[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u3Fmf5TANK/springsettings.987849.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 182ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffb2001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7350 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/987849/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 690ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dcd1a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dcd1a0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 186ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1696ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3221ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 275ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sisaroth was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/987849/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5803ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11619,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/987849/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b85880,0x53a474c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 850cab5f63a57a0e3881848e5fc8eb57 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000170608060,00000000b0d01820}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000e14c3f80,00000000c42e17a0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5506,191.364746,2375]: 0 finished unit Engineer Commander [f=-000001] [0] Event [866,184.572754,3645]: 1 finished unit Guardian Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:2004 [f=0000000] [0] Masper, team: 0, elo:1972 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [5392,190.881104,2368]: 0 finished unit Tank Foundry [f=0000031] [31] Event [1008,180.579346,3584]: 1 finished unit Tank Foundry [f=0000251] [251] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000360] [360] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000501] [501] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000601] [601] Event [744,188.241211,3496]: 1 finished unit Solar Collector [f=0000654] [654] Event [5364,192.480942,2368]: 0 finished unit Welder [f=0000677] [677] Event [1036,181.549698,3584]: 1 finished unit Welder [f=0000685] [685] Event [5592,191.678711,2376]: 0 finished unit Solar Collector [f=0000689] [689] Event [839.185059,261.10791,3570.29102]: 1 finished unit Firefly [f=0000841] [841] Event [712,188.960938,3576]: 1 finished unit Solar Collector [f=0000937] [937] Event [5544,192.237305,2504]: 0 finished unit Solar Collector [f=0001287] [1287] Event [664,191.227539,3656]: 1 finished unit Solar Collector [f=0001305] [1305] Event [5640,193.730469,2456]: 0 finished unit Solar Collector [f=0001427] [1427] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001524] [1524] Event [5624,191.549805,2536]: 0 finished unit Solar Collector [f=0001619] [1619] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0001763] [1763] Event [5576,188.28418,2264]: 0 finished unit Solar Collector [f=0002081] [2081] Event [5560,185.845703,2184]: 0 finished unit Solar Collector [f=0002204] [2204] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0002476] [2476] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0002600] [2600] Event [5416,185.458984,2216]: 0 finished unit Solar Collector [f=0002739] [2739] Event [664,190.303711,3752]: 1 finished unit Solar Collector [f=0002802] [2802] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0002849] [2849] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0002897] [2897] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0003145] [3145] Event [664,187.521484,3832]: 1 finished unit Solar Collector [f=0003145] [3145] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0003261] [3261] Event [5364,192.480942,2368]: 0 finished unit Kodachi [f=0003584] [3584] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0003694] [3694] Event [744,186.90918,3864]: 1 finished unit Solar Collector [f=0003887] [3887] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0004029] [4029] Event [5364,192.480942,2368]: 0 finished unit Welder [f=0004196] [4196] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0004330] [4330] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0004440] [4440] Event [6040,183.653412,3496]: 0 finished unit Metal Extractor [f=0004517] [4517] Event [5616,184.126953,2032]: 0 lost unit Lotus [f=0004614] [4614] Event [5364,191.160934,2368]: 0 finished unit Kodachi [f=0004816] [4816] Event [5904,173.545898,3552]: 0 finished unit Lotus [f=0004887] [4887] Event [5364,191.160934,2368]: 0 finished unit Kodachi [f=0004900] [4900] Event [5624.80908,173.786102,1829.05701]: 1 lost unit Kodachi [f=0004988] [4988] Event [872,187.972656,3768]: 1 finished unit Caretaker [f=0005017] [5017] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0005246] [5246] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0005314] [5314] Event [5121.14893,189.358109,2930.15771]: 0 lost unit Kodachi [f=0005344] [5344] Event [5000.88232,190.870255,2876.51929]: 0 lost unit Blitz [f=0005451] [5451] Event [5364,191.160934,2368]: 0 finished unit Blitz [f=0005548] [5548] Event [872,186.157227,3704]: 1 finished unit Caretaker [f=0005757] [5757] Event [5883.54053,157.710495,3603.89624]: 1 lost unit Kodachi [f=0005765] [5765] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0005790] [5790] Event [5904,173.545898,3552]: 0 lost unit Lotus [f=0005887] [5887] Event [5328,184.921875,2032]: 0 finished unit Lotus [f=0005914] [5914] Event [5869.8042,124.798317,3775.0752]: 1 lost unit Kodachi [f=0006153] [6153] Event [808,187.478516,3656]: 1 finished unit Caretaker [f=0006229] [6229] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0006308] [6308] Event [5888,188.346283,3424]: 0 finished unit Lotus [f=0006404] [6404] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0006483] [6483] Event [840,188.123047,3880]: 1 finished unit Solar Collector [f=0006532] [6532] Event [5364,191.160934,2368]: 0 finished unit Blitz [f=0006783] [6783] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0006838] [6838] Event [936,189.863281,3896]: 1 finished unit Solar Collector [f=0007150] [7150] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0007198] [7198] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0007254] [7254] Event [5984,227.933594,3296]: 0 finished unit Lotus [f=0007264] [7264] Event [5364,191.160934,2368]: 0 finished unit Blitz [f=0007319] [7319] Event [1032,191.173828,3928]: 1 finished unit Solar Collector [f=0007543] [7543] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0007687] [7687] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0007861] [7861] Event [5299.49902,185.099121,2740.82935]: 1 lost unit Kodachi [f=0007874] [7874] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0007902] [7902] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0007906] [7906] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0007922] [7922] Event [1128,191.227539,3960]: 1 finished unit Solar Collector [f=0007935] [7935] Event [5338.48828,184.10051,2759.62036]: 1 lost unit Kodachi [f=0008009] [8009] Event [5272,183.428711,2200]: 0 finished unit Caretaker [f=0008035] [8035] Event [5595.9292,188.550903,2600.31519]: 0 lost unit Kodachi [f=0008092] [8092] Event [4064,84.4501953,1616]: 0 finished unit Lotus [f=0008113] [8113] Event [5806.50049,182.820282,2277.26709]: 1 lost unit Kodachi [f=0008141] [8141] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0008200] [8200] Event [5885.99463,168.104935,2175.48413]: 0 lost unit Blitz [f=0008250] [8250] Event [5766.5415,143.887543,1878.22266]: 1 lost unit Kodachi [f=0008383] [8383] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0008396] [8396] Event [5171.88135,182.93457,2190.53247]: 1 lost unit Kodachi [f=0008466] [8466] Event [4208,101.788086,1664]: 0 finished unit Lotus [f=0008625] [8625] Event [5214.63525,187.710724,2914.67944]: 1 lost unit Kodachi [f=0008724] [8724] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0008726] [8726] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0008750] [8750] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0008958] [8958] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0009008] [9008] Event [5888,183.919342,3488]: 0 finished unit Lotus [f=0009217] [9217] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0009384] [9384] Event [2784,116.644531,592]: 1 finished unit Lotus [f=0009501] [9501] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0009680] [9680] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0009819] [9819] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0009927] [9927] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0010054] [10054] Event [5364,191.160934,2368]: 0 finished unit Minotaur [f=0010084] [10084] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0010121] [10121] Event [2672,131.479492,752]: 1 finished unit Lotus [f=0010347] [10347] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0010534] [10534] Event [4064,84.4501953,1616]: 0 lost unit Lotus [f=0010550] [10550] Event [5888,183.919342,3488]: 0 lost unit Lotus [f=0010579] [10579] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0010582] [10582] Event [4253.78662,100.45179,1612.53735]: 1 lost unit Kodachi [f=0010587] [10587] Event [5866.42334,153.840958,3611.59424]: 1 lost unit Kodachi [f=0010598] [10598] Event [4208,101.788086,1664]: 0 lost unit Lotus [f=0010614] [10614] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0010624] [10624] Event [4264.27637,122.891327,1747.35498]: 0 lost unit Blitz [f=0010644] [10644] Event [5888,187.67627,3424]: 0 lost unit Lotus [f=0010674] [10674] Event [6040,183.653412,3496]: 0 lost unit Metal Extractor [f=0010684] [10684] Event [4168,92.3073578,1544]: 0 lost unit Metal Extractor [f=0010728] [10728] Event [5320,184.383881,2680]: 0 finished unit Metal Extractor [f=0010738] [10738] Event [6014.23828,187.415695,3442.44824]: 1 lost unit Kodachi [f=0010771] [10771] Event [4199.29834,101.487297,1449.79333]: 1 lost unit Kodachi [f=0010794] [10794] Event [4212.95508,94.9553604,1493.95557]: 1 lost unit Kodachi [f=0010795] [10795] Event [5984,227.933594,3296]: 0 lost unit Lotus [f=0010868] [10868] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0010902] [10902] Event [4280.7373,108.839432,1473.17432]: 0 lost unit Blitz [f=0010916] [10916] Event [4467.2373,131.963898,1627.46558]: 1 lost unit Kodachi [f=0011064] [11064] Event [5112,203.65625,1144]: 0 finished unit Stardust [f=0011147] [11147] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0011168] [11168] Event [5208,191.120117,2600]: 0 finished unit Stinger [f=0011187] [11187] Event [2160,190.916016,1216]: 1 finished unit Lotus [f=0011336] [11336] Event [5576.85254,196.814224,2701.61719]: 1 lost unit Kodachi [f=0011406] [11406] Event [1036,181.549698,3584]: 1 finished unit Kodachi [f=0011506] [11506] Event [5364,192.480942,2368]: 0 finished unit Welder [f=0011636] [11636] Event [5754.34424,187.001709,2325.43677]: 1 lost unit Kodachi [f=0011875] [11875] Event [5364,192.480942,2368]: 0 finished unit Welder [f=0011998] [11998] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0012034] [12034] Event [2016,188.960938,1408]: 1 finished unit Lotus [f=0012094] [12094] Event [4453.46484,129.575027,1577.21558]: 0 lost unit Welder [f=0012160] [12160] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0012294] [12294] Event [4925.02588,215.029785,1212.96606]: 1 lost unit Kodachi [f=0012321] [12321] Event [4970.229,212.99884,1173.31091]: 1 lost unit Kodachi [f=0012356] [12356] Event [5013.30566,216.631653,1067.94617]: 1 lost unit Kodachi [f=0012399] [12399] Event [5079.48486,214.494675,1031.81396]: 1 lost unit Kodachi [f=0012451] [12451] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0012480] [12480] Event [5399.84375,162.023071,1003.87701]: 1 lost unit Kodachi [f=0012770] [12770] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0012924] [12924] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0012940] [12940] Event [2384,188.606445,992]: 1 finished unit Lotus [f=0012946] [12946] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0013104] [13104] Event [2056,181.666992,2968]: 1 finished unit Stinger [f=0013304] [13304] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0013566] [13566] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0013812] [13812] Event [1800,188.896484,3080]: 1 finished unit Solar Collector [f=0013874] [13874] Event [1036,181.549698,3584]: 1 finished unit Welder [f=0014072] [14072] Event [1720,190.69043,3080]: 1 finished unit Solar Collector [f=0014401] [14401] Event [1704,185.953125,3160]: 1 finished unit Solar Collector [f=0014467] [14467] Event [2776,103.925781,472]: 1 finished unit Stardust [f=0014467] [14467] Event [2754.79248,50.9553566,2604.03174]: 0 lost unit Blitz [f=0014482] [14482] Event [2645.43457,60.8437729,2577.25415]: 0 lost unit Blitz [f=0014713] [14713] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0014735] [14735] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0014962] [14962] Event [3238.4248,32.7939301,2994.93359]: 1 lost unit Ogre [f=0014999] [14999] Event [1832,183.632813,3160]: 1 finished unit Solar Collector [f=0015030] [15030] Event [3370.69946,42.8202133,2921.19849]: 0 lost unit Blitz [f=0015281] [15281] Event [3102.87939,43.7240028,2573.69482]: 1 lost unit Ogre [f=0015348] [15348] Event [3345.16943,48.3822403,2762.2439]: 0 lost unit Minotaur [f=0015371] [15371] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0015454] [15454] Event [1928,185.09375,3064]: 1 finished unit Solar Collector [f=0015527] [15527] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0015700] [15700] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0015788] [15788] Event [4072,181.989258,3096]: 0 finished unit Stinger [f=0015839] [15839] Event [1928,187.027344,3160]: 1 finished unit Solar Collector [f=0015992] [15992] Event [4392,116.299896,1592]: 0 finished unit Metal Extractor [f=0015996] [15996] Event [5752,194.987305,2592]: 0 finished unit Fusion Reactor [f=0016146] [16146] Event [2712,115.881836,632]: 1 finished unit Stardust [f=0016199] [16199] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0016219] [16219] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0016307] [16307] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0016480] [16480] Event [3904,300.668945,2720]: 0 finished unit Radar Tower [f=0016532] [16532] Event [5364,192.480942,2368]: 0 finished unit Blitz [f=0016548] [16548] Event [4168,88.2459259,1544]: 0 finished unit Metal Extractor [f=0016725] [16725] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0016848] [16848] Event [5364,191.160934,2368]: 0 finished unit Blitz [f=0017365] [17365] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0017528] [17528] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0017692] [17692] Event [2488,183.514648,904]: 1 finished unit Stardust [f=0017954] [17954] Event [5364,192.480942,2368]: 0 finished unit Ogre [f=0018432] [18432] Event [4159.29736,182.372208,3323.04224]: 1 lost unit Ogre [f=0018457] [18457] Event [4072,171.315308,3096]: 0 lost unit Stinger [f=0018476] [18476] Event [880,187.381836,3368]: 1 finished unit Fusion Reactor [f=0018569] [18569] Event [4097.01953,187.705444,3448.11475]: 0 lost unit Blitz [f=0018574] [18574] Event [4045.7478,186.126587,3433.46143]: 0 lost unit Blitz [f=0018582] [18582] Event [4064.95459,181.241608,3364.09131]: 1 lost unit Ogre [f=0018608] [18608] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0018635] [18635] Event [3938.46362,171.038605,3350.8606]: 0 lost unit Blitz [f=0018654] [18654] Event [3956.27808,166.908264,3340.60181]: 0 lost unit Blitz [f=0018678] [18678] Event [3893.21875,131.063568,3176.54102]: 0 lost unit Blitz [f=0018730] [18730] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0018785] [18785] Event [3819.75073,123.34523,2976.73633]: 0 lost unit Welder [f=0018892] [18892] Event [3864,245.615234,2824]: 0 lost unit Stinger [f=0019021] [19021] Event [4025.44067,161.30835,3098.45874]: 0 lost unit Ogre [f=0019110] [19110] Event [4152,181.019165,3032]: 0 lost unit Metal Extractor [f=0019178] [19178] Event [968,183.310547,3432]: 1 finished unit Caretaker [f=0019221] [19221] Event [3904,300.668945,2720]: 0 lost unit Radar Tower [f=0019232] [19232] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0019241] [19241] Event [5364,192.480942,2368]: 0 finished unit Minotaur [f=0019279] [19279] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0019319] [19319] Event [4376,180.58876,3000]: 0 lost unit Metal Extractor [f=0019375] [19375] Event [1032,181.90332,3432]: 1 finished unit Caretaker [f=0019616] i only chose tank because you hate cloak [f=0019742] [19742] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0019748] [19748] Event [4136,138.612305,1864]: 0 finished unit Stinger [f=0019766] [19766] Event [4173.16748,185.625366,2055.90796]: 1 lost unit Ogre [f=0019776] [19776] Event [4266.9248,191.372604,2287.20044]: 1 lost unit Ogre [f=0019816] im too good for this world [f=0019826] [19826] Event [1112,181.108398,3432]: 1 finished unit Caretaker [f=0019828] [19828] Event [4178.20459,151.982224,1916.14844]: 1 lost unit Ogre [f=0019910] [19910] Event [undefined]: Masper resigned [f=0019910] game_message: Masper has been destroyed! [f=0019910] game_message: chrisdoor1990 wins! [f=0019910] Submitting stats [f=0019910] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019910] Part| Total Time|Time of the last 0.5s [f=0019910] Draw 29609.54ms 27.06% [f=0019910] Lua::Callins::Synced 10713.84ms 7.86% [f=0019910] Lua::Callins::Unsynced 36404.14ms 29.15% [f=0019910] Lua::CollectGarbage::Synced 1713.59ms 0.20% [f=0019910] Lua::CollectGarbage::Unsynced 2129.26ms 1.39% [f=0019910] Misc::Profiler::AddTime 94.75ms 0.00% [f=0019910] Sim 69893.84ms 55.02% [f=0019910] [19910] Received game_message: Masper has been destroyed! [f=0019910] [19910] Received game_message: chrisdoor1990 wins! [f=0019911] [19911] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019911] [19911] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019911] [19911] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019911] [19911] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,5.86666679,6.26666689,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019911] [19911] Game End Stats Values: 3,2525,2525,2525,2525,0.05704037,0.00045456,0.00045456,0.05704037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.0666666,9.0666666,8.80000019,1275,1275,1275,1275,9.60380363,8.00003052,8.00003052,9.60380363,0,0,0,0,0,0,0,0,1250,1230,1230,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019911] [19911] Game End Stats Values: 4,2665,2595,2595,2665,0.48301739,3.99747443,3.99747443,0.48301739,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,12.1333332,12.1333332,11.6000004,1275,1275,1275,1275,12.2061777,8.26646805,8.26646805,12.2061777,0,0,0,0,0,0,0,0,1390,1300,1300,1390,32.6666794,0,0,32.6666794,0,0,0,0,0,0,0,0 [f=0019911] [19911] Game End Stats Values: 5,2895,2775,2775,2895,2.66644073,12.5806227,12.5806227,2.66644073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0666666,14,14,15.0666666,1275,1275,1275,1275,11.6122274,8.57220936,8.57220936,11.6122274,0,180,180,0,0,0,0,0,1620,1300,1300,1620,32.6666794,0,0,32.6666794,0,0,0,0,0,0,0,0 [f=0019911] [19911] Game End Stats Values: 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38,7470,8995,8995,7470,419.398468,517.221558,517.221558,419.398468,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,4757.53076,5306.91162,5306.91162,4757.53076,1150,1310,1310,1150,57,40,40,57,1330,1275,1275,1330,22.2850628,33.4603615,33.4603615,22.2850628,1200,2360,2360,1200,4960,4509.25,4509.25,4960,3790,4030,4030,3790,4742.25,4960,4960,4742.25,1363.9093,0,0,1363.9093,5657.5415,5046.26465,5046.26465,5657.5415 [f=0019911] [19911] Game End Stats Values: 