[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vbplgXaIcX/springsettings.988156.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 226ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d4401ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7269 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/988156/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 659ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45090eb0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45090eb0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 188ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1389ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1479ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] n2o was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/988156/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (9588ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11619,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/988156/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518f1030,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 0afaab5f855b2ce63bd131c95fdaa0bf [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000769419a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={0000000066675980,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: inin! [f=-000001] gl hf loo [f=-000001] [0] Event [401,261.996521,331]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4351,261.996338,4298]: 1 finished unit Recon Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:2366 [f=0000000] [0] MukeshBatra, team: 1, elo:2167 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [408,261.995605,424]: 0 finished unit Amphbot Factory [f=0000172] wtf [f=0000247] you too [f=0000360] [360] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000361] [361] Event [4312,261.995605,4208]: 1 finished unit Cloakbot Factory [f=0000462] [462] Event [680,261.995605,232]: 0 finished unit Wind/Tidal Generator [f=0000552] [552] Event [600,261.995605,232]: 0 finished unit Wind/Tidal Generator [f=0000713] [713] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000855] [855] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000957] [957] Event [344,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0000988] [988] Event [444,261.995605,424]: 0 finished unit Conch [f=0001047] [1047] Event [424,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [504,261.995605,232]: 0 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Conjurer [f=0001232] [1232] Event [444,261.995605,424]: 0 finished unit Duck [f=0001373] [1373] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001459] [1459] Event [248,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0001461] [1461] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0001673] [1673] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0001699] [1699] Event [444,261.995605,424]: 0 finished unit Duck [f=0001743] [1743] Event [232,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0001759] [1759] Event [4856,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0001825] [1825] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001884] [1884] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0002014] [2014] Event [4872,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002037] [2037] Event [248,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0002096] [2096] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0002115] [2115] Event [444,261.995605,424]: 0 finished unit Duck [f=0002156] [2156] Event [4808,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002295] [2295] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0002297] [2297] Event [4856,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0002336] [2336] Event [4712,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0002337] [2337] Event [232,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0002415] [2415] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002567] [2567] Event [4872,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0002768] [2768] Event [444,261.995605,424]: 0 finished unit Conch [f=0002822] [2822] Event [4872,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0002902] [2902] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002975] [2975] Event [2008.37366,55.2691727,3174.36646]: 