[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OLmMjffHVm/springsettings.987102.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 169ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f838001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7586 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/987102/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46325040] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46325040] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1849ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2177ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/987102/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e113 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e113 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-48f0e113.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e123 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e123 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-48f0e123.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (902ms, checksum 19957a72)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/987102/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52947f40,0x528deff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f8eba85f38a7cc4eb1f9945c52e76435 [f=-000001] Connection attempt from golfclubninja [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: golfclubninja changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[Game::Load][lua{Rules,Gaia}={00000000e223e400,00000000e30a0d00}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={0000000101a69620,000000007510dab0}]" [f=-000001] Allies: I choose: SlayerV2! [f=-000001] hello, glhf [f=-000001] [0] Event [1345,192.938477,566]: 0 finished unit Recon Commander [f=-000001] [0] Event [4690,189.726807,4135]: 1 finished unit Strike Commander [f=0000000] [0] therx, team: 1, elo:2100 [f=0000000] [0] golfclubninja, team: 0, elo:1954 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1432,192.937317,584]: 0 finished unit Shieldbot Factory [f=0000124] [124] Event [4704,192.887726,4032]: 1 finished unit Rover Assembly [f=0000352] [352] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000427] [427] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0000585] [585] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000797] [797] Event [1432,192.711487,596]: 0 finished unit Convict [f=0000840] [840] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Mason [f=0000892] [892] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000945] [945] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001042] [1042] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0001046] [1046] Event [1064,192.792358,248]: 0 finished unit Wind/Tidal Generator [f=0001065] [1065] Event [4888,192.906799,4168]: 1 finished unit Wind/Tidal Generator [f=0001184] [1184] Event [4888,192.7771,4088]: 1 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [1288,192.937317,568]: 0 finished unit Wind/Tidal Generator [f=0001276] [1276] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0001304] [1304] Event [4760,191.235962,4200]: 1 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0001424] [1424] Event [4824,192.914429,4152]: 1 finished unit Wind/Tidal Generator [f=0001563] [1563] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001568] [1568] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Dart [f=0001668] [1668] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0001744] [1744] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0001915] [1915] Event [968,192.929688,280]: 0 finished unit Wind/Tidal Generator [f=0001976] [1976] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0002065] [2065] Event [3632.27344,55.7298317,3051.96606]: 1 lost unit Dart [f=0002089] [2089] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0002112] [2112] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Dart [f=0002149] [2149] Event [3551.35669,54.5960655,2879.5127]: 0 lost unit Bandit [f=0002195] [2195] Event [1616,156.659546,576]: 0 finished unit Lotus [f=0002517] [2517] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0002649] [2649] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Dart [f=0002895] [2895] Event [1112,190.75531,296]: 0 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003050] [3050] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0003190] [3190] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Dart [f=0003285] [3285] Event [1432,192.711487,596]: 0 finished unit Outlaw [f=0003288] [3288] Event [4936,192.7771,4264]: 1 finished unit Solar Collector [f=0003342] [3342] Event [376,190.732422,872]: 0 finished unit Wind/Tidal Generator [f=0003371] [3371] Event [3016.41138,70.2386551,2406.82373]: 1 lost unit Dart [f=0003403] [3403] Event [920,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0003403] [3403] Event [3005.60522,71.751976,2408.77759]: 1 lost unit Dart [f=0003421] [3421] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0003595] [3595] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0003706] [3706] Event [1432,192.711487,596]: 0 finished unit Convict [f=0003732] [3732] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Dart [f=0003737] [3737] Event [4856,192.868652,4264]: 1 finished unit Solar Collector [f=0003936] [3936] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0004170] [4170] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0004341] [4341] Event [4776,187.505188,4264]: 