39,7770,9495,9495,7770,466.3396,549.980652,549.980652,466.3396,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,4757.53076,5306.91162,5306.91162,4757.53076,1150,1310,1310,1150,57,40,40,57,1330,1275,1275,1330,25.1294117,34.1839256,34.1839256,25.1294117,1500,2860,2860,1500,4960,4509.25,4509.25,4960,3790,4030,4030,3790,4742.25,4960,4960,4742.25,1363.9093,0,0,1363.9093,5657.5415,5046.26465,5046.26465,5657.5415 [f=0019911] [19911] Game End Stats Values: 40,7770,10085,10085,7770,506.351654,584.437805,584.437805,506.351654,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,4757.53076,5306.91162,5306.91162,4757.53076,1150,1310,1310,1150,57,40,40,57,1330,1275,1275,1330,24.6674671,34.2971458,34.2971458,24.6674671,1500,3360,3360,1500,4960,4509.25,4509.25,4960,3790,4120,4120,3790,4742.25,4960,4960,4742.25,1363.9093,0,0,1363.9093,5657.5415,5046.26465,5046.26465,5657.5415 [f=0019911] [19911] Game End Stats Values: 41,8270,10305,10305,8270,563.130127,612.768188,612.768188,563.130127,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,4757.53076,5306.91162,5306.91162,4757.53076,1150,1530,1530,1150,57,40,40,57,1330,1275,1275,1330,25.7852345,35.7553558,35.7553558,25.7852345,2000,3360,3360,2000,4960,4509.25,4509.25,4960,3790,4120,4120,3790,4742.25,4960,4960,4742.25,1363.9093,0,0,1363.9093,5657.5415,5046.26465,5046.26465,5657.5415 [f=0019911] [19911] Game End Stats Values: 42,8270,9805,9805,8270,620.358276,642.598572,642.598572,620.358276,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,5306.18164,5632.86475,5632.86475,5306.18164,1150,1530,1530,1150,57,40,40,57,1330,1275,1275,1330,25.9318867,35.9886856,35.9886856,25.9318867,2000,2860,2860,2000,5460,4509.25,4509.25,5460,3790,4120,4120,3790,4742.25,5460,5460,4742.25,1365.6593,0,0,1365.6593,6024.23877,5595.53516,5595.53516,6024.23877 [f=0019911] [19911] Game End Stats Values: 43,6150,10895,10895,6150,676.507324,725.067993,725.067993,676.507324,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,6115.81006,7721.36035,7721.36035,6115.81006,730,1530,1530,730,57,70.3333359,70.3333359,57,1330,1275,1275,1330,28.126606,40.5646248,40.5646248,28.126606,500,2860,2860,500,5460,6935.49707,6935.49707,5460,3590,5210,5210,3590,7168.49707,5960,5960,7168.49707,1403.6593,0,0,1403.6593,8165.74902,6566.49756,6566.49756,8165.74902 [f=0019911] [19911] Game End Stats Values: 44,6265,11665,11665,6265,731.539001,818.507324,818.507324,731.539001,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,6424.60791,8374.4248,8374.4248,6424.60791,730,1530,1530,730,57,75,75,57,1275,1275,1275,1275,30.6854515,42.3626213,42.3626213,30.6854515,850,3360,3360,850,5460,7670.49707,7670.49707,5460,3410,5480,5480,3410,7903.49707,5960,5960,7903.49707,1498.6593,0,0,1498.6593,8818.81055,6875.29541,6875.29541,8818.81055 [f=0019911] [19911] Game End Stats Values: 45,6685,11345,11345,6685,787.439514,910.172607,910.172607,787.439514,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,6877.90527,8777.0791,8777.0791,6877.90527,1150,1530,1530,1150,57,75,75,57,1275,1275,1275,1275,26.7766972,44.1110153,44.1110153,26.7766972,850,2860,2860,850,6460,7670.49707,7670.49707,6460,3410,5660,5660,3410,7903.49707,6960,6960,7903.49707,1574.6593,0,0,1574.6593,9328.71582,7506.42529,7506.42529,9328.71582 [f=0019911] [19911] Game End Stats Values: 46,6685,11025,11025,6685,802.252197,935.399902,935.399902,802.252197,0,0,0,0,0,0,0,0,36.227478,0,0,36.227478,7122.73047,8977.95215,8977.95215,7122.73047,1150,1530,1530,1150,57,75,75,57,1275,1275,1275,1275,29.2031822,44.3068047,44.3068047,29.2031822,850,2360,2360,850,6460,7670.49707,7670.49707,6460,3410,5840,5840,3410,7903.49707,7460,7460,7903.49707,1602.4093,0,0,1602.4093,9529.58887,7799.47461,7799.47461,9529.58887 [f=0019949] [19949] Event [4136,135.04808,1864]: 0 lost unit Stinger [f=0019959] [19959] Event [4037.46387,100.717148,1755.01404]: 0 lost unit Minotaur [f=0020034] Spectator Masper left the game: normal quit [f=0020034] [20034] Event [undefined]: Masper quit [f=0020196] No clients