1 lost unit Glaive [f=0003026] [3026] Event [444,261.995605,424]: 0 finished unit Duck [f=0003031] [3031] Event [1856.12354,55.1415443,3124.00439]: 0 lost unit Duck [f=0003116] [3116] Event [4264,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003282] [3282] Event [444,261.995605,424]: 0 finished unit Duck [f=0003527] [3527] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0003538] [3538] Event [444,261.995605,424]: 0 finished unit Duck [f=0003795] [3795] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0003869] [3869] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Conjurer [f=0004002] [4002] Event [444,261.995605,424]: 0 finished unit Conch [f=0004080] [4080] Event [2256,54.0366211,624]: 0 finished unit Lotus [f=0004262] [4262] Event [672,54.0366211,2240]: 0 finished unit Lotus [f=0004402] [4402] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0004422] [4422] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0004515] [4515] Event [2256,54.0061035,752]: 0 finished unit Lotus [f=0004576] [4576] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0004631] [4631] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0004714] [4714] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0004842] [4842] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0004910] [4910] Event [444,261.995605,424]: 0 finished unit Buoy [f=0005052] [5052] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005065] [5065] Event [4440,261.995605,4216]: 1 finished unit Caretaker [f=0005152] [5152] Event [808,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0005169] [5169] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005266] [5266] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0005278] [5278] Event [2944.42163,126.386154,718.139526]: 0 finished unit Engineer Commander [f=0005278] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0005278] [5278] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0005290] [5290] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005375] [5375] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [808,261.995605,392]: 0 finished unit Wind/Tidal Generator [f=0005410] [5410] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005530] [5530] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005575] [5575] Event [824,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0005650] [5650] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005655] [5655] Event [1326.10461,254.212204,4104.18799]: 0 lost unit Duck [f=0005661] [5661] Event [1368.47717,254.159454,4118.27441]: 0 lost unit Duck [f=0005662] [5662] Event [4648,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0005667] [5667] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0005722] [5722] Event [1143.38635,254.187378,4076.75659]: 0 lost unit Duck [f=0005770] [5770] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005816] [5816] Event [824,261.995605,552]: 0 finished unit Wind/Tidal Generator [f=0005886] [5886] Event [4568,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0005890] [5890] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0005906] [5906] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0006010] [6010] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0006037] [6037] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0006043] [6043] Event [824,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0006098] [6098] Event [771.842285,174.612823,3170.98364]: 0 lost unit Conch [f=0006099] [6099] Event [444,261.995605,424]: 0 finished unit Buoy [f=0006129] [6129] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Glaive [f=0006141] [6141] Event [4488,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0006166] [6166] Event [3232,147.438721,3232]: 1 finished unit Picket [f=0006286] [6286] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0006298] [6298] Event [840,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0006380] [6380] Event [4424,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0006620] [6620] Event [4408,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0006633] [6633] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0006756] [6756] Event [1167.62415,54.0270615,2510.45361]: 0 lost unit Duck [f=0006756] [6756] Event [1063.13538,55.6668701,2605.87598]: 1 lost unit Glaive [f=0006757] [6757] Event [1094.40283,55.4186478,2601.04102]: 1 lost unit Glaive [f=0006760] [6760] Event [1188.12073,53.8097382,2516.16235]: 0 lost unit Duck [f=0006785] [6785] Event [1065.16528,55.1861191,2570.11255]: 1 lost unit Glaive [f=0006797] [6797] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0006825] [6825] Event [4408,261.995605,4680]: 1 finished unit Wind/Tidal Generator [f=0006872] [6872] Event [1061.52551,54.1290512,2324.21411]: 0 lost unit Buoy [f=0006879] [6879] Event [444,261.995605,424]: 0 finished unit Archer [f=0006907] [6907] Event [971.234375,54.0335007,2447.71533]: 1 lost unit Glaive [f=0006967] [6967] Event [869.413635,54.0263863,2368.3562]: 1 lost unit Glaive [f=0007041] [7041] Event [672,54.0366211,2240]: 0 lost unit Lotus [f=0007076] [7076] Event [664,52.7249756,2184]: 0 lost unit Metal Extractor [f=0007087] [7087] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0007183] [7183] Event [1536,57.7719727,1696]: 0 finished unit Lotus [f=0007184] [7184] Event [4392,261.995605,4600]: 1 finished unit Wind/Tidal Generator [f=0007263] [7263] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0007270] [7270] Event [525.792358,174.874451,1443.97681]: 1 lost unit Glaive [f=0007298] [7298] Event [550.951111,190.828156,1365.92773]: 1 lost unit Glaive [f=0007311] [7311] Event [3335.25073,209.467117,1156.06226]: 0 finished unit Engineer Commander [f=0007311] game_message: Morph complete: inin lvl 2 -> inin lvl 3 [f=0007311] [7311] Received game_message: Morph complete: inin lvl 2 -> inin lvl 3 [f=0007314] [7314] Event [669.43988,196.605469,1338.55896]: 0 lost unit Buoy [f=0007338] [7338] Event [4392,261.995605,4520]: 1 finished unit Wind/Tidal Generator [f=0007401] [7401] Event [664.779724,213.388519,1258.06213]: 0 lost unit Archer [f=0007401] [7401] Event [621.706177,200.148788,1322.09619]: 1 lost unit Glaive [f=0007490] [7490] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0007547] [7547] Event [4376,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0007630] [7630] Event [424,261.995605,312]: 0 finished unit Caretaker [f=0007631] [7631] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0007648] [7648] Event [840,262.222351,712]: 0 lost unit Wind/Tidal Generator [f=0007710] [7710] Event [824,262.282166,632]: 0 lost unit Wind/Tidal Generator [f=0007737] [7737] Event [1648,105.739502,1664]: 0 finished unit Lotus [f=0007745] [7745] Event [824,262.222351,552]: 0 lost unit Wind/Tidal Generator [f=0007772] [7772] Event [824,262.222351,472]: 0 lost unit Wind/Tidal Generator [f=0007787] [7787] Event [444,261.995605,424]: 0 finished unit Archer [f=0007801] [7801] Event [808,262.282166,392]: 0 lost unit Wind/Tidal Generator [f=0007822] [7822] Event [808,262.222351,312]: 0 lost unit Wind/Tidal Generator [f=0007867] [7867] Event [4472,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0007873] [7873] Event [264,261.995605,744]: 0 lost unit Metal Extractor [f=0007882] [7882] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007898] [7898] Event [760,261.533264,264]: 0 lost unit Metal Extractor [f=0007900] [7900] Event [743.637939,262.278442,407.400574]: 1 lost unit Glaive [f=0007904] [7904] Event [766.948425,260.788788,400.38736]: 1 lost unit Glaive [f=0007908] [7908] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0007918] [7918] Event [248,262.667603,648]: 0 lost unit Wind/Tidal Generator [f=0007943] [7943] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0007972] [7972] Event [680,262.463135,232]: 0 lost unit Wind/Tidal Generator [f=0007985] [7985] Event [765.613586,261.926575,491.909821]: 1 lost unit Glaive [f=0007992] [7992] Event [232,262.314209,536]: 0 lost unit Wind/Tidal Generator [f=0008070] [8070] Event [600,262.222351,232]: 0 lost unit Wind/Tidal Generator [f=0008071] [8071] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0008083] [8083] Event [502.48642,261.995605,642.154175]: 1 lost unit Glaive [f=0008088] [8088] Event [232,262.667908,440]: 0 lost unit Wind/Tidal Generator [f=0008104] [8104] Event [4552,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0008129] [8129] Event [430.433716,261.995605,654.227722]: 1 lost unit Glaive [f=0008155] [8155] Event [526.510864,261.995605,619.517212]: 0 lost unit Archer [f=0008224] [8224] Event [undefined]: Loocheenchancz resigned [f=0008224] game_message: Loocheenchancz