[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sNrLgQBZtt/springsettings.987809.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4838095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4032 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/987809/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 8 to team 0 (#active=9) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463a1900] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463a1900] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 8 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 795ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 981ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 6 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 8 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/987809/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (256ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/987809/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 8 to team 0 [f=-000001] -> Connection established (given id 8) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5277e290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b001ab5f27ba6ed572703a3d437eed85 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Trovo22 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from niktu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trovo22" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trovo22" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000013ac48320,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fb4b02f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trovo22" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trovo22" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trovo22" string="[Game::Load][lua{Rules,Gaia}={00000000df167e80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000c1a17ea0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e7f36690,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000be9b87d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="niktu" string="[Game::Load][lua{Rules,Gaia}={00000000ab68fd80,0000000000000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [izirayd (replay)] I tested gs against godde on 5 different games, I lost everything [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [824,343.03894,4349]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4171,341.601318,879]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3273, userid: 86744 [f=0000000] [0] PRO_rANDY, team: 1, elo:3160, userid: 85949 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000002] tell that to this guy on the forums [f=0000006] [6] Event [3960,342.201111,904]: 1 finished unit Spider Factory [f=0000006] [6] Event [824,342.777313,4136]: 0 finished unit Jumpbot Factory [f=0000140] [140] Event [3924,342.361938,904]: 1 finished unit Flea [f=0000231] [231] Event [3924,342.361938,904]: 1 finished unit Flea [f=0000241] [241] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0000255] [255] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000256] [256] Event [824.036804,342.924255,4112]: 0 finished unit Puppy [f=0000311] [311] Event [3924,342.361938,904]: 1 finished unit Flea [f=0000370] [370] Event [3924,342.361938,904]: 1 finished unit Flea [f=0000431] [431] Event [3924,342.361938,904]: 1 finished unit Flea [f=0000525] [525] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000588] [izirayd (replay)] why? [f=0000627] [627] Event [856,342.954651,4216]: 0 finished unit Wind/Tidal Generator [f=0000681] [681] Event [824.036804,342.924255,4112]: 0 finished unit Constable [f=0000717] [717] Event [808,342.789978,4216]: 0 finished unit Wind/Tidal Generator [f=0000732] [732] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000752] he sez gs op [f=0000822] [822] Event [4072,342.410034,888]: 1 finished unit Wind/Tidal Generator [f=0000826] [826] Event [760,342.713989,4216]: 0 finished unit Wind/Tidal Generator [f=0000912] [912] Event [4088,342.258057,824]: 1 finished unit Wind/Tidal Generator [f=0000941] [941] Event [648,341.466522,4216]: 0 finished unit Wind/Tidal Generator [f=0001003] [1003] Event [4104,342.131409,744]: 1 finished