connected, shutting down server [f=0020196] Server shutdown [f=0020233] [20233] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0020519] [20519] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0020642] [20642] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0021321] [21321] Event [880,190.958984,3272]: 1 finished unit Fusion Reactor [f=0021615] [21615] Event [1036,181.549698,3584]: 1 finished unit Ogre [f=0021991] Autoquit sending quit command. [f=0021991] [QuitAction] user exited to system [f=0021991] [SpringApp::Kill][1] fromRun=1 [f=0021991] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021991] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021991] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021991] [ThreadPool::SetThreadCount][2] workers=0 [f=0021991] [SpringApp::Kill][2] [f=0021991] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021991] [Game::KillLua][3] dtor=0 luaUI=0x5398dca0 [f=0021991] Start widgetHandler:Shutdown [f=0021991] Shutdown - SaveOrderList Complete [f=0021991] Writing last game win data [f=0021991] Shutdown - SaveConfigData Complete [f=0021991] Shutdown Widget - Save/Load API [f=0021991] Shutdown Widget - Chili Highlight [f=0021991] Shutdown Widget - Draw After Chili [f=0021991] Shutdown Widget - EPIC Menu [f=0021991] Shutdown Widget - Chili Widget Selector [f=0021991] Shutdown Widget - Chili Minimap [f=0021991] Shutdown Widget - Local Team Colors [f=0021991] Shutdown Widget - Display Keys 2 [f=0021991] Shutdown Widget - Save Game Menu [f=0021991] Shutdown Widget - Unit Icons [f=0021991] Shutdown Widget - Noises [f=0021991] Shutdown Widget - HealthBars [f=0021991] Shutdown Widget - Win Counter [f=0021991] Shutdown Widget - SpringRTS Replay Stats [f=0021991] Shutdown Widget - BuildETA [f=0021991] Shutdown Widget - Modular Comm Info [f=0021991] Shutdown Widget - Music Player v2 [f=0021991] Shutdown Widget - Stereo3D [f=0021991] Shutdown Widget - Showeco and Grid Drawer [f=0021991] Shutdown Widget - Point Tracker [f=0021991] Shutdown Widget - Missile Silo Range [f=0021991] Shutdown Widget - MinimapEvents [f=0021991] Shutdown Widget - Mex Placement Handler [f=0021991] Shutdown Widget - Local Widgets Config [f=0021991] Shutdown Widget - Highlight Geos [f=0021991] Shutdown Widget - Grab Input [f=0021991] Input grabbing is disabled! [f=0021991] Shutdown Widget - Defense Range Zero-K [f=0021991] Shutdown Widget - MetalFeatures (new) [f=0021991] Shutdown Widget - Darkening [f=0021991] Shutdown Widget - Context Menu [f=0021991] Shutdown Widget - Chili Spectator Panels [f=0021991] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021991] Shutdown Widget - Chili Nuke Warning [f=0021991] Shutdown Widget - Chili EndGame Window [f=0021991] Shutdown Widget - Chili Economy Panel Default [f=0021991] Shutdown Widget - CameraShake [f=0021991] Shutdown Widget - Attack AoE [f=0021991] Shutdown Widget - Map Edge Extension [f=0021991] Shutdown Widget - Selection Send [f=0021991] Shutdown Widget - LupsManager [f=0021991] Shutdown Widget - Newton Firezone [f=0021991] Shutdown Widget - Chili Pro Console [f=0021991] Shutdown Widget - Lasso Terraform GUI [f=0021991] Shutdown Widget - Lups [f=0021991] Shutdown Widget - Chili Framework [f=0021991] Shutdown Widget - Chili Core Selector [f=0021991] Shutdown Widget - Custom Markers [f=0021991] Shutdown Widget - Select Keys [f=0021991] Shutdown Widget - Pause Screen [f=0021991] Shutdown Widget - Text To Speech Control [f=0021991] Shutdown Widget - Persistent Build Height [f=0021991] Shutdown Widget - Layout Handler [f=0021991] End widgetHandler:Shutdown [f=0021991] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1552997,132740344} {int,ext,rec}Allocs={31428635,0,0} {chunk,block}Bytes={132740344,0} [f=0021991] [Game::KillLua][1] dtor=0 luaGaia=0x53a474c0 [f=0021991] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314895,118512740} {int,ext,rec}Allocs={31428636,0,0} {chunk,block}Bytes={118512740,0} [f=0021991] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314895,118512740} {int,ext,rec}Allocs={31428636,0,0} {chunk,block}Bytes={118512740,0} [f=0021991] [Game::KillLua][2] dtor=0 