[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dJ2A78zhSf/springsettings.987826.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 325ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c8001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7348 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/987826/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 863ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4586efc0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4586efc0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 235ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4351ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 197ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Herus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/987826/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3761ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11617,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/987826/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50c2f300,0x61633860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c303ab5fe625417b21f033ed4596f592 [f=-000001] Connection attempt from dominiklinha [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[Game::Load][lua{Rules,Gaia}={000000005df6ca20,000000005e8a5a20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000c42e03f0,00000000c55923f0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2794,124.379089,5967]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5335,124.378357,1226]: 1 finished unit Guardian Commander [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] chrisdoor1990, team: 1, elo:2003 [f=0000000] [0] dominiklinha, team: 0, elo:1501 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2888,124.375,5888]: 0 finished unit Cloakbot Factory [f=0000012] [12] Event [5328,124.375,1328]: 1 finished unit Tank Foundry [f=0000314] [314] Event [2648,124.375,6040]: 0 finished unit Metal Extractor [f=0000360] [360] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0000489] [489] Event [2888.01465,124.375,5878.3999]: 0 finished unit Conjurer [f=0000586] [586] Event [5464,124.375,1096]: 1 finished unit Solar Collector [f=0000689] [689] Event [2678.00562,201.375,6302.61572]: 0 finished unit Firefly [f=0000689] [689] Event [5495.22461,201.375,1204.57446]: 1 finished unit Firefly [f=0000697] [697] Event [5328,125.695,1356]: 1 finished unit Welder [f=0000854] [854] Event [2648,124.375,6424]: 0 finished unit Metal Extractor [f=0000857] [857] Event [2888.01465,124.375,5878.3999]: 0 finished unit Conjurer [f=0000952] [952] Event [5464,124.375,1176]: 1 finished unit Solar Collector [f=0000989] [989] Event [2584,124.375,6424]: 0 finished unit Wind/Tidal Generator [f=0001109] [1109] Event [2584,124.375,6344]: 0 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [2584,124.375,6264]: 0 finished unit Wind/Tidal Generator [f=0001379] [1379] Event [2568,124.375,6184]: 0 finished unit Wind/Tidal Generator [f=0001556] [1556] Event [5544,124.375,1208]: 1 finished unit Solar Collector [f=0001559] [1559] Event [2568,124.375,6104]: 0 finished unit Wind/Tidal Generator [f=0001620] [1620] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0001739] [1739] Event [2568,124.375,6024]: 0 finished unit Wind/Tidal Generator [f=0002039] [2039] Event [2728,124.375,6456]: 0 finished unit Wind/Tidal Generator [f=0002042] [2042] Event [4744,24.3688965,6120]: 0 finished unit Metal Extractor [f=0002159] [2159] Event [2808,124.375,6408]: 0 finished unit Wind/Tidal Generator [f=0002259] [2259] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0002321] [2321] Event [5544,124.375,1288]: 1 finished unit Solar Collector [f=0002339] [2339] Event [2888,124.375,6344]: 0 finished unit Wind/Tidal Generator [f=0002519] [2519] Event [2968,124.375,6296]: 0 finished unit Wind/Tidal Generator [f=0002627] [2627] Event [4488,24.3688965,6120]: 0 finished unit Metal Extractor [f=0002729] [2729] Event [3048,124.375,6232]: 0 finished unit Wind/Tidal Generator [f=0002972] [2972] Event [1016,124.375,6152]: 0 finished unit Metal Extractor [f=0002976] [2976] Event [5624,124.375,1288]: 1 finished unit