[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SoujliLwx4/springsettings.987391.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b8001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7477 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/987391/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 313ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4495ca70] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4495ca70] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1750ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2519ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1232ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 260ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 361ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 204ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordSwan3x was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/987391/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1001ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/987391/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d38440,0x51368aa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8ccda95f9e8fbe6485f0b787275d2964 [f=-000001] Connection attempt from DisavowedW [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DisavowedW changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from HighImJesus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: HighImJesus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DisavowedW" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DisavowedW" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DisavowedW" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DisavowedW" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DisavowedW" string="[Game::Load][lua{Rules,Gaia}={000000006fcaf9e0,00000000d4ce4e60}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[Game::Load][lua{Rules,Gaia}={00000000f0286220,00000000e81f4500}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1155,46.3969727,546]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4840,46.3342285,3552]: 1 finished unit Guardian Commander [f=0000000] [0] HighImJesus, team: 1, elo:1502 [f=0000000] [0] DisavowedW, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4920,47.2472916,3624]: 1 finished unit Spider Factory [f=0000018] [18] Event [1256,47.3962936,456]: 0 finished unit Shieldbot Factory [f=0000322] [322] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000500] [500] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000555] [555] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000647] [647] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0000689] [689] Event [4840,123.330811,3552]: 1 finished unit Firefly [f=0000707] [707] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0000721] [721] Event [4856,46.3497314,3432]: 1 finished unit Solar Collector [f=0000810] [810] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001028] [1028] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0001151] [1151] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0001213] [1213] Event [1000,51.8462524,264]: 0 finished unit Solar Collector [f=0001378] [1378] Event [4956,47.2371254,3624]: 1 finished unit Weaver [f=0001596] [1596] Event [1080,46.4443359,264]: 0 finished unit Solar Collector [f=0001790] [1790] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001835] [1835] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0001902] [1902] Event [1160,46.1794434,264]: 0 finished unit Solar Collector [f=0002188] So are we doing tongith [f=0002212] [2212] Event [5016,47.3336182,3496]: 1 finished unit Solar Collector [f=0002264] [2264] Event [1240,46.3260803,264]: 0 finished unit Solar Collector [f=0002301] [2301] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0002412] [2412] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0002523] [2523] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002538] [2538] Event [4448,75.5021057,2592]: 1 finished unit Radar Tower [f=0002620] [2620] Event [1320,46.3260803,264]: 0 finished unit Solar Collector [f=0002668] [2668] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0002982] [2982] Event [1400,46.3260803,264]: 0 finished unit Solar Collector [f=0003078] [3078] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0003160] [3160] Event [4664,46.3308105,3480]: 1 