReadNet][LOGMSG] sender="Pidaras" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0000879] [Game::ClientReadNet][LOGMSG] sender="Pidaras" string="[Game::Load][lua{Rules,Gaia}={00000000e0502500,00000000f80da680}]" [f=0000884] [884] Event [5784,6.27609253,3016]: 1 finished unit Wind/Tidal Generator [f=0000998] [998] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0001027] [1027] Event [328,4.01947021,2136]: 0 finished unit Solar Collector [f=0001114] [1114] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0001123] [1123] Event [5864,4.04403687,2936]: 1 finished unit Wind/Tidal Generator [f=0001384] [1384] Event [472,7.7571106,2072]: 0 finished unit Solar Collector [f=0001398] [1398] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0001534] [1534] Event [5928,4.01947021,2856]: 1 finished unit Wind/Tidal Generator [f=0001806] [1806] Event [616,16.7625427,2072]: 0 finished unit Solar Collector [f=0001940] [1940] Event [473.600006,9.36447144,2328]: 0 finished unit Conjurer [f=0001988] [1988] Event [6008,4.01947021,2776]: 1 finished unit Wind/Tidal Generator [f=0002055] [2055] Event [1424,165.839996,1232]: 0 finished unit Lotus [f=0002177] [Game::ClientReadNet] added new player Shapeshifters with number 3 to team 0 [f=0002177] > SPRINGIE:User Shapeshifters|staticsonar|4_5||False||Dynasty|US [f=0002190] Connection attempt from Shapeshifters [f=0002190] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002190] -> Connection established (given id 3) [f=0002195] [2195] Event [760,11.6491699,2072]: 0 finished unit Solar Collector [f=0002196] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0002196] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002246] [2246] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0002351] [2351] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0002392] [2392] Event [6056,4.01947021,2808]: 1 finished unit Wind/Tidal Generator [f=0002406] [2406] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0002502] [2502] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0002557] [2557] Event [904,4.07913208,2088]: 0 finished unit Solar Collector [f=0002583] [2583] Event [5841.50195,110.811821,3273.16772]: 0 lost unit Glaive [f=0002695] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0002722] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0002722] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000fc6f7820,0000000070dff500}]" [f=0002771] [2771] Event [6056,4.01947021,2728]: 1 finished unit Wind/Tidal Generator [f=0002888] [2888] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0002935] [2935] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0002981] [2981] Event [1504.46899,10.7765427,2203.98145]: 0 lost unit Glaive [f=0003014] [3014] Event [1552.97437,17.3926868,2334.08643]: 0 lost unit Glaive [f=0003026] [3026] Event [1048,5.59875488,2088]: 0 finished unit Solar Collector [f=0003130] [3130] Event [6056,3.47549438,2648]: 1 finished unit Wind/Tidal Generator [f=0003274] [3274] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0003350] [3350] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0003406] [3406] Event [6056,0,2568]: 1 finished unit Wind/Tidal Generator [f=0003410] [3410] Event [1192,6.88323975,2088]: 0 finished unit Solar Collector [f=0003416] [3416] Event [473.600006,9.36447144,2328]: 0 finished unit Conjurer [f=0003483] [3483] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0003614] [3614] Event [446.445892,56.4769974,2813.33374]: 0 lost unit Glaive [f=0003617] [3617] Event [445.421021,56.5559006,2846.85645]: 0 lost unit Glaive [f=0003649] [3649] Event [619.570435,54.4057121,2845.30981]: 0 lost unit Glaive [f=0003669] [3669] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0003687] [3687] Event [1112,15.3060913,1992]: 0 finished unit Solar Collector [f=0003728] [3728] Event [6056,0,2488]: 