1 finished unit Solar Collector [f=0004410] [4410] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0004527] [4527] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0004605] [4605] Event [4952,192.922058,4328]: 1 finished unit Wind/Tidal Generator [f=0004650] [4650] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0004890] [4890] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0004920] [4920] Event [4872,192.593994,4328]: 1 finished unit Wind/Tidal Generator [f=0004975] [4975] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0005042] [5042] Event [1304,190.480652,488]: 0 finished unit Caretaker [f=0005078] [5078] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0005189] [5189] Event [1750.22412,77.2190247,1036.06458]: 1 lost unit Dart [f=0005190] [5190] Event [4712,187.901917,4312]: 1 finished unit Wind/Tidal Generator [f=0005303] [5303] Event [2728,188.466492,152]: 0 finished unit Wind/Tidal Generator [f=0005317] [5317] Event [464,192.662659,1136]: 0 finished unit Lotus [f=0005341] [5341] Event [968,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0005424] [5424] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0005490] [5490] Event [5000,188.99292,4456]: 1 finished unit Wind/Tidal Generator [f=0005650] [5650] Event [3536.24902,73.0192566,882.114136]: 1 lost unit Dart [f=0005700] [5700] Event [3576.89771,74.0191269,942.41394]: 0 lost unit Bandit [f=0005730] [5730] Event [4920,191.426697,4472]: 1 finished unit Wind/Tidal Generator [f=0005756] [5756] Event [3433.77881,65.6707916,903.029907]: 0 lost unit Bandit [f=0005787] [5787] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0005814] [5814] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Mason [f=0005832] [5832] Event [1368.07056,76.9148254,1152.73425]: 1 lost unit Scorcher [f=0005907] [5907] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0005933] [5933] Event [2880,190.709534,288]: 0 finished unit Lotus [f=0005994] [5994] Event [2987.21704,102.019569,430.14566]: 1 lost unit Scorcher [f=0006026] [6026] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006120] [6120] Event [2880,190.709534,288]: 0 lost unit Lotus [f=0006146] [6146] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006199] [6199] Event [2728,188.466492,152]: 0 lost unit Wind/Tidal Generator [f=0006237] [6237] Event [2728,191.971436,200]: 0 lost unit Metal Extractor [f=0006252] [6252] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0006266] [6266] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006386] [6386] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006548] [6548] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006548] [6548] Event [3091.59961,71.7808762,559.571655]: 0 lost unit Bandit [f=0006556] [6556] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006611] [6611] Event [3165.13916,62.783268,614.395752]: 0 lost unit Bandit [f=0006687] [6687] Event [3195.89575,55.7339211,727.986023]: 0 lost unit Bandit [f=0006690] [6690] Event [3239.19507,74.3122635,516.004089]: 1 lost unit Scorcher [f=0006693] [6693] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006699] [6699] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0006729] [6729] Event [3257.92065,58.0217857,722.459106]: 0 lost unit Bandit [f=0006809] [6809] Event [3395.02368,74.6040649,735.74585]: 1 lost unit Fencer [f=0006824] [6824] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0006955] [6955] Event [1432,192.711487,596]: 0 finished unit Bandit [f=0007066] [7066] Event [4952,188.184204,4040]: 1 finished unit Caretaker [f=0007111] [7111] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0007408] [7408] Event [1432,192.711487,596]: 0 finished unit Thug [f=0007472] [7472] Event [4952,188.703003,4120]: 1 finished unit Caretaker [f=0007505] [7505] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0007666] [7666] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0007675] [7675] Event [1432,192.711487,596]: 0 finished unit Thug [f=0007796] [7796] Event [4144.00928,57.6397324,2451.23315]: 1 finished unit Strike Commander [f=0007942] [7942] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0007978] [7978] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ripper [f=0008145] [8145] Event [3064,73.8882446,3032]: 1 lost unit Metal Extractor [f=0008156] [8156] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0008345] [8345] Event [3467.75757,52.2202225,2933.08545]: 1 lost unit Scorcher [f=0008375] [8375] Event [664,192.929688,1448]: 0 finished unit Solar Collector [f=0008387] [8387] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0008441] [8441] Event [2728,190.867157,200]: 0 finished unit Metal Extractor [f=0008474] [8474] Event [1432,192.711487,596]: 0 finished unit Outlaw [f=0008551] [8551] Event [3473.09888,75.4603729,3358.22119]: 0 lost unit Bandit [f=0008596] [8596] Event [3473.73804,76.3479843,3409.24316]: 0 lost unit Bandit [f=0008606] [8606] Event [3449.74292,75.5032425,3405.802]: 0 lost unit Bandit [f=0008627] [8627] Event [3470.64771,76.5129013,3431.71484]: 0 lost unit Bandit [f=0008637] [8637] Event [3450.0957,75.0854111,3387.55933]: 0 lost unit Bandit [f=0008685] [Game::ClientReadNet] added new player TherealSlimCyka with number 2 to team 0 [f=0008685] > SPRINGIE:User TherealSlimCyka|shipriot|5_5|donator_1|False|||BA [f=0008703] Connection attempt from TherealSlimCyka [f=0008703] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008703] -> Connection established (given id 