unit Wind/Tidal Generator [f=0001088] [1088] Event [3924,342.361938,904]: 1 finished unit Weaver [f=0001101] [1101] Event [632,341.903442,4264]: 0 finished unit Wind/Tidal Generator [f=0001162] [1162] Event [824.036804,342.924255,4112]: 0 finished unit Puppy [f=0001332] [1332] Event [3924,342.361938,904]: 1 finished unit Flea [f=0001473] [1473] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001506] [1506] Event [3924,342.361938,904]: 1 finished unit Flea [f=0001507] [1507] Event [1059.80359,341.908508,3781.80664]: 1 lost unit Flea [f=0001593] [1593] Event [632,341.903442,4264]: 0 lost unit Wind/Tidal Generator [f=0001607] [1607] Event [3924,342.361938,904]: 1 finished unit Flea [f=0001624] [1624] Event [513.039001,340.964722,4276.07666]: 1 lost unit Flea [f=0001710] [izirayd (replay)] this should still work on random maps [f=0001723] [1723] Event [824.036804,342.924255,4112]: 0 finished unit Constable [f=0001754] [1754] Event [3924,342.361938,904]: 1 finished unit Flea [f=0001897] [1897] Event [1016,343.454895,4104]: 0 finished unit Wind/Tidal Generator [f=0001906] [1906] Event [3924,342.361938,904]: 1 finished unit Flea [f=0001922] [1922] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0001992] [1992] Event [968,343.378906,4104]: 0 finished unit Wind/Tidal Generator [f=0002068] [2068] Event [963.286255,341.549774,4482.79736]: 1 lost unit Flea [f=0002236] [2236] Event [1088,341.738831,3904]: 0 finished unit Lotus [f=0002279] [2279] Event [648,341.466522,4216]: 0 lost unit Wind/Tidal Generator [f=0002291] [2291] Event [1000,341.27655,4504]: 0 lost unit Metal Extractor [f=0002305] [2305] Event [937.859741,341.335144,4480.62744]: 1 lost unit Flea [f=0002485] [2485] Event [808,342.789978,4216]: 0 lost unit Wind/Tidal Generator [f=0002502] [2502] Event [780.938293,343.220825,4285.95898]: 1 lost unit Flea [f=0002564] [2564] Event [4424,341.662842,1096]: 1 finished unit Wind/Tidal Generator [f=0002644] [2644] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0002667] [2667] Event [4440,341.574158,1032]: 1 finished unit Wind/Tidal Generator [f=0002726] [2726] Event [824.036804,342.924255,4112]: 0 finished unit Constable [f=0002730] izirayd added point: very nice start [f=0002757] [2757] Event [4456,342.004761,952]: 1 finished unit Wind/Tidal Generator [f=0002847] [2847] Event [4472,341.238556,872]: 1 finished unit Wind/Tidal Generator [f=0002871] izirayd added point: [f=0002878] izirayd added point: [f=0003034] [3034] Event [4488,341.314545,792]: 1 finished unit Wind/Tidal Generator [f=0003070] [3070] Event [752,343.226929,4352]: 0 finished unit Lotus [f=0003083] [3083] Event [588.426331,340.665955,4250.57129]: 1 lost unit Flea [f=0003099] [3099] Event [607.798828,340.581573,4196.06689]: 1 lost unit Flea [f=0003106] [3106] Event [760,342.713989,4216]: 0 lost unit Wind/Tidal Generator [f=0003114] [3114] Event [728.192017,343.234528,4266.60742]: 1 lost unit Flea [f=0003115] [3115] Event [718.795715,342.465271,4244.94287]: 1 lost unit Flea [f=0003124] [3124] Event [3924,342.361938,904]: 1 finished unit Weaver [f=0003218] [3218] Event [3924,342.361938,904]: 1 finished unit Flea [f=0003228] [3228] Event [4528,341.238556,2928]: 1 finished unit Lotus [f=0003311] [3311] Event [3924,342.361938,904]: 1 finished unit Flea [f=0003336] [3336] Event [4344,341.225891,1112]: 1 finished unit Wind/Tidal Generator [f=0003390] [3390] Event [3924,342.361938,904]: 1 finished unit Flea [f=0003432] [3432] Event [4264,340.947266,1112]: 1 finished unit Wind/Tidal Generator [f=0003479] [3479] Event [3345.02075,234.869263,1057.48328]: 1 lost unit Flea [f=0003483] [Game::ClientReadNet] added new player Unorignallyoriginal with number 7 to team 0 [f=0003483] > SPRINGIE:User Unorignallyoriginal|jumpskirm|1_1||False|||US [f=0003802] [3802] Event [4184,341.238556,1112]: 1 finished unit Wind/Tidal Generator [f=0003878] [3878] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0003881] izirayd added point: :D [f=0003958] [3958] Event [824.036804,342.924255,4112]: 0 finished unit Constable [f=0003970] [3970] Event [4120,341.365204,1096]: 1 finished unit Wind/Tidal Generator [f=0004009] [4009] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0004009] [4009] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0004042] [4042] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0004087] [4087] Event [4088,341.612183,1000]: 1 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [3924,342.361938,904]: 1 finished unit Weaver [f=0004181] [4181] Event [1000,339.922791,4504]: 0 finished unit Metal Extractor [f=0004450] [4450] Event [4208,341.675476,1424]: 1 finished unit Lotus [f=0004553] [4553] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004684] [4684] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0004735] [4735] Event [3924,342.361938,904]: 1 finished unit Weaver [f=0004844] [4844] Event [2137.80786,232.586655,4683.57324]: 1 lost unit Flea [f=0004855] izirayd added point: :DDD [f=0004980] [4980] Event [824.036804,342.924255,4112]: 0 finished unit Pyro [f=0004999] [4999] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0005002] [5002] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0005110] [5110] Event [2016,226.134583,4464]: 0 finished unit Lotus [f=0005115] [5115] Event [3924,342.361938,904]: 1 finished unit Venom [f=0005291] [5291] Event [2896,226.888123,704]: 1 finished unit Lotus [f=0005329] [5329] Event [1056,341.941467,3696]: 0 finished unit Radar Tower [f=0005355] [5355] Event [3168,234.094391,864]: 1 finished unit Radar Tower [f=0005408] > SPRINGIE:User Unorignallyoriginal|jumpskirm|1_1||False|||US [f=0005420] Connection attempt from Unorignallyoriginal [f=0005420] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005420] -> Connection established (given id 7) [f=0005429] [Game::ClientReadNet][LOGMSG] sender="Unorignallyoriginal" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0005429] [Game::ClientReadNet][LOGMSG] sender="Unorignallyoriginal" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005436] [5436] Event [2416,231.49176,4496]: 0 finished unit Lotus [f=0005455] [5455] Event [3924,342.361938,904]: 1 finished unit Venom [f=0005587] [5587] Event [4560,339.927734,3120]: 1 finished unit Lotus [f=0005685] [5685] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0005746] [5746] Event [3924,342.361938,904]: 1 finished unit Weaver [f=0005885] [Game::ClientReadNet][LOGMSG] sender="Unorignallyoriginal" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0005901] [Game::ClientReadNet][LOGMSG] sender="Unorignallyoriginal" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0005901] [Game::ClientReadNet][LOGMSG] sender="Unorignallyoriginal" string="[Game::Load][lua{Rules,Gaia}={0000000102009510,0000000000000000}]" [f=0006046] [6046] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0006077] [6077] Event [1680,341.599487,3184]: 0 finished unit Lotus [f=0006139] [6139] Event [2640,234.455322,1168]: 1 finished unit Radar Tower [f=0006190] [6190] Event [3696,342.66333,1168]: 1 finished unit Radar Tower [f=0006209] [6209] Event [608.598145,340.127747,2169.46216]: 1 lost unit Flea [f=0006270] [6270] Event [2784,233.6828,4400]: 0 finished unit Lotus [f=0006305] [6305] Event [824.036804,342.924255,4112]: 0 finished unit Pyro [f=0006386] [6386] Event [4384,341.061249,3264]: 1 finished unit Radar Tower [f=0006419] [6419] Event [624,341.339874,2256]: 0 finished unit Lotus [f=0006449] [6449] Event [824.036804,342.924255,4112]: 0 finished unit Puppy [f=0006554] [6554] Event [3924,342.361938,904]: 1 finished unit Redback [f=0006598] [6598] Event [824.036804,342.924255,4112]: 0 finished unit Puppy [f=0006617] [6617] Event [3928,341.78949,744]: 1 finished unit Caretaker [f=0006672] [6672] Event [4368,341.263885,1248]: 1 finished unit Lotus [f=0006747] [6747] Event [824.036804,342.924255,4112]: 0 finished unit Puppy [f=0006924] [6924] Event [1509.1781,179.781235,1523.54431]: 0 lost unit Pyro [f=0006933] [6933] Event [656,340.231689,2080]: 0 finished unit Lotus [f=0006945] [6945] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0007058] [7058] Event [1920,234.518677,3024]: 0 finished unit Lotus [f=0007134] [7134] Event [3924,342.361938,904]: 1 finished unit Redback [f=0007245] [7245] Event [3392,135.688934,4224]: 0 finished unit Lotus [f=0007297] [7297] Event [4080,342.448059,1232]: 1 finished unit Lotus [f=0007347] [7347] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0007412] [7412] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0007414] [7414] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0007529] [7529] Event [3992,342.169434,760]: 1 finished unit Caretaker [f=0007546] [7546] Event [4040,341.637512,648]: 1 finished unit Wind/Tidal Generator [f=0007569] [7569] Event [976,340.636963,2176]: 0 finished unit Lotus [f=0007615] [7615] Event [3960,341.650146,632]: 1 finished unit Wind/Tidal Generator [f=0007666] [7666] Event [1310.01563,234.321442,2276.57764]: 0 lost unit Pyro [f=0007706] [7706] Event [3880,341.662842,600]: 1 finished unit Wind/Tidal Generator [f=0007762] [7762] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0007782] [7782] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0007841] [7841] Event [4064,235.468506,3488]: 1 finished unit Lotus [f=0007872] [7872] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0007990] [7990] Event [3800,247.740723,584]: 1 finished unit Wind/Tidal Generator [f=0008018] [8018] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0008149] [8149] Event [3924,342.361938,904]: 1 finished unit Redback [f=0008183] [8183] Event [3720,234.898621,568]: 1 finished unit Wind/Tidal Generator [f=0008196] [8196] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0008207] [8207] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0008354] [8354] Event [552,340.20636,2088]: 0 finished unit Wind/Tidal Generator [f=0008414] [8414] Event [1952,234.493347,2672]: 0 finished unit Lotus [f=0008467] [8467] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0008573] [8573] Event [3924,342.361938,904]: 1 finished unit Redback [f=0008588] [8588] Event [3640,235.145569,536]: 1 finished unit Wind/Tidal Generator [f=0008659] [8659] Event [1232,235.06958,1312]: 1 finished unit Lotus [f=0008677] [8677] Event [3648,136.068878,3952]: 0 finished unit Picket [f=0008682] [8682] Event [552,340.383667,2136]: 0 finished unit Wind/Tidal Generator [f=0008687] [8687] Event [3856,234.898621,3408]: 1 finished unit Lotus [f=0008832] [8832] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0008882] [8882] Event [3924,342.361938,904]: 1 finished unit Recluse [f=0008919] [8919] Event [552,340.820618,2184]: 0 finished unit Wind/Tidal Generator [f=0009122] [9122] Event [3924,342.361938,904]: 1 finished unit Redback [f=0009152] [9152] Event [536,341.377869,2232]: 0 finished unit Wind/Tidal Generator [f=0009182] [9182] Event [3520,135.904236,3920]: 0 finished unit Picket [f=0009211] [9211] Event [3904,235.392517,3456]: 1 finished unit Picket [f=0009214] [9214] Event [1680,343.036957,2560]: 0 finished unit Radar Tower [f=0009332] [9332] Event [536,342.017456,2280]: 0 finished unit Wind/Tidal Generator [f=0009338] [9338] Event [3520,135.904236,3920]: 0 lost unit Picket [f=0009408] [9408] Event [3924,342.361938,904]: 1 finished unit Redback [f=0009453] [9453] Event [3024,234.183044,2352]: 1 finished unit Lotus [f=0009505] [9505] Event [3856,234.898621,3408]: 1 lost unit Lotus [f=0009549] [9549] Event [3792,136.372833,4016]: 0 finished unit Picket [f=0009651] [9651] Event [1456,135.726929,1328]: 1 finished unit Lotus [f=0009653] you fucking troll [f=0009675] [9675] Event [1696,342.37207,2448]: 0 finished unit Lotus [f=0009711] [9711] Event [3924,342.361938,904]: 1 finished unit Recluse [f=0009779] [9779] Event [undefined]: Godde resigned [f=0009779] game_message: Godde has been destroyed! [f=0009779] game_message: PRO_rANDY wins! [f=0009779] Submitting stats [f=0009779] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009779] Part| Total Time|Time of the last 0.5s [f=0009779] Draw 7143.46ms 16.28% [f=0009779] Lua::Callins::Synced 2702.25ms 14.29% [f=0009779] Lua::Callins::Unsynced 9589.95ms 23.18% [f=0009779] Lua::CollectGarbage::Synced 199.49ms 0.00% [f=0009779] Lua::CollectGarbage::Unsynced 334.41ms 0.30% [f=0009779] Misc::Profiler::AddTime 32.27ms 0.10% [f=0009779] Sim 10056.03ms 58.54% [f=0009779] [9779] Received game_message: Godde has been destroyed! [f=0009779] [9779] Received game_message: PRO_rANDY wins! [f=0009780] [9780] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Event [1440,136.410828,1008]: 1 finished unit Lotus [f=0009941] [9941] Event [3924,342.361938,904]: 1 finished unit Redback [f=0009945] Spectator Godde left the game: normal quit [f=0009945] [9945] Event [undefined]: Godde quit [f=0009951] Spectator Loocheenchancz left the game: normal quit [f=0009951] [9951] Event [undefined]: Loocheenchancz quit [f=0009951] Spectator izirayd left the game: normal quit [f=0009951] [9951] Event [undefined]: izirayd quit [f=0009951] Spectator Unorignallyoriginal left the game: normal quit [f=0009951] [9951] Event [undefined]: Unorignallyoriginal quit [f=0009957] Spectator Trovo22 left the game: normal quit [f=0009957] [9957] Event [undefined]: Trovo22 quit [f=0009963] No clients connected, shutting down server [f=0009963] Server shutdown [f=0009963] Playback paused [f=0009963] Autoquit sending quit command. [f=0009963] [QuitAction] user exited to system [f=0009963] [SpringApp::Kill][1] fromRun=1 [f=0009963] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009963] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009963] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009963] [ThreadPool::SetThreadCount][2] workers=0 [f=0009963] [SpringApp::Kill][2] [f=0009963] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009963] [Game::KillLua][3] dtor=0 luaUI=0x532d49b0 [f=0009963] Start widgetHandler:Shutdown [f=0009963] Shutdown - SaveOrderList Complete [f=0009963] Writing last game win data [f=0009963] Shutdown - SaveConfigData Complete [f=0009963] Shutdown Widget - Chili Highlight [f=0009963] Shutdown Widget - Save/Load API [f=0009963] Shutdown Widget - Draw After Chili [f=0009963] Shutdown Widget - EPIC Menu [f=0009963] Shutdown Widget - Chili Minimap [f=0009963] Shutdown Widget - Chili Widget Selector [f=0009963] Shutdown Widget - Local Team Colors [f=0009963] Shutdown Widget - Display Keys 2 [f=0009963] Shutdown Widget - Save Game Menu [f=0009963] Shutdown Widget - HealthBars [f=0009963] Shutdown Widget - Noises [f=0009963] Shutdown Widget - Unit Icons [f=0009963] Shutdown Widget - Win Counter [f=0009963] Shutdown Widget - BuildETA [f=0009963] Shutdown Widget - SpringRTS Replay Stats [f=0009963] Shutdown Widget - Modular Comm Info [f=0009963] Shutdown Widget - Mex Placement Handler [f=0009963] Shutdown Widget - CameraShake [f=0009963] Shutdown Widget - Chili Economy Panel Default [f=0009963] Shutdown Widget - Chili EndGame Window [f=0009963] Shutdown Widget - Chili Nuke Warning [f=0009963] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009963] Shutdown Widget - Chili Spectator Panels [f=0009963] Shutdown Widget - Context Menu [f=0009963] Shutdown Widget - Darkening [f=0009963] Shutdown Widget - MetalFeatures (new) [f=0009963] Shutdown Widget - Defense Range Zero-K [f=0009963] Shutdown Widget - Grab Input [f=0009963] Input grabbing is disabled! [f=0009963] Shutdown Widget - Highlight Geos [f=0009963] Shutdown Widget - Local Widgets Config [f=0009963] Shutdown Widget - MinimapEvents [f=0009963] Shutdown Widget - Missile Silo Range [f=0009963] Shutdown Widget - Point Tracker [f=0009963] Shutdown Widget - Showeco and Grid Drawer [f=0009963] Shutdown Widget - Stereo3D [f=0009963] Shutdown Widget - Music Player v2 [f=0009963] Shutdown Widget - Attack AoE [f=0009963] Shutdown Widget - UnitShapes [f=0009963] Shutdown Widget - Map Edge Extension [f=0009963] Shutdown Widget - Selection Send [f=0009963] Shutdown Widget - LupsManager [f=0009963] Shutdown Widget - Newton Firezone [f=0009963] Shutdown Widget - Chili Pro Console [f=0009963] Shutdown Widget - Lasso Terraform GUI [f=0009963] Shutdown Widget - Chili Framework [f=0009963] Shutdown Widget - Lups [f=0009963] Shutdown Widget - Custom Markers [f=0009963] Shutdown Widget - Chili Core Selector [f=0009963] Shutdown Widget - Select Keys [f=0009963] Shutdown Widget - Pause Screen [f=0009963] Shutdown Widget - Layout Handler [f=0009963] Shutdown Widget - Persistent Build Height [f=0009963] Shutdown Widget - Text To Speech Control [f=0009963] End widgetHandler:Shutdown [f=0009963] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={758468,80747963} {int,ext,rec}Allocs={23229162,0,0} {chunk,block}Bytes={80747963,0} [f=0009963] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009963] [Game::KillLua][2] dtor=0 