Solar Collector [f=0002995] [2995] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0003014] [3014] Event [2968,124.375,6200]: 0 finished unit Metal Extractor [f=0003130] [3130] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0003256] [3256] Event [4616,24.3688965,6360]: 0 finished unit Metal Extractor [f=0003366] [3366] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0003532] [3532] Event [5624,124.375,1368]: 1 finished unit Solar Collector [f=0003538] [3538] Event [2568,124.375,6024]: 0 lost unit Wind/Tidal Generator [f=0003569] [3569] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0003576] [3576] Event [2568,124.433289,6104]: 0 lost unit Wind/Tidal Generator [f=0003602] [3602] Event [1288,124.375,6008]: 0 finished unit Metal Extractor [f=0003616] [3616] Event [2568,124.433289,6184]: 0 lost unit Wind/Tidal Generator [f=0003650] [3650] Event [2584,124.4487,6264]: 0 lost unit Wind/Tidal Generator [f=0003679] [3679] Event [5272,124.375,984]: 1 finished unit Solar Collector [f=0003698] [3698] Event [2606.65747,124.375,6493.92676]: 1 lost unit Kodachi [f=0004042] [4042] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0004049] [4049] Event [5624,124.375,1448]: 1 finished unit Solar Collector [f=0004175] [4175] Event [5144,124.375,984]: 1 finished unit Solar Collector [f=0004262] [4262] Event [1272,124.375,6344]: 0 finished unit Metal Extractor [f=0004409] [4409] Event [2584,123.272858,6344]: 0 finished unit Wind/Tidal Generator [f=0004472] [4472] Event [4600,24.3688965,6216]: 0 finished unit Energy Pylon [f=0004574] [4574] Event [2584,123.346558,6264]: 0 finished unit Wind/Tidal Generator [f=0004605] [4605] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0004610] [4610] Event [5624,124.375,1528]: 1 finished unit Solar Collector [f=0004710] [4710] Event [3295.60181,124.375,5243.52881]: 0 lost unit Glaive [f=0004728] [4728] Event [3328.97681,124.375,5277.18311]: 0 lost unit Glaive [f=0004771] [4771] Event [5464,124.375,776]: 1 finished unit Solar Collector [f=0004814] [4814] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0004829] [4829] Event [2584,123.344116,6184]: 0 finished unit Wind/Tidal Generator [f=0004832] [4832] Event [3365.06665,124.375,5679.11914]: 0 lost unit Glaive [f=0004926] [4926] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0005009] [5009] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0005014] [5014] Event [3048,124.375,6232]: 0 lost unit Wind/Tidal Generator [f=0005042] [5042] Event [2568,123.331146,6104]: 0 finished unit Wind/Tidal Generator [f=0005066] [5066] Event [2968,124.534531,6296]: 0 lost unit Wind/Tidal Generator [f=0005146] [5146] Event [2888,124.375,6344]: 0 lost unit Wind/Tidal Generator [f=0005181] [5181] Event [2743.5188,124.375,6500.0625]: 1 lost unit Kodachi [f=0005204] [5204] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0005263] [5263] Event [2568,123.272858,6024]: 0 finished unit Wind/Tidal Generator [f=0005328] [5328] Event [5592,124.375,776]: 1 finished unit Solar Collector [f=0005399] [5399] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0005478] [5478] Event [1272,124.375,6184]: 0 finished unit Energy Pylon [f=0005518] [5518] Event [5464,124.375,1320]: 1 finished unit Caretaker [f=0005594] [5594] Event [2888.01465,124.375,5878.3999]: 0 finished unit Glaive [f=0005690] [5690] Event [3267.32739,124.375,5205.10303]: 0 lost unit Glaive [f=0005740] [5740] Event [3393.17627,124.375,5385.13818]: 0 lost unit Glaive [f=0005789] [5789] Event [2792,123.351593,6408]: 0 finished unit Wind/Tidal Generator [f=0005866] [5866] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0005939] [5939] Event [2872,123.440475,6344]: 0 finished unit Wind/Tidal Generator [f=0005982] [5982] Event [3736,124.375,6104]: 0 lost unit Energy Pylon [f=0006043] [6043] Event [5464,124.375,1400]: 1 finished unit Caretaker [f=0006134] [6134] Event [2952,123.409882,6296]: 0 finished unit Wind/Tidal Generator [f=0006314] [6314] Event [3032,123.440475,6232]: 0 finished unit Wind/Tidal Generator [f=0006331] [6331] Event [4945.30566,24.3688965,6277.0083]: 1 lost unit Kodachi [f=0006744] [6744] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0006757] [6757] Event [2888.01465,124.375,5878.3999]: 0 finished unit Knight [f=0006834] [6834] Event [5464,124.375,1464]: 1 finished unit Caretaker [f=0006872] [6872] Event [5432,124.375,952]: 1 finished unit Solar Collector [f=0006934] [6934] Event [5084.50732,22.7602921,6118.88135]: 0 lost unit Glaive [f=0006998] [6998] Event [5183.11523,18.6210175,5945.53174]: 0 lost unit Glaive [f=0007170] [7170] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0007274] [7274] Event [2856,124.375,6008]: 0 finished unit Caretaker [f=0007332] [7332] Event [4744,24.3688965,6120]: 0 lost unit Metal Extractor [f=0007433] [7433] Event [4600,24.3688965,6216]: 0 lost unit Energy Pylon [f=0007531] [7531] Event [3096,124.258499,6280]: 0 finished unit Energy Pylon [f=0007566] [7566] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0007605] [7605] Event [4616,24.3688965,6360]: 0 lost unit Metal Extractor [f=0007623] [7623] Event [2920,124.375,6008]: 0 finished unit Caretaker [f=0007659] [7659] Event [2888.01465,124.375,5878.3999]: 0 finished unit Knight [f=0008066] [8066] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0008201] [8201] Event [2888.01465,124.375,5878.3999]: 0 finished unit Knight [f=0008449] [8449] Event [3773.09644,124.375,5374.29346]: 1 lost unit Kodachi [f=0008498] [8498] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0008591] [8591] Event [2104,124.375,6184]: 0 finished unit Energy Pylon [f=0008676] [8676] Event [1288,124.375,6008]: 0 lost unit Metal Extractor [f=0008800] [8800] Event [1016,124.375,6152]: 0 lost unit Metal Extractor [f=0008926] [8926] Event [2888.01465,124.375,5878.3999]: 0 finished unit Knight [f=0008949] [8949] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0009114] [9114] Event [1272,124.375,6184]: 0 lost unit Energy Pylon [f=0009175] [9175] Event [2779.89746,124.375,4940.56396]: 1 lost unit Kodachi [f=0009200] [9200] Event [1272,123.923721,6344]: 0 lost unit Metal Extractor [f=0009454] [9454] Event [5328,125.695,1356]: 1 finished unit Kodachi [f=0009462] [9462] Event [2455.16602,227.907974,4536.23877]: 0 lost unit Firefly [f=0009779] [9779] Event [3206.18921,201.375,5552.41748]: 0 finished unit Firefly [f=0009847] [9847] Event [2888.01465,124.375,5878.3999]: 0 finished unit Knight [f=0009955] [9955] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0010325] [10325] Event [2776,124.375,6232]: 0 finished unit Caretaker [f=0010620] [10620] Event [3240,124.375,5432]: 0 finished unit Geothermal Generator [f=0010819] [10819] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0011180] [11180] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0011312] [11312] Event [4082.5332,124.375,5075.39551]: 1 lost unit Kodachi [f=0011539] [11539] Event [3176,124.375,5832]: 0 finished unit Energy Pylon [f=0011561] [11561] Event [4081.23535,124.375,5368.9624]: 1 lost unit Kodachi [f=0011683] [11683] Event [4920,124.375,1704]: 1 finished unit Geothermal Generator [f=0011944] [11944] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0011959] [11959] Event [3086.46655,124.375,5384.15967]: 1 lost unit Kodachi [f=0012018] [12018] Event [3176.49634,124.375,5368.57861]: 1 lost unit Kodachi [f=0012034] [12034] Event [3142.86938,124.437935,5386.92969]: 1 lost unit Kodachi [f=0012186] [12186] Event [3240,124.375,5432]: 0 lost unit Geothermal Generator [f=0012211] [12211] Event [3163.51758,122.762856,5579.92578]: 1 lost unit Kodachi [f=0012214] [12214] Event [3310.30957,120.635208,5517.43652]: 1 lost unit Kodachi [f=0012256] [12256] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0012312] [12312] Event [5144,124.375,1448]: 1 finished unit Energy Pylon [f=0012994] [12994] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0013226] [13226] Event [5192,124.375,1368]: 1 finished unit Caretaker [f=0013538] [13538] Event [5328,125.695,1356]: 1 finished unit Welder [f=0013659] [13659] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0013750] [13750] Event [5192,124.375,1304]: 1 finished unit Caretaker [f=0014504] [14504] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0014660] [14660] Event [5192,124.375,1240]: 1 