[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qa23a7LV6n/springsettings.988032.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 198ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f610001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7303 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/988032/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 401ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f41ef0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f41ef0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 365ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2715ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3561ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 429ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 373ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] kaboom1984 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/988032/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (819ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11618,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/988032/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5258c690,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: b474ab5f32686b7dc83c6e8a557cbafe [f=-000001] Connection attempt from anger_birb [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anger_birb" string="[Game::Load][lua{Rules,Gaia}={00000000e77a9d90,0000000000000000}]" [f=-000001] !predict [f=-000001] > Team anger_birb has a 46.4% chance to win [f=-000001] > Team LordSwan3x has a 53.6% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a55b00b0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Commander! [f=-000001] hmm [f=-000001] GL and HF! [f=-000001] [0] Event [4171,267.459961,4759]: 0 finished unit Guardian Commander [f=-000001] [0] Event [919,267.470215,341]: 1 finished unit Recon Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] LordSwan3x, team: 1, elo:1910 [f=0000000] [0] anger_birb, team: 0, elo:1885 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000030] [30] Event [4168,267.446533,4600]: 0 finished unit Shieldbot Factory [f=0000046] [46] Event [1056,267.76181,256]: 1 finished unit Tank Foundry [f=0000428] [428] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000623] [623] Event [4168.01855,267.446533,4588]: 0 finished unit Convict [f=0000689] [689] Event [4051.77197,234.576706,3982.90698]: 0 finished unit Firefly [f=0000763] [763] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0000857] [857] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0000907] [907] Event [920,267.446533,248]: 1 finished unit Solar Collector [f=0001103] [1103] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0001238] [1238] Event [3936,97.9393005,3536]: 0 finished unit Lotus [f=0001336] [1336] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0001373] [1373] Event [1200,267.446533,288]: 1 finished unit Lotus [f=0001385] [1385] Event [1056,268.775208,284]: 1 finished unit Welder [f=0001415] [1415] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0001652] [1652] Event [4280,269.555664,4936]: 0 finished unit Wind/Tidal Generator [f=0001750] [1750] Event [824,269.874573,184]: 1 finished unit Wind/Tidal Generator [f=0001839] [1839] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0001952] [1952] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0002051] [2051] Event [744,269.294739,184]: 1 finished unit Wind/Tidal Generator [f=0002298] [2298] Event [2715.56494,3.66209626,3057.44604]: 0 lost unit Bandit [f=0002365] [2365] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0002366] [2366] Event [664,269.316467,184]: 1 finished unit Wind/Tidal Generator [f=0002367] [2367] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0002379] [2379] Event [2483.19604,2.94075012,2948.82617]: 0 lost unit Bandit [f=0002573] oh fuk off really [f=0002765] [2765] Event [584,269.338226,200]: 1 finished unit Wind/Tidal Generator [f=0002772] [2772] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0002861] [2861] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0002932] [2932] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003215] [3215] Event [504,278.050232,200]: 1 finished unit Wind/Tidal Generator [f=0003234] [3234] Event [3950.70459,103.870926,2715.13745]: 0 lost unit Firefly [f=0003306] [3306] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0003361] [3361] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0003504] [3504] Event [4573.46094,2.94075012,2670.21851]: 1 lost unit Kodachi [f=0003539] [3539] Event [3593.27637,174.939301,3214.36963]: 0 finished unit Firefly [f=0003549] [3549] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0003588] [3588] Event [424,294.814697,200]: 1 finished unit Wind/Tidal Generator [f=0003664] [3664] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0003715] [3715] Event [4584,308.42627,4648]: 0 finished unit Wind/Tidal Generator [f=0003719] [3719] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0003790] [3790] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0003943] [3943] Event [824,97.2362518,1832]: 1 finished unit Solar Collector [f=0003945] [3945] Event [344,309.600464,200]: 1 finished unit Wind/Tidal Generator [f=0004031] [4031] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0004410] [4410] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0004484] [4484] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0004499] [4499] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0004644] [4644] Event [648,92.3583984,1928]: 1 finished unit Solar Collector [f=0004662] [4662] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0004689] [4689] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0004689] [4689] Event [4280,269.555664,4936]: 0 lost unit Wind/Tidal Generator [f=0004755] [4755] Event [4168.01855,267.446533,4588]: 0 finished unit Bandit [f=0004760] [4760] Event [4200,268.264709,4984]: 0 lost unit Metal Extractor [f=0004764] [4764] Event [4856,310.716614,4904]: 0 finished unit Wind/Tidal Generator [f=0004954] [4954] Event [216,310.289001,344]: 1 finished unit Wind/Tidal Generator [f=0004982] [4982] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0004996] [4996] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005012] [5012] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005026] [5026] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005068] [5068] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005068] [5068] Event [4048.48779,267.446533,4557.06787]: 0 lost unit Bandit [f=0005082] [5082] Event [4143.18066,267.446533,4571.91748]: 0 lost unit Bandit [f=0005095] [5095] Event [4168.01855,267.435852,4588]: 0 lost unit Bandit [f=0005102] [5102] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005116] [5116] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005136] [5136] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005148] [5148] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005150] [5150] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0005220] [5220] Event [280,306.404114,424]: 1 finished unit Wind/Tidal Generator [f=0005254] [5254] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0005320] [5320] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005326] [5326] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005342] [5342] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005344] [5344] Event [2620.8877,20.6877251,3151.43408]: 0 lost unit Firefly [f=0005356] [5356] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005372] [5372] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005386] [5386] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005402] [5402] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005416] [5416] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005432] [5432] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005442] [5442] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0005446] [5446] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005462] [5462] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005476] [5476] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005492] [5492] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