has been destroyed! [f=0008224] game_message: MukeshBatra wins! [f=0008224] Submitting stats [f=0008224] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008224] Part| Total Time|Time of the last 0.5s [f=0008224] Draw 7715.80ms 30.96% [f=0008224] Lua::Callins::Synced 4524.41ms 12.93% [f=0008224] Lua::Callins::Unsynced 12439.30ms 38.28% [f=0008224] Lua::CollectGarbage::Synced 676.88ms 0.20% [f=0008224] Lua::CollectGarbage::Unsynced 827.32ms 3.21% [f=0008224] Misc::Profiler::AddTime 27.53ms 0.10% [f=0008224] Sim 13468.51ms 48.00% [f=0008224] [8224] Received game_message: Loocheenchancz has been destroyed! [f=0008224] [8224] Received game_message: MukeshBatra wins! [f=0008225] [8225] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008225] [8225] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008225] [8225] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.87200022,5.5999999,5.87200022,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 3,2165,2325,2165,2325,0,0.6708411,0,0.6708411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2750587,8,10.2750587,1275,1275,1275,1275,6.68000031,8.08472252,6.68000031,8.08472252,0,0,0,0,0,0,0,0,890,1050,890,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 4,2285,2660,2285,2660,0,2.97076488,0,2.97076488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.6017103,8,12.6017103,1275,1275,1275,1275,8.03999996,10.2333279,8.03999996,10.2333279,0,80,0,80,0,0,0,0,1010,1305,1010,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 5,2540,2810,2540,2810,0,10.9985275,0,10.9985275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.2237644,8,14.2237644,1275,1275,1275,1275,9.80800056,10.6151829,9.80800056,10.6151829,130,160,130,160,0,0,0,0,1135,1375,1135,1375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 6,2830,3015,2830,3015,0,23.8701534,0,23.8701534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.72179985,16.7743702,9.72179985,16.7743702,1275,1275,1275,1275,10.895999,12.7061071,10.895999,12.7061071,260,240,260,240,0,0,0,0,1295,1500,1295,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 7,3000,3140,3000,3140,11.1945305,48.2004471,11.1945305,48.2004471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2510195,19.9504795,14.2510195,19.9504795,1275,1275,1275,1275,12.8663006,14.830018,12.8663006,14.830018,325,240,325,240,0,0,0,0,1400,1625,1400,1625,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008225] [8225] Game End Stats Values: 8,3095,3290,3095,3290,30.5911636,83.3020706,30.5911636,83.3020706,0,0,0,0,0,0,0,0,0,0,0,0,77.7333298,65,77.7333298,65,0,0,0,0,18.0599689,21.6433945,18.0599689,21.6433945,1275,1275,1275,1275,14.3651094,16.5001068,14.3651094,16.5001068,260,240,260,240,80,65,80,65,1560,1775,1560,1775,65,80,65,80,0,0,0,0,101.741959,80,101.741959,80 [f=0008225] [8225] Game End Stats Values: 9,3095,3540,3095,3540,79.2112885,120.229912,79.2112885,120.229912,0,0,0,0,0,0,0,0,0,0,0,0,77.7333298,65,77.7333298,65,0,0,0,0,24.6554337,26.8848305,24.6554337,26.8848305,1275,1275,1275,1275,17.4013405,16.7578526,17.4013405,16.7578526,260,400,260,400,80,65,80,65,1560,1865,1560,1865,65,80,65,80,0,0,0,0,101.741959,80,101.741959,80 [f=0008225] [8225] Game End Stats Values: 10,3215,3780,3215,3780,125.036087,145.603394,125.036087,145.603394,0,0,0,0,0,0,0,0,132.072876,0,132.072876,0,77.7333298,65,77.7333298,65,0,0,0,0,24.3861713,26.4344425,24.3861713,26.4344425,1275,1275,1275,1275,17.2149868,18.843565,17.2149868,18.843565,260,400,260,400,80,65,80,65,1680,2105,1680,2105,65,80,65,80,0,0,0,0,101.741959,80,101.741959,80 [f=0008225] [8225] Game End Stats Values: 11,3370,3960,3370,3960,140.156967,156.929993,140.156967,156.929993,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,77.7333298,65,77.7333298,65,0,180,0,180,20.071167,21.580061,20.071167,21.580061,1275,1275,1275,1275,15.4400587,18.9951038,15.4400587,18.9951038,325,400,325,400,80,65,80,65,1770,2105,1770,2105,65,80,65,80,0,0,0,0,101.741959,80,101.741959,80 [f=0008225] [8225] Game End Stats Values: 12,3590,4420,3590,4420,153.551285,165.670547,153.551285,165.670547,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,77.7333298,65,77.7333298,65,0,270,0,270,19.997839,21.49757,19.997839,21.49757,1275,1275,1275,1275,18.588953,19.6387005,18.588953,19.6387005,455,680,455,680,80,65,80,65,1860,2195,1860,2195,65,80,65,80,0,0,0,0,101.741959,80,101.741959,80 [f=0008225] [8225] Game End Stats Values: 13,4055,4810,4055,4810,180.316681,190.917542,180.316681,190.917542,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,77.7333298,65,77.7333298,65,0,270,0,270,25.5712605,28.6938057,25.5712605,28.6938057,1275,1505,1275,1505,20.4323597,21.963131,20.4323597,21.963131,650,680,650,680,80,65,80,65,2130,2355,2130,2355,65,80,65,80,0,0,0,0,101.741959,80,101.741959,80 [f=0008225] [8225] Game End Stats Values: 14,4350,4730,4350,4730,200.937759,222.969025,200.937759,222.969025,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,337.404785,218.011765,337.404785,218.011765,0,270,0,270,27.0390434,34.1057243,27.0390434,34.1057243,1275,1505,1275,1505,21.6547356,25.0007629,21.6547356,25.0007629,910,440,910,440,320,65,320,65,2165,2515,2165,2515,65,320,65,320,0,0,0,0,379.241516,339.671448,379.241516,339.671448 [f=0008225] [8225] Game End Stats Values: 15,4895,4840,4895,4840,201.917343,229.004807,201.917343,229.004807,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,557.732361,218.011765,557.732361,218.011765,100,270,100,270,18.098999,21.5971966,18.098999,21.5971966,1275,1505,1275,1505,21.2973042,23.1303844,21.2973042,23.1303844,1195,720,1195,720,560,65,560,65,2325,2345,2325,2345,65,560,65,560,0,0,0,0,443.919678,559.999023,443.919678,559.999023 [f=0008225] [8225] Game End Stats Values: 16,5185,4840,5185,4840,203.586395,229.004807,203.586395,229.004807,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,684.665466,343.079193,684.665466,343.079193,100,270,100,270,15.4189129,17.3469887,15.4189129,17.3469887,1275,1505,1275,1505,24.8312683,22.3199978,24.8312683,22.3199978,1415,720,1415,720,560,65,560,65,2395,2345,2395,2345,65,560,65,560,35.9999771,0,35.9999771,0,580.51825,686.932129,580.51825,686.932129 [f=0008225] [8225] Game End Stats Values: 17,5110,4490,5110,4490,204.153336,230.856262,204.153336,230.856262,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,1160.58716,601.64563,1160.58716,601.64563,100,270,100,270,18.5150471,19.5062752,18.5150471,19.5062752,1275,1505,1275,1505,22.6297951,22.0354271,22.6297951,22.0354271,1180,460,1180,460,1180,390,1180,390,2555,2255,2555,2255,390,1180,390,1180,35.9999771,0,35.9999771,0,894.829285,1179.99622,894.829285,1179.99622 [f=0008225] [8225] Game End Stats Values: 18,5295,4735,5295,4735,205.151062,236.265152,205.151062,236.265152,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,1744.18823,802.947266,1744.18823,802.947266,100,270,100,270,21.1032047,20.7078514,21.1032047,20.7078514,1275,2155,1275,2155,24.4265118,20.6405907,24.4265118,20.6405907,1295,0,1295,0,1730,585,1730,585,2625,2310,2625,2310,585,1765,585,1765,35.9999771,0,35.9999771,0,1154.25781,1772.13171,1154.25781,1772.13171 [f=0008225] [8225] Game End Stats Values: 19,5470,4565,5470,4565,219.819107,248.964005,219.819107,248.964005,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,2341.49219,1095.04346,2341.49219,1095.04346,100,360,100,360,34.3460655,21.9981976,34.3460655,21.9981976,1275,2155,1275,2155,26.1538677,18.2705917,26.1538677,18.2705917,1345,180,1345,180,2260,845,2260,845,2750,1870,2750,1870,845,2295,845,2295,35.9999771,0,35.9999771,0,1463.68469,2416.18555,1463.68469,2416.18555 [f=0008225] [8225] Game End Stats Values: 20,5440,4385,5440,4385,232.818451,250.112793,232.818451,250.112793,0,0,0,0,0,0,0,0,144.985077,0,144.985077,0,2555.41577,1116.23633,2555.41577,1116.23633,100,360,100,360,48.1202927,17.0594215,48.1202927,17.0594215,1275,2155,1275,2155,28.9998665,16.4297543,28.9998665,16.4297543,1280,0,1280,0,2440,910,2440,910,2785,1870,2785,1870,910,2475,910,2475,35.9999771,0,35.9999771,0,1490.6427,2634.11035,1490.6427,2634.11035 [f=0008237] [8237] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0008260] [8260] Event [444,262.025513,424]: 0 lost unit Buoy [f=0008263] [8263] Event [3662.83691,254.25621,904.403503]: 0 lost unit Engineer Commander [f=0008273] [8273] Event [408,262.144745,424]: 0 lost unit Amphbot Factory [f=0008318] gg [f=0008348] Spectator Loocheenchancz left the game: normal quit [f=0008348] [8348] Event [undefined]: Loocheenchancz quit [f=0008358] [8358] Event [4632,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0008417] [8417] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0008482] [8482] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0008512] No