finished unit Caretaker [f=0014863] [14863] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0016146] [16146] Event [2318.60229,225.600708,5852.79443]: 0 lost unit Firefly [f=0016178] [16178] Event [2568,123.232544,6024]: 0 lost unit Wind/Tidal Generator [f=0016178] [16178] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0016208] [16208] Event [2605.17676,123.29628,5656.05615]: 0 lost unit Knight [f=0016242] [16242] Event [2568,123.496536,6104]: 0 lost unit Wind/Tidal Generator [f=0016259] [16259] Event [5096,124.375,1216]: 1 finished unit Fusion Reactor [f=0016281] [16281] Event [2526.92163,124.375,5850.41553]: 1 lost unit Ogre [f=0016285] [16285] Event [2549.66504,122.630867,6121.80469]: 0 lost unit Knight [f=0016392] [16392] Event [2856,122.040482,6008]: 0 lost unit Caretaker [f=0016401] [16401] Event [2920,124.541016,6008]: 0 lost unit Caretaker [f=0016437] [16437] Event [2776,123.761292,6232]: 0 lost unit Caretaker [f=0016438] [16438] Event [6920,124.375,840]: 1 finished unit Metal Extractor [f=0016469] [16469] Event [2424.72607,201.375,6383.77441]: 0 finished unit Firefly [f=0016543] [16543] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0016560] [16560] Event [2625.9187,229.861099,6225.28076]: 0 lost unit Firefly [f=0016564] [16564] Event [2584,123.346558,6264]: 0 lost unit Wind/Tidal Generator [f=0016574] [16574] Event [2584,123.355774,6184]: 0 lost unit Wind/Tidal Generator [f=0016594] [16594] Event [2424.72607,201.161713,6383.77441]: 0 lost unit Firefly [f=0016636] [16636] Event [2584,123.331146,6344]: 0 lost unit Wind/Tidal Generator [f=0016845] [16845] Event [2888,124.266891,5888]: 0 lost unit Cloakbot Factory [f=0016906] [16906] Event [3032,123.485641,6232]: 0 lost unit Wind/Tidal Generator [f=0016950] [16950] Event [3078.24976,124.375,6065.20703]: 1 lost unit Ogre [f=0016958] [16958] Event [2952,123.569489,6296]: 0 lost unit Wind/Tidal Generator [f=0017128] [17128] Event [2584,124.375,6424]: 0 lost unit Wind/Tidal Generator [f=0017175] [17175] Event [2872,123.440475,6344]: 0 lost unit Wind/Tidal Generator [f=0017232] [17232] Event [2424.50708,200.461426,6383.91211]: 0 lost unit Firefly [f=0017286] [17286] Event [2564.13867,122.036552,6331.4043]: 1 lost unit Ogre [f=0017569] [17569] Event [7160,124.375,1000]: 1 finished unit Metal Extractor [f=0017621] [17621] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0017669] [17669] Event [2427.73853,201.043961,6406.7666]: 0 finished unit Firefly [f=0018191] [18191] Event [5096,124.375,1312]: 1 finished unit Fusion Reactor [f=0018444] [18444] Event [3576,24.3688965,968]: 1 finished unit Energy Pylon [f=0018540] [18540] Event [6888,124.375,1160]: 1 finished unit Metal Extractor [f=0018753] [18753] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0019689] [19689] Event [5000,124.375,1264]: 1 finished unit Fusion Reactor [f=0019706] [19706] Event [2360,124.375,6488]: 0 finished unit Singularity Reactor [f=0019922] [19922] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0019957] [19957] Event [7192,19.2053223,2248]: 1 finished unit Metal Extractor [f=0020779] GG [f=0020793] [20793] Event [6952,21.1523438,2264]: 1 finished unit Metal Extractor [f=0020844] [20844] Event [3832,124.375,1912]: 1 finished unit Energy Pylon [f=0020867] gg [f=0020880] [20880] Event [5000,124.375,1376]: 1 finished unit Fusion Reactor [f=0020890] [20890] Event [2712,125.095284,6264]: 0 finished unit Caretaker [f=0021033] [21033] Event [2326.96509,229.109451,5692.9126]: 0 lost unit Firefly [f=0021119] [21119] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0021228] [21228] Event [2648,124.553726,6264]: 0 finished unit Caretaker [f=0021247] [21247] Event [2104,120.554047,6184]: 0 lost unit Energy Pylon [f=0021329] [21329] Event [2360,124.088058,6376]: 0 lost unit Singularity Reactor [f=0021330] [21330] Event [2177.70801,121.485222,6240.58496]: 1 lost unit Ogre [f=0021341] [21341] Event [2495.03931,124.16011,6251.90039]: 0 lost unit Knight [f=0021359] [21359] Event [2507.00195,201.706924,6412.61963]: 0 finished unit Firefly [f=0021461] [21461] Event [2265.67358,123.260254,6457.41846]: 0 lost unit Conjurer [f=0021478] [21478] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0021575] [21575] Event [2179.21167,122.485809,6273.38867]: 1 lost unit Ogre [f=0021796] [21796] Event [2360,124.375,6488]: 0 lost unit Singularity Reactor [f=0021796] [21796] Event [2120.37329,122.478401,6302.21436]: 1 lost unit Ogre [f=0021796] [21796] Event [2321.30664,226.699203,6347.14258]: 0 lost unit Firefly [f=0021877] [21877] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0022050] [22050] Event [5328,125.695,1356]: 1 finished unit Welder [f=0022189] [22189] Event [5928,24.3688965,3288]: 1 finished unit Metal Extractor [f=0022215] [22215] Event [5328,125.695,1356]: 1 finished unit Welder [f=0022456] [22456] Event [4424,124.375,1400]: 1 finished unit Energy Pylon [f=0022692] [22692] Event [5736,24.3688965,3336]: 1 finished unit Metal Extractor [f=0022975] [22975] Event [5000,124.375,1472]: 1 finished unit Fusion Reactor [f=0023184] [23184] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0023250] [23250] Event [5864,24.3688965,3512]: 1 finished unit Metal Extractor [f=0023276] [23276] Event [undefined]: dominiklinha resigned [f=0023276] game_message: dominiklinha has been destroyed! [f=0023276] game_message: chrisdoor1990 wins! [f=0023276] Submitting stats [f=0023276] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023276] Part| Total Time|Time of the last 0.5s [f=0023276] Draw 35445.02ms 20.10% [f=0023276] Lua::Callins::Synced 12446.81ms 6.20% [f=0023276] Lua::Callins::Unsynced 41830.96ms 23.80% [f=0023276] Lua::CollectGarbage::Synced 4719.36ms 0.90% [f=0023276] Lua::CollectGarbage::Unsynced 5436.16ms 3.10% [f=0023276] Misc::Profiler::AddTime 111.40ms 0.00% [f=0023276] Sim 87030.09ms 62.80% [f=0023276] [23276] Received game_message: dominiklinha has been destroyed! [f=0023276] [23276] Received game_message: chrisdoor1990 wins! [f=0023277] [23277] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023277] [23277] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023277] [23277] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023277] [23277] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.86666679,5.86666679,6,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023277] [23277] Game End Stats Values: 3,2515,2455,2455,2515,0,1.41496611,1.41496611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,9.19999981,8,1275,1275,1275,1275,8,8.09433174,8.09433174,8,0,0,0,0,0,0,0,0,1220,1160,1160,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023277] [23277] Game End Stats Values: 4,2620,2525,2525,2620,2.11552143,3.79843402,3.79843402,2.11552143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.02318954,11.6000004,11.6000004,9.02318954,1275,1275,1275,1275,10.1410351,8.15889835,8.15889835,10.1410351,0,0,0,0,0,0,0,0,1325,1230,1230,1325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023277] [23277] Game End Stats Values: 5,2725,2775,2775,2725,5.87877893,11.0385666,11.0385666,5.87877893,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0067358,12.9333334,12.9333334,10.0067358,1275,1275,1275,1275,10.2508841,8.48267555,8.48267555,10.2508841,0,180,180,0,0,0,0,0,1430,1300,1300,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023277] [23277] Game End Stats Values: 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53,840,15715,15715,840,1384.10205,3963.68433,3963.68433,1384.10205,0,0,0,0,0,0,0,0,1770.96558,0,0,1770.96558,4774.52051,10489.4746,10489.4746,4774.52051,0,0,0,0,2,227.636368,227.636368,2,0,1275,1275,0,4,57.8543816,57.8543816,4,350,3000,3000,350,4800,9312.66992,9312.66992,4800,490,11420,11420,490,12177.6699,5222.3335,5222.3335,12177.6699,202.000397,0,0,202.000397,14087.1797,5426.28125,5426.28125,14087.1797 [f=0023444] [23444] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0023481] Player chrisdoor1990 left the game: normal quit [f=0023481] [23481] Event [undefined]: chrisdoor1990 quit [f=0023487] Spectator dominiklinha left the game: normal quit [f=0023487] [23487] Event [undefined]: dominiklinha quit [f=0023493] No clients connected, shutting down server [f=0023493] Server shutdown [f=0023493] End of demo reached [f=0023695] [23695] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0023982] [23982] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0024029] [24029] Event [4104,24.3688965,3128]: 1 finished unit Metal Extractor [f=0024255] [24255] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0024359] [24359] Event [4552,24.3688965,3224]: 1 finished unit Metal Extractor [f=0024518] [24518] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0024776] [24776] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0025038] [25038] Event [5328,125.695,1356]: 1 finished unit Ogre [f=0025127] Autoquit sending quit command. [f=0025127] [QuitAction] user exited to system [f=0025127] [SpringApp::Kill][1] fromRun=1 [f=0025127] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025127] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025127] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025127] [ThreadPool::SetThreadCount][2] workers=0 [f=0025127] [SpringApp::Kill][2] [f=0025127] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025127] [Game::KillLua][3] dtor=0 luaUI=0x60f8ea40 [f=0025127] Start widgetHandler:Shutdown [f=0025127] Shutdown - SaveOrderList Complete [f=0025127] Writing last game win data [f=0025127] Shutdown - SaveConfigData Complete [f=0025127] Shutdown Widget - Chili Highlight [f=0025127] Shutdown Widget - Save/Load API [f=0025127] Shutdown Widget - Draw After Chili [f=0025127] Shutdown Widget - EPIC Menu [f=0025127] Shutdown Widget - Chili Minimap [f=0025127] Shutdown Widget - Chili Widget Selector [f=0025127] Shutdown Widget - Local Team Colors [f=0025127] Shutdown Widget - Display Keys 2 [f=0025127] Shutdown Widget - Save Game Menu [f=0025127] Shutdown Widget - HealthBars [f=0025127] Shutdown Widget - Noises [f=0025127] Shutdown Widget - Unit Icons [f=0025127] Shutdown Widget - Win Counter [f=0025127] Shutdown Widget - BuildETA [f=0025127] Shutdown Widget - SpringRTS Replay Stats [f=0025127] Shutdown Widget - Modular Comm Info [f=0025127] Shutdown Widget - CameraShake [f=0025127] Shutdown Widget - Chili Economy Panel Default [f=0025127] Shutdown Widget - Chili EndGame Window [f=0025127] Shutdown Widget - Chili Nuke Warning [f=0025127] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025127] Shutdown Widget - Chili Spectator Panels [f=0025127] Shutdown Widget - Context Menu [f=0025127] Shutdown Widget - Darkening [f=0025127] Shutdown Widget - MetalFeatures (new) [f=0025127] Shutdown Widget - Defense Range Zero-K [f=0025127] Shutdown Widget - Grab Input [f=0025127] Input grabbing is disabled! [f=0025127] Shutdown Widget - Highlight Geos [f=0025127] Shutdown Widget - Local Widgets Config [f=0025127] Shutdown Widget - Mex Placement Handler [f=0025127] Shutdown Widget - MinimapEvents [f=0025127] Shutdown Widget - Missile Silo Range [f=0025127] Shutdown Widget - Point Tracker [f=0025127] Shutdown Widget - Showeco and Grid Drawer [f=0025127] Shutdown Widget - Stereo3D [f=0025127] Shutdown Widget - Music Player v2 [f=0025127] Shutdown Widget - Attack AoE [f=0025127] Shutdown Widget - Map Edge Extension [f=0025127] Shutdown Widget - Selection Send [f=0025127] Shutdown Widget - LupsManager [f=0025127] Shutdown Widget - Newton Firezone [f=0025127] Shutdown Widget - Chili Pro Console [f=0025127] Shutdown Widget - Lasso Terraform GUI [f=0025127] Shutdown Widget - Chili Framework [f=0025127] Shutdown Widget - Lups [f=0025127] Shutdown Widget - Custom Markers [f=0025127] Shutdown Widget - Chili Core Selector [f=0025127] Shutdown Widget - Select Keys [f=0025127] Shutdown Widget - Pause Screen [f=0025127] Shutdown Widget - Layout Handler [f=0025127] Shutdown Widget - Persistent Build Height [f=0025127] Shutdown Widget - Text To Speech Control [f=0025127] End widgetHandler:Shutdown [f=0025127] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1552679,144635695} {int,ext,rec}Allocs={31571134,0,0} {chunk,block}Bytes={144635695,0} [f=0025127] [Game::KillLua][1] dtor=0 luaGaia=0x61633860 [f=0025127] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314670,130368162} {int,ext,rec}Allocs={31571135,0,0} {chunk,block}Bytes={130368162,0} [f=0025127] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314670,130368162} {int,ext,rec}Allocs={31571135,0,0} {chunk,block}Bytes={130368162,0} [f=0025127] [Game::KillLua][2] dtor=0 