2) [f=0008705] [8705] Event [3260.98975,70.1168747,3149.77246]: 0 lost unit Bandit [f=0008749] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0008749] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008772] [8772] Event [3338.75537,75.4636917,3345.67603]: 1 lost unit Scorcher [f=0008843] [8843] Event [3394.87646,73.1275253,3254.05908]: 0 lost unit Bandit [f=0008844] [8844] Event [3371.72339,74.1813278,3268.6123]: 0 lost unit Bandit [f=0008883] [8883] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ripper [f=0008889] [8889] Event [3289.44849,67.9965286,3144.13818]: 0 lost unit Bandit [f=0008956] [8956] Event [968,192.883911,232]: 0 finished unit Wind/Tidal Generator [f=0009245] [9245] Event [1064,191.121521,296]: 0 finished unit Wind/Tidal Generator [f=0009268] [9268] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0009270] [9270] Event [4920,190.244141,3960]: 1 finished unit Caretaker [f=0009333] [9333] Event [2744,185.003052,136]: 0 finished unit Solar Collector [f=0009347] [9347] Event [2827.42847,77.2528076,2467.52026]: 0 lost unit Outlaw [f=0009347] [9347] Event [2839.02686,77.242012,2510.63037]: 1 lost unit Scorcher [f=0009376] [9376] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0009431] [9431] Event [2404.7478,77.1538467,2615.75317]: 1 lost unit Scorcher [f=0009512] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=0009515] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=0009515] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[Game::Load][lua{Rules,Gaia}={00000000d5e5ef60,00000000d292f0e0}]" [f=0009546] [9546] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0009662] [9662] Event [1432,192.711487,596]: 0 finished unit Aspis [f=0009751] [9751] Event [752,187.138977,1648]: 0 finished unit Picket [f=0009849] [9849] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ripper [f=0009883] [9883] Event [2759.07349,77.2528076,2398.18408]: 0 lost unit Bandit [f=0009936] [9936] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0009943] [9943] Event [2745.02979,75.9552917,2493.69824]: 0 lost unit Bandit [f=0009967] [9967] Event [2743.40942,75.621582,2507.23047]: 0 lost unit Bandit [f=0010051] [10051] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0010223] [10223] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0010511] [10511] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0010570] [10570] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0010669] [10669] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0010912] [10912] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0010927] [10927] Event [920,192.929688,232]: 0 finished unit Wind/Tidal Generator [f=0011162] [11162] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0011366] [11366] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0011384] [11384] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0011466] [11466] Event [872,192.52533,232]: 0 finished unit Wind/Tidal Generator [f=0011528] [11528] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0011557] [11557] Event [2888,192.165222,232]: 0 finished unit Stardust [f=0011623] [11623] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0011706] [11706] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0011856] [11856] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0011895] [11895] Event [1432,192.711487,596]: 0 finished unit Thug [f=0011913] [11913] Event [872,191.731873,280]: 0 finished unit Wind/Tidal Generator [f=0011927] [11927] Event [232,192.922058,2104]: 0 finished unit Solar Collector [f=0012044] [12044] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0012242] [12242] Event [2712,184.636398,72]: 0 finished unit Wind/Tidal Generator [f=0012248] [12248] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0012249] [12249] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0012397] [12397] Event [872,192.6474,328]: 0 finished unit Wind/Tidal Generator [f=0012436] [12436] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0012527] [12527] Event [440,192.929688,2184]: 0 finished unit Solar Collector [f=0012574] [12574] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0012636] [12636] Event [2760,184.650436,72]: 0 finished unit Wind/Tidal Generator [f=0012702] [12702] Event [1432,192.711487,596]: 0 finished unit Thug [f=0012747] [12747] Event [1692.89661,77.3119812,1303.01892]: 1 lost unit Ripper [f=0012754] [12754] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0012798] [12798] Event [1064,192.037048,200]: 0 finished unit Wind/Tidal Generator [f=0012877] [12877] Event [328,192.510071,2216]: 0 finished unit Solar Collector [f=0012884] [12884] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0012900] [12900] Event [1791.19702,77.3548584,945.607727]: 1 lost unit Scorcher [f=0012906] [12906] Event [2808,187.259064,72]: 0 finished unit Wind/Tidal Generator [f=0012961] [12961] Event [1817.6123,77.2408218,908.119263]: 1 lost unit Ripper [f=0013025] [13025] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0013041] [13041] Event [1112,191.144409,200]: 0 finished unit Wind/Tidal Generator [f=0013074] [13074] Event [1775.76257,78.2561722,816.122559]: 0 lost unit Bandit [f=0013111] [13111] Event [1432,192.711487,596]: 0 finished unit Outlaw [f=0013176] [13176] Event [1160,189.305725,200]: 0 finished unit Wind/Tidal Generator [f=0013192] [13192] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0013327] [13327] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0013394] [13394] Event [1160,192.502441,248]: 0 finished unit Wind/Tidal Generator [f=0013469] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0013469] > SPRINGIE:User cabinboy|roost|4_5||False|||US [f=0013486] Connection attempt from cabinboy [f=0013486] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013486] -> Connection established (given id 3) [f=0013493] [13493] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0013506] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0013506] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013691] [13691] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0013769] [13769] Event [1160,191.472473,296]: 0 finished unit Wind/Tidal Generator [f=0013876] [13876] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0014009] [14009] Event [1733.698,76.7648849,1436.0332]: 1 lost unit Fencer [f=0014060] [14060] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0014062] [14062] Event [1432,192.711487,596]: 0 finished unit Aspis [f=0014260] [14260] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0014265] [14265] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0014285] [14285] Event [1738.42725,76.8782654,1387.41821]: 1 lost unit Fencer [f=0014297] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=0014300] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=0014300] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000073e9b920,0000000092e267c0}]" [f=0014325] [14325] Event [3209.07739,73.3456268,536.638977]: 1 lost unit Scorcher [f=0014429] [14429] Event [1941.55981,76.6034012,1433.66956]: 1 lost unit Fencer [f=0014444] [14444] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0014457] [14457] Event [3211.49536,96.8926544,229.475098]: 1 lost unit Scorcher [f=0014538] [14538] Event [3096.12085,99.6758575,405.670654]: 1 lost unit Scorcher [f=0014552] [14552] Event [3081.63892,104.265312,406.977631]: 1 lost unit Scorcher [f=0014562] [14562] Event [3101.70361,81.2887955,469.95462]: 1 lost unit Scorcher [f=0014608] [14608] Event [2994.44604,175.909225,73.755722]: 1 lost unit Scorcher [f=0014620] [14620] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0014640] [14640] Event [2859.47461,187.081009,32.1860008]: 1 lost unit Scorcher [f=0014666] [14666] Event [2760,184.650436,72]: 0 lost unit Wind/Tidal Generator [f=0014673] [14673] Event [2808,187.259064,72]: 0 lost unit Wind/Tidal Generator [f=0014675] [14675] Event [2712,184.636398,72]: 0 lost unit Wind/Tidal Generator [f=0014779] [14779] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0014862] [14862] Event [2263.74683,55.3301468,634.348816]: 1 lost unit Fencer [f=0014893] [14893] Event [2455.81372,47.0532646,933.319031]: 1 lost unit Fencer [f=0014893] [14893] Event [2848,191.754761,144]: 0 finished unit Lotus [f=0014944] [14944] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0015032] [15032] Event [2014.37366,65.5073395,696.733093]: 1 lost unit Scorcher [f=0015040] [15040] Event [2011.07019,58.0374565,564.819702]: 1 lost unit Scorcher [f=0015064] [15064] Event [2040.68445,66.459938,750.435364]: 1 lost unit Scorcher [f=0015068] [15068] Event [2086.68237,63.3126259,808.366394]: 1 lost unit Scorcher [f=0015080] [15080] Event [2033.7019,71.2921906,829.795959]: 1 lost unit Scorcher [f=0015122] [15122] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Scorcher [f=0015273] [15273] Event [1432,192.711487,596]: 0 finished unit Felon [f=0015316] [15316] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0015339] [15339] Event [568,192.426147,1752]: 0 finished unit Stinger [f=0015514] [15514] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0015548] [15548] Event [2728,182.590637,72]: 0 finished unit Wind/Tidal Generator [f=0015622] [15622] Event [1432,192.711487,596]: 0 finished unit Thug [f=0015739] [15739] Event [1983.84827,75.6723022,1024.12659]: 1 lost unit Scorcher [f=0015834] [15834] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0015852] [15852] Event [1951.10693,77.0461273,1006.60468]: 1 lost unit Scorcher [f=0015881] [15881] Event [2776,183.169708,72]: 0 finished unit Wind/Tidal Generator [f=0015885] [15885] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0016088] [16088] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0016170] [16170] Event [1979.24829,76.0321884,1490.32483]: 1 lost unit Fencer [f=0016190] [16190] Event [2888,192.165222,232]: 0 lost unit Stardust [f=0016201] [16201] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0016215] [16215] Event [2081.59717,66.9141159,869.924683]: 1 lost unit Scorcher [f=0016223] [16223] Event [1432,192.711487,596]: 0 finished unit Thug [f=0016238] [16238] Event [1752.75781,77.2345505,1288.13513]: 1 lost unit Scorcher [f=0016454] [16454] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0016647] [16647] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0016654] [16654] Event [1432,192.711487,596]: 0 finished unit Outlaw [f=0016817] [16817] Event [967.036987,70.9091339,2166.21826]: 1 lost unit Fencer [f=0016903] [16903] Event [544,187.390747,2032]: 0 finished unit Lotus [f=0016912] [16912] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0017059] [17059] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0017369] [17369] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0017421] [17421] Event [2381.47778,60.3282814,1511.4762]: 1 lost unit Fencer [f=0017501] [17501] Event [656,175.816956,2304]: 0 finished unit Radar Tower [f=0017566] [17566] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0017580] [17580] Event [1432,192.711487,596]: 0 finished unit Aspis [f=0017776] [17776] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0017883] [17883] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0018156] [18156] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0018253] [18253] Event [2295.06909,58.5731964,1480.94983]: 1 lost unit Ravager [f=0018451] [18451] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0018484] [18484] Event [2888,188.428955,232]: 0 finished unit Stardust [f=0018737] [18737] Event [152,192.655029,2152]: 0 finished unit Solar Collector [f=0018772] [18772] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0018907] [18907] Event [2728,186.61438,24]: 0 finished unit Wind/Tidal Generator [f=0018910] [18910] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0019059] [19059] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0019208] [19208] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Fencer [f=0019211] [19211] Event [1432,192.711487,596]: 0 finished unit Felon [f=0019221] [19221] Event [2870.04004,55.7631035,1602.08386]: 1 lost unit Fencer [f=0019246] [19246] Event [2776,185.780029,24]: 0 finished unit Wind/Tidal Generator [f=0019272] [19272] Event [104,192.922058,2072]: 0 finished unit Solar Collector [f=0019349] [19349] Event [2922.19507,75.3286285,1815.83508]: 1 lost unit Fencer [f=0019372] [19372] Event [2503.21753,58.5977173,1931.70166]: 1 lost unit Ravager [f=0019392] [19392] Event [2424.62012,66.814003,1964.88708]: 1 lost unit Scorcher [f=0019413] [19413] Event [2744.83521,59.222435,1754.74951]: 1 lost unit Fencer [f=0019452] [19452] Event [2568.3479,55.6590118,1630.59729]: 1 lost unit Ripper [f=0019485] [19485] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0019506] [19506] Event [1432,192.711487,596]: 0 finished unit Thug [f=0019541] [19541] Event [2291.78345,76.3189163,1649.27734]: 1 lost unit Ravager [f=0019584] [19584] Event [2401.26416,63.362854,1848.16736]: 1 lost unit Scorcher [f=0019644] [19644] Event [2172.35034,76.4732666,1810.70264]: 1 lost unit Ravager [f=0019648] [19648] Event [184,191.106262,2024]: 0 finished unit Solar Collector [f=0019656] [19656] Event [2100.67285,76.3921127,1720.08228]: 0 lost unit Felon [f=0019710] [19710] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0019764] [19764] Event [2047.49658,77.2843246,1705.22925]: 1 lost unit Ravager [f=0019822] [19822] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0019898] [19898] Event [2460.11816,57.0805779,1551.95764]: 1 lost unit Fencer [f=0019928] [19928] Event [2008.59448,76.946434,1460.17029]: 1 lost unit Ravager [f=0019988] [19988] Event [1432,192.711487,596]: 0 finished unit Thug [f=0020006] [20006] Event [1991.09937,75.8728333,1425.74646]: 1 lost unit Ravager [f=0020117] [20117] Event [2375.80615,65.9568329,1567.13562]: 1 lost unit Fencer [f=0020129] [20129] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0020167] [20167] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0020385] [20385] Event [1432,192.711487,596]: 0 finished unit Outlaw [f=0020453] [20453] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0020508] [20508] Event [520,192.838135,2136]: 0 finished unit Solar Collector [f=0020595] [20595] Event [1432,192.711487,596]: 0 finished unit Convict [f=0020711] [20711] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0021044] [21044] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0021483] [21483] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0021550] [21550] Event [2888,188.428955,232]: 0 lost unit Stardust [f=0021759] [21759] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0021914] [21914] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0022092] [22092] Event [560,192.845764,2496]: 0 finished unit Picket [f=0022143] [22143] Event [1432,192.711487,596]: 0 finished unit Aspis [f=0022206] [22206] Event [2848,191.754761,144]: 0 lost unit Lotus [f=0022257] [22257] Event [1304,187.619629,440]: 0 finished unit Caretaker [f=0022292] [22292] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0022351] [22351] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0022574] [22574] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0022665] [22665] Event [1616,156.659546,576]: 0 lost unit Lotus [f=0022724] [22724] Event [1722.75671,101.037994,677.785828]: 0 lost unit Aspis [f=0022774] [22774] Event [2053.58105,57.1963463,487.024078]: 1 lost unit Fencer [f=0022801] [22801] Event [1556.20996,152.06131,731.049988]: 0 lost unit Rogue [f=0022803] [22803] Event [4278.27148,83.3046188,3456.32837]: 1 lost unit Ravager [f=0022862] [22862] Event [4400.28857,81.8162918,3357.13867]: 1 lost unit Ravager [f=0022869] [22869] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Badger [f=0022878] [22878] Event [4490.58838,88.3874435,3357.8479]: 1 lost unit Ravager [f=0022880] [22880] Event [2632,188.363953,120]: 0 finished unit Caretaker [f=0022882] [22882] Event [4476.74121,78.2164383,3299.54053]: 0 lost unit Outlaw [f=0022921] [22921] Event [4515.82129,81.6073227,3316.89429]: 1 lost unit Ravager [f=0022933] [22933] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0022942] [22942] Event [4506.04883,127.798218,3470.74805]: 1 lost unit Ravager [f=0022968] [22968] Event [1456,192.937317,464]: 0 lost unit Lotus [f=0022990] [22990] Event [1432,192.711487,596]: 0 finished unit Felon [f=0022992] [22992] Event [4472.2627,101.302429,3406.49072]: 1 lost