finished unit Solar Collector [f=0003274] [3274] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003417] [3417] Event [1480,46.0801086,264]: 0 finished unit Solar Collector [f=0003516] [3516] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0003529] [3529] Event [4704,46.3781128,3664]: 1 finished unit Lotus [f=0003770] [3770] Event [1560,45.3894958,264]: 0 finished unit Solar Collector [f=0003894] [3894] Event [800,74.286438,1136]: 0 finished unit Lotus [f=0003952] [3952] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0004009] [4009] Event [5056,47.4187622,3360]: 1 finished unit Lotus [f=0004116] [4116] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0004129] [4129] Event [1640,46.3970337,264]: 0 finished unit Solar Collector [f=0004216] [4216] Event [1186.65491,74.286438,1856.39697]: 0 lost unit Bandit [f=0004221] [4221] Event [1160.15808,74.2876434,1860.79871]: 0 lost unit Bandit [f=0004304] [4304] Event [4888,46.5625916,3288]: 1 finished unit Solar Collector [f=0004323] [4323] Event [1640,48.0053101,344]: 0 finished unit Solar Collector [f=0004549] [4549] Event [1560,46.3260803,344]: 0 finished unit Solar Collector [f=0004664] [4664] Event [653.454651,17.1158695,2011.79236]: 0 lost unit Bandit [f=0004680] [4680] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0004709] [4709] Event [4568,47.1633301,3640]: 1 finished unit Solar Collector [f=0004712] [4712] Event [1312,74.4851074,1280]: 0 finished unit Lotus [f=0004832] [4832] Event [1480,46.3260803,344]: 0 finished unit Solar Collector [f=0005114] [5114] Event [1400,46.4159546,344]: 0 finished unit Solar Collector [f=0005158] [5158] Event [5192,46.3260803,3560]: 1 finished unit Solar Collector [f=0005215] [5215] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0005349] [5349] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0005398] [5398] Event [1320,47.1207581,344]: 0 finished unit Solar Collector [f=0005487] [5487] Event [3688,74.286438,840]: 0 lost unit Metal Extractor [f=0005564] [5564] Event [154.852402,79.0416336,836.359924]: 1 lost unit Venom [f=0005613] [5613] Event [1888,74.286438,816]: 0 finished unit Lotus [f=0005654] [5654] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005668] [5668] Event [1240,46.4632568,344]: 0 finished unit Solar Collector [f=0005791] [5791] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0005808] [5808] Event [3514.28467,74.286438,608.006287]: 0 lost unit Convict [f=0005924] [5924] Event [3495.2688,74.286438,802.031006]: 0 lost unit Convict [f=0005938] [5938] Event [1160,46.3260803,344]: 0 finished unit Solar Collector [f=0005964] [5964] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0006030] [6030] Event [3496,74.286438,504]: 0 lost unit Metal Extractor [f=0006059] [6059] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006095] [6095] Event [4888,46.3260803,3512]: 1 finished unit Caretaker [f=0006210] [6210] Event [1080,46.3308105,344]: 0 finished unit Solar Collector [f=0006385] [6385] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0006472] [6472] Event [3656,74.286438,3224]: 1 finished unit Solar Collector [f=0006516] [6516] Event [1000,48.8662109,344]: 0 finished unit Solar Collector [f=0006720] [6720] Event [3832,75.4926453,3256]: 1 finished unit Solar Collector [f=0006725] [6725] Event [1268,47.0602112,456]: 0 finished unit Thug [f=0006763] [6763] Event [2760,15.929657,1640]: 0 lost unit Metal Extractor [f=0006792] im assuming your doing alright [f=0007128] [7128] Event [3716.36548,74.4222488,3187.78125]: 1 finished unit Guardian Commander [f=0007249] [7249] Event [680,77.2428284,216]: 0 finished unit Storage [f=0007272] [7272] Event [1268,47.0602112,456]: 0 finished unit Thug [f=0007799] [7799] Event [1268,47.0602112,456]: 0 finished unit Thug [f=0007835] [7835] Event [1666.14307,73.7052002,1075.73181]: 1 lost unit Redback [f=0007864] [7864] Event [680,79.0213928,264]: 0 finished unit Storage [f=0008071] [8071] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0008324] [8324] Event [1268,47.0602112,456]: 0 finished unit Thug [f=0008548] [8548] Event [680,79.7593079,312]: 0 finished unit Storage [f=0008800] [8800] Event [3680,75.1899109,3440]: 1 finished unit Lotus [f=0008849] [8849] Event [1268,47.0602112,456]: 0 finished unit Thug [f=0008957] [8957] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0009210] [9210] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0009225] [9225] Event [728,76.0839233,312]: 0 finished unit Storage [f=0009293] [9293] Event [3712,74.2958984,3232]: 1 finished unit Picket [f=0009585] [9585] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0009593] [9593] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0009662] [9662] Event [4956,47.2371254,3624]: 1 finished unit Crab [f=0009883] [9883] Event [728,76.8265686,264]: 0 finished unit Storage [f=0009960] [9960] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0010011] [10011] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0010039] [10039] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0010335] [10335] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0010355] [10355] Event [5656,16.0526428,2136]: 1 finished unit Solar Collector [f=0010367] [10367] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0010518] [10518] Event [1268,47.0602112,456]: 0 finished unit Convict [f=0010659] [10659] Event [728,76.0839233,216]: 0 finished unit Storage [f=0010704] [10704] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0010747] [10747] Event [5768,17.3818359,2056]: 1 finished unit Solar Collector [f=0010983] [10983] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0011093] [11093] Event [1268,47.0602112,456]: 0 finished unit Felon [f=0011100] [11100] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0011191] [11191] Event [5640,17.7602539,1976]: 1 finished unit Solar Collector [f=0011433] [11433] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0011644] [11644] Event [5704,17.04599,1848]: 1 finished unit Solar Collector [f=0011868] [11868] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0011997] [11997] Event [5752,17.7697144,2248]: 1 finished unit Solar Collector [f=0012007] [12007] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0012331] [12331] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0012519] [12519] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0012773] [12773] Event [2348.02075,10.8178129,2763.51025]: 1 lost unit Venom [f=0012796] [12796] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0012938] [12938] Event [2232,74.286438,3752]: 1 finished unit Stardust [f=0013177] [13177] Event [2141.85669,8.51309299,2344.36938]: 0 lost unit Felon [f=0013261] [13261] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0013329] [13329] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0013479] [13479] Event [2319.97681,20.8851929,2982.6355]: 1 lost unit Venom [f=0013489] [13489] Event [2124.55737,11.741848,2927.59692]: 1 lost unit Venom [f=0013498] [13498] Event [2238.74097,7.94864798,2777.63892]: 0 lost unit Thug [f=0013536] [13536] Event [2206.7915,5.07065916,2803.19727]: 0 lost unit Thug [f=0013540] [13540] Event [2198.66064,7.7207737,2763.29102]: 0 lost unit Thug [f=0013541] [13541] Event [2165.41235,7.84211493,2786.54004]: 0 lost unit Thug [f=0013679] [13679] Event [2361.79443,12.3890648,2809.93066]: 0 lost unit Thug [f=0013726] [13726] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0013915] [13915] Event [1961.89526,16.3950443,2102.85571]: 0 lost unit Convict [f=0014045] [14045] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0014121] [14121] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0014131] [14131] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0014263] [14263] Event [1464,75.5068359,1704]: 0 finished unit Stardust [f=0014280] [14280] Event [2216,17.1453247,3016]: 1 finished unit Stardust [f=0014370] [14370] Event [1432,71.9363556,1816]: 0 lost unit Metal Extractor [f=0014374] [14374] Event [1434.12585,176.169861,1905.18018]: 1 lost unit Firefly [f=0014513] [14513] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0014521] [14521] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0014642] [14642] Event [1464,72.3053131,1704]: 0 lost unit Stardust [f=0014699] [14699] Event [1848.81018,91.2778091,2608.41675]: 1 finished unit Firefly [f=0014767] [14767] Event [1240,74.3952332,1688]: 0 finished unit Gauss [f=0014831] [14831] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0014911] [14911] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0015025] [15025] Event [1331.578,74.6269455,1712.53088]: 0 lost unit Convict [f=0015028] [15028] Event [1347.92957,73.2967148,1734.23999]: 0 lost unit Convict [f=0015073] [15073] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0015123] [15123] Event [1428.95044,174.847427,1850.40649]: 1 lost unit Firefly [f=0015196] [15196] Event [4956,47.2371254,3624]: 1 finished unit Weaver [f=0015313] [15313] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0015398] [15398] Event [1308.24304,78.0346603,1612.23071]: 0 lost unit Convict [f=0015449] [15449] Event [1646.55432,95.2670593,2301.5166]: 1 finished unit Firefly [f=0015481] [15481] Event [4956,47.2371254,3624]: 1 finished unit Weaver [f=0015553] [15553] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0015560] [15560] Event [1391.97156,178.524689,1991.6709]: 1 lost unit Firefly [f=0015575] [15575] Event [1343.71106,74.286438,2001.26587]: 0 lost unit Bandit [f=0015578] [15578] Event [1317.65601,73.6747208,1989.49878]: 0 lost unit Bandit [f=0015676] fuck it guess you win [f=0015722] [15722] Event [950.642212,70.4453201,2286.20874]: 0 lost unit Bandit [f=0015778] Player DisavowedW left the game: normal quit [f=0015778] [15778] Event [undefined]: DisavowedW quit [f=0015793] [15793] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0015869] [15869] Event [1646.55432,95.2670593,2301.5166]: 1 finished unit Firefly [f=0015871] [15871] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0015903] hi tho [f=0015950] [15950] Event [1752,16.7148743,2392]: 1 finished unit Caretaker [f=0016033] [16033] Event [1268,47.0602112,456]: 0 finished unit Bandit [f=0016150] im 2 stoned 2 write smt [f=0016221] [16221] Event [627.493958,179.629013,2980.45923]: 1 lost unit Firefly [f=0016261] [16261] Event [4956,47.2371254,3624]: 1 finished unit Redback [f=0016462] [16462] Event [1341.75232,76.7435303,1620.4574]: 0 lost unit Convict [f=0016529] [16529] Event [1618.52368,95.6227722,2310.61499]: 1 finished unit Firefly [f=0016572] [16572] Event [1268,47.0602112,456]: 0 finished unit Thug [f=0016578] HighImJesus has forced a win due to dropped opposition. [f=0016578] game_message: DisavowedW has been destroyed! [f=0016578] [16578] Event [undefined]: DisavowedW resigned [f=0016578] game_message: HighImJesus wins! [f=0016578] Submitting stats [f=0016578] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016578] Part| Total Time|Time of the last 0.5s [f=0016578] Draw 24090.67ms 23.08% [f=0016578] Lua::Callins::Synced 9629.46ms 10.65% [f=0016578] Lua::Callins::Unsynced 31990.61ms 30.45% [f=0016578] Lua::CollectGarbage::Synced 1417.33ms 0.10% [f=0016578] Lua::CollectGarbage::Unsynced 1838.39ms 0.60% [f=0016578] Misc::Profiler::AddTime 93.78ms 0.10% [f=0016578] Sim 55373.86ms 60.60% [f=0016578] [16578] Received game_message: DisavowedW has been destroyed! [f=0016578] [16578] Received game_message: HighImJesus wins! [f=0016579] [16579] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,3990,3490,3490,3990,0,97.6077576,97.6077576,0,0,0,0,0,0,0,0,0,0,21.118866,21.118866,0,65.1999741,193.347244,193.347244,65.1999741,90,180,180,90,26,14.666667,14.666667,26,1275,1330,1330,1275,17.4666672,13.7325592,13.7325592,17.4666672,225,440,440,225,0,150,150,0,2400,1520,1520,2400,150,0,0,150,0,0,0,0,193.509323,65.1999741,65.1999741,193.509323 [f=0016579] [16579] Game End Stats Values: 12,4235,3560,3560,4235,0,108.070969,108.070969,0,0,0,0,0,0,0,0,0,0,21.118866,21.118866,0,65.1999741,229.424942,229.424942,65.1999741,180,180,180,180,29.8666668,16.9333324,16.9333324,29.8666668,1275,1330,1330,1275,19.0666676,12.6975489,12.6975489,19.0666676,150,440,440,150,0,225,225,0,2630,1590,1590,2630,225,0,0,225,0,0,0,0,229.587021,65.1999741,65.1999741,229.587021 [f=0016579] [16579] Game End Stats Values: 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37,5745,10840,10840,5745,0,878.544617,878.544617,0,0,0,0,0,0,0,0,0,0,809.893921,809.893921,0,1623.84998,3791.71509,3791.71509,1623.84998,670,810,810,670,44,34,34,44,1275,1560,1560,1275,16,30.8122978,30.8122978,16,450,4880,4880,450,1100,3495.3335,3495.3335,1100,3350,3570,3570,3350,3495.3335,1100,1100,3495.3335,96.4002228,0,0,96.4002228,3991.02148,1635.23901,1635.23901,3991.02148 [f=0016579] [16579] Game End Stats Values: 38,5800,11080,11080,5800,0,907.411072,907.411072,0,0,0,0,0,0,0,0,0,0,910.188232,910.188232,0,1749.4209,3983.7749,3983.7749,1749.4209,670,810,810,670,44,34,34,44,1275,1560,1560,1275,16,30.3743477,30.3743477,16,625,5120,5120,625,1120,3615.3335,3615.3335,1120,3230,3570,3570,3230,3615.3335,1120,1120,3615.3335,96.4002228,2,2,96.4002228,4183.46191,1760.80994,1760.80994,4183.46191 [f=0016581] [16581] Event [1240,69.4453964,1688]: 0 lost unit Gauss [f=0016591] [16591] Event [4956,47.2371254,3624]: 1 finished unit Venom [f=0016592] [16592] Event [1319.78809,78.0883102,1582.0304]: 0 lost unit Convict [f=0016596] [16596] Event [652.293701,75.5021057,3523.50244]: 0 lost unit Bandit [f=0016623] [16623] Event [604.659485,75.5021057,3525.6897]: 0 lost unit Bandit [f=0016650] [16650] Event [1720,8.42501259,2248]: 1 finished unit Metal Extractor [f=0016781] Player HighImJesus left the game: normal quit [f=0016781] [16781] Event [undefined]: HighImJesus quit [f=0016787] No clients connected, shutting down server [f=0016787] Server shutdown [f=0017040] [17040] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0017506] [17506] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0017971] [17971] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0018435] [18435] Event [4956,47.2371254,3624]: 1 finished unit Recluse [f=0018809] Autoquit sending quit command. [f=0018809] [QuitAction] user exited to system [f=0018809] [SpringApp::Kill][1] fromRun=1 [f=0018809] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018809] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018809] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018809] [ThreadPool::SetThreadCount][2] workers=0 [f=0018809] [SpringApp::Kill][2] [f=0018809] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018809] [Game::KillLua][3] dtor=0 luaUI=0x50a66f70 [f=0018809] Start widgetHandler:Shutdown [f=0018809] Shutdown - SaveOrderList Complete [f=0018809] Writing last game win data [f=0018809] Shutdown - SaveConfigData Complete [f=0018809] Shutdown Widget - Chili Highlight [f=0018809] Shutdown Widget - Save/Load API [f=0018809] Shutdown Widget - Draw After Chili [f=0018809] Shutdown Widget - EPIC Menu [f=0018809] Shutdown Widget - Chili Minimap [f=0018809] Shutdown Widget - Chili Widget Selector [f=0018809] Shutdown Widget - Local Team Colors [f=0018809] Shutdown Widget - Display Keys 2 [f=0018809] Shutdown Widget - Save Game Menu [f=0018809] Shutdown Widget - HealthBars [f=0018809] Shutdown Widget - Noises [f=0018809] Shutdown Widget - Unit Icons [f=0018809] Shutdown Widget - Win Counter [f=0018809] Shutdown Widget - BuildETA [f=0018809] Shutdown Widget - SpringRTS Replay Stats [f=0018809] Shutdown Widget - Modular Comm Info [f=0018809] Shutdown Widget - CameraShake [f=0018809] Shutdown Widget - Chili Economy Panel Default [f=0018809] Shutdown Widget - Chili EndGame Window [f=0018809] Shutdown Widget - Chili Nuke Warning [f=0018809] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018809] Shutdown Widget - Chili Spectator Panels [f=0018809] Shutdown Widget - Context Menu [f=0018809] Shutdown Widget - Darkening [f=0018809] Shutdown Widget - MetalFeatures (new) [f=0018809] Shutdown Widget - Defense Range Zero-K [f=0018809] Shutdown Widget - Grab Input [f=0018809] Input grabbing is disabled! [f=0018809] Shutdown Widget - Highlight Geos [f=0018809] Shutdown Widget - Local Widgets Config [f=0018809] Shutdown Widget - Mex Placement Handler [f=0018809] Shutdown Widget - MinimapEvents [f=0018809] Shutdown Widget - Missile Silo Range [f=0018809] Shutdown Widget - Point Tracker [f=0018809] Shutdown Widget - Showeco and Grid Drawer [f=0018809] Shutdown Widget - Stereo3D [f=0018809] Shutdown Widget - Music Player v2 [f=0018809] Shutdown Widget - Attack AoE [f=0018809] Shutdown Widget - UnitShapes [f=0018809] Shutdown Widget - Map Edge Extension [f=0018809] Shutdown Widget - Selection Send [f=0018809] Shutdown Widget - LupsManager [f=0018809] Shutdown Widget - Newton Firezone [f=0018809] Shutdown Widget - Chili Pro Console [f=0018809] Shutdown Widget - Lasso Terraform GUI [f=0018809] Shutdown Widget - Chili Framework [f=0018809] Shutdown Widget - Lups [f=0018809] Shutdown Widget - Custom Markers [f=0018809] Shutdown Widget - Chili Core Selector [f=0018809] Shutdown Widget - Select Keys [f=0018809] Shutdown Widget - Pause Screen [f=0018809] Shutdown Widget - Layout Handler [f=0018809] Shutdown Widget - Persistent Build Height [f=0018809] Shutdown Widget - Text To Speech Control [f=0018809] End widgetHandler:Shutdown [f=0018809] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522747,62810266} {int,ext,rec}Allocs={28554037,0,0} {chunk,block}Bytes={62810266,0} [f=0018809] [Game::KillLua][1] dtor=0 