005506] [5506] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005522] [5522] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005536] [5536] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005552] [5552] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005566] [5566] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005582] [5582] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005596] [5596] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005612] [5612] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005626] [5626] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005642] [5642] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005656] [5656] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005662] [5662] Event [768,71.8467712,2064]: 1 finished unit Lotus [f=0005669] [5669] Event [2900.10059,174.939301,3819.41992]: 0 finished unit Firefly [f=0005672] [5672] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005686] [5686] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005702] [5702] Event [4168.01855,267.446533,4588]: 0 lost unit Bandit [f=0005706] [5706] Event [4168,267.446533,4600]: 0 lost unit Shieldbot Factory [f=0005722] [5722] Event [344,308.585754,504]: 1 finished unit Wind/Tidal Generator [f=0005784] [5784] Event [2872,97.9393005,3880]: 0 finished unit Solar Collector [f=0005792] [5792] Event [undefined]: anger_birb resigned [f=0005792] game_message: anger_birb has been destroyed! [f=0005792] game_message: LordSwan3x wins! [f=0005792] Submitting stats [f=0005792] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005792] Part| Total Time|Time of the last 0.5s [f=0005792] Draw 6525.59ms 11.24% [f=0005792] Lua::Callins::Synced 4382.85ms 27.12% [f=0005792] Lua::Callins::Unsynced 9668.12ms 17.36% [f=0005792] Lua::CollectGarbage::Synced 758.06ms 0.00% [f=0005792] Lua::CollectGarbage::Unsynced 366.69ms 1.97% [f=0005792] Misc::Profiler::AddTime 12.74ms 0.00% [f=0005792] Sim 11326.14ms 67.75% [f=0005792] [5792] Received game_message: anger_birb has been destroyed! [f=0005792] [5792] Received game_message: LordSwan3x wins! [f=0005793] [5793] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005793] [5793] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005793] [5793] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005793] [5793] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.5999999,5.5999999,6,0,0,0,0,0,0,0,0,800,890,890,800,5.99999857,0,0,5.99999857,0,0,0,0,0,0,0,0 [f=0005793] [5793] Game End Stats Values: 3,2290,2345,2345,2290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,7.90511942,7.90511942,6,75,180,180,75,0,0,0,0,920,890,890,920,5.99999857,0,0,5.99999857,0,0,0,0,0,0,0,0 [f=0005793] [5793] Game End Stats Values: 4,2530,2415,2415,2530,0,0.00084395,0.00084395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,9.73333359,9.73333359,8,1275,1275,1275,1275,6,8.04125595,8.04125595,6,225,180,180,225,0,0,0,0,920,960,960,920,5.99999857,0,0,5.99999857,0,0,0,0,0,0,0,0 [f=0005793] [5793] Game End Stats Values: 5,2655,2740,2740,2655,0,4.11091137,4.11091137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,8.24428463,10,10,8.24428463,1275,1275,1275,1275,7.55231905,8.31520367,8.31520367,7.55231905,225,180,180,225,0,0,0,0,1045,1195,1195,1045,5.99999857,0,0,5.99999857,0,0,0,0,0,0,0,0 [f=0005793] [5793] Game End Stats Values: 6,2820,2775,2775,2820,1.35128057,9.18581009,9.18581009,1.35128057,0,0,0,0,0,0,0,0,0,0,0,0,48.1701469,29.7868614,29.7868614,48.1701469,90,90,90,90,9.40900898,11.9738359,11.9738359,9.40900898,1275,1275,1275,1275,9.83984375,8.37952614,8.37952614,9.83984375,300,180,180,300,0,0,0,0,1135,1230,1230,1135,5.99999857,0,0,5.99999857,0,0,0,0,29.7868614,48.1701469,48.1701469,29.7868614 [f=0005793] [5793] Game End Stats Values: 7,2745,2990,2990,2745,1.51413047,19.2984867,19.2984867,1.51413047,0,0,0,0,0,0,0,0,0,0,0,0,170.784927,204.230118,204.230118,170.784927,90,90,90,90,9.89944363,14.9397869,14.9397869,9.89944363,1275,1275,1275,1275,10.1688557,8.71537876,8.71537876,10.1688557,225,360,360,225,0,150,150,0,1135,1265,1265,1135,156,0,0,156,0,0,0,0,204.230118,175.164017,175.164017,204.230118 [f=0005793] [5793] Game End Stats Values: 8,3000,3025,3025,3000,7.30181742,33.8178825,33.8178825,7.30181742,0,0,0,0,0,0,0,0,0,0,0,0,170.784927,204.230118,204.230118,170.784927,90,90,90,90,11.3580303,17.449913,17.449913,11.3580303,1275,1275,1275,1275,13.4657602,9.00915909,9.00915909,13.4657602,300,360,360,300,0,150,150,0,1315,1300,1300,1315,156,0,0,156,10.6153736,0,0,10.6153736,204.230118,175.164017,175.164017,204.230118 [f=0005793] [5793] Game End Stats Values: 9,3150,3005,3005,3150,9.9989233,53.1274529,53.1274529,9.9989233,0,0,0,0,0,0,0,0,0,0,0,0,198.456512,236.527435,236.527435,198.456512,90,90,90,90,12.6658955,21.2194271,21.2194271,12.6658955,1275,1275,1275,1275,15.1450472,10.1449852,10.1449852,15.1450472,450,180,180,450,180,170,170,180,1315,1460,1460,1315,176,180,180,176,20.0010872,0,0,20.0010872,267.302338,202.835602,202.835602,267.302338 [f=0005793] [5793] Game End Stats Values: 10,3425,3290,3290,3425,12.767621,77.5677414,77.5677414,12.767621,0,0,0,0,0,0,0,0,0,0,0,0,198.456512,236.527435,236.527435,198.456512,90,90,90,90,11.7709827,24.2611866,24.2611866,11.7709827,1275,1275,1275,1275,15.785779,11.711751,11.711751,15.785779,600,360,360,600,180,170,170,180,1440,1565,1565,1440,176,180,180,176,20.0010872,0,0,20.0010872,267.302338,202.835602,202.835602,267.302338 [f=0005793] [5793] Game End Stats Values: 11,3680,3290,3290,3680,18.2235546,111.864143,111.864143,18.2235546,0,0,0,0,0,0,0,0,0,0,0,0,198.456512,236.527435,236.527435,198.456512,90,90,90,90,12.4096289,27.4099827,27.4099827,12.4096289,1275,1275,1275,1275,16.9174881,12.3688269,12.3688269,16.9174881,675,360,360,675,180,170,170,180,1620,1565,1565,1620,176,180,180,176,20.0010872,0,0,20.0010872,267.302338,202.835602,202.835602,267.302338 [f=0005793] [5793] Game End Stats Values: 12,3665,3630,3630,3665,19.0313721,148.156647,148.156647,19.0313721,0,0,0,0,0,0,0,0,0,0,0,0,213.783325,464.488556,464.488556,213.783325,90,90,90,90,11.9234161,28.4148922,28.4148922,11.9234161,1275,1275,1275,1275,19.5761719,13.4544573,13.4544573,19.5761719,750,540,540,750,180,295,295,180,1530,1725,1725,1530,301,180,180,301,20.0010872,0,0,20.0010872,500.404968,222.031479,222.031479,500.404968 [f=0005793] [5793] Game End Stats Values: 13,3585,3790,3790,3585,21.0001335,187.252945,187.252945,21.0001335,0,0,0,0,0,0,0,0,0,0,0,0,303.393494,1042.84106,1042.84106,303.393494,90,90,90,90,11.778266,30.3528576,30.3528576,11.778266,1275,1275,1275,1275,19.3310108,15.6715937,15.6715937,19.3310108,600,540,540,600,180,563.333313,563.333313,180,1620,1885,1885,1620,589.333313,180,180,589.333313,20.0010872,10.2307701,10.2307701,20.0010872,1081.02502,347.241028,347.241028,1081.02502 [f=0005793] [5793] Game End Stats Values: 14,2875,4095,4095,2875,27.4452095,226.639099,226.639099,27.4452095,0,0,0,0,0,0,0,0,88.8783875,0,0,88.8783875,303.393494,1458.89368,1458.89368,303.393494,90,180,180,90,11.6766787,33.1233253,33.1233253,11.6766787,1275,1275,1275,1275,20.7487583,17.8353062,17.8353062,20.7487583,600,720,720,600,180,1374,1374,180,890,1920,1920,890,1400,180,180,1400,20.0010872,20.0010548,20.0010548,20.0010872,1497.07764,398.513428,398.513428,1497.07764 [f=0005808] [5808] Event [4496,304.055786,4368]: 0 lost unit Lotus [f=0005872] [anger_birb (replay)] gg! [f=0005912] Player LordSwan3x left the game: normal quit [f=0005912] [5912] Event [undefined]: LordSwan3x quit [f=0005916] [5916] Event [392,322.422028,584]: 1 finished unit Wind/Tidal Generator [f=0005994] [5994] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0006020] Spectator anger_birb left the game: normal quit [f=0006020] [6020] Event [undefined]: anger_birb quit [f=0006026] No clients connected, shutting down server [f=0006026] Server shutdown [f=0006317] [6317] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0006471] [6471] Event [440,318.073273,632]: 1 finished unit Wind/Tidal Generator [f=0006551] [6551] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0006666] [6666] Event [456,310.412231,712]: 1 finished unit Wind/Tidal Generator [f=0006936] [6936] Event [488,310.187531,792]: 1 