unit Ravager [f=0023028] [23028] Event [1788.19202,85.9589767,486.800232]: 1 lost unit Fencer [f=0023042] [23042] Event [1503.80957,190.087585,582.29657]: 1 lost unit Scorcher [f=0023122] [23122] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0023159] [23159] Event [1553.49304,127.066841,815.531189]: 0 lost unit Felon [f=0023218] [23218] Event [3720.05518,50.1280098,2696.09741]: 1 lost unit Strike Commander [f=0023398] [23398] Event [1160,189.305725,200]: 0 lost unit Wind/Tidal Generator [f=0023446] [23446] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0023476] [23476] Event [4470.5625,136.406113,3510.0271]: 1 lost unit Ravager [f=0023513] [23513] Event [1160,192.502441,248]: 0 lost unit Wind/Tidal Generator [f=0023519] [23519] Event [1432,192.711487,596]: 0 finished unit Thug [f=0023567] [23567] Event [1112,191.025543,200]: 0 lost unit Wind/Tidal Generator [f=0023597] [23597] Event [4435.03174,137.029358,3531.16016]: 1 lost unit Ravager [f=0023633] [23633] Event [1160,191.089478,296]: 0 lost unit Wind/Tidal Generator [f=0023688] [23688] Event [1112,190.301208,296]: 0 lost unit Wind/Tidal Generator [f=0023693] [23693] Event [1112,191.593399,248]: 0 lost unit Metal Extractor [f=0023702] [23702] Event [1064,192.431595,248]: 0 lost unit Wind/Tidal Generator [f=0023720] [23720] Event [1580.58875,170.295151,514.683716]: 1 lost unit Fencer [f=0023726] [23726] Event [4408.68848,123.894096,3505.83594]: 1 lost unit Ravager [f=0023748] [23748] Event [1304,187.619629,440]: 0 lost unit Caretaker [f=0023787] [23787] Event [1064,192.037048,200]: 0 lost unit Wind/Tidal Generator [f=0023808] [23808] Event [4546.03613,76.7184067,3240.92529]: 1 lost unit Ravager [f=0023822] [23822] Event [4703.27881,101.238708,3370.84009]: 1 lost unit Ravager [f=0023851] [23851] Event [4703.99805,193.370316,4014.00757]: 1 finished unit Ravager [f=0023880] [23880] Event [1432,192.711487,596]: 0 finished unit Rogue [f=0023901] [23901] Event [4444.40283,155.695709,3587.50171]: 1 lost unit Ravager [f=0023943] [23943] Event [1529.29907,184.195969,460.257111]: 1 lost unit Fencer [f=0023966] [23966] Event [4572.33838,76.91716,3279.92114]: 1 lost unit Ravager [f=0024003] [24003] Event [1304,190.125732,488]: 0 lost unit Caretaker [f=0024076] [24076] Event [1528.57312,185.378098,505.840271]: 1 lost unit Fencer [f=0024225] [24225] Event [1288,193.06485,568]: 0 lost unit Wind/Tidal Generator [f=0024248] [24248] Event [4552,190.806732,3880]: 1 lost unit Metal Extractor [f=0024293] [24293] Event [1064,191.121521,296]: 0 lost unit Wind/Tidal Generator [f=0024297] [24297] Event [1517.41382,160.856064,734.502747]: 1 lost unit Fencer [f=0024309] [24309] Event [undefined]: therx resigned [f=0024309] game_message: therx has been destroyed! [f=0024309] game_message: golfclubninja wins! [f=0024309] Submitting stats [f=0024309] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024309] Part| Total Time|Time of the last 0.5s [f=0024309] Draw 29744.80ms 28.50% [f=0024309] Lua::Callins::Synced 22886.10ms 12.70% [f=0024309] Lua::Callins::Unsynced 34942.66ms 32.40% [f=0024309] Lua::CollectGarbage::Synced 1677.19ms 2.90% [f=0024309] Lua::CollectGarbage::Unsynced 2062.09ms 1.20% [f=0024309] Misc::Profiler::AddTime 135.39ms 0.00% [f=0024309] Sim 58676.96ms 51.10% [f=0024309] [24309] Received game_message: therx has been destroyed! [f=0024309] [24309] Received game_message: golfclubninja wins! [f=0024310] [24310] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024310] [24310] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024310] [24310] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024310] [24310] Game End Stats Values: 2,2240,2075,2075,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.5999999,5.86666679,75,0,0,75,0,0,0,0,890,800,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024310] [24310] Game End Stats Values: 3,2450,2285,2285,2450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,7.19999981,7.19999981,8,75,0,0,75,0,0,0,0,1100,1010,1010,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024310] [24310] Game End Stats Values: 4,2670,2480,2480,2670,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.61210442,9.46705341,9.46705341,9.61210442,1275,1275,1275,1275,9.86666679,9.60000038,9.60000038,9.86666679,225,0,0,225,0,0,0,0,1170,1205,1205,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024310] [24310] Game End Stats Values: 5,2835,2775,2775,2835,3.20252991,7.93848896,7.93848896,3.20252991,0,0,0,0,0,0,0,0,0,0,0,0,4.41458321,3.84300613,3.84300613,4.41458321,0,0,0,0,12.4191332,15.9538918,15.9538918,12.4191332,1275,1275,1275,1275,10.6135006,11.3292332,11.3292332,10.6135006,300,170,170,300,0,0,0,0,1260,1330,1330,1260,0,0,0,0,0,0,0,0,3.84300613,4.41458321,4.41458321,3.84300613 [f=0024310] [24310] Game End Stats Values: 6,2960,2905,2905,2960,5.75533581,22.1932163,22.1932163,5.75533581,0,0,0,0,0,0,0,0,0,0,0,0,95.1822739,74.9999924,74.9999924,95.1822739,90,0,0,90,12.3458624,14.9713678,14.9713678,12.3458624,1275,1275,1275,1275,12.170187,12.9503155,12.9503155,12.170187,300,300,300,300,40,75,75,40,1295,1330,1330,1295,75,40,40,75,0,0,0,0,74.9999924,95.1822739,95.1822739,74.9999924 [f=0024310] [24310] Game End Stats Values: 7,2960,3075,3075,2960,6.14575815,28.1236095,28.1236095,6.14575815,0,0,0,0,0,0,0,0,0,0,0,0,95.1822739,74.9999924,74.9999924,95.1822739,90,0,0,90,9.96532249,10.6166258,10.6166258,9.96532249,1275,1275,1275,1275,12.0260277,12.395359,12.395359,12.0260277,300,470,470,300,40,75,75,40,1295,1330,1330,1295,75,40,40,75,0,0,0,0,74.9999924,95.1822739,95.1822739,74.9999924 [f=0024310] [24310] Game End Stats Values: 8,3085,3205,3205,3085,6.49792194,31.2437515,31.2437515,6.49792194,0,0,0,0,0,0,0,0,0,0,0,0,95.1822739,74.9999924,74.9999924,95.1822739,90,0,0,90,10.2345867,10.6256037,10.6256037,10.2345867,1275,1275,1275,1275,12.290144,12.2080097,12.2080097,12.290144,300,600,600,300,40,75,75,40,1420,1330,1330,1420,75,40,40,75,0,0,0,0,74.9999924,95.1822739,95.1822739,74.9999924 [f=0024310] [24310] Game End Stats Values: 9,3405,3455,3455,3405,8.4642086,31.2437515,31.2437515,8.4642086,0,0,0,0,0,0,0,0,0,0,0,0,179.328003,120.709557,120.709557,179.328003,90,0,0,90,11.1949129,11.8637552,11.8637552,11.1949129,1275,1275,1275,1275,14.1310863,12.2666664,12.2666664,14.1310863,550,690,690,550,80,75,75,80,1490,1490,1490,1490,75,120,120,75,0,0,0,0,124.414101,184.011337,184.011337,124.414101 [f=0024310] [24310] Game End Stats Values: 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[f=0024310] [24310] Game End Stats Values: 51,12120,9070,9070,12120,420.468384,567.826782,567.826782,420.468384,0,0,0,0,0,0,0,0,308.8013,272.841949,272.841949,308.8013,8413.1709,3870.4917,3870.4917,8413.1709,890,0,0,890,51.5226974,24.7824879,24.7824879,51.5226974,1330,1505,1505,1330,23.1764469,25.1546879,25.1546879,23.1764469,6260,4560,4560,6260,7692.66602,3185,3185,7692.66602,3640,3005,3005,3640,3802.99976,8239,8239,3802.99976,174.500626,2008.65576,2008.65576,174.500626,4805.85449,8890.55566,8890.55566,4805.85449 [f=0024310] [24310] Game End Stats Values: 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[f=0024310] [24310] Game End Stats Values: 54,10900,5365,5365,10900,584.304626,575.914795,575.914795,584.304626,0,0,0,0,0,0,0,0,675.646362,338.373138,338.373138,675.646362,13714.3018,6443.89404,6443.89404,13714.3018,800,0,0,800,56.0413589,22.2904663,22.2904663,56.0413589,1330,0,0,1330,35.1203613,22.3619404,22.3619404,35.1203613,5465,2270,2270,5465,12497.666,5308.6665,5308.6665,12497.666,3305,3095,3095,3305,6016.6665,13044,13044,6016.6665,427.338074,2008.65576,2008.65576,427.338074,8970.99219,14316.707,14316.707,8970.99219 [f=0024310] [24310] Game End Stats Values: 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[24313] Event [4740.29883,185.164993,3830.87305]: 1 lost unit Ravager [f=0024321] [24321] Event [1552.29578,177.35379,451.486877]: 1 lost unit Fencer [f=0024330] [24330] Event [1490.46521,190.972519,452.2789]: 1 lost unit Fencer [f=0024419] [24419] Event [1432,192.711487,596]: 0 finished unit Thug [f=0024464] Spectator therx left the game: normal quit [f=0024464] [24464] Event [undefined]: therx quit [f=0024470] Player golfclubninja left the game: normal quit [f=0024470] [24470] Event [undefined]: golfclubninja quit [f=0024476] Spectator cabinboy left the game: normal quit [f=0024476] [24476] Event [undefined]: cabinboy quit [f=0024544] No clients connected, shutting down server [f=0024544] Server shutdown [f=0024544] End of demo reached [f=0025177] [25177] Event [1432,192.711487,596]: 0 finished unit Outlaw [f=0025570] [25570] Event [1432,192.711487,596]: 0 finished unit Convict [f=0026793] [26793] Event [472,191.937866,1944]: 0 finished unit Shieldbot Factory [f=0027006] Autoquit sending quit command. [f=0027006] [QuitAction] user exited to system [f=0027006] [SpringApp::Kill][1] fromRun=1 [f=0027006] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027006] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027006] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027006] [ThreadPool::SetThreadCount][2] workers=0 [f=0027006] [SpringApp::Kill][2] [f=0027006] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027006] [Game::KillLua][3] dtor=0 luaUI=0x63c2f6e0 [f=0027006] Start widgetHandler:Shutdown [f=0027006] Shutdown - SaveOrderList Complete [f=0027006] Writing last game win data [f=0027006] Shutdown - SaveConfigData Complete [f=0027006] Shutdown Widget - Chili Highlight [f=0027006] Shutdown Widget - Save/Load API [f=0027006] Shutdown Widget - Draw After Chili [f=0027006] Shutdown Widget - EPIC Menu [f=0027006] Shutdown Widget - Chili Minimap [f=0027006] Shutdown Widget - Chili Widget Selector [f=0027006] Shutdown Widget - Local Team Colors [f=0027006] Shutdown Widget - Display Keys 2 [f=0027006] Shutdown Widget - Save Game Menu [f=0027006] Shutdown Widget - HealthBars [f=0027006] Shutdown Widget - Noises [f=0027006] Shutdown Widget - Unit Icons [f=0027006] Shutdown Widget - Win Counter [f=0027006] Shutdown Widget - BuildETA [f=0027006] Shutdown Widget - SpringRTS Replay Stats [f=0027006] Shutdown Widget - Modular Comm Info [f=0027006] Shutdown Widget - CameraShake [f=0027006] Shutdown Widget - Chili Economy Panel Default [f=0027006] Shutdown Widget - Chili EndGame Window [f=0027006] Shutdown Widget - Chili Nuke Warning [f=0027006] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027006] Shutdown Widget - Chili Spectator Panels [f=0027006] Shutdown Widget - Context Menu [f=0027006] Shutdown Widget - Darkening [f=0027006] Shutdown Widget - MetalFeatures (new) [f=0027006] Shutdown Widget - Defense Range Zero-K [f=0027006] Shutdown Widget - Grab Input [f=0027006] Input grabbing is disabled! [f=0027006] Shutdown Widget - Highlight Geos [f=0027006] Shutdown Widget - Local Widgets Config [f=0027006] Shutdown Widget - Mex Placement Handler [f=0027006] Shutdown Widget - MinimapEvents [f=0027006] Shutdown Widget - Missile Silo