[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Zfvw2MsMm6/springsettings.986877.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 139ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb20801ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7647 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986877/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 804ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46039ca0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46039ca0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 204ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1658ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2239ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 970ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 70ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 343ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] chrisdoor1990 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986877/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceab8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceab8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-e3dceab8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceac8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceac8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-e3dceac8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1710ms, checksum 0383af63)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986877/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f01cc0,0x67a677d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c561a85f645465d3e1eb429c9a071acf [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000ef2ccd70,00000000f2b26f20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000f450aa20,00000000f7eaaa00}]" [f=-000001] Allies: I choose: Bob! [f=-000001] Allies: I choose: The Nazarine! [f=-000001] [0] Event [761,26.1166992,2536]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6371,26.1190186,2397]: 1 finished unit Engineer Commander [f=0000000] [0] Danielsonx, team: 0, elo:1881 [f=0000000] [0] SausageandMash, team: 1, elo:1628 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [928,26.1159515,2464]: 0 finished unit Hovercraft Platform [f=0000006] [6] Event [6456,26.1159515,2296]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000410] [410] Event [896,26.1159515,2464]: 0 finished unit Dagger [f=0000430] [430] Event [696,26.1159515,2440]: 0 finished unit Solar Collector [f=0000431] [431] Event [6520,26.1159515,2552]: 1 finished unit Solar Collector [f=0000442] [442] Event [6444,26.1159515,2296]: 1 finished unit Convict [f=0000681] [681] Event [6444,26.1159515,2296]: 1 finished unit Bandit [f=0000686] [686] Event [6632,26.1159515,2504]: 1 finished unit Solar Collector [f=0000735] [735] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000811] [811] Event [896,26.1159515,2464]: 0 finished unit Quill [f=0000988] [988] Event [616,26.1159515,2664]: 0 finished unit Solar Collector [f=0001049] [1049] Event [6712,25.4825592,2440]: 1 finished unit Solar Collector [f=0001091] [1091] Event [6444,26.1159515,2296]: 1 finished unit Bandit [f=0001475] [1475] Event [896,26.1159515,2464]: 0 finished unit Bolas [f=0001692] [1692] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0001732] [1732] Event [6444,26.1159515,2296]: 1 finished unit Bandit [f=0002055] [2055] Event [896,26.1159515,2464]: 0 finished unit Quill [f=0002219] [2219] Event [1776,26.1521454,1184]: 0 finished unit Lotus [f=0002297] [2297] Event [6240,26.1159515,2464]: 1 finished unit Lotus [f=0002344] [2344] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0002542] [2542] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0002700] [2700] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0002768] [2768] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0002817] [2817] Event [6384,18.8862305,1952]: 1 finished unit Radar Tower [f=0003079] [3079] Event [896,26.1159515,2464]: 0 finished unit Quill [f=0003115] [3115] Event [2264,26.1159515,2248]: 0 finished unit Solar Collector [f=0003446] [3446] Event [6444,26.1159515,2296]: 1 finished unit Bandit [f=0003452] [3452] Event [2408,26.1159515,2392]: 0 finished unit Solar Collector [f=0003696] [3696] Event [6584,23.3742676,2232]: 1 finished unit Caretaker [f=0003704] [3704] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0003844] [3844] Event [6444,26.1159515,2296]: 1 finished unit Bandit [f=0003958] [3958] Event [2440,26.1159515,2568]: 0 finished unit Solar Collector [f=0004188] [4188] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0004288] [4288] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0004396] [4396] Event [2392,26.1159515,2712]: 0 finished unit Solar Collector [f=0004414] [4414] Event [6472,25.3196869,2184]: 1 finished unit Caretaker [f=0004427] [4427] Event [6444,26.1159515,2296]: 1 finished unit Bandit [f=0004764] [4764] Event [5736,19.1757813,760]: 1 finished unit Solar Collector [f=0004866] [4866] Event [2344,28.8576355,2872]: 0 finished unit Solar Collector [f=0005037] [5037] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0005166] [5166] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0005240] [5240] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0005271] [5271] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0005376] [5376] Event [2320,26.1159515,2320]: 0 finished unit Lotus [f=0005465] [5465] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0005560] [5560] Event [936,26.1159515,2728]: 0 finished unit Caretaker [f=0005666] [5666] Event [2464,26.1159515,2480]: 0 finished unit Lotus [f=0005756] [5756] Event [5816,19.1757813,664]: 1 finished unit Solar Collector [f=0005841] [5841] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0005968] [5968] Event [712,26.1159515,2568]: 0 finished unit Solar Collector [f=0006061] [6061] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0006226] [6226] Event [2681.29834,26.1159515,1742.51819]: 1 lost unit Bandit [f=0006258] [6258] Event [2623.39331,26.1159515,1735.57788]: 1 lost unit Bandit [f=0006291] [6291] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0006322] [6322] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0006345] [6345] Event [2449.19946,26.312294,1776.28003]: 1 lost unit Thug [f=0006589] [6589] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0006833] [6833] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0006871] [6871] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0006934] [6934] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0007171] [7171] Event [5680,19.1757813,800]: 1 finished unit Lotus [f=0007190] [7190] Event [1472,40.738266,3456]: 0 finished unit Radar Tower [f=0007273] [7273] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0007367] [7367] Event [2976,143.148758,2752]: 0 finished unit Radar Tower [f=0007415] [7415] Event [896,26.1159515,2464]: 0 finished unit Quill [f=0007501] [7501] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0007564] [7564] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0007636] [7636] Event [896,26.1159515,2464]: 0 finished unit Quill [f=0007898] [7898] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0008086] [8086] Event [880,26.1159515,752]: 0 finished unit Lotus [f=0008116] [8116] Event [6192,26.1159515,4336]: 1 finished unit Lotus [f=0008253] [8253] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0008340] [8340] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0008358] [8358] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0008554] [8554] Event [6360,26.1159515,4600]: 1 finished unit Solar Collector [f=0008562] [8562] Event [648,26.1159515,2280]: 0 finished unit Solar Collector [f=0008615] [8615] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0008816] [8816] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0008944] [8944] Event [808,26.1159515,2696]: 0 finished unit Caretaker [f=0009001] [9001] Event [6440,26.1159515,4536]: 1 finished unit Solar Collector [f=0009045] [9045] Event [6444,26.1159515,2296]: 1 finished unit Vandal [f=0009060] [9060] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0009213] [9213] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0009233] [9233] Event [616,26.1159515,2136]: 0 finished unit Solar Collector [f=0009442] [9442] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0009741] [9741] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0010048] [10048] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0010050] [10050] Event [584,19.9177551,1992]: 0 finished unit Solar Collector [f=0010052] [10052] Event [3176,26.1159515,3576]: 0 finished unit Stinger [f=0010079] [10079] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0010212] [10212] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0010264] [10264] Event [6444,26.1159515,2296]: 1 finished unit Vandal [f=0010358] [10358] Event [3104,25.06633,4560]: 0 finished unit Lotus [f=0010384] [10384] Event [3233.2085,25.8444977,3502.60376]: 1 lost unit Thug [f=0010389] [10389] Event [3302.18823,26.1159515,3516.81006]: 1 lost unit Outlaw [f=0010394] [10394] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0010485] [10485] Event [3364.37793,26.1159515,3587.5603]: 1 lost unit Thug [f=0010572] [10572] Event [536,23.2023468,1848]: 0 finished unit Solar Collector [f=0010598] [10598] Event [3345.4021,26.1159515,3473.67432]: 0 lost unit Dagger [f=0010634] [10634] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0010686] [10686] Event [3755.92236,26.1159515,3426.95605]: 1 lost unit Outlaw [f=0010719] [10719] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0010962] [10962] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0011012] [11012] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0011053] [11053] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0011080] [11080] Event [6736,24.1976776,496]: 1 finished unit Lotus [f=0011096] [11096] Event [504,31.4273987,1704]: 0 finished unit Solar Collector [f=0011341] [11341] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0011410] [11410] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0011500] [11500] Event [6444,26.1159515,2296]: 1 finished unit Vandal [f=0011609] [11609] Event [472,36.2049866,1560]: 0 finished unit Solar Collector [f=0011767] [11767] Event [3192,25.283493,3256]: 0 finished unit Stinger [f=0011838] [11838] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0011893] [11893] Event [5304,26.1159515,3816]: 1 finished unit Stardust [f=0011937] [11937] Event [3042.51733,26.0447769,1582.47656]: 1 lost unit Outlaw [f=0011979] [11979] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0012039] [12039] Event [512,23.7362061,4672]: 0 finished unit Lotus [f=0012078] [12078] Event [696,26.1159515,568]: 0 finished unit Solar Collector [f=0012113] [12113] Event [440,26.1159515,1416]: 0 finished unit Solar Collector [f=0012225] [12225] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0012226] [12226] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0012471] [12471] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0012515] [12515] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0012575] [12575] Event [872,26.1159515,648]: 0 finished unit Solar Collector [f=0012607] [12607] Event [392,26.1159515,1272]: 0 finished unit Solar Collector [f=0012762] [12762] Event [3136,26.1159515,3456]: 0 finished unit Lotus [f=0012782] [12782] Event [1896,29.5000763,1128]: 0 lost unit Metal Extractor [f=0012805] [12805] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0012825] [12825] Event [1845.23291,35.1551933,1012.16974]: 1 lost unit Outlaw [f=0012837] [12837] Event [1828.90771,39.6803741,974.441284]: 1 lost unit Thug [f=0012873] [12873] Event [1821.78625,33.5281868,1034.70996]: 1 lost unit Thug [f=0012926] [12926] Event [1712.16785,54.9311295,942.422668]: 1 lost unit Vandal [f=0012992] [12992] Event [3120,26.1159515,3344]: 0 finished unit Lotus [f=0013057] [13057] Event [520,26.1159515,1192]: 0 finished unit Solar Collector [f=0013237] [13237] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0013565] [13565] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0013567] [13567] Event [600,26.1159515,1048]: 0 finished unit Solar Collector [f=0013640] [13640] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0013665] [13665] Event [6444,26.1159515,2296]: 1 finished unit Felon [f=0013875] [13875] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0013896] [13896] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0014077] [14077] Event [680,26.1159515,904]: 0 finished unit Solar Collector [f=0014128] [14128] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0014204] [14204] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0014312] [14312] Event [808,26.1159515,2824]: 0 finished unit Caretaker [f=0014435] [14435] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0014571] [14571] Event [760,26.1159515,760]: 0 finished unit Solar Collector [f=0014593] [14593] Event [952,26.1159515,2840]: 0 finished unit Caretaker [f=0014616] [14616] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0014640] [14640] Event [1896,28.3396645,1128]: 0 finished unit Metal Extractor [f=0014747] [14747] Event [1224,21.4921875,4296]: 0 finished unit Solar Collector [f=0014766] [14766] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0014849] [14849] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0015071] [15071] Event [6444,26.1159515,2296]: 1 finished unit Convict [f=0015145] [15145] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0015343] [15343] Event [4808,26.1159515,2440]: 1 lost unit Stinger [f=0015431] [15431] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0015475] [15475] Event [4840,26.1159515,2568]: 1 lost unit Metal Extractor [f=0015488] [15488] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0015516] [15516] Event [1336,19.1757813,4200]: 0 finished unit Solar Collector [f=0015526] [15526] Event [1888,42.3669891,912]: 0 finished unit Lotus [f=0015640] [15640] Event [6728,20.7230682,2328]: 1 finished unit Solar Collector [f=0015694] [15694] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0015702] [15702] Event [4264,26.1159515,104]: 1 finished unit Solar Collector [f=0016085] [16085] Event [3752,26.1159515,3640]: 0 finished unit Stinger [f=0016147] [16147] Event [1952,35.477005,1056]: 0 finished unit Lotus [f=0016265] [16265] Event [6444,26.1159515,2296]: 1 finished unit Racketeer [f=0016296] [16296] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0016326] [16326] Event [6856,18.5695343,2424]: 1 finished unit Solar Collector [f=0016466] [16466] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0016503] [16503] Event [4184,24.1252899,88]: 1 finished unit Solar Collector [f=0016608] [16608] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0016772] [16772] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0016814] [16814] Event [3623.87012,26.0934315,1717.05737]: 1 lost unit Outlaw [f=0016844] [16844] Event [3606.37671,26.1904087,1766.72595]: 1 lost unit Thug [f=0016936] [16936] Event [6333.854,26.1159515,2424.00928]: 1 finished unit Engineer Commander [f=0016936] [16936] Event [6333.854,26.1159515,2424.00928]: 1 lost unit Engineer Commander [f=0016949] [16949] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0016956] [16956] Event [3290.08203,26.1159515,1678.14612]: 0 lost unit Mace [f=0017035] [17035] Event [3414.229,26.1159515,1723.0863]: 1 lost unit Thug [f=0017058] [17058] Event [3357.41455,26.1159515,1679.20068]: 1 lost unit Outlaw [f=0017071] [17071] Event [6856,23.519043,2520]: 1 finished unit Solar Collector [f=0017073] [17073] Event [3252.08154,26.1159515,1738.21155]: 0 lost unit Bolas [f=0017146] [17146] Event [3526.07617,26.1159515,1638.01306]: 1 lost unit Outlaw [f=0017171] [17171] Event [3585.71631,26.1457767,1671.37646]: 1 lost unit Thug [f=0017173] [17173] Event [4152,23.8085938,200]: 1 finished unit Solar Collector [f=0017194] [17194] Event [3588.65405,26.1159668,1619.41492]: 1 lost unit Thug [f=0017197] [17197] Event [896,26.1159515,2464]: 0 finished unit Claymore [f=0017225] [17225] Event [3655.96069,26.1159515,1586.10999]: 1 lost unit Thug [f=0017262] [17262] Event [6444,26.1159515,2296]: 1 finished unit Felon [f=0017262] [17262] Event [3739.16504,26.1159515,1639.84814]: 1 lost unit Felon [f=0017465] [17465] Event [4158.16748,26.1159515,1640.00696]: 1 lost unit Thug [f=0017516] [17516] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0017516] [17516] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0017625] [17625] Event [4424,26.1159515,104]: 1 finished unit Solar Collector [f=0017695] [17695] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0017696] [17696] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0017821] [17821] Event [6444,26.1159515,2296]: 1 finished unit Convict [f=0017903] [17903] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0018011] [18011] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0018098] [18098] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0018120] [18120] Event [4536,26.1159515,104]: 1 finished unit Solar Collector [f=0018151] [18151] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0018366] [18366] Event [6444,26.1159515,2296]: 1 finished unit Racketeer [f=0018367] [18367] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0018535] [18535] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0018624] [18624] Event [4840,24.9555397,2568]: 1 finished unit Metal Extractor [f=0018643] [18643] Event [896,26.1159515,2464]: 0 finished unit Claymore [f=0018683] [18683] Event [712,26.1159515,1192]: 0 finished unit Solar Collector [f=0019021] [19021] Event [4968,26.1163712,2600]: 1 finished unit Caretaker [f=0019024] [19024] Event [6444,26.1159515,2296]: 1 finished unit Felon [f=0019072] [19072] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0019185] [19185] Event [856,26.1159515,1224]: 0 finished unit Solar Collector [f=0019217] [19217] Event [6552,21.130249,2152]: 1 finished unit Caretaker [f=0019348] [19348] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0019404] [19404] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0019534] [19534] Event [6444,26.1159515,2296]: 1 finished unit Outlaw [f=0019599] [19599] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0019667] [19667] Event [3854.59741,26.1159515,3583.23535]: 0 finished unit Engineer Commander [f=0019667] game_message: Morph complete: The Nazarine lvl 1 -> The Nazarine lvl 2 [f=0019667] [19667] Received game_message: Morph complete: The Nazarine lvl 1 -> The Nazarine lvl 2 [f=0019671] [19671] Event [1000,26.1159515,1256]: 0 finished unit Solar Collector [f=0019808] [19808] Event [6664,15.3392334,2184]: 1 finished unit Caretaker [f=0019830] [19830] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0019866] [19866] Event [5080.03809,-5.3882999,2017.86853]: 1 lost unit Bandit [f=0019981] [19981] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0020069] [20069] Event [5116.37939,-7.9880199,1868.06885]: 1 lost unit Thug [f=0020073] [20073] Event [5212.73584,0,1575.18347]: 0 lost unit Mace [f=0020111] [20111] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0020119] [20119] Event [5380.15381,0,1528.07593]: 0 lost unit Mace [f=0020177] [20177] Event [1144,26.1159515,1272]: 0 finished unit Solar Collector [f=0020182] [20182] Event [4024,26.1159515,3448]: 0 finished unit Stinger [f=0020222] [20222] Event [6440,23.8085938,2120]: 1 finished unit Caretaker [f=0020239] [20239] Event [5321.49609,0,1416.08716]: 0 lost unit Scalpel [f=0020293] [20293] Event [5345.31055,-8.6210938,1743.91248]: 1 lost unit Thug [f=0020308] [20308] Event [5285.58691,-8.5842791,1737.01392]: 1 lost unit Thug [f=0020310] [20310] Event [5312.57129,-8.5293198,1766.95569]: 1 lost unit Outlaw [f=0020318] [20318] Event [6444,26.1159515,2296]: 1 finished unit Convict [f=0020359] [20359] Event [5309.66504,-9.2415829,1762.47168]: 1 lost unit Racketeer [f=0020359] [20359] Event [5341.60938,-9.6287851,1753.42627]: 1 lost unit Felon [f=0020367] [20367] Event [5270.07666,-9.8047256,1728.48413]: 1 lost unit Outlaw [f=0020381] [20381] Event [4840,25.4315948,2456]: 1 finished unit Stinger [f=0020391] [20391] Event [896,26.1159515,2464]: 0 finished unit Claymore [f=0020424] [20424] Event [5240.36084,-8.5517149,1720.59888]: 1 lost unit Racketeer [f=0020431] [20431] Event [5286.4624,-10.574086,1732.00183]: 1 lost unit Felon [f=0020503] [20503] Event [6444,26.1159515,2296]: 1 finished unit Thug [f=0020667] [20667] Event [1288,26.1159515,1304]: 0 finished unit Solar Collector [f=0020715] [20715] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0020722] [20722] Event [5736,19.1757813,856]: 1 lost unit Metal Extractor [f=0020740] [20740] Event [5680,19.6170845,800]: 1 lost unit Lotus [f=0020764] gg [f=0020817] [20817] Event [undefined]: SausageandMash resigned [f=0020817] game_message: SausageandMash has been destroyed! [f=0020817] game_message: Danielsonx wins! [f=0020817] Submitting stats [f=0020817] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020817] Part| Total Time|Time of the last 0.5s [f=0020817] Draw 29185.09ms 27.10% [f=0020817] Lua::Callins::Synced 11593.90ms 10.60% [f=0020817] Lua::Callins::Unsynced 35151.83ms 31.20% [f=0020817] Lua::CollectGarbage::Synced 1463.87ms 0.50% [f=0020817] Lua::CollectGarbage::Unsynced 1899.13ms 1.50% [f=0020817] Misc::Profiler::AddTime 100.64ms 0.10% [f=0020817] Sim 68791.08ms 54.60% [f=0020817] [20817] Received game_message: SausageandMash has been destroyed! [f=0020817] [20817] Received game_message: Danielsonx wins! [f=0020818] [20818] Game End Stats Header: 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[f=0020818] [20818] Game End Stats Values: 48,8230,19515,8230,19515,217.586273,1332.45374,217.586273,1332.45374,0,0,0,0,0,0,0,0,1030.54102,1151.06543,1030.54102,1151.06543,3391.19556,8908.5791,3391.19556,8908.5791,910,2580,910,2580,42.5000381,66,42.5000381,66,1560,1615,1560,1615,33,48.4690514,33,48.4690514,1180,9680,1180,9680,1780,7862.6001,1780,7862.6001,4580,5640,4580,5640,8234.2666,1780,8234.2666,1780,36.4086227,592.226746,36.4086227,592.226746,9065.07031,3441.30908,9065.07031,3441.30908 [f=0020853] gg [f=0020862] [20862] Event [5736,19.1100998,760]: 1 lost unit Solar Collector [f=0020899] [20899] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0021089] [21089] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0021118] Player Danielsonx left the game: normal quit [f=0021118] [21118] Event [undefined]: Danielsonx quit [f=0021124] No clients connected, shutting down server [f=0021124] Server shutdown [f=0021124] End of demo reached [f=0021154] [21154] Event [2008,26.5502777,2488]: 0 finished unit Caretaker [f=0021169] [21169] Event [1432,26.1159515,1336]: 0 finished unit Solar Collector [f=0021258] [21258] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0021446] [21446] Event [896,26.1159515,2464]: 0 finished unit Halberd [f=0021679] [21679] Event [1576,26.1159515,1368]: 0 finished unit Solar Collector [f=0021687] [21687] Event [896,26.1159515,2464]: 0 finished unit Claymore [f=0021969] [21969] Event [896,26.1159515,2464]: 0 finished unit Mace [f=0022129] [22129] Event [1640,26.1159515,1208]: 0 finished unit Solar Collector [f=0022140] [22140] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0022305] [22305] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0022470] [22470] Event [896,26.1159515,2464]: 0 finished unit Scalpel [f=0022607] Autoquit sending quit command. [f=0022607] [QuitAction] user exited to system [f=0022607] [SpringApp::Kill][1] fromRun=1 [f=0022607] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022607] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022607] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022607] [ThreadPool::SetThreadCount][2] workers=0 [f=0022607] [SpringApp::Kill][2] [f=0022607] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022607] [Game::KillLua][3] dtor=0 luaUI=0x53b07c50 [f=0022607] Start widgetHandler:Shutdown [f=0022607] Shutdown - SaveOrderList Complete [f=0022607] Writing last game win data [f=0022607] Shutdown - SaveConfigData Complete [f=0022607] Shutdown Widget - Save/Load API [f=0022607] Shutdown Widget - Chili Highlight [f=0022607] Shutdown Widget - Draw After Chili [f=0022607] Shutdown Widget - EPIC Menu [f=0022607] Shutdown Widget - Chili Widget Selector [f=0022607] Shutdown Widget - Chili Minimap [f=0022607] Shutdown Widget - Local Team Colors [f=0022607] Shutdown Widget - Display Keys 2 [f=0022607] Shutdown Widget - Save Game Menu [f=0022607] Shutdown Widget - Unit Icons [f=0022607] Shutdown Widget - Noises [f=0022607] Shutdown Widget - HealthBars [f=0022607] Shutdown Widget - Win Counter [f=0022607] Shutdown Widget - SpringRTS Replay Stats [f=0022607] Shutdown Widget - BuildETA [f=0022607] Shutdown Widget - Modular Comm Info [f=0022607] Shutdown Widget - Music Player v2 [f=0022607] Shutdown Widget - Stereo3D [f=0022607] Shutdown Widget - Showeco and Grid Drawer [f=0022607] Shutdown Widget - Point Tracker [f=0022607] Shutdown Widget - Missile Silo Range [f=0022607] Shutdown Widget - MinimapEvents [f=0022607] Shutdown Widget - Mex Placement Handler [f=0022607] Shutdown Widget - Local Widgets Config [f=0022607] Shutdown Widget - Highlight Geos [f=0022607] Shutdown Widget - Grab Input [f=0022607] Input grabbing is disabled! [f=0022607] Shutdown Widget - Defense Range Zero-K [f=0022607] Shutdown Widget - MetalFeatures (new) [f=0022607] Shutdown Widget - Darkening [f=0022607] Shutdown Widget - Context Menu [f=0022607] Shutdown Widget - Chili Spectator Panels [f=0022607] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022607] Shutdown Widget - Chili Nuke Warning [f=0022607] Shutdown Widget - Chili EndGame Window [f=0022607] Shutdown Widget - Chili Economy Panel Default [f=0022607] Shutdown Widget - CameraShake [f=0022607] Shutdown Widget - Attack AoE [f=0022607] Shutdown Widget - UnitShapes [f=0022607] Shutdown Widget - Map Edge Extension [f=0022607] Shutdown Widget - Selection Send [f=0022607] Shutdown Widget - LupsManager [f=0022607] Shutdown Widget - Newton Firezone [f=0022607] Shutdown Widget - Chili Pro Console [f=0022607] Shutdown Widget - Lasso Terraform GUI [f=0022607] Shutdown Widget - Lups [f=0022607] Shutdown Widget - Chili Framework [f=0022607] Shutdown Widget - Chili Core Selector [f=0022607] Shutdown Widget - Custom Markers [f=0022607] Shutdown Widget - Select Keys [f=0022607] Shutdown Widget - Pause Screen [f=0022607] Shutdown Widget - Text To Speech Control [f=0022607] Shutdown Widget - Persistent Build Height [f=0022607] Shutdown Widget - Layout Handler [f=0022607] End widgetHandler:Shutdown [f=0022607] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2545474,212480904} {int,ext,rec}Allocs={35113031,0,0} {chunk,block}Bytes={212480904,0} [f=0022607] [Game::KillLua][1] dtor=0 luaGaia=0x67a677d0 [f=0022607] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2313927,198507337} {int,ext,rec}Allocs={35113032,0,0} {chunk,block}Bytes={198507337,0} [f=0022607] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2313927,198507337} {int,ext,rec}Allocs={35113032,0,0} {chunk,block}Bytes={198507337,0} [f=0022607] [Game::KillLua][2] dtor=0 luaRules=0x53f01cc0 [f=0022607] Start gadgetHandler:Shutdown [f=0022607] Shutdown - StartSetup [f=0022607] Shutdown - UnitMorph [f=0022607] Shutdown - Carrier Drones [f=0022607] Shutdown - LupsNanoSpray [f=0022607] Shutdown - Missile Silo Controller [f=0022607] Shutdown - Modular Comm Info [f=0022607] Shutdown - Terrain Texture Handler [f=0022607] Shutdown - UnitCloakShield [f=0022607] Shutdown - Starlight Handler [f=0022607] End gadgetHandler:Shutdown [f=0022607] Start gadgetHandler:Shutdown [f=0022607] Shutdown - Save/Load [f=0022607] Shutdown - Teleport Throw [f=0022607] Shutdown - UnitMorph [f=0022607] Shutdown - Modular Comm Info [f=0022607] Shutdown - Retreat Command [f=0022607] Shutdown - Shockwaves [f=0022607] Shutdown - UnitCloakShield [f=0022607] Shutdown - Lups Cloak FX [f=0022607] Shutdown - Lups [f=0022607] Shutdown - Lups Shield [f=0022607] End gadgetHandler:Shutdown [f=0022607] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={35113064,0,0} {chunk,block}Bytes={0,0} [f=0022607] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={35113064,0,0} {chunk,block}Bytes={0,0} [f=0022607] [Game::KillLua][4] dtor=0 [f=0022607] [Game::~CGame][1] [f=0022607] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022607] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022607] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022607] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022607] [Game::KillLua][4] dtor=1 [f=0022607] [Game::KillMisc][1] [f=0022607] [Game::KillMisc][2] [f=0022607] [Game::KillMisc][3] [f=0022607] [Game::KillRendering][1] [f=0022607] [3DOParser::Kill] allocated 155 pieces [f=0022607] [S3OParser::Kill] allocated 2872 pieces [f=0022607] [AssParser::Kill] allocated 220 pieces [f=0022607] [Game::KillInterface][1] [f=0022607] [Game::KillInterface][2] [f=0022607] [Game::KillSimulation][1] [f=0022607] [Game::KillSimulation][2] [f=0022607] [CCollisionHandler] dis-/continuous tests: 0/1404911 [f=0022607] [Game::KillSimulation][3] [f=0022607] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022607] [~CPathCache(28x20)] cacheHits=34 hitPercentage=28% numHashColls=0 maxCacheSize=9 [f=0022607] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022607] [~CPathCache(56x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022607] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022607] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022607] [LosHandler::Kill] raycast instance cache-{hits,misses}={7036,16431}; shared=1%; cached=29% [f=0022607] [Game::KillSimulation][4] [f=0022607] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0022607] [Game::~CGame][2] [f=0022607] [Game::~CGame][3] [f=0022607] [SpringApp::Kill][3] [f=0022607] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 239934 bytes sent 259571 bytes recv'd [f=0022607] [SpringApp::Kill][4] font=0x45f6eaa0 [f=0022607] [SpringApp::Kill][5] [f=0022607] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45fdc390) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=8090ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=297ms file="bitmaps/loadpictures/fkeys.png" indx=502 inflSize=4463kb readTime=171ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=136ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=78ms file="objects3d/firewalker.s3o" indx=5141 inflSize=84kb readTime=66ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=52ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=50ms file="gamedata/resources.lua" indx=913 inflSize=6kb readTime=48ms file="objects3d/corcomalt2.s3o" indx=5014 inflSize=114kb readTime=45ms file="objects3d/sphere.s3o" indx=5419 inflSize=101kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56020340 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x460cbf90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460fbd30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fed560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb20801eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]