finished unit Wind/Tidal Generator [f=0007131] [7131] Event [504,308.556763,872]: 1 finished unit Wind/Tidal Generator [f=0007164] [7164] Event [1056,268.775208,284]: 1 finished unit Welder [f=0007311] [7311] Event [520,431.169891,952]: 1 finished unit Wind/Tidal Generator [f=0007778] [7778] Event [1056,268.775208,284]: 1 finished unit Welder [f=0008331] [8331] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0008661] [8661] Event [552,444.397339,1032]: 1 finished unit Wind/Tidal Generator [f=0008826] [8826] Event [568,444.404602,1112]: 1 finished unit Wind/Tidal Generator [f=0008891] [8891] Event [1056,268.775208,284]: 1 finished unit Kodachi [f=0009068] Autoquit sending quit command. [f=0009068] [QuitAction] user exited to system [f=0009068] [SpringApp::Kill][1] fromRun=1 [f=0009068] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009068] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009068] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009068] [ThreadPool::SetThreadCount][2] workers=0 [f=0009068] [SpringApp::Kill][2] [f=0009068] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009068] [Game::KillLua][3] dtor=0 luaUI=0x52f13b30 [f=0009068] Start widgetHandler:Shutdown [f=0009068] Shutdown - SaveOrderList Complete [f=0009068] Writing last game win data [f=0009068] Shutdown - SaveConfigData Complete [f=0009068] Shutdown Widget - Chili Highlight [f=0009068] Shutdown Widget - Save/Load API [f=0009068] Shutdown Widget - Draw After Chili [f=0009068] Shutdown Widget - EPIC Menu [f=0009068] Shutdown Widget - Chili Minimap [f=0009068] Shutdown Widget - Chili Widget Selector [f=0009068] Shutdown Widget - Local Team Colors [f=0009068] Shutdown Widget - Display Keys 2 [f=0009068] Shutdown Widget - Save Game Menu [f=0009068] Shutdown Widget - HealthBars [f=0009068] Shutdown Widget - Noises [f=0009068] Shutdown Widget - Unit Icons [f=0009068] Shutdown Widget - Win Counter [f=0009068] Shutdown Widget - BuildETA [f=0009068] Shutdown Widget - SpringRTS Replay Stats [f=0009068] Shutdown Widget - Modular Comm Info [f=0009068] Shutdown Widget - CameraShake [f=0009068] Shutdown Widget - Chili Economy Panel Default [f=0009068] Shutdown Widget - Chili EndGame Window [f=0009068] Shutdown Widget - Chili Nuke Warning [f=0009068] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009068] Shutdown Widget - Chili Spectator Panels [f=0009068] Shutdown Widget - Context Menu [f=0009068] Shutdown Widget - Darkening [f=0009068] Shutdown Widget - MetalFeatures (new) [f=0009068] Shutdown Widget - Defense Range Zero-K [f=0009068] Shutdown Widget - Grab Input [f=0009068] Input grabbing is disabled! [f=0009068] Shutdown Widget - Highlight Geos [f=0009068] Shutdown Widget - Local Widgets Config [f=0009068] Shutdown Widget - Mex Placement Handler [f=0009068] Shutdown Widget - MinimapEvents [f=0009068] Shutdown Widget - Missile Silo Range [f=0009068] Shutdown Widget - Point Tracker [f=0009068] Shutdown Widget - Showeco and Grid Drawer [f=0009068] Shutdown Widget - Stereo3D [f=0009068] Shutdown Widget - Music Player v2 [f=0009068] Shutdown Widget - Attack AoE [f=0009068] Shutdown Widget - Map Edge Extension [f=0009068] Shutdown Widget - Selection Send [f=0009068] Shutdown Widget - LupsManager [f=0009068] Shutdown Widget - Newton Firezone [f=0009068] Shutdown Widget - Chili Pro Console [f=0009068] Shutdown Widget - Lasso Terraform GUI [f=0009068] Shutdown Widget - Chili Framework [f=0009068] Shutdown Widget - Lups [f=0009068] Shutdown Widget - Custom Markers [f=0009068] Shutdown Widget - Chili Core Selector [f=0009068] Shutdown Widget - Select Keys [f=0009068] Shutdown Widget - Pause Screen [f=0009068] Shutdown Widget - Layout Handler [f=0009068] Shutdown Widget - Persistent Build Height [f=0009068] Shutdown Widget - Text To Speech Control [f=0009068] End widgetHandler:Shutdown [f=0009068] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={658774,93004834} {int,ext,rec}Allocs={18751625,0,0} {chunk,block}Bytes={93004834,0} [f=0009068] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009068] [Game::KillLua][2] dtor=0 