Range [f=0027006] Shutdown Widget - Point Tracker [f=0027006] Shutdown Widget - Showeco and Grid Drawer [f=0027006] Shutdown Widget - Stereo3D [f=0027006] Shutdown Widget - Music Player v2 [f=0027006] Shutdown Widget - Attack AoE [f=0027006] Shutdown Widget - Map Edge Extension [f=0027006] Shutdown Widget - Selection Send [f=0027006] Shutdown Widget - LupsManager [f=0027006] Shutdown Widget - Newton Firezone [f=0027006] Shutdown Widget - Chili Pro Console [f=0027006] Shutdown Widget - Lasso Terraform GUI [f=0027006] Shutdown Widget - Chili Framework [f=0027006] Shutdown Widget - Lups [f=0027006] Shutdown Widget - Custom Markers [f=0027006] Shutdown Widget - Chili Core Selector [f=0027006] Shutdown Widget - Select Keys [f=0027006] Shutdown Widget - Pause Screen [f=0027006] Shutdown Widget - Layout Handler [f=0027006] Shutdown Widget - Persistent Build Height [f=0027006] Shutdown Widget - Text To Speech Control [f=0027006] End widgetHandler:Shutdown [f=0027006] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={865136,87807476} {int,ext,rec}Allocs={34104598,0,0} {chunk,block}Bytes={87807476,0} [f=0027006] [Game::KillLua][1] dtor=0 luaGaia=0x528deff0 [f=0027006] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={632790,73802157} {int,ext,rec}Allocs={34104599,0,0} {chunk,block}Bytes={73802157,0} [f=0027006] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={632790,73802157} {int,ext,rec}Allocs={34104599,0,0} {chunk,block}Bytes={73802157,0} [f=0027006] [Game::KillLua][2] dtor=0 luaRules=0x52947f40 [f=0027006] Start gadgetHandler:Shutdown [f=0027006] Shutdown - StartSetup [f=0027006] Shutdown - UnitMorph [f=0027006] Shutdown - Carrier Drones [f=0027006] Shutdown - LupsNanoSpray [f=0027006] Shutdown - Missile Silo Controller [f=0027006] Shutdown - Modular Comm Info [f=0027006] Shutdown - Terrain Texture Handler [f=0027006] Shutdown - UnitCloakShield [f=0027006] Shutdown - Starlight Handler [f=0027006] End gadgetHandler:Shutdown [f=0027006] Start gadgetHandler:Shutdown [f=0027006] Shutdown - Save/Load [f=0027006] Shutdown - Teleport Throw [f=0027006] Shutdown - UnitMorph [f=0027006] Shutdown - Modular Comm Info [f=0027006] Shutdown - Retreat Command [f=0027006] Shutdown - Shockwaves [f=0027006] Shutdown - UnitCloakShield [f=0027006] Shutdown - Lups Cloak FX [f=0027006] Shutdown - Lups [f=0027006] Shutdown - Lups Shield [f=0027006] End gadgetHandler:Shutdown [f=0027006] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34104631,0,0} {chunk,block}Bytes={0,0} [f=0027006] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34104631,0,0} {chunk,block}Bytes={0,0} [f=0027006] [Game::KillLua][4] dtor=0 [f=0027006] [Game::~CGame][1] [f=0027006] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027006] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027006] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027006] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027006] [Game::KillLua][4] dtor=1 [f=0027006] [Game::KillMisc][1] [f=0027006] [Game::KillMisc][2] [f=0027006] [Game::KillMisc][3] [f=0027006] [Game::KillRendering][1] [f=0027006] [3DOParser::Kill] allocated 137 pieces [f=0027006] [S3OParser::Kill] allocated 2817 pieces [f=0027006] [AssParser::Kill] allocated 247 pieces [f=0027006] [Game::KillInterface][1] [f=0027006] [Game::KillInterface][2] [f=0027006] [Game::KillSimulation][1] [f=0027006] [Game::KillSimulation][2] [f=0027006] [CCollisionHandler] dis-/continuous tests: 0/2213844 [f=0027006] [Game::KillSimulation][3] [f=0027006] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027006] [~CPathCache(20x20)] cacheHits=145 hitPercentage=31% numHashColls=0 maxCacheSize=21 [f=0027006] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027006] [~CPathCache(40x40)] cacheHits=667 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027006] [LosHandler::Kill] raycast instance cache-{hits,misses}={20847,39700}; shared=4%; cached=30% [f=0027006] [Game::KillSimulation][4] [f=0027006] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0027006] [Game::~CGame][2] [f=0027006] [Game::~CGame][3] [f=0027006] [SpringApp::Kill][3] [f=0027006] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 285703 bytes sent 421211 bytes recv'd [f=0027006] [SpringApp::Kill][4] font=0x462aeaa0 [f=0027006] [SpringApp::Kill][5] [f=0027006] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4632aed0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=9981ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=335ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=238ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=167ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=161ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=509 inflSize=2722kb readTime=113ms file="scripts/turretgauss.lua" indx=5856 inflSize=6kb readTime=101ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=84ms file="luarules/utilities/clampposition.lua" indx=1884 inflSize=2kb readTime=79ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=72ms file="luaui/widgets/chili_old/skins/blueprint/skin.lua" indx=4225 inflSize=4kb readTime=66ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 58211718 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x46411e10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4642bd80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463292b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f838001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]