1 finished unit Wind/Tidal Generator [f=0003832] [3832] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0003899] [3899] Event [104,52.7526855,3096]: 0 lost unit Metal Extractor [f=0004029] [4029] Event [6040,0.17303467,2408]: 1 finished unit Wind/Tidal Generator [f=0004059] [4059] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0004071] [4071] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0004114] [4114] Event [1208,5.43029785,1848]: 0 finished unit Solar Collector [f=0004115] [4115] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0004205] [Shapeshifters] Allies: lol [f=0004258] [4258] Event [6040,11.1051941,2328]: 1 finished unit Wind/Tidal Generator [f=0004283] [4283] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0004416] [4416] Event [473.600006,9.36447144,2328]: 0 finished unit Conjurer [f=0004451] [4451] Event [1144,54.4512939,1672]: 0 finished unit Solar Collector [f=0004474] [4474] Event [6040,36.5141296,2248]: 1 finished unit Wind/Tidal Generator [f=0004608] [4608] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0004648] [Shapeshifters] Allies: I infected this man with an archer obsession [f=0004652] [4652] Event [4736,104.054871,1712]: 1 finished unit Lotus [f=0004682] [4682] Event [6040,52.0613098,2168]: 1 finished unit Wind/Tidal Generator [f=0004840] [4840] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0004889] [4889] Event [6040,54.0792847,2088]: 1 finished unit Wind/Tidal Generator [f=0004921] [4921] Event [1096,53.0474854,1496]: 0 finished unit Solar Collector [f=0004929] [4929] Event [473.600006,9.36447144,2328]: 0 finished unit Ronin [f=0004961] [4961] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0005116] [5116] Event [984.638855,28.7210522,2634.68408]: 0 lost unit Glaive [f=0005131] [5131] Event [4592,103.233643,1440]: 1 finished unit Lotus [f=0005154] [5154] Event [1148.01379,-4.6774497,2463.42212]: 0 lost unit Glaive [f=0005272] [5272] Event [1096,56.0270691,1368]: 0 finished unit Solar Collector [f=0005275] [5275] Event [473.600006,9.36447144,2328]: 0 finished unit Ronin [f=0005308] [5308] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0005348] [5348] Event [1171.01172,10.4295645,2138.23242]: 0 lost unit Glaive [f=0005379] [5379] Event [1238.2356,11.1709814,2132.85132]: 0 lost unit Glaive [f=0005394] [5394] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0005443] [5443] Event [104,51.5922546,3096]: 0 finished unit Metal Extractor [f=0005520] [5520] Event [1595.61804,4.05624104,2098.22168]: 0 lost unit Conjurer [f=0005565] [5565] Event [473.600006,9.36447144,2328]: 0 finished unit Ronin [f=0005626] [5626] Event [4736,103.25119,1216]: 1 finished unit Lotus [f=0005761] [5761] Event [408,12.6879883,2216]: 0 finished unit Caretaker [f=0005771] [5771] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0005777] [5777] Event [1632,156.357269,1232]: 0 finished unit Radar Tower [f=0005792] [5792] Event [1192,6.88323975,2088]: 0 lost unit Solar Collector [f=0005890] [5890] Event [473.600006,9.36447144,2328]: 0 finished unit Glaive [f=0005950] [5950] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0005993] [5993] Event [780.667603,-3.7984164,2419.08813]: 0 lost unit Glaive [f=0006033] [6033] Event [320,52.7246094,3184]: 0 finished unit Lotus [f=0006051] [Shapeshifters] Allies: yea mad prob needs to roll with some ronin [f=0006061] [6061] Event [781.867798,7.2760067,2303.68604]: 0 lost unit Glaive [f=0006093] [6093] Event [5992,52.7246094,2008]: 1 finished unit Wind/Tidal Generator [f=0006117] [6117] Event [1016,79.8672485,1384]: 0 finished unit Wind/Tidal Generator [f=0006137] [6137] Event [473.600006,9.36447144,2328]: 0 finished unit Conjurer [f=0006151] [6151] Event [5008,103.233643,1088]: 1 finished unit Lotus [f=0006253] [6253] Event [1032,97.1270752,1288]: 0 finished unit Wind/Tidal Generator [f=0006257] [6257] Event [528,18.1031799,2224]: 0 finished unit Lotus [f=0006284] [6284] Event [498.626526,17.9822063,2242.70117]: 0 lost unit Conjurer [f=0006297] [6297] Event [5912,52.7246094,1960]: 1 finished unit Wind/Tidal Generator [f=0006313] [6313] Event [528,18.1902313,2224]: 0 lost unit Lotus [f=0006354] [6354] Event [473.600006,9.40966606,2328]: 0 lost unit Glaive [f=0006373] [6373] Event [576,18.0821228,2160]: 0 lost unit Lotus [f=0006388] [6388] Event [640.555298,15.200058,2161.69434]: 1 lost unit Archer [f=0006413] [6413] Event [473.600006,9.40966606,2328]: 0 lost unit Glaive [f=0006417] [6417] Event [1032,157.638245,1192]: 0 finished unit Wind/Tidal Generator [f=0006440] [Shapeshifters] Allies: oh like reavers [f=0006447] [6447] Event [473.600006,9.40966606,2328]: 0 lost unit Glaive [f=0006472] [6472] Event [473.600006,9.40966606,2328]: 0 lost unit Glaive [f=0006494] [6494] Event [473.600006,9.40966606,2328]: 0 lost unit Glaive [f=0006500] [6500] Event [5832,52.7246094,1928]: 1 finished unit Wind/Tidal Generator [f=0006506] [6506] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0006529] [6529] Event [473.600006,9.40966606,2328]: 0 lost unit Glaive [f=0006537] [6537] Event [469.790985,16.3753586,2190.68604]: 0 lost unit Conjurer [f=0006565] [Shapeshifters] Allies: or* [f=0006582] [6582] Event [1048,160.070343,1096]: 0 finished unit Wind/Tidal Generator [f=0006600] [6600] Event [408,12.6879883,2216]: 0 lost unit Caretaker [f=0006629] [6629] Event [473.600006,9.41286087,2328]: 0 lost unit Glaive [f=0006635] [6635] Event [473.600006,9.41286087,2328]: 0 lost unit Glaive [f=0006702] [6702] Event [535.489685,11.404151,2265.18359]: 0 lost unit Ronin [f=0006715] [6715] Event [5752,52.7246094,1880]: 1 finished unit Wind/Tidal Generator [f=0006762] [6762] Event [473.600006,9.41102028,2328]: 0 lost unit Glaive [f=0006791] [6791] Event [473.600006,9.41102028,2328]: 0 lost unit Glaive [f=0006822] [6822] Event [473.600006,9.41102028,2328]: 0 lost unit Glaive [f=0006836] [6836] Event [473.600006,9.41102028,2328]: 0 lost unit Glaive [f=0006870] [6870] Event [473.600006,9.41102028,2328]: 0 lost unit Glaive [f=0006900] [6900] Event [473.600006,9.41102028,2328]: 0 lost unit Glaive [f=0006920] [6920] Event [5672,52.7246094,1848]: 1 finished unit Wind/Tidal Generator [f=0006938] [6938] Event [473.600006,9.36447144,2328]: 0 lost unit Glaive [f=0006979] [6979] Event [473.600006,9.36447144,2328]: 0 lost unit Glaive [f=0006987] [6987] Event [1048,157.364502,1000]: 0 finished unit Wind/Tidal Generator [f=0007019] [7019] Event [473.600006,9.36447144,2328]: 0 lost unit Glaive [f=0007032] [7032] Event [464,9.36447144,2328]: 0 lost unit Cloakbot Factory [f=0007061] [7061] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0007113] [7113] Event [undefined]: mad_kraft resigned [f=0007113] game_message: mad_kraft has been destroyed! [f=0007113] game_message: chrisdoor1990 wins! [f=0007113] Submitting stats [f=0007113] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007113] Part| Total Time|Time of the last 0.5s [f=0007113] Draw 8126.39ms 11.25% [f=0007113] Lua::Callins::Synced 6024.19ms 26.29% [f=0007113] Lua::Callins::Unsynced 10664.19ms 17.73% [f=0007113] Lua::CollectGarbage::Synced 939.97ms 0.10% [f=0007113] Lua::CollectGarbage::Unsynced 860.53ms 0.40% [f=0007113] Misc::Profiler::AddTime 56.04ms 0.00% [f=0007113] Sim 12330.10ms 74.80% [f=0007113] [7113] Received game_message: mad_kraft has been destroyed! [f=0007113] [7113] Received game_message: chrisdoor1990 wins! [f=0007114] [7114] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007114] [7114] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007114] [7114] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007114] [7114] Game End Stats Values: 