luaRules=0x5258c690 [f=0009068] Start gadgetHandler:Shutdown [f=0009068] Shutdown - StartSetup [f=0009068] Shutdown - UnitMorph [f=0009068] Shutdown - Carrier Drones [f=0009068] Shutdown - LupsNanoSpray [f=0009068] Shutdown - Missile Silo Controller [f=0009068] Shutdown - Modular Comm Info [f=0009068] Shutdown - Terrain Texture Handler [f=0009068] Shutdown - UnitCloakShield [f=0009068] Shutdown - Starlight Handler [f=0009068] End gadgetHandler:Shutdown [f=0009068] Start gadgetHandler:Shutdown [f=0009068] Shutdown - Save/Load [f=0009068] Shutdown - Teleport Throw [f=0009068] Shutdown - UnitMorph [f=0009068] Shutdown - Modular Comm Info [f=0009068] Shutdown - Retreat Command [f=0009068] Shutdown - Shockwaves [f=0009068] Shutdown - we require more minerals v1.1 [f=0009068] Shutdown - UnitCloakShield [f=0009068] Shutdown - Lups Cloak FX [f=0009068] Shutdown - Lups [f=0009068] Shutdown - Lups Shield [f=0009068] End gadgetHandler:Shutdown [f=0009068] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18751657,0,0} {chunk,block}Bytes={0,0} [f=0009068] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18751657,0,0} {chunk,block}Bytes={0,0} [f=0009068] [Game::KillLua][4] dtor=0 [f=0009068] [Game::~CGame][1] [f=0009068] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009068] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009068] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009068] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009068] [Game::KillLua][4] dtor=1 [f=0009068] [Game::KillMisc][1] [f=0009068] [Game::KillMisc][2] [f=0009068] [Game::KillMisc][3] [f=0009068] [Game::KillRendering][1] [f=0009068] [3DOParser::Kill] allocated 137 pieces [f=0009068] [S3OParser::Kill] allocated 2683 pieces [f=0009068] [AssParser::Kill] allocated 222 pieces [f=0009068] [Game::KillInterface][1] [f=0009068] [Game::KillInterface][2] [f=0009068] [Game::KillSimulation][1] [f=0009068] [Game::KillSimulation][2] [f=0009068] [CCollisionHandler] dis-/continuous tests: 0/277560 [f=0009068] [Game::KillSimulation][3] [f=0009068] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009068] [~CPathCache(20x20)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=5 [f=0009068] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009068] [~CPathCache(40x40)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009068] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009068] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009068] [LosHandler::Kill] raycast instance cache-{hits,misses}={1316,3317}; shared=2%; cached=27% [f=0009068] [Game::KillSimulation][4] [f=0009068] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0009068] [Game::~CGame][2] [f=0009068] [Game::~CGame][3] [f=0009068] [SpringApp::Kill][3] [f=0009068] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95745 bytes sent 63049 bytes recv'd [f=0009068] [SpringApp::Kill][4] font=0x45eb2aa0 [f=0009068] [SpringApp::Kill][5] [f=0009068] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45f2ad50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=9471ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=383ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=97ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=90ms file="objects3d/corwolv.s3o" indx=5056 inflSize=117kb readTime=72ms file="icons/heavygunshipassault.png" indx=1012 inflSize=64kb readTime=69ms file="bitmaps/lightsmoketrail.tga" indx=491 inflSize=28kb readTime=65ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=448 inflSize=4kb readTime=58ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=57ms file="gamedata/unitdefs_pre.lua" indx=923 inflSize=0kb readTime=57ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4609 inflSize=1kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62246162 bytes cached in 2876 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x4602ba40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4602b610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f2b870) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f610001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]