luaGaia=0x51368aa0 [f=0018809] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283898,48543189} {int,ext,rec}Allocs={28554038,0,0} {chunk,block}Bytes={48543189,0} [f=0018809] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283898,48543189} {int,ext,rec}Allocs={28554038,0,0} {chunk,block}Bytes={48543189,0} [f=0018809] [Game::KillLua][2] dtor=0 luaRules=0x50d38440 [f=0018809] Start gadgetHandler:Shutdown [f=0018809] Shutdown - StartSetup [f=0018809] Shutdown - UnitMorph [f=0018809] Shutdown - Carrier Drones [f=0018809] Shutdown - LupsNanoSpray [f=0018809] Shutdown - Missile Silo Controller [f=0018809] Shutdown - Modular Comm Info [f=0018809] Shutdown - Terrain Texture Handler [f=0018809] Shutdown - UnitCloakShield [f=0018809] Shutdown - Starlight Handler [f=0018809] End gadgetHandler:Shutdown [f=0018809] Start gadgetHandler:Shutdown [f=0018809] Shutdown - Save/Load [f=0018809] Shutdown - Teleport Throw [f=0018809] Shutdown - UnitMorph [f=0018809] Shutdown - Modular Comm Info [f=0018809] Shutdown - Retreat Command [f=0018809] Shutdown - Shockwaves [f=0018809] Shutdown - UnitCloakShield [f=0018809] Shutdown - Lups Cloak FX [f=0018809] Shutdown - Lups [f=0018809] Shutdown - Lups Shield [f=0018809] End gadgetHandler:Shutdown [f=0018809] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28554076,0,0} {chunk,block}Bytes={0,0} [f=0018809] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28554076,0,0} {chunk,block}Bytes={0,0} [f=0018809] [Game::KillLua][4] dtor=0 [f=0018809] [Game::~CGame][1] [f=0018809] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018809] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018809] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018809] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018809] [Game::KillLua][4] dtor=1 [f=0018809] [Game::KillMisc][1] [f=0018809] [Game::KillMisc][2] [f=0018809] [Game::KillMisc][3] [f=0018809] [Game::KillRendering][1] [f=0018809] [3DOParser::Kill] allocated 137 pieces [f=0018809] [S3OParser::Kill] allocated 2736 pieces [f=0018809] [AssParser::Kill] allocated 242 pieces [f=0018809] [Game::KillInterface][1] [f=0018809] [Game::KillInterface][2] [f=0018809] [Game::KillSimulation][1] [f=0018809] [Game::KillSimulation][2] [f=0018809] [CCollisionHandler] dis-/continuous tests: 0/1440873 [f=0018809] [Game::KillSimulation][3] [f=0018809] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018809] [~CPathCache(24x16)] cacheHits=6 hitPercentage=10% numHashColls=0 maxCacheSize=9 [f=0018809] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018809] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018809] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018809] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018809] [LosHandler::Kill] raycast instance cache-{hits,misses}={4716,8002}; shared=1%; cached=36% [f=0018809] [Game::KillSimulation][4] [f=0018809] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0018809] [Game::~CGame][2] [f=0018809] [Game::~CGame][3] [f=0018809] [SpringApp::Kill][3] [f=0018809] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198505 bytes sent 148973 bytes recv'd [f=0018809] [SpringApp::Kill][4] font=0x44893aa0 [f=0018809] [SpringApp::Kill][5] [f=0018809] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44900870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=8973ms file="bitmaps/loadpictures/water.png" indx=514 inflSize=3506kb readTime=170ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=92ms file="objects3d/armsenan.s3o" indx=4877 inflSize=24kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=434 inflSize=18kb readTime=55ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4607 inflSize=72kb readTime=53ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=52ms file="luaui/widgets/unit_stockpile.lua" indx=4752 inflSize=1kb readTime=51ms file="bitmaps/pd/splashside.tga" indx=568 inflSize=64kb readTime=49ms file="units/cloakjammer.lua" indx=6692 inflSize=1kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 57386733 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x449ec2c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449fe5c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44952e70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b8001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]