clients connected, shutting down server [f=0008512] Server shutdown [f=0008512] End of demo reached [f=0008565] [8565] Event [2720,55.5258789,2320]: 1 finished unit Lotus [f=0008579] [8579] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0008628] [8628] Event [4712,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0008898] [8898] Event [4792,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0008927] [8927] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0009090] [9090] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0009299] [9299] Event [2432,55.5319824,2720]: 1 finished unit Lotus [f=0009437] [9437] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0009517] [9517] Event [512,254.292969,3664]: 1 finished unit Lotus [f=0009601] [9601] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0009946] [9946] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0010102] [10102] Event [912,254.177002,3616]: 1 finished unit Lotus [f=0010109] [10109] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0010455] [10455] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0010552] [10552] Event [1072,253.841309,3664]: 1 finished unit Lotus [f=0010619] [10619] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Ronin [f=0010966] [10966] Event [4312.01465,261.855225,4198.3999]: 1 finished unit Reaver [f=0011004] Autoquit sending quit command. [f=0011004] [QuitAction] user exited to system [f=0011004] [SpringApp::Kill][1] fromRun=1 [f=0011004] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011004] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011004] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011004] [ThreadPool::SetThreadCount][2] workers=0 [f=0011004] [SpringApp::Kill][2] [f=0011004] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011004] [Game::KillLua][3] dtor=0 luaUI=0x5f8630d0 [f=0011004] Start widgetHandler:Shutdown [f=0011004] Shutdown - SaveOrderList Complete [f=0011004] Writing last game win data [f=0011004] Shutdown - SaveConfigData Complete [f=0011004] Shutdown Widget - Save/Load API [f=0011004] Shutdown Widget - Chili Highlight [f=0011004] Shutdown Widget - Draw After Chili [f=0011004] Shutdown Widget - EPIC Menu [f=0011004] Shutdown Widget - Chili Widget Selector [f=0011004] Shutdown Widget - Chili Minimap [f=0011004] Shutdown Widget - Local Team Colors [f=0011004] Shutdown Widget - Display Keys 2 [f=0011004] Shutdown Widget - Save Game Menu [f=0011004] Shutdown Widget - Unit Icons [f=0011004] Shutdown Widget - Noises [f=0011004] Shutdown Widget - HealthBars [f=0011004] Shutdown Widget - Win Counter [f=0011004] Shutdown Widget - SpringRTS Replay Stats [f=0011004] Shutdown Widget - BuildETA [f=0011004] Shutdown Widget - Modular Comm Info [f=0011004] Shutdown Widget - Music Player v2 [f=0011004] Shutdown Widget - Stereo3D [f=0011004] Shutdown Widget - Showeco and Grid Drawer [f=0011004] Shutdown Widget - Point Tracker [f=0011004] Shutdown Widget - Missile Silo Range [f=0011004] Shutdown Widget - MinimapEvents [f=0011004] Shutdown Widget - Mex Placement Handler [f=0011004] Shutdown Widget - Local Widgets Config [f=0011004] Shutdown Widget - Highlight Geos [f=0011004] Shutdown Widget - Grab Input [f=0011004] Input grabbing is disabled! [f=0011004] Shutdown Widget - Defense Range Zero-K [f=0011004] Shutdown Widget - MetalFeatures (new) [f=0011004] Shutdown Widget - Darkening [f=0011004] Shutdown Widget - Context Menu [f=0011004] Shutdown Widget - Chili Spectator Panels [f=0011004] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011004] Shutdown Widget - Chili Nuke Warning [f=0011004] Shutdown Widget - Chili EndGame Window [f=0011004] Shutdown Widget - Chili Economy Panel Default [f=0011004] Shutdown Widget - CameraShake [f=0011004] Shutdown Widget - Attack AoE [f=0011004] Shutdown Widget - Map Edge Extension [f=0011004] Shutdown Widget - Selection Send [f=0011004] Shutdown Widget - LupsManager [f=0011004] Shutdown Widget - Newton Firezone [f=0011004] Shutdown Widget - Chili Pro Console [f=0011004] Shutdown Widget - Lasso Terraform GUI [f=0011004] Shutdown Widget - Lups [f=0011004] Shutdown Widget - Chili Framework [f=0011004] Shutdown Widget - Chili Core Selector [f=0011004] Shutdown Widget - Custom Markers [f=0011004] Shutdown Widget - Select Keys [f=0011004] Shutdown Widget - Pause Screen [f=0011004] Shutdown Widget - Text To Speech Control [f=0011004] Shutdown Widget - Persistent Build Height [f=0011004] Shutdown Widget - Layout Handler [f=0011004] End widgetHandler:Shutdown [f=0011004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={590026,70140296} {int,ext,rec}Allocs={20898312,0,0} {chunk,block}Bytes={70140296,0} [f=0011004] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011004] [Game::KillLua][2] dtor=0 luaRules=0x518f1030 [f=0011004] Start gadgetHandler:Shutdown [f=0011004] Shutdown - StartSetup [f=0011004] Shutdown - UnitMorph [f=0011004] Shutdown - Carrier Drones [f=0011004] Shutdown - LupsNanoSpray [f=0011004] Shutdown - Missile Silo Controller [f=0011004] Shutdown - Modular Comm Info [f=0011004] Shutdown - Terrain Texture Handler [f=0011004] Shutdown - UnitCloakShield [f=0011004] Shutdown - Starlight Handler [f=0011004] End gadgetHandler:Shutdown [f=0011004] Start gadgetHandler:Shutdown [f=0011004] Shutdown - Save/Load [f=0011004] Shutdown - Teleport Throw [f=0011004] Shutdown - UnitMorph [f=0011004] Shutdown - Modular Comm Info [f=0011004] Shutdown - Retreat Command [f=0011004] Shutdown - Shockwaves [f=0011004] Shutdown - UnitCloakShield [f=0011004] Shutdown - Lups Cloak FX [f=0011004] Shutdown - Lups [f=0011004] Shutdown - Lups Shield [f=0011004] End gadgetHandler:Shutdown [f=0011004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20898356,0,0} {chunk,block}Bytes={0,0} [f=0011004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20898356,0,0} {chunk,block}Bytes={0,0} [f=0011004] [Game::KillLua][4] dtor=0 [f=0011004] [Game::~CGame][1] [f=0011004] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011004] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011004] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011004] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011004] [Game::KillLua][4] dtor=1 [f=0011004] [Game::KillMisc][1] [f=0011004] [Game::KillMisc][2] [f=0011004] [Game::KillMisc][3] [f=0011004] [Game::KillRendering][1] [f=0011004] [3DOParser::Kill] allocated 137 pieces [f=0011004] [S3OParser::Kill] allocated 2694 pieces [f=0011004] [AssParser::Kill] allocated 220 pieces [f=0011004] [Game::KillInterface][1] [f=0011004] [Game::KillInterface][2] [f=0011004] [Game::KillSimulation][1] [f=0011004] [Game::KillSimulation][2] [f=0011004] [CCollisionHandler] dis-/continuous tests: 0/163063 [f=0011004] [Game::KillSimulation][3] [f=0011004] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011004] [~CPathCache(20x20)] cacheHits=8 hitPercentage=9% numHashColls=0 maxCacheSize=9 [f=0011004] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011004] [~CPathCache(40x40)] cacheHits=81 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011004] [LosHandler::Kill] raycast instance cache-{hits,misses}={2814,7628}; shared=2%; cached=25% [f=0011004] [Game::KillSimulation][4] [f=0011004] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011004] [Game::~CGame][2] [f=0011004] [Game::~CGame][3] [f=0011004] [SpringApp::Kill][3] [f=0011004] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116484 bytes sent 108747 bytes recv'd [f=0011004] [SpringApp::Kill][4] font=0x44fc3aa0 [f=0011004] [SpringApp::Kill][5] [f=0011004] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x43d687c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=9454ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=702ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=464ms file="icons/amphaa.png" indx=931 inflSize=1kb readTime=215ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=113ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=77ms file="objects3d/bantha.s3o" indx=4884 inflSize=433kb readTime=70ms file="objects3d/chicken_sporeshooter.s3o" indx=4945 inflSize=30kb readTime=67ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=63ms file="scripts/amphlaunch.lua" indx=5556 inflSize=4kb readTime=62ms file="bitmaps/gpl/wake.png" indx=480 inflSize=76kb readTime=58ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52595332 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x451626f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452f1380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4508e990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d4401eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]