[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v5js2BdTKq/springsettings.986883.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb60c01ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7649 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986883/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 503ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45790490] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45790490] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1956ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 911ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986883/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3124ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11621,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986883/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ff69c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7064a85f28c77a0f82b601664596f592 [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000fb4f0050,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000f33b04e0,0000000000000000}]" [f=-000001] Allies: I choose: you Pikachu! [f=-000001] Allies: I choose: Engineer! [f=-000001] up for round 2? [f=-000001] Always [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4569,262.001099,4246]: 0 finished unit Strike Commander [f=-000001] [0] Event [859,261.995728,788]: 1 finished unit Engineer Commander [f=0000000] [0] Benny4537, team: 1, elo:2854 [f=0000000] [0] Shapeshifters, team: 0, elo:2511 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [760,261.995605,912]: 1 finished unit Cloakbot Factory [f=0000005] [5] Event [4488,261.995605,4320]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000343] [343] Event [776,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0000434] [434] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000445] [445] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Conjurer [f=0000474] [474] Event [760,261.995605,921.599976]: 1 finished unit Conjurer [f=0000478] [478] Event [776,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0000647] [647] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0000842] [842] Event [760,261.995605,921.599976]: 1 finished unit Conjurer [f=0000888] [888] Event [1152,253.804688,1152]: 1 finished unit Radar Tower [f=0001015] [1015] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Conjurer [f=0001050] [1050] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0001054] [1054] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001220] [1220] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0001432] [1432] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0001530] [1530] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001595] [1595] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0001708] [1708] Event [776,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0001875] [1875] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0001952] [1952] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0002050] [2050] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0002132] [2132] Event [4424,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0002186] [2186] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0002291] [2291] Event [776,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0002560] [2560] Event [1648,104.305176,1648]: 1 finished unit Lotus [f=0002595] [2595] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002728] [2728] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002800] [2800] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Conjurer [f=0002925] [2925] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0002984] [2984] Event [680,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003039] [3039] Event [4936,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0003165] [3165] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003266] [3266] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0003314] [3314] Event [584,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003345] [3345] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003429] [3429] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0003597] [3597] Event [1376,59.279541,1376]: 1 finished unit Lotus [f=0003633] [3633] Event [4936,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0003642] [3642] Event [488,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003699] [3699] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0003871] [3871] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0003916] [3916] Event [392,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0004083] [4083] Event [4936,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0004151] [4151] Event [1789.8009,105.757813,1673.53027]: 0 lost unit Glaive [f=0004171] [4171] Event [312,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0004182] [4182] Event [4160,261.995605,4224]: 0 finished unit Lotus [f=0004230] [4230] Event [1680.97485,82.2818069,1614.47473]: 0 lost unit Glaive [f=0004251] [4251] Event [1660.67322,84.3117981,1616.56921]: 0 lost unit Glaive [f=0004258] [4258] Event [760,261.995605,921.599976]: 1 finished unit Scythe [f=0004365] [4365] Event [1024,257.90625,384]: 1 finished unit Lotus [f=0004426] [4426] Event [296,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [4936,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0004663] [4663] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Reaver [f=0004711] [4711] Event [264,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0004936] [4936] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0004960] [4960] Event [4936,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0004980] [4980] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0004981] [4981] Event [248,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0005062] [5062] Event [3883.11816,204.653046,3947.57861]: 1 lost unit Glaive [f=0005074] [5074] Event [3875.16577,212.914063,3896.22314]: 1 lost unit Glaive [f=0005117] [5117] Event [3817.30029,69.8790665,3747.52148]: 1 lost unit Glaive [f=0005207] [5207] Event [4936,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0005251] [5251] Event [200,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0005306] [5306] Event [4144,261.995605,4384]: 0 finished unit Lotus [f=0005308] [5308] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0005477] [5477] Event [4952,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0005492] [5492] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Reaver [f=0005566] [5566] Event [120,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [1040,254.897217,1008]: 1 finished unit Lotus [f=0005638] [5638] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0005709] [5709] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0005731] [5731] Event [4952,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0005791] [5791] Event [120,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0005898] [5898] Event [4240,261.995605,4160]: 0 finished unit Lotus [f=0005939] [5939] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0005966] [5966] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0005986] [5986] Event [4952,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0006016] [6016] Event [120,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0006190] [6190] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0006192] [6192] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Conjurer [f=0006256] [6256] Event [4952,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006316] [6316] Event [104,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0006400] [6400] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0006426] [6426] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0006511] [6511] Event [4904,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0006585] [6585] Event [104,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0006611] [6611] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0006631] [6631] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0006645] [6645] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0006676] I see [f=0006690] [6690] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0006736] [6736] Event [4840,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0006809] [6809] Event [4368,261.867432,4144]: 0 finished unit Lotus [f=0006822] [6822] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0006855] [6855] Event [104,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006889] [6889] Event [2322.18799,55.5302467,2569.35205]: 1 finished unit Engineer Commander [f=0006895] [6895] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0006895] do you [f=0006946] [6946] Event [664,261.995605,808]: 1 finished unit Caretaker [f=0006991] [6991] Event [120,261.995605,728]: 1 lost unit Wind/Tidal Generator [f=0006993] [6993] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0006998] do you [f=0007006] [7006] Event [4776,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0007007] [7007] Event [120,262.533447,632]: 1 lost unit Wind/Tidal Generator [f=0007107] [7107] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0007119] [7119] Event [72.5537415,261.995605,916.239197]: 0 lost unit Glaive [f=0007140] [7140] Event [72,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0007275] [7275] Event [4712,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0007316] [7316] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0007344] nice try :-) [f=0007365] [7365] Event [168,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0007394] [7394] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0007426] hehe [f=0007444] Benny4537 paused the game [f=0007444] 1 sec [f=0007444] ready? [f=0007444] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0007444] > SPRINGIE:User Danielsonx|chicken_digger|3_3||False|||US [f=0007444] Connection attempt from Danielsonx [f=0007444] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007444] -> Connection established (given id 2) [f=0007444] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0007444] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007444] we good yez [f=0007444] Benny4537 unpaused the game [f=0007454] [7454] Event [3728,254.140381,784]: 0 finished unit Lotus [f=0007510] ty [f=0007526] [7526] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0007530] [7530] Event [4648,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0007675] [7675] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0007681] [7681] Event [264,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0007723] [7723] Event [352,234.67627,1088]: 1 finished unit Lotus [f=0007727] [7727] Event [760,261.995605,921.599976]: 1 finished unit Knight [f=0007737] [7737] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0007785] [7785] Event [4584,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0007846] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0007863] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0007863] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000f4506880,0000000000000000}]" [f=0007947] [7947] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0007965] [7965] Event [360,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [4520,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008084] [8084] Event [3248,104.292969,3472]: 0 finished unit Lotus [f=0008106] [8106] Event [3287.9895,199.908325,729.966736]: 1 lost unit Glaive [f=0008158] [8158] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0008235] [8235] Event [456,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008310] [8310] Event [4456,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008366] [8366] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0008520] [8520] Event [552,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008565] [8565] Event [4392,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008699] [8699] Event [3456,105.751709,3424]: 0 finished unit Lotus [f=0008790] [8790] Event [648,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008814] [8814] Event [1920,55.1901855,3296]: 1 finished unit Lotus [f=0008835] [8835] Event [4328,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008885] [8885] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0008910] [8910] Event [3704,254.231934,856]: 0 finished unit Stardust [f=0008939] [8939] Event [4952,261.995605,4872]: 0 lost unit Wind/Tidal Generator [f=0008980] [8980] Event [4952,261.250977,4808]: 0 lost unit Wind/Tidal Generator [f=0009010] [9010] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0009023] [9023] Event [4952,262.01239,4680]: 0 lost unit Wind/Tidal Generator [f=0009045] [9045] Event [648,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0009069] [9069] Event [4952,261.995605,4744]: 0 lost unit Wind/Tidal Generator [f=0009090] [9090] Event [4264,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [4936,261.995605,4552]: 0 lost unit Wind/Tidal Generator [f=0009130] [9130] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0009132] [9132] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Scythe [f=0009154] [9154] Event [4936,261.250977,4488]: 0 lost unit Wind/Tidal Generator [f=0009197] [9197] Event [4936,262.01239,4360]: 0 lost unit Wind/Tidal Generator [f=0009238] [9238] Event [4936,260.573792,4424]: 0 lost unit Wind/Tidal Generator [f=0009250] [9250] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0009252] [9252] Event [4975.28857,259.27182,4428.77051]: 1 lost unit Scythe [f=0009270] [9270] Event [552,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0009370] [9370] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0009490] [9490] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0009555] [9555] Event [456,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0009609] [9609] Event [2288,55.1901855,3248]: 1 finished unit Lotus [f=0009663] [9663] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0009825] [9825] Event [360,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0009842] [9842] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0009897] [9897] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Scythe [f=0010022] [10022] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0010110] [10110] Event [264,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0010131] [10131] Event [3244.54663,190.336273,932.928223]: 1 lost unit Glaive [f=0010167] [10167] Event [2844.25635,104.925766,1106.25439]: 1 lost unit Sling [f=0010191] [10191] Event [2828.98779,101.292587,1154.36804]: 0 lost unit Glaive [f=0010215] [10215] Event [2833.93652,99.165535,1169.15759]: 0 lost unit Glaive [f=0010218] [10218] Event [560,261.995605,512]: 1 finished unit Lotus [f=0010222] [10222] Event [2902.57788,117.167717,1137.01282]: 0 lost unit Glaive [f=0010286] [10286] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0010319] [10319] Event [2656,55.5319824,2592]: 0 lost unit Picket [f=0010339] [10339] Event [2685.26538,55.5259361,2652.03662]: 0 lost unit Conjurer [f=0010366] [10366] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0010380] [10380] Event [168,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0010471] [10471] Event [760,261.995605,921.599976]: 1 finished unit Sling [f=0010561] [10561] Event [2688,55.5258789,2560]: 1 finished unit Lotus [f=0010630] [10630] Event [3270.70459,196.144211,999.240051]: 0 lost unit Glaive [f=0010650] [10650] Event [72,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0010930] [10930] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0010970] [10970] Event [1920,55.1901855,3296]: 1 lost unit Lotus [f=0011134] [11134] Event [760,261.995605,921.599976]: 1 finished unit Knight [f=0011142] [11142] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0011188] [11188] Event [1095.86304,254.188583,4343.63574]: 0 lost unit Conjurer [f=0011265] [11265] Event [2576,54.2258301,3248]: 1 finished unit Lotus [f=0011279] [11279] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0011310] [11310] Event [2710.86035,55.5393639,2750.25317]: 0 lost unit Reaver [f=0011352] [11352] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0011353] [11353] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0011366] [11366] Event [616,261.995605,696]: 1 finished unit Caretaker [f=0011468] [11468] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0011544] [11544] Event [2688,54.0305176,2944]: 1 finished unit Lotus [f=0011549] [11549] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0011653] [11653] Event [536,261.995605,728]: 1 finished unit Caretaker [f=0011665] [11665] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0011715] [11715] Event [432,261.995605,592]: 1 finished unit Radar Tower [f=0011744] [11744] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0011763] [11763] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0011785] yea I'm dead lol [f=0011845] [11845] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0011859] [11859] Event [3704,254.231934,856]: 0 lost unit Stardust [f=0011874] [11874] Event [3728,245.331024,784]: 0 lost unit Lotus [f=0011939] [11939] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0012134] [12134] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0012279] [12279] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0012305] [12305] Event [760,261.995605,921.599976]: 1 finished unit Knight [f=0012329] [12329] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0012458] not yet [f=0012501] [12501] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0012524] [12524] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0012546] [12546] Event [2720,55.0308456,2752]: 1 finished unit Lotus [f=0012615] [12615] Event [200,261.995605,696]: 1 lost unit Wind/Tidal Generator [f=0012634] [12634] Event [153.871445,258.033447,693.223511]: 0 lost unit Scythe [f=0012711] [12711] Event [2688,54.0244141,3040]: 1 finished unit Lotus [f=0012719] [12719] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0012720] [12720] Event [4936,257.110962,4856]: 0 finished unit Wind/Tidal Generator [f=0012823] [12823] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0012902] [12902] Event [264,261.39502,680]: 1 finished unit Wind/Tidal Generator [f=0012914] [12914] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0012945] [12945] Event [4952,257.75885,4760]: 0 finished unit Wind/Tidal Generator [f=0013075] [13075] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0013109] [13109] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0013123] [13123] Event [432,261.995605,592]: 1 finished unit Sparrow [f=0013185] [13185] Event [4952,256.695923,4696]: 0 finished unit Wind/Tidal Generator [f=0013304] [13304] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0013312] [13312] Event [3866.25,254.636307,815.805847]: 0 lost unit Glaive [f=0013314] [13314] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0013364] [13364] Event [776,261.995605,152]: 1 finished unit Wind/Tidal Generator [f=0013464] [13464] Event [3892.47852,254.867447,970.33313]: 0 lost unit Glaive [f=0013485] [13485] Event [4968,259.811157,4568]: 0 finished unit Wind/Tidal Generator [f=0013499] [13499] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0013603] [13603] Event [760,261.995605,921.599976]: 1 finished unit Reaver [f=0013629] [13629] Event [4360,254.177002,1288]: 0 lost unit Metal Extractor [f=0013634] [13634] Event [856,261.995605,56]: 1 finished unit Wind/Tidal Generator [f=0013694] [13694] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0013755] [13755] Event [4984,260.457214,4504]: 0 finished unit Wind/Tidal Generator [f=0013871] [13871] Event [760,261.995605,921.599976]: 1 finished unit Imp [f=0013889] [13889] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0013919] [13919] Event [872,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0013971] [13971] Event [3248,104.292969,3472]: 0 lost unit Lotus [f=0013986] [13986] Event [760,261.995605,921.599976]: 1 finished unit Imp [f=0014028] [14028] Event [4872,453.810791,248]: 0 lost unit Metal Extractor [f=0014040] [14040] Event [4984,260.537476,4440]: 0 finished unit Wind/Tidal Generator [f=0014061] [14061] Event [3379.10547,93.8814697,3492.09912]: 0 lost unit Conjurer [f=0014084] [14084] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0014144] [14144] Event [888,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0014150] [14150] Event [3336,105.751709,3416]: 0 lost unit