luaRules=0x5277e290 [f=0009963] Start gadgetHandler:Shutdown [f=0009963] Shutdown - StartSetup [f=0009963] Shutdown - UnitMorph [f=0009963] Shutdown - Carrier Drones [f=0009963] Shutdown - LupsNanoSpray [f=0009963] Shutdown - Missile Silo Controller [f=0009963] Shutdown - Modular Comm Info [f=0009963] Shutdown - Terrain Texture Handler [f=0009963] Shutdown - UnitCloakShield [f=0009963] Shutdown - Starlight Handler [f=0009963] End gadgetHandler:Shutdown [f=0009963] Start gadgetHandler:Shutdown [f=0009963] Shutdown - Save/Load [f=0009963] Shutdown - Teleport Throw [f=0009963] Shutdown - UnitMorph [f=0009963] Shutdown - Modular Comm Info [f=0009963] Shutdown - Retreat Command [f=0009963] Shutdown - Shockwaves [f=0009963] Shutdown - UnitCloakShield [f=0009963] Shutdown - Lups Cloak FX [f=0009963] Shutdown - Lups [f=0009963] Shutdown - Lups Shield [f=0009963] End gadgetHandler:Shutdown [f=0009963] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23229194,0,0} {chunk,block}Bytes={0,0} [f=0009963] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23229194,0,0} {chunk,block}Bytes={0,0} [f=0009963] [Game::KillLua][4] dtor=0 [f=0009963] [Game::~CGame][1] [f=0009963] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009963] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009963] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009963] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009963] [Game::KillLua][4] dtor=1 [f=0009963] [Game::KillMisc][1] [f=0009963] [Game::KillMisc][2] [f=0009963] [Game::KillMisc][3] [f=0009963] [Game::KillRendering][1] [f=0009963] [3DOParser::Kill] allocated 137 pieces [f=0009963] [S3OParser::Kill] allocated 2730 pieces [f=0009963] [AssParser::Kill] allocated 230 pieces [f=0009963] [Game::KillInterface][1] [f=0009963] [Game::KillInterface][2] [f=0009963] [Game::KillSimulation][1] [f=0009963] [Game::KillSimulation][2] [f=0009963] [CCollisionHandler] dis-/continuous tests: 0/1303934 [f=0009963] [Game::KillSimulation][3] [f=0009963] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009963] [~CPathCache(20x20)] cacheHits=41 hitPercentage=26% numHashColls=0 maxCacheSize=14 [f=0009963] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009963] [~CPathCache(40x40)] cacheHits=253 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009963] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009963] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009963] [LosHandler::Kill] raycast instance cache-{hits,misses}={3113,6490}; shared=4%; cached=28% [f=0009963] [Game::KillSimulation][4] [f=0009963] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0009963] [Game::~CGame][2] [f=0009963] [Game::~CGame][3] [f=0009963] [SpringApp::Kill][3] [f=0009963] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106510 bytes sent 172034 bytes recv'd [f=0009963] [SpringApp::Kill][4] font=0x462c7aa0 [f=0009963] [SpringApp::Kill][5] [f=0009963] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46336c10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3274ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=56ms file="objects3d/skuttle.s3o" indx=5414 inflSize=29kb readTime=41ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1627 inflSize=13kb readTime=40ms file="luarules/gadgets/ai_testing_functions.lua" indx=1606 inflSize=7kb readTime=37ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=431 inflSize=16kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="objects3d/behethud.s3o" indx=4900 inflSize=73kb readTime=27ms file="objects3d/m-8.s3o" indx=5218 inflSize=86kb readTime=26ms file="luarules/gadgets/api_custom_unit_shaders.lua" indx=1607 inflSize=24kb readTime=25ms file="objects3d/behe_coroner.s3o" indx=4888 inflSize=70kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52554766 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46436450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465cf8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46343c70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4838091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]