luaRules=0x53b85880 [f=0021991] Start gadgetHandler:Shutdown [f=0021991] Shutdown - StartSetup [f=0021991] Shutdown - UnitMorph [f=0021991] Shutdown - Carrier Drones [f=0021991] Shutdown - LupsNanoSpray [f=0021991] Shutdown - Missile Silo Controller [f=0021991] Shutdown - Modular Comm Info [f=0021991] Shutdown - Terrain Texture Handler [f=0021991] Shutdown - UnitCloakShield [f=0021991] Shutdown - Starlight Handler [f=0021991] End gadgetHandler:Shutdown [f=0021991] Start gadgetHandler:Shutdown [f=0021991] Shutdown - Save/Load [f=0021991] Shutdown - Teleport Throw [f=0021991] Shutdown - UnitMorph [f=0021991] Shutdown - Modular Comm Info [f=0021991] Shutdown - Retreat Command [f=0021991] Shutdown - Shockwaves [f=0021991] Shutdown - UnitCloakShield [f=0021991] Shutdown - Lups Cloak FX [f=0021991] Shutdown - Lups [f=0021991] Shutdown - Lups Shield [f=0021991] End gadgetHandler:Shutdown [f=0021991] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31428674,0,0} {chunk,block}Bytes={0,0} [f=0021991] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31428674,0,0} {chunk,block}Bytes={0,0} [f=0021991] [Game::KillLua][4] dtor=0 [f=0021991] [Game::~CGame][1] [f=0021991] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021991] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021991] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021991] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021991] [Game::KillLua][4] dtor=1 [f=0021991] [Game::KillMisc][1] [f=0021991] [Game::KillMisc][2] [f=0021991] [Game::KillMisc][3] [f=0021991] [Game::KillRendering][1] [f=0021991] [3DOParser::Kill] allocated 137 pieces [f=0021991] [S3OParser::Kill] allocated 2710 pieces [f=0021991] [AssParser::Kill] allocated 220 pieces [f=0021991] [Game::KillInterface][1] [f=0021991] [Game::KillInterface][2] [f=0021991] [Game::KillSimulation][1] [f=0021991] [Game::KillSimulation][2] [f=0021991] [CCollisionHandler] dis-/continuous tests: 0/697451 [f=0021991] [Game::KillSimulation][3] [f=0021991] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021991] [~CPathCache(24x24)] cacheHits=105 hitPercentage=38% numHashColls=0 maxCacheSize=25 [f=0021991] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021991] [~CPathCache(48x48)] cacheHits=124 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021991] [LosHandler::Kill] raycast instance cache-{hits,misses}={6301,12526}; shared=0%; cached=33% [f=0021991] [Game::KillSimulation][4] [f=0021991] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0021991] [Game::~CGame][2] [f=0021991] [Game::~CGame][3] [f=0021991] [SpringApp::Kill][3] [f=0021991] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231314 bytes sent 230017 bytes recv'd [f=0021991] [SpringApp::Kill][4] font=0x45d07aa0 [f=0021991] [SpringApp::Kill][5] [f=0021991] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44aac7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=9144ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=385ms file="unitpics/amphlaunch.png" indx=6283 inflSize=9kb readTime=261ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=122ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=78ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4609 inflSize=1kb readTime=73ms file="objects3d/amphaa.s3o" indx=4820 inflSize=144kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="luaintro/addons/main.lua" indx=1215 inflSize=2kb readTime=52ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=49ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62795332 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45e5d9b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e6b700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d780d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffb2001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]