Stinger [f=0014262] [14262] Event [3456,105.751709,3424]: 0 lost unit Lotus [f=0014279] [14279] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0014309] [14309] Event [4984,259.885315,4376]: 0 finished unit Wind/Tidal Generator [f=0014320] [14320] Event [1954.93787,70.0833435,937.67981]: 0 lost unit Glaive [f=0014340] [14340] Event [3579.28247,57.7391396,3336.2981]: 1 lost unit Glaive [f=0014340] [14340] Event [1913.13599,78.2795029,893.473999]: 1 lost unit Imp [f=0014350] [14350] Event [1963.68518,68.1439667,828.957336]: 0 lost unit Glaive [f=0014393] [14393] Event [3701.35767,91.2779083,3230.6228]: 1 lost unit Glaive [f=0014409] [14409] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0014457] [14457] Event [3904.90649,73.5694656,3346.19409]: 1 lost unit Glaive [f=0014486] [14486] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0014489] [14489] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0014494] [14494] Event [3328,104.513535,3472]: 1 finished unit Lotus [f=0014525] [14525] Event [3910.35742,76.6007385,3352.03662]: 1 lost unit Glaive [f=0014534] [14534] Event [3885.19775,61.5678177,3355.73022]: 1 lost unit Glaive [f=0014564] [14564] Event [5000,262.231506,4312]: 0 finished unit Wind/Tidal Generator [f=0014574] [14574] Event [3906.58936,74.7234802,3331.98901]: 0 finished unit Strike Commander [f=0014574] game_message: Morph complete: you Pikachu lvl 1 -> you Pikachu lvl 2 [f=0014574] [14574] Received game_message: Morph complete: you Pikachu lvl 1 -> you Pikachu lvl 2 [f=0014600] [14600] Event [3915.17969,253.660828,1098.53882]: 0 lost unit Glaive [f=0014657] [14657] Event [1956.10144,69.8772202,902.998596]: 1 lost unit Imp [f=0014672] [14672] Event [3754.45874,57.7163048,3348.79468]: 0 lost unit Glaive [f=0014696] [14696] Event [1985.27222,63.574398,850.914124]: 0 lost unit Glaive [f=0014697] [14697] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0014698] [14698] Event [3998.95679,88.4759521,3261.79297]: 0 lost unit Strike Commander [f=0014722] [14722] Event [1990.96423,62.5844345,876.099426]: 0 lost unit Glaive [f=0014737] [14737] Event [1978.92029,64.7757034,897.479187]: 0 lost unit Glaive [f=0014750] [14750] Event [3725.68481,59.1848679,3292.54028]: 0 lost unit Glaive [f=0014750] [14750] Event [2023.70984,61.1880646,844.194092]: 0 lost unit Glaive [f=0014768] [14768] Event [1997.67847,61.8957405,925.246277]: 0 lost unit Glaive [f=0014785] [14785] Event [1994.97607,62.1574936,950.427002]: 0 lost unit Glaive [f=0014794] [14794] Event [3759.03467,68.0168915,3273.64819]: 0 lost unit Glaive [f=0014805] [14805] Event [2044.46729,58.9185143,879.893311]: 0 lost unit Glaive [f=0014806] [14806] Event [1913.97546,78.0625153,955.909119]: 0 lost unit Glaive [f=0014809] [14809] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0014819] [14819] Event [5000,262.005066,4248]: 0 finished unit Wind/Tidal Generator [f=0014827] [14827] Event [1939.09619,73.2598038,971.418091]: 0 lost unit Glaive [f=0014831] [14831] Event [1912.94153,78.3521652,983.834717]: 0 lost unit Glaive [f=0014838] [14838] Event [1964.047,68.1403275,987.326721]: 0 lost unit Glaive [f=0014839] [14839] Event [1945.50037,72.1534119,1002.41376]: 0 lost unit Glaive [f=0014844] [14844] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0014855] [14855] Event [2006.80298,61.4405899,971.475037]: 0 lost unit Glaive [f=0014860] [14860] Event [3755.44873,59.2515984,3359.00269]: 0 lost unit Glaive [f=0014904] [14904] Event [4488.01465,261.995605,4310.3999]: 0 finished unit Glaive [f=0014919] [14919] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0014959] [14959] Event [1100.68176,245.554871,989.471375]: 0 lost unit Glaive [f=0014959] !resign [f=0014959] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0014959] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0014959] > Poll: Resign team 2? [END:SUCCESS] [f=0014959] [14959] Event [undefined]: Shapeshifters resigned [f=0014959] game_message: Shapeshifters has been destroyed! [f=0014959] game_message: Benny4537 wins! [f=0014959] Submitting stats [f=0014959] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014959] Part| Total Time|Time of the last 0.5s [f=0014959] Draw 13092.20ms 15.10% [f=0014959] Lua::Callins::Synced 10834.37ms 12.60% [f=0014959] Lua::Callins::Unsynced 18871.12ms 20.20% [f=0014959] Lua::CollectGarbage::Synced 745.47ms 1.40% [f=0014959] Lua::CollectGarbage::Unsynced 748.58ms 0.40% [f=0014959] Misc::Profiler::AddTime 61.26ms 0.00% [f=0014959] Sim 29719.99ms 72.30% [f=0014959] [14959] Received game_message: Shapeshifters has been destroyed! [f=0014959] [14959] Received game_message: Benny4537 wins! [f=0014959] > Team 2 resigned [f=0014960] [14960] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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23,6360,7115,7115,6360,275.590027,465.129272,465.129272,275.590027,0,0,0,0,0,0,0,0,920.456177,209.699646,209.699646,920.456177,883.95813,1751.36865,1751.36865,883.95813,850,630,630,850,22.1600895,34.9365044,34.9365044,22.1600895,1275,1560,1560,1275,26.9913387,24.6591053,24.6591053,26.9913387,1655,2005,2005,1655,580,630,630,580,2580,2920,2920,2580,666.333374,580,580,666.333374,0,79.2001572,79.2001572,0,1894.96436,942.50708,942.50708,1894.96436 [f=0014960] [14960] Game End Stats Values: 24,6045,7275,7275,6045,320.286743,525.893982,525.893982,320.286743,0,0,0,0,0,0,0,0,1171.70386,209.699646,209.699646,1171.70386,1121.0614,2277.24414,2277.24414,1121.0614,850,720,720,850,25.7113991,43.9297371,43.9297371,25.7113991,1275,1560,1560,1275,27.3397808,26.3709812,26.3709812,27.3397808,1460,2040,2040,1460,745,1036.1665,1036.1665,745,2460,2955,2955,2460,1072.5,745,745,1072.5,0,79.2001572,79.2001572,0,2480.93237,1179.61096,1179.61096,2480.93237 [f=0014960] [14960] Game End Stats Values: 25,6070,7535,7535,6070,374.025452,603.292297,603.292297,374.025452,0,0,0,0,0,0,0,0,1598.0293,256.58551,256.58551,1598.0293,1121.0614,2335.53857,2335.53857,1121.0614,850,810,810,850,28.1520119,51.3058128,51.3058128,28.1520119,1275,1560,1560,1275,29.7105732,27.479887,27.479887,29.7105732,1395,2140,2140,1395,745,1101.1665,1101.1665,745,2550,3025,3025,2550,1137.5,745,745,1137.5,0,79.2001572,79.2001572,0,2539.22681,1179.61096,1179.61096,2539.22681 [f=0014960] [14960] Game End Stats Values: 26,6080,7795,7795,6080,442.692749,719.401489,719.401489,442.692749,0,0,0,0,0,0,0,0,1892.86743,330.660553,330.660553,1892.86743,1324.7085,2812.68994,2812.68994,1324.7085,850,720,720,850,42.2629738,83.8679962,83.8679962,42.2629738,1275,1560,1560,1275,30.9778156,30.0606117,30.0606117,30.9778156,1525,2490,2490,1525,835,1221.1665,1221.1665,835,2430,3025,3025,2430,1257.5,835,835,1257.5,0,79.2001572,79.2001572,0,3016.37817,1383.25806,1383.25806,3016.37817 [f=0014960] [14960] Game End Stats Values: 27,5990,8530,8530,5990,512.401001,820.71228,820.71228,512.401001,0,0,0,0,0,0,0,0,2208.91797,330.660553,330.660553,2208.91797,1393.08472,2999.35376,2999.35376,1393.08472,850,900,900,850,42.0809135,83.4648514,83.4648514,42.0809135,1275,1560,1560,1275,31.0472164,29.54072,29.54072,31.0472164,1435,2685,2685,1435,835,1471.99988,1471.99988,835,2430,3385,3385,2430,1508.33337,835,835,1508.33337,0,86.5335464,86.5335464,0,3203.04199,1461.95264,1461.95264,3203.04199 [f=0014960] [14960] Game End Stats Values: 28,5875,8715,8715,5875,563.698853,912.639893,912.639893,563.698853,0,0,0,0,0,0,0,0,2455.71802,387.780914,387.780914,2455.71802,1393.08472,3055.11304,3055.11304,1393.08472,540,900,900,540,31.2008686,59.3733444,59.3733444,31.2008686,1275,1615,1615,1275,29.8198566,28.9151707,28.9151707,29.8198566,1630,2815,2815,1630,835,1691.99988,1691.99988,835,2430,3385,3385,2430,1818.33337,835,835,1818.33337,0,93.8669357,93.8669357,0,3313.23779,1461.95264,1461.95264,3313.23779 [f=0014960] [14960] Game End Stats Values: 29,5915,9375,9375,5915,605.628418,961.462219,961.462219,605.628418,0,0,0,0,0,0,0,0,2611.95044,387.780914,387.780914,2611.95044,1490.84766,3278.30371,3278.30371,1490.84766,540,990,990,540,29.805212,56.2829628,56.2829628,29.805212,1275,1615,1615,1275,27.9712887,31.4414787,31.4414787,27.9712887,1760,3385,3385,1760,835,1781.99988,1781.99988,835,2340,3385,3385,2340,1908.33337,835,835,1908.33337,0,182.067398,182.067398,0,3536.42847,1563.64978,1563.64978,3536.42847 [f=0014960] [14960] Game End Stats Values: 30,5865,9685,9685,5865,640.436951,987.454407,987.454407,640.436951,0,0,0,0,0,0,0,0,2719.65454,387.780914,387.780914,2719.65454,1525.84766,3322.86523,3322.86523,1525.84766,540,1080,1080,540,27.0587845,47.5128822,47.5128822,27.0587845,1275,1615,1615,1275,26.6805687,24.0528164,24.0528164,26.6805687,1640,3605,3605,1640,870,2031.99988,2031.99988,870,2410,3385,3385,2410,2158.3335,870,870,2158.3335,0,182.067398,182.067398,0,3594.68628,1607.19885,1607.19885,3594.68628 [f=0014960] [14960] Game End Stats Values: 31,6000,10340,10340,6000,679.491028,1034.88147,1034.88147,679.491028,0,0,0,0,0,0,0,0,2839.10376,387.780914,387.780914,2839.10376,1525.84766,3452.86499,3452.86499,1525.84766,540,1080,1080,540,28.52145,46.6768684,46.6768684,28.52145,1275,1560,1560,1275,26.9636154,30.7929001,30.7929001,26.9636154,1705,4280,4280,1705,870,2162,2162,870,2480,3420,3420,2480,2288.3335,870,870,2288.3335,0,281.400391,281.400391,0,3724.68604,1687.74036,1687.74036,3724.68604 [f=0014960] [14960] Game End Stats Values: 32,6075,10750,10750,6075,709.282776,1084.83484,1084.83484,709.282776,0,0,0,0,0,0,0,0,2933.30371,387.780914,387.780914,2933.30371,1775.0083,3615.09839,3615.09839,1775.0083,540,1080,1080,540,25.2706432,39.0996437,39.0996437,25.2706432,1275,1560,1560,1275,25.1221199,27.4724426,27.4724426,25.1221199,1835,4620,4620,1835,870,2252,2252,870,2425,3490,3490,2425,2378.3335,870,870,2378.3335,0,289.733978,289.733978,0,3886.91943,1954.19641,1954.19641,3886.91943 [f=0014960] [14960] Game End Stats Values: 33,5755,10655,10655,5755,714.136597,1145.91394,1145.91394,714.136597,0,0,0,0,0,0,0,0,2933.30371,387.780914,387.780914,2933.30371,2262.16016,4718.71387,4718.71387,2262.16016,360,1080,1080,360,24.448185,36.692524,36.692524,24.448185,1275,1560,1560,1275,21.1475868,26.3919373,26.3919373,21.1475868,1835,4490,4490,1835,1120,3096.17212,3096.17212,1120,2285,3525,3525,2285,3222.50562,1120,1120,3222.50562,0,289.733978,289.733978,0,4997.07178,2599.10864,2599.10864,4997.07178 [f=0014960] [14960] Game End Stats Values: 34,3460,10585,10585,3460,757.640442,1234.47339,1234.47339,757.640442,0,0,0,0,0,0,0,0,3390.91138,573.585388,573.585388,3390.91138,2851.22803,6580.47314,6580.47314,2851.22803,360,1170,1170,360,33.4603806,51.9838867,51.9838867,33.4603806,0,1560,1560,0,20.0735855,29.7199688,29.7199688,20.0735855,925,4240,4240,925,1315,5821.17188,5821.17188,1315,2175,3615,3615,2175,5947.50586,1435,1435,5947.50586,0,289.733978,289.733978,0,6876.46826,3192.18018,3192.18018,6876.46826 [f=0014960] [14960] Game End Stats Values: 35,3330,10650,10650,3330,775.820984,1249.63672,1249.63672,775.820984,0,0,0,0,0,0,0,0,3421.89185,573.585388,573.585388,3421.89185,2859.41406,6700.33984,6700.33984,2859.41406,360,1170,1170,360,37.8861198,63.2512169,63.2512169,37.8861198,0,1560,1560,0,16.7451305,28.1508179,28.1508179,16.7451305,795,4305,4305,795,1315,6016.17188,6016.17188,1315,2175,3615,3615,2175,6142.50586,1435,1435,6142.50586,0,289.733978,289.733978,0,6996.33496,3200.36621,3200.36621,6996.33496 [f=0014984] [14984] Event [56,262.197632,920]: 1 finished unit Wind/Tidal Generator [f=0014994] [14994] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0014996] [14996] Event [3232,102.793411,3440]: 1 finished unit Lotus [f=0015004] [15004] Event [1210.42175,222.695862,926.132202]: 0 lost unit Scythe [f=0015077] [15077] Event [56,262.252563,824]: 1 finished unit Wind/Tidal Generator [f=0015099] [15099] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015116] Spectator Shapeshifters left the game: normal quit [f=0015116] [15116] Event [undefined]: Shapeshifters quit [f=0015122] Spectator Danielsonx left the game: normal quit [f=0015122] [15122] Event [undefined]: Danielsonx quit [f=0015191] [15191] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015218] No clients connected, shutting down server [f=0015218] Server shutdown [f=0015251] [15251] Event [40,262.270569,728]: 1 finished unit Wind/Tidal Generator [f=0015275] [15275] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015339] [15339] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015413] [15413] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015488] [15488] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015509] [15509] Event [40,262.262634,632]: 1 finished unit Wind/Tidal Generator [f=0015563] [15563] Event [760,261.995605,921.599976]: 1 finished unit Glaive [f=0015660] [15660] Event [152,261.995605,920]: 1 finished unit Wind/Tidal Generator [f=0015724] [15724] Event [152,262.638306,824]: 1 finished unit Wind/Tidal Generator [f=0015784] [15784] Event [152,258.406738,728]: 1 finished unit Wind/Tidal Generator [f=0015904] [15904] Event [152,259.584717,632]: 1 finished unit Wind/Tidal Generator [f=0016034] [16034] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0016979] [16979] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0018299] [18299] Event [264,449.298157,4872]: 1 finished unit Metal Extractor [f=0018916] Autoquit sending quit command. [f=0018916] [QuitAction] user exited to system [f=0018916] [SpringApp::Kill][1] fromRun=1 [f=0018916] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018916] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018916] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018916] [ThreadPool::SetThreadCount][2] workers=0 [f=0018916] [SpringApp::Kill][2] [f=0018916] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018916] [Game::KillLua][3] dtor=0 luaUI=0x60cb51f0 [f=0018916] Start widgetHandler:Shutdown [f=0018916] Shutdown - SaveOrderList Complete [f=0018916] Writing last game win data [f=0018916] Shutdown - SaveConfigData Complete [f=0018916] Shutdown Widget - Chili Highlight [f=0018916] Shutdown Widget - Save/Load API [f=0018916] Shutdown Widget - Draw After Chili [f=0018916] Shutdown Widget - EPIC Menu [f=0018916] Shutdown Widget - Chili Minimap [f=0018916] Shutdown Widget - Chili Widget Selector [f=0018916] Shutdown Widget - Local Team Colors [f=0018916] Shutdown Widget - Display Keys 2 [f=0018916] Shutdown Widget - Save Game Menu [f=0018916] Shutdown Widget - HealthBars [f=0018916] Shutdown Widget - Noises [f=0018916] Shutdown Widget - Unit Icons [f=0018916] Shutdown Widget - Win Counter [f=0018916] Shutdown Widget - BuildETA [f=0018916] Shutdown Widget - SpringRTS Replay Stats [f=0018916] Shutdown Widget - Modular Comm Info [f=0018916] Shutdown Widget - CameraShake [f=0018916] Shutdown Widget - Chili Economy Panel Default [f=0018916] Shutdown Widget - Chili EndGame Window [f=0018916] Shutdown Widget - Chili Nuke Warning [f=0018916] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018916] Shutdown Widget - Chili Spectator Panels [f=0018916] Shutdown Widget - Context Menu [f=0018916] Shutdown Widget - Darkening [f=0018916] Shutdown Widget - MetalFeatures (new) [f=0018916] Shutdown Widget - Defense Range Zero-K [f=0018916] Shutdown Widget - Grab Input [f=0018916] Input grabbing is disabled! [f=0018916] Shutdown Widget - Highlight Geos [f=0018916] Shutdown Widget - Local Widgets Config [f=0018916] Shutdown Widget - Mex Placement Handler [f=0018916] Shutdown