luaRules=0x50c2f300 [f=0025127] Start gadgetHandler:Shutdown [f=0025127] Shutdown - StartSetup [f=0025127] Shutdown - UnitMorph [f=0025127] Shutdown - Carrier Drones [f=0025127] Shutdown - LupsNanoSpray [f=0025127] Shutdown - Missile Silo Controller [f=0025127] Shutdown - Modular Comm Info [f=0025127] Shutdown - Terrain Texture Handler [f=0025127] Shutdown - UnitCloakShield [f=0025127] Shutdown - Starlight Handler [f=0025127] End gadgetHandler:Shutdown [f=0025127] Start gadgetHandler:Shutdown [f=0025127] Shutdown - Save/Load [f=0025127] Shutdown - Teleport Throw [f=0025127] Shutdown - UnitMorph [f=0025127] Shutdown - Modular Comm Info [f=0025127] Shutdown - Retreat Command [f=0025127] Shutdown - Shockwaves [f=0025127] Shutdown - UnitCloakShield [f=0025127] Shutdown - Lups Cloak FX [f=0025127] Shutdown - Lups [f=0025127] Shutdown - Lups Shield [f=0025127] End gadgetHandler:Shutdown [f=0025127] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31571172,0,0} {chunk,block}Bytes={0,0} [f=0025127] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31571172,0,0} {chunk,block}Bytes={0,0} [f=0025127] [Game::KillLua][4] dtor=0 [f=0025127] [Game::~CGame][1] [f=0025127] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025127] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025127] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025127] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025127] [Game::KillLua][4] dtor=1 [f=0025127] [Game::KillMisc][1] [f=0025127] [Game::KillMisc][2] [f=0025127] [Game::KillMisc][3] [f=0025127] [Game::KillRendering][1] [f=0025127] [3DOParser::Kill] allocated 137 pieces [f=0025127] [S3OParser::Kill] allocated 2740 pieces [f=0025127] [AssParser::Kill] allocated 226 pieces [f=0025127] [Game::KillInterface][1] [f=0025127] [Game::KillInterface][2] [f=0025127] [Game::KillSimulation][1] [f=0025127] [Game::KillSimulation][2] [f=0025127] [CCollisionHandler] dis-/continuous tests: 0/138982 [f=0025127] [Game::KillSimulation][3] [f=0025127] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025127] [~CPathCache(32x28)] cacheHits=88 hitPercentage=49% numHashColls=0 maxCacheSize=7 [f=0025127] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025127] [~CPathCache(64x56)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025127] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025127] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025127] [LosHandler::Kill] raycast instance cache-{hits,misses}={6030,10035}; shared=1%; cached=37% [f=0025127] [Game::KillSimulation][4] [f=0025127] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0025127] [Game::~CGame][2] [f=0025127] [Game::~CGame][3] [f=0025127] [SpringApp::Kill][3] [f=0025127] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 263847 bytes sent 172739 bytes recv'd [f=0025127] [SpringApp::Kill][4] font=0x457a9aa0 [f=0025127] [SpringApp::Kill][5] [f=0025127] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4454e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=10044ms file="luaui/widgets/gui_command_indicator.lua" indx=4613 inflSize=6kb readTime=764ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=297ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=289ms file="units/bomberstrike.lua" indx=6657 inflSize=3kb readTime=120ms file="units/vehscout.lua" indx=6892 inflSize=4kb readTime=72ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=70ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=57ms file="objects3d/puppy.s3o" indx=5289 inflSize=34kb readTime=53ms file="objects3d/benzcom5.s3o" indx=4912 inflSize=326kb readTime=52ms file="luaui/widgets/gui_ally_cursors.lua" indx=4570 inflSize=7kb readTime=52ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62859646 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x458ff920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a978a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45820fd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c8001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]