2,2165,2285,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5333333,7,6.5333333,7,0,0,0,0,0,0,0,0,890,1010,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007114] [7114] Game End Stats Values: 3,2460,2510,2460,2510,0,0.12182749,0,0.12182749,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,10.666667,12.3081217,10.666667,12.3081217,0,65,0,65,0,0,0,0,1165,1170,1165,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007114] [7114] Game End Stats Values: 4,2675,2645,2675,2645,0.28003764,1.17247355,0.28003764,1.17247355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.52803421,11.1999998,8.52803421,11.1999998,1275,1275,1275,1275,13.0186682,13.0700426,13.0186682,13.0700426,180,130,180,130,0,0,0,0,1200,1240,1200,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007114] [7114] Game End Stats Values: 5,2710,2780,2710,2780,0.98337501,2.80331635,0.98337501,2.80331635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.54940987,13.6000004,8.54940987,13.6000004,1275,1275,1275,1275,13.0468893,13.1087236,13.0468893,13.1087236,180,195,180,195,0,0,0,0,1235,1310,1235,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007114] [7114] Game End Stats Values: 6,2745,3195,2745,3195,2.0114274,4.51344633,2.0114274,4.51344633,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8.91684532,15.7333336,8.91684532,15.7333336,1275,1275,1275,1275,13.0685368,13.1140099,13.0685368,13.1140099,180,260,180,260,0,0,0,0,1270,1570,1270,1570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007114] [7114] Game End Stats Values: 7,3050,3265,3050,3265,3.23392916,8.91422558,3.23392916,8.91422558,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,101.417191,65.0000076,101.417191,0,90,0,90,9.57010078,18.3999996,9.57010078,18.3999996,1275,1275,1275,1275,14.414834,13.2933846,14.414834,13.2933846,360,260,360,260,65,0,65,0,1395,1640,1395,1640,0,65,0,65,0,0,0,0,107.731483,65.0000076,107.731483,65.0000076 [f=0007114] [7114] Game End Stats Values: 8,3120,3360,3120,3360,4.36244631,26.8965645,4.36244631,26.8965645,0,0,0,0,0,0,0,0,0,0,0,0,238.807175,113.496124,238.807175,113.496124,0,90,0,90,10.2376442,20.3999996,10.2376442,20.3999996,1275,1275,1275,1275,15.0752325,14.9988222,15.0752325,14.9988222,360,195,360,195,195,0,195,0,1465,1800,1465,1800,0,195,0,195,0,0,0,0,127.057777,238.807175,127.057777,238.807175 [f=0007114] [7114] Game End Stats Values: 9,3425,3640,3425,3640,5.66145515,48.1773605,5.66145515,48.1773605,0,0,0,0,0,0,0,0,0,0,0,0,344.833801,113.496124,344.833801,113.496124,0,90,0,90,12.0887594,22.666666,12.0887594,22.666666,1275,1275,1275,1275,16.2866001,17.3520527,16.2866001,17.3520527,540,195,540,195,195,0,195,0,1590,2080,1590,2080,0,195,0,195,0,0,0,0,127.057777,344.833801,127.057777,344.833801 [f=0007114] [7114] Game End Stats Values: 10,3495,3555,3495,3555,7.00529623,77.5469818,7.00529623,77.5469818,0,0,0,0,0,0,0,0,13.2453613,0,13.2453613,0,523.807251,130.406631,523.807251,130.406631,0,90,0,90,13.342392,25.4666672,13.342392,25.4666672,1275,1275,1275,1275,17.0895901,18.4246445,17.0895901,18.4246445,540,130,540,130,480,0,480,0,1660,2060,1660,2060,0,480,0,480,0,0,0,0,151.215652,523.807251,151.215652,523.807251 [f=0007114] [7114] Game End Stats Values: 11,3835,3970,3835,3970,13.8209286,115.599098,13.8209286,115.599098,0,0,0,0,0,0,0,0,62.2065735,0,62.2065735,0,523.807251,130.406631,523.807251,130.406631,0,90,0,90,18.5367756,27.4666672,18.5367756,27.4666672,1275,1275,1275,1275,19.1877098,19.0034752,19.1877098,19.0034752,720,195,720,195,480,0,480,0,1820,2410,1820,2410,0,480,0,480,0,1.66666651,0,1.66666651,151.215652,523.807251,151.215652,523.807251 [f=0007114] [7114] Game End Stats Values: 12,4175,4195,4175,4195,19.5050755,154.502914,19.5050755,154.502914,0,0,0,0,0,0,0,0,62.2065735,0,62.2065735,0,523.807251,130.406631,523.807251,130.406631,90,90,90,90,21.3146744,30,21.3146744,30,1275,1275,1275,1275,19.3789444,21.9935913,19.3789444,21.9935913,900,350,900,350,480,0,480,0,1890,2480,1890,2480,0,480,0,480,0,36.1666489,0,36.1666489,151.215652,523.807251,151.215652,523.807251 [f=0007114] [7114] Game End Stats Values: 13,4535,4185,4535,4185,38.3606758,207.540375,38.3606758,207.540375,0,0,0,0,0,0,0,0,62.2065735,0,62.2065735,0,822.08252,142.485565,822.08252,142.485565,180,90,180,90,27.8755894,32.2666664,27.8755894,32.2666664,1275,1275,1275,1275,20.5237064,22.2691631,20.5237064,22.2691631,1080,180,1080,180,740,0,740,0,1980,2640,1980,2640,0,740,0,740,0,36.1666489,0,36.1666489,172.957733,822.08252,172.957733,822.08252 [f=0007114] [7114] Game End Stats Values: 14,4625,4475,4625,4475,85.1121826,261.368103,85.1121826,261.368103,0,0,0,0,0,0,0,0,161.9245,0,161.9245,0,987.937744,195.77475,987.937744,195.77475,270,90,270,90,28.5795708,32.9333344,28.5795708,32.9333344,1275,1330,1275,1330,24.1167679,24.1885166,24.1167679,24.1885166,1080,335,1080,335,930,0,930,0,1980,2720,1980,2720,0,930,0,930,0,36.1666489,0,36.1666489,226.246918,987.937744,226.246918,987.937744 [f=0007114] [7114] Game End Stats Values: 15,4965,4660,4965,4660,99.134758,298.77478,99.134758,298.77478,0,0,0,0,0,0,0,0,202.78064,0,202.78064,0,1376.08118,302.69986,1376.08118,302.69986,360,270,360,270,16.5781384,33.1603889,16.5781384,33.1603889,1275,1330,1275,1330,21.9348392,23.4937801,21.9348392,23.4937801,1260,270,1260,270,1180,0,1180,0,2050,2790,2050,2790,0,1180,0,1180,0,36.16745,0,36.16745,342.835297,1377.17212,342.835297,1377.17212 [f=0007114] [7114] Game End Stats Values: 16,5035,4250,5035,4250,109.309105,365.211273,109.309105,365.211273,0,0,0,0,0,0,0,0,303.961304,0,303.961304,0,2434.45996,424.159515,2434.45996,424.159515,360,180,360,180,13.5077238,33.0556602,13.5077238,33.0556602,1275,1330,1275,1330,21.6782913,25.4291019,21.6782913,25.4291019,1260,180,1260,180,1814.66663,0,1814.66663,0,2120,2560,2120,2560,180,1814.66663,180,1814.66663,0,36.168335,0,36.168335,481.20578,2485.74561,481.20578,2485.74561 [f=0007114] [7114] Game End Stats Values: 17,5250,3485,5250,3485,130.787018,444.567291,130.787018,444.567291,0,0,0,0,0,0,0,0,414.446014,0,414.446014,0,2828.18921,466.791107,2828.18921,466.791107,360,180,360,180,19.4654827,36.8160286,19.4654827,36.8160286,1275,1330,1275,1330,22.6521435,27.1043091,22.6521435,27.1043091,1440,180,1440,180,2718.6665,0,2718.6665,0,2155,1795,2155,1795,180,2723,180,2723,0,36.1688919,0,36.1688919,567.274109,2879.47485,567.274109,2879.47485 [f=0007140] [7140] Event [616,16.7625427,2072]: 0 lost unit Solar Collector [f=0007142] [7142] Event [5592,53.1562805,1800]: 1 finished unit Wind/Tidal Generator [f=0007230] Spectator Shapeshifters left the game: normal quit [f=0007230] [7230] Event [undefined]: Shapeshifters quit [f=0007236] Spectator mad_kraft left the game: normal quit [f=0007236] [7236] Event [undefined]: mad_kraft quit [f=0007242] Player chrisdoor1990 left the game: normal quit [f=0007242] [7242] Event [undefined]: chrisdoor1990 quit [f=0007242] Spectator Pidaras left the game: normal quit [f=0007242] [7242] Event [undefined]: Pidaras quit [f=0007248] No clients connected, shutting down server [f=0007248] Server shutdown [f=0007390] [7390] Event [5512,69.1316223,1752]: 1 finished unit Wind/Tidal Generator [f=0007608] [7608] Event [5432,97.583313,1720]: 1 finished unit Wind/Tidal Generator [f=0007617] [7617] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0007826] [7826] Event [5352,105.651703,1672]: 1 finished unit Wind/Tidal Generator [f=0008030] [8030] Event [5272,103.367004,1640]: 1 finished unit Wind/Tidal Generator [f=0008184] [8184] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0008253] [8253] Event [5192,103.233643,1592]: 1 finished unit Wind/Tidal Generator [f=0008740] [8740] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0009296] [9296] Event [5716,4.00683594,2792]: 1 finished unit Archer [f=0009598] Autoquit sending