Widget - MinimapEvents [f=0018916] Shutdown Widget - Missile Silo Range [f=0018916] Shutdown Widget - Point Tracker [f=0018916] Shutdown Widget - Showeco and Grid Drawer [f=0018916] Shutdown Widget - Stereo3D [f=0018916] Shutdown Widget - Music Player v2 [f=0018916] Shutdown Widget - Attack AoE [f=0018916] Shutdown Widget - Map Edge Extension [f=0018916] Shutdown Widget - Selection Send [f=0018916] Shutdown Widget - LupsManager [f=0018916] Shutdown Widget - Newton Firezone [f=0018916] Shutdown Widget - Chili Pro Console [f=0018916] Shutdown Widget - Lasso Terraform GUI [f=0018916] Shutdown Widget - Chili Framework [f=0018916] Shutdown Widget - Lups [f=0018916] Shutdown Widget - Custom Markers [f=0018916] Shutdown Widget - Chili Core Selector [f=0018916] Shutdown Widget - Select Keys [f=0018916] Shutdown Widget - Pause Screen [f=0018916] Shutdown Widget - Layout Handler [f=0018916] Shutdown Widget - Persistent Build Height [f=0018916] Shutdown Widget - Text To Speech Control [f=0018916] End widgetHandler:Shutdown [f=0018916] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481047,71353717} {int,ext,rec}Allocs={23146043,0,0} {chunk,block}Bytes={71353717,0} [f=0018916] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018916] [Game::KillLua][2] dtor=0 luaRules=0x51ff69c0 [f=0018916] Start gadgetHandler:Shutdown [f=0018916] Shutdown - StartSetup [f=0018916] Shutdown - UnitMorph [f=0018916] Shutdown - Carrier Drones [f=0018916] Shutdown - LupsNanoSpray [f=0018916] Shutdown - Missile Silo Controller [f=0018916] Shutdown - Modular Comm Info [f=0018916] Shutdown - Terrain Texture Handler [f=0018916] Shutdown - UnitCloakShield [f=0018916] Shutdown - Starlight Handler [f=0018916] End gadgetHandler:Shutdown [f=0018916] Start gadgetHandler:Shutdown [f=0018916] Shutdown - Save/Load [f=0018916] Shutdown - Teleport Throw [f=0018916] Shutdown - UnitMorph [f=0018916] Shutdown - Modular Comm Info [f=0018916] Shutdown - Retreat Command [f=0018916] Shutdown - Shockwaves [f=0018916] Shutdown - UnitCloakShield [f=0018916] Shutdown - Lups Cloak FX [f=0018916] Shutdown - Lups [f=0018916] Shutdown - Lups Shield [f=0018916] End gadgetHandler:Shutdown [f=0018916] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23146087,0,0} {chunk,block}Bytes={0,0} [f=0018916] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23146087,0,0} {chunk,block}Bytes={0,0} [f=0018916] [Game::KillLua][4] dtor=0 [f=0018916] [Game::~CGame][1] [f=0018916] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018916] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018916] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018916] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018916] [Game::KillLua][4] dtor=1 [f=0018916] [Game::KillMisc][1] [f=0018916] [Game::KillMisc][2] [f=0018916] [Game::KillMisc][3] [f=0018916] [Game::KillRendering][1] [f=0018916] [3DOParser::Kill] allocated 137 pieces [f=0018916] [S3OParser::Kill] allocated 2708 pieces [f=0018916] [AssParser::Kill] allocated 224 pieces [f=0018916] [Game::KillInterface][1] [f=0018916] [Game::KillInterface][2] [f=0018916] [Game::KillSimulation][1] [f=0018916] [Game::KillSimulation][2] [f=0018916] [CCollisionHandler] dis-/continuous tests: 128/496253 [f=0018916] [Game::KillSimulation][3] [f=0018916] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018916] [~CPathCache(20x20)] cacheHits=29 hitPercentage=21% numHashColls=0 maxCacheSize=8 [f=0018916] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018916] [~CPathCache(40x40)] cacheHits=710 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018916] [LosHandler::Kill] raycast instance cache-{hits,misses}={9779,15703}; shared=5%; cached=34% [f=0018916] [Game::KillSimulation][4] [f=0018916] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0018916] [Game::~CGame][2] [f=0018916] [Game::~CGame][3] [f=0018916] [SpringApp::Kill][3] [f=0018916] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199514 bytes sent 187719 bytes recv'd [f=0018916] [SpringApp::Kill][4] font=0x456c3aa0 [f=0018916] [SpringApp::Kill][5] [f=0018916] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4572f630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=8625ms file="objects3d/chicken_dodo.s3o" indx=4934 inflSize=28kb readTime=256ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=183ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=133ms file="bitmaps/randdots.tga" indx=571 inflSize=31kb readTime=74ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=67ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=67ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="bitmaps/pd/lightningball_purple.png" indx=547 inflSize=32kb readTime=56ms file="luarules/utilities/unitrendering.lua" indx=1907 inflSize=3kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56234274 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45824100) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45816b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4573e310) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb60c01eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]