quit command. [f=0009598] [QuitAction] user exited to system [f=0009598] [SpringApp::Kill][1] fromRun=1 [f=0009598] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009598] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009598] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009598] [ThreadPool::SetThreadCount][2] workers=0 [f=0009598] [SpringApp::Kill][2] [f=0009598] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009598] [Game::KillLua][3] dtor=0 luaUI=0x53a2ea50 [f=0009598] Start widgetHandler:Shutdown [f=0009598] Shutdown - SaveOrderList Complete [f=0009598] Writing last game win data [f=0009598] Shutdown - SaveConfigData Complete [f=0009598] Shutdown Widget - Chili Highlight [f=0009598] Shutdown Widget - Save/Load API [f=0009598] Shutdown Widget - Draw After Chili [f=0009598] Shutdown Widget - EPIC Menu [f=0009598] Shutdown Widget - Chili Minimap [f=0009598] Shutdown Widget - Chili Widget Selector [f=0009598] Shutdown Widget - Local Team Colors [f=0009598] Shutdown Widget - Display Keys 2 [f=0009598] Shutdown Widget - Save Game Menu [f=0009598] Shutdown Widget - HealthBars [f=0009598] Shutdown Widget - Noises [f=0009598] Shutdown Widget - Unit Icons [f=0009598] Shutdown Widget - Win Counter [f=0009598] Shutdown Widget - BuildETA [f=0009598] Shutdown Widget - SpringRTS Replay Stats [f=0009598] Shutdown Widget - Modular Comm Info [f=0009598] Shutdown Widget - CameraShake [f=0009598] Shutdown Widget - Chili Economy Panel Default [f=0009598] Shutdown Widget - Chili EndGame Window [f=0009598] Shutdown Widget - Chili Nuke Warning [f=0009598] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009598] Shutdown Widget - Chili Spectator Panels [f=0009598] Shutdown Widget - Context Menu [f=0009598] Shutdown Widget - Darkening [f=0009598] Shutdown Widget - MetalFeatures (new) [f=0009598] Shutdown Widget - Defense Range Zero-K [f=0009598] Shutdown Widget - Grab Input [f=0009598] Input grabbing is disabled! [f=0009598] Shutdown Widget - Highlight Geos [f=0009598] Shutdown Widget - Local Widgets Config [f=0009598] Shutdown Widget - Mex Placement Handler [f=0009598] Shutdown Widget - MinimapEvents [f=0009598] Shutdown Widget - Missile Silo Range [f=0009598] Shutdown Widget - Point Tracker [f=0009598] Shutdown Widget - Showeco and Grid Drawer [f=0009598] Shutdown Widget - Stereo3D [f=0009598] Shutdown Widget - Music Player v2 [f=0009598] Shutdown Widget - Attack AoE [f=0009598] Shutdown Widget - UnitShapes [f=0009598] Shutdown Widget - Map Edge Extension [f=0009598] Shutdown Widget - Selection Send [f=0009598] Shutdown Widget - LupsManager [f=0009598] Shutdown Widget - Newton Firezone [f=0009598] Shutdown Widget - Chili Pro Console [f=0009598] Shutdown Widget - Lasso Terraform GUI [f=0009598] Shutdown Widget - Chili Framework [f=0009598] Shutdown Widget - Lups [f=0009598] Shutdown Widget - Custom Markers [f=0009598] Shutdown Widget - Chili Core Selector [f=0009598] Shutdown Widget - Select Keys [f=0009598] Shutdown Widget - Pause Screen [f=0009598] Shutdown Widget - Layout Handler [f=0009598] Shutdown Widget - Persistent Build Height [f=0009598] Shutdown Widget - Text To Speech Control [f=0009598] End widgetHandler:Shutdown [f=0009598] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={801118,95089793} {int,ext,rec}Allocs={20191855,0,0} {chunk,block}Bytes={95089793,0} [f=0009598] [Game::KillLua][1] dtor=0 luaGaia=0x644ba400 [f=0009598] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645385,85029062} {int,ext,rec}Allocs={20191856,0,0} {chunk,block}Bytes={85029062,0} [f=0009598] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645385,85029062} {int,ext,rec}Allocs={20191856,0,0} {chunk,block}Bytes={85029062,0} [f=0009598] [Game::KillLua][2] dtor=0 luaRules=0x52b241b0 [f=0009598] Start gadgetHandler:Shutdown [f=0009598] Shutdown - StartSetup [f=0009598] Shutdown - UnitMorph [f=0009598] Shutdown - Carrier Drones [f=0009598] Shutdown - LupsNanoSpray [f=0009598] Shutdown - Missile Silo Controller [f=0009598] Shutdown - Modular Comm Info [f=0009598] Shutdown - Terrain Texture Handler [f=0009598] Shutdown - UnitCloakShield [f=0009598] Shutdown - Starlight Handler [f=0009598] End gadgetHandler:Shutdown [f=0009598] Start gadgetHandler:Shutdown [f=0009598] Shutdown - Save/Load [f=0009598] Shutdown - Teleport Throw [f=0009598] Shutdown - UnitMorph [f=0009598] Shutdown - Modular Comm Info [f=0009598] Shutdown - Retreat Command [f=0009598] Shutdown - Shockwaves [f=0009598] Shutdown - UnitCloakShield [f=0009598] Shutdown - Lups Cloak FX [f=0009598] Shutdown - Lups [f=0009598] Shutdown - Lups Shield [f=0009598] End gadgetHandler:Shutdown [f=0009598] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20191893,0,0} {chunk,block}Bytes={0,0} [f=0009598] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20191893,0,0} {chunk,block}Bytes={0,0} [f=0009598] [Game::KillLua][4] dtor=0 [f=0009598] [Game::~CGame][1] [f=0009598] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009598] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009598] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009598] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009598] [Game::KillLua][4] dtor=1 [f=0009598] [Game::KillMisc][1] [f=0009598] [Game::KillMisc][2] [f=0009598] [Game::KillMisc][3] [f=0009598] [Game::KillRendering][1] [f=0009598] [3DOParser::Kill] allocated 137 pieces [f=0009598] [S3OParser::Kill] allocated 2698 pieces [f=0009598] [AssParser::Kill] allocated 222 pieces [f=0009598] [Game::KillInterface][1] [f=0009598] [Game::KillInterface][2] [f=0009598] [Game::KillSimulation][1] [f=0009598] [Game::KillSimulation][2] [f=0009598] [CCollisionHandler] dis-/continuous tests: 0/112261 [f=0009598] [Game::KillSimulation][3] [f=0009598] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009598] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0009598] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009598] [~CPathCache(48x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009598] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009598] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009598] [LosHandler::Kill] raycast instance cache-{hits,misses}={955,4093}; shared=1%; cached=18% [f=0009598] [Game::KillSimulation][4] [f=0009598] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0009598] [Game::~CGame][2] [f=0009598] [Game::~CGame][3] [f=0009598] [SpringApp::Kill][3] [f=0009598] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102054 bytes sent 102132 bytes recv'd [f=0009598] [SpringApp::Kill][4] font=0x45feeaa0 [f=0009598] [SpringApp::Kill][5] [f=0009598] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4605a230) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=9900ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=299ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=104ms file="luaui/widgets/api_preselection.lua" indx=3795 inflSize=6kb readTime=77ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=73ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=68ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=65ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4524 inflSize=13kb readTime=64ms file="luaui/widgets/cmd_layout_handler.lua" indx=4511 inflSize=5kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="gamedata/resources.lua" indx=913 inflSize=6kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53098